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* FrickinLaserBeams: ''And how!'' Many a {{Castlevania}} veteran would have a heart attack dealing with BulletHell in their {{Metroidvania}} as it is, but some of these bosses can throw enough stuff at you to start throwing ''you'' around as you take damage. Then you get to [[CuteWitch Marisa]] in the second game and have to deal with her [[BeamSpam laser barrage.]] And any encounter with [[TheOjou Re]][[OurVampiresAreDifferent mi]][[ElegantGothicLolita lia]] ''cannot'' go on without her throwing Gungnir at you and you scrambling to get out of her insane range thanks to laser beams spawning at revolving angles from the spear's trajectory.

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* FrickinLaserBeams: ''And how!'' Many a {{Castlevania}} ''Franchise/{{Castlevania}}'' veteran would have a heart attack dealing with BulletHell in their {{Metroidvania}} as it is, but some of these bosses can throw enough stuff at you to start throwing ''you'' around as you take damage. Then you get to [[CuteWitch Marisa]] in the second game and have to deal with her [[BeamSpam laser barrage.]] And any encounter with [[TheOjou Re]][[OurVampiresAreDifferent mi]][[ElegantGothicLolita lia]] ''cannot'' go on without her throwing Gungnir at you and you scrambling to get out of her insane range thanks to laser beams spawning at revolving angles from the spear's trajectory.
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** Thought the above girls were bad enough? Once you finally struggle through [[BrutalBonusLevel the Phantasm stage]] and reach BonusBoss[[spoiler:Yukari]], her ''opening'' move will not only put the above girls to ''shame'', it will also likely elicit [[OhCrap the appropriate reaction]] from you.

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** Thought the above girls were bad enough? Once you finally struggle through [[BrutalBonusLevel the Phantasm stage]] and reach BonusBoss[[spoiler:Yukari]], BonusBoss [[spoiler:Yukari]], her ''opening'' move ''opening move'' will not only put the above girls to ''shame'', it will also likely elicit [[OhCrap the appropriate reaction]] from you.you. ''And she's barely getting started.''

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* BonusBoss: Flandre in the first game, and [[spoiler:Yukari]] in the second. However, while the second game's BonusLevelOfHell is longer and harder than the first game's, Flandre is harder to defeat than [[spoiler:Yukari]].

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* BonusBoss: Flandre in the first game, and [[spoiler:Yukari]] in the second. However, while the second game's BonusLevelOfHell BrutalBonusLevel is longer and harder than the first game's, Flandre is harder to defeat than [[spoiler:Yukari]].



* BrutalBonusLevel: Both of the Extra Stages in general, but especially the second game's Phantasm stage, which introduces a host of new and annoying enemies.

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* BrutalBonusLevel: Both of the Extra Stages in general, but especially the second game's Phantasm stage, which introduces a host of new and annoying enemies. It's also quite long to boot.



* DefeatEqualsFriendship: Cirno in the first game. Alice, Reimu, [[spoiler:and in the Phantasm Stage, Remilia]] in the second game.

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* DefeatEqualsFriendship: Cirno in the first game. Alice, Reimu, [[spoiler:and in the Phantasm Stage, Remilia]] in the second game.
** Subverted in the second game with Marisa. Sakuya ''tries'' to get her to help them after their battle, but she refuses and goes off to find something to pilfer in the castle. Instead, you get Alice, who WAS defeated earlier in the game.



* EliteMook: In the Extra and Phantasm stages. These are enemies with a palette swap. They not only attack a lot faster than the regular versions and take more punishment before going down, they do more damage and some of them gain new forms of attack altogether.

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* EliteMook: In the Extra and Phantasm stages. These are enemies with a palette swap. They not only attack a lot faster than the regular versions and take more punishment before going down, they do more damage and some of them gain new forms of attack altogether. The one enemy guaranteed to make you rage will be the new Elite Archer Fairies.



** Though, not completely. Critical hits can still happen in the second game, but much less frequently. Still, getting blown down to near-death from full life after eating a [[spoiler:Gungnir]] to the face is particularly cringe-worthy.



* FrickinLaserBeams: ''And how!'' Many a {{Castlevania}} veteran would have a heart attack dealing with BulletHell in their {{Metroidvania}} as it is, but some of these bosses can throw enough stuff at you to start throwing ''you'' around as you take damage. Then you get to [[CuteWitch Marisa]] in the second game and have to deal with her [[BeamSpam laser barrage.]] And any encounter with [[TheOjou Re]][[OurVampiresAreDifferent mi]][[ElegantGothicLolita lia]] ''cannot'' go on without her throwing Gungnir at you and you scrambling to get out of her insane range thanks to laser beams spawning at revolving angles from the spear's trajectory.
** Thought the above girls were bad enough? Once you finally struggle through [[BrutalBonusLevel the Phantasm stage]] and reach BonusBoss[[spoiler:Yukari]], her ''opening'' move will not only put the above girls to ''shame'', it will also likely elicit [[OhCrap the appropriate reaction]] from you.



** [[spoiler:She does get comeuppance in the recently added Phantasm stage (we think).]]

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** [[spoiler:She does get comeuppance in the recently added Phantasm stage (we think).]]



* TookALevelInBadass: You got it. No member of the cast has lost a bit of the sheer awesomeness they had in the original games, and in fact, they have gained some levels in badass ''looks''. Yes, even [[LittleMissBadass Cirno]] and [[BadassAdorable Chen]]. Made all the more apparent in both games' [[BrutalBonusLevel extra stages]], where '''''everything''''' TakesALevelInBadass.

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* TookALevelInBadass: You got it. No member of the cast has lost a bit of the sheer awesomeness they had in the original games, and in fact, they have gained some levels in badass ''looks''. Yes, even [[LittleMissBadass Cirno]] and [[BadassAdorable Chen]]. Made all the more apparent in both games' [[BrutalBonusLevel extra stages]], where '''''everything''''' '''''[[UpToEleven everything]]''''' TakesALevelInBadass.
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* AnnoyingArrows: Subverted; Those arrows will ''hurt.'' Especially if loosed by those [[GoddamnedBats Goddamned Red Archer Fairies]].

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* AnnoyingArrows: Subverted; Averted; Those arrows will ''hurt.'' Especially if loosed by those [[GoddamnedBats Goddamned Red Archer Fairies]].

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* MoodWhiplash: The second game is very serious, but the Phantasm stage is about [[spoiler:fireworks]].
** Also in the first game where Remilia hid away after finding an ancient book, ordered Sakuya to build a red castle and lured Reimu and Marisa to come, all so that she could [[spoiler:have a treasure hunt]]... When she reveals this, the music stops playing and is replaced with bird tweets. After the situation is cleared up (in a sense) it ends with Cirno calling Remilia an idiot.

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* MoodWhiplash: The second game is very serious, but the Phantasm stage is about [[spoiler:fireworks]].
**
[[spoiler:fireworks]]. Also in the first game where Remilia hid away after finding an ancient book, ordered Sakuya to build a red castle and lured Reimu and Marisa to come, all so that she could [[spoiler:have a treasure hunt]]... When she reveals this, the music stops playing and is replaced with bird tweets. After the situation is cleared up (in a sense) it ends with Cirno calling Remilia an idiot.

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** Also in the first game where Remilia hid away after finding an ancient book, ordered Sakuya to build a red castle and lured Reimu and Marisa to come, all so that she could [[spoiler:have a treasure hunt]]... When she reveals this, the music stops playing and is replaced with bird tweets. After the situation is cleared up (in a sense) it ends with Cirno calling Remilia an idiot.



* SheIsNotMyGirlfriend: Marisa and Alice in the first game. Hilariously, in the second game, the whole reason Alice came to Scarlet Devil Castle is because she was worried about Marisa.

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* SheIsNotMyGirlfriend: Marisa and Alice in the first game. Hilariously, in the second game, the whole reason Alice came to Scarlet Devil Castle is because she was worried about Marisa. And when Marisa leaves Alice behind as she leaves, the Scarlet Mansion residents express sympathy for Alice having been dumped.
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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Videogame/{{Touhou}}'' in my ''Franchise/{{Castlevania}}''![[/labelnote]]]]

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[[caption-width-right:249: It´s It's not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Videogame/{{Touhou}}'' in my ''Franchise/{{Castlevania}}''![[/labelnote]]]]
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* UnexpectedCharacter: The three fairies of light in the 2nd games' Phantasm stage. No art for them however.

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' in my ''Franchise/{{Castlevania}}''![[/labelnote]]]]

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' ''Videogame/{{Touhou}}'' in my ''Franchise/{{Castlevania}}''![[/labelnote]]]]


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* {{Crossover}}: Between ''Videogame/{{Touhou}}'' and ''Franchise/{{Castlevania}}''
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** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much {{Eldritch Abomination}}s, as well as [[BiggerBad Bigger Bads]], so there's that.]]

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** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow [[VideoGame/CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} ''Franchise/{{Castlevania}}'' series, Chaos is the source of Dracula's power. They're also both ''very'' much {{Eldritch Abomination}}s, as well as [[BiggerBad Bigger Bads]], so there's that.]]
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* AscendedFanon: In Chapter 21 of ''Wild and Horned Hermit'', a canonical ''{{Touhou}}'' work, Sakuya is shown wearing an outfit very similar to her ''Koumajou Densetsu'' appearance.
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* ElegantGothicLolita: Everyone's clothing takes a turn towards this.
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* AbsoluteCleavage: Yukari
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* ActorAllusion: EriKitamura voices Remilia Scarlet, was once a vampire [[TheOjou Ojou]] from ''Anime/BloodPlus''.

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* ActorAllusion: EriKitamura Creator/EriKitamura voices Remilia Scarlet, was once a vampire [[TheOjou Ojou]] from ''Anime/BloodPlus''.
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X Meets Y is a Just For Fun item and not a trope or audience reaction. It is not to be listed on work or YMMV pages.


[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' [[JustForFun/XMeetsY in my]] ''Franchise/{{Castlevania}}''![[/labelnote]]]]

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' [[JustForFun/XMeetsY in my]] my ''Franchise/{{Castlevania}}''![[/labelnote]]]]

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* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; the two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvantage? They cost a lot of souls in order to summon them, when you can simply use a combination of your skills and partners like Meiling and Alice plus Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.

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* AwesomeButImpractical: AwesomeButImpractical:
**
Sakuya's Stopwatch is useful in only a handful of situations. situations.
**
[[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; the two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvantage? They cost a lot of souls in order to summon them, when you can simply use a combination of your skills and partners like Meiling and Alice plus Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.

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Moving to YMMV.


** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, as well as [[BiggerBad Bigger Bads]], so there's that.]]

to:

** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, {{Eldritch Abomination}}s, as well as [[BiggerBad Bigger Bads]], so there's that.]]



* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like ''Vampire Killer'' at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.
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'''''Koumajou Densetsu''''' (''Legend of Scarlet Devil Castle'') is a ''Franchise/{{Castlevania}}''-styled[[labelnote:*]]''Classicvania'', if you will[[/labelnote]] series created by the doujin circle of Frontier Aja in 2009.

to:

'''''Koumajou Densetsu''''' (''Legend of Scarlet Devil Castle'') is a ''Franchise/{{Castlevania}}''-styled[[labelnote:*]]''Classicvania'', if you will[[/labelnote]] series created by the doujin circle of Frontier Aja in 2009.
2009, with artwork by Akira Banpai.
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'''Sakuya:''' "I can't... [[ThisIsUnforgivable I'll never forgive you for this]]!"[[labelnote:*]]The Japanese Sakuya uses here is "''Omae wa zettai ni yurusanai!''" which basically means "I will absolutely not forgive you!" In other words: [[NoHoldsBarredBeatdown Yukari is in for one hell of an asskicking.[[/labelnote]]

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'''Sakuya:''' "I can't... [[ThisIsUnforgivable I'll never forgive you for this]]!"[[labelnote:*]]The Japanese Sakuya uses here is "''Omae wa zettai ni yurusanai!''" which basically means "I will absolutely not forgive you!" In other words: [[NoHoldsBarredBeatdown Yukari is in for one hell of an asskicking.asskicking]].[[/labelnote]]
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** The second game plays it pretty much straight, seeing as how [[spoiler:Yukari has brainwashed Remilia and is gathering fighting power into the Saigyou Ayakashi (and Remilia) to make a full bloom. Do note that it's already been established in Touhou canon that the Saigyou Ayakashi is the one truly evil thing in all of Gensokyo and a full bloom would be very bad.]]

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** The second game plays it pretty much straight, seeing as how [[spoiler:Yukari has brainwashed Remilia and is gathering fighting power into the Saigyou Ayakashi (and Remilia) to make a full bloom. Do note that it's already been established in Touhou canon that the Saigyou Ayakashi is the one truly evil thing in all of Gensokyo and a full bloom would be very bad. Flandre also goes to her fanon portrayals of being a genocidal, amoral maniac.]]
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** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations and [[BiggerBad Bigger Bads]], so there's that.]]

to:

** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations and EldritchAbominations, as well as [[BiggerBad Bigger Bads]], so there's that.]]
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** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, so there's that.]]

to:

** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, EldritchAbominations and [[BiggerBad Bigger Bads]], so there's that.]]
Is there an issue? Send a MessageReason:
None


** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, so there's that.]]

to:

** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CastlevaniaChroniclesOfSorrow [[CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, so there's that.]]
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Added DiffLines:

** Saigyou Ayakashi: [[spoiler:POSSIBLY of [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CastlevaniaChroniclesOfSorrow Chaos]], given how it uses Remilia and makes her go OneWingedAngel, while in the original {{Castlevania}} series, Chaos is the source of Dracula's power. They're also both ''very'' much EldritchAbominations, so there's that.]]
Is there an issue? Send a MessageReason:
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* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; the two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvanatage? They cost a lot of souls in order to summon them, when you can simply use a combination of your skills and partners like Meiling and Alice plus Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.

to:

* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; the two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvanatage? disadvantage? They cost a lot of souls in order to summon them, when you can simply use a combination of your skills and partners like Meiling and Alice plus Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' [[JustForFun/XMeetsY in my]] ''Franchise/Castlevania''![[/labelnote]]]]

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]].[[labelnote:*]]On another note, you got your ''Crossovers/{{Touhou}}'' [[JustForFun/XMeetsY in my]] ''Franchise/Castlevania''![[/labelnote]]]]''Franchise/{{Castlevania}}''![[/labelnote]]]]

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]][[hottip:*:On another note, you got your ''{{Crossovers/Touhou}}'' in my ''Franchise/{{Castlevania}}''!]]]]

'''''Koumajou Densetsu: Scarlet Symphony''''' (''Legend of Scarlet Devil Castle: Scarlet Symphony'') is a ''{{Castlevania}}''-styled[[hottip:*:''Classicvania'', if you will]] game created by the doujin circle Frontier Aja in 2009, featuring Reimu Hakurei from the ''[[VideoGame/{{Touhou}} Touhou Project]]'' as its main character.

The story: Gensokyo is covered in a scarlet mist... Again. Reimu Hakurei sets out to the Scarlet Devil Mansion, since that was where [[DepartmentOfRedundancyDepartment the previous scarlet mist incident happened previously]], to fix this problem. Along the way, she meets Marisa Kirisame, who joins Reimu, and Cirno, who attacks Reimu at first, but eventually [[HeelFaceTurn ends up joining Reimu's party.]]

Together they fight through the newly built Scarlet Devil Castle, guarded not only by fairies and the other usual inhabitants of the Scarlet Mansion, but also by enemies straight taken from the world of ''Castlevania'' like the GoddamnedBats, until they finally reach the mistress of the castle and discover [[CrowningMomentOfFunny the shocking truth]]...

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[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]][[hottip:*:On hard]].[[labelnote:*]]On another note, you got your ''{{Crossovers/Touhou}}'' ''Crossovers/{{Touhou}}'' [[JustForFun/XMeetsY in my ''Franchise/{{Castlevania}}''!]]]]

my]] ''Franchise/Castlevania''![[/labelnote]]]]
'''''Koumajou Densetsu: Scarlet Symphony''''' Densetsu''''' (''Legend of Scarlet Devil Castle: Scarlet Symphony'') Castle'') is a ''{{Castlevania}}''-styled[[hottip:*:''Classicvania'', ''Franchise/{{Castlevania}}''-styled[[labelnote:*]]''Classicvania'', if you will]] game will[[/labelnote]] series created by the doujin circle of Frontier Aja in 2009, featuring 2009.

The first game in the series, ''Koumajou Densetsu: Scarlet Symphony'', features [[{{Miko}}
Reimu Hakurei Hakurei]] from the ''[[VideoGame/{{Touhou}} Touhou Project]]'' as its main character.

character. The story: Gensokyo is covered in a scarlet mist... Again. Reimu Hakurei sets out to the Scarlet Devil Mansion, since that was where [[DepartmentOfRedundancyDepartment the previous scarlet mist incident happened previously]], to fix this problem. Along the way, she meets Marisa Kirisame, who joins Reimu, and Cirno, who attacks Reimu at first, but eventually [[HeelFaceTurn ends up joining Reimu's party.]]

party]]. Together they fight through the newly built Scarlet Devil Castle, guarded not only by fairies and the other usual inhabitants of the Scarlet Mansion, but also by enemies straight taken from the world of ''Castlevania'' like the GoddamnedBats, [[GoddamnedBats Medusa Heads]], until they finally reach the mistress of the castle and discover [[CrowningMomentOfFunny the shocking truth]]...



In 2011 during Winter Comiket 81, Frontier Aja released the ''[[CompilationRerelease Koumajou Densetsu Premium Pack]]'', a fully updated re-release of ''Scarlet Symphony'' and ''Stranger's Requiem''[[hottip:*:(however, ''Stranger's Requiem'' was updated to v1.02a after the re-release)]] with the original soundtracks, character artworks, and [[BitmapsSpritesAndTextures sprites]] of the characters and enemies from both games in one package.

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In 2011 during Winter Comiket 81, Frontier Aja released the ''[[CompilationRerelease Koumajou Densetsu Premium Pack]]'', a fully updated re-release of ''Scarlet Symphony'' and ''Stranger's Requiem''[[hottip:*:(however, Requiem''[[labelnote:*]](however, ''Stranger's Requiem'' was updated to v1.02a after the re-release)]] re-release)[[/labelnote]] with an abridged version of the original soundtracks, character artworks, and [[BitmapsSpritesAndTextures sprites]] of the characters and enemies from both games in one package.



* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; The two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvanatage? They cost a lot of Souls in order to summon them, when you can simply use a combination of your skills + partners like Meiling and Alice + Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.

to:

* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; The the two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvanatage? They cost a lot of Souls souls in order to summon them, when you can simply use a combination of your skills + and partners like Meiling and Alice + plus Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.



* CaptainErsatz: [[JustifiedTrope Expected,]] since these games are ''Castlevania'' with ''Touhou'' characters in place of [[{{Characters/Castlevania}} the usual ones]]. These are just some examples):
** Reimu: Of the Belmonts, but especially of Trevor and Richter.
** Remilia: [[CaptainObvious Obviously]], of Dracula. The second game takes her ersatz-ness UpToEleven by adding on the ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' shout-outs and also adding some of Dracula's moves to her attack pattern. [[spoiler:Subverted in the sense that she never meant to do any real harm to anyone. At least, out of her own will...]]
** Sakuya: In the first game, of [[TheGrimReaper Death]]. In the second game, of Alucard. Then subverted again; Sakuya, unlike Alucard to his father, is unquestionably loyal to Remilia. Also in the second game, of... [[Manga/JoJosBizarreAdventure Dio?!]] Yep, thanks to the inclusion of the shout-outs mentioned below.
*** Sakuya is Dio's ersatz in the original ''Touhou'', so it's not surprising.
** Patchouli: Of Sypha Belnaldes.
** Yuyuko: Of [[TheGrimReaper Death]], in the second game. Another Subversion; [[spoiler:she holds no loyalty to Remilia, and in fact may have been working to control her along with [[TheChessmaster Yukari.]]]]
** Komachi: Of The Ferryman.



* DefeatEqualsFriendship: Cirno in the first game. Alice, Reimu, [[spoiler:and, in the Phantasm Stage, Remilia]] in the second game.

to:

* DefeatEqualsFriendship: Cirno in the first game. Alice, Reimu, [[spoiler:and, [[spoiler:and in the Phantasm Stage, Remilia]] in the second game.



* {{Expy}}: [[JustifiedTrope Expected]], since these games are ''Castlevania'' with ''Touhou'' characters in place of [[Characters/{{Castlevania}} the usual ones]]. These are just some examples):
** Reimu: Of the Belmonts, but especially of Trevor and Richter.
** Remilia: [[CaptainObvious Obviously]], of Dracula. The second game takes her expy-ness UpToEleven by adding on the ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' shout-outs and also adding some of Dracula's moves to her attack pattern. [[spoiler:Subverted in the sense that she never meant to do any real harm to anyone. At least, out of her own will...]]
** Sakuya: In the first game, of [[TheGrimReaper Death]]. In the second game, of Alucard. Then subverted again; Sakuya, unlike Alucard to his father, is unquestionably loyal to Remilia. There's also her already present expy to [[Manga/JoJosBizarreAdventure Dio Brando]].
** Patchouli: Of Sypha Belnaldes.
** Komachi: Of The Ferryman.
** Yuyuko: Of [[TheGrimReaper Death]], in the second game. Another Subversion; [[spoiler:she holds no loyalty to Remilia, and in fact may have been working to control her along with [[TheChessmaster Yukari.]]]]



* FakeDifficulty: A criticism of the first game. There simply isn't enough room on the screen to display everything. As a result, it is not uncommon to walk right into a bird that suddenly appears out of nowhere '''''in the very first area'''''! Annoyingly, the action zooms out for boss fights. This is thankfully remedied in the second game.

to:

* FakeDifficulty: A criticism of the first game. There simply isn't enough room on the screen to display everything. As a result, it is not uncommon to walk right into a bird that suddenly appears out of nowhere '''''in the very first area'''''! Annoyingly, the action zooms out for boss fights. There is also the unfair "critical hits" that you take from enemies and bosses that you can't do to them. This is thankfully remedied in the second game.



* ForTheLULZ: Basically summarizes Yukari's actions; However, it seems to border on ForTheEvulz at times.



* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like ''Vampire Killer'' at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.

to:

* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like ''Vampire Killer'' ItAmusedMe: Basically summarizes Yukari's actions; However, it seems to border on ForTheEvulz at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.times.



** In the game's CompilationRerelease, it includes the original soundtracks, illustrations, and sprites from both games.

to:

** In the game's CompilationRerelease, it includes the original abridged soundtracks, illustrations, and sprites from both games.



--> '''[[{{Meido}} Sa]][[NinjaMaid ku]][[{{Badass}} ya]]:''' (Uses Stopwatch) ''Watashi no sekai...'' ("[[Manga/JoJosBizarreAdventure My world...]]")

to:

--> '''[[{{Meido}} Sa]][[NinjaMaid ku]][[{{Badass}} ya]]:''' (Uses Stopwatch) ''Watashi *Uses Stopwatch* "''Watashi no sekai...'' ''" ("[[Manga/JoJosBizarreAdventure My world...]]")world]]...")



* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like ''Vampire Killer'' at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.



-->'''Yukari:''' "Ah, I wonder if the air was too heavy for a vampire."
-->'''Sakuya:''' "Yakumo Yukari... [[YouExclamation you]]!"[[hottip:*:Just in case we're not fully aware of how pissed Sakuya is, the particular form of "you" she uses here is ''kisama''.]]
-->'''Yukari:''' "Hahaha... don't let yourself boil over yet. There's more to come."
-->'''Sakuya:''' "I can't... [[ThisIsUnforgivable I'll never forgive you for this]]!"[[hottip:*:The Japanese Sakuya uses here is "''Omae wa zettai ni yurusanai!''" which basically means "I will absolutely not forgive you!" In other words: [[NoHoldsBarredBeatdown Yukari is in for one hell of an asskicking.]]

to:

-->'''Yukari:''' "Ah, I wonder if the air was too heavy for a vampire."
-->'''Sakuya:'''
"\\
'''Sakuya:'''
"Yakumo Yukari... [[YouExclamation you]]!"[[hottip:*:Just you]]!"[[labelnote:*]]Just in case we're not fully aware of how pissed Sakuya is, the particular form of "you" she uses here is ''kisama''.]]
-->'''Yukari:'''
[[/labelnote]]\\
'''Yukari:'''
"Hahaha... don't let yourself boil over yet. There's more to come."
-->'''Sakuya:'''
"\\
'''Sakuya:'''
"I can't... [[ThisIsUnforgivable I'll never forgive you for this]]!"[[hottip:*:The this]]!"[[labelnote:*]]The Japanese Sakuya uses here is "''Omae wa zettai ni yurusanai!''" which basically means "I will absolutely not forgive you!" In other words: [[NoHoldsBarredBeatdown Yukari is in for one hell of an asskicking.]][[/labelnote]]
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* BadassCape: Marisa in the second game.
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* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like Simon Belmont's theme at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.

to:

* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like Simon Belmont's theme ''Vampire Killer'' at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.
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[[quoteright:249:http://static.tvtropes.org/pmwiki/pub/images/8e90897947ec8f455c4ece6bd76368d7_249x350_7434.jpg]]
[[caption-width-right:249: It´s not as [[DarkerAndEdgier dark]] as it looks, but it's [[NintendoHard twice as hard]][[hottip:*:On another note, you got your ''{{Crossovers/Touhou}}'' in my ''Franchise/{{Castlevania}}''!]]]]

'''''Koumajou Densetsu: Scarlet Symphony''''' (''Legend of Scarlet Devil Castle: Scarlet Symphony'') is a ''{{Castlevania}}''-styled[[hottip:*:''Classicvania'', if you will]] game created by the doujin circle Frontier Aja in 2009, featuring Reimu Hakurei from the ''[[VideoGame/{{Touhou}} Touhou Project]]'' as its main character.

The story: Gensokyo is covered in a scarlet mist... Again. Reimu Hakurei sets out to the Scarlet Devil Mansion, since that was where [[DepartmentOfRedundancyDepartment the previous scarlet mist incident happened previously]], to fix this problem. Along the way, she meets Marisa Kirisame, who joins Reimu, and Cirno, who attacks Reimu at first, but eventually [[HeelFaceTurn ends up joining Reimu's party.]]

Together they fight through the newly built Scarlet Devil Castle, guarded not only by fairies and the other usual inhabitants of the Scarlet Mansion, but also by enemies straight taken from the world of ''Castlevania'' like the GoddamnedBats, until they finally reach the mistress of the castle and discover [[CrowningMomentOfFunny the shocking truth]]...

For foreign players, Frontier Aja included in the v1.03 patch an English and French translation for the Story Mode.

In 2010 it was succeeded by ''Koumajou Densetsu II: Stranger's Requiem'', which features voice acting by professional seiyuus, and Sakuya Izayoi, Remilia's head maid, as the main character. In this story, Sakuya has just returned to the Scarlet Devil Mansion only to find its inhabitants missing. Border youkai and overall {{troll}} Yukari Yakumo then appears before Sakuya and informs her that spring is late to arrive... Again! Sakuya travels to Hakugyokurou to investigate, where she discovers a rebuilt Scarlet Devil Castle built around the youkai cherry tree, the Saigyou Ayakashi.

The second game builds around many of the concepts of the first, and adds more sub-weapons in the form of partners, most of whom replicate the sub-weapons found in ''Castlevania'' (for instance, Meiling launches herself at an upward angle, then comes back down not unlike the axe, and Reimu throws a yin-yang orb that travels like the cross). The gameplay is also more polished, with fewer cheap shots and better balance overall.

In 2011 during Winter Comiket 81, Frontier Aja released the ''[[CompilationRerelease Koumajou Densetsu Premium Pack]]'', a fully updated re-release of ''Scarlet Symphony'' and ''Stranger's Requiem''[[hottip:*:(however, ''Stranger's Requiem'' was updated to v1.02a after the re-release)]] with the original soundtracks, character artworks, and [[BitmapsSpritesAndTextures sprites]] of the characters and enemies from both games in one package.

----
!!Alongside those the from VideoGame/{{Touhou}} and the original Franchise/{{Castlevania}} games, the tropes in these games are:
* ActorAllusion: EriKitamura voices Remilia Scarlet, was once a vampire [[TheOjou Ojou]] from ''Anime/BloodPlus''.
* AnimeThemeSong: The opening theme [[http://www.youtube.com/watch?v=TUY5XRA6IXU&hd=1 afraid]] from ''Stranger's Requiem''.
* AnnoyingArrows: Subverted; Those arrows will ''hurt.'' Especially if loosed by those [[GoddamnedBats Goddamned Red Archer Fairies]].
* ArtStyleDissonance: [[InvertedTrope An inversion of the normal use]]. The visuals are the only thing that's really any darker than the original ''Touhou'' games.
* AwesomeButImpractical: Sakuya's Stopwatch is useful in only a handful of situations. [[spoiler:Flandre]], after Stage 6 and [[spoiler:Remilia]], in Phantasm, as partners; The two are your heaviest hitters, the former dealing good damage in a wide circular area, the latter doing ''crazy'' damage in a spear shaped area. The disadvanatage? They cost a lot of Souls in order to summon them, when you can simply use a combination of your skills + partners like Meiling and Alice + Sakuya's Knives to handle pretty much anything in the game. Doesn't detract from the "'''[[OhCrap Holy Shit!]]'''" factor the first time you summon them, though.
* AxCrazy: Flandre really went off the slope in the second game.
* BerserkButton: Sakuya does NOT take kindly to anyone messing with her mistress.
* {{BFS}}: Flandre's Laevateinn doesn't look so intimidating at first glance at her sprite, right? Then she starts swinging around the gigantic laser blade. Also, Remilia's Gungnir is quite the BladeOnAStick. Apart from getting a design overhaul, it is larger (and rather heavy looking) than Remilia is on top [[CrazyAwesome of spawning lasers from its flight path]]. [[ShmuckBait Try getting hit by the attacks where those weapons are involved.]] Go ahead and see how much damage [[ForMassiveDamage a direct hit]] will inflict. Hint: [[spoiler:You may lose as little as 40% (laser) to up to '''80%''' (direct hit).]]
* BlindIdiotTranslation: The first game was translated into English and French by Frontier Aja themselves. While the translation is for the most part readable and isn't anywhere close to the level of, say, ''VideoGame/ZeroWing'', it does have a few instances of this.
** SurprisinglyGoodEnglish: The second game mostly averts this, however, as the translation of that game is pretty good.
* BonusBoss: Flandre in the first game, and [[spoiler:Yukari]] in the second. However, while the second game's BonusLevelOfHell is longer and harder than the first game's, Flandre is harder to defeat than [[spoiler:Yukari]].
* BrainwashedAndCrazy: A possibility for why [[spoiler:Remilia]] went along with [[spoiler:Yukari's]] plan, another being GrandTheftMe.
* BrutalBonusLevel: Both of the Extra Stages in general, but especially the second game's Phantasm stage, which introduces a host of new and annoying enemies.
* CaptainErsatz: [[JustifiedTrope Expected,]] since these games are ''Castlevania'' with ''Touhou'' characters in place of [[{{Characters/Castlevania}} the usual ones]]. These are just some examples):
** Reimu: Of the Belmonts, but especially of Trevor and Richter.
** Remilia: [[CaptainObvious Obviously]], of Dracula. The second game takes her ersatz-ness UpToEleven by adding on the ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' shout-outs and also adding some of Dracula's moves to her attack pattern. [[spoiler:Subverted in the sense that she never meant to do any real harm to anyone. At least, out of her own will...]]
** Sakuya: In the first game, of [[TheGrimReaper Death]]. In the second game, of Alucard. Then subverted again; Sakuya, unlike Alucard to his father, is unquestionably loyal to Remilia. Also in the second game, of... [[Manga/JoJosBizarreAdventure Dio?!]] Yep, thanks to the inclusion of the shout-outs mentioned below.
*** Sakuya is Dio's ersatz in the original ''Touhou'', so it's not surprising.
** Patchouli: Of Sypha Belnaldes.
** Yuyuko: Of [[TheGrimReaper Death]], in the second game. Another Subversion; [[spoiler:she holds no loyalty to Remilia, and in fact may have been working to control her along with [[TheChessmaster Yukari.]]]]
** Komachi: Of The Ferryman.
* DarkerAndEdgier: The designs and settings look very grown up and dark. [[spoiler:[[SubvertedTrope But the story and characterizations are every bit as nutty as its mainstream counterpart]].]]
** The second game plays it pretty much straight, seeing as how [[spoiler:Yukari has brainwashed Remilia and is gathering fighting power into the Saigyou Ayakashi (and Remilia) to make a full bloom. Do note that it's already been established in Touhou canon that the Saigyou Ayakashi is the one truly evil thing in all of Gensokyo and a full bloom would be very bad.]]
* DefeatEqualsFriendship: Cirno in the first game. Alice, Reimu, [[spoiler:and, in the Phantasm Stage, Remilia]] in the second game.
* EliteMook: In the Extra and Phantasm stages. These are enemies with a palette swap. They not only attack a lot faster than the regular versions and take more punishment before going down, they do more damage and some of them gain new forms of attack altogether.
* EvilLaugh: Several bosses in the sequel. Surprisingly, [[spoiler:Reimu]] [[http://www.youtube.com/watch?v=fSV9_UGdHaY&t=6m56s has the most impressive one]]!!
* ExtraLives, OneUp: Shaped like Yukkuris! There's always one well hidden in each stage, but beware of the SchmuckBait mentioned below!
* FaceHeelTurn[=/=]OrcusOnHisThrone: In the second game, [[spoiler:Reimu is asked by Yukari]] to watch over the newly built castle in Hakugyokurou. Not that [[{{Badass}} there's anything wrong with it]], because it looks [[CrowningMomentOfAwesome very awesome]].
* FakeDifficulty: A criticism of the first game. There simply isn't enough room on the screen to display everything. As a result, it is not uncommon to walk right into a bird that suddenly appears out of nowhere '''''in the very first area'''''! Annoyingly, the action zooms out for boss fights. This is thankfully remedied in the second game.
* ForDoomTheBellTolls: [[http://www.youtube.com/watch?v=s25KYRvfaAY&feature=related Flandre's theme in the first game has this]]. Considering who you're dealing with, it's hardly suprising.
* ForTheLULZ: Basically summarizes Yukari's actions; However, it seems to border on ForTheEvulz at times.
* GlowingEyesOfDoom: Remilia displays these when she [[spoiler:goes OneWingedAngel.]]
* GrandTheftMe: A possibility for why [[spoiler:Remilia]] went along with [[spoiler:Yukari's]] plan, this time the reasoning being that [[spoiler:[[WhenTreesAttack the]] [[EldritchAbomination Saigyou]] [[SealedEvilInACan Ayakashi]]]] possessed the former before the final battle. Given that [[spoiler:the Saigyou Ayakashi]] is closely related to another certain character with the power to invoke death, this also explains the whole [[spoiler:"acquiring the power to manipulate death whilst alive"]] thing.
* GratuitousEnglish: The chorus of the second game's FinalBoss theme, "Rose-killing {{Carmilla}}".
-->''[[http://www.youtube.com/watch?v=PfGbyEzHlMo "Scarlet sky is falling down, bury me six feet under." (repeat)]]''
* HellishPupils: Flandre.
* HitboxDissonance: Your hit-box is a lot smaller when flying. However, because you do much more damage with your regular attack on the ground, it's really only recommended that you use this to avoid enemy attacks rather than offensively.
* SuspiciouslySimilarSong: Some examples are quite evident, but two of the most obvious ones are ''Overture'', in the first game, which sounds like Simon Belmont's theme at some parts, and ''Scarlet Tears'', which plays in both games and isn't even trying to hide that it is a different sounding ''Bloody Tears''. This being a Castlevania clone, it is obvious that this was very intentional.
* KaizoTrap: [[spoiler:Yukari's]] special attack in the Phantasm stage of the second game. Even if you manage to kill her before she can disappear, it will continue to go on until you grab the crystal (and is more than capable of killing you in that time).
* KarmaHoudini: [[spoiler:Yukari in the second game. Made even more annoying by the fact that while you ''do'' get a boss fight with her, it's more of a WarmUpBoss in preparation for Remilia's final form, as her attacks are simple and she doesn't even use a special attack like all of the other bosses. She's just ''toying'' with you.]]
** [[spoiler:She does get comeuppance in the recently added Phantasm stage (we think).]]
* LargeHam: Ran surely likes to put the hog derivatives in her lines in the second game. It's quite noticeable compared to the rest of the cast.
* LifeDrain: [[spoiler:Remilia]] gets props for being the sole ''Touhou'' boss to pull this on you yet, but only will do so in the second game; Getting hit by this thing results in losing a good third of your LifeMeter, accompanied by a discouraging life meter recovery for [[spoiler:Remilia]]. On Normal and below, dodging it is easy. [[ThatOneAttack On Hard, though...]]
* [[spoiler:MindControlEyes: Remilia sports these when possessed by Saigyou Ayakashi and forced to go OneWingedAngel]].
* MoodWhiplash: The second game is very serious, but the Phantasm stage is about [[spoiler:fireworks]].
* NightmareFuelStationAttendant: Flandre in the second game.
* NintendoHard: It's the lovechild of ''Touhou'' and ''Castlevania''. What did you expect?
** The second game isn't that hard, however. Other than the Phantasm stage.
* NoArcInArchery: Subverted with the bow faeries in the second game, who are shockingly accurate with their arrows.
* NoblewomansLaugh: [[spoiler:Reimu, of all people, sometimes does this when performing her special attack.]]
* NoFairCheating: Reimu can fly indefinitely in the first game. Think you can use this to bypass many of the hazards in the wide open stages? Wrong. The top of these areas are often full of red puffballs that will chase you relentlessly if you get anywhere close to them. The second game alleviates this problem by limiting the amount of time Sakuya can fly.
* {{Omake}}: After you complete the second game, an item called "Omake" is unlocked. This consists of four skits featuring the characters in the game in a bit of comedic slice-of-life.
** In the game's CompilationRerelease, it includes the original soundtracks, illustrations, and sprites from both games.
* OminousPipeOrgan: [[http://www.youtube.com/watch?v=hFNj0fAf_ZU&feature=related Remilia's]] theme in the first game has these together with a bit of ForDoomTheBellTolls.
* OneWingedAngel: Surprisingly averted in the first game. This being a Castlevania clone and Remi being Dracula's {{expy}}, some would expect her to turn into some ugly and absurdly powerful monster after beating her once. Instead, the second half of the final battle is a BossRush. The second game plays it straight, though. After beating Remilia [[spoiler:and Yukari]], she turns into some kind of giant monster cage with her inside, not unlike Dracula's throne in ''Symphony of the Night''.
* RedEyesTakeWarning: Subverted with the Scarlet sisters, since it's their natural eye color.
** Played straight with Sakuya just before the final battle where her eyes start to glow red.
* SchmuckBait: In the second game, you can get a 1up at the final stairway before Remilia by standing on the awning above the stage entrance. The 1up falls on top of you. You come across this same area again in the Phantasm Stage, but if you try the trick here, a huge doll head falls on top of you instead, resulting in a OneHitKill if it hits you. If you manage to dodge the doll head, however, an actual 1up will appear.
* SheIsNotMyGirlfriend: Marisa and Alice in the first game. Hilariously, in the second game, the whole reason Alice came to Scarlet Devil Castle is because she was worried about Marisa.
* ShoutOut: Apart from the expected shout-outs to ''Castlevania'', there's also one that any ''Touhou'' fans well-acquainted with the [[FountainOfMemes series' memes]] [[YouShouldKnowThisAlready should have been expecting]] upon learning that you can use Sakuya's Stopwatch in the second game:
--> '''[[{{Meido}} Sa]][[NinjaMaid ku]][[{{Badass}} ya]]:''' (Uses Stopwatch) ''Watashi no sekai...'' ("[[Manga/JoJosBizarreAdventure My world...]]")
** The omake with Remilia and Sakuya ends with Remilia declaring Sakuya the winner of a contest to see who could alleviate her boredom the best, and upon the others expressing their disbelief, she launches into an adorable "[[ShakuganNoShana Urusai, urusai, urusai!]]".
* ThisIsUnforgivable: In the second game, by the time that Sakuya confronts Yukari during the final battle, she's plenty pissed off for what Yukari put her ''ojou-sama'' through, and she lets her know this in no uncertain terms.
-->'''Yukari:''' "Ah, I wonder if the air was too heavy for a vampire."
-->'''Sakuya:''' "Yakumo Yukari... [[YouExclamation you]]!"[[hottip:*:Just in case we're not fully aware of how pissed Sakuya is, the particular form of "you" she uses here is ''kisama''.]]
-->'''Yukari:''' "Hahaha... don't let yourself boil over yet. There's more to come."
-->'''Sakuya:''' "I can't... [[ThisIsUnforgivable I'll never forgive you for this]]!"[[hottip:*:The Japanese Sakuya uses here is "''Omae wa zettai ni yurusanai!''" which basically means "I will absolutely not forgive you!" In other words: [[NoHoldsBarredBeatdown Yukari is in for one hell of an asskicking.]]
* ThrowingDownTheGauntlet: [[spoiler:Remilia]].
* TimeStandsStill: As in the games these games are based on, this is Sakuya's main power. Time can be stopped for up to three seconds before resuming, though certain enemies are immune to the ability.
* TookALevelInBadass: You got it. No member of the cast has lost a bit of the sheer awesomeness they had in the original games, and in fact, they have gained some levels in badass ''looks''. Yes, even [[LittleMissBadass Cirno]] and [[BadassAdorable Chen]]. Made all the more apparent in both games' [[BrutalBonusLevel extra stages]], where '''''everything''''' TakesALevelInBadass.
* ZettaiRyouiki: Sakuya Izayoi. My goodness! She even looked more badass than ever.
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