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Creator/{{Nintendo}} developed an interest in developing software that centered around building and development around the late end of TheNewTens with the development and release of ''VideoGame/NintendoLabo''. One of the features of those four kits was a mode called the "Toy-Con Garage", a GameMaker studio with a built-in visual UsefulNotes/ProgrammingLanguage which effectively allowed for the creation of ''entire video games'' but was very complex and intricate, making it difficult for amateur players to use.

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Creator/{{Nintendo}} developed an interest in developing software that centered around building and development around the late end of TheNewTens with the development and release of ''VideoGame/NintendoLabo''. One of the features of those four kits was a mode called the "Toy-Con Garage", a GameMaker studio with a built-in visual UsefulNotes/ProgrammingLanguage MediaNotes/ProgrammingLanguage which effectively allowed for the creation of ''entire video games'' but was very complex and intricate, making it difficult for amateur players to use.

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First announced on May 5, 2021 and released on June 11, 2021, ''Game Builder Garage'' is effectively a standalone counterpart to ''Labo''[='s=] Toy-Con Garage, but with a vast suite of tutorials included to explain how to use the software to develop video games. The first trailer for the video game showed gameplay of a simple platformer as well as a space shooter but hinted that games of effectively every genre can be made. The software also includes a sharing feature to share games online. The game has support for all controllers and their features along with support for a USB mouse and keyboard.

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First announced on May 5, 2021 and released on June 11, 2021, ''Game Builder Garage'' is effectively a standalone counterpart to ''Labo''[='s=] Toy-Con Garage, but with a vast suite of tutorials included to explain how to use the software to develop video games. The first trailer for the video game showed gameplay of a simple platformer as well as a space shooter but hinted that games of effectively every genre can be made. The software also includes a [[PlayerCreationSharing sharing feature to share games online.online]]. The game has support for all controllers and their features along with support for a USB mouse and keyboard.



* PlayerCreationSharing: Games created in ''Game Builder Garage'' can be shared through unique ID numbers.



* VocalDissonance: Bob's voice is noticeably high pitched and energetic.

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* VocalDissonance: Bob's voice is noticeably high pitched and energetic.energetic.
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* GuideDangIt: The seven tutorials and Alice's Guide don't elaborate or use every single Nodon in the game- only those used to construct the seven example games. One particular example is the Marker and Bullseye Nodon, which get virtually no focus in any of the example games and have extremely vague descriptions in the Nodonpedia.

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* GuideDangIt: The seven tutorials and Alice's Guide don't elaborate or use every single Nodon in the game- only those used to construct the seven example games. One particular example is the Marker and Bullseye Nodon, which get virtually no focus in any of the example games and have extremely vague descriptions in the Nodonpedia.Nodopedia.
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* CuttingTheKnot: Extra Checkpoint 41, "Ten-Second Challenge", requires the player to [[spoiler: set up a timer so that the Person auto-punches when Y is held down]] in order to make their way through the barrage of Boxes and reach the Apple at the end of the level. However, if the player [[ButtonMashing button-mashes]] fast enough, it is possible to get to the end within the 10 seconds without making any modifications to the game.

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* CuttingTheKnot: Extra Checkpoint 41, "Ten-Second Challenge", requires the player to [[spoiler: set up a timer so that the Person auto-punches [[RapidFireFisticuffs auto-punches]] when Y is held down]] in order to make their way through the barrage of Boxes and reach the Apple at the end of the level. However, if the player [[ButtonMashing button-mashes]] fast enough, it is possible to get to the end within the 10 seconds without making any modifications to the game.
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took a few attempts, but I managed to do this when originally doing the E Cs

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* CuttingTheKnot: Extra Checkpoint 41, "Ten-Second Challenge", requires the player to [[spoiler: set up a timer so that the Person auto-punches when Y is held down]] in order to make their way through the barrage of Boxes and reach the Apple at the end of the level. However, if the player [[ButtonMashing button-mashes]] fast enough, it is possible to get to the end within the 10 seconds without making any modifications to the game.
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* SpiritualSuccessor: To the ''VideoGame/NintendoLabo'' garage. This new title includes a large amount of new tutorial content wrapped around the same tools from Labo Garage to teach the player more about game development. Furthermore, several objects from the ''Labo'' games appear as Fancy Objects.
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* AliceAndBob: Played straight. The two tutorial orbs are literally named Alice and Bob.

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* AliceAndBob: Played straighter than straight. The two tutorial orbs are literally named Alice and Bob.
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* OopNorth: The Object Nodon speak with Yorkshire accents.

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More fitting. Indexes should not be used as tropes.


* SandboxMode: The Free Build Mode is where the player can actually build their own game.



* VocalDissonance: Bob's voice is noticeably high pitched and energetic.
* WideOpenSandbox: The Free Build Mode is where the player can actually build their own game.

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* VocalDissonance: Bob's voice is noticeably high pitched and energetic.
* WideOpenSandbox: The Free Build Mode is where the player can actually build their own game.
energetic.
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* AntiFrustrationFeatures: If you are stuck on a checkpoint puzzle, sitting around for a while will prompt Alice to ask if you want to review her guide to refresh your memory. Failing that, waiting around a bit more will give you the option to skip the puzzle entirely.
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* SpiritualSuccessor: To Labo Garage. This new title includes a large amount of new tutorial content wrapped around the same tools from Labo Garage to teach the player more about game development.

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* SpiritualSuccessor: To Labo Garage.the ''VideoGame/NintendoLabo'' garage. This new title includes a large amount of new tutorial content wrapped around the same tools from Labo Garage to teach the player more about game development. Furthermore, several objects from the ''Labo'' games appear as Fancy Objects.
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* {{Not}}: As befitting its name, the NOT Nodon will often pepper its speech with this phrase.
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* PinkGirlBlueBoy: Alice the pointer is pink and has a feminine name, whereas her counterpart Bob is blue and has a masculine name.
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* VocalDissonance: Bob's noice is noticeably high pitched and energetic.

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* VocalDissonance: Bob's noice voice is noticeably high pitched and energetic.

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