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* BigBad: Count Michael Zepplin leads the evil LaResistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]

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* BigBad: Count Michael Zepplin leads the evil LaResistance [[TheRevolutionWillNotBeCivilized evil]] [[LaResistance RKS rebellion]] against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] though only [[WellIntentionedExtremist to protect his fellow Magi from persecution]], and he is otherwise a good man at heart. [[spoiler:[[DiscOneFinalBoss And as it turns out]], [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]
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The presence of Dash button confirmed. However, the location or how to execute dashes in the Megaman games can present a similar case of the trope

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** For ''Grollschwert'' or ''Weißsilber'': The dash button is executed by using the Previous Ability button while the Next Ability button is used to prevent the normal 'press Forward twice to dash' command. This poses a problem for those who played ''VideoGame/MegamanZero'' or ''VideoGame/MegamanX'' games as Zero: The former's Dash button is just a simple R button (located similarly with the Next Ability button), and the latter's Dash button is amongst the main buttons location (Circle for the Sony consoles, A for the Nintendo consoles/DS/3DS), unless they are already familiar with using 'press Forward twice to dash' option.
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** Listing the sheer amount of references to ''MegaManX4'' would take up a page in of itself. As one example, Liebea Palesh will quote Iris's (no not that one) pre-battle dialogue, (stay with me, brother!) before fighting Zero.

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** Listing the sheer amount of references to ''MegaManX4'' ''Mega Man X4'' would take up a page in of itself. As one example, Liebea Palesh will quote Iris's (no not that one) pre-battle dialogue, (stay with me, brother!) before fighting Zero.
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* BrutalBonusLevel: When ''Rosenkreuzstilette'' was released on Steam, with it came two new codes, one of which, called "Schwer-Muta's Revenge". As Schwer-Muta's level already liked to troll the player, "Schwer-Muta's Revenge" takes it to even greater lengths; it's much more deceptive and unclear of where to go (with two rooms leading to a quick death by lasers, one room of which is inescapable), the level expects you to know the game's physics by heart, and almost every one-up is [[SchmuckBait accompanied by some trap]] that completely invalidates it.
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The lack of a dash button is not true, it's actually mapped to the "Previous Ability" button by default (commonly would be on the L1/LB place in most Mega Man or similar games) while holding "Next Ability" is to prevent command dashing by tapping Forward twice to dash in that direction (which would be on R1/RB on a controller). For keyboard, they should be on the A and S keys respectively by default.


** For those who have played as [[VideoGame/MegamanX Ze]][[VideoGame/MegamanZero ro]] and being familiar with a button that let's you dash, prepare for a surprise when playing ''Grollschwert'' or ''Weißsilber'', there's no such button, you have to tap forward TWICE to dash. Though if you've been used to tapping forward twice to dash in the Zero games, this is averted.
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** For those who have played as [[VideoGame/MegamanX Ze]][[VideoGame/MegamanZero ro]] and being familiar with a button that let's you dash, prepare for a surprise when playing ''Grollschwert'' or ''Weißsilber'', there's no such button, you have to tap forward TWICE to dash. Though if you've been used to tapping forward twice to dash in the Zero games, this is averted.
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* RecycledInSpace: ''RosenkreuzStilette'' is ''Mega Man'' [-[[ImprobablyFemaleCast FILLED WITH MOE GIRLS!]]-]

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* RecycledInSpace: ''RosenkreuzStilette'' ''Rosenkreuzstilette'' is ''Mega Man'' [-[[ImprobablyFemaleCast FILLED WITH MOE GIRLS!]]-]
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* RecycledInSpace: ''Rosenkreuzstilette'' is ''Mega Man'' [-[[ImprobablyFemaleCast FILLED WITH MOE GIRLS!]]-]

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* RecycledInSpace: ''Rosenkreuzstilette'' ''RosenkreuzStilette'' is ''Mega Man'' [-[[ImprobablyFemaleCast FILLED WITH MOE GIRLS!]]-]
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* RecycledInSpace: ''Rosenkreuzstilette'' is ''Mega Man'' [-[[ImprobablyFemaleCast FILLED WITH MOE GIRLS!]]-]
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* BigBad: Count Micheal Zepplin leads the evil LaResistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]

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* BigBad: Count Micheal Michael Zepplin leads the evil LaResistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]



* LargeHam: Anytime Spiritia [[CallingYourAttacks shouts]] the name of whatever subweapon she's using at the time. [[spoiler:Iris]] herself is very hammy, from her ranting about her own superiority as she believes herself above everyone else as commoners, to her taunts, to her high-pitched giggle of an EvilLaugh. Grolla also seems incapable of saying anything without yelling or snarling.

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* LargeHam: Anytime Any time Spiritia [[CallingYourAttacks shouts]] the name of whatever subweapon she's using at the time. [[spoiler:Iris]] herself is very hammy, from her ranting about her own superiority as she believes herself above everyone else as commoners, to her taunts, to her high-pitched giggle of an EvilLaugh. Grolla also seems incapable of saying anything without yelling or snarling.
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* BigBad: Count Micheal Zepplin leads the evil LaRésistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]

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* BigBad: Count Micheal Zepplin leads the evil LaRésistance LaResistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]
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* BigBad: Count Micheal Zepplin leads the evil LaRésistance against TheEmpire, [[spoiler: [[DiscOneFinalBoss but]] [[DaddysLittleVillain his daughter Iris Sepperin]] is [[ManBehindTheMan the true antagonist]], as she arranged for the rebellion to be held against the Empire just ForTheEvulz of it. She had her father imprison Karl because HeKnowsTooMuch and arranged for Raimund to be brought BackFromTheDead. Her agenda is to become [[AGodAmI the god of the world]], and intends to use the power and intellect she got from being reincarnated from Rosenkreuz to do just that.]]
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In the past, the Holy Empire and Orthodox Church persecuted magic-users, or Magi, wherever they went. One man, a Magus by the name of Rosenkreuz, led eight disciples into a battle for their freedom and rights. The battle, which would later be called the Holy War, was long and epic, and cost Rosenkreuz his life. His dream, however, was achieved, as the Empire accepted Magi as a new branch of their military, called [[TitleDrop Rosenkreuzstilette]], or RKS for short.

In time, however, history repeated itself, as Commander of RKS Count Michael Zeppelin ordered a strike against the Empire. Spiritia Rosenberg, a member of RKS, was away when the order was issued, and was shocked when her closest friend and fellow Magus Freudia Neuwahl told her of the commander's plan as she was carrying it out. Spiritia takes it upon herself to quell the rebellion alone and restore peace...

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In the past, [[TheEmpire the Holy Empire and Orthodox Church Church]] persecuted magic-users, or Magi, wherever they went. One man, a Magus by the name of Rosenkreuz, [[LaResistance led eight disciples into a battle for their freedom and rights. rights.]] The battle, which would later be called the Holy War, was long and epic, and cost Rosenkreuz his life. His dream, however, was achieved, as the Empire accepted Magi as a new branch of their military, called [[TitleDrop Rosenkreuzstilette]], or RKS for short.

In time, however, history repeated itself, as Commander of RKS [[BigBad Count Michael Zeppelin Zeppelin]] [[RebelLeader ordered a strike against the Empire. Empire.]] Spiritia Rosenberg, a member of RKS, was away when the order was issued, and was shocked when her closest friend and fellow Magus Freudia Neuwahl told her of the commander's plan as she was carrying it out. Spiritia takes it upon herself to quell [[TheRevolutionWillNotBeCivilized the rebellion rebellion]] alone and restore peace...
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* DamnYouMuscleMemory: Escape button are sometimes used to bring in some menus in other games. In this game? Escape button boots you back to the title screen, resetting all your unsaved progress.
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A quick correction.


* AdvancingBossOfDoom: The Demon's Wall, the boss of Zeppelin Castle's first stage. A wall of Living Crosses that form a massive version of itself that makes the Mecha Dragon from ''VideoGame/MegaMan2'' look like a pushover.

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* AdvancingBossOfDoom: The Demon's Wall, the boss of Zeppelin Castle's first stage. A wall of Living Demon Crosses that form a massive version of itself that makes the Mecha Dragon from ''VideoGame/MegaMan2'' look like a pushover.



* LivingStructureMonster: The Demon's Wall is one of the bosses in the "fortress" stages. It attacks by summoning Living Crosses that homes in on you and fires energy shots from its "eye". [[AdvancingBossOfDoom It also pursues you forward.]]

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* LivingStructureMonster: The Demon's Wall is one of the bosses in the "fortress" stages. It attacks by summoning Living Demon Crosses that homes in on you and fires energy shots from its "eye". [[AdvancingBossOfDoom It also pursues you forward.]]

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* TearsOfBlood: The statue at the end of Zeppelin Stage II. Also, the stage title for said stage is "Bloody Tears", named after a certain ''Franchise/{{Castlevania}}'' song.

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* TearsOfBlood: TearsOfBlood:
**
The statue at the end of Zeppelin Stage II. Also, the stage title for said stage is "Bloody Tears", named after a certain ''Franchise/{{Castlevania}}'' song.



* TranslationCorrection: In the FanTranslation. Mostly, at least.


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* UpdatedRerelease: The 2017 re-releases of these games received a slight update with improved controller support, some touched up graphics, and changed some password so that the same passwords from ''Mega Man 4'' can't be used to easily skip a large portion of the game.
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The first game was released in English on Steam and the English Playism webpage on February 3, 2017, with ''Freudenstachel'' released on October 17. The localization project is headed by WOMI himself who was also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, improved controller support, and Steam achievements. You can check out the developer diary of the games' localization process [[http://schwer-muta.blogspot.com/ here]], but be warned, this blog will list '''spoilers'''!

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The first game was released in English on Steam and the English Playism webpage on February 3, 2017, with ''Freudenstachel'' released on October 17. The localization project is was headed by WOMI himself who was also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game games has changed other than a few minor graphical changes, improved controller support, and Steam achievements. You can check out the developer diary of the games' localization process [[http://schwer-muta.blogspot.com/ here]], but be warned, this blog will list '''spoilers'''!

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With the games' being officially released, I think it should be okay to use the official localization's names for the Zeppelin family.


In time, however, history repeated itself, as Commander of RKS Graf Michael Sepperin ordered a strike against the Empire. Spiritia Rosenberg, a member of RKS, was away when the order was issued, and was shocked when her closest friend and fellow Magus Freudia Neuwahl told her of the commander's plan as she was carrying it out. Spiritia takes it upon herself to quell the rebellion alone and restore peace...

to:

In time, however, history repeated itself, as Commander of RKS Graf Count Michael Sepperin Zeppelin ordered a strike against the Empire. Spiritia Rosenberg, a member of RKS, was away when the order was issued, and was shocked when her closest friend and fellow Magus Freudia Neuwahl told her of the commander's plan as she was carrying it out. Spiritia takes it upon herself to quell the rebellion alone and restore peace...



A sequel titled ''Rosenkreuzstilette Freudenstachel'' was released on October 20th, 2012, after years of [[DevelopmentHell setbacks]] and [[{{Vaporware}} delays]]. As should be expected from the title, this sequel features [[TheLancer Freudia Neuwahl]] as the protagonist. The story involves Freudia trying to rescue [[DamselInDistress Spiritia]], who has been taken captive by the Schwarzkreuz, a group of Black Magi led by Pamela Arwig that has begun witch-hunting Magi for the Empire and the Church in an effort to bring them to justice and "put down the Walpurgisnacht". The game can be purchased digitally [[http://www.dlsite.com/eng/work/=/product_id/RE102971.html here]] at [=DLsite=].

An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are also available at the Japanese Playism webpage.

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' following suit on October 17. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, improved controller support, and Steam achievements. You can check out the progress of the games [[http://schwer-muta.blogspot.ca/ here]], but be warned. The blog will list '''spoilers'''!

to:

A sequel titled ''Rosenkreuzstilette Freudenstachel'' Freudenstachel'', was released on October 20th, 2012, after years of [[DevelopmentHell setbacks]] and [[{{Vaporware}} delays]]. As should be expected from the title, this sequel features [[TheLancer Freudia Neuwahl]] as the protagonist. The story involves Freudia trying to rescue [[DamselInDistress Spiritia]], who has been taken captive by the Schwarzkreuz, a group of Black Magi led by Pamela Arwig that has begun witch-hunting Magi for the Empire and the Church in an effort to bring them to justice and "put down the Walpurgisnacht". The game can be purchased digitally [[http://www.dlsite.com/eng/work/=/product_id/RE102971.html here]] at [=DLsite=].

An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are were also available re-released at the Japanese Playism webpage.

The first game was released in English on Steam and the English Playism webpage on Febuary February 3, 2017, with ''Freudenstachel'' following suit released on October 17. The localization project is headed by WOMI himself who is was also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, improved controller support, and Steam achievements. You can check out the progress developer diary of the games games' localization process [[http://schwer-muta.blogspot.ca/ com/ here]], but be warned. The warned, this blog will list '''spoilers'''!






* AnotherSideAnotherStory: Completing the game will give you the code to play as Grolla, in her own special side-story, ''Rosenkreuzstilette Grollschwert''. Similarly, ''Rosenkreuzstilette Freudenstachel'' has its own bonus mode, ''Rosenkreuzstilette Weißsilber'', featuring Pamela, the perky leader of the Dark Magi, as a playable character.
** Although there's a bit of a difference in story for the first game, namely that in Spiritia's story, Grolla knows nothing about [[spoiler:Iris' deception that causes the whole plot]] -- and in her side-story, she saw it firsthand, and warns the fellow labeled-traitor Spiritia about it.

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* AnotherSideAnotherStory: Completing the game will give you the code to play as Grolla, in her own special side-story, ''Rosenkreuzstilette Grollschwert''. Similarly, ''Rosenkreuzstilette Freudenstachel'' has its own bonus mode, ''Rosenkreuzstilette Weißsilber'', featuring Pamela, the perky leader of the Dark Magi, as a playable character.
**
character. Although there's a bit of a difference in story for the first game, namely that in Spiritia's story, Grolla knows nothing about [[spoiler:Iris' deception that causes the whole plot]] -- and in her side-story, she saw it firsthand, and warns the fellow labeled-traitor Spiritia about it.



** It later turns out that [[spoiler:the restarting of the Magi persecution wasn't really the case. The Empire actually feared Iris Sepperin's power and the fact that she was reincarnated from Rosenkreuz, and, hoping to stop her, sent several of its priests to dispose of her -- all of which of course failed as Iris killed them. Then, knowing that [[HeKnowsTooMuch Kahl sees through her facades]], she manipulates her father into believing Kahl is a spy for the Empire, imprisoning him, and, fearing that the Empire may know her secrets, starts a rebellion.]] [[spoiler:And after Iris' defeat at the end of the first game]], a few months passed leading to the events of ''Rosenkreuzstilette Freudenstachel'', where a new Dark Magus organization called the Schwarzkreuz appeared launching its own coup against the RKS, witch-hunting the Magi associated with it for the sake of the Church in an effort to put down the Walpurgisnacht. [[spoiler:Of course, it's actually Iris behind everything. Again.]]

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** It later turns out that [[spoiler:the restarting of the Magi persecution wasn't really the case. The Empire actually feared Iris Sepperin's Zeppelin's power and the fact that she was reincarnated from Rosenkreuz, and, hoping to stop her, sent several of its priests to dispose of her -- all of which of course failed as Iris killed them. Then, knowing that [[HeKnowsTooMuch Kahl sees through her facades]], she manipulates her father into believing Kahl is a spy for the Empire, imprisoning him, and, fearing that the Empire may know her secrets, starts a rebellion.]] [[spoiler:And after Iris' defeat at the end of the first game]], a few months passed leading to the events of ''Rosenkreuzstilette Freudenstachel'', where a new Dark Magus organization called the Schwarzkreuz appeared launching its own coup against the RKS, witch-hunting the Magi associated with it for the sake of the Church in an effort to put down the Walpurgisnacht. [[spoiler:Of course, it's actually Iris behind everything. Again.]]



** Sepperin Stage I: High ledges that can only be reached with the "Eins" platforms.
** Sepperin Stage II: A blood-stained pool that results in death by SuperDrowningSkills.
** Sepperin Stage III: A race against a collapsing bridge.
** Sepperin Stage IV: Two pathways leading to the boss.

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** Sepperin Zeppelin Stage I: High ledges that can only be reached with the "Eins" platforms.
** Sepperin Zeppelin Stage II: A blood-stained pool that results in death by SuperDrowningSkills.
** Sepperin Zeppelin Stage III: A race against a collapsing bridge.
** Sepperin Zeppelin Stage IV: Two pathways leading to the boss.



** One of these actually helps you somewhat. The Game Over screen for Sepperin Stage III (Thanatos) is a shout-out to the game over screen from VideoGame/{{Shadowgate}}. [[spoiler:If you bother taking a look at the inventory, you can see two items besides the torch: Sword and Harness, of which is referencing the weaknesses of the stage boss, Grollschwhert and the Klageharnisch]].

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** One of these actually helps you somewhat. The Game Over screen for Sepperin Zeppelin Stage III (Thanatos) is a shout-out to the game over screen from VideoGame/{{Shadowgate}}. [[spoiler:If you bother taking a look at the inventory, you can see two items besides the torch: Sword and Harness, of which is referencing the weaknesses of the stage boss, Grollschwhert and the Klageharnisch]].



* LongSongShortScene: ** The song "Dark Purple Moon", Grolla [[spoiler:and Raimund's]] dialogue music, is over five minutes long without any looping, but it only plays during two relatively short dialogue sequences.

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* LongSongShortScene: LongSongShortScene:
** The song "Dark Purple Moon", Grolla [[spoiler:and Raimund's]] dialogue music, is over five minutes long without any looping, but it only plays during two relatively short dialogue sequences.



** The boss music playing in the first castle is four and a half minutes without looping that contains many tempo and instrument changes as it goes. The battles will be over in under half that time, one way or another, particularly [[ThatOneBoss the Demon's Wall]].

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** The boss music playing in the first castle is four and a half minutes without looping that contains many tempo and instrument changes as it goes. The battles will be over in under half that time, one way or another, particularly [[ThatOneBoss [[AdvancingBossOfDoom the Demon's Wall]].



* MarathonLevel: Both the Sepperin Castle stages and the [[spoiler:Iris]] Castle stages are this. The stages themselves are not very long individually but like in a ''Franchise/MegaMan'' game, you do not get passwords when you complete each of the stages, so you're expected to clear all of the stages and their bosses in one sitting. This means that you cannot stop to take a break in-between or else, you'll have to start all the way back at the first castle stage all over again. Though thankfully, getting a game over in one of the stages won't send you all the way back to the first stage, just the beginning of the current stage you're on.

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* MarathonLevel: Both the Sepperin Zeppelin Castle stages and the [[spoiler:Iris]] Castle stages are this. The stages themselves are not very long individually but like in a ''Franchise/MegaMan'' game, you do not get passwords when you complete each of the stages, so you're expected to clear all of the stages and their bosses in one sitting. This means that you cannot stop to take a break in-between or else, you'll have to start all the way back at the first castle stage all over again. Though thankfully, getting a game over in one of the stages won't send you all the way back to the first stage, just the beginning of the current stage you're on.



* OurGhostsAreDifferent: The Poltergeist at the end of Sepperin Stage II.
* PasswordSave: As another part of its nod to the Blue Bomber. In fact, the passwords are identical in function to those of ''VideoGame/MegaMan4'', to the point that experimenting with a cheat list of passwords will get you up to the second castle with all weapons and your FairyCompanion, in both games.

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* OurGhostsAreDifferent: The Poltergeist at the end of Sepperin Zeppelin Stage II.
* PasswordSave: As another part of its nod to the Blue Bomber. In fact, the passwords are identical in function to those of ''VideoGame/MegaMan4'', to the point that experimenting with a cheat list of passwords will get you up to the second castle with all weapons and your FairyCompanion, in both games. Some of the passwords however were changed in the English release of these games.



* ShoutOut: [[ReferenceOverdosed Tons]], from the design of the stages to boss fights with [[spoiler:Graf Michael Sepperin]] and [[spoiler:Raimund Seyfarth]], both of which have been heavily inspired by ''[[spoiler:VideoGame/CastlevaniaRondoOfBlood]]''.

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* ShoutOut: [[ReferenceOverdosed Tons]], from the design of the stages to boss fights with [[spoiler:Graf [[spoiler:Count Michael Sepperin]] Zeppelin]] and [[spoiler:Raimund Seyfarth]], both of which have been heavily inspired by ''[[spoiler:VideoGame/CastlevaniaRondoOfBlood]]''.



** Normally, Liebea's Liebessturm is meant to be a ShoutOut to [[VideoGame/MegaMan4 Toad Man's Rain Flush]]. But considering that her brother is based on [[Franchise/{{Castlevania}} the Belmont clan]], it can also double to a shout out to [[VideoGame/CastlevaniaRondoOfBlood one of the Item Crush skills Hydro Storm.]]

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** Normally, Liebea's Liebessturm is meant to be a ShoutOut to [[VideoGame/MegaMan4 Toad Man's Rain Flush]]. But considering that her brother is based on [[Franchise/{{Castlevania}} the Belmont clan]], it can also double to a shout out to [[VideoGame/CastlevaniaRondoOfBlood one of the Item Crush skills Hydro Storm.]]Storm]].



** In the fan translation, the surname of Sepperin is changed over to Zeppelin. This change however was justified as the names of Zorne, Graf Michael Sepperin, and even Iris were named after the real-life [[http://en.wikipedia.org/wiki/Ferdinand_von_Zeppelin Ferdinand von Zeppelin]] after all. To a lesser extent, Liebea's brother Kahl and Schwer-Muta's pal Seppy were also changed to Kahl and Zeppy, although their official romanizations were not known until the sequel.

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** In the fan translation, the surname of Sepperin is changed over to Zeppelin. This change however was justified as the names of Zorne, Graf Count Michael Sepperin, Zeppelin, and even Iris were named after the real-life [[http://en.wikipedia.org/wiki/Ferdinand_von_Zeppelin Ferdinand von Zeppelin]] after all. To a lesser extent, Liebea's brother Kahl and Schwer-Muta's pal Seppy were also changed to Kahl and Zeppy, although their official romanizations were not known until the sequel.



* TearsOfBlood: The statue at the end of Sepperin Stage II. Also, the stage title for said stage is "Bloody Tears", named after a certain ''Franchise/{{Castlevania}}'' song.

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* TearsOfBlood: The statue at the end of Sepperin Zeppelin Stage II. Also, the stage title for said stage is "Bloody Tears", named after a certain ''Franchise/{{Castlevania}}'' song.



* ThirteenIsUnlucky: In hindsight, anyway. If you choose to start a playthrough from the Opening Stage in the first main game, then Sepperin Stage IV will become the thirteenth stage, which makes perfect sense as, after Spiritia beats Graf Sepperin, [[spoiler:Iris pulls off a YouHaveOutlivedYourUsefulness on him and then attacks and fatally injures Spiritia, giving her a HeroicBSOD as she gleefully explains the whole truth behind the war and its motives just before Freudia makes a non-lethal HeroicSacrifice to save Spiritia in a BigDamnHeroes moment]].

to:

* ThirteenIsUnlucky: In hindsight, anyway. If you choose to start a playthrough from the Opening Stage in the first main game, then Sepperin Zeppelin Stage IV will become the thirteenth stage, which makes perfect sense as, after Spiritia beats Graf Sepperin, Count Zeppelin, [[spoiler:Iris pulls off a YouHaveOutlivedYourUsefulness on him and then attacks and fatally injures Spiritia, giving her a HeroicBSOD as she gleefully explains the whole truth behind the war and its motives just before Freudia makes a non-lethal HeroicSacrifice to save Spiritia in a BigDamnHeroes moment]].



* VideogameSettings:

to:

* VideogameSettings: VideoGameSettings:



* WeaksauceWeakness: [erka:es] haven't forgotten about [[spoiler: [[VideoGame/MegaMan2 Metal Man]]'s being killed in two hits by his own weapon]] while designing [[spoiler: Luste.]] Nor have they forgotten [[spoiler: [[VideoGame/MegaMan3 Gamma]]'s weakness to Top Spin]] in designing [[spoiler:Graf Sepperin's fight]] in ''Rosenkreuzstilette Freudenstachel.''
* WeirdMoon: Some of the games' backgrounds contain a red or blue moon. Like the red one in the Grolla Stage of ''Rosenkreuzstilette Freudenstachel.''

to:

* WeaksauceWeakness: [erka:es] haven't forgotten about [[spoiler: [[VideoGame/MegaMan2 Metal Man]]'s being killed in two hits by his own weapon]] while designing [[spoiler: Luste.]] [[spoiler:Luste]]. Nor have they forgotten [[spoiler: [[VideoGame/MegaMan3 [[spoiler:[[VideoGame/MegaMan3 Gamma]]'s weakness to Top Spin]] in designing [[spoiler:Graf Sepperin's [[spoiler:Count Zeppelin's fight]] in ''Rosenkreuzstilette Freudenstachel.''
Freudenstachel''.
* WeirdMoon: Some of the games' backgrounds contain a red or blue moon. Like the red one in the Grolla Stage of ''Rosenkreuzstilette Freudenstachel.''Freudenstachel''.



** The first game got one in Sepperin Stage IV. [[spoiler:Here, Sepperin tells a long backstory, revealing that Iris is a reincarnation of Rosenkreuz, and that he launched the coup against the Empire to protect his daughter. After the boss battle, Iris appears out of nowhere, kills her own father, and reveals herself as the true BigBad of the game, revealing why she started the whole revolution in the first place.]]

to:

** The first game got one in Sepperin Zeppelin Stage IV. [[spoiler:Here, Sepperin Zeppelin tells a long backstory, revealing that Iris is a reincarnation of Rosenkreuz, and that he launched the coup against the Empire to protect his daughter. After the boss battle, Iris appears out of nowhere, kills her own father, and reveals herself as the true BigBad of the game, revealing why she started the whole revolution in the first place.]]
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'''''Rosenkreuzstilette''''' (meaning "Rose Cross Stilettos", alternatively translated as "Blades of the Rose Cross" by the FanTranslation) is a {{doujin|Soft}} {{platform|Game}}er made by [erka:es] that is heavily inspired by the classic ''VideoGame/{{Mega Man|Classic}}'' series, with the graphical and gameplay improvements from the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series, with gothic music and backgrounds influenced by ''Franchise/{{Castlevania}}'' and ''VisualNovel/FateStayNight'' thrown in for a good measure. The game is notable for having sufficiently original art and music to distinguish itself from other ''Mega Man'' clones, as well as toning down the NintendoHard difficulty typically associated with them. The plot is also surprisingly fleshed out for the genre. While not terribly complicated, it features cutscenes and boss dialogue that establishes an original fantasy setting with defined personalities for the cast that's more than [[ExcusePlot just an excuse to shoot lemons at enemies]], though Arcade Mode will skip these if the player prefers a more traditional playthrough. It also has a small, but growing English-speaking community. An English FanTranslation patch (primarily compatible with v1.05c) is available [[http://www.darksidetranslations.com/index.php?page=projects&project=rks here]]. Those wishing to purchase the game can buy the ''Rosenkreuzstilette -[erka:es] The Best-'' digital re-release [[http://www.dlsite.com/eng/work/=/product_id/RE051185.html here]] at [=DLsite=]'s work-safe English page.

to:

'''''Rosenkreuzstilette''''' ''Rosenkreuzstilette'' (meaning "Rose Cross Stilettos", alternatively translated as "Blades of the Rose Cross" by the FanTranslation) fan translation) is a {{doujin|Soft}} {{platform|Game}}er made by [erka:es] that is heavily inspired by the classic ''VideoGame/{{Mega Man|Classic}}'' series, with the graphical and gameplay improvements from the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series, with gothic music and backgrounds influenced by ''Franchise/{{Castlevania}}'' and ''VisualNovel/FateStayNight'' thrown in for a good measure. The game is notable for having sufficiently original art and music to distinguish itself from other ''Mega Man'' clones, as well as toning down the NintendoHard difficulty typically associated with them. The plot is also surprisingly fleshed out for the genre. While not terribly complicated, it features cutscenes and boss dialogue that establishes an original fantasy setting with defined personalities for the cast that's more than [[ExcusePlot just an excuse to shoot lemons at enemies]], though Arcade Mode will skip these if the player prefers a more traditional playthrough. It also has a small, but growing English-speaking community. An English FanTranslation fan translation patch (primarily compatible with v1.05c) is available [[http://www.darksidetranslations.com/index.php?page=projects&project=rks here]]. Those wishing to purchase the game can buy the ''Rosenkreuzstilette -[erka:es] The Best-'' digital re-release [[http://www.dlsite.com/eng/work/=/product_id/RE051185.html here]] at [=DLsite=]'s work-safe English page.

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An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are also available at Playism (in Japan).

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out on a later date. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later. You can check out the progress of the games [[http://schwer-muta.blogspot.ca/ here]], but be warned. The blog will list '''spoilers'''!

to:

An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are also available at the Japanese Playism (in Japan).

webpage.

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out following suit on a later date.October 17. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later.improved controller support, and Steam achievements. You can check out the progress of the games [[http://schwer-muta.blogspot.ca/ here]], but be warned. The blog will list '''spoilers'''!


Added DiffLines:

* AchievementSystem: Achievements were implemented into the first game's Steam version after a patch update. These achievements range from {{no damage run}}ning a stage, defeating the eight members of Rosenkreuzstilette, and clearing the game under an hour.
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Trauare is RKS-004, Grolla is RKS-006.


* RKS-004: Grolla Seyfarthe, weak to Klageharnisch, gives [[CoolSword Grollschwert]].
** In ''Freudenstachel'', weak to Weißteufel, teaches [[HarmlessFreezing Eisschwert]].

to:

* RKS-004: Grolla Seyfarthe, Trauare Wrede, weak to Klageharnisch, Geisterwand, gives [[CoolSword Grollschwert]].
[[MakingASplash Klageharnisch]].
** In ''Freudenstachel'', ''Freudianstachel'': weak to Weißteufel, Eislanze, teaches [[HarmlessFreezing Eisschwert]].[[DoppelgangerSpin Kopiekreisel]].



* RKS-006: Trauare Wrede, weak to Geisterwand, gives [[MakingASplash Klageharnisch]].
** In ''Freudianstachel'': weak to Eislanze, teaches [[DoppelgangerSpin Kopiekreisel]].

to:

* RKS-006: Trauare Wrede, Grolla Seyfarthe, weak to Geisterwand, Klageharnisch, gives [[MakingASplash Klageharnisch]].
[[CoolSword Grollschwert]].
** In ''Freudianstachel'': ''Freudenstachel'', weak to Eislanze, Weißteufel, teaches [[DoppelgangerSpin Kopiekreisel]].[[HarmlessFreezing Eisschwert]].
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** In ''Freudenstachel: weak to Kopiekreisel, teaches [[AnIcePerson Schnee]][[ThrowingYourShieldAlwaysWorks kristal]].

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** In ''Freudenstachel: ''Freudenstachel'': weak to Kopiekreisel, teaches [[AnIcePerson Schnee]][[ThrowingYourShieldAlwaysWorks kristal]].
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* RKS-009: Schwer-Muta Casasola, weak to Zornesbombe, gives [[ThrowingYourShieldAlwaysWorks Geisterwand]].

to:

* RKS-009: Schwer-Muta Casasola, weak to Zornesbombe, gives [[ThrowingYourShieldAlwaysWorks [[LuckilyMyShieldWillProtectMe Geisterwand]].

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Changed: 4

Removed: 3402

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There we go! Now it matches the Mega Man game pages.


'''''Rosenkreuzstilette''''' (meaning "Rose Cross Stilettos", alternatively translated as "Blades of the Rose Cross" by the FanTranslation) is a {{doujin|Soft}} {{platform|Game}}er made by [erka:es] that is heavily inspired by the classic ''VideoGame/{{Mega Man|Classic}}'' series, with the graphical and gameplay improvements from the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series, with gothic music and backgrounds influenced by ''Franchise/{{Castlevania}}'' and ''VisualNovel/FateStayNight'' thrown in for a good measure. The game is notable for having sufficiently original art and music to distinguish itself from other ''Mega Man'' clones, as well as toning down the NintendoHard difficulty typically associated with them. The plot is also surprisingly fleshed out for the genre. While not terribly complicated, it features cutscenes and boss dialogue that establishes an original fantasy setting with defined personalities for the cast that's more than [[ExcusePlot just an excuse to shoot lemons at enemies]], though Arcade Mode will skip these if the player prefers a more traditional playthrough. It also has a small, but growing English-speaking community. An English FanTranslation patch (primarily compatible with v1.05c) is available [[http://www.darksidetranslations.com/index.php?page=projects&project=rks here]]. Those wishing to purchase the game can buy the ''Rosenkreuzstilette -[erka:es] The Best-'' digital re-release [[http://www.dlsite.com/eng/work/=/product_id/RE051185.html here]] at [=DLsite=]'s work-safe English page.

A sequel titled ''Rosenkreuzstilette Freudenstachel'' was released on October 20th, 2012, after years of [[DevelopmentHell setbacks]] and [[{{Vaporware}} delays]]. As should be expected from the title, this sequel features [[TheLancer Freudia Neuwahl]] as the protagonist. The story involves Freudia trying to rescue [[DamselInDistress Spiritia]], who has been taken captive by the Schwarzkreuz, a group of Black Magi led by Pamela Arwig that has begun witch-hunting Magi for the Empire and the Church in an effort to bring them to justice and "put down the Walpurgisnacht". The game can be purchased digitally [[http://www.dlsite.com/eng/work/=/product_id/RE102971.html here]] at [=DLsite=].

An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are also available at Playism (in Japan).

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out on a later date. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later. You can check out the progress of the games [[http://schwer-muta.blogspot.ca/ here]], but be warned. The blog will list '''spoilers'''!



* RKS-003: Zorne Zeplin, weak to Lustatem, gives [[ThrowDownTheBomblet Zornesbombe]].

to:

* RKS-003: Zorne Zeplin, Zeppelin, weak to Lustatem, gives [[ThrowDownTheBomblet Zornesbombe]].



RKS-008: Liebea Palesch, weak to Freudenstachel, gives [[CueTheRain Liebessturm]].

to:

* RKS-008: Liebea Palesch, weak to Freudenstachel, gives [[CueTheRain Liebessturm]].



'''''Rosenkreuzstilette''''' (meaning "Rose Cross Stilettos", alternatively translated as "Blades of the Rose Cross" by the FanTranslation) is a {{doujin|Soft}} {{platform|Game}}er made by [erka:es] that is heavily inspired by the classic ''VideoGame/{{Mega Man|Classic}}'' series, with the graphical and gameplay improvements from the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' series, with gothic music and backgrounds influenced by ''Franchise/{{Castlevania}}'' and ''VisualNovel/FateStayNight'' thrown in for a good measure. The game is notable for having sufficiently original art and music to distinguish itself from other ''Mega Man'' clones, as well as toning down the NintendoHard difficulty typically associated with them. The plot is also surprisingly fleshed out for the genre. While not terribly complicated, it features cutscenes and boss dialogue that establishes an original fantasy setting with defined personalities for the cast that's more than [[ExcusePlot just an excuse to shoot lemons at enemies]], though Arcade Mode will skip these if the player prefers a more traditional playthrough. It also has a small, but growing English-speaking community. An English FanTranslation patch (primarily compatible with v1.05c) is available [[http://www.darksidetranslations.com/index.php?page=projects&project=rks here]]. Those wishing to purchase the game can buy the ''Rosenkreuzstilette -[erka:es] The Best-'' digital re-release [[http://www.dlsite.com/eng/work/=/product_id/RE051185.html here]] at [=DLsite=]'s work-safe English page.

A sequel titled ''Rosenkreuzstilette Freudenstachel'' was released on October 20th, 2012, after years of [[DevelopmentHell setbacks]] and [[{{Vaporware}} delays]]. As should be expected from the title, this sequel features [[TheLancer Freudia Neuwahl]] as the protagonist. The story involves Freudia trying to rescue [[DamselInDistress Spiritia]], who has been taken captive by the Schwarzkreuz, a group of Black Magi led by Pamela Arwig that has begun witch-hunting Magi for the Empire and the Church in an effort to bring them to justice and "put down the Walpurgisnacht". The game can be purchased digitally [[http://www.dlsite.com/eng/work/=/product_id/RE102971.html here]] at [=DLsite=].

An art compilation of the sequel, ''Rosenkreuzstilette Freudenstachel Я05'', was released during Comiket 84 along with a playable beta of the original game. [[RunningGag As you might have guessed]], you can purchase ''Rosenkreuzstilette Freudenstachel Я05'' digitally via [=DLsite=] [[http://dlsite.com/eng/work/=/product_id/RE120390.html here]]. Both ''[[http://www.playism.jp/games/rosenkreuzstilette/ Rosenkreuzstilette]]'' and [[http://www.playism.jp/games/rks_freudenstachel/ its sequel]] are also available at Playism (in Japan).

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out on a later date. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later. You can check out the progress of the games [[http://schwer-muta.blogspot.ca/ here]], but be warned. The blog will list '''spoilers'''!
Is there an issue? Send a MessageReason:
Fixing up the weapons list. I'm thinking about making its placement match that of the Mega Man pages as well.


* RKS-003: Zorne Zeplin, weak to Lustatem, gives [[ThrowTheBomblet Zornesbombe]].

to:

* RKS-003: Zorne Zeplin, weak to Lustatem, gives [[ThrowTheBomblet [[ThrowDownTheBomblet Zornesbombe]].



* RKS-005: Luste Teuber, weak to Liebessturm, gives [[BlowYouAway Lust]][[DeadlyDisk atem]].
** In ''Freudenstachel'': weak to Eisschwert, teaches [[AnIcePerson Eisl]][[DeadlyDisk anze]].

to:

* RKS-005: Luste Teuber, weak to Liebessturm, gives [[BlowYouAway Lust]][[DeadlyDisk Lust]][[DeadlyDisc atem]].
** In ''Freudenstachel'': weak to Eisschwert, teaches [[AnIcePerson Eisl]][[DeadlyDisk anze]].Eis]][[DeadlyDisc lanze]].



* RKS-007: Sichte Meister, weak to Grollschwert, gives [[TimeStandsStill Die]] [[BulletTime geplante]] [[KnifeNutt Zukunft]].
** In ''Freudenstachel'': weak to Freudenzwinger, teaches [[Weißteufel FlechetteStorm]].

to:

* RKS-007: Sichte Meister, weak to Grollschwert, gives [[TimeStandsStill Die]] [[BulletTime geplante]] [[KnifeNutt [[KnifeNut Zukunft]].
** In ''Freudenstachel'': weak to Freudenzwinger, teaches [[Weißteufel FlechetteStorm]].[[FlechetteStorm Weißteufel]].



** In ''Freudenstachel'': weak to Frostklinge, teaches [[DoppelgängerAttack Freudenzwinger]].

to:

** In ''Freudenstachel'': weak to Frostklinge, teaches [[DoppelgängerAttack [[DoppelgangerAttack Freudenzwinger]].

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Changed: 353

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Only fitting that a game like this also get a weakness/weapon list.


RKS members:
* RKS-002: Freudia Neuwahl, weak to Die geplante Zukunft, gives [[AnIcePerson Freuden]][[MoreDakka stachel]].
* RKS-003: Zorne Zeplin, weak to Lustatem, gives [[ThrowTheBomblet Zornesbombe]].
** In ''Freudenstachel'': weak to Schneekristal, teaches [[ColdFlames Frostfackel]].
* RKS-004: Grolla Seyfarthe, weak to Klageharnisch, gives [[CoolSword Grollschwert]].
** In ''Freudenstachel'', weak to Weißteufel, teaches [[HarmlessFreezing Eisschwert]].
* RKS-005: Luste Teuber, weak to Liebessturm, gives [[BlowYouAway Lust]][[DeadlyDisk atem]].
** In ''Freudenstachel'': weak to Eisschwert, teaches [[AnIcePerson Eisl]][[DeadlyDisk anze]].
* RKS-006: Trauare Wrede, weak to Geisterwand, gives [[MakingASplash Klageharnisch]].
** In ''Freudianstachel'': weak to Eislanze, teaches [[DoppelgangerSpin Kopiekreisel]].
* RKS-007: Sichte Meister, weak to Grollschwert, gives [[TimeStandsStill Die]] [[BulletTime geplante]] [[KnifeNutt Zukunft]].
** In ''Freudenstachel'': weak to Freudenzwinger, teaches [[Weißteufel FlechetteStorm]].
RKS-008: Liebea Palesch, weak to Freudenstachel, gives [[CueTheRain Liebessturm]].
** In ''Freudenstachel'': weak to Frostklinge, teaches [[DoppelgängerAttack Freudenzwinger]].
* RKS-009: Schwer-Muta Casasola, weak to Zornesbombe, gives [[ThrowingYourShieldAlwaysWorks Geisterwand]].
** In ''Freudenstachel: weak to Kopiekreisel, teaches [[AnIcePerson Schnee]][[ThrowingYourShieldAlwaysWorks kristal]].
* RKS-013: Dolis Warmind, weak to Frostfackel, teaches [[FuumaShuriken Frost]][[ThrowingYourSwordAlwaysWorks klinge]].



* BossBanter: [[spoiler:Thanatos, Michael, and Iris]] love mocking Spiritia or Grolla during boss fights. It's in untranslated Japanese, however.

to:

* BossBanter: [[spoiler:Thanatos, Michael, and Iris]] love mocking Spiritia or Grolla during boss fights. It's Thankfully subtitled in untranslated Japanese, however.the Steam release.



* NintendoHard: Even if it's been toned down by comparison, it still is. And that's in comparison to most Mega Man homages, that are already more difficult than a series that wasn't a walk in the park to begin with. By normal standards, "toning it down" here means it's still harder than the average Mega Man game.

to:

* NintendoHard: NintendoHard:
**
Even if it's been toned down by comparison, it still is. And that's in comparison to most Mega Man homages, that are already more difficult than a series that wasn't a walk in the park to begin with. By normal standards, "toning it down" here means it's still harder than the average Mega Man game.
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* CreepyCoolCrosses: As many as you would expect in a game called ''Rosenkreuzstilette''. Even the title itself has them for "T"s. An kind of mook is a homage of ''MegaMan's'' Tellies, but with a cross instead.

to:

* CreepyCoolCrosses: As many as you would expect in a game called ''Rosenkreuzstilette''. Even the title itself has them for "T"s. An kind of mook is a homage of ''MegaMan's'' ''Franchise/MegaMan's'' Tellies, but with a cross instead.



* {{Retraux}}: Sports detailed 16 bit sprites that wouldn't be out of place in the [[MegaManZero Zero series]].

to:

* {{Retraux}}: Sports detailed 16 bit sprites that wouldn't be out of place in the [[MegaManZero [[VideoGame/MegaManZero Zero series]].



** Normally, Liebea's Liebessturm is meant to be a ShoutOut to [[VideoGame/Megaman4 Toad Man's Rain Flush]]. But considering that her brother is based on [[Franchise/{{Castlevania}} the Belmont clan]], it can also double to a shout out to [[VideoGame/CastlevaniaRondoOfBlood one of the Item Crush skills Hydro Storm.]]

to:

** Normally, Liebea's Liebessturm is meant to be a ShoutOut to [[VideoGame/Megaman4 [[VideoGame/MegaMan4 Toad Man's Rain Flush]]. But considering that her brother is based on [[Franchise/{{Castlevania}} the Belmont clan]], it can also double to a shout out to [[VideoGame/CastlevaniaRondoOfBlood one of the Item Crush skills Hydro Storm.]]
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->''Der Vorhang ist aufgegangen, wer weiß, was noch passieren wird.''[[labelnote:*]]''The curtain has risen; who can say what has yet to unfold?''[[/labelnote]]

to:

->''Der
->''"Der
Vorhang ist aufgegangen, wer weiß, was noch passieren wird.''[[labelnote:*]]''The "''[[labelnote:*]]''The curtain has risen; who can say what has yet to unfold?''[[/labelnote]]
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Added DiffLines:

* FlashOfPain: Several enemies and fortress bosses flash shades of white when you damage them.
Is there an issue? Send a MessageReason:
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The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out on a later date. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later. You can check out the progress of the games on the developer's [[http://schwer-muta.blogspot.ca/ blog]], but be warned. The blog will list '''spoilers'''!

to:

The first game was released in English on Steam and Playism on Febuary 3, 2017, with ''Freudenstachel'' coming out on a later date. The localization project is headed by WOMI himself who is also working along with Darksquid Media (formerly Darkside Translations), the group who was behind the fan translation of the first game. Not much of the game has changed other than a few minor graphical changes, but WOMI does have plans to include achievements, which will be added later. You can check out the progress of the games on the developer's [[http://schwer-muta.blogspot.ca/ blog]], here]], but be warned. The blog will list '''spoilers'''!



* VariantPowerCopying: Freudia is primarily is AnIcePerson. She can't copy actual abilities like her friend Spiritia does, but she can emulate the powers of the fellow Magus she defeated using his ice powers. For example, her Weissteufel technique is her creating a field of cold air that slows down enemies, taken from Sichte Meister, the TimeMaster magus.

to:

* VariantPowerCopying: Freudia is primarily is AnIcePerson. She can't copy actual abilities like her friend Spiritia does, but she can emulate the powers of the fellow Magus she she's defeated using his her ice powers. For example, her Weissteufel technique is her creating a field of cold air that slows down enemies, taken from Sichte Meister, the TimeMaster magus.

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