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Iruna Online is a smartphone open-world Japanese MMORPG by [[http://asobimo.com ASOBIMO]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/game4.jpg]]

Iruna Online is a smartphone open-world Japanese MMORPG by [[http://asobimo.com ASOBIMO]]
ASOBIMO]] released in 2007 as its first installment.

Long ago, the fantasy world of Iruna was created by the 12 gods of Iruna.
A world of diverse flowers and animals, created by the goddess of species, Specia, was expected to continue for a long time being maintained by humans given various abilities and made in the image of god. However, the gods who fell in love with Specia started a battle over her resulting in a major conflict in heaven, dragging other gods in as well.
The gods continued the conflict and started a war on land, involving the humans and leading the land to ruin; the once beautiful earth had forced animals and plants into extinction. Specia could not stand the plants and animals annihilated at her fault, so she pointed a knife to her heart.
At that moment, Specia's tears fell to the earth, and onto the humans. Because the tears contained Specia's ability to create species, the human race was broken up into four different groups. The gods mourned Specia's death and reproached themselves for their folly: they left the world of Iruna. Several thousand years later; humans, called the Humes; the Diels, with dog like ears; the Kyuls, with the childish appearance despite of their growth; and the mysterious Elves, worshiping the 12 gods of Iruna. The four groups, repeatedly, through alliance and rupture, continued to fight.
This long conflict resulted in the loss of the barriers of each of the four groups: the great military country; Empire of Slebinia, the Republican country, aiming to govern intellectually; Parul, the collection of city-states from the expansion of the Diel's thief guilds; Mithurna Federation, and a constitutional monarchy that could only be constructed by Elves; Darkan principality. To this day, the four countries have not reached a settlement, and are still continuing their battles.

The player takes the role of a nameless hero who rose during the conflicts in the world of Iruna.

The game had a spiritual successor called ''Toram Online: Departure from Iruna'', set in distant alternate future.



*** Hunters: Agile fighters and buff/debuff specialists, they can advance into: [[ProfessionalKiller Assassins]], the masters of killing known for their BackStab; [[ArcherArchetype Snipers]], the long-ranged fighters and advanced debuff specialists; and [[TheBeastmaser Summoners]] who can call beast friends to aid in battle.

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*** Hunters: Agile fighters and buff/debuff specialists, they can advance into: [[ProfessionalKiller Assassins]], the masters of killing known for their BackStab; [[ArcherArchetype Snipers]], the long-ranged fighters and advanced debuff specialists; and [[TheBeastmaser [[TheBeastmaster Summoners]] who can call beast friends to aid in battle.



*** {{Ninjas}}: The silent killers who can also use mystical arts. They are the DPS who can also function as tank or nuker.

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*** {{Ninjas}}: {{Ninja}}s: The silent killers who can also use mystical arts. They are the DPS who can also function as tank or nuker.



** Roye Underground Church, the first area of Episode 6 filled with over level 350 monsters is right near Bailune City which had the weakest monster.



** Episode Two: The Geyanetiels led by Raton. They were automatons created by gods during the War of Gods and ended up abandoned after the war. Vengeful towards the gods, the manipulated the predatory world Xeltzam and had it invade worlds. Although this tactic is just a distraction to conceal their true goal, to take the gods for themselves.

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** Episode Two: The Geyanetiels led by Raton. They were automatons created by gods during the War of Gods and ended up abandoned after the war. Vengeful towards the gods, the they manipulated the predatory world Xeltzam and had it invade worlds. Although this tactic is just a distraction to conceal their true goal, to take the gods for themselves.



* ItCanThink: The Predators/Xeltzams are originally mindless Main/InsectoidAliens who are already dangeous enough to "devour worlds" until they are granted intelligence by the Geyanetiels. This makes them more threatening that they used more elaborate tactics like spreading disease and abducting people rather than mindlessly attack them. The only true intelligent Xeltzam is Xeltysis, the world's ruler.

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* ItCanThink: The Predators/Xeltzams are originally mindless Main/InsectoidAliens InsectoidAliens who are already dangeous enough to "devour worlds" until they are granted intelligence by the Geyanetiels. This makes them more threatening that they used more elaborate tactics like spreading disease and abducting people rather than mindlessly attack them. The only true intelligent Xeltzam is Xeltysis, the world's ruler.



* SemiDivine: Chief Consul Pino,the daughter of Wisdom Goddess Sofys, Kunon who is the child of Justice God Obligaus, and Sianas, a creation of War God Oritius.

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* SemiDivine: The divine children of Iruna gods like Chief Consul Pino,the daughter of Wisdom Goddess Sofys, Parul Pino (Sofys), Kunon who is the child of Justice God Obligaus, (Obligaus), Sianas (Oritius), Seele Zauga and Sianas, a creation of War God Oritius.Joshuca (Specia).



*** Goddess of Life: Specia, the ruler of Noieverre. She is also the Goddess of Species (all sentient beings in Iruna)

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*** Goddess of Life: Specia, the ruler of Noieverre. She is also the Goddess of Species (all sentient beings in Iruna)Iruna).



*** Goddess of Wisdom: Sofys, the patron god of Parul

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*** Goddess of Wisdom: Sofys, the patron god goddess of Parul



** Episode 4 has the two vice-goddesses of Specia, Rumia and Rupota.
** Episode 5 has the goddess of night Cynthia and the god of morning Edmund. Both were vice-gods of Iruna gods.

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** Episode 4 has the two vice-goddesses of Specia, Rumia and Rupota.
Rupota who supervises on the Dark Continent.
** Episode 5 has the goddess of night Cynthia and the god of morning Edmund. Both were former vice-gods of Iruna gods.



* TheEmpire: The Slebinian Empire. It waged war on Parul and later Mithurna and Darkan in the prologue, and it is the central plot of Episode 1. However after the death of its empress, Mezzaluna and the defeat of the true mastermind Sianas, the nation is reestablished as Slebinian Republic under the rule of General Delmas, the Slebinian general who is against the war since the beginning.

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* TheEmpire: The Slebinian Empire. It waged war on Parul and later Mithurna and Darkan in the prologue, and it is the central plot of Episode 1. However after the death of its empress, Mezzaluna and the defeat of the true mastermind Sianas, the nation is reestablished as Slebinian Republic under the rule of General Delmas, Delma, the Slebinian general who is against the war since the beginning.



** FirstTown: While the game starts in Fort Bailune as initial town, Rokoko City, the second town fits more in this trope because it is the center of marketplace and events are mostly held here.


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** HubCity: The Rokoko City holds events and is the center of player trade.


Iruna Online is a low-spec smartphone open-world Japanese MMORPG by [[http://asobimo.com ASOBIMO]]

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Iruna Online is a low-spec smartphone open-world Japanese MMORPG by [[http://asobimo.com ASOBIMO]]



* AnAdventurerIsYou: The player character (a.k.a. the Explorer) starts as an Adventurer class. The class has blank stats and has no weapon restrictions. There are many variaties of builds of each class it may upgrade to, with each build requires right stats, skills and equipment to work best. The upgrade classes are:
** Warrior: specialized at physical offense and defense.
*** Knight: a close-ranged fighter
*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.
*** Hunter: evasion and buff/debuff specialist.
*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits and attacking from behind.
** Mage: Magically oriented class.
*** Wizard: The specialist in offensive magic.
*** High Wizard: The elementalist whose main role is nuker.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.
*** Cleric: the support
*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

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* AnAdventurerIsYou: The player character (a.k.a. the Explorer) starts as an Adventurer class. The class has blank stats and has no weapon restrictions. There are many variaties of builds of each class it may upgrade to, with each build requires right stats, skills and equipment to work best. The upgrade upgraded classes are:
** Warrior: specialized Warriors: Specialized at physical offense and defense.
defense. They can advance into knights or hunter.
*** Knight: a close-ranged fighter
*** Gladiator:
Knights: Close-ranged fighters, they can advance further into: [[CloseRangeCombatant Gladiators]], the advanced close-ranged fighter
*** Paladin: the tank
melee fighters; [[ThePaladin Paladins]], knights that can also heal and use light magic.
***
and healing magic; and [[TheBerserker Beast Knight: balanced warrior that uses Knights]], feral attacks.
warriors that screams in fury.
*** Hunter: evasion Hunters: Agile fighters and buff/debuff specialist.
*** Sniper:
specialists, they can advance into: [[ProfessionalKiller Assassins]], the ranger masters of killing known for their BackStab; [[ArcherArchetype Snipers]], the long-ranged fighters and advanced debuff healer.
*** Assassin: the rogue that is specialized in critical hits
specialists; and attacking from behind.
[[TheBeastmaser Summoners]] who can call beast friends to aid in battle.
** Mage: Mages: Magically oriented class.
class. They can advance into wizards or clerics.
*** Wizard: The specialist in offensive magic.
***
magic. They can advance further into: [[BlackMage High Wizard: Wizard]]: The elementalist whose main role is nuker.
*** Enchanter:
who nukes the battlefield with powerful magic; [[MagicKnight Enchanters]] who uses magic fighter who imbued to empower themselves and imbue their weapons with magic.
*** Necromancer:
magic; {{Necromancer}}, the dark magic specialist and an undead summoner.
*** Cleric: the support
*** Bishop:
Clerics: Supportive mages. They can advance into: [[WhiteMage Bishops]], advanced support class that can use offensive light magic as well.
*** Monk:
well, [[KungFuWizard Monks]]: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** Servant:
clerics; and [[SupportPartyMember Servants]], a full pledged support class that is completely dependent on a tank or nuker ally.



*** Ninja: the DPS who can also function as tank or nuker.
*** Samurai: a powerful warrior in terms in offense and defense.
*** Minstrel: the bard whose role is to support.
*** Alchemist: the resource master.

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*** Ninja: {{Ninjas}}: The silent killers who can also use mystical arts. They are the DPS who can also function as tank or nuker.
*** Samurai: a powerful warrior [[MasterSwordsman Samurais]]: Powerful warriors whose souls are one with their blade. They are strong in terms in offense and defense.
*** Minstrel: [[MagicMusic Minstrels]]: the bard bards whose role is to support.
*** Alchemist: the resource master.master who can create potions which can be weaponized.



** The world of Dammerung is divided into the land of night, Nacht and the land of morning, Morgen. Walt is a neutral zone between Nacht and Morgen where the light and darkness mixes in.



*** Divas: La Turton's version of Elves
*** Paulas: La Turton's counterpart of Cules

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*** Divas: La Turton's version of Elves
Elves who live in Hiems.
*** Paulas: La Turton's counterpart of CulesCules who live in Tumnus.



** Episode Four: Telon.

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** Episode Four: Telon. He is the personification of evil drawn from people of La Turton who resents the Iruna gods.
** Episode Five: Joshuca, the daughter of Specia who caused distortions in Dammerung.



** Episode 4 has the two vice-goddesses of Specia, Rumia and Rupota.
** Episode 5 has the goddess of night Cynthia and the god of morning Edmund. Both were vice-gods of Iruna gods.



** Episode 5: After saving La Turton (the true name of Dark Continent) and the rest of the world, reconciling its people with the Iruna Gods and developing a good relation between the two lands, a mysterious girl appeared from a portal and tries to recruit strong people to help their world. Cordal, an ally the Explorer gained at events of previous Episode can't say no to this request and dragged the Explorer as well. They are sent to the world named Dammerung

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** Episode 5: After saving La Turton (the true name of Dark Continent) and the rest of the world, reconciling its people with the Iruna Gods and developing a good relation between the two lands, a mysterious girl appeared from a portal and tries to recruit strong people to help their world. Cordal, an ally the Explorer gained at events of previous Episode can't say no to this request and dragged the Explorer as well. They are sent to the world named Dammerung Dammerung, a small world near Iruna to investigate the "Foreign Object" that caused distortions in the world.
** Episode 6: After successfully retrieving the holy child Joshuca from Dammerung, an underground ruins is discovered in Parul which unseals a being of past who then sends the Explorer and Joshuca to the past and see what Iruna was like before the War of Gods.



** HailfirePeaks: A certain area in Parul Republic seems to be one. First is Rolba Flatlands (a burning forest filled with fire monsters), then next area is Karue Reef (peaceful-looking lakeside filled with water monsters), next is Zalms Desert (yeah, a dry desert) and standing at its end is the Tower of Ice.
*** Another case is final part of Mithurna region. First we have Zalsim Fields (a ruins in a desert), next to it is Elf Mountains (a seemingly cold ruins in the mountain that borders Mithurna and Darkan filled with snowy monsters). At it's exit lie the Forest of Ein, the first area of Darkan which is very green.
** A strange case as well in Heat Dragon's Mountain in Episode 3 Parul Empire. Despite it's name, it is a frozen cave with ice monsters inside, with only the entrance is hot and has a lava. Its background plot is it's the home of the Heat Dragon until an ice monster named Cheltil came and froze the entire mountain, with the dragon forced to hide in the last lava pool that is not frozen.

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** HailfirePeaks: A certain area in Parul Republic seems to be one. First is Rolba Flatlands (a burning forest filled with fire monsters), then next area is Karue Reef (peaceful-looking lakeside filled with water monsters), next is Zalms Desert (yeah, a dry desert) and standing at its end is the Tower of Ice.
*** Another case is final part of Mithurna region. First we have Zalsim Fields (a ruins in a desert), next to it is Elf Mountains (a seemingly cold ruins in the mountain that borders Mithurna and Darkan filled with snowy monsters). At it's exit lie the Forest of Ein, the first area of Darkan which is very green.
** A strange case as well in
The Heat Dragon's Mountain in Episode 3 Parul Empire. Despite it's name, it is a frozen cave with ice monsters inside, with only the entrance is hot and has a lava. Its background plot is it's the home of the Heat Dragon until an ice monster named Cheltil came and froze the entire mountain, with the dragon forced to hide in the last lava pool that is not frozen.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

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*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits and attacking from behind.

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*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits and attacking from behind.



*** High Wizard: The elementalist whose main role is nuker.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

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*** **** High Wizard: The elementalist whose main role is nuker.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

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*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



*** [[LittleBitBeastly Diels]]: Diels are originally a warrior tribe living in Parul. However, some of them strayed from their ways and lived in thievery and created the Guild of Thieves. Eventually, they settled in desert area in Iruna and established the Mithurna Federation by joining small villages together through efforts of once-notorious thief, Curonne. The culture of thievery then died out, though some still live this way like Gral Zanpal. In "another" Iruna, Diels are people who escaped wars in past and lived in Bestiebaum. Diel people are notable for their animal ears, usually dog-like. Notable Diels are Chief Kady, President Curonne and Gral.

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*** [[LittleBitBeastly Diels]]: Diels are originally a an Amazon-like warrior tribe living in Parul. However, some of them strayed from their ways and lived in thievery and created the Guild of Thieves. Eventually, they settled in desert area in Iruna and established the Mithurna Federation by joining small villages together through efforts of once-notorious thief, Curonne. The culture of thievery then died out, though some still live this way like Gral Zanpal. In "another" Iruna, Diels are people who escaped wars in past and lived in Bestiebaum. Diel people are notable for their animal ears, usually dog-like. Notable Diels are Chief Kady, President Curonne and Gral.



*** Caturas: La Turton's version of Diels who live in Rueve.

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*** Caturas: La Turton's version of Diels who live in Rueve.Rueve, although there are males in their race.



*** Parul Republic Arc: The beginning of adventure, the invasion of Army of Darkness, and the conspiracy of Chief Consul's chancellor.

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*** Parul Republic Arc: The beginning of adventure, the invasion of Army of Darkness, and the conspiracy of one of Parul's Chief Consul's chancellor.Consul.



** {{Mordor}}: The Morga Zone. It is an ominous red wasteland filled with evil monsters and a "god-killing trap" lies in its end.



** TreeTrunkTour: Giant Cavern in Episode 1, and Baulia Treehollow and Maze of Dendroa in Episode 3.
* WorldTree: The entire Darkan region is within the gigantic tree named Eldenbaum. It makes its only town Capital City Elban a literal Main/TreeTopTown.

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** TreeTrunkTour: Giant Cavern Cavern, Maze of Enzeits, and Maze of Umberto in Episode 1, and Baulia Treehollow and Maze of Dendroa in Episode 3.
* WorldTree: The entire Darkan region is within the gigantic tree named Eldenbaum. It makes its only town Capital City Elban a literal Main/TreeTopTown. Beneath its deepest roots is a portal to another world which is later revealed to be Xeltzam in Episode 2 as its roots are seen there when the Explorer reached Xeltzam (not through that portal though).


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits and attacking from behind.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits and attacking from behind.



*** High Wizard: The elementalist whose main role is nuker.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The elementalist whose main role is nuker.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: close-combat fighters with the advantage of clerics. They may funtion as nuker as well.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



** King Elbano's Palace in Elban City has access to Episode 5 areas. The monsters here are about 200 levels higher than the entire Episode 1's monsters.

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** King Elbano's Palace in Elban City has access to Episode 5 areas. The monsters here are about 200 levels higher than the entire Episode 1's One's monsters.


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* DarkIsNotEvil: One of the gods of Iruna, Dunkelis is the Goddess of Darkness. Yet she is not different from other gods of being good-natured and she even assisted the Explorer in some point of the story.


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* GiantSpider: Nepheel and Nephilest are large spiders that has enough size to attack humans. Tarans in Labilans Sector are smaller but can breathe fire, while dungeon's boss Tarante is the largest of them.


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* LaResistance: In Episode Three, the Armaments Caravan serves as this as they continue to resist the rule of Emperor Gulie over Parul.
** The entire people of "another" Iruna as well as the dragons loyal to Almas and guided by Dragon Empress Mezzaluna resist the domination of Evil God Ouvel until they revive Almas.
* LightIsNotGood: Ouvelam, the domain of the [[GodOfEvil Evil God Ouvel]] and the final region of Episode Three is filled with both angels and fallen angels serving the evil god, ranging from mooks to bosses.


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* OurDragonsAreDifferent: The Explorer had encountered and faced various dragons throughout the story. The reason why the Explorer fights the dragon varies from each dragon, it's either [[StrengthEqualsWorthiness the dragon tests the Explorer's might]], the dragon mistook him/her as enemy, the dragon is rampaging and has to be calmed down, or the dragon is just outright malevolent.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits and attacking from behind.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits and attacking from behind.



*** High Wizard: The elementalist whose main role is nuker.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The elementalist whose main role is nuker.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** " Monk: the Mage's answer to Warrior's Paladin. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** " **** Monk: close-combat fighters with the Mage's answer to Warrior's Paladin.advantage of clerics. They may funtion as nuker as well.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



** Light and Dark beats each other.

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** Light and Dark beats each other. Same element deals weaker damage as well.



* {{Foreshadowing}}: The presence of Lord Dragon Kaiser, the appearance of Beelzed in Tarnath Mines and the entire Ganaji has nothing much to do in the main plot in Episode One. The truth behind them are revealed in Episode Two.



* Hihiirokane: The game's best refining material. It can be created by using Mythril and Orichalcum.

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* Hihiirokane: {{Hihiirokane}}: The game's best refining material. It can be created by using Mythril and Orichalcum.



* MineralMacguffin: The Goddess Beads are recurring minerals in Episode 1. Nations are fighting over them.
** Episode 3 has the Al Crystas.



* Wutai: Ganaji in Episode 1 and Kumuji in Episode 2. They used to be one in the past until a certain cataclysmic event happened. These regions have completely Japanese-based on everything like towns, NPC, dungeons, monsters and equipment. Ganaji also offer the special classes, Ninja and Samurai.

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* Wutai: {{Wutai}}: Ganaji in Episode 1 and Kumuji in Episode 2. They used to be one in the past until a certain cataclysmic event happened. These regions have completely Japanese-based on everything like towns, NPC, dungeons, monsters and equipment. Ganaji also offer the special classes, Ninja and Samurai.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits and attacking from behind.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits and attacking from behind.



*** High Wizard: The elementalist whose main role is nuker.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The elementalist whose main role is nuker.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** " Monk: the Mage's answer to Warrior's Paladin. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** " Monk: the Mage's answer to Warrior's Paladin. They may funtion as nuker as well.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



*** [[OurElvesAreBetter Elves]]: They are people who live in wisdom, while some are assassins. Most of them lives in Darkan, though some lived in Slebinia while others works as witches (like Rita) and alchemists in other nations. They are described by Ganaji people as "long-eared men from another world", implying some Elves had reached Ganaji before. Notable Elves are King Elbano and Dyett.

to:

*** [[OurElvesAreBetter Elves]]: They are people who live in wisdom, while some are assassins. Most of them lives live in Darkan, though some lived in Slebinia while others works as witches (like Rita) and Rita), alchemists and merchants in other nations. They are described by Ganaji people as "long-eared men from another world", implying some Elves had reached Ganaji before.before the arrival of Explorer. Notable Elves are King Elbano and Dyett.


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* GreaterScopeVillain:
** Episode One: Sianas, the tactician of Empress Mezzaluna. She manipulated the empress to declare war on Parul, at the same time, she spread Dark Crystals that caused numerous disturbances throughout the entire Iruna.
** Episode Two: The Geyanetiels led by Raton. They were automatons created by gods during the War of Gods and ended up abandoned after the war. Vengeful towards the gods, the manipulated the predatory world Xeltzam and had it invade worlds. Although this tactic is just a distraction to conceal their true goal, to take the gods for themselves.
** Episode Three: Evil God Ouvel. He sent his minions who kicked the conflicts of the entire episode.
** Episode Four: Telon.
* Hihiirokane: The game's best refining material. It can be created by using Mythril and Orichalcum.


Added DiffLines:

* ItCanThink: The Predators/Xeltzams are originally mindless Main/InsectoidAliens who are already dangeous enough to "devour worlds" until they are granted intelligence by the Geyanetiels. This makes them more threatening that they used more elaborate tactics like spreading disease and abducting people rather than mindlessly attack them. The only true intelligent Xeltzam is Xeltysis, the world's ruler.


Added DiffLines:

* SemiDivine: Chief Consul Pino,the daughter of Wisdom Goddess Sofys, Kunon who is the child of Justice God Obligaus, and Sianas, a creation of War God Oritius.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.hits and attacking from behind.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The nuker and the elementalist.
***
elementalist whose main role is nuker.
****
Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin. They may funtion as nuker as well.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** ***" Monk: the Mage's answer to Warrior's Paladin. They may funtion as nuker as well.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



* DraconicHumanoid: The Dragonewts. They are first introduced as monsters in Parul Region, later on at Episode 2, they are the prominent races the protagonist has met.

to:

* DraconicHumanoid: The Dragonewts. They are first introduced as monsters in Parul Region, later on at Episode 2, they are the prominent races the protagonist Explorer has met.met.
* ElementalRockPaperScissors: Certain skills and weapons in the game are imbued with elemental properties which makes them more effective against certain types of monsters while not much on others.
** Fire > Earth > Wind > Water > Fire. Same element deals weaker damage. Opposite way is normal damage however.
** Light and Dark beats each other.
** Neutral element deal more damage against non-elemental monsters.
** High-tier element beats low-tier element and the element it beats. Example is Thunder beats both Wind and Water.
** Universal element is more effective against any element except neutral.
** Melee-type skills are non-elemental, though they become elemental if the weapon used has elemental properties.


Added DiffLines:

* TrappedInAnotherWorld: The Explorer had been this in the beginning of Episodes Two (He/She wandered into Dragonewt Realm due to an accident) and Three (He/She is sent to "wrong" Iruna).
** The Ganaji people are this as well, as they and their entire land are trapped in the world of Iruna after a disastrous event in their own world.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
***
Paladin. They may funtion as nuker as well.
****
Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



** As well as Haufen Harbor, an area in Darkan region in Episode 1 has access to areas in Episodes 4 and 5, which monsters' levels are more than twice the level of monster around its area and both previous and supposed next areas.

to:

** As well as Haufen Harbor, an area in Darkan region in Episode 1 has access to areas in Episodes 4 and 5, 4, which monsters' levels are more than twice the level of monster around its area and both previous and supposed next areas.areas.
** King Elbano's Palace in Elban City has access to Episode 5 areas. The monsters here are about 200 levels higher than the entire Episode 1's monsters.



* [[FiveRaces Four Races]]:
** The world of Iruna (and its Episode 3 counterpart) has 4 races of people named Species, as they were saved by Godddess Specia during the War of Gods in the ancient times. They are the main people who settle in the land of Iruna. They are composed of:
*** Humes: They are basically humans. They mostly live in Parul and Slebinia. The Explorer is a Hume.
*** [[OurElvesAreBetter Elves]]: They are people who live in wisdom, while some are assassins. Most of them lives in Darkan, though some lived in Slebinia while others works as witches (like Rita) and alchemists in other nations. They are described by Ganaji people as "long-eared men from another world", implying some Elves had reached Ganaji before. Notable Elves are King Elbano and Dyett.
*** [[LittleBitBeastly Diels]]: Diels are originally a warrior tribe living in Parul. However, some of them strayed from their ways and lived in thievery and created the Guild of Thieves. Eventually, they settled in desert area in Iruna and established the Mithurna Federation by joining small villages together through efforts of once-notorious thief, Curonne. The culture of thievery then died out, though some still live this way like Gral Zanpal. In "another" Iruna, Diels are people who escaped wars in past and lived in Bestiebaum. Diel people are notable for their animal ears, usually dog-like. Notable Diels are Chief Kady, President Curonne and Gral.
*** [[OurDwarvesAreAllTheSame Cules]]: Originally descended from Elves. They are peaceful, usually short people with long-ears. They lived in Slebinia, though many of them went to other lands to be merchants.
** The Dragonewt Realm is home of the Dragonwets, with some humans living there. They are also divided into 4 races: Dragists who lives in Bleudraf, Dragnofs and Dragistas in Yubadraf, and Dracrels in Kreldan.
** The Dark Continent/La Turton has also 4 Species same of Iruna. They are named diffently. They are:
*** Neems: La Turton's counterpart of Humes who live in Asueta.
*** Caturas: La Turton's version of Diels who live in Rueve.
*** Divas: La Turton's version of Elves
*** Paulas: La Turton's counterpart of Cules



** The Goddess of Courage Grecia is also a god who governs Iruna. She refused to be part of 12 Gods, although she stays with Dunkelis' side after the Dark Domain incident. She is worshipped by the Inje people in Mithurna region.



** HailfirePeaks: A certain are in Parul Republic seems to be one. First is Rolba Flatlands (a burning forest filled with fire monsters), then next area is Karue Reef (peaceful-looking lakeside filled with water monsters), next is Zalms Desert (yeah, a dry desert) and standing at its end is the Tower of Ice.

to:

** HailfirePeaks: A certain are area in Parul Republic seems to be one. First is Rolba Flatlands (a burning forest filled with fire monsters), then next area is Karue Reef (peaceful-looking lakeside filled with water monsters), next is Zalms Desert (yeah, a dry desert) and standing at its end is the Tower of Ice.



** IcePalace: Tower of Ice

to:

** IcePalace: Tower of IceIce in Episode 1. Celasmapaty the Ice Castle in Episode 4 fits more in this trope though.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist and an undead summoner.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist and an undead summoner.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.


Added DiffLines:

* WeaponOfChoice: The Explorer is free to use any of these weapons: Swords (which also includes axes, hammers and polearms in this type), Bows, Claws (also include gauntlets), Staves and Throwing. However, each full and special classes must only use a certain type of weapon depending on each build, to fully utilize of the advantages of each classes.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.

to:

*** **** Sniper: the ranger and debuff healer.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.specialist and an undead summoner.



*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with Main/MechaMooks and Empress Mezzaluna awaits him/her at the end.

to:

** DeathMountain: Mt. Mithurna and Mt. Holton in Episode 1, Mt. Ochikubo and Isthmus of Kabri in Episode 2, and Mt. Alcado and Bestie Mountains in Episode 3.
** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with Main/MechaMooks and Empress Mezzaluna awaits him/her at the end. As well as Curiolto, the home of Cules in Slebinia that was turned into a base of the empire.


Added DiffLines:

** HailfirePeaks: A certain are in Parul Republic seems to be one. First is Rolba Flatlands (a burning forest filled with fire monsters), then next area is Karue Reef (peaceful-looking lakeside filled with water monsters), next is Zalms Desert (yeah, a dry desert) and standing at its end is the Tower of Ice.
*** Another case is final part of Mithurna region. First we have Zalsim Fields (a ruins in a desert), next to it is Elf Mountains (a seemingly cold ruins in the mountain that borders Mithurna and Darkan filled with snowy monsters). At it's exit lie the Forest of Ein, the first area of Darkan which is very green.
** A strange case as well in Heat Dragon's Mountain in Episode 3 Parul Empire. Despite it's name, it is a frozen cave with ice monsters inside, with only the entrance is hot and has a lava. Its background plot is it's the home of the Heat Dragon until an ice monster named Cheltil came and froze the entire mountain, with the dragon forced to hide in the last lava pool that is not frozen.


Added DiffLines:

** TomorrowLand: Regus and Fort Slebinus looks highly technological for a fantasy setting. Algoette Prison may count as well due to being like a modern prison with security Main/MechaMooks around.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



* StockGods
** The World of Iruna is said to be created by its 12 Gods. Some of them are met through the main story. You can also challenge them at Divine Tower. They are:
*** God of Light/Father of Gods: [[GrandpaGod Almas]]
*** Goddess of Life: Specia, the ruler of Noieverre. She is also the Goddess of Species (all sentient beings in Iruna)
*** Goddess of Darkness: Dunkelis, the ruler of Dark Domain
*** God of Justice: Obligaus, the patron god of Mithurna
*** God of War: Oritius, the patron god of Slebinia
*** God of Fire: Flammel
*** Goddess of Wind: Stormia
*** Goddess of Water: Vasaria
*** God of Earth: Eldas, the patron god of Darkan
*** Goddess of Wisdom: Sofys, the patron god of Parul
*** God of Peace: Freedos
*** Goddess of Mercy: Veltria
** Lord Dragon Kaiser and the Dragon Emperor are reverred as gods in the Dragonewt Realm.
** Meanwhile, the "another" Iruna has only 2: The Great God Almas and the Evil God Ouvel.



** Prologue: The Slebinian Empire declared a war on other nations of Iruna and started hostility in Parul Republic.
** Episode One:

to:

** Prologue: The Slebinian Empire declared a war on other nations of Iruna and started hostility in Parul Republic.
** Episode One: The story set in the world of Iruna. The world has four nations: Parul, Mithurna, Darkan and Slebinia. The plot revolves the threat of Slebinia, that declared war against the other nations, and various other abnormalities happening in Iruna.



*** Slebinian Empire Arc: The Explorer arrived at the enemy territory, only to uncover it's internal conflict and found out who started the war, and end it for good.

to:

*** Slebinian Empire Arc: The Explorer arrived at the enemy territory, only to uncover it's internal conflict and found out who started the war, war and the cause of all abnormalities, and end it for good.



** BonusDungeon: As far as the main quest is concerned, certain dungeons appears as this since those are not explored in the main quest. Most of them are explored in side quests that some requires its respective side quest active to be entered. These dungeons are also have higher monster levels than the other dungeons in the same region. These are:
*** The Eternity Maze that is accessible in most towns through its respective Pubs.
*** Maze of Umberto, Maze of Hades and Bodrage Sky Cave in Darkan Episode 1
*** Chikusui Forest in Ganaji
*** Balnu Arsenal and Divine Tower in Slebinia Episode 1
*** Abnormal Noieverre in Slebinia Episode 3



* StockGods
** The World of Iruna is said to be created by its 12 Gods. Some of them are met through the main story. You can also challenge them at Divine Tower. They are:
*** God of Light/Father of Gods: [[GrandpaGod Almas]]
*** Goddess of Life: Specia, the ruler of Noiverre
*** Goddess of Darkness: Dunkelis, the ruler of Dark Domain
*** God of Justice: Obligaus, the patron god of Mithurna
*** God of War: Oritius, the patron god of Slebinia
*** God of Fire: Flammel
*** Goddess of Wind: Stormia
*** Goddess of Water: Vasaria
*** God of Earth: Eldas, the patron god of Darkan
*** Goddess of Wisdom: Sofys, the patron god of Parul
*** God of Peace: Freedos
*** Goddess of Mercy: Veltria
** Lord Dragon Kaiser and the Dragon Emperor are reverred as gods in the Dragonewt Realm.
** Meanwhile, the "another" Iruna has only 2: The Great God Almas and the Evil God Ouvel.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



* AhdTheAdventureContinues: At the end of each Episodes.

to:

* AhdTheAdventureContinues: AndTheAdventureContinues: At the end of each Episodes.


* AlternateUniverse: At the end of Episode 2, the hero accidentally wandered into "another" Iruna. This Iruna has same names of nations (excluding Ganaji, as it is not originally part of Iruna) and people but with things switched like Mithurna and Darkan regions switched their status as desert region and giant tree region respectively. This world is the setting of Episode 3.
* AnAdventurerIsYou: The player character starts as an Adventurer class. The class has blank stats and has no weapon restrictions. There are many variaties of builds of each class it may upgrade to, with each build requires right stats, skills and equipment to work best. The upgrade classes are:

to:

* AlternateUniverse: At the end of Episode 2, the hero Explorer accidentally wandered into "another" Iruna. This Iruna has same names of nations (excluding Ganaji, as it is not originally part of Iruna) and people but with things switched like Mithurna and Darkan regions switched their status as desert region and giant tree region respectively. This world is the setting of Episode 3.
* AnAdventurerIsYou: The player character (a.k.a. the Explorer) starts as an Adventurer class. The class has blank stats and has no weapon restrictions. There are many variaties of builds of each class it may upgrade to, with each build requires right stats, skills and equipment to work best. The upgrade classes are:



*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.



* AhdTheAdventureContinues: At the end of each Episodes.



** As well as Haufen Harbor, an area in Darkan region in Episode 1 has access to areas in Episodes 4 and 5, which monsters' levels are more than twice the level of monster around its area and both previous and supposed next areas.



*** Darkan Region Arc: The protagonist's adventure in Darkan, as well as the attack of Slebinia in Darkan.
*** Ganaji Arc: The protagonist got caught in a storm and got stranded in an unknown land. He/She got involved in some problems here while waiting the ship to be repaired.
*** Slebinian Empire Arc: The protagonist arrived at the enemy territory, only to uncover it's internal conflict and found out who started the war, and end it for good.
** Episode 2: After the war ended, the hero and company discovered a strange hole. He/she fell in it while investigating the hole. He/she found him/herself in a strange world. The said world is being attacked by a "predatory" world, and later became a threat to Iruna as well. This arc involves jumping across worlds to stop each invasions.

to:

*** Darkan Region Arc: The protagonist's Explorer's adventure in Darkan, as well as the attack of Slebinia in Darkan.
*** Ganaji Arc: The protagonist Explorer got caught in a storm and got stranded in an unknown land. He/She got involved in some problems here while waiting the ship to be repaired.
*** Slebinian Empire Arc: The protagonist Explorer arrived at the enemy territory, only to uncover it's internal conflict and found out who started the war, and end it for good.
** Episode 2: After the war ended, the hero Explorer and company discovered a strange hole.hole in a crater created by a magical weapon. He/she fell in it while investigating the hole. He/she found him/herself in a strange world. The said world is being attacked by a "predatory" world, and later became a threat to Iruna as well. This arc involves jumping across worlds to stop each invasions.



** Episode 4: The hero finally went home to Iruna after a long journey. When a new threat appears, and it leads to the origins of Iruna.

to:

** Episode 4: The hero Explorer finally went home to Iruna after a long journey. When a new threat appears, journey, when people starts missing left and it leads right. After finding out that the missing people are sent to an unknown land, which was a "symbol of Iruna Gods' sin". The Explorer is tasked by the gods to go there and find out what's going on. This land is called Dark Continent and was one with Iruna in the past.
** Episode 5: After saving La Turton (the true name of Dark Continent) and the rest of the world, reconciling its people with the Iruna Gods and developing a good relation between the two lands, a mysterious girl appeared from a portal and tries to recruit strong people to help their world. Cordal, an ally the Explorer gained at events of previous Episode can't say no to this request and dragged the Explorer as well. They are sent
to the origins of Iruna.world named Dammerung


*** Knight: a close-ranged fighter
*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Knight: a close-ranged fighter
*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.


Added DiffLines:

* BeefGate: The starting town Fort Bailune has access to Marel Epicenter, a field crawing with level 170-180 monsters. That's right, a level 10 character can wander around in an area filled with high level monsters.


Added DiffLines:

** DungeonTown: Imperial City Lograth. This is the capital city of Slebinian Empire. However when the hero arrived here, it is crawling with Main/MechaMooks and Empress Mezzaluna awaits him/her at the end.
*** Episode 3 has Capital City Gulia. It was known as the Episode 3 counterpart and mashed-up version of Bailune City and Capital City Sofya. It was the central town of Parul named Bailune City until the rise of that world's Gulie and turned the nation into an empire. He later abandoned the city and now crawling with monsters.
** FirstTown: While the game starts in Fort Bailune as initial town, Rokoko City, the second town fits more in this trope because it is the center of marketplace and events are mostly held here.


*** Gladiator: advanced close-ranged fighter
*** Paladin: the tank that can also heal and use light magic.
*** Beast Knight: balanced warrior that uses feral attacks.

to:

*** **** Gladiator: advanced close-ranged fighter
*** **** Paladin: the tank that can also heal and use light magic.
*** **** Beast Knight: balanced warrior that uses feral attacks.



*** Sniper: the ranger and debuff healer.
*** Assassin: the rogue that is specialized in critical hits.

to:

*** **** Sniper: the ranger and debuff healer.
*** **** Assassin: the rogue that is specialized in critical hits.



*** High Wizard: The nuker and the elementalist.
*** Enchanter: the magic fighter who imbued their weapons with magic.
*** Necromancer: the dark magic specialist.

to:

*** **** High Wizard: The nuker and the elementalist.
*** **** Enchanter: the magic fighter who imbued their weapons with magic.
*** **** Necromancer: the dark magic specialist.



*** Bishop: advanced support class that can use offensive light magic as well.
*** Monk: the Mage's answer to Warrior's Paladin.
*** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.

to:

*** **** Bishop: advanced support class that can use offensive light magic as well.
*** **** Monk: the Mage's answer to Warrior's Paladin.
*** **** Servant: a full pledged support class that is completely dependent on a tank or nuker ally.


Added DiffLines:

** The "another" Iruna has Parul Empire. Although unlike Slebinia above, it is only as it is because the Evil God Ouvel has the most influence here. And like Slebinia, it is reestablished as a republic after the conflict.


Added DiffLines:

** IcePalace: Tower of Ice


Added DiffLines:

** TreeTrunkTour: Giant Cavern in Episode 1, and Baulia Treehollow and Maze of Dendroa in Episode 3.

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