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* AdaptedOut: The Mario characters and elements are completely absent from the ''Sonic at the Olympic Games'' series on mobile devices.
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A crossover was the next logical step. Then Sega got the license for the UsefulNotes/OlympicGames, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be, so the casts of the respective series were slapped together to compete in various events.

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A crossover was the next logical step. Then After Sega got the license for the UsefulNotes/OlympicGames, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be, so the casts of the respective series were slapped together to compete in various events.
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* ArtisticLicensePhysics: Some of the dream events stretch the laws of physics, such as the Dream Long Jump in the DS version of the first game.

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Loads And Loads Of Characters is no longer a trope


A crossover was the next logical step. Then Sega got the license for the UsefulNotes/OlympicGames, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be, so the LoadsAndLoadsOfCharacters of the respective series were slapped together to compete in various events.

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A crossover was the next logical step. Then Sega got the license for the UsefulNotes/OlympicGames, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be, so the LoadsAndLoadsOfCharacters casts of the respective series were slapped together to compete in various events.



* LoadsAndLoadsOfCharacters: The first game has sixteen playable characters, and ''Vancouver'' expands the roster to the series standard of twenty. ''Rio 2016'' stretches it by fourteen (Wii U) to twenty (3DS) more, but each new character is exclusive to one event.
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* {{Samba}}: Rio 2016 features a soundtrack primarily featuring samba music, as it takes place in Rio de Janeiro.
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* VillainousFriendship: Dr. Eggman and Bowser becomes great friends when they meet each other, and notable in that neither party ever tries to plot against the other. Considering Bowser's [[EvilVersusEvil bad blood]] with other villains in the main series, and Eggman being usually usurped as the main threat. As it turns out, they have a lot in common with each other, and also share [[ArchEnemy a mutual hatred]] for the mascot heroes.
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[[JustForFun/TheOneWith The ones where]] it's an ''official'' IntercontinuityCrossover between two former famous rivals.
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* DisconnectedSideArea: Some maps in the Adventure mode of the DS version of ''Winter Games'' have some portion that can only be accessed from another region.
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* GravityIsAHarshMistress: In the Adventure Mode of the DS version of ''Winter Games'', Knuckles comes across a rusty lever on a platform in Cubyrinth he stands on and pulls it, causing the platform to drop from beneath his feet. For a while, he and the player character hang in mid-air, before plummeting into a [[spoiler:DisconnectedSideArea back in Polastraits]].

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* InsurmountableWaistHighFence: The Adventure mode of the DS version of ''Winter Games'' has lots of these, whether they may be low ledges you can't drop onto without a slope, higher ledges you can't jump or climb onto, crates you can't vault over, et cetera.
* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.



* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.
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* AbilityRequiredToProceed: In the Adventure mode for the DS version of ''Winter Games'', there are many areas blocked off and inaccessible unless a certain character joins your party and uses their abilities to remove the obstruction.


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* DoorToBefore: The Adventure mode of the DS version of the first ''Winter Games'' has drawbridges that prevent you from crossing them in one particular direction until they're crossed in the other direction. Once you find a way to cross them, the drawbridge permanently closes, allowing you to cross it in either direction for easier traversal to earlier or later areas.
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* DefeatMeansPlayable: Played with. While you can play as any character in single events, the trope takes effect in the Adventure Mode for the DS version of ''Winter Games'', in which you can only acquire new characters for your party by first defeating them in a particular mission.

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* DeweyDefeatsTruman: ''Tokyo 2020'' is set in the summer of 2020 when the Olympics are happening, when in real life, months after the game was released, the Tokyo 2020 Olympics was postponed to 2021 due to the COVID-19 pandemic. This has led to jokes among fans about the game being set in an ideal AlternateHistory where there's no pandemic. Ultimately averted as the Games will still [[NonIndicativeName keep the '2020' name]].


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* FailedFutureForecast: ''Tokyo 2020'' is set in the summer of 2020 when the Olympics are happening, when in real life, months after the game was released, the Tokyo 2020 Olympics was postponed to 2021 due to the COVID-19 pandemic. This has led to jokes among fans about the game being set in an ideal AlternateHistory where there's no pandemic. Ultimately averted as the Games will still [[NonIndicativeName keep the '2020' name]].
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* NotSoDifferentRemark: In ''London 3DS'', Eggman calls out an angry [[AntiHero Wario and Waluigi]] on their greed, calling them no different than what he is, in fact, maybe even worse. Of course, the pair [[ShutUpHannibal are having none of it]].
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[[JustForFun/TheOneWith The ones where]] it's an official IntercontinuityCrossover between two former famous rivals/

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[[JustForFun/TheOneWith The ones where]] it's an official ''official'' IntercontinuityCrossover between two former famous rivals/
rivals.
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[[JustForFun/TheOneWith The ones where]] it's an official IntercontinuityCrossover between two former famous rivals/
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* DummiedOut: Several characters were axed from the Wii version of the first game, but it is possible to hack the game to play as them.
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* DummiedOut: Several characters were axed from the Wii version of the first game, but it is possible to hack the game to play as them.
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** Also, the two most recent installments of the series were given an Everyone 10+ by the UsefulNotes/{{ESRB}}, up from the typical Everyone rating from prior games, due to more realistic depictions of martial arts competitions among the characters.

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** Also, the two most recent installments of the series were given an Everyone 10+ by the UsefulNotes/{{ESRB}}, [[UsefulNotes/EntertainmentSoftwareRatingBoard ESRB]], up from the typical Everyone rating from prior games, due to more realistic depictions of martial arts competitions among the characters.
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** Also, the two most recent installments of the series were given an Everyone 10+ by the UsefulNotes/{{ESRB}}, up from the typical Everyone rating from prior games, due to more realistic depictions of martial arts competitions among the characters.
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* LimitedAnimation: the 2D events in ''Tokyo 2020'' deliberately reuse character sprites from ''Videogame/SuperMarioBros1'' for the Mario cast and the classic ''Sonic'' trilogy for the Sonic cast (each taking their sprites from one game each) with no custom frames created specifically for the game. The result is the ''Mario'' characters (and Eggman) being relatively limited in the range of animations they can perform. Bowser and Peach get hit with this the worst, as the former only has four sprites to use and Peach uses only a single frame of animations (with none of her extra ''Super Mario Bros. Deluxe'' sprites making the cut).

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* RealityEnsues: In ''Tokyo 2020''. [[spoiler:Turns out, keeping a handheld game console on all day drains the battery, just as it would in the real world.]]


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* UnexpectedlyRealisticGameplay: In ''Tokyo 2020''. [[spoiler:Turns out, keeping a handheld game console on all day drains the battery, just as it would in the real world.]]
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/mario_and_sonic_snowboarding.jpg]]
[[caption-width-right:320:A crossover sixteen years in the making.]]

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[[quoteright:320:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mario_and_sonic_snowboarding.jpg]]
[[caption-width-right:320:A
org/pmwiki/pub/images/b3f9db23_808f_43f3_af6f_bea1de5b138d.png]]
[[caption-width-right:350:A
crossover sixteen years in the making.]]
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** Rosalina normally wears purple nail polish, but in ''Rio 2016'' her nails are unpainted (best seen in her [[https://mario.wiki.gallery/images/f/f2/Rosalina-Rio2016-NoBGround.png official render]].) RealLife gymnasts [[https://gymnasticshq.com/getting-dressed-for-a-gymnastics-meet-some-guidelines/ are in fact discouraged]] from painting their nails, so as not to potentially distract the judges.

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** Rosalina normally wears purple nail polish, but in ''Rio 2016'' her nails are unpainted (best seen in her [[https://mario.wiki.gallery/images/f/f2/Rosalina-Rio2016-NoBGround.png official render]].) RealLife gymnasts [[https://gymnasticshq.com/getting-dressed-for-a-gymnastics-meet-some-guidelines/ are are, in fact fact, discouraged]] from painting their nails, so as not to potentially distract the judges.
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** Rosalina normally wears purple nail polish, but in ''Rio 2016'' her nails are unpainted (best seen in her [[https://mario.wiki.gallery/images/f/f2/Rosalina-Rio2016-NoBGround.png official render]].) RealLife gymnasts [[https://gymnasticshq.com/getting-dressed-for-a-gymnastics-meet-some-guidelines/ are in fact discouraged]] from painting their nails, so as not to potentially distract the judges.

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* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Silver and Yoshi, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.

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* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Silver and Yoshi, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.



** Silver and Yoshi's special animation in the Sochi 2014 and Rio 2016videog ame is a homage tot hem high-fiving in the Vancouver 2010 video game.



* SoreLoser: Wendy O Koopa in the Tokyo 2020 when Silver beats her in Swimming. She pretends to whimper dramatically to give the game console to Bowser Jr.

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* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.

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* IntergenerationalFriendship: Characters are paired off into pairs of cross-canon {{Friendly Rival}}s, Mario and Sonic, Luigi and Tails, Silver and Yoshi, Peach and Amy and so forth. With a few exceptions, the ''Sonic'' cast is made up mostly of teenagers, while the ''Mario'' cast are all mostly in their twenties.


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**Silver and Yoshi's special animation in the Sochi 2014 and Rio 2016videog ame is a homage tot hem high-fiving in the Vancouver 2010 video game.


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* SoreLoser: Wendy O Koopa in the Tokyo 2020 when Silver beats her in Swimming. She pretends to whimper dramatically to give the game console to Bowser Jr.
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* ArtifactTitle: ''Tokyo 2020'' is this much like its real-life counterpart that was delayed a year due to the COVID-19 pandemic.
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See also the ''VideoGame/SuperSmashBros'' series, another crossover involving both Mario and Sonic; and Toys/{{amiibo}}, Nintendo's toyline which ''Rio 2016'' supports. Not to be confused with a side series of serious, down-to-earth Olympic video games also developed by Sega.

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See also the ''VideoGame/SuperSmashBros'' series, another crossover involving both Mario and Sonic; Sonic[[note]]notably, Sonic's debut in the series in ''VideoGame/SuperSmashBrosBrawl'' came at around the same time as the first game in the Olympic series, which meant double the hype at the time[[/note]]; and Toys/{{amiibo}}, Nintendo's toyline which ''Rio 2016'' supports. Not to be confused with a side series of serious, down-to-earth Olympic video games also developed by Sega.
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* The devs remembered that [[SuperDrowningSkills Sonic can't swim]]; in water events he's the only one who wears a life jacket, stands up and falls into the water instead of properly diving, and just splashes his arms and moves himself forward instead of actually swimming.

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* DevelopersForesight: The devs remembered that [[SuperDrowningSkills Sonic can't swim]]; in water events he's the only one who wears a life jacket, stands up and falls into the water instead of properly diving, and just splashes his arms and moves himself forward instead of actually swimming.

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