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* ColorCodedArmies: Blue for the Survivors, red for the Evolved, yellow for the Series 9.
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* MeleeATrois: Survivors vs. Evolved vs. Series 9. Some missions involve your faction attacking (and being attacked by) ''both'' enemy factions at the same time.
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* ShoutOut: One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Film/TheDayTheEarthStoodStill1951 Gort]].
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* ShoutOut: ShoutOut:
** One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Film/TheDayTheEarthStoodStill1951Gort]].Gort]].
** The fact that Evolved use Methane Gas as an emergency source of fuel may be a reference to [[Film/MadMaxBeyondThunderdome Mad Max: Beyond Thunderdome]], which featured a community of Bartertown also using methane as fuel in place of no-longer-available oil.
** One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Film/TheDayTheEarthStoodStill1951
** The fact that Evolved use Methane Gas as an emergency source of fuel may be a reference to [[Film/MadMaxBeyondThunderdome Mad Max: Beyond Thunderdome]], which featured a community of Bartertown also using methane as fuel in place of no-longer-available oil.
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Not an example. There never was any canonical ending for the first game (and endings of both campaigns exclude each other), so there is nothing to be retconned to begin with.
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* {{Retcon}}: In the first/previous game in either of the endings of the factions one is said to win against the other. But in this game both factions are said to have reached a stalemate and retreated to rebuild. Not to mention the arrival of the 3rd faction the Series 9 robots!
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* CosmeticallyDifferentSides: Each faction may have completely different units and weapons but they are all equivalent to each other. There are small details that differ them a bit. See FactionCalculus below.
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* CosmeticallyDifferentSides: CosmeticallyDifferentSides:
** Each faction may have completely different units and weapons but they are all equivalent to each other. There are small details that differ them a bit. See FactionCalculusbelow.below.
** One notable exception is the Scourge Demon, which has no direct counterpart in the other two armies.
** Each faction may have completely different units and weapons but they are all equivalent to each other. There are small details that differ them a bit. See FactionCalculus
** One notable exception is the Scourge Demon, which has no direct counterpart in the other two armies.
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** One notable exception is the Scourge Demon, which has no direct counterpart in the other two armies.
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** One notable exception is the Scourge Demon, which has no direct counterpart in the other two armies.
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Removed unnecessary apostrophe.
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* SinisterScythe: The Serie 9's Grim Reaper robot has ''3'' of these as it's front limbs.
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* SinisterScythe: The Serie 9's Grim Reaper robot has ''3'' of these as it's its front limbs.
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* {{Retcon}}: In the first/previous game in either of the endings of the factions one is said to win against the other. But in this game both factions are said to have reached a stalemate and continue to fight. Not to mention the arrival of the 3rd faction the Series 9 robots!
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* {{Retcon}}: In the first/previous game in either of the endings of the factions one is said to win against the other. But in this game both factions are said to have reached a stalemate and continue retreated to fight.rebuild. Not to mention the arrival of the 3rd faction the Series 9 robots!
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* BeastOfBattle: As in the [[VideoGame/KrushKillNDestroy previous game]] Evolved's equivalent of vehicles are massive gun-toting animals. Namely Dire Wolf, War Mastodon and Death Hippo.
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* BeastOfBattle: As in the [[VideoGame/KrushKillNDestroy previous game]] Evolved's equivalent of vehicles are massive gun-toting animals. Namely [[CanisMajor Dire Wolf, Wolf]], [[WarElephants War Mastodon and Mastodon]], Death Hippo.Hippo and Pteranodon. The large base for custom vehicles is an Ankylosaur.
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* WarElephants: The Evolved tribe makes use of War Mastodons.
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* ShoutOut: One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Literature/TheDayTheEarthStoodStill Gort]].
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* ShoutOut: One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Literature/TheDayTheEarthStoodStill [[Film/TheDayTheEarthStoodStill1951 Gort]].
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* ShoutOut: One of the exclusive units, you can obtain from vaults, is a silly looking TinCanRobot dubbed [[Literature/TheDayTheEarthStoodStill Gort]].
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* GiantEnemyCrab: The Evolved's Missile Crab, a ''[[NinjaPirateZombieRobot giant missile-armed land crab]]''.
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* GiantEnemyCrab: The Evolved's Missile Crab, a ''[[NinjaPirateZombieRobot giant missile-armed land crab]]''. Whether it's enemy depends on which side do you choose.
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* BeastOfBattle: As in the [[VideoGame/KrushKillNDestroy previous game]] Evolved's equivalent of vehicles are massive gun-toting animals. Namely Dire Wolf, War Mastodon and Death Hippo.
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* AfterTheEnd
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* AfterTheEndAfterTheEnd: The world is still a dark and dangerous place after the nuclear war of 2079. In fact, now it's an even more dangerous with the continued fighting, death and the arrival of Series 9 robots!
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* Scenery Porn: Like the last game as the player fights through the map they will come across various destroyed buildings, vehicles and other structures sadly left behind because of the war.
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* Scenery Porn: SceneryPorn: Like the last game as the player fights through the map they will come across various destroyed buildings, vehicles and other structures sadly left behind because of the war.
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* Scenery Porn: Like the last game as the player fights through the map they will come across various destroyed buildings, vehicles and other structures sadly left behind because of the war.
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* FactionSpecificEndings: Like the last game, depending which side player fights. Each one ends in total annihilation of the other side(s).
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* MultipleEndings: See Faction Specific Endings.
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* {{Retcon}}: In the first/previous game in either of the endings of the factions one is said to win against the other. But in this game both factions are said to have reached a stalemate and continue to fight. Not to mention the arrival of the 3rd faction the Series 9 robots!
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%%* ZergRush: The computer's only method of winning.
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* FactionCalculus: Thought its [[CosmeticallyDifferentSides a bit hard to spot the differences]], each factions differs from each other: The Survivors are Subversive, having particularly weak early units and access to Constructible turrets that grant special abilities like stealth and localized temporal anomaly. The Evolved are Balanced, generally not being flashy and having the ability to create a special kind of unit that is effective against everything. The Series 9 is the Powerhouse, their units being considerably tougher than their counterparts.
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* FactionCalculus: Thought its [[CosmeticallyDifferentSides a bit hard to spot the differences]], each factions faction differs from each other: The Survivors are Subversive, having particularly weak early units and access to Constructible turrets that grant special abilities like stealth and localized temporal anomaly. The Evolved are Balanced, generally not being flashy and having the ability to create a special kind of unit that is effective against everything. The Series 9 is the Powerhouse, their units being considerably tougher than their counterparts.
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* SpiderTank: The Series 9's two top-tier ground vehicles: the Cauteriser, which actually has eight legs and is armed with a lightning gun, and the [[TheGrimReaper Grim Reaper]], a seven-legged monstrosity armed with [[MoreDakka dual heavy machineguns]] and three of it's legs being ''scythes''.
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* SpiderTank: The Series 9's two top-tier ground vehicles: the Cauteriser, which actually has eight legs and is armed with a lightning gun, and the [[TheGrimReaper Grim Reaper]], a seven-legged monstrosity armed with [[MoreDakka dual heavy machineguns]] and three of it's its legs being ''scythes''.
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* SchizoTech: Although the Evolved has since degraded into a traditional tribal society and make heavy use of tamed beasts, they still have a nice collection of modern weapons. This includes explosive-tipped arrows, [[GatlingGood gatling guns]] mounted on the back of hippos, [[DeathFromAbove bomb-dropping giant wasps]], mutants armed with bazookas, anti-air rocket towers and even ''[[CrazyAwesome missile armed giant land crabs]]''.
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* SchizoTech: Although the Evolved has since degraded into a traditional tribal society and make heavy use of tamed beasts, they still have a nice collection of modern weapons. This includes explosive-tipped arrows, [[GatlingGood gatling guns]] mounted on the back of hippos, [[DeathFromAbove bomb-dropping giant wasps]], mutants armed with bazookas, anti-air rocket towers and even ''[[CrazyAwesome ''[[WeaponizedAnimal missile armed giant land crabs]]''.
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* AwesomeButImpractical: For reasons unknown, Flamethrower Infantry can't get veterancy. And because their short range attack means that they'll die quickly in field battles before being able to cause any damage means that they're almost useless. The only good value they have is base defense: Position them on top of a cliff and have them force-fire in a single direction to quickly get rid of enemy infantry that are dumb enough to walk into their jets of fire.
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* VeteranUnit: Units will gain XP by attacking units which will change the border of their LifeMeter from Gray to Blue and finally Red. Veteran Units will shoot faster and with better accuracy. And an exclusive bonus for Veteran Infantry is RegeneratingHealth.
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* VeteranUnit: Units will gain XP by attacking units units, which will change the border of their LifeMeter from Gray gray to Blue and finally Red. blue to red. Veteran Units will shoot faster and with better accuracy. And accuracy, and an exclusive bonus for Veteran Infantry is RegeneratingHealth.
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* ZergRush: The computer's only method of winning.
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----
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Added picture.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/140319_kknd2_krossfire_windows_screenshot_destruction_of_enemy_base.jpg]]
[[caption-width-right:350:Some groups just don't get along.]]
[[caption-width-right:350:Some groups just don't get along.]]
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''[=KKnD2=]: Krossfire'' is the sequel to ''VideoGame/KrushKillNDestroy'' (''[=KKnD=]'') released on October 31, 1998. It is set 2179, 100 years after the World Nuclear War. After spending another 4 decades underground, hiding from the first loss against the Evolved, the Survivors rose up to a new enemy: the Series 9. The Series 9 robots are machines that have advanced from their farming origins (having the original programming damaged by the nuclear radiation) and taken up arms against the humans, Evolved and Survivor, who destroyed their precious crops, their one and only reason for functioning.
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''[=KKnD2=]: Krossfire'' is the sequel to ''VideoGame/KrushKillNDestroy'' (''[=KKnD=]'') released on October 31, 1998. It is set 2179, 100 years after the World Nuclear War. After spending another 4 decades underground, hiding from the first loss war against the Evolved, the Survivors rose up to a new enemy: the Series 9. The Series 9 robots are machines that have advanced from their farming origins (having the original programming damaged by the nuclear radiation) and taken up arms against the humans, Evolved and Survivor, who destroyed their precious crops, their one and only reason for functioning.
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* CommandAndConquerEconomy: Oil is this. You can harvest oil by deploying a derrick over the oil patch and get a tanker to collect the oil and deliver it to a power station for processing. Each faction also has two types of generators that are infinite in case the oil runs out but aren't as valuable (unless fully upgraded and built in numbers).
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* CommandAndConquerEconomy: Oil is this. You can harvest oil by deploying a derrick over the oil patch and get a tanker to collect the oil and deliver it to a power station for processing. Each faction also has two types of generators that are infinite in case the oil runs out but aren't as valuable (unless fully upgraded and built in numbers).(limited to 4 of each).
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* FromNobodyToNightmare: The Series 9 went from being docile farming equipment to ''The Franchise/{{Terminator}}''. [[ExcusePlot All because of]] [[DisproportionateRetribution destroyed crops...]]
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* FromNobodyToNightmare: The Series 9 went from being docile farming equipment to ''The Franchise/{{Terminator}}''. [[ExcusePlot All because of]] [[DisproportionateRetribution destroyed crops...crops and sterilised soil...]]
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* TooAwesomeToUse: All of the Bunker Units save for maybe the transporter. They are hilariously powerful and can often massacre enemies within seconds. However they cannot be repaired, you usually get one (maybe two) per game and they die just like everything else. Because of this they're often assigned to guard duty.
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* TooAwesomeToUse: All of the Bunker Units save for maybe the transporter. They are hilariously powerful and can often massacre enemies within seconds. However they can only be repaired by mobile repair units instead of repair bays (except the UFO as it cannot be repaired, land), you usually get one (maybe two) per game and they die just like everything else. Because of this they're often assigned to guard duty.
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* BoringButPractical: The Survivor Grenadier/Evolved Rioter/Series 9 Pod Launcher are effective against both infantry and vehicles.
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'''''KKnD2: Krossfire''''' is the sequel to VideoGame/KrushKillNDestroy ([=KKnD=]) released on October 31, 1998. It is set 2179, 100 years after the World Nuclear War. After spending another 4 decades underground, hiding from the first loss against the Evolved, the Survivors rose up to a new enemy: the Series 9. The Series 9 robots are machines that have advanced from their farming origins (having the original programming damaged by the nuclear radiation) and taken up arms against the humans, Evolved and Survivor, who destroyed their precious crops, their one and only reason for functioning.
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* FromNobodyToNightmare: The Series 9 went from being docile farming equipment to ''TheTerminator''. [[ExcusePlot All because of]] [[DisproportionateRetribution destroyed crops...]]
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* FromNobodyToNightmare: The Series 9 went from being docile farming equipment to ''TheTerminator''.''The Franchise/{{Terminator}}''. [[ExcusePlot All because of]] [[DisproportionateRetribution destroyed crops...]]
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** The various 'ancient' LostTechnology vaults can contain anything from an ''IndependenceDay''-styled UFO to one of those battery operated tin robots... with EyeBeams!
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** The various 'ancient' LostTechnology vaults can contain anything from an ''IndependenceDay''-styled ''Film/IndependenceDay''-styled UFO to one of those battery operated tin robots... with EyeBeams!
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** For Fighter Aircraft, the Evolved Pteranodon is the best because it has a turret which allows it to shoot in any direction. Second place goes to the Survivor Orville Fighter while the worst is the Series 9 AG-Responsebot Fighter.