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* WoobieDestroyerOfWorlds: Kuro [[spoiler:wanted to create a world devoid of light because it threatened the life of her only remaining child, something she wouldn't have allowed after already losing her older children to it. And in the end, she sacrifice himself for her only child, [[AllForNothing even if it means thwarting her own plan]].]]

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* WoobieDestroyerOfWorlds: Kuro [[spoiler:wanted to create a world devoid of light because it threatened the life of her only remaining child, something she wouldn't have allowed after already losing her older children to it. And in the end, she sacrifice himself herself for her only child, [[AllForNothing even if it means thwarting her own plan]].]]
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* WoobieDestroyerOfWorlds: Kuro [[spoiler:wanted to create a world devoid of light because it threatened the life of her only remaining child, something she wouldn't have allowed after already losing her older children to it. And in the end, she sacrifice himself for her only child, [[AllForNothing even if it means thwarting her own plan]].]]
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* ImmortalityField: It's implied that the Spirit Tree can revive Ori as long as they're in reach, as it's done at the beginning and end of the game.
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* MooksButNoBosses: Unsually for a Metroidvania, the game lacks any kind of bosses battles. With the closest thing to it being a few rooms where mooks where mooks have to be killed in order to unlock the gates...that and the sequences where [[spoiler:Kuro is chasing Ori, with one of them acting as the FinalBoss]]. The [[VideoGame/OriAndTheWillOfTheWisps sequel]] avert this with legitimate boss fights.

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* DeathIsASlapOnTheWrist: Dying sends you back to the last checkpoint or manual save that you reached. In addition, the quick death animations mean the time between dying and retrying is only about one second. This is averted in One Life mode for the ''Definitive Edition'', which is a FinalDeathMode where dying means you start the entire game over again or quit to the main menu.



** By inputting the KonamiCode very fast in a specific spot (namely, under the one waterfall where [[spoiler:Gumo takes you after cleansing the Ginso Tree]]), Ori will gain a rainbow trail that shows up when using the dash ability. Ori literally gets a [[VisualPun Rainbow]] [[WesternAnimation/MyLittlePonyFriendshipIsMagic Dash]].

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** By inputting the KonamiCode very fast in a specific spot (namely, under the one waterfall where [[spoiler:Gumo takes you after cleansing the Ginso Tree]]), Ori will gain a rainbow trail that shows up when using the dash ability. Ori literally gets a [[VisualPun Rainbow]] rainbow]] [[WesternAnimation/MyLittlePonyFriendshipIsMagic Dash]].dash]].



* FinalDeathMode: The aptly-named One Life mode; after you run out of health, your only options are to retry or quit to the main menu.

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* FinalDeathMode: The aptly-named One Life mode; after you run out of health, your only options are to retry from the beginning of the game or quit to the main menu.



* GeniusLoci: The Spirit Tree has shades of this.
* GiantFlyer: Kuro is ''massive''.

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* GeniusLoci: The Spirit Tree has shades of this.
this. The Spirit Tree calls out to Ori in an attempt to get them to save the forest, and its light spreading is treated as the central gameplay element. The bass-voiced narration is also the Spirit Tree dictating what's happened.
* GiantFlyer: Kuro is ''massive''.''massive'', with Ori only about the size of one of Kuro's eyes.



* GreenAesop: The entire game is about half-focused on restoring the forest to its former, green, vibrant self.

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* GreenAesop: The entire game is about half-focused focused on restoring the forest to its former, green, vibrant self.self, while purging and defeating all that would threaten it.



* HarderThanHard: Above Hard difficulty in the ''Definitive Edition'' is One Life mode. It's exactly what the label suggests — you can't die ''at all'', or else your save is erased and you have to start all over. You can't copy any saves in this mode either.

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* HarderThanHard: Above Hard difficulty in the ''Definitive Edition'' is One Life mode. It's exactly what the label suggests — you can't die ''at all'', or else [[FinalDeathMode your save is erased and you have to start all over.over]]. You can't copy any saves in this mode either.



** Nibel Forest, so vast the game never leaves it.

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** Nibel Forest, Forest is so vast that the game never leaves it.



* PoorCommunicationKills: [[spoiler:The primary cause and theme of the plot.]]

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* PoorCommunicationKills: [[spoiler:The primary cause and theme of the plot. The Spirit Tree tried to call to Ori with a massive wave of light, but Ori never came. However, this wave ended up killing all but one of Kuro's children, setting her on the path of vengeance. Had Ori been called to more directly, or the situation been properly explained, a lot of pain could have been avoided.]]



* PowerUpMagnet: Spirit Magnet ability allows Ori to attract most pick-ups. Upgrading the ability to Super Spirit Magnet collects them instantly.

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* PowerUpMagnet: Spirit Magnet ability allows Ori to attract most pick-ups. pick-ups from further away. Upgrading the ability to Super Spirit Magnet collects them instantly.instantly, no matter where they drop.



* SpringJump: The last major ability Ori gains is the ability to jump straight upwards (and sideways) .

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* SpringJump: The last major ability Ori gains is the ability to jump straight upwards (and sideways) .sideways).



* UpdatedRerelease: ''Ori and the Blind Forest: Definitive Edition'', which adds some new content along with some gameplay improvements.

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* UpdatedRerelease: ''Ori and the Blind Forest: Definitive Edition'', which adds some new content along with some gameplay improvements.improvements, such as removing a lot of PointOfNoReturn moments and letting you go back to areas that you couldn't go back to before.

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* NintendoHard: Oh boy is it ever. Even the Easy and Normal modes are still very challenging. This game will make even masters of platform games cry. Advancing in some of the later areas requires slingshotting yourself off ''projectiles'' launched at you, in real time. In the ''Definitive Edition'', at least one section requires you to do this ''with your own projectiles''!
* NoDeathRun:

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* NintendoHard: Oh boy is it ever. Even the Easy and Normal modes are still very challenging. This game will make even masters of platform games cry. Advancing in some of the later areas requires slingshotting yourself off ''projectiles'' launched at you, in real time. In the ''Definitive Edition'', at least one section requires you to do this ''with your own projectiles''!
* NoDeathRun: [[invoked]]

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* AbilityRequiredToProceed: As is standard for the genre. There are many places that tease you by being just out of reach without the proper abilities.

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* AbilityRequiredToProceed: As is standard for the {{Metroidvania}} genre. There are many places that tease you by being just out of reach without the proper abilities.


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* AntiFrustrationFeatures:
** While you can save and upgrade your powers just about anywhere by creating a [[SavePoint Soul Link]], the game will prevent you from making one in areas with obvious danger, such as an IndyEscape from a boulder or an AdvancingWallOfDoom sequence. That way, you can't make the game UnwinnableByMistake if you happen to save in an area where you'd respawn and instantly die again.
** In areas that come right before really hard sequences, there will usually be a crystal you can attack to recover to get some energy and create a Soul Link to save and upgrade. If you see such a crystal right before a long hallway, [[SuspiciousVideoGameGenerosity expect that it's there for a reason]].


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* SavePoint: You can manually save just about anywhere, creating a Soul Link to save your game or upgrade your abilities, but the power to do so is on a delay and takes one energy point so you can't just do it over and over. The game also won't let you create a Soul Link in obviously dangerous areas, such as a RunOrDie sequence where messing up could mean getting caught in an infinite death loop. In addition, there's also fixed points that completely restore your health and energy, as well as let you fast travel to other parts of the forest.
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* {{Foil}}: Naru to [[spoiler: Kuro. Both are mothers who care dearly for their children, and both are creatures of the dark that can be harmed by light. Where Kuro lost her children, Ori lost their mother (although this is not [[DeathIsCheap permanent]]). The events of the game are ultimately driven by the actions of both characters as influenced by their love for their children, for where Kuro destroys the spirit tree and the balance of the forest out of grief for the death of her chicks, Naru raised the child that would ultimately undo the blight. And finally, the final confrontation occurs not between Ori and Kuro, but Naru and Kuro. Ultimately, the forest is saved when Naru's motherly love for Ori reminds Kuro of how she loves her own chicks and she rushes to undo her own damage before it kills her last child.]]

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* {{Foil}}: Naru to [[spoiler: Kuro. Both are mothers who care dearly for their children, and both are creatures of the dark that can be harmed by light. Where Kuro lost her children, Ori lost their mother (although this is not [[DeathIsCheap permanent]]). The events of the game are ultimately driven by the actions of both characters as influenced by their love for their children, for where Kuro destroys the spirit tree and the balance of the forest out of grief for the death of her chicks, Naru raised the child that would ultimately undo the blight. And finally, the final confrontation occurs not between Ori and Kuro, but Naru and Kuro. Ultimately, the forest is saved when Naru's motherly love for Ori reminds Kuro of how she loves her own chicks and makes her realize that she rushes did to Naru what had been done to herself, making her rush Sein to the Spirit Tree to undo her own damage before it kills her last child.]]



* HeelFaceTurn: [[spoiler:When Gumo turns, he turns ''hard''. Rescue-them-from-a-mad-bird-god, [[BackFromTheDead bring-their-mother-back-from-the-dead]] hard.]]

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* HeelFaceTurn: [[spoiler:When Gumo turns, he turns ''hard''. Rescue-them-from-a-mad-bird-god, [[BackFromTheDead bring-their-mother-back-from-the-dead]] hard.]] Also [[spoiler: Kuro, once she realizes that she has not only killed another mother's child, but that her last egg is about to burn because of her own actions. It ends with her restoring the Spirit Tree to end the fire, aware that the light will kill her.]]



** [[spoiler:Kuro, realizing she was so obsessed with hunting Ori and Sein partly out of grief-stricken revenge that she almost let her nest burn in the forest fire she caused.]]

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** [[spoiler:Kuro, realizing she was so obsessed with hunting Ori and Sein partly out of grief-stricken revenge that she almost let her nest burn in the forest fire she caused. She is also visibly shaken when seeing Naru mourn Ori's death, being starkly reminded of her own pain when having found her dead chicks.]]



* RidiculouslyCuteCritter: Ori the ''kodama''.

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* RidiculouslyCuteCritter: Ori the ''kodama''. Also [[spoiler: Kuro's chicks.]]
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In 2017, Moon Studios announced that they're developing a sequel called ''VideoGame/OriAndTheWillOfTheWisps''. The teaser trailer was released in June 2017, and the game was released on March 11, 2020.

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In 2017, Moon Studios announced that they're they were developing a sequel called ''VideoGame/OriAndTheWillOfTheWisps''. The teaser trailer was released in June 2017, and the game was released on March 11, 2020.
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* DarkIsEvil: Kuro, the giant black owl[=/=]crow who doomed the forest and is out to kill you. The name means [[MeaningfulName "black" in Japanese]]. [[spoiler:Subverted in that she's not evil, merely driven mad by grief after the Spirit Tree accidentally killed her children. She believes (not without merit) that Ori is a threat to her sole surviving unhatched egg.]]

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* DarkIsEvil: Kuro, the giant black owl[=/=]crow owl who doomed the forest and is out to kill you. The name means [[MeaningfulName "black" in Japanese]]. [[spoiler:Subverted in that she's not evil, merely driven mad by grief after the Spirit Tree accidentally killed her children. She believes (not without merit) that Ori is a threat to her sole surviving unhatched egg.]]
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* GroundPound: Eventually Ori unlocks the ability to ground pound, allowing quick downwards movement and destroying some of the objects like stumps.


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* SpringJump: The last major ability Ori gains is the ability to jump straight upwards (and sideways) .
* SpringsSpringsEverywhere: Some objects can be bounced on for extra height.


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* WallJump: Early in the game, Ori gains an ability to jump off walls.
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* RuleOfThree: The three Elements required to bring life back to Nibel: water, wind, and warmth.

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* RuleOfThree: The three Elements required to bring life back to Nibel: water, wind, [[MakingASplash water]], [[BlowYouAway wind]], and warmth.[[PlayingWithFire warmth]].
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* GreyAndGrayMorality: [[spoiler:At first, the game makes Kuro out to be an evil, rage-driven Curse God that wants to destroy the forest, and portrays the Spirit Tree and forest spirits as innocent victims. Later, you find out that the only reason Kuro became a ''tatari-gami'' and attacked the Spirit Tree is because the Light that the tree was using to try to find Ori killed her babies. That corrupted her and forced her to take extreme measures to save her last egg. Basically, the ENTIRE plot is caused by a huge and tragic misunderstanding that could've been avoided if the two parties had communicated with each other, or at least paid more attention to the possible consequences of their actions. To restore the forest, you basically have to fight a mother who is simply trying to protect her children. But on the other hand, if you don't, the whole forest dies.]]

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* GreyAndGrayMorality: [[spoiler:At first, the game makes Kuro out to be an evil, rage-driven Curse God that wants to destroy the forest, and portrays the Spirit Tree and forest spirits as innocent victims. Later, you find out that the only reason Kuro became a ''tatari-gami'' and attacked the Spirit Tree is because the Light that the tree was using to try to find Ori killed her babies. That corrupted her and forced her to take extreme measures to save her last egg. Basically, the ENTIRE plot is caused by a huge and tragic misunderstanding that could've been avoided if the two parties had communicated with each other, or at least paid more attention to the possible consequences of their actions. To restore the forest, you basically have to fight a mother who is simply trying to protect her children.last surviving child. But on the other hand, if you don't, the whole forest dies.]]
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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide: In the opening to ''VideoGame/OriAndTheWillOfTheWisps'', The Spirit Tree reveals that "Nibel" is pronounced "knee-bell". WordOfGod says "Sein" is pronounced like "sign."
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* DirectionallySolidPlatforms: Some of the logs and mushrooms are solid from above but not from below. Ori can drop down from them though.


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* EssenceDrop: Spirit light is dropped by enemies when defeated. It gives experience when collected.


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* FungusHumongous: The forest features giant fungi rather frequently.


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* PowerUpMagnet: Spirit Magnet ability allows Ori to attract most pick-ups. Upgrading the ability to Super Spirit Magnet collects them instantly.
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** A more specific example INSIDE the forest is Misty Woods, which literally [[ChaosArchitecture changes its layout when you move inside of it]].

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** A more specific example INSIDE ''inside'' the forest is Misty Woods, which literally [[ChaosArchitecture changes its layout when you move inside of it]].
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Amidst a violent storm, a young forest spirit named Ori is torn free from the mystical tree that fathered them. The turbulent winds blow them deep into the dark forest, to where they are discovered by the motherly Naru. Life for the spirit and their new family is good... until one night, when the tree finally calls out for its lost child, inadvertently setting in motion a terrible chain of events that threatens to destroy the forest and all of the life it contains.

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Amidst a violent storm, a young forest spirit named Ori is torn free from the mystical tree that fathered them. The turbulent winds blow them deep into the dark forest, to where they are discovered by the motherly Naru. Life for the spirit and their new family is good... until one night, when the tree finally calls out for its lost child, inadvertently setting in motion a terrible chain of events that threatens to destroy the forest and all of the life it contains.
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* NiceJobBreakingItHero: How the plot kicks off. [[spoiler:When the Spirit Tree realizes that Ori is missing as a result of being swept away in the storm, he sends his light to try and find him. Unfortunately, his desperate attempts to find his own child accidentally results in Kuro's children being burned alive.]]


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* ShaggyDogStory: The ending. First, [[spoiler: Naru finds Ori seemingly dead after being attacked by Kuro.]] Then, [[spoiler: the forest fire caused by Mount Horu's eruption is shown to be spreading close to Kuro's nest, and threatening to burn her last surviving egg. In other words, the actions she took trying to protect her child nearly killed it in almost the exact same way.]]
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* AdultFear:
** Naru hurrying Ori into their cave when the sky is alight. [[spoiler:And even more heartbreaking, Kuro hurrying back to her nest to protect her children from the same. She doesn't make it.]]
** Made even worse by the ending. First, [[spoiler: Naru finds Ori seemingly dead after being attacked by Kuro.]] Then, [[spoiler: the forest fire caused by Mount Horu's eruption is shown to be spreading close to Kuro's nest, and threatening to burn her last surviving egg. In other words, the actions she took trying to protect her child nearly killed it in almost the exact same way.]]
** It's how the plot kicks off. [[spoiler:When the Spirit Tree realizes that Ori is missing as a result of being swept away in the storm, he sends his light to try and find him. Unfortunately, his desperate attempts to find his own child accidentally results in Kuro's children being burned alive.]]
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* HarderThanHard: Above Hard difficulty in the ''Definitive Edition'' is One Life mode. It's exactly what the label suggests — you can't die ''at all'', and if you do, your save is erased and you have to start all over. You can't copy any saves in this mode either.

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* HarderThanHard: Above Hard difficulty in the ''Definitive Edition'' is One Life mode. It's exactly what the label suggests — you can't die ''at all'', and if you do, or else your save is erased and you have to start all over. You can't copy any saves in this mode either.
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* OtherworldlyAndSexuallyAmbiguous: As a small white spirit being, the most that one can really figure out for certain is that Ori is a child. Their gender is never explicitly stated within the game itself.

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* OtherworldlyAndSexuallyAmbiguous: As a small white spirit being, the most that one can really figure out for certain is that Ori is a child. Their gender is never explicitly stated within the game itself.itself, with the game going out of its way to arrange sentences so that Ori is never referred to by any pronouns at all.
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* RhymesOnADime: Sein has a marked tendency to rhyme while speaking.

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* RhymesOnADime: Sein has a marked tendency to rhyme while speaking. [[PainfulRhyme Or at least attempt to.]]

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