Follow TV Tropes

Following

History VideoGame / Reelism

Go To

OR

Added: 417

Changed: 12

Is there an issue? Send a MessageReason:
None


* TheArtifact: The Flamethrower uses ''VideoGame/TeamFortress2''[='=]s flamethrower sounds because it initially had sprites based on its model as well. In Reelism 2, this is no longer the case, however the ''[=TF2=]'' flamethrower can still be seen behind the counter of Phat Burners.



** Attempting to load "finale" or "townwar" via the console in Reelism 2 will have the former scold you for cheating after seemingly starting out as it normally would, ending with you sent to "Dog Limbo", a white room with nothing but a giant dog on a pedestal. The latter just takes you directly to Dog Limbo.

to:

** Attempting to load "finale" or "townwar" [[spoiler:"townwar"]] via the console in Reelism 2 will have the former scold you for cheating after seemingly starting out as it normally would, ending with you sent to "Dog Limbo", a white room with nothing but a giant dog on a pedestal. The latter just takes you directly to Dog Limbo.


Added DiffLines:

* UnexplainedRecovery: You can still return to Town after losing or beating [[spoiler:Town in Trouble]], and the Town will be intact.
Is there an issue? Send a MessageReason:
None


* IKnowMaddenKombat: The "Sportsball" reel in the second game, featuring a baseball bat, a football that lets you tackle other enemies, and a basketball with an explosive dunk.



** The "Do You Like Caco?" reel references [[https://doomwiki.org/wiki/MAP11:_My_fav_(Japanese_Community_Project) MAP11]] of [[https://doomwiki.org/wiki/Japanese_Community_Project Japanese Community Project]]



** [[WesternAnimation/MyLittlePonyFriendshipIsMagic Bronies]] - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but neigh and talk about the show in stilted, high-pitched voices, and serve as cannon fodder, meatshields, and ammo drops. [[Website/SomethingAwful Given that the mod author's a goon...]]

to:

** [[WesternAnimation/MyLittlePonyFriendshipIsMagic Bronies]] - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but neigh and talk about the show in stilted, high-pitched voices, and serve as cannon fodder, meatshields, and ammo drops. [[Website/SomethingAwful Given that the mod author's a goon...]]]] This was ultimately considered an OldShame, and was replaced with the hand puppet slot in ''Reelism 2''.
Is there an issue? Send a MessageReason:
None


** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning. ''Reelism 2'' adds additional warnings, such as [[VideoGame/SNKVsCapcomSVCChaos "No escape!"]].

to:

** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning. ''Reelism 2'' adds additional warnings, such as [[VideoGame/SNKVsCapcomSVCChaos the ''VideoGame/SNKVsCapcomSVCChaos'' saying "No escape!"]].escape!" and BorderPatrol warnings from the ''VideoGame/{{Battlefield}}'' series.
Is there an issue? Send a MessageReason:
None


* ArtEvolution: The crates in the "Crate Shower" reel became 3D models in Reelism 2

to:

* ArtEvolution: The crates in the "Crate Shower" reel reel, the tank in the "My Tank Is Fight" reel, and the cars on various maps all became 3D models in Reelism 2

Added: 684

Changed: 11

Is there an issue? Send a MessageReason:
None


** An NPC at Poundburger suggests that you [[VideoGame/HalfLife2 shouldn't drink the Pound Cola, they put stuff in it to make you forget]].
** Random dialog in the bank includes an NPC asking why the ATM [[Literature/AmericanPsycho wants to be fed a stray cat]].



** In Reelism 2's info page, the description of the "Night of the [=NPCs=]" reel states the ''Strife'' [=NPCs=] are probably mad because their game sold "like six copies".

to:

** In Reelism 2's info page, manual, the description of the "Night of the [=NPCs=]" reel states the ''Strife'' [=NPCs=] are probably mad because their game sold "like six copies".


Added DiffLines:

** An NPC in the Cop Shop is turning himself in for the crime of...giving a Nintendo game an 8/10, referencing the reactions to reviews such as the TropeNamer for EightPointEight, Gamespot's ''VideoGame/TwilightPrincess'' review that gave it such a score.
** Reelism 2's manual states that the Cowboys from the "Quick Draw" reel are "[[VideoGame/RedDeadRedemption2 endlessly drawling Dan Houser's poorly-written dialogue]]".
Is there an issue? Send a MessageReason:
None


In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] Version 1.0 was released on April 16, 2022.

to:

In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] Version 1.0 was released on April 16, 15, 2022.



** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning. Reelism 2 replaces it with [[VideoGame/SNKVsCapcomSVCChaos "No escape!"]].

to:

** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning. Reelism 2 replaces it with ''Reelism 2'' adds additional warnings, such as [[VideoGame/SNKVsCapcomSVCChaos "No escape!"]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Attempting to load "finale" or "townwar" via the console in Reelism 2 will have the former scold you for cheating after seemingly starting out as it normally would, ending with you sent to "Dog Limbo", a white room with nothing but a giant dog on a pedestal. The latter just takes you directly to Dog Limbo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DevelopersForesight: Attempting to play the regular ''Doom II'' campaign by typing "map map01" into the console will instead lead you to a ''Doom''-themed version of the "No way? No way!" screen from ''VideoGame/SonicAndKnuckles'' in Reelism 1 or the "Fun Is Infinite" screen from ''VideoGame/SonicCD'' in 2. However, map02 and onwards still work.

Added: 807

Changed: 156

Is there an issue? Send a MessageReason:
None


* AllThereInTheManual: A manual is included with the recent version, with descriptions for all the reel effects and bosses.

to:

* AllThereInTheManual: A An HTML manual is included with the recent version, Reelism 1, with descriptions for all the reel effects and bosses.bosses. Reelism 2 replaced it with an expansive in-game help menu
* ArtEvolution: The crates in the "Crate Shower" reel became 3D models in Reelism 2



** Even Reelism 2's ENDOOM screen is affected by it, as an ASCII dog obscures a list of supposedly upcoming features, most of which are just yelling at said dog to get out of the way.



** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning.

to:

** If you approach the map's out-of-bounds (which is fatal), the "[[VideoGame/{{Berzerk}} Chicken! Fight like a robot!]]" sound clip plays as a warning. Reelism 2 replaces it with [[VideoGame/SNKVsCapcomSVCChaos "No escape!"]].


Added DiffLines:

** While they're not similar in any other way, the naming convention of the "Fighting Dialup Team" matches the teams you face off against in the MultiMookMelee modes of the ''VideoGame/SuperSmashBros'' series.


Added DiffLines:

** Reelism 2's Micro Mode reel states it makes the player smaller than Creator/JoePesci.
** In Reelism 2's info page, the description of the "Night of the [=NPCs=]" reel states the ''Strife'' [=NPCs=] are probably mad because their game sold "like six copies".
** The reel that spawns puppet enemies is named "Everyone Hates Puppets".
Is there an issue? Send a MessageReason:
None


In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] The first demo was released August 12, 2020, and it's still in development.

to:

In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] The first demo Version 1.0 was released August 12, 2020, and it's still in development.
on April 16, 2022.

Added: 185

Changed: 538

Is there an issue? Send a MessageReason:
Edited out Trivia trope usage (like Dummied Out) and replaced them with normal counterparts. I also reduced spoiler markups a bit, because the existence of jackpots itself probably isn't a spoiler.


In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] A demo was released August 12, 2020.

to:

In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]] A The first demo was released August 12, 2020.
2020, and it's still in development.



** [[spoiler:Getting three same numbers across the reels]] will result in a special jackpot bonus.

to:

** [[spoiler:Getting Getting three same numbers across the reels]] reels will result in a special jackpot bonus.



*** [[spoiler:FourIsDeath: Getting 4-4-4 will instantly kill the player four seconds into the round.]]
*** [[spoiler:NumberOfTheBeast: Getting 6-6-6 will transform the player into a Cyberdemon during the round.]]
*** [[spoiler:TimeStandsStill: Getting 10-10-10 will freeze everything, including the player, until the round ends, complete with elevator music. Fittingly, the reel combination is one of the most frustrating to have otherwise.]]
*** [[spoiler:CouchGag: Getting 9-9-9 executes map script 999, the effect of which depends on the map played. For example, on Reel Stadium it spawns an army of 8-bit football players while a remix of [[VideoGame/FinalFantasyVII One Winged Angel]] plays.]]
** [[spoiler:If the round consists of "''HYPERPOWER!''" and "''Crate Shower''", large golden chests will appear. If the player breaks one, it has a chance of dropping a Holy Stone. If the player then throws a Holy Stone at a boss, it will trigger a secret GainaxEnding.]]
* EatingTheEnemy: The Cutlery is an interesting melee weapon that allows you to cannibalize enemies with a fork and knife. You gain a small amount of health for each kill.

to:

*** [[spoiler:FourIsDeath: [[spoiler: [[FourIsDeath Getting 4-4-4 4-4-4]] will instantly kill the player four seconds into the round.]]
*** [[spoiler:NumberOfTheBeast: [[spoiler: [[NumberOfTheBeast Getting 6-6-6 6-6-6]] will transform the player into a Cyberdemon during the round.]]
*** [[spoiler:TimeStandsStill: [[spoiler: Getting 10-10-10 [[TimeStandsStill will freeze everything, everything]], including the player, until the round ends, complete with elevator music. Fittingly, the reel combination is one of the most frustrating to have otherwise.]]
*** [[spoiler:CouchGag: [[spoiler: Getting 9-9-9 executes map script 999, [[CouchGag the effect of which depends on the map played.played]]. For example, on Reel Stadium it spawns an army of 8-bit football players while a remix of [[VideoGame/FinalFantasyVII One Winged Angel]] plays.]]
** [[spoiler:If If the round consists of "''HYPERPOWER!''" and "''Crate Shower''", large golden chests will appear. If the player breaks one, it has a chance of dropping a Holy Stone. [[spoiler: If the player then throws a Holy Stone at a boss, it will trigger a secret GainaxEnding.]]
** There is an unused, ominous map called "Dog Hell", which contains 666 dogs and you can only use the starting pistol to survive.
* EatingTheEnemy: The Cutlery in the sequel is an interesting melee weapon that allows you to cannibalize enemies with a fork and knife. You gain a small amount of health for each kill.



** And to top it off, there's a wizard '''''who drives around in a monster truck.'''''

to:

** And to top it off, there's a wizard '''''who '''who drives around in a monster truck.''''''''



* LevelAte: The "Candy Planet" map.

to:

* LevelAte: The "Candy Planet" map.map is filled with candies and sugar coated grounds.



** The [[VideoGame/{{Demonsteele}} DevilDriver]], natch.

to:

** The [[VideoGame/{{Demonsteele}} DevilDriver]], natch.[=DevilDriver=] from ''VideoGame/{{Demonsteele}}'' fires lots of them against you.



** One of the quit messages says "Game Quit Would You Play?" This odd message is actually a reference to a DummiedOut continue screen from ''VideoGame/SuperMetroid''.

to:

** One of the quit messages says "Game Quit Would You Play?" This odd message is actually a reference to a DummiedOut an unused continue screen from ''VideoGame/SuperMetroid''.



** The readme for ''Reelism 2'' comments on how the readme template most commonly used for ''Doom'' [=WADs=] [[TechnologyMarchesOn mentions distribution via BBS and diskettes]], saying that it must be older than most ''VideoGame/BrutalDoom'' players.

to:

** The readme for ''Reelism 2'' comments on how the readme template most commonly used for ''Doom'' [=WADs=] [[TechnologyMarchesOn [[WhatAreRecords mentions distribution via BBS and diskettes]], saying that it must be older than most ''VideoGame/BrutalDoom'' players.
Is there an issue? Send a MessageReason:


* ChainReactionDestruction: Bosses explode like this when they are defeated.

Added: 101

Changed: 173

Is there an issue? Send a MessageReason:
None


* TheGoomba: Bronies cannot attack at all. Same with the hand puppets from the sequel.

to:

* TheGoomba: Bronies cannot attack at all. Same with the hand puppets from the sequel. About the weakest enemies that ''can'' attack are the ''Strife'' [=NPCs=], which are restricted to a slow melee attack.
* GoombaStomp: Can be done by enemies and players alike when falling from a high place in the sequel.



* VideoGameFlight: The "''Wing and a Prayer''" effect allows the player to fly during the round.

to:

* VideoGameFlight: The "''Wing and a Prayer''" effect allows the player to fly during the round. In the sequel, there’s a similar effect for enemies.

Added: 502

Changed: 72

Is there an issue? Send a MessageReason:
None


* AbnormalAmmo: The Dog Launcher in the sequel shoots friendly dogs.



* ColorCodedWizardry: The Wizard enemies in the sequel wear a color-coded robe. As you can expect, red ones attack with fire.



* EatingTheEnemy: The Cutlery is an interesting melee weapon that allows you to cannibalize enemies with a fork and knife. You gain a small amount of health for each kill.



* HubCity: The sequel has the Reelism city. In this place, you can buy various weapons or power-ups from [=NPCs=], and start the next run.



* MoreDakka: The whole point of the "Bullet Hoses" reel.

to:

* MoreDakka: The whole point of the "Bullet Hoses" reel. You will see various automatic weapons like assault rifles or miniguns.

Added: 250

Changed: 90

Is there an issue? Send a MessageReason:
None


It can be downloaded [[http://thekinsie.com/reelism/ here]], and requires [[http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]] and a copy of ''Doom II: Hell on Earth'' to play.

to:

It ''Reelism 1'' can be downloaded [[http://thekinsie.com/reelism/ here]], while ''Reelism 2'' can be downloaded [[https://reelism.dog/ here]], and requires both require [[http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]] and a copy of ''Doom II: Hell on Earth'' to play.


Added DiffLines:

** The readme for ''Reelism 2'' comments on how the readme template most commonly used for ''Doom'' [=WADs=] [[TechnologyMarchesOn mentions distribution via BBS and diskettes]], saying that it must be older than most ''VideoGame/BrutalDoom'' players.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigfootSasquatchAndYeti: Snowball-flinging yetis appear as enemies in the sequel.


Added DiffLines:

* TheGoomba: Bronies cannot attack at all. Same with the hand puppets from the sequel.

Added: 87

Changed: 38

Is there an issue? Send a MessageReason:
None


In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]]

to:

In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]]
]] A demo was released August 12, 2020.


Added DiffLines:

* HandPuppet: The second game’s “Everybody Hates Puppets” reel spawns these as enemies.
Is there an issue? Send a MessageReason:
None


''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie of ''[[http://itrunsdoom.tumblr.com/ It Runs DOOM!]]'' fame.

to:

''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' ''VideoGame/DoomII'' by Kinsie of ''[[http://itrunsdoom.tumblr.com/ It Runs DOOM!]]'' fame.
Is there an issue? Send a MessageReason:
None


** One of the energy weapons is the [[VideoGame/{{Blood}} CabalCo]] Thunderbolt.

to:

** One of the energy weapons is the [[VideoGame/{{Blood}} CabalCo]] Thunderbolt.Thunderbolt, and one of the third reel's options sics the Cabal's cultists on you.
Is there an issue? Send a MessageReason:
Flavor Text


!!The Tropes are Rolling:

to:

!!The Tropes are Rolling:
Rolling...
Is there an issue? Send a MessageReason:
Flavor text.


!!Tropes found in Reelism:

to:

!!Tropes found in Reelism:
!!The Tropes are Rolling:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

In the end of March 2020, [[https://forum.zdoom.org/viewtopic.php?f=19&t=68021 Kinsie announced that he is developing Reelism 2.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_523.jpg]]
[[caption-width-right:350:The logo for the third expansion pack.]]
Is there an issue? Send a MessageReason:
None


*** [[spoiler:TimeStandsStill: Getting 10-10-10 will freeze everything, including the player, until the round ends, complete with elevator music.]]

to:

*** [[spoiler:TimeStandsStill: Getting 10-10-10 will freeze everything, including the player, until the round ends, complete with elevator music. Fittingly, the reel combination is one of the most frustrating to have otherwise.]]
Is there an issue? Send a MessageReason:
None


** When dying from being killed by a fiery attack or hazard the infamous SonicTheHedgehog drowning music plays while you run around burning and screaming before you die.

to:

** When dying from being killed by a fiery attack or hazard the infamous SonicTheHedgehog VideoGame/SonicTheHedgehog drowning music plays while you run around burning and screaming before you die.



** Jackpot 1-1-1 ''Original Character do not steal'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy "custom" sprite/official art that only consists of being recolored and is then being presented as original work which the SonicTheHedgehog fanbase is infamous for.

to:

** Jackpot 1-1-1 ''Original Character do not steal'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy "custom" sprite/official art that only consists of being recolored and is then being presented as original work which the SonicTheHedgehog VideoGame/SonicTheHedgehog fanbase is infamous for.
Is there an issue? Send a MessageReason:
None


** Most of the music throughout Reelism is taken from the 16-bit generation, such as from the {{SNES}} or the [[UsefulNotes/SegaGenesis Sega Mega Drive]].

to:

** Most of the music throughout Reelism is taken from the 16-bit generation, such as from the {{SNES}} {{UsefulNotes/SNES}} or the [[UsefulNotes/SegaGenesis Sega Mega Drive]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LogicBomb: "HYPERPOWER!" and "Bullet Hoses" together spawns a rifle that fires your entire supply of bullets in one shot. "Gunfinity" gives you an infinite supply of bullets. [[spoiler: If you try to make that rifle fire "infinity" bullets at once, you hear evil laughter, following by the gun exploding, killing you instantly.]]
Is there an issue? Send a MessageReason:
None


''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie of [[http://itrunsdoom.tumblr.com/ It Runs DOOM!]] fame.

to:

''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie of [[http://itrunsdoom.''[[http://itrunsdoom.tumblr.com/ It Runs DOOM!]] DOOM!]]'' fame.
Is there an issue? Send a MessageReason:
None


''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

to:

''Reelism'' is an invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.
Kinsie of [[http://itrunsdoom.tumblr.com/ It Runs DOOM!]] fame.
Is there an issue? Send a MessageReason:


*** [[spoiler:CopyCatSue: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless, like bronies, and which die completely a-la the [[VideoGame/SonicTheHedgehog source game]].]]

to:

*** [[spoiler:CopyCatSue: [[spoiler: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless, like bronies, and which die completely a-la the [[VideoGame/SonicTheHedgehog source game]].]]

Top