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Trope was cut/disambiguated due to cleanup


*** Hunters: Agile fighters and buff/debuff specialists, they can advance into: [[ProfessionalKiller Assassins]], the masters of killing known for their BackStab; [[ArcherArchetype Snipers]], the long-ranged fighters and advanced debuff specialists; and [[TheBeastmaster Summoners]] who can call beast friends to aid in battle.

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*** Hunters: Agile fighters and buff/debuff specialists, they can advance into: [[ProfessionalKiller Assassins]], the masters of killing known for their BackStab; [[ArcherArchetype Snipers]], Snipers, the long-ranged fighters and advanced debuff specialists; and [[TheBeastmaster Summoners]] who can call beast friends to aid in battle.

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Removed: 351

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* MultiMeleeMaster: The Explorer is free to use any of these weapons: Swords (which also includes axes, hammers and polearms in this type), Bows, Claws (also include gauntlets), Staves and Throwing. However, each full and special classes must only use a certain type of weapon depending on each build, to fully utilize of the advantages of each classes.



* WeaponOfChoice: The Explorer is free to use any of these weapons: Swords (which also includes axes, hammers and polearms in this type), Bows, Claws (also include gauntlets), Staves and Throwing. However, each full and special classes must only use a certain type of weapon depending on each build, to fully utilize of the advantages of each classes.

Changed: 523

Removed: 2577

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Video Game Settings is an index, not a trope.


* TrappedInAnotherWorld: The Explorer had been this in the beginning of Episodes Two (He/She wandered into Dragonewt Realm due to an accident) and Three (He/She is sent to "wrong" Iruna).
** The Ganaji people are this as well, as they and their entire land are trapped in the world of Iruna after a disastrous event in their own world.
* VideogameSettings:
** BonusDungeon: As far as the main quest is concerned, certain dungeons appears as this since those are not explored in the main quest. Most of them are explored in side quests that some requires its respective side quest active to be entered. These dungeons are also have higher monster levels than the other dungeons in the same region. These are:
*** The Eternity Maze that is accessible in most towns through its respective Pubs.
*** Maze of Umberto, Maze of Hades and Bodrage Sky Cave in Darkan Episode 1
*** Chikusui Forest in Ganaji
*** Balnu Arsenal and Divine Tower in Slebinia Episode 1
*** Abnormal Noieverre in Slebinia Episode 3
** DeathMountain: Mt. Mithurna and Mt. Holton in Episode 1, Mt. Ochikubo and Isthmus of Kabri in Episode 2, and Mt. Alcado and Bestie Mountains in Episode 3.
** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with MechaMooks and Empress Mezzaluna awaits him/her at the end. As well as Curiolto, the home of Cules in Slebinia that was turned into a base of the empire.
*** Episode 3 has Capital City Gulia. It was known as the Episode 3 counterpart and mashed-up version of Bailune City and Capital City Sofya. It was the central town of Parul named Bailune City until the rise of that world's Gulie and turned the nation into an empire. He later abandoned the city and now crawling with monsters.
** HailfirePeaks: The Heat Dragon's Mountain in Episode 3 Parul Empire. Despite it's name, it is a frozen cave with ice monsters inside, with only the entrance is hot and has a lava. Its background plot is it's the home of the Heat Dragon until an ice monster named Cheltil came and froze the entire mountain, with the dragon forced to hide in the last lava pool that is not frozen.
** HubCity: The Rokoko City holds events and is the center of player trade.
** IcePalace: Tower of Ice in Episode 1. Celasmapaty the Ice Castle in Episode 4 fits more in this trope though.
** LethalLavaLand: Scorched Tunnels.
** {{Mordor}}: The Morga Zone. It is an ominous red wasteland filled with evil monsters and a "god-killing trap" lies in its end.
** ShiftingSandLand: The entire Mithurna region in Episode 1, and the Darkan Kingdom in Episode 3.
** TomorrowLand: Regus and Fort Slebinus looks highly technological for a fantasy setting. Algoette Prison may count as well due to being like a modern prison with security MechaMooks around.
** TreeTrunkTour: Giant Cavern, Maze of Enzeits, and Maze of Umberto in Episode 1, and Baulia Treehollow and Maze of Dendroa in Episode 3.

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* TrappedInAnotherWorld: TrappedInAnotherWorld:
**
The Explorer had been this in the beginning of Episodes Two (He/She wandered into Dragonewt Realm due to an accident) and Three (He/She is sent to "wrong" Iruna).
** The Ganaji people are this as well, as they and their entire land are trapped in the world of Iruna after a disastrous event in their own world.
* VideogameSettings:
** BonusDungeon: As far as the main quest is concerned, certain dungeons appears as this since those are not explored in the main quest. Most of them are explored in side quests that some requires its respective side quest active to be entered. These dungeons are also have higher monster levels than the other dungeons in the same region. These are:
*** The Eternity Maze that is accessible in most towns through its respective Pubs.
*** Maze of Umberto, Maze of Hades and Bodrage Sky Cave in Darkan Episode 1
*** Chikusui Forest in Ganaji
*** Balnu Arsenal and Divine Tower in Slebinia Episode 1
*** Abnormal Noieverre in Slebinia Episode 3
** DeathMountain: Mt. Mithurna and Mt. Holton in Episode 1, Mt. Ochikubo and Isthmus of Kabri in Episode 2, and Mt. Alcado and Bestie Mountains in Episode 3.
** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with MechaMooks and Empress Mezzaluna awaits him/her at the end. As well as Curiolto, the home of Cules in Slebinia that was turned into a base of the empire.
*** Episode 3 has Capital City Gulia. It was known as the Episode 3 counterpart and mashed-up version of Bailune City and Capital City Sofya. It was the central town of Parul named Bailune City until the rise of that world's Gulie and turned the nation into an empire. He later abandoned the city and now crawling with monsters.
** HailfirePeaks: The Heat Dragon's Mountain in Episode 3 Parul Empire. Despite it's name, it is a frozen cave with ice monsters inside, with only the entrance is hot and has a lava. Its background plot is it's the home of the Heat Dragon until an ice monster named Cheltil came and froze the entire mountain, with the dragon forced to hide in the last lava pool that is not frozen.
** HubCity: The Rokoko City holds events and is the center of player trade.
** IcePalace: Tower of Ice in Episode 1. Celasmapaty the Ice Castle in Episode 4 fits more in this trope though.
** LethalLavaLand: Scorched Tunnels.
** {{Mordor}}: The Morga Zone. It is an ominous red wasteland filled with evil monsters and a "god-killing trap" lies in its end.
** ShiftingSandLand: The entire Mithurna region in Episode 1, and the Darkan Kingdom in Episode 3.
** TomorrowLand: Regus and Fort Slebinus looks highly technological for a fantasy setting. Algoette Prison may count as well due to being like a modern prison with security MechaMooks around.
** TreeTrunkTour: Giant Cavern, Maze of Enzeits, and Maze of Umberto in Episode 1, and Baulia Treehollow and Maze of Dendroa in Episode 3.
world.
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Five Races is now Standard Fantasy Races; none of these are "standard"


* [[FiveRaces Four Races]]:
** The world of Iruna (and its Episode 3 counterpart) has 4 races of people named Species, as they were saved by Godddess Specia during the War of Gods in the ancient times. They are the main people who settle in the land of Iruna. They are composed of:
*** Humes: They are basically humans. They mostly live in Parul and Slebinia. The Explorer is a Hume.
*** [[OurElvesAreDifferent Elves]]: They are people who live in wisdom, while some are assassins. Most of them live in Darkan, though some lived in Slebinia while others works as witches (like Rita), alchemists and merchants in other nations. They are described by Ganaji people as "long-eared men from another world", implying some Elves had reached Ganaji before the arrival of Explorer. Notable Elves are King Elbano and Dyett.
*** [[LittleBitBeastly Diels]]: Diels are originally an Amazon-like warrior tribe living in Parul. However, some of them strayed from their ways and lived in thievery and created the Guild of Thieves. Eventually, they settled in desert area in Iruna and established the Mithurna Federation by joining small villages together through efforts of once-notorious thief, Curonne. The culture of thievery then died out, though some still live this way like Gral Zanpal. In "another" Iruna, Diels are people who escaped wars in past and lived in Bestiebaum. Diel people are notable for their animal ears, usually dog-like. Notable Diels are Chief Kady, President Curonne and Gral.
*** [[OurDwarvesAreAllTheSame Cules]]: Originally descended from Elves. They are peaceful, usually short people with long-ears. They lived in Slebinia, though many of them went to other lands to be merchants.
** The Dragonewt Realm is home of the Dragonwets, with some humans living there. They are also divided into 4 races: Dragists who lives in Bleudraf, Dragnofs and Dragistas in Yubadraf, and Dracrels in Kreldan.
** The Dark Continent/La Turton has also 4 Species same of Iruna. They are named diffently. They are:
*** Neems: La Turton's counterpart of Humes who live in Asueta.
*** Caturas: La Turton's version of Diels who live in Rueve, although there are males in their race.
*** Divas: La Turton's version of Elves who live in Hiems.
*** Paulas: La Turton's counterpart of Cules who live in Tumnus.
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Direct link.


* MechaMook: The Slebinian monsters around Mithurna, Darkan and Slebinia in Episode 1.

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* MechaMook: MechaMooks: The Slebinian monsters around Mithurna, Darkan and Slebinia in Episode 1.



** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with Main/MechaMooks and Empress Mezzaluna awaits him/her at the end. As well as Curiolto, the home of Cules in Slebinia that was turned into a base of the empire.

to:

** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with Main/MechaMooks MechaMooks and Empress Mezzaluna awaits him/her at the end. As well as Curiolto, the home of Cules in Slebinia that was turned into a base of the empire.



** TomorrowLand: Regus and Fort Slebinus looks highly technological for a fantasy setting. Algoette Prison may count as well due to being like a modern prison with security Main/MechaMooks around.

to:

** TomorrowLand: Regus and Fort Slebinus looks highly technological for a fantasy setting. Algoette Prison may count as well due to being like a modern prison with security Main/MechaMooks MechaMooks around.
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None


The game had a spiritual successor called ''Toram Online: Departure from Iruna'', set in distant alternate future.

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The game had a spiritual successor called ''Toram ''[[VideoGame/ToramOnline Toram Online: Departure from Iruna'', Iruna]]'', set in distant alternate future.

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