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* AwesomeButTemporary: All one-time-use items exclusively appeared in any modes that have them. from PowerNullifier, AntiDebuff, and [[StandardStatusEffects any items that damages and gives certain status ailments]].

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* AwesomeButTemporary: All one-time-use items exclusively appeared in any modes that have them. from PowerNullifier, AntiDebuff, and [[StandardStatusEffects [[StatusEffects any items that damages and gives certain status ailments]].
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[=R2Beat=] was an multiplayer online PC rhythm game developed by [=Seed9=] and published by Neowiz from South Korea. It was first released as an open beta on September 1, 2005 in Korea, then later an official public server opened in 2006; it became a {{Defunct Online Video Game|s}} on January 10, 2014 in Korea; 2009 in Japan, and December 31, 2019 in China.

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[=R2Beat=] was an multiplayer online PC rhythm game developed by [=Seed9=] and published by Neowiz (yes, that one who publishes ''VideoGame/DJMax'') from South Korea. It was first released as an open beta on September 1, 2005 in Korea, then later an official public server opened in 2006; it became a {{Defunct Online Video Game|s}} on January 10, 2014 in Korea; 2009 in Japan, and December 31, 2019 in China.
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[=R2Beat=] is an multiplayer online PC rhythm game made by a [=Seed9=] (developer) and Neowiz (publisher) from South Korea. Firstly released as an open beta on September 1, 2005 in Korea, then later a public server was officially released in 2006. Sadly, this game won’t last long as it’s already ended in service on January 10, 2014 (in Korea), 2009 in Japan, and December 31, 2019 in China.

The gameplay is to rollerblade perfectly by dodging the obstacles rhythmically and in perfect timing using keys on the keyboard. When you dodged them perfectly, it also accumulated points gauge which can be used for temporary dash to overtake the opponent players.

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), “Rescue Lindsey” mode, etc.

to:

[=R2Beat=] is was an multiplayer online PC rhythm game made developed by a [=Seed9=] (developer) and published by Neowiz (publisher) from South Korea. Firstly It was first released as an open beta on September 1, 2005 in Korea, then later a an official public server was officially released opened in 2006. Sadly, this game won’t last long as it’s already ended in service 2006; it became a {{Defunct Online Video Game|s}} on January 10, 2014 (in Korea), in Korea; 2009 in Japan, and December 31, 2019 in China.

The gameplay is was to rollerblade perfectly by dodging the obstacles rhythmically and in perfect timing using keys on the keyboard. When you dodged them perfectly, it also accumulated points gauge which can be used for temporary dash to overtake the opponent players.

There are were several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), “Rescue Lindsey” mode, etc.
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* OlderThanTheyLook: Naree, the schoolgirl [=NPC=], is confirmed 18 years old, despite her appearance looks like a young middleschool student. Bonus points for [[https://youtu.be/GZargletXuY her Korean voice causes her to be in this trope.]]

to:

* OlderThanTheyLook: Naree, the schoolgirl [=NPC=], is confirmed 18 years old, despite her appearance looks like a young middleschool student. Bonus points for the way that [[https://youtu.be/GZargletXuY her Korean voice causes qualifies her even more to be in this trope.]]
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There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), “Lindsey Rescue” mode, etc.

to:

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), “Lindsey Rescue” “Rescue Lindsey” mode, etc.
Is there an issue? Send a MessageReason:
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There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), etc.

to:

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss), “Lindsey Rescue” mode, etc.
Is there an issue? Send a MessageReason:
None


There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, Co-Op raid battle against the boss, etc.

to:

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, “Chase Together” mode (a Co-Op raid battle against the boss, boss), etc.
Is there an issue? Send a MessageReason:
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Is there an issue? Send a MessageReason:
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Added DiffLines:

* DubNameChange: Naree, one of [=NPC=]s was changed into Myu in Japanese version / server.


Added DiffLines:

* OlderThanTheyLook: Naree, the schoolgirl [=NPC=], is confirmed 18 years old, despite her appearance looks like a young middleschool student. Bonus points for [[https://youtu.be/GZargletXuY her Korean voice causes her to be in this trope.]]
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* PuniPlush: Player characters and {{NPC}}s have this cute style.

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* PuniPlush: 3D Player characters and {{NPC}}s (however few [=NPC=]s are averted in 2D) have this cute style.
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Added DiffLines:

* PuniPlush: Player characters and {{NPC}}s have this cute style.
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* BreakablePowerUp: Enhancing items are temporary, but can be obtained in route randomly like VideoGame/MarioKart.

to:

* BreakablePowerUp: Enhancing items like AntiDebuff, and [[AttackReflector a mirror that reflects opponent's debuff attack]] are temporary, but can be obtained in route randomly like VideoGame/MarioKart.

Added: 114

Changed: 233

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* BreakablePowerUp: Enhancing items are temporary , but can be obtained in route.

to:

* AwesomeButTemporary: All one-time-use items exclusively appeared in any modes that have them. from PowerNullifier, AntiDebuff, and [[StandardStatusEffects any items that damages and gives certain status ailments]].
* BreakablePowerUp: Enhancing items are temporary , temporary, but can be obtained in route.route randomly like VideoGame/MarioKart.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
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* VirtualPaperDoll: Players can [[CharacterCustomization customize their own characters’ appearance]]. Some clothes, hairstyles and ornaments are available in in-game store, while few items [[AndYourRewardIsClothes can only be obtained in accomplishing challenges]]. Expect some players dressing up as [=NPCs=] and others in [[RummageSaleReject random clothes.]]

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* VirtualPaperDoll: Players can [[CharacterCustomization customize their own characters’ appearance]]. Some clothes, hairstyles and ornaments are available in in-game store, while few items [[AndYourRewardIsClothes can only be obtained in accomplishing challenges]]. Expect some players [[{{Cosplay}} dressing up as [=NPCs=] [=NPCs=]]] and others in [[RummageSaleReject random clothes.]]
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* VirtualPaperDoll: Players can [[CharacterCustomization customize their own characters’ appearance]]. Some clothes, hairstyles and ornaments are available in in-game store, while few items [[AndYourRewardIsClothes can only be obtained in accomplishing challenges]]. Expect some players with [[RummageSaleReject random costumes.]]

to:

* VirtualPaperDoll: Players can [[CharacterCustomization customize their own characters’ appearance]]. Some clothes, hairstyles and ornaments are available in in-game store, while few items [[AndYourRewardIsClothes can only be obtained in accomplishing challenges]]. Expect some players with dressing up as [=NPCs=] and others in [[RummageSaleReject random costumes.clothes.]]
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None


* VideogameDashing: The only important and temporary active skill in this game, not just the character speed is increasing, but also [[ThemeMusicPowerUp the tempo and pitch of the song they played also increases.]]

to:

* VideogameDashing: The only important and temporary active skill in this game, not just the character speed is increasing, but also [[ThemeMusicPowerUp the tempo and pitch of the song they played also increases.]]
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None

Added DiffLines:

* EliteZombie: Dr. Z, a zombie scientist, serves as the boss in "Lindsey Rescue Mode" who captured Lindsey, one of {{NPC}}s in the game.
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Added DiffLines:

* BreakablePowerUp: Enhancing items are temporary , but can be obtained in route.
Is there an issue? Send a MessageReason:
None


* VideogameDashing: The only important and temporary active skill in this game, not just the character speed is increasing, but also [[ThemeMusicPowerUp the tempo and pitch of the song they played also increases]]

to:

* VideogameDashing: The only important and temporary active skill in this game, not just the character speed is increasing, but also [[ThemeMusicPowerUp the tempo and pitch of the song they played also increases]]increases.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VideogameDashing: The only important and temporary active skill in this game, not just the character speed is increasing, but also [[ThemeMusicPowerUp the tempo and pitch of the song they played also increases]]
Is there an issue? Send a MessageReason:
None


There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, Co-Op raid battle against the boss, etc.

to:

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, Co-Op raid battle against the boss, etc.etc.

!! Tropes in this game:

* EscapedAnimalRampage: In Co-Op Raid Battle Mode. The players’ mission is to catch Gyro, an AppropriateAnimalAttire gorilla back into the cage.
* VirtualPaperDoll: Players can [[CharacterCustomization customize their own characters’ appearance]]. Some clothes, hairstyles and ornaments are available in in-game store, while few items [[AndYourRewardIsClothes can only be obtained in accomplishing challenges]]. Expect some players with [[RummageSaleReject random costumes.]]
Is there an issue? Send a MessageReason:
None


[=R2Beat=] is an multiplayer online PC rhythm game made by a Seed9 (developer) and Neowiz (publisher) from South Korea. Firstly released as an open beta on September 1, 2005 in Korea, then later a public server was officially released in 2006. Sadly, this game won’t last long as it’s already ended in service on January 10, 2014 (in Korea), 2009 in Japan, and December 31, 2019 in China.

to:

[=R2Beat=] is an multiplayer online PC rhythm game made by a Seed9 [=Seed9=] (developer) and Neowiz (publisher) from South Korea. Firstly released as an open beta on September 1, 2005 in Korea, then later a public server was officially released in 2006. Sadly, this game won’t last long as it’s already ended in service on January 10, 2014 (in Korea), 2009 in Japan, and December 31, 2019 in China.
Is there an issue? Send a MessageReason:
None


[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/854acbf4_3a22_4c5e_bd4f_fa742beba11b.jpeg]]

to:

[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/854acbf4_3a22_4c5e_bd4f_fa742beba11b.jpeg]]jpeg]]

[=R2Beat=] is an multiplayer online PC rhythm game made by a Seed9 (developer) and Neowiz (publisher) from South Korea. Firstly released as an open beta on September 1, 2005 in Korea, then later a public server was officially released in 2006. Sadly, this game won’t last long as it’s already ended in service on January 10, 2014 (in Korea), 2009 in Japan, and December 31, 2019 in China.

The gameplay is to rollerblade perfectly by dodging the obstacles rhythmically and in perfect timing using keys on the keyboard. When you dodged them perfectly, it also accumulated points gauge which can be used for temporary dash to overtake the opponent players.

There are several modes: normal multiplayer battle mode, solo item battle mode, team item battle mode, Co-Op raid battle against the boss, etc.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/854acbf4_3a22_4c5e_bd4f_fa742beba11b.jpeg]]

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