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* RatchetScrolling: Don't expect to descend much, as you'll want to steer clear of the [[BottomlessPit lower boundary]] whenever possible. Polar Bears have the ability to force the screen to scroll up no matter where you are so you'll have to hurry whenever one's around.
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Players control characters dressed in stereotypical-eskimo gear: player one is the blue-clad Popo, while player two is the pink-clad Nana. The general goal of each level is to [[ExactlyWhatItSaysOnTheTin climb up several layers of ice to reach the top of a mountain]]. Each player carries a wooden mallet which they use to hit enemies, club openings in the levels, and collect power-ups. [[FundamentallyFunnyFruit Like eggplants]]... Just roll with it.

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Players control characters dressed in stereotypical-eskimo stereotypical eskimo gear: player one is the blue-clad Popo, while player two is the pink-clad Nana. The general goal of each level is to [[ExactlyWhatItSaysOnTheTin climb up several layers of ice to reach the top of a mountain]]. Each player carries a wooden mallet which they use to hit enemies, club openings in the levels, and collect power-ups. [[FundamentallyFunnyFruit Like eggplants]]... Just roll with it.



* DeathThrows
* DropTheHammer

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* DeathThrows
DeathThrows: Nana and Popo's death animations involve them getting thrown offscreen.
* DropTheHammerDropTheHammer: Nana and Popo's weapons of choice are hammers, which they can use to either bop birds or seals/yetis over the head or smash the ice floor above them to jump up to it.



* ItsAllUpstairsFromHere

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* ItsAllUpstairsFromHereItsAllUpstairsFromHere: Each level involves scaling a mountain, one floor at a time. If a floor has scrolled off the bottom of the screen, it cannot be re-visited; dropping down to it causes the player to lose a life.



* OneHitPointWonder

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* OneHitPointWonderOneHitPointWonder: One hit from a falling icicle or an enemy and Popo and Nana are down another life.



* PinkGirlBlueBoy

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* PinkGirlBlueBoyPinkGirlBlueBoy: Nana is female and wears a pink parka, Popo is male and wears a blue parka.

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If you're adding a new bullet point that begins "To explain", you're doing example indentation wrong.


* AnIceSuit: The player characters wear sensible arctic clothing, the polar bears wear swim trunks.
* BigBad: The Condor apparently since it keeps stealing their vegetables

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* AnIceSuit: The player characters wear sensible arctic clothing, the polar bears wear swim trunks.
* BigBad: The Condor apparently since it that keeps stealing their vegetablesvegetables.



* HitboxDissonance: When players are jumping.
** To explain. In different platformers, you have to be right on top of a platform when you're trying to land on it. In this game, to get to higher levels, you typically have to slightly overlap a higher platform as you're jumping up in order to land on it.

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* HitboxDissonance: When players are jumping.
** To explain.
jumping. In different most platformers, you have to be right on top of a platform when you're trying to land on it. In this game, to get to higher levels, you typically have to slightly overlap a higher platform as you're jumping up in order to land on it.it.
* AnIceSuit: The player characters wear sensible arctic clothing, the polar bears wear swim trunks.
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* OnlyOneName: Popo and Nana. Much like serveral other Creator/{{Nintendo}} protagonists.

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* OnlyOneName: Popo and Nana. Much like serveral several other Creator/{{Nintendo}} protagonists.
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!!This work shows examples of the following tropes (put all references to ''SuperSmashBros'' [[Characters/SuperSmashBros here]]):

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!!This work shows examples of the following tropes (put all references to ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' [[Characters/SuperSmashBros here]]):



* FundamentallyFunnyFruit: Eggplants are the first kind of vegetable you can find in the bonus round, and they represent the franchise as its universe's logo in ''Smash Bros.''

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* FundamentallyFunnyFruit: Eggplants are the first kind of vegetable you can find in the bonus round, and they represent the franchise as its universe's logo in ''Smash Bros.''''VideoGame/SuperSmashBros''
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* FundamentallyFunnyFruit: Eggplants are the first kind of vegetable you can find in the bonus round.

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* FundamentallyFunnyFruit: Eggplants are the first kind of vegetable you can find in the bonus round.round, and they represent the franchise as its universe's logo in ''Smash Bros.''
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The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were {{unexpected| character}} inclusions in the ''VideoGameSuperSmashBros'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.

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The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were {{unexpected| character}} inclusions in the ''VideoGameSuperSmashBros'' ''VideoGame/SuperSmashBros'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.
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The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were {{unexpected| character}} inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.

to:

The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were {{unexpected| character}} inclusions in the ''SuperSmashBrothers'' ''VideoGameSuperSmashBros'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.
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''Ice Climber'' is a vertical scrolling PlatformGame originally released by Creator/{{Nintendo}} in 1984 for the Famicom in Japan, and was later converted into an arcade title in the "Vs." series (as with many early Famicom/NES titles). It was released in North America a year later as a launch title for the NES.

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''Ice Climber'' is a vertical scrolling PlatformGame originally released by Creator/{{Nintendo}} in 1984 for the Famicom [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and was later converted into an arcade title in the "Vs." series (as with many early Famicom/NES titles). It was released in North America a year later as a launch title for the NES.
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* NintendoHard

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* NintendoHardNintendoHard: The game has a terrible jumping mechanic which makes missing platforms and falling down fairly easy.
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Other media to reference Ice Climber include the ''VideoGame/{{WarioWare}}'' series (where it is the basis of several micro-games) and later iterations of the ''{{Kirby}}'' series (where Kirby's ice power-up gives him a parka exactly the same as Popo's). They also tend to appear in fan-works related to ''Smash'' such as ''ThereWillBeBrawl''.

to:

Other media to reference Ice Climber include the ''VideoGame/{{WarioWare}}'' series (where it is the basis of several micro-games) and later iterations of the ''{{Kirby}}'' ''Franchise/{{Kirby}}'' series (where Kirby's ice power-up gives him a parka exactly the same as Popo's). They also tend to appear in fan-works related to ''Smash'' such as ''ThereWillBeBrawl''.
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* AlwaysNight
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* BigBad: The Condor apparently since it keeps stealing their vegetables

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* EverythingsBetterWithEggplants: They are the first kind of vegetable you can find in the bonus round.

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* EverythingsBetterWithEggplants: They EdibleCollectible: Four stolen vegetables are the first kind of vegetable you can find dropped in the bonus round.BonusStage top part of each level, and can be recovered for points.


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* FundamentallyFunnyFruit: Eggplants are the first kind of vegetable you can find in the bonus round.
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Players control characters dressed in stereotypical-eskimo gear: player one is the blue-clad Popo, while player two is the pink-clad Nana. The general goal of each level is to [[ExactlyWhatItSaysOnTheTin climb up several layers of ice to reach the top of a mountain]]. Each player carries a wooden mallet which they use to knock ice into or hit enemies, club openings in the levels, and collect power-ups. [[FundamentallyFunnyFruit Like eggplants]]... Just roll with it.

Enemies include sun-glasses wearing Polar Bears, Topis ([[ValuesDissonance depicted as seals in Japan and yetis anywhere where seal clubbing isn't considered politically correct]]), the bird-like Nitpickers, falling icicles, and vultures.

to:

Players control characters dressed in stereotypical-eskimo gear: player one is the blue-clad Popo, while player two is the pink-clad Nana. The general goal of each level is to [[ExactlyWhatItSaysOnTheTin climb up several layers of ice to reach the top of a mountain]]. Each player carries a wooden mallet which they use to knock ice into or hit enemies, club openings in the levels, and collect power-ups. [[FundamentallyFunnyFruit Like eggplants]]... Just roll with it.

Enemies include sun-glasses wearing Polar Bears, Topis ([[ValuesDissonance depicted as seals in Japan and yetis anywhere where seal clubbing isn't considered politically correct]]), the bird-like Nitpickers, falling icicles, and vultures.
the condor at the top of each mountain.
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The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were UnexpectedCharacter inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.

to:

The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were UnexpectedCharacter {{unexpected| character}} inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.
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The clouds are actually solid on both sides.


* DirectionallySolidPlatforms: The clouds.
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Oh, and to be clear, while the game's title is the singular "Ice Climber", the characters are referred to as the plural "Ice Climbers", commonly mistaken for the actual title of the game, even by Nintendo press releases.

to:

Oh, and to be clear, while the game's title is the singular "Ice Climber", the characters are referred to as the plural "Ice Climbers", Climber'''s'''", commonly mistaken for the actual title of the game, even by Nintendo press releases.

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Alphabetising.


* TheGoomba: The Yeti/Topi will not actively try to attack you. The most they are concerned with is repairing the stages.



* JumpPhysics: Besides the above HitboxDissonance, the Ice Climber can't control their direction of jumping so well once they're in the air. It's tricky, but you can also harm Nitpickers this way by having their mallets hit them as they jump.



* JumpPhysics: Besides the HitboxDissonance, the Ice Climber can't control their direction of jumping so well once they're in the air. It's tricky, but you can also harm Nitpickers this way by having their mallets hit them as they jump.



* SunglassesAtNight: The Polar Bears
* TheGoomba: The Yeti/Topi will not actively try to attack you. The most they are concerned with is repairing the stages.

to:

* SunglassesAtNight: The Polar Bears
* TheGoomba: The Yeti/Topi will not actively try to attack you. The most they are concerned with is repairing the stages.
Bears.
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''Ice Climber'' is a vertical scrolling PlatformGame originally released by {{Nintendo}} in 1984 for the Famicom in Japan, and was later converted into an arcade title in the "Vs." series (as with many early Famicom/NES titles). It was released in North America a year later as a launch title for the NES.

to:

''Ice Climber'' is a vertical scrolling PlatformGame originally released by {{Nintendo}} Creator/{{Nintendo}} in 1984 for the Famicom in Japan, and was later converted into an arcade title in the "Vs." series (as with many early Famicom/NES titles). It was released in North America a year later as a launch title for the NES.



* OnlyOneName: Popo and Nana. Much like serveral other {{Nintendo}} protagonists.

to:

* OnlyOneName: Popo and Nana. Much like serveral other {{Nintendo}} Creator/{{Nintendo}} protagonists.

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\"Everything\'s Worse With Bears\" clean-up


* BearsAreBadNews: Waiting too long to get to climb to a higher layer will cause a polar bear to appear and stomp the screen upward, which risks you of losing a life should you be near the bottom of the screen.



* EverythingsWorseWithBears: Waiting too long to get to climb to a higher layer will cause a polar bear to appear and stomp the screen upward, which risks you of losing a life should you be near the bottom of the screen.
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The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were TheUnexpected inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.

to:

The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were TheUnexpected UnexpectedCharacter inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.
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* CollisionDamage: What every enemy is limited to except for the polar bears and the condor. The condor doesn't hurt you at all and must be collided with to get your bonus.
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* AnIceSuit

to:

* AnIceSuitAnIceSuit: The player characters wear sensible arctic clothing, the polar bears wear swim trunks.
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* SunglassessAtNight: The Polar Bears

to:

* SunglassessAtNight: SunglassesAtNight: The Polar Bears

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Changed: 2

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* DeathThrows



* SunGlassessAtNight: The Polar Bears

to:

* SunGlassessAtNight: SunglassessAtNight: The Polar Bears
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* AirBornMook: Pink birds that dive bomb the players.

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* AirBornMook: AirBorneMook: Pink birds that dive bomb the players.

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Changed: 1

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* AirBornMook: Pink birds that dive bomb the players.
* AlwaysNight



* DirectionallySolidPlatforms: The clouds.



* ExcusePlot: Something about the condor stealing all the vegetables.



* ShrugOfGod: Are they siblings? Friends? Lovers? WordOfGod is that it's up to the players mind.

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* ShrugOfGod: Are they siblings? Friends? Lovers? WordOfGod is that it's up to the players mind.player's mind.
* StalactiteSpite: To the point clouds are raining them on you. You do get points for breaking them at least.
* SunGlassessAtNight: The Polar Bears
* TheGoomba: The Yeti/Topi will not actively try to attack you. The most they are concerned with is repairing the stages.
* WrapAround: Horizontally. Don't try to do this in the Smash Bros stages!
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Added DiffLines:

* ItsAllUpstairsFromHere
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ice_climber_3890.jpg]]

''Ice Climber'' is a vertical scrolling PlatformGame originally released by {{Nintendo}} in 1984 for the Famicom in Japan, and was later converted into an arcade title in the "Vs." series (as with many early Famicom/NES titles). It was released in North America a year later as a launch title for the NES.

Players control characters dressed in stereotypical-eskimo gear: player one is the blue-clad Popo, while player two is the pink-clad Nana. The general goal of each level is to [[ExactlyWhatItSaysOnTheTin climb up several layers of ice to reach the top of a mountain]]. Each player carries a wooden mallet which they use to knock ice into or hit enemies, club openings in the levels, and collect power-ups. [[FundamentallyFunnyFruit Like eggplants]]... Just roll with it.

Enemies include sun-glasses wearing Polar Bears, Topis ([[ValuesDissonance depicted as seals in Japan and yetis anywhere where seal clubbing isn't considered politically correct]]), the bird-like Nitpickers, falling icicles, and vultures.

The game would likely be largely forgotten without the huge boost of publicity generated when Nana and Popo were TheUnexpected inclusions in the ''SuperSmashBrothers'' series, starting with the second game. Uniquely, while the two characters act as a team, generally the player is only able to control one at a time while the AI copies his movements. One can be defeated, but not the other, but a single Ice Climber is at a severe handicap.

Other media to reference Ice Climber include the ''VideoGame/{{WarioWare}}'' series (where it is the basis of several micro-games) and later iterations of the ''{{Kirby}}'' series (where Kirby's ice power-up gives him a parka exactly the same as Popo's). They also tend to appear in fan-works related to ''Smash'' such as ''ThereWillBeBrawl''.

Oh, and to be clear, while the game's title is the singular "Ice Climber", the characters are referred to as the plural "Ice Climbers", commonly mistaken for the actual title of the game, even by Nintendo press releases.
----
!!This work shows examples of the following tropes (put all references to ''SuperSmashBros'' [[Characters/SuperSmashBros here]]):
* AnIceSuit
* CrossCulturalKerfuffle: Presumably why the seals were changed to yetis outside of Japan.
* DropTheHammer
* EverythingsBetterWithEggplants: They are the first kind of vegetable you can find in the bonus round.
* EverythingsWorseWithBears: Waiting too long to get to climb to a higher layer will cause a polar bear to appear and stomp the screen upward, which risks you of losing a life should you be near the bottom of the screen.
* HitboxDissonance: When players are jumping.
** To explain. In different platformers, you have to be right on top of a platform when you're trying to land on it. In this game, to get to higher levels, you typically have to slightly overlap a higher platform as you're jumping up in order to land on it.
* JumpPhysics: Besides the above HitboxDissonance, the Ice Climber can't control their direction of jumping so well once they're in the air. It's tricky, but you can also harm Nitpickers this way by having their mallets hit them as they jump.
* InconvenientlyPlacedConveyorBelt: Takes a form of surfaces of diagonal lines.
* NintendoHard
* OneHitPointWonder
* OnlyOneName: Popo and Nana. Much like serveral other {{Nintendo}} protagonists.
* PinkGirlBlueBoy
* RiseToTheChallenge: As you climbed up a mountain, the screen scrolls up to follow you. No matter what is currently at the bottom, you will die if you fall off the screen.
* SlippySlideyIceWorld: The entirety of the game, though only the higher layers of each level have icy floors that lower your traction, which can lead to you falling down to the previous layer if you're not careful.
* ShrugOfGod: Are they siblings? Friends? Lovers? WordOfGod is that it's up to the players mind.

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