Follow TV Tropes

Following

History VideoGame / MoonHunters

Go To

OR

Is there an issue? Send a MessageReason:
None


''Moon Hunters'' is an Adventure RPG with a strong focus on co-op play, with one to four players working together. Developed and published by ''Kitfox Games'' (makers of ''VideoGame/ShatteredPlanet''), it was released on UsefulNotes/{{Steam}} on March 10, 2016, before getting ported to UsefulNotes/Playstation4 on July 19th, 2016, UsefulNotes/XboxOne on July 19th, 2017 and UsefulNotes/NintendoSwitch on October 26th, 2017.

to:

''Moon Hunters'' is an Adventure RPG with a strong focus on co-op play, with one to four players working together. Developed and published by ''Kitfox Games'' (makers of ''VideoGame/ShatteredPlanet''), it was released on UsefulNotes/{{Steam}} Platform/{{Steam}} on March 10, 2016, before getting ported to UsefulNotes/Playstation4 Platform/PlayStation4 on July 19th, 2016, UsefulNotes/XboxOne Platform/XboxOne on July 19th, 2017 and UsefulNotes/NintendoSwitch Platform/NintendoSwitch on October 26th, 2017.
Is there an issue? Send a MessageReason:
Misuse


* DeathOfAThousandCuts: The Snowdancer's ice projectiles can be used this way, if an enemy is out of your reach or you don't want to get within melee range. This can take a while, but upgrading your projectiles makes this a [[GradualGrinder perfectly viable technique]].

Added: 1336

Changed: 76

Is there an issue? Send a MessageReason:
None



to:

[[caption-width-right:350:"We remember something new with each telling..."]]


Added DiffLines:

* ArmorPiercingAttack: The Ritualist's attacks can be upgraded to pass through obstacles and enemies to hit other targets.
* BlockingStopsAllDamage: Not really an option for the player, unfortunately, but certain monster types with hard exoskeletons or carapaces take no damage whatsoever if you happen to land a hit on them at the wrong time. A little shield appears on the monster when this happens, to make sure you know this trope is in effect.
* DeathOfAThousandCuts: The Snowdancer's ice projectiles can be used this way, if an enemy is out of your reach or you don't want to get within melee range. This can take a while, but upgrading your projectiles makes this a [[GradualGrinder perfectly viable technique]].


Added DiffLines:

* MultipleEndings: Several, depending on your stats and what you've done in both the present and previous runs. For example, if you've [[spoiler:learned King Mardokh's weakness in any of your runs and have both high Charm (most easily attained by resting every night) and a reputation for being Seductive, you'll reach the final confrontation with Mardokh on the fifth day as usual... only for him to realize you're different than he expected and offer to talk things out with you. You can then choose to sway him from his plans with your seductive wiles... or you can [[InTheBack attack him while his guard's down]]]].

Changed: 185

Is there an issue? Send a MessageReason:
Added release dates.


''Moon Hunters'' is an Adventure RPG with a strong focus on co-op play, with one to four players working together. Developed and published by '''Kitfox Games''' (makers of ''VideoGame/ShatteredPlanet''), it was released on Steam on March 10, 2016.

to:

''Moon Hunters'' is an Adventure RPG with a strong focus on co-op play, with one to four players working together. Developed and published by '''Kitfox Games''' ''Kitfox Games'' (makers of ''VideoGame/ShatteredPlanet''), it was released on Steam UsefulNotes/{{Steam}} on March 10, 2016.
2016, before getting ported to UsefulNotes/Playstation4 on July 19th, 2016, UsefulNotes/XboxOne on July 19th, 2017 and UsefulNotes/NintendoSwitch on October 26th, 2017.



----

to:

----



Is there an issue? Send a MessageReason:
None


* * TheCameo: Mina Han from ''VideoGame/BattleChefBrigade'' appears helping out at the festival.

to:

* * TheCameo: Mina Han from ''VideoGame/BattleChefBrigade'' appears helping out at the festival.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* * TheCameo: Mina Han from ''VideoGame/BattleChefBrigade'' appears helping out at the festival.

Added: 4

Changed: 65

Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:some caption text]]

to:

[[caption-width-right:350:some caption text]]\n




to:

----



* CharacterClasses: Seven, each with unique abilities: Spellblade, Witch, Ritualist, Druid, Sun Cultist, Songweaver, and Snowdancer.
* Macrogame: Your character's exploits will be memorialized as constellations, which can then be called upon by future characters.

to:

* CharacterClasses: FantasyCharacterClasses: Seven, each with unique abilities: Spellblade, Witch, Ritualist, Druid, Sun Cultist, Songweaver, and Snowdancer.
* Macrogame: {{Macrogame}}: Your character's exploits will be memorialized as constellations, which can then be called upon by future characters.



* Roguelike: Different upgrades, conflicts, and decisions will be accessible every run.

to:

* Roguelike: {{Roguelike}}: Different upgrades, conflicts, and decisions will be accessible every run.run.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/moon_hunters_header.jpg]]
[[caption-width-right:350:some caption text]]

''Moon Hunters'' is an Adventure RPG with a strong focus on co-op play, with one to four players working together. Developed and published by '''Kitfox Games''' (makers of ''VideoGame/ShatteredPlanet''), it was released on Steam on March 10, 2016.

To directly quote the game's "About" section on Steam: "When the moon does not rise over Issaria, monsters to infest the land and cause chaos. You must set out alone or with the other chosen children of the Moon to solve the mystery and restore balance. You have only 5 days before King Mardokh and the Sun Cultists declare war."

!!This game makes use of the following Tropes:

* CharacterClasses: Seven, each with unique abilities: Spellblade, Witch, Ritualist, Druid, Sun Cultist, Songweaver, and Snowdancer.
* Macrogame: Your character's exploits will be memorialized as constellations, which can then be called upon by future characters.
* RandomlyGeneratedLevels: The world of Issaria is randomized for every play through.
* Roguelike: Different upgrades, conflicts, and decisions will be accessible every run.

Top