Follow TV Tropes

Following

History VideoGame / LethalLeague

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* DropTheHammer: Sonata, who has a boombox hammer.
Is there an issue? Send a MessageReason:
None


In September 2017, a sequel, ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced for release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game added three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater, and officially makes Doombox PromotedToPlayable, bringing the total playable cast to ten. It iterates on the formula of the prior game by adding throws to compliment bunts, hits, and specials, a new health meter to avert one-hit kills early in a burst, added a number of new game options including items, and has a tremendous improvement in visuals. The single player has also been developed into a full-fledged story mode that sheds light on the setting. Set in Shine City, a city ruled by the Tri-Government, the story sees several characters as they prepare to square off with each other in the upcoming underground sport, the titular Lethal League, while a shadowy conspiracy devoted to shutting it down for good evolves amongst them.

to:

In September 2017, a sequel, ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced for release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game added three newcomers: six newcomers (four were included at launch, with the other two being added in later updates): Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater, skater; Toxic, an enigmatic graffiti artist; Dust, an undead prisoner with a LivingShadow, and officially makes Doombox PromotedToPlayable, the now-[[PromotedToPlayable fully playable]] Doombox, bringing the total playable cast to ten.eleven. It iterates on the formula of the prior game by adding throws to compliment bunts, hits, and specials, a new health meter to avert one-hit kills early in a burst, added a number of new game options including items, and has a tremendous improvement in visuals. The single player has also been developed into a full-fledged story mode that sheds light on the setting. Set in Shine City, a city ruled by the Tri-Government, the story sees several characters as they prepare to square off with each other in the upcoming underground sport, the titular Lethal League, while a shadowy conspiracy devoted to shutting it down for good evolves amongst them.
Is there an issue? Send a MessageReason:
None


''Lethal League'' is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game launched with five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, Dice was added on November 8, 2014. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].

to:

''Lethal League'' is an indie PlatformFighter created by Dutch developer Team Reptile. It was originally a flash game, but it developed over time into what it is today. The game was released on Steam on August 27, 2014. The object of the game involves up to four players hitting the ball back and forth against one another in order to knock the opponents out of the arena. As the ball gets more hits, it will fly at faster speeds. The game launched with five characters: Raptor, Switch, Candyman, Sonata, and Latch. A new character, Dice Dice, was added on November 8, 2014. The game's site can be found [[http://lethalleague.reptile-games.com/ here]].
Is there an issue? Send a MessageReason:


* ColourCodedTimestop: Type 2. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again. Then, if you hit the ball at ''really'' ludicrous speeds (as in ''one million'' MPH), the stage blacks out, leaving only the players and the ball.

to:

* ColourCodedTimestop: Type 2. When hitting the ball at ludicrous speeds, the stage's colors will invert while it gains its momentum again. Then, if you hit the ball at ''really'' ludicrous speeds (as in ''one million'' MPH), the stage blacks out, leaving only the players and the ball.
Is there an issue? Send a MessageReason:
None


In September 2017, a sequel, ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced for release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game added three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater, and officially makes Doombox PromotedToPlayable bringing the total playable cast to ten. It iterates on the formula of the prior game by adding throws to compliment bunts hits and specials, a new health meter to avert one hit kills early in a burst, added a number of new game options including items, and has a tremendous improvement in visuals. The single player has also been developed into a full-fledged story mode that sheds light on the setting. Set in Shine City, a city ruled by the Tri-Government, the story sees several characters as they prepare to square off with each other in the upcoming underground sport, the titular Lethal League, while a shadowy conspiracy devoted to shutting it down for good evolves amongst them.

to:

In September 2017, a sequel, ''[[http://www.lethalleagueblaze.com/ Lethal League Blaze]]'', was announced for release on October 24, 2018, the teaser for which can be found [[https://www.youtube.com/watch?v=mGj8lPwOeKg here]]. This game added three newcomers: Nitro, an ex-cop; Grid, a colorful mafioso; and Jet, a freewheeling skater, and officially makes Doombox PromotedToPlayable PromotedToPlayable, bringing the total playable cast to ten. It iterates on the formula of the prior game by adding throws to compliment bunts hits bunts, hits, and specials, a new health meter to avert one hit one-hit kills early in a burst, added a number of new game options including items, and has a tremendous improvement in visuals. The single player has also been developed into a full-fledged story mode that sheds light on the setting. Set in Shine City, a city ruled by the Tri-Government, the story sees several characters as they prepare to square off with each other in the upcoming underground sport, the titular Lethal League, while a shadowy conspiracy devoted to shutting it down for good evolves amongst them.



** The sequel adds in Jet, Nitro and Toxic for good measure.
* BarefootCartoonAnimal: Latch is modestly-dressed for a crocodile, bearing a hoodie, some sweatpants and a beanie cap, but leaves his hands and feet bare. {{Justified|Trope}} in that he then uses his exposed sharp claws to hang onto walls.

to:

** The sequel adds in Jet, Nitro Nitro, and Toxic for good measure.
* BarefootCartoonAnimal: Latch is modestly-dressed for a crocodile, bearing a hoodie, some sweatpants sweatpants, and a beanie cap, but leaves his hands and feet bare. {{Justified|Trope}} in that he then uses his exposed sharp claws to hang onto walls.



* BrainwashedAndCrazy: In ''Blaze'''s story mode, [[spoiler:Latch puts a mind-control mixtape into Doombox, unwittingly at the behest of the [[NebulousEvilOrganization Safety League]], that turns him into a mindless specter of violence.]]

to:

* BrainwashedAndCrazy: In ''Blaze'''s story mode, [[spoiler:Latch puts a mind-control mixtape into Doombox, unwittingly at the behest of the [[NebulousEvilOrganization Safety League]], that turns him into a mindless specter of violence.]]violence]].



* ChargeMeter: The twin meters you see beside the MPH counter determines when a hit ball will move after a time-stopping hit happens; when they fill, the ball fires. This is ''very'' important to pay attention to [[spoiler:especially against Doombox]] since the ball can become so fast that it's otherwise impossible to hit on purpose.

to:

* ChargeMeter: The twin meters you see beside the MPH counter determines when a hit ball will move after a time-stopping hit happens; when they fill, the ball fires. This is ''very'' important to pay attention to to, [[spoiler:especially against Doombox]] Doombox]], since the ball can become so fast that it's otherwise impossible to hit on purpose.



* DoubleJump: Sonata. Nearly everyone[[note]]Except for Doombox, who uses rocket boosters to temporarily fly.[[/note]] can double jump in ''Blaze'', but Sonata is given a triple jump to maintain this unique trait.

to:

* DoubleJump: Sonata. Nearly everyone[[note]]Except everyone[[note]]except for Doombox, who uses rocket boosters to temporarily fly.[[/note]] fly[[/note]] can double jump in ''Blaze'', but Sonata is given a triple jump to maintain this unique trait.



* HitStop: A major mechanic is how, as the ball racks up speed, there's more hitstop when someone hits it. The visualizer bars on the boombox show when the hit stop is going to end, bunting the ball allows the player to hit it much faster, and several of the character's abilities let them send the ball flying instantly.
* HyperDestructiveBouncingBall: The game's M.O. The only way to take damage/die is to be hit by the ball, and hitting it with [[ChargedAttack Charged Attacks]] increases its speed, making it harder to avoid (in both games) and increasing the damage it increases (in ''Lethal League Blaze''; every hit in the original ''Lethal League'' is a OneHitKill).

to:

* HitStop: A major mechanic is how, as the ball racks up speed, there's more hitstop when someone hits it. The visualizer bars on the boombox show when the hit stop is going to end, bunting the ball allows the player to hit it much faster, and several of the character's characters' abilities let them send the ball flying instantly.
* HyperDestructiveBouncingBall: The game's M.O. The only way to take damage/die is to be hit by the ball, and hitting it with [[ChargedAttack Charged Attacks]] increases its speed, making it harder to avoid (in both games) and increasing the damage it increases deals (in ''Lethal League Blaze''; every hit in the original ''Lethal League'' is a OneHitKill).



* OneHitPointWonder: Everyone gets thrown off the stage in one hit. [[spoiler:Except Doombox at the end of Challenge Mode, who doesn't bite it until his stocks are fully emptied]]. ''Blaze'' zig-zags with this, as the game gives all characters a health bar in addition to stocks, with damage being based on the ball's speed, so a sufficiently fast ball can be a OneHitKill by emptying a player's health bar in one hit.

to:

* OneHitPointWonder: Everyone gets thrown off the stage in one hit. [[spoiler:Except Doombox at the end of Challenge Mode, who doesn't bite it until his stocks are fully emptied]]. emptied.]] ''Blaze'' zig-zags with this, as the game gives all characters a health bar in addition to stocks, with damage being based on the ball's speed, so a sufficiently fast ball can be a OneHitKill by emptying a player's health bar in one hit.



* PrecisionFStrike: Lethal League Blaze is pretty PG rated at most with its dialogue, [[spoiler:until the very last line of its story mode, "And no weak shit."]]

to:

* PrecisionFStrike: Lethal ''Lethal League Blaze Blaze'' is pretty PG rated at most with its dialogue, [[spoiler:until the very last line of its story mode, "And no weak shit."]]



* RoarBeforeBeating: [[spoiler:Doombox in-between bursts in his boss fight]].

to:

* RoarBeforeBeating: [[spoiler:Doombox in-between bursts in his boss fight]].fight.]]

Added: 4

Changed: 2

Is there an issue? Send a MessageReason:
None


* TennisBoss: Possible to invoke by having 2 characters repeatedly bat the ball to each-other. [[spoiler:A more literal example is Doombox. Moreso if you're using Dice.]] Heck, the sequel even gives you an achievement for doing it ten times with your opponent!

to:

* TennisBoss: Possible to invoke by having 2 characters repeatedly bat the ball to each-other.each other. [[spoiler:A more literal example is Doombox. Moreso if you're using Dice.]] Heck, the sequel even gives you an achievement for doing it ten times with your opponent!



* {{Zipperiffic}}: Lethal League's resident crocodile, Latch, sports a giant zipper pull on the front of his jacket.

to:

* {{Zipperiffic}}: Lethal League's resident crocodile, Latch, sports a giant zipper pull on the front of his jacket.jacket.
----
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


** The sequel takes this UpToEleven with some power-ups, such as the American football[[note]]which goes all over the place instead of in set directions[[/note]] and the twin balls.[[note]]two hyper destructive bouncing balls for the price of one![[/note]]

to:

** The sequel takes this UpToEleven up to eleven with some power-ups, such as the American football[[note]]which goes all over the place instead of in set directions[[/note]] and the twin balls.[[note]]two hyper destructive bouncing balls for the price of one![[/note]]

Changed: 192

Removed: 135

Is there an issue? Send a MessageReason:
None


* DoubleJump: Sonata.
** In the sequel, nearly everyone[[note]]Except for Doombox, who uses rocket boosters to temporarily fly.[[/note]] can now double jump.

to:

* DoubleJump: Sonata.
** In the sequel, nearly
Sonata. Nearly everyone[[note]]Except for Doombox, who uses rocket boosters to temporarily fly.[[/note]] can now double jump.jump in ''Blaze'', but Sonata is given a triple jump to maintain this unique trait.
Is there an issue? Send a MessageReason:
Not really a spoiler if it was discussed in the prologue.


* BloodSport: The titular Lethal League itself. With balls going at speeds of Mach 1, it's no wonder that the entire sport was banned. [[spoiler:In fact, someone was even ''killed'' during one game, causing the ban in the first place.]]

to:

* BloodSport: The titular Lethal League itself. With balls going at speeds of Mach 1, it's no wonder that the entire sport was banned. [[spoiler:In In fact, someone was even ''killed'' during one game, causing the ban in the first place.]]place and sending it underground.
Is there an issue? Send a MessageReason:
Trivia


* DummiedOut: Through a cheat code[[note]]Go to Versus Mode and select characters in the following order: Sonata, Raptor, Switch, Candyman, Raptor, Dice, Latch[[/note]], the FinalBoss can be played as. [[spoiler:He's a huge target, but his size makes it easy for him to hit the ball and he gets two bars of special energy instead of one every time he hits the ball. His special sends the ball flying directly at the nearest opponent, regardless of how he hit it.]]
Is there an issue? Send a MessageReason:
None


* PlayerControlledMissile: One of the powerups in ''Blaze'' lets the player control the ball directly, with the player movement keys now controlling the ball while the player stands still.

to:

* PlayerControlledMissile: PlayerGuidedMissile: One of the powerups in ''Blaze'' lets the player control the ball directly, with the player movement keys now controlling the ball while the player stands still.

Added: 188

Changed: 483

Is there an issue? Send a MessageReason:
None


* HeWasRightThereAllAlong: [[spoiler: The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage. It's actually his head.]]

to:

* HeWasRightThereAllAlong: [[spoiler: The [[spoiler:The final boss, Doombox, is in fact the boombox displaying the ball's speed and current song that's on the bottom of every stage. It's actually his head.]]



* PrecisionFStrike: Lethal League Blaze is pretty PG rated at most with its dialogue, [[spoiler: until the very last line of its story mode, "And no weak shit."]]
* PromotedToPlayable: [[spoiler: Doombox]] is now playable in ''Blaze'' [[LateArrivalSpoiler according to its Steam page]], although he, like Grid and Nitro, will have to be unlocked first.

to:

* PlayerControlledMissile: One of the powerups in ''Blaze'' lets the player control the ball directly, with the player movement keys now controlling the ball while the player stands still.
* PrecisionFStrike: Lethal League Blaze is pretty PG rated at most with its dialogue, [[spoiler: until [[spoiler:until the very last line of its story mode, "And no weak shit."]]
* PromotedToPlayable: [[spoiler: Doombox]] [[spoiler:Doombox]] is now playable in ''Blaze'' [[LateArrivalSpoiler according to its Steam page]], although he, like Grid and Nitro, will have to be unlocked first.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PrecisionFStrike: Lethal League Blaze is pretty PG rated at most with its dialogue, [[spoiler: until the very last line of its story mode, "And no weak shit."]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrainwashedAndCrazy: In ''Blaze'''s story mode, [[spoiler:Latch puts a mind-control mixtape into Doombox, unwittingly at the behest of the [[NebulousEvilOrganization Safety League]], that turns him into a mindless specter of violence.]]


Added DiffLines:

* LivingShadow: Dust's shadow, Ashes, manifests as his weapon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** CyberpunkWithAChanceOfRain: A thunderstorm will begin at the Abandoned Pool once the ball reaches a high enough speed.
Is there an issue? Send a MessageReason:
None


* TotallyRadical: The game. [[TropesAreNotBad Not that there's anything wrong with that.]]

to:

* TotallyRadical: The game. [[TropesAreNotBad [[Administrivia/TropesAreTools Not that there's anything wrong with that.]]

Top