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* MeleeATrois: Between the INFOR, Co-Prosperity SPhere, and SARPAC.

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* MeleeATrois: Between the INFOR, Co-Prosperity SPhere, Sphere, and SARPAC.

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In its place, two geopolitical blocs dominated the new world: the International Workers' Armed Forces (INFOR), a military alliance of Western European socialist republics created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to defend Russia's interests and stem the growing tide of socialism. As dust settles over Europe, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

The old world may lie shattered and broken, but two new ones yet struggle against each other to be born. Will the world rise up in Revolution, heed the call of National Republicanism, or stick steadfastly to the dreams of a past no longer present? Only time will tell what the day at the end of the Red Night will bring.

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In its place, two three geopolitical blocs dominated the new world: the International Workers' Armed Forces (INFOR), the Japanese lead Co-Prosperity Sphere in Asia and its client states in Africa and Latin America, a military alliance of Western European socialist republics created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to defend Russia's interests and stem the growing tide of socialism. As dust settles over Europe, INFOR INFOR, the CPS, and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

The old world may lie shattered and broken, but two three new ones yet struggle against each other to be born. Will the world rise up in Revolution, embrace the new rising sun of Tokyo, heed the call of National Republicanism, or stick steadfastly to the dreams of a past no longer present? Only time will tell what the day at the end of the Red Night will bring.



** The Cold War, fought between the victors of the Second Weltkrieg, in general is a mirror of the OTL UsefulNotes/ColdWar, only with the ideologies swapped. Instead of liberal democracies in the west and the Soviet Union with its allies in the east, the socialist governments are in the west and Russia and her allies are right-wing.

to:

** The Cold War, fought between the victors of the Second Weltkrieg, in general is a mirror of the OTL UsefulNotes/ColdWar, only with the ideologies swapped. Instead of liberal democracies in the west and the Soviet Union with its allies in the east, the socialist governments are in the west and Russia and her allies are right-wing. The other big change is that Japan and its sphere of influence are their own, third side.



* AlternateHistory: Beyond being an unofficial sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]] where Germany won the first world war, Krasnacht is an alternate history to the OTL Cold War between NATO and the Warsaw Pact, with the factions flipped.

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* AlternateHistory: Beyond being an unofficial sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]] where Germany won the first world war, Krasnacht is an alternate history to the OTL Cold War between NATO and the Warsaw Pact, with the factions flipped.flipped and with a strong, independent third side in Japan.


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*MeleeATrois: Between the INFOR, Co-Prosperity SPhere, and SARPAC.
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* TheRemnant: The remnants of the British, German, and Portuguese Empires in Australia, New Zealand, and their [[EvilColonialist Southern African colonies]] have banded together into a single, isolated faction, trying to hold on to what they have.

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* TheRemnant: The remnants of the British, German, and Portuguese Empires in Australia, Westralia, New Zealand, and their [[EvilColonialist Southern African colonies]] have banded together into a single, isolated faction, trying to hold on to what they have.

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* JapanTakesOverTheWorld: Japan is one of the last liberal powers in the world, and those nations that aren't either socialist or reactionary prefer to align with it. As such, Tokyo is the new global center of finance and Japanese influence has been quickly growing throughout Latin America, Africa, and the Pacific, particularly in the Entente remnants.



* TheRemnant: The remnants of the British and German Empires in their [[EvilColonialist Southern African colonies]] have banded together into a single, isolated faction, trying to hold on to what they have.

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* TheRemnant: The remnants of the British British, German, and German Portuguese Empires in Australia, New Zealand, and their [[EvilColonialist Southern African colonies]] have banded together into a single, isolated faction, trying to hold on to what they have.

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not the meaning of this trope


* AllNationsAreSuperpowers: Played with. There is no overarching hyperpower who wields more influence than any other state, but there are great powers that struggle for influence.
** The Empire of Japan is technically the most powerful of all major powers as it's the only nation to not wage a destructive war in its sovereign territory. As such, with an intact industry and an expanded market by gobbling up German colonies into its sphere of influence, Japan has the largest navy and a thriving economy.



* {{Portmanteau}}: "Krasnacht" is a combination of the Russian word "krasnaya" ("red") and the German word "nacht" ("night").

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* {{Portmanteau}}: "Krasnacht" is a combination of the Russian word "krasnaya" "красный" ("red") and the German word "nacht" ("night").


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* SpaceColdWar: After the end of the Second Weltkrieg and the defeat of the old capitalist empires, the world entered a Cold War between two major power blocs: the socialist International Workers' Armed Forces and the far-right Saratov Pact.

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The year is 1950. It has been nearly 7 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Russian State]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining.

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The year is 1950. It has been nearly 7 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Russian State]] both in Europe and North America, leading to the utter disintegration of State]]. The liberal capitalism around capitalist world order had utterly disintegrated in the world, face of new ideological radicalism, with only a few small pockets of the old world left remaining.
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* AtomicHate: Interestingly, neither INFOR nor SARPAC are nuclear powers; the nuclear development is still in its infancy for both superpowers.

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* AtomicHate: Interestingly, neither INFOR nor SARPAC are nuclear powers; the nuclear development is still in its infancy for both superpowers.

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* AtomicHate: Interestingly, neither INFOR nor SARPAC are nuclear powers; the nuclear development is still in its infancy for both superpowers.



* TheRemnant: The remnants of the British and German Empires in their [[EvilColonialist Southern African colonies]] have banded together into a single faction, trying to hold on to what they have and pursuing impossible dreams of restoring their Empires.

to:

* TheRemnant: The remnants of the British and German Empires in their [[EvilColonialist Southern African colonies]] have banded together into a single single, isolated faction, trying to hold on to what they have and pursuing impossible dreams of restoring their Empires.have.

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WW 2 ended in 1943.


The year is 1950. It has been nearly 5 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Moscow Accord]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining.

to:

The year is 1950. It has been nearly 5 7 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Moscow Accord]] Russian State]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining.

Changed: 19

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In its place, two geopolitical blocs dominated the new world: the International Workers' Armed Forces (INFOR), a military alliance of Western European socialist republics created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to defend Russia's interests and stem the growing tide of socialism. As dust settles over the ashen lands of Europe, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

to:

In its place, two geopolitical blocs dominated the new world: the International Workers' Armed Forces (INFOR), a military alliance of Western European socialist republics created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to defend Russia's interests and stem the growing tide of socialism. As dust settles over the ashen lands of Europe, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

Added: 254

Changed: 920

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The two factions aren't quite nuclear superpowers yet. Also SARPAC isn't meant to be pushing Nat Rep, and is more of a general anti-socialist far-right alliance.


The year is 1950. It has been nearly 5 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Moscow Accord]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining. And in its place rise two geopolitical blocs and nuclear superpowers: the International Workers’ Armed Forces (INFOR), a military alliance formed from the European members of the Third Internationale created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to push the far-right ideology of its Vozhd, Boris Savinkov: "[[ANaziByAnyOtherName National Renewal]]".

Now that the dust has settled however, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

The old world may lie shattered and broken, but two new ones yet struggle against each other to be born. Will the world rise up in Revolution, heed the call of National Renewal, or stick steadfastly to the dreams of a past no longer present? Only time will tell what the day at the end of the Red Night will bring.

to:

The year is 1950. It has been nearly 5 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Moscow Accord]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining. And in remaining.

In
its place rise place, two geopolitical blocs and nuclear superpowers: dominated the new world: the International Workers’ Workers' Armed Forces (INFOR), a military alliance formed from the of Western European members of the Third Internationale socialist republics created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to push defend Russia's interests and stem the far-right ideology growing tide of its Vozhd, Boris Savinkov: "[[ANaziByAnyOtherName National Renewal]]".

Now that the
socialism. As dust has settled however, settles over the ashen lands of Europe, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war, a ''UsefulNotes/ColdWar''.

The old world may lie shattered and broken, but two new ones yet struggle against each other to be born. Will the world rise up in Revolution, heed the call of National Renewal, Republicanism, or stick steadfastly to the dreams of a past no longer present? Only time will tell what the day at the end of the Red Night will bring.


Added DiffLines:

* TheRemnant: The remnants of the British and German Empires in their [[EvilColonialist Southern African colonies]] have banded together into a single faction, trying to hold on to what they have and pursuing impossible dreams of restoring their Empires.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Portmanteau}}: "Krasnacht" is a combination of the Russian word "krasnaya" ("red") and the German word "nacht" ("night").

Changed: 218

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* ANaziByAnyOtherName: Much like in [[VideoGame/KaiserreichLegacyOfTheWeltkrieg the home game]], the far-right Saratov Pact, led by Boris Savinkov's Russian National Republic, is the closest analogue to UsefulNotes/NaziGermany.

to:

* ANaziByAnyOtherName: Much like in [[VideoGame/KaiserreichLegacyOfTheWeltkrieg the home game]], the far-right Saratov Pact, led by Boris Savinkov's Russian National Republic, is the closest analogue to UsefulNotes/NaziGermany.UsefulNotes/NaziGermany in terms of political relevance, though its actual state ideology, National Republicanism, is quite different from OTL National Socialism (Savinkov himself is somewhere between Franco and Mussolini rather than Hitler).

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* AllohistoricalAllusion: The Cold War in general is a mirror of the OTL UsefulNotes/ColdWar, only with the ideologies swapped. Instead of liberal democracies in the west and the Soviet Union with its puppets in the east, the socialist governments are in the west and Russia and her allies are right-wing.

to:

* AllohistoricalAllusion: AllohistoricalAllusion:
**
The Cold War War, fought between the victors of the Second Weltkrieg, in general is a mirror of the OTL UsefulNotes/ColdWar, only with the ideologies swapped. Instead of liberal democracies in the west and the Soviet Union with its puppets allies in the east, the socialist governments are in the west and Russia and her allies are right-wing.



* BalkaniseMe: Much like in our timeline, Germany is divided between east and west. Though now it's a socialist government in the west and right-wing government in the east.

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* BalkaniseMe: Much Just like in our timeline, real life, after its defeat in the Second Weltkrieg, the German Empire was divided in two by their victorious allies, though West Germany is divided between east left-wing and west. Though now it's a socialist government in the west and East Germany is right-wing government this time, in the east.contrast to real life.



* DemotedToExtra: Played with in regards to syndicalism. It still exists but rather than being its own ideology, it has been split into various ideologies though libertarianism is the one closest to the main game's concept of syndicalism.
** Played straight with Totalism, which has completely vanished into irrelevance by 1950 (the game starting date).

to:

* DemotedToExtra: Played with in regards to syndicalism. It still exists but rather than being its own ideology, it has been split into various ideologies though libertarianism is the one closest to the main game's concept of syndicalism.
**
syndicalism. Played straight with Totalism, which has completely vanished into irrelevance by 1950 (the game starting date).



* PuttingOnTheReich: Much like in [[VideoGame/KaiserreichLegacyOfTheWeltkrieg the home game]], Savinkov's Russia and SARPAC are the closest analogue to UsefulNotes/NaziGermany.

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* PuttingOnTheReich: ANaziByAnyOtherName: Much like in [[VideoGame/KaiserreichLegacyOfTheWeltkrieg the home game]], the far-right Saratov Pact, led by Boris Savinkov's Russia and SARPAC are Russian National Republic, is the closest analogue to UsefulNotes/NaziGermany.UsefulNotes/NaziGermany.
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* DemotedToExtra: Played with in regards to syndicalism. It still exists but rather than being it's own ideology, it has been split into various ideologies though libertarianism is the one closest to the main game's concept of syndicalism.

to:

* DemotedToExtra: Played with in regards to syndicalism. It still exists but rather than being it's its own ideology, it has been split into various ideologies though libertarianism is the one closest to the main game's concept of syndicalism.

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to:

* AdaptationalHeroism: Earl Browder, who in ''Kaiserreich'' is a Joseph Stalin {{Expy}} who goes FromNobodyToNightmare, is a far more reasonable potential leader of the Commonwealth of America, who simply suffers from SillyRabbitIdealismIsForKids in regards to the decentralized syndicalist economy.



* AllNationsAreSuperpowers: Played with. There is no overarching hyperpower who wields more influence than any other state, but there are great powers that struggle for influence.
** The Empire of Japan is technically the most powerful of all major powers as it's the only nation to not wage a destructive war in its sovereign territory. As such, with an intact industry and an expanded market by gobbling up German colonies into its sphere of influence, Japan has the largest navy and a thriving economy.



* CommieLand: INFOR and its aligned nations are the bastion of socialism in the world and the main opponents of SARPAC on the global stage.

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* CommieLand: BreakingTheGlassCeiling: Elizabeth Flynn is the First Secretary of the Commonwealth of America, though she's set to retire at the beginning of the game.
* ChummyCommies:
INFOR and its aligned nations are the bastion of socialism in the world and the main opponents of SARPAC on the global stage.


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** Played straight with Totalism, which has completely vanished into irrelevance by 1950 (the game starting date).
* MyCountryRightOrWrong: Technically this the role of Social Nationalists and National Republicans, however as they each represent socialism and far-right nationalism respectively, they only want the right sort of people in power.
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Added DiffLines:

* DemotedToExtra: Played with in regards to syndicalism. It still exists but rather than being it's own ideology, it has been split into various ideologies though libertarianism is the one closest to the main game's concept of syndicalism.
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None


* IAmNotShazam: The actual main socialist military alliance is INFOR while the Third International is simply a diplomatic forum between socialist parties, trade unions and activist groups.

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''Krasnacht: Twilight of the Gods'' is a ''VideoGame/HeartsOfIronIV'' GameMod and a sequel to ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' set during the ensuing cold war.

to:

''Krasnacht: Twilight of the Gods'' is a ''VideoGame/HeartsOfIronIV'' GameMod and a sequel to ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' set during the ensuing cold war.
Cold War.



* AlternateHistory: Beyond being an unofficial sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]] where Germany won the first world war, Krasnacht is an alternate history to the OTL Cold War between NATO and the Warsaw Pact.

to:

* AlternateHistory: Beyond being an unofficial sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]] where Germany won the first world war, Krasnacht is an alternate history to the OTL Cold War between NATO and the Warsaw Pact.Pact, with the factions flipped.


Added DiffLines:

* IAmNotShazam: The actual main socialist military alliance is INFOR while the Third International is simply a diplomatic forum between socialist parties, trade unions and activist groups.
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None


* TheAlliance: INFOR are an alliance of socialist nations opposed to the far-right dictatorships in SARPAC propped up by Russia.



** East Germany is run by a far-right government who claim that Germany was [[PoliticallyIncorrectVillain "stabbed in the back" by Jews and homosexuals]]. [[UsefulNotes/NaziGermany Sound familiar]]?



* CommieLand: INFOR and its aligned nations are the bastion of socialism in the world and the main opponents of SARPAC on the global stage.

to:

* CommieLand: INFOR and its aligned nations are the bastion of socialism in the world and the main opponents of SARPAC on the global stage.stage.
* PuttingOnTheReich: Much like in [[VideoGame/KaiserreichLegacyOfTheWeltkrieg the home game]], Savinkov's Russia and SARPAC are the closest analogue to UsefulNotes/NaziGermany.
Is there an issue? Send a MessageReason:
None


Now that the dust has settled however, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war. A ''UsefulNotes/ColdWar''.

to:

Now that the dust has settled however, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war. A war, a ''UsefulNotes/ColdWar''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/krasnacht_logo.png]]

''Krasnacht: Twilight of the Gods'' is a ''VideoGame/HeartsOfIronIV'' GameMod and a sequel to ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' set during the ensuing cold war.

The year is 1950. It has been nearly 5 years since the end of the [[UsefulNotes/WorldWarII Second]] [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Weltkrieg]], and the collapse of both the Reichspakt and the remnants of the Entente at the hands of the [[CommieLand Third Internationale]] and the [[PuttingOnTheReich Moscow Accord]] both in Europe and North America, leading to the utter disintegration of liberal capitalism around the world, with only a few small pockets of the old world left remaining. And in its place rise two geopolitical blocs and nuclear superpowers: the International Workers’ Armed Forces (INFOR), a military alliance formed from the European members of the Third Internationale created to facilitate the rise of socialism around the world, and the Saratov Pact (SARPAC), a sphere in Eastern Europe carved out by the Russian National Republic to push the far-right ideology of its Vozhd, Boris Savinkov: "[[ANaziByAnyOtherName National Renewal]]".

Now that the dust has settled however, INFOR and SARPAC have turned their gaze to each other as threats to their ideological dominance over the world, leading to the start of a new kind of war. A ''UsefulNotes/ColdWar''.

The old world may lie shattered and broken, but two new ones yet struggle against each other to be born. Will the world rise up in Revolution, heed the call of National Renewal, or stick steadfastly to the dreams of a past no longer present? Only time will tell what the day at the end of the Red Night will bring.

Compare another popular Cold-War sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]]: ''VideoGame/KalterkriegShadowOfTheWeltkrieg'', where the cold war is between the Reichspakt and the restored Entente.

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!!This GameMod provides examples of:

* AllohistoricalAllusion: The Cold War in general is a mirror of the OTL UsefulNotes/ColdWar, only with the ideologies swapped. Instead of liberal democracies in the west and the Soviet Union with its puppets in the east, the socialist governments are in the west and Russia and her allies are right-wing.
* AlternateHistory: Beyond being an unofficial sequel to [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]] where Germany won the first world war, Krasnacht is an alternate history to the OTL Cold War between NATO and the Warsaw Pact.
* BalkaniseMe: Much like in our timeline, Germany is divided between east and west. Though now it's a socialist government in the west and right-wing government in the east.
* CommieLand: INFOR and its aligned nations are the bastion of socialism in the world and the main opponents of SARPAC on the global stage.

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