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* BossWarningSiren: Before an alien appears, the sound of an submarine alarm plays alongside the enemy approaching theme.



** Destructoid stays at the bottom of the tank and fires missiles that need to be shot down.

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** Destructoid Destructor stays at the bottom of the tank and fires missiles that need to be shot down.



** Ulysses fights similarly to Destructoid, except he fires energy balls that need to be reflected back at him.

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** Ulysses fights similarly to Destructoid, Destructor, except he fires energy balls that need to be reflected back at him.



* ExtendoBoxingGlove: Walter the Penguin has a [[RedBoxingGloves Red Boxing Glove]] '''inside his mouth'''. He uses it to punch fishes and pets, and doing this causes the targets to use their abilities (a fish will from coins, Shrapnel will drop a bomb, etc).

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* ExtendoBoxingGlove: Walter the Penguin has a [[RedBoxingGloves Red Boxing Glove]] '''inside his mouth'''. He uses it to punch fishes and pets, and doing this causes the targets to use their abilities (a fish will from drop coins, Shrapnel will drop a bomb, etc).



* FlameWar: [[spoiler:In-universe example, apparently flame wars have been fought over which of Bilaterus' heads controls him.]]

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* FlameWar: [[spoiler:In-universe example, apparently flame wars have been fought over which of Bilaterus' heads controls him.is superior.]]



* StalkerWithACrush: [[spoiler: [=PsychoSquid=]'s girlfriend gave him that nickname when, after their break-up, he kept calling her and waiting at her door.]]
* StockSoundEffect: [=PsychoSquid=] uses the T.Rex roar from ''Film/JurassicPark.''

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* StalkerWithACrush: [[spoiler: [=PsychoSquid=]'s Psychosquid's girlfriend gave him that nickname when, after their break-up, he kept calling her and waiting at her door.]]
* StockSoundEffect: [=PsychoSquid=] Psychosquid uses the T.Rex roar from ''Film/JurassicPark.''
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* GreenAroundTheGills: Guppies turn light green when they're hungry.

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* GreenAroundTheGills: Guppies All non-pet fish turn light green when they're hungry.hungry. The only exception is Star Potion-fed Guppies, who instead turn partly transparent.
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trope renamed and redefined per TRS


* AlluringAnglerfish: Downplayed, as while Gumbo the anglerfish attracts all the guppies with his lure, it is only to lead them away from their alien predators.
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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, all fishes/pets killed/eaten by aliens (with the latter in Tank 5), and all guppies were died in further playthrough of Tank 1-1), however, will end the game in a loss.

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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means or situations of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, all fishes/pets killed/eaten by aliens (with the latter in Tank 5), and all guppies were have died in further playthrough of Tank 1-1), however, will end the game in a loss.
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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, all fishes/pets killed/eaten by aliens (with the latter in Tank 5), and all guppies were died of starvation in further playthrough of Tank 1-1), however, will end the game in a loss.

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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, all fishes/pets killed/eaten by aliens (with the latter in Tank 5), and all guppies were died of starvation in further playthrough of Tank 1-1), however, will end the game in a loss.
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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, and all fishes/pets killed/eaten by aliens (with the latter in Tank 5)), however, will end the game in a loss.

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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, all fish died of hunger, and all fishes/pets killed/eaten by aliens (with the latter in Tank 5)), 5), and all guppies were died of starvation in further playthrough of Tank 1-1), however, will end the game in a loss.
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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, and all fish died of hunger and killed/eaten by aliens), however, will usually end the game in a loss.

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** If all guppies were killed by Amp and turned into Nostradamus as long as there are no other fish types, and all of the player's fish have died in Tank 1-1 if playing for the first time, the game will spawn a free baby guppy instead of losing the level which are the ways or methods of emptying the tank without causing a game over. Other means of emptying the tank (i.e. Gash eats the last guppy as long as there are no other types of fish present in the tank, Shrapnel kills the last fish in the tank, and all fish died of hunger hunger, and all fishes/pets killed/eaten by aliens), aliens (with the latter in Tank 5)), however, will usually end the game in a loss.
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** If Amp electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish in the tank (just like Tank 1-1 in Adventure Mode for the first time if all of the player's fishes were dead). Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.

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** If Amp electrocutes all guppies were killed by Amp and turned into Nostradamus as long as there are no other fishes are in fish types, and all of the tank, player's fish have died in Tank 1-1 if playing for the first time, the game will give the player spawn a free baby guppy instead of losing the level due to not having any fish in which are the ways or methods of emptying the tank (just like Tank 1-1 in Adventure Mode for without causing a game over. Other means of emptying the first time if all of tank (i.e. Gash eats the player's fishes were dead). Same can also happen if all guppies turn into Nostradamus and last guppy as long as there are no other fishes are types of fish present in the tank.tank, Shrapnel kills the last fish in the tank, and all fish died of hunger and killed/eaten by aliens), however, will usually end the game in a loss.
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Everythings Better With Penguins is no longer a trope


* EverythingsBetterWithPenguins: Walter the Penguin is the last bonus pet of the game. His power? Making fishes drop money and other pets use their powers by punching them... with a boxing glove that is ''hidden in his mouth''.
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** Sylvester is a ''[[XenomorphXerox xenomorph]] merman.''
** Gus is basically [[WesternAnimation/TheSimpsons Homer Simpson]] if he were a homicidal merman.

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alphabetizing


* GagNose: Nostradamus, one of the bonus pets, is a disembodied nose with fins. Which can sneeze to postpone alien attacks. And also drops 1$-worth snots.



* GagNose: Nostradamus, one of the bonus pets, is a disembodied nose with fins. Which can sneeze to postpone alien attacks. And also drops 1$-worth snots.

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* GuiltBasedGaming: While your fish in the Virtual Tank won't die, neglecting to feed them for several days will eventually make them "horribly depressed".



* GuiltBasedGaming: While your fish in the Virtual Tank won't die, neglecting to feed them for several days will eventually make them "horribly depressed".
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* GuiltBasedGaming: While your fish in the Virtual Tank won't die, neglecting to feed them for several days will eventually make them "horribly depressed".

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YMMV


** Stinky the Snail hides in its shell whenever an enemy alien appears.
** Rhubarb the Hermit Crab snaps its claws to get fish off the ground where he lives.

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** Stinky the Snail hides in its his shell whenever an enemy alien appears.
** Rhubarb the Hermit Crab snaps its his claws to get fish off the ground where he lives.



* SpiritualSuccessor: ''VideoGame/PlantsVsZombies'', which was [[http://arstechnica.com/gaming/news/2010/03/george-fan-how-insaniquarium-2-became-plants-vs-zombies.ars originally envisioned as a sequel]].

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* InvoluntaryShapeshifting: Presto the Tadpole can be right-clicked to make him metamorph into any of the other pets you have.


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* VoluntaryShapeshifting: Presto the Tadpole can be right-clicked to make him metamorph into any of the other pets you have.
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** In the Virtual Tank, it is mentioned that store-bought pets will not eat each other. As a result, rather than chomping on your named guppies, your carnivore feed on the nameless guppies that can be released any time at no cost.

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** In the Virtual Tank, it is mentioned that store-bought pets will not eat each other. As a result, rather than chomping on your named guppies, your carnivore carnivores feed on the nameless guppies that can be released any time at no cost.

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* AnimalGenderBender: Gumbo is mentioned as male, but the illuminated esca is a feature that only appears on female anglerfish. There's also Stinky, a male snail that wants to impress the ladies despite snails being hermaphrodites.



* ArtisticLicenseBiology: Gumbo is mentioned as male, but the illuminated esca is a feature that only appears on female anglerfish. There's also Stinky, a male snail that wants to impress the ladies despite snails being genderless.
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** If Amp electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish in the tank (just like Tank 1-1 in Adventure Mode for the first time if all of the player's fishes were died). Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.

to:

** If Amp electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish in the tank (just like Tank 1-1 in Adventure Mode for the first time if all of the player's fishes were died).dead). Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.
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TRS cleanup


* SomethingCompletelyDifferent: In Tank 4, rather than two guppies, you start with one breeder. The first fish available for purchase is also a breeder. However, the breeders will give you a guppy every minute (if not less, as unlike Prego they don't have a lengthy "labor animation" before giving birth), so your tank will be filled out in no time even if you only decide to keep one breeder.

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* JokeCharacter: Rhubarb is the most useless pet in the game: his niche (repelling fish from the bottom of the tank) is at best a non-issue not worth dedicating a pet for, and at worst actively detrimental since the third tank has groundborne Guppy Crunchers that eat Guppies for higher payout, but can't do that if Rhubarb is constantly scaring away those fish. [[spoiler:Even the developers know this: according to his story, Rhubarb isn't really for the attention, he just hates when fish are at the bottom of the tank.]]



* TheScrappy[[invoked]]: In-universe example. [[spoiler: Rhubarb is considered the worst pet in the game. However, Rhubarb isn't really for the attention, he just hates when fish are at the bottom of the tank.]]
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* TheComputerIsALyingBastard: Despite the game suggesting players should never shoot blue Psychosquid at any cost, it is actually a very good idea to shoot them when they're dangerously close to a fish you like.

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* TheComputerIsALyingBastard: Despite the game suggesting players should never shoot blue Psychosquid at any cost, it is actually a very good idea to shoot them when they're dangerously close to a fish you like.like and to put them into the corner of the tank and continuously shoot them even if they are blue so that most of the fish population will not be wiped out due to a chance that Psychosquid will move fast after they again turn red.
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** If Amp electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish in the tank. Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.

to:

** If Amp electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish in the tank.tank (just like Tank 1-1 in Adventure Mode for the first time if all of the player's fishes were died). Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.
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** You have to click on Amp multiple times before he'll actually shock your fish. That way, if you accidentally click on him while feeding fish or collecting coins, you're not immediately screwed over.

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** You have to click on If Amp multiple times before he'll actually shock your fish. That way, if you accidentally click on him while feeding electrocutes guppies and no other fishes are in the tank, the game will give the player a free baby guppy instead of losing the level due to not having any fish or collecting coins, you're not immediately screwed over.in the tank. Same can also happen if all guppies turn into Nostradamus and no other fishes are present in the tank.
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''Insaniquarium Deluxe'' is a 2004 [[UsefulNotes/IBMPersonalComputer computer]] game, created by Flying Bear Entertainment. It was originally published by Creator/PopCapGames, but later taken up by a number of other publishers and based on ''Insaniquarium'', which is similar, albeit simpler.

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''Insaniquarium Deluxe'' is a 2004 2001 [[UsefulNotes/IBMPersonalComputer computer]] game, created by Flying Bear Entertainment. It was originally published by Creator/PopCapGames, but later taken up by a number of other publishers and based on ''Insaniquarium'', which is similar, albeit simpler.
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* GreenAroundTheGills: Guppies turn light green when they're hungry.


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* PapaWolf: Wadsworth the Whale protects baby and medium guppies from getting eaten by aliens.

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All tropes must only have a 1st Level bullet point, moving a YMMV example, and don't overdo the exclamation points and emphasis; this is a penguin, not a Lovecraftian Monster.


* ArtisticLicense:
** ArtisticLicenseAnimalCare: Gumbo is a deep-sea anglerfish (illuminated esca rather than one which looks like a worm) and could not survive anywhere near the surface, much less in an aquarium. Also, the bioluminescence of a deep-sea anglerfish's esca is due to bacteria; it cannot be switched on or off.
** ArtisticLicenseBiology: Gumbo is mentioned as male, but the illuminated esca is a feature that only appears on female anglerfish. There's also Stinky, a male snail that wants to impress the ladies despite snails being genderless.

to:

* ArtisticLicense:
**
ArtisticLicenseAnimalCare: Gumbo is a deep-sea anglerfish (illuminated esca rather than one which looks like a worm) and could not survive anywhere near the surface, much less in an aquarium. Also, the bioluminescence of a deep-sea anglerfish's esca is due to bacteria; it cannot be switched on or off.
** * ArtisticLicenseBiology: Gumbo is mentioned as male, but the illuminated esca is a feature that only appears on female anglerfish. There's also Stinky, a male snail that wants to impress the ladies despite snails being genderless.



* EverythingsBetterWithPenguins: Walter the Penguin is the last bonus pet of the game. His power? Making fishes drop money and other pets use their powers by punching them... with a boxing glove that is '''''hidden in his mouth!!!'''''

to:

* EverythingsBetterWithPenguins: Walter the Penguin is the last bonus pet of the game. His power? Making fishes drop money and other pets use their powers by punching them... with a boxing glove that is '''''hidden ''hidden in his mouth!!!'''''mouth''.



* WidgetSeries: Let's just say that there's a reason why it's called ''Insani''quarium.
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* EliteMooks: Every alien beyond [[ThoseTwoBadGuys Sylvester and Balrog]]. All have distinct roars, distinct [[BossWarningSiren signatures]], and need a little more strategy to defeat beyond "shoot until dead".

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* EliteMooks: Every alien beyond [[ThoseTwoBadGuys [[DualBoss Sylvester and Balrog]]. All have distinct roars, distinct [[BossWarningSiren signatures]], and need a little more strategy to defeat beyond "shoot until dead".

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* BackFromTheDead: The basis of Angie the Angelfish's powers. Her ability is to revive fish that were killed by any means besides being eaten (In other words, starving or getting hit with a missile/power orb). [[spoiler:She also uses this to revive any pets who die in the final battle (If any).]]



* CarnivoreConfusion: Partially Averted with Virtual Tank Store-bought Carnivores, Guppycrunchers, and Ultravores

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* CarnivoreConfusion: Partially CarnivoreConfusion:
**
Averted with carnivores, guppycrunchers, and ultravores, as they survive on guppies (the first two) and carnivores (the latter). Also averted with Gash, who happily chomps on one of your guppies from time to time.
** In the
Virtual Tank Store-bought Carnivores, Guppycrunchers, and UltravoresTank, it is mentioned that store-bought pets will not eat each other. As a result, rather than chomping on your named guppies, your carnivore feed on the nameless guppies that can be released any time at no cost.



* ComboPlatterPowers:
** Blip opens all of the available items to purchase not even 5 seconds into the game, indicates when your fishes are hungry, helps you locate where aliens show up, and indicates their health bar.
** Presto, for the sheer reason that he can transform into all other pets in the game, including the aforementioned Blip.



* DittoFighter: You can change Presto into any other pet you have bought, though there is a buffering time in between the change.



* EnemyScan: Among Blip's many functions, he can detect where aliens are going to show up and display their health bar.



* ExplosiveBreeder: Prego the Momma Fish gives birth to a new guppy approximatively every ''minute''. And the Breeders from Tank 4 are just the same.

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* ExplosiveBreeder: Prego the Momma Fish gives birth to a new guppy approximatively every ''minute''. And the The Breeders from Tank 4 are just much the same.same, except they require even less time to reproduce.


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* MoneySink:
** Aside from Nimbus, Tank 4 places a much higher price threshold for you to buy the pet egg and therefore pass the level. For comparison, Amp is only the tank's second pet, yet his price ($75,000) is already more than double the most expensive pet before then (Rhubarb, who costs $35,000).
** All of the bonus pets require investment in both time and patience, as they can only be bought using shells and they are not cheap.


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* {{Necromancer}}: The basis of Angie the Angelfish's powers. Her ability is to revive fish that were killed by any means besides being eaten (In other words, starving or getting hit with a missile/power orb). [[spoiler:She also uses this to revive any pets who die in the final battle (If any).]]


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* SomethingCompletelyDifferent: In Tank 4, rather than two guppies, you start with one breeder. The first fish available for purchase is also a breeder. However, the breeders will give you a guppy every minute (if not less, as unlike Prego they don't have a lengthy "labor animation" before giving birth), so your tank will be filled out in no time even if you only decide to keep one breeder.
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* NoCasualtiesRun: If you [[spoiler:beat Cyrax without losing any pets, the ending text will respond with surprise and call it an amazing feat]].
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Added DiffLines:

* NoCasualtiesRun: If you [[spoiler:beat Cyrax without losing any pets, the ending text will respond with surprise and call it an amazing feat]].

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