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Happens too frequently to be surprising.


* SurprisinglyRealisticOutcome: In combat, you may end up crossing blades with your enemies in a mutual attack, requiring you to win the struggle to break through their posture and deal a decisive blow. Gourgaz though are so much bigger (and stronger) than Lone Wolf that the weapon clash ends immediately with Lone Wolf pinned by the monster's massive polearm, having to struggle to dodge the bites and break free.
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An Axe To Grind is no longer a trope


** [[AnAxeToGrind Axes]]: The average weapon in both damage, speed and stamina cost, in the offhand they can cause bleed or make the target slower and weaker. Drakkarim Sergeants and some Giaks also wield them.

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** [[AnAxeToGrind Axes]]: Axes: The average weapon in both damage, speed and stamina cost, in the offhand they can cause bleed or make the target slower and weaker. Drakkarim Sergeants and some Giaks also wield them.
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* WeaponOfChoice: Diverging from the books, Lone Wolf has a limited use for the Sommerswerd and has to choose among three different weapons for his primary fighting method: He can choose among the following:

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* WeaponOfChoice: WeaponBasedCharacterization: Diverging from the books, Lone Wolf has a limited use for the Sommerswerd and has to choose among three different weapons for his primary fighting method: He can choose among the following:
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->''For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Sommerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more.''

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->''For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Sommerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall fell to you, the lask last Kai Lord of Summerlund, to crush their evil scheme once more.''

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* DualBoss: The penultimate battle of Act III pits you against ''two'' [[BossInMookClothing Gourgaz]] at once. Fortunately the game cuts you some slack and they have less health than usual.

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* DisneyDeath: [[spoiler: Leandra seemingly dies TakingTheBullet for Lone Wolf after defeating the FinalBoss, but she's barely alive.]]
* DualBoss: The penultimate battle of Act III pits you against ''two'' [[BossInMookClothing Gourgaz]] at once. Fortunately the game cuts you some slack and they have less health than usual. You fight two Gourgaz again later before meeting Gunzar for the first time.



* FlechetteStorm: One type of ranged weapons available is throwing daggers.

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* FlechetteStorm: One type of ranged weapons available is throwing daggers. It's possible to launch up to three daggers at once to hit a single enemy or all enemies in battle.

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** If you fail a Shianti Cube minigame but are still alive, you can solve the puzzle automatically at the cost of some health. Or try again, without the loss of health.



* BattleInTheCenterOfTheMind: At the end of [[spoiler: chapter 3, Lone Wolf is trapped in a dream where he fights his dark counterpart.]]

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* BattleInTheCenterOfTheMind: At the end of [[spoiler: chapter 3, 4 part1, Lone Wolf is trapped in a dream where he fights his dark counterpart.]]



* BowAndSwordInAccord: One of the possible equipment setups for Lone Wolf.

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* BowAndSwordInAccord: One of the possible equipment setups for Lone Wolf.Wolf if you chose the crossbow in lieu of throwing knives.


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* EvilKnockoff: The inner battle against the Shadow (a black, smoke-clad counterpart to Lone Wolf). The tricky part is, the Shadow has a score of health, Stamina and Kai Power as Lone Wolf does, and they decrease accordingly to Lone Wolf's actions ''and viceversa'', meaning that your attacks will also consume the Shadow's stamina and wounding it will also harm Lone Wolf himself.


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* {{Greed}}: Another room in the Shianti Temple has an alluring idol and a cursed shield that attracts people towards them... across a deadly, trap-infested room.
* GroundPound: If you're really unlucky, Gourgaz will use this: it's a powerful, unblockable attack that deals tons of damage and has a chance of stunning Lone Wolf, leaving him defenseless against further attacks. The only positive effect is that the assault also damages the other enemies.

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** FlamingSword: When it's being charged for an attack.

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** FlamingSword: When it's being charged for an attack. Mastering the basic swing will allow you to set an enemy on fire with holy flames.



* DeadlyDodging: How 6th Sense is employed in combat.

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* DeadlyDodging: How 6th Sense is employed in combat. Doomwolves have a power-up which allows them to dodge all incoming attacks and retaliate for a while.



* HyperactiveMetabolism: Food is a type of restorative item in this game, unlike in the books where food just keeps you from getting weaker through hunger. The tradeoff in this game is you can only eat outside of fights, but potions can be used anytime.

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* HopeSpot: Right when it seems that you have defeated Gunzar at the bottom of V'taag's tower and you're about to impale him with the Sommerswerd, the Warlord will use his Shianti talisman to defeat Lone Wolf, making him lose the Sommerswerd (which, fortunately, can't be even touched by the enemies and stays planted there) and sends him into a deadly illusion where he has to fight his own Shadow.Upon surviving the mind trick, Lone Wolf still has to evade from his cell and get ahold of his Sommerswerd.
* HyperactiveMetabolism: Food is a type of restorative item in this game, unlike in the books where food just keeps you from getting weaker through hunger. The tradeoff in this game is you can only eat outside of fights, but potions can be used anytime. Bread refills Kai Power, Mushrooms replenish stamina and cooked food (such as soups, cake and roast meat) refills everything.



* InfinityPlusOneSword: Near the beginning of Chapter II of the final act, you can obtain a precious piece of top-class Bronin from an enemy Drakkar: if you take the ore to Nogril, the insane blacksmith of V'taag, he will forge you the strongest sword, axe or mace, depending on your choice.



* LoadBearingBoss: Abysmal the Vordak leeches power from the entire Shianti Temple for his battle against Lone Wolf, unleashing tremendous energies but at the same time weakening the structure. By the time the battle is over, the whole room is severely damaged and the following act has quakes that slowly break through V'taag, caused by the previous battle.



* {{Mana}}: Lone Wolf's Kai powers and the Sommerswerd now run off a mana meter.

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* {{Mana}}: Lone Wolf's Kai powers and the Sommerswerd now run off a mana meter. You can recover mana through blue potions and bread, as well as recharging the bar by killing enemies (especially through fatalities).



* MeatShield: Gunzar is clearly not above using his own Doomwolves to take blows for him.



** Warlord Gunzag has such a move as part of his deadly repertoire: if Lone Wolf fails the QTE, the Drakkarim will sink his sword into Lone Wolf's chest, resulting in instant death.

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** Warlord Gunzag Gunzar has such a move as part of his deadly repertoire: if Lone Wolf fails the QTE, the Drakkarim will sink his sword into Lone Wolf's chest, resulting in instant death.



* PoweredByAForsakenChild: [[spoiler: The Shianti Cubes, each contains a soul.]]

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* PoweredByAForsakenChild: [[spoiler: The Shianti Cubes, each contains a soul. While Lone Wolf is disgusted to learn this, the Necromancer who made them claims that the benefits they brought greatly outvasts the price.]]



* PressXToNotDie: Most of the game's combat is this.

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* PressXToNotDie: Most of the game's combat is this.this, especially when an enemy gets ahold of you.



* SavageWolves: When you reach V'taag, the enemy forces include armored Doomwolves.

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* SavageWolves: When you reach V'taag, the enemy forces include armored Doomwolves. Using Animal Kinship in battle allows Lone Wolf to briefly summon a wolf to help him.


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* ThisCannotBe: Abysmal the Vordak has this reaction if you have Mindscreen and use it to survive his tremendous psychic assault which allows you to attack him with your health intact.

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* EliteMook: Each type of enemy will have a thougher counterpart, usually wearing better/more armor and carrying a different, more threathening weapon. You start off with barely-armored Giaks with shortswords and then have thougher Giaks in leather armor, large flanged maces and shields.



* GameplayAndStorySegregation: The Codex warns that using the Sommerswerd will draw enemies to the user "like moths to a flame", but it has no such effect in-game.

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* GameplayAndStorySegregation: The Codex warns that using the Sommerswerd will draw enemies to the user "like moths to a flame", but it has no such effect in-game. You're actually encouraged to use it at least once per fight to build up experience and power its special attacks so that they get buffs and stronger damage output.



* MisidentifiedWeapons: The Gourgaz are described as wielding axes. Their bladed weapon in game looks more like a polearm of some sort, at most an oversized ''bhuj'' (which is quite different from standard axes).



* NeckLift:
** When finishing Giaks off, Lone Wolf will grab them by the neck with his left hand before sinking the Sommerswerd into their bodies up to the hilt.
** Warlord Gunzag has such a move as part of his deadly repertoire: if Lone Wolf fails the QTE, the Drakkarim will sink his sword into Lone Wolf's chest, resulting in instant death.



* SurprisinglyRealisticOutcome: In combat, you may end up crossing blades with your enemies in a mutual attack, requiring you to win the struggle to break through their posture and deal a decisive blow. Gourgaz though are so much bigger (and stronger) than Lone Wolf that the weapon clash ends immediately with Lone Wolf pinned by the monster's massive polearm, having to struggle to dodge the bites and break free.



** [[HeroesPreferSwords Swords]]: They inflict the less damage, but are faster and their attacks are the least expansive when it comes to stamina points. As offhand weapons they can either disarm or cause bleeding.
** [[AnAxeToGrind Axes]]: The average weapon in both damage, speed and stamina cost, in the offhand they can cause bleed or make the target slower and weaker.
** [[CarryABigStick Maces]]: They deal the most damage but are slower and heavier. Still, they can stun enemies in combat even with normal attacks.

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** [[HeroesPreferSwords Swords]]: They inflict the less damage, but are faster and their attacks are the least expansive when it comes to stamina points. As offhand weapons they can either disarm or cause bleeding.
bleeding. Swords are also commobly employed by Giaks and Drakkarim troops.
** [[AnAxeToGrind Axes]]: The average weapon in both damage, speed and stamina cost, in the offhand they can cause bleed or make the target slower and weaker.
weaker. Drakkarim Sergeants and some Giaks also wield them.
** [[CarryABigStick Maces]]: They deal the most damage but are slower and heavier. Still, they can stun enemies in combat even with normal attacks. Vordaks and Mountain Giaks will use pretty large maces to fight.
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Direct link.


* DualBoss: The penultimate battle of Act III pits you against ''two'' [[BossInMooksClothing Gourgaz]] at once. Fortunately the game cuts you some slack and they have less health than usual.

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* DualBoss: The penultimate battle of Act III pits you against ''two'' [[BossInMooksClothing [[BossInMookClothing Gourgaz]] at once. Fortunately the game cuts you some slack and they have less health than usual.

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* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon. Unusual for this trope, he cannot use both weapon for a combo attack. The offhand weapon is used either to parry or to cause StandardStatusEffects like Stun or Bleeding. Several Drakkarim do this too, including Warlord Gunzag.

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* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon. Unusual for this trope, he cannot use both weapon for a combo attack. The offhand weapon is used either to parry or to cause StandardStatusEffects StatusEffects like Stun or Bleeding. Several Drakkarim do this too, including Warlord Gunzag.



* StandardStatusEffects: Lone Wolf can Stun enemies, set them on fire, poison them, disarm them, incapacitate them. Vordak can use the "Silence" move to prevent Lone Wolf from using spells.


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* StatusEffects: Lone Wolf can Stun enemies, set them on fire, poison them, disarm them, incapacitate them. Vordak can use the "Silence" move to prevent Lone Wolf from using spells.
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Cut trope. Can't tell if replacement or any others are applicable.


* BiggerBad: Darklord Haakon, who only sort of shows up at the end and doesn't really get involved in anything (but then, it does have to save him for the fifth book).

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* {{Gamebook}}: In the reading portion of the game, the player is continually faced with problems and has to pick a solution. Choices either weaken enemies, help you avoid fights altogether, or put you in even more troubles. Some have more long lasting consequences, such as determining whether an NPC die or live to help you later.


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* StoryBranching: In the reading portion of the game, the player is continually faced with problems and has to pick a solution. Choices either weaken enemies, help you avoid fights altogether, or put you in even more troubles. Some have more long lasting consequences, such as determining whether an NPC die or live to help you later.

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A video-game spin-off of the ''Literature/LoneWolf'' series of [[ChooseYourOwnAdventure Gamebooks]] by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.

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A video-game spin-off of the ''Literature/LoneWolf'' series of [[ChooseYourOwnAdventure Gamebooks]] {{Gamebooks}} by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.



* ChooseYourOwnAdventure: In the reading portion of the game, the player is continually faced with problems and has to pick a solution. Choices either weaken enemies, help you avoid fights altogether, or put you in even more troubles. Some have more long lasting consequences, such as determining whether an NPC die or live to help you later.


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* {{Gamebook}}: In the reading portion of the game, the player is continually faced with problems and has to pick a solution. Choices either weaken enemies, help you avoid fights altogether, or put you in even more troubles. Some have more long lasting consequences, such as determining whether an NPC die or live to help you later.

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A video-game spin-off of the ''Literature/LoneWolf'' series of {{Gamebook}}s by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.

to:

A video-game spin-off of the ''Literature/LoneWolf'' series of {{Gamebook}}s [[ChooseYourOwnAdventure Gamebooks]] by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.
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The game's website is located [[http://lonewolfthegame.com/ here]].Not to be confused to the 2016 mobile game "Videogame/LoneWolf(2016)"

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The game's website is located [[http://lonewolfthegame.com/ here]].Not to be confused to the 2016 mobile game "Videogame/LoneWolf(2016)"
game
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The game's website is located [[http://lonewolfthegame.com/ here]].Not to be confused to the 2016 mobile game

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The game's website is located [[http://lonewolfthegame.com/ here]].Not to be confused to the 2016 mobile game
game "Videogame/LoneWolf(2016)"
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The game's website is located [[http://lonewolfthegame.com/ here]].

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The game's website is located [[http://lonewolfthegame.com/ here]].
here]].Not to be confused to the 2016 mobile game

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* AuthorityEqualsAsskicking: Played straight with Drakkarim and Gourgaz. In Gunzag's case, the opposite is true, giving that his backstory mentions that he managed to survive the destruction of Zagaarna's army in Sommerlund before forming an army from scratch and returning to the Darklands.
* AxCrazy: A room inside the Shianti Temple has a sinister idol with a red stone inside which makes people insanely violent and bloodthirsty: Lone Wolf himself succumbs to it, and must solve the Shianti puzzle in order to defuse the idol.



* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon. Unusual for this trope, he cannot use both weapon for a combo attack. The offhand weapon is used either to parry or to cause StandardStatusEffects like Stun or Bleeding. Several Drakkarim do this too.

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* DualWield: Lone Wolf can do this if he trades his shield for a secondary weapon. Unusual for this trope, he cannot use both weapon for a combo attack. The offhand weapon is used either to parry or to cause StandardStatusEffects like Stun or Bleeding. Several Drakkarim do this too.too, including Warlord Gunzag.



* FinalBossPreview: upon reaching the first floor of V'taag, Lone Wolf's confronted by Warlord Gunzag himself and his pack of Doomwolves, ready to bring the pain.



* ImpaledWithExtremePrejudice: Enemies on the receiving end of Lone Wolf's finishers, mostly through the chest (Giak and Vordaks), back (Drakkarim) head/throat (Gourgaz and Doomwolves).



* ManaDrain: Sort of. Killing enemies restores some Kai Power. Managing to execute them with Sommerswerd restores a much larger amount.

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* ManaDrain: Sort of. Killing enemies restores some Kai Power. Managing to execute them with Sommerswerd restores a much larger amount. Abysmal's ice attack saps Lone Wolf's Kai Power reserve.



* OneHitKill: Warlord Gunzar has a special grapple attack in which he rushes and chokeholds Lone Wolf: if you fail the QTE, he will sink his broadsword in the Kai's abdomen, istantly killing him.



* SpikesOfVillainy: Doomwolves wear armors composed of massive spikes on their backs.



* StuffBlowingUp: The side effect of Shianti Cubes? They tend to violently explode in presence of life force if misused.



* TinTyrant: Warlord Gunzar

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* TinTyrant: Warlord GunzarGunzar: it also extends to his cape, being a steel bar across his shoulder with a series of cloth stripes from it.

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* AlreadyUndoneForYou: In chapter 3, you can use a Drakkar map to backtrack the temple and retrieve unique treasure from previously-explored areas, which has you using the Cube to open the locks. However, one of the treasures was already looted by a Vordak, which forces you to fight for it.



* AnIcePerson: Abysmal can shoot a cone of deadly frost from his mouth that will freeze Lone Wolf, sapping his Kai Energy and eventually freezing him solid if he fails the QTE.



* TheAtoner: Cenetar the Wizard wants to make amend for his brother's infamy, while later Lone Wolf can potentially gain the help of a Shianti Necromancer who was responsible for creating the Cubes and is sealed in a Bronin vase.



* BigBad: Warlord Gunzar

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* BigBad: Warlord GunzarGunzar, with an example of CoDragons in [[TheBrute Scarlet Fang]] and [[TheEvilGenius Abysmal]].



* DiscOneFinalBoss: Scarlet Fang, the Gourgaz champion which Lone Wolf ''must'' defeat in order to access the Shianti Temple.

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* DeadlyDodging: How 6th Sense is employed in combat.
* DiscOneFinalBoss: Scarlet Fang, the Gourgaz champion which Lone Wolf ''must'' defeat in order to access the Shianti Temple. In Act III there's Abysmal the Vordak, fulfilling the same role.



* DualBoss: The penultimate battle of Act III pits you against ''two'' [[BossInMooksClothing Gourgaz]] at once. Fortunately the game cuts you some slack and they have less health than usual.



* FlamingSword: Much to Lone Wolf displease, Act III and IV feature Drakkarim armed with ''flaming swords''.

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* FlamingSword: Much to Lone Wolf displease, Act III and IV feature Drakkarim armed with ''flaming swords''.swords'', apparently something Gunzar devised.



* HeroicSacrifice: [[spoiler: The Shianti Necromancer will give his unlife to destroy Abysmal's barrier, giving you a shot at taking the ghoul down.]]



* LargeAndInCharge: Warlord Gunzar is HUGE compared to regular Drakkarim. Scarlet Fang is described as "the largest Gourgaz you've ever seen".

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* KingMook: The Bosses tend to be souped-up variations of regular enemies: Scarlet Fang for the Gourgaz, Abysmal for the Vordaks and Warlord Gunzar for the Drakkarim.
* LargeAndInCharge: Warlord Gunzar is HUGE compared to regular Drakkarim. Scarlet Fang is described as "the largest Gourgaz you've ever seen". The only aversion is Absymal, who's around the same size as regular Vordaks, though he still tower over Drakkarim.



* LifeDrinker: The Survival discipline allows Lone Wolf to do this. Vordak can also do this to Lone Wolf.

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* LifeDrinker: The Survival discipline allows Lone Wolf to do this. Vordak Vordaks can also do this to Lone Wolf.



* NoSell: With Psychobeam/screen, Lone Wolf can shrug off the Vordak's spells. On the other end, certain enemies such as Gourgaz and Vordak are immune to certain effects such as stunning or bleeding.

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* NoSell: With Psychobeam/screen, Mindblast/screen, Lone Wolf can shrug off the Vordak's spells. On the other end, certain enemies such as Gourgaz and Vordak are immune to certain effects such as stunning or bleeding.



* PlotCoupon: In the first chapter, Lone Wolf has to find components to fix the elevator and pursue the enemy.

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* PlotCoupon: PlotCoupon:
**
In the first chapter, Lone Wolf has to find components to fix the elevator and pursue the enemy.enemy.
** In the second chapter, he must procure a Shianti Cube to gain access to V'taag.
** In the third chapter, in order to surpass a room filled with DeadlyGas, you must recover an amulet and a crystal from some nearby vaults.


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* SinisterScrapingSound: Vordaks announce their presence with one, as they drag their flanged maces on the floor.


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* StealthHiBye: Random encounters are depicted as Lone Wolf being surprised by enemies from behind as he walks. This somehow also includes the gargantuan Gourgaz to the lot.


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* ViolationOfCommonSense: Sometimes, what looks like the wisest option has some disadvantages in the following set of events. For example, in chapter three, a Gourgaz shoves a minecart in your way: trying to dodge will result in painful wounds and a battle with the Gourgaz acting first, while trying to stop the cart with brute force hurts you... but allows you to get the drop on your enemy, who thought the cart killed you.

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* BadBoss: Scarlet Fang, the Gourgaz champion, will sometimes attack by violently stomping the ground, damaging both Lone Wolf ''and'' his own subordinates in combat.
* BattleCry: In combat, Lone Wolf is mostly silent, safe for grunts and cathartic battle cries when he finishes off Gourgaz or use the Sommerswerd's ultimate ability.



** SwordPlant: The ultimate move shoves the Sommerswerd into the ground to hit all enemies from beneath with a surge of holy power.



* DiscOneFinalBoss: Scarlet Fang, the Gourgaz champion which Lone Wolf ''must'' defeat in order to access the Shianti Temple.



* DungeonCrawling: The third act takes place inside the underground Shianti Temple.



* ElaborateEqualsEffective: Played straight in a realistic sense: stronger weapons are more efficient stat-wise and they look better in a realistic, not too showy way. Lone Wolf goes from wearing a leather armor to a chaimail to a better looking, pauldron-equipped platemail.



* FlamingSword: Much to Lone Wolf displease, Act III and IV feature Drakkarim armed with ''flaming swords''.



* LargeAndInCharge: Warlord Gunzar is HUGE compared to regular Drakkarim.

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* LargeAndInCharge: Warlord Gunzar is HUGE compared to regular Drakkarim. Scarlet Fang is described as "the largest Gourgaz you've ever seen".



* LifeDrinker: The Survival discipline allows Lone Wolf to do this.

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* LifeDrinker: The Survival discipline allows Lone Wolf to do this. Vordak can also do this to Lone Wolf.


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* NoSell: With Psychobeam/screen, Lone Wolf can shrug off the Vordak's spells. On the other end, certain enemies such as Gourgaz and Vordak are immune to certain effects such as stunning or bleeding.


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* ShieldBash: If a Shield is equipped, Lone Wolf can use it to either bash his enemies in the face (dealing damage and stunning them) or take advantage of the narrow lower edge to cut the enemies at leg-level with it.
* SinisterScimitar: Zigzagged: Giak's are low-level mooks and their swords are crude, knife-like falchions, while Drakkarim wield straight, spiked swords. Lone Wolf's starting sword, however, is a curved saber, and one of the late-level weapons is a falx-like sword.


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* WeaponOfChoice: Diverging from the books, Lone Wolf has a limited use for the Sommerswerd and has to choose among three different weapons for his primary fighting method: He can choose among the following:
** [[HeroesPreferSwords Swords]]: They inflict the less damage, but are faster and their attacks are the least expansive when it comes to stamina points. As offhand weapons they can either disarm or cause bleeding.
** [[AnAxeToGrind Axes]]: The average weapon in both damage, speed and stamina cost, in the offhand they can cause bleed or make the target slower and weaker.
** [[CarryABigStick Maces]]: They deal the most damage but are slower and heavier. Still, they can stun enemies in combat even with normal attacks.

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* BigBadWolf: When you reach V'taag, the enemy forces include armored Doomwolves.


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* SavageWolves: When you reach V'taag, the enemy forces include armored Doomwolves.
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* BigBadWolf: When you reach V'taag, the enemy forces include armored Doomwolves.


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* NobleWolf: The Durncrag wolves that Lone Wolf can befriend with the Animal Kinship ability.

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-> ''"For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Sommerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more."''
-->-'''Intro'''
A videogame spin off of the Literature/LoneWolf series of {{Gamebook}}s by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.

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-> ''"For ->''For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Sommerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more."''
-->-'''Intro'''
''
-->-- '''Intro'''

A videogame spin off video-game spin-off of the Literature/LoneWolf ''Literature/LoneWolf'' series of {{Gamebook}}s by Joe Dever. The game combines the Gamebook genre of written narrative and multiple choice puzzle with a combat system using CombatantCooldownSystem and QuickTimeEvents. The game was released in an EpisodicGame format for [=IOS=] and Android, and in a single release for Steam.



!!The game provides examples of the following tropes:

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!!The game ----
!!''Joe Dever's Lone Wolf''
provides examples of the following tropes:
of:



* AntiFrustrationFeatures: If solving puzzles is not your thing, picking the "6th sense" Kai Discipline will give you the answer for Shianti Cube puzzles immediately.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
If solving puzzles is not your thing, picking the "6th sense" Kai Discipline will give you the answer for Shianti Cube puzzles immediately.



* WeaponTwirling: Lone Wolf sometimes does a slow version as a fight's beginning.

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* WeaponTwirling: Lone Wolf sometimes does a slow version as a fight's beginning.beginning.
----
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** HolyHandGrenade: It's a literal divine artifact that burns the forces of evil.
*** ThePowerOfTheSun: It's an artifact of the Sun god, Kai.
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-> ''"For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Summerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more."''

to:

-> ''"For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Summerswerd, Sommerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more."''

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_lonewolf_2687.jpg]]



[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_lonewolf_2687.jpg]]

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-> ''"For many centuries, the Kai Lords defended their kingdom of Sommerlund from the Darklords of Helgedad. Many battles were fought and won by the Kai, but finally came their demise. Three years ago, the monastery of your order was attacked by the armies of the Dark Lords. The Kai were destroyed, you were the only one who survived the final battle. All seemed loss, but you retrieved the Summerswerd, the one weapon that can slay a Darklord of Helgedad. You slew Zagarna, the Darklord leader and saved your kingdom from destruction. Now the lesser Darklords hunger to take their revenge. It fall to you, the lask Kai Lord of Summerlund, to crush their evil scheme once more."''
-->-'''Intro'''



* ActionSurvivor: Leandra, who has been pretty much surviving alone since the attack.

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* ActionSurvivor: ActionSurvivor:
** Lone Wolf himself, as established by the Intro.
**
Leandra, who has been pretty much surviving alone since the attack.
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* AmuletofConcentratedAwesome: Gunzar wears one to become a truly worthy end boss. It even forces Lone Wolf to fight a BattleInTheCenterOfTheMind a couple times on the way to the final battle.

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* AmuletofConcentratedAwesome: AmuletOfConcentratedAwesome: Gunzar wears one to become a truly worthy end boss. It even forces Lone Wolf to fight a BattleInTheCenterOfTheMind a couple times on the way to the final battle.

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The game is set somewhere during the Kai era, after the events of the 2nd book ''Fire on the Water''. You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over the Dark Lord leader Zargana, using the Sommerswerd. He has thus been granted liegedom over a stretch of land of Sommerlund by the king. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.

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The game is set somewhere during in the Kai era, three years after the events of the 2nd book ''Fire on the Water''. Darklords invaded.[[labelnote:*]]Putting it between books 3 and 4 chronologically.[[/labelnote]] You play once more as Lone Wolf, last of the Kai lords. Lone Wolf has recently triumphed over lords, and the Dark Lord leader Zargana, using game is set in the Sommerswerd. He has thus been granted land he was given liegedom over a stretch of land of Sommerlund by for defeating the king.invasion. News soon reaches Lone Wolf that a village named Rockstarn under his protection has been attacked, and Lone Wolf sets out to rescue the survivors and find the reason behind the attack.
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* ManaDrain: Sort of. Killing enemies restores some Kai Power. Executing them with Sommerswerd restores a much larger amount.

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* ManaDrain: Sort of. Killing enemies restores some Kai Power. Executing Managing to execute them with Sommerswerd restores a much larger amount.



* ThrowingYourSwordAlwaysWorks: The execution animation for a Vordak has Lone Wolf throwing the Sommerswerd into the Vordak's gem.

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* ThrowingYourSwordAlwaysWorks: The execution animation for a Vordak has Lone Wolf throwing the Sommerswerd into the Vordak's gem.gem-heart.

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