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* StockNessMonster: Owing to it's ''péist'' origins, and as a truly esotric HistoricalInJoke, the Pastha looks like the Plesiosaur version of Nessie.

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* StockNessMonster: Owing to it's ''péist'' origins, and as a truly esotric esoteric HistoricalInJoke, the Pastha looks like the Plesiosaur version of Nessie.
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* GenderBlenderName: Erin, leader of the Blanche family, is male, but has a name generally associated with women.
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* RiskStyleMap: Remarkable for being one of the earliest videogame examples outside of ''VideoGame/RomanceOfTheThreeKingdoms''.

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* RiskStyleMap: Remarkable for being one of the earliest videogame examples outside of ''VideoGame/RomanceOfTheThreeKingdoms''.''VideoGame/{{Romance of the Three Kingdoms|Koei}}''.
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** Skulryk's poison gas cloud is headed up by a skull.
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Clarity.


* PlotCouponThatDoesSomething: The magic gems and the crown that once held them, that made the emperor invincible. Far from being a {{MacGuffin}} that's too powerful to be used in-game, each piece lets the player control a powerful wizard or dragon when they fight a rival army.

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* PlotCouponThatDoesSomething: The magic gems and the crown that once held them, that made the emperor invincible.them. Far from being a {{MacGuffin}} that's too powerful to be used in-game, each piece lets the player control a powerful wizard or dragon when they fight a rival army.
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* AllThereInTheManual: The backstory to how King Eselred abused his power and had Ishmeria falling into civil war in order to oppose him is described in the manual as being the result of stuff that has ''zero'' bearing on the game's plot. The genesis of the Fire Dragon, the creation of Gemfire and the Gemfire gems -- you'd never know [[spoiler: it was the doing of a wicked sorcerer named Zemmel.]] Even though the story is a little superfluous to the game itself, it does make for an interesting read.

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* AllThereInTheManual: The backstory to how King Eselred abused his power and had Ishmeria falling into civil war in order to oppose him is described in the manual as being the result of stuff that has ''zero'' bearing on the game's plot. The genesis of the Fire Dragon, the creation of Gemfire and the Gemfire gems -- you'd never know [[spoiler: it was the doing of a wicked sorcerer named Zemmel.]] [[ExcusePlot Even though the story is a little superfluous to the game itself, itself]], it does make for an interesting read.
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* PlotCouponThatDoesSomething: The magic gems and the crown that once held them, that made the emperor invincible. Far from being a {{MacGuffin}} that's too powerful to be used in-game, each piece lets the player control a powerful wizard or dragon when they fight a rival army.
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Wiki/ namespace clean up.


The game has been described on [[Wiki/TVTropes this very Wiki]] as "''Literature/RomanceOfTheThreeKingdoms'' [[JustForFun/XMeetsY in a]] StandardFantasySetting [[JustForFun/XMeetsY version of the Wars of the Roses]]," down to the king you are fighting against being from a family called ''[[MeaningfulName Lankshire]]'', and the land you are fighting over, Ishmeria, being shaped like England and Wales (including the Isle of Man) with the king's bastard (or so he says) heading up one of the families, called [[UsefulNotes/TheHouseOfTudor Tudoria]].

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The game has been described on [[Wiki/TVTropes [[Website/TVTropes this very Wiki]] as "''Literature/RomanceOfTheThreeKingdoms'' [[JustForFun/XMeetsY in a]] StandardFantasySetting [[JustForFun/XMeetsY version of the Wars of the Roses]]," down to the king you are fighting against being from a family called ''[[MeaningfulName Lankshire]]'', and the land you are fighting over, Ishmeria, being shaped like England and Wales (including the Isle of Man) with the king's bastard (or so he says) heading up one of the families, called [[UsefulNotes/TheHouseOfTudor Tudoria]].

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Major edit.


Players take control of "families" -- a dynasty of nobles and their vassal allies -- most of whom have a Gemfire wizard (sometimes two) at their employ, but there are some who do not. (The lack of one is more or less playing the game on hard mode.) The object is to attack and conquer all thirty of the numbered provinces of Ishmeria, or get their rulers to defect to your cause. In combat, there are five units -- four by default (cavalrymen, two units of knight-infantry, and archers) and a fifth that is for hire, or which can be a Gemfire wizard or wizardress. Fifth units, as they are known, will often tip the balance on the battlefield for those that have one.

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Players take control of "families" -- a dynasty of nobles and their vassal allies -- most of whom have a Gemfire wizard (sometimes two) at their employ, but there are some who do not. (The lack of one is more or less playing the game on hard mode.) The object is to attack and conquer all thirty of the numbered provinces of Ishmeria, or get their rulers to defect to your cause. In combat, there are five units -- four by default (cavalrymen, two units of knight-infantry, and archers) and a fifth that is for hire, or which can be a Gemfire wizard or wizardress. Fifth units, Units, as they are known, will often tip the balance on the battlefield for those that have one.



* ArtificialStupidity: The AI sometimes gives up the chance to seize the player base and not attacking with its fifth unit at all. Even worse: they don't seem to be able to grasp the fact that their base is ''under siege''. They will set a unit on their base and surround it with fences, thus being an easy target for archers. Outside of battle, the AI will try to form an alliance with you right before they're about to die at your hands...only to cut the alliance when it's just you and whoever you're allied with.

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* ArtificialStupidity: The AI sometimes gives up the chance to seize the player base and not attacking with its fifth unit Fifth Unit at all. Even worse: they don't seem to be able to grasp the fact that their base is ''under siege''. They will set a unit on their base and surround it with fences, thus being an easy target for archers. Outside of battle, the AI will try to form an alliance with you right before they're about to die at your hands...only to cut the alliance when it's just you and whoever you're allied with.



* Myth/CelticMythology: ''Gemfire'' actually has several examples of (fairly obscure) creatures from Irish, Scottish, and Welsh folklore. They include:
** The [[https://en.wikipedia.org/wiki/Fachan Fachan]], a boulder-heaving cyclops which is a very effective Fifth Unit for northern provinces, coming from Scottish mythology.
** The [[https://en.wikipedia.org/wiki/Fear_gorta Far Gorta]], here portrayed as a kindly old man that collects food for a lucky province.
** The [[https://en.wikipedia.org/wiki/Oilliph%C3%A9ist Oilliphéist]], here reduced to its ''[[https://en.wiktionary.org/wiki/p%C3%A9ist péist]]'' suffix to give us ''Pastha,'' which is the best defense against the Dragon but which only appears to rulers in provinces with high morale (i.e., you as the player have been kind to the peasants [[FoodAsBribe by giving them food]]).
** A [[https://en.wikipedia.org/wiki/Gwragedd_Annwn Gwragedd Annwn]], which oddly enough is referred to by its Welsh name, ''Gwraig'', can appear to rulers in a dream to give them a charm boost.
** And of course, there's a Banshee, which can kill nobles living in the home province.



* DeadlyGas: One of the Gemfire wizards, Skulryk, has this as his attack. It's actually one of the weakest fifth unit attacks in the entire game.

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* DeadlyGas: One of the Gemfire wizards, Skulryk, has this as his attack. It's actually one of the weakest fifth unit Fifth Unit attacks in the entire game.



* DemBones: One of the hire-able fifth units are skeletons with swords. Cheap, but effective.

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* DemBones: One of the hire-able fifth units hireable Fifth Unites are skeletons with swords. Cheap, but effective.



** Every noble has their own coat of arms for their territory, in case they somehow end up as a prince (either via a GameMod, or by intentionally killing off the exiting royalty).

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** Every noble has their own coat of arms for their territory, in case they somehow end up as a prince (either via a GameMod, or by intentionally killing off the exiting existing royalty).



* GameMod: While Gemfire may be lesser-known, dedicated fans produced at least four game mods: one is a scenario where two weak forces [[DarkestHour are on the verge of total defeat]], one is a scenario where Ishmeria is down to only three forces ([[MyFriendsAndZoidberg and one province under Lankshire]]), and one is a fictional scenario where there are [[BalkanizeMe thirty forces]] each covering one of the thirty provinces. The fouth mod? It's an ExpansionPack that takes place a generation before the vanilla game, giving four new scenarios and, naturally, replacing most of the officers -- and, as a bonus, adjusts the 5th units so they're more balanced than in the vanilla game.

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* GameMod: While Gemfire may be lesser-known, dedicated Dedicated fans have produced at least four game mods: one is a scenario where two weak forces [[DarkestHour are on the verge of total defeat]], one is a scenario where Ishmeria is down to only three forces ([[MyFriendsAndZoidberg and one province under Lankshire]]), and one is a fictional scenario where there are [[BalkanizeMe thirty forces]] each covering one of the thirty provinces. The fouth fourth mod? It's an ExpansionPack that takes place a generation before the vanilla game, giving four new scenarios and, naturally, replacing most of the officers -- and, as a bonus, adjusts the 5th units so they're more balanced than in the vanilla game.game.
* TheFairFolk: As discussed, show up usually as random events to help, or harm, provinces and rulers.


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* StockNessMonster: Owing to it's ''péist'' origins, and as a truly esotric HistoricalInJoke, the Pastha looks like the Plesiosaur version of Nessie.
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No longer a trope


* YouGottaHaveBlueHair: Uncommon, but there is teal, purple, and, in the case of Aiden and Alain, ''[[MulticoloredHair green and purple stripes]]''.
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* RiskStyleMap: Remarkable for being one of the earliest videogame examples outside of ''VideoGame/RomanceOfTheThreeKingdoms''.

Changed: 22

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** Some ports of the game that took out the introductory cut scenes, like the NES version, leave the player wondering exactly how the scenarios have progressed the way they have. The manual definitely fills in the gaps, but if you didn't have it, some things like [[spoiler: Pender betraying his brother Erin and defecting to Eselred's side even as the Lankshires were facing total collapse]] comes across as a ShockingSwerve. Altogether, it makes for rich amounts of [[FanficFuel the player having his or her own interpretations]].

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** Some ports of the game that took out the introductory cut scenes, like the NES version, leave the player wondering exactly how the scenarios have progressed the way they have. The manual definitely fills in the gaps, but if you didn't have it, some things like [[spoiler: Pender betraying his brother Erin and defecting to Eselred's side even as the Lankshires were facing total collapse]] comes across as a ShockingSwerve.unexpected. Altogether, it makes for rich amounts of [[FanficFuel the player having his or her own interpretations]].

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