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Adding a trope onto the page
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* GRatedSex: To produce more Blupis, first you build an incubator, then place four eggs on it, the Blupi will walk back and forth, spawning four more Blupis
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now. The Website/{{Twitter}} account [[https://twitter.com/BlupiGames BlupiGames]] (Website/{{Facebook}} page goes [[https://www.facebook.com/BlupiGames here]]) posts updates not only regarding this game, but also other ''Blupi''-related news and information ([[https://twitter.com/BlupiGames/status/972565706452631552 including few mentions of]] [[https://twitter.com/BlupiGames/status/1031312101070065667 this very page]]). The game's updates can also be tracked in [[https://github.com/blupi-games/planetblupi-dev this GitHub page]].
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} Platform/{{Linux}} and UsefulNotes/MacOS Platform/MacOS now. The Website/{{Twitter}} account [[https://twitter.com/BlupiGames BlupiGames]] (Website/{{Facebook}} page goes [[https://www.facebook.com/BlupiGames here]]) posts updates not only regarding this game, but also other ''Blupi''-related news and information ([[https://twitter.com/BlupiGames/status/972565706452631552 including few mentions of]] [[https://twitter.com/BlupiGames/status/1031312101070065667 this very page]]). The game's updates can also be tracked in [[https://github.com/blupi-games/planetblupi-dev this GitHub page]].
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More accurate?
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* TeleportersAndTransporters: Using planks of wood, Blupis can build teleporters, a 2x2 floor which are [[PaletteSwap the blue version]] of incubators. At least two teleporters should be built in order for them to work.
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* TeleportersAndTransporters: TeleportationWithDrawbacks: Using planks of wood, Blupis can build teleporters, a 2x2 floor which are [[PaletteSwap the blue version]] of incubators. At least two teleporters should be built in order for them They can only go to work.other teleporters.
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* ChainReactionDestruction: You can invoke this by setting off an explosion near several dynamites adjacent to each other. Pretty useful to destroy multiple objects and enemies in a shorter time.
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Merged per TRS
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* UnwinnableByMistake: Trust me, your own mistakes can lead you to getting stuck in a mission (especially if you've saved often in the middle of such mistakes), if it decided to not outright end the mission by failure, that is.
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* UnwinnableByMistake: UnintentionallyUnwinnable: Trust me, your own mistakes can lead you to getting stuck in a mission (especially if you've saved often in the middle of such mistakes), if it decided to not outright end the mission by failure, that is.
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Video Game Settings is an index, not a trope. Commented out a zce.
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* {{Cephalothorax}}: The Blupis.
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* GreenHillZone: The prairie and forest sceneries.
* ShiftingSandLand: The desert scenery.
* SlippySlideyIceWorld: The snowy forest scenery.
* SlippySlideyIceWorld: The snowy forest scenery.
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* VideoGameSettings: There are four kinds in this game, though the differences are merely cosmetic:
** GreenHillZone: The prairie and forest sceneries.
** ShiftingSandLand: The desert scenery.
** SlippySlideyIceWorld: The snowy forest scenery.
** GreenHillZone: The prairie and forest sceneries.
** ShiftingSandLand: The desert scenery.
** SlippySlideyIceWorld: The snowy forest scenery.
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* AWinnerIsYou: Finishing all missions, tutorial or main campaign, simply gives you a "victory" screen.
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* AWinnerIsYou: Finishing all missions, tutorial or main campaign, simply gives you a "victory" screen.screen.
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* SandboxMode: The LevelEditor pretty much allows you to enjoy this (unless you decided to kill off all the Blupis or destroy all the houses, that is).
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* ArmorOfInvincibility: A Blupi wearing armor does lose energy and is completely invulnerable to viruses, bulldozers, explosions, Electrocutor's sparks and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup and drop items or detonate explosives.
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* ArmorOfInvincibility: A Blupi wearing armor does not lose energy and is completely invulnerable to viruses, bulldozers, explosions, Electrocutor's sparks and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup and drop items or detonate explosives.
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* ArmorOfInvincibility: A Blupi wearing armor is completely invulnerable to viruses, bulldozers, explosions, Electrocutor's sparks and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup and drop items or detonate explosives.
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* ArmorOfInvincibility: A Blupi wearing armor does lose energy and is completely invulnerable to viruses, bulldozers, explosions, Electrocutor's sparks and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup and drop items or detonate explosives.
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* ArmorOfInvincibility: A Blupi wearing armore is completely invincible to disease, bulldozers, explosions and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup, drop and detonate explosives.
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* ArmorOfInvincibility: A Blupi wearing armore armor is completely invincible invulnerable to disease, viruses, bulldozers, explosions explosions, Electrocutor's sparks and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup, pickup and drop and items or detonate explosives.
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*ArmorOfInvincibility: A Blupi wearing armore is completely invincible to disease, bulldozers, explosions and even fire (which makes no sense) and can even transport and use dynamite without killing themselves. This comes at the drawback of being unable to use a boat, use buildings, jump across gaps, or anything except pickup, drop and detonate explosives.
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now. The Website/{{Twitter}} account [[https://twitter.com/BlupiGames BlupiGames]] posts updates not only regarding this game, but also other ''Blupi''-related news and information ([[https://twitter.com/BlupiGames/status/972565706452631552 including few mentions of]] [[https://twitter.com/BlupiGames/status/1031312101070065667 this very page]]). The game's updates can also be tracked in [[https://github.com/blupi-games/planetblupi-dev this GitHub page]].
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now. The Website/{{Twitter}} account [[https://twitter.com/BlupiGames BlupiGames]] (Website/{{Facebook}} page goes [[https://www.facebook.com/BlupiGames here]]) posts updates not only regarding this game, but also other ''Blupi''-related news and information ([[https://twitter.com/BlupiGames/status/972565706452631552 including few mentions of]] [[https://twitter.com/BlupiGames/status/1031312101070065667 this very page]]). The game's updates can also be tracked in [[https://github.com/blupi-games/planetblupi-dev this GitHub page]].
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None
Changed line(s) 15,16 (click to see context) from:
This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now.
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now.
now. The Website/{{Twitter}} account [[https://twitter.com/BlupiGames BlupiGames]] posts updates not only regarding this game, but also other ''Blupi''-related news and information ([[https://twitter.com/BlupiGames/status/972565706452631552 including few mentions of]] [[https://twitter.com/BlupiGames/status/1031312101070065667 this very page]]). The game's updates can also be tracked in [[https://github.com/blupi-games/planetblupi-dev this GitHub page]].
* FourLeggedInsect: The Spiders in this game have six legs instead of eight like the actual arachnid. Somewhat justified that they're created using some sort of alien technology.
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* [[MagnetHands Magnet Head]]: Blupis will always hold "small" objects on their head. The items will never be dropped no matter what unless you command the Blupis to drop them.
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* [[MagnetHands MagnetHands: Or Magnet Head]]: Head. Blupis will always hold "small" objects on their head. The items will never be dropped no matter what unless you command the Blupis to drop them.
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* [[RealMenWearPink Real Men Live In Flower-Patterned Pink Houses]]: All Blupis' houses are pink with a flower pattern.
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* [[RealMenWearPink Real Men Live In Flower-Patterned Pink Houses]]: RealMenWearPink: All Blupis' houses are pink with a flower pattern.
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* [[FourLeggedInsect Six-Legged Spider]]: The Spiders in this game have six legs. Somewhat justified that they're created using some sort of alien technology.
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Word of the developer pointed out something regarding the gender.
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* OneGenderRace: All Blupis are male according to the game. Where those eggs came from still remains a mystery...
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* EleventhHourSuperpower: [[DownplayedTrope Downplayed]]. Near the endgame, the Blupis managed to gain access to enemy technology in the form of platin(i)um, which is used to build a robot on their own. The robot, aptly-named Helper Robot, can perform tasks without running out of energy (moving faster than Blupis also helps) and is invulnerable to fire, Viruses, Bulldozers and Electrocutor's sparks. However, there's only one in existence (in the main campaign, at least) and can still be easily destroyed by explosives and Bouncing Bombs. Also, it can't do things that Blupis can, like riding boats across a body of water.
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* EleventhHourSuperpower: [[DownplayedTrope Downplayed]]. Near the endgame, the Blupis managed to gain access to enemy technology in the form of platin(i)um, which is used to build a robot on their own. The robot, aptly-named Helper Robot, can perform tasks without running out of energy (moving faster than Blupis also helps) and is invulnerable to fire, Viruses, Bulldozers and Electrocutor's sparks. However, there's only one in existence (in the main campaign, at least) and can still be easily destroyed by explosives and Bouncing Bombs. Also, it can't do things that Blupis can, like riding boats across a body of water.
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* TheFourthWallWillNotProtectYou: As an introduction to the [[BigBad Master Robot]], the cutscene shows him moving to the viewer and pinching the camera, resulting in loss of camera feed and static.
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''Planet Blupi'', developed by Daniel Roux and Denis Dumoulin (succeeded by Mathieu Schroeter in 2017) is an isometric RealTimeStrategy PuzzleGame for Windows released in 1997 by EPSITEC.
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''Planet Blupi'' is an isometric RealTimeStrategy PuzzleGame for Windows released in 1997 by EPSITEC.
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''Planet Blupi'' Blupi'', developed by Daniel Roux and Denis Dumoulin (succeeded by Mathieu Schroeter in 2017) is an isometric RealTimeStrategy PuzzleGame for Windows released in 1997 by EPSITEC.
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This game is now [[http://www.blupi.org/ open-source]], being rereleased for free to celebrate its [[MileStoneCelebration 20th anniversary]]. It's also compatible with UsefulNotes/{{Linux}} and UsefulNotes/MacOS now.
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* NoBodyLeftBehind: Characters killed by explosives immediately disappear from their spots.
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* NoBodyLeftBehind: NoBodyLeftBehind:
** Characters killed by explosives immediately disappear from their spots.
** Characters killed by explosives immediately disappear from their spots.
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** Spiders killed by poison will lie on their backs, twitching, for some time before disappearing.
** The protection towers' electricity will zap and fully disintegrate organic enemies that walk/fly into it.
** Enemies trapped on sticky traps will stay visible on the map, but they can still be cleared by an explosion.
** The protection towers' electricity will zap and fully disintegrate organic enemies that walk/fly into it.
** Enemies trapped on sticky traps will stay visible on the map, but they can still be cleared by an explosion.
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* NoBodyLeftBehind: Characters killed by explosives immediately disappear from their spots.
** Blupis killed by fire/sparks or [[SquashedFlat flattened by Bulldozers]] will briefly leave their charred/flat corpse before disappearing.
** Blupis killed by fire/sparks or [[SquashedFlat flattened by Bulldozers]] will briefly leave their charred/flat corpse before disappearing.
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* SquashedFlat: How the Bulldozers kill Blupis.