Follow TV Tropes

Following

History VideoGame / Destiny

Go To

OR

Is there an issue? Send a MessageReason:
None


A sequel, ''Destiny 2'', was announced on March 27, 2017, and is set for release on September 8, 2017. Promotional material focus on a full scale invasion by the Cabal Empire that results in the City's destruction, with the Vanguard opting to rally the Guardians and lead a counterattack.

to:

A sequel, ''Destiny 2'', ''VideoGame/{{Destiny 2}}'', was announced on March 27, 2017, and is set for release on September 8, 2017. Promotional material focus on a full scale invasion by the Cabal Empire that results in the City's destruction, with the Vanguard opting to rally the Guardians and lead a counterattack.
Is there an issue? Send a MessageReason:
None


A sequel, ''Destiny 2'', was announced on March 27, 2017.

to:

A sequel, ''Destiny 2'', was announced on March 27, 2017.
2017, and is set for release on September 8, 2017. Promotional material focus on a full scale invasion by the Cabal Empire that results in the City's destruction, with the Vanguard opting to rally the Guardians and lead a counterattack.
Is there an issue? Send a MessageReason:
None


A sequel was announced on March 27, 2017.

to:

A sequel sequel, ''Destiny 2'', was announced on March 27, 2017.
Is there an issue? Send a MessageReason:
None


A sequel was announced on Twitter on March 27, 2017.

to:

A sequel was announced on Twitter on March 27, 2017.
Is there an issue? Send a MessageReason:
None


A sequel was announced on Twitter on March 27, 2017

to:

A sequel was announced on Twitter on March 27, 2017
2017.
Is there an issue? Send a MessageReason:
Destiny 2 Announcement

Added DiffLines:

A sequel was announced on Twitter on March 27, 2017
Is there an issue? Send a MessageReason:
None


*** Another medal for absolutely dominating in a Rumble match is [[TheSumOfAllFears The Sum of All Tears.]]

to:

*** Another medal for absolutely dominating in a Rumble match is [[TheSumOfAllFears [[Film/TheSumOfAllFears The Sum of All Tears.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** ''Anton's Rule'' (legendary sidearm) -> [[http://www.goodreads.com/quotes/8031649-do-unto-others-as-they-do-unto-you a quote from Anton LeVey]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Rise of Iron brings us Aksis, Archon Prime, leader of the Devil Splicers faction you fight against throughout the DLC. Unlike most of the other villains in the game, Aksis is never mentioned outside of his raid, only that Shiro-4 is working on finding out who the Splicer leader is. Aksis himself (or at this point more like "itself") is pretty much "SIVA-fication" taken to its logical extreme, in that he's much more machine than Fallen (even more so than Taniks The Scarred), complete with his entire lower half replaced by robotic spider legs.


Added DiffLines:

** ''Rise of Iron'' adds "Wrath of the Machine," in which you hunt down and destroy the Devil Splicer leadership, Vosik The Archpriest and Aksis, Archon Prime (the second in command and leader of the Devil Splicers, respectively). Unlike the other three raids, Wrath takes place in a mundane location (namely, inside and on top of the Cosmodrome wall).


Added DiffLines:

** Wrath of the Machine is a mix of straightforward and heavy coordination. It's less mechanics driven than King's Fall was, but also requires much more communication and thinking on one's feat (the other three raids are designed in such a way that most of the team can let certain team mates handle the hard stuff, but Wrath makes everyone contribute equally, especially in the fight with Aksis).


Added DiffLines:

** Certain strikes become nightmares with certain elemental burns, often requiring fireteams to use communication and tactics as though they were in a raid. Arc Burn: Will of Crota (every enemy in the strike uses arc damage); Fallen SABER (if you get Fallen at the Warsat part, plus the strike itself is full of electricity traps including the boss room, which also features very little cover and countless shanks); The Wretched Eye (due to the shanks that spawn in the boss fight). Solar Burn: Shield Brothers (every enemy uses solar damage, plus no cover in the boss room); Cerberus Vae III in the normal Cabal version (every enemy uses solar damage); The Wretched Eye (the splicers in the boss fight use solar damage, plus very little cover). Void Burn: any strike with a Taken version, as they all use void damage for the most part (especially Taken Centurions and their void based homing axion darts); The Wretched Eye (Kovik himself has a void laser cannon that very rarely misses and will shred you in less than a second, plus he can teleport anywhere in his room). Notice a trend involving a certain strike?
** The Wretched Eye is widely considered the hardest strike in the game, entirely due to the boss encounter (as a whole this title would probably go to the Will of Crota). The fight with Kovik takes place at the bottom of a large missile silo, and has very little cover for you to hide. And boy is there a lot you need to hide from. There is a blind but literally invincible Ogre that chases you around the room to flush you from what little cover there is, waves of Splicers file in to the room at certain boss health intervals (hi Solar Burn), waves of shanks spawn high above you in the silo to rain arc death down upon you (hi Arc Burn), and Kovik himself has a laser cannon (powered by the aforementioned Ogre's now missing eye) that constantly fires and very rarely misses (hi Void Burn). Plus he can teleport to anywhere in his room at will, and if he ends up on top of you he'll one shot you with his stomp attack. There's a reason why most people who talk about this strike online say they back out of it immediately if they load into it with a burn active. Even the plain old level 320 version with no modifiers can be no joke.
Is there an issue? Send a MessageReason:
None


--->'''Shaxx:''' Two down!! Three in a row!!! ''Just look at them fall!!!!'' '''I can't believe what I'm seeing!!!!!'''

to:

--->'''Shaxx:''' Two down!! for one!! Three in a row!!! ''Just look at them fall!!!!'' opponents down!!! ''This is amazing!!!!'' '''I can't believe what I'm seeing!!!!!'''seeing!!!!!''' '''Phenomenal!!!!!!''' '''SEVENTH COLUMN!!!!!!!'''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**Queen's Wrath bounties only refreshed weekly for only just over 1000 rep, making it take almost a full month just to level up their rep for a chance at Reef-themed armor. In the December 2016 update, Petra now carries additional bounties that refresh daily[[note]]with the exception of the one where you kill 100 Taken[[/note]], allowing you to potentially level up their rep maybe three times a week.
Is there an issue? Send a MessageReason:
None


* AscendedMeme: "Randall the Vandal" is a nickname given by the fandom to an unnamed level 8 Vandal found in the Forgotten Shore on the Cosmodrome who, due to a glitch, sported a health pool comparable to Ultra bosses found in Nightfall missions. [[spoiler:Bungie decided to slip in a hilarious nod during the "Wrath of the Machine" raid in ''Rise of Iron'' with Rahndel the Perfected, who is encountered randomly in the Server Farm.]]

to:

* AscendedMeme: "Randall "Randal the Vandal" is a nickname given by the fandom to an unnamed level 8 Vandal found in the Forgotten Shore on the Cosmodrome who, due to a glitch, sported a health pool comparable to Ultra bosses found in Nightfall missions. [[spoiler:Bungie decided to slip in a hilarious nod during the "Wrath of the Machine" raid in ''Rise of Iron'' with Rahndel the Perfected, who is encountered randomly in the Server Farm.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AscendedMeme: "Randall the Vandal" is a nickname given by the fandom to an unnamed level 8 Vandal found in the Forgotten Shore on the Cosmodrome who, due to a glitch, sported a health pool comparable to Ultra bosses found in Nightfall missions. [[spoiler:Bungie decided to slip in a hilarious nod during the "Wrath of the Machine" raid in ''Rise of Iron'' with Rahndel the Perfected, who is encountered randomly in the Server Farm.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TeleFrag: A number of Ultra type enemies, mostly Fallen and Vex bosses, are capable of blinking around the battlefield, and woe betide the unlucky Guardian who gets instantly killed by standing exactly on their warp destination.
Is there an issue? Send a MessageReason:
Not a good example. That's more of a case of Gang Up On The Human.


* UngratefulBastard: If the enemy forces are fighting and you try to interfere, everyone will turn their weapons on you even if you choose to eliminate only one of the sides. Lampshaded by Praydyth in the alternate ending of "Paradox", in which he says that the Vex will still try to exterminate you and the City despite the fact that you saved them from the Taken.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UngratefulBastard: If the enemy forces are fighting and you try to interfere, everyone will turn their weapons on you even if you choose to eliminate only one of the sides. Lampshaded by Praydyth in the alternate ending of "Paradox", in which he says that the Vex will still try to exterminate you and the City despite the fact that you saved them from the Taken.
Is there an issue? Send a MessageReason:
Moved to characters sheet.


!!Other pages related to the game:
* [[Weapons/{{Destiny}} Weapons Page]]: For tropes related to each weapon and the weapon classes they fit into. This is to make sure that the main page for ''Destiny'' doesn't get clogged with weapon tropes.
----
Is there an issue? Send a MessageReason:
By the end of the Taken King expansion, the Guardians have destroyed a Hive god, cripple dthe Cabal leadership,d estroyed every Vex project on Mars and Venus, and crippled the House of Wolves as well as the House of Winter and repeatedly defeated the House of Devils. They are most definitely winning.


* CrapsackWorld: Don't let the fancy technology and clean aesthetics fool you. The Guardians are an elite fighting force made up of semi-immortal beings that can weaponise a near divine power to destroy their enemies. And they are losing. Badly. To the point that out of the entire Sol system, there is only one Earth city left standing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** To a lesser extent, "Eyes up, Guardian".


Added DiffLines:

* CrapsackWorld: Don't let the fancy technology and clean aesthetics fool you. The Guardians are an elite fighting force made up of semi-immortal beings that can weaponise a near divine power to destroy their enemies. And they are losing. Badly. To the point that out of the entire Sol system, there is only one Earth city left standing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the shaders has a purple and indigo color scheme similar to a [[WesternAnimation/MyLittlePonyFriendshipIsMagic certain Equestrian princess of friendship]]. The shader's name? Sparklepony.
Is there an issue? Send a MessageReason:
None


** The developers call the game a "shared world shooter", rather than a full MMO. The game seems to function more like ''GuildWars'' or the ''Borderlands'' series, in that some areas (Raids, Strikes, Story Missions, and select areas on Patrol) are instanced to the player and their party, while others are always shared (most areas in Patrol, the entrance to the Vault of Glass, social hubs).

to:

** The developers call the game a "shared world shooter", rather than a full MMO. The game seems to function more like ''GuildWars'' ''VideoGame/GuildWars'' or the ''Borderlands'' series, in that some areas (Raids, Strikes, Story Missions, and select areas on Patrol) are instanced to the player and their party, while others are always shared (most areas in Patrol, the entrance to the Vault of Glass, social hubs).

Added: 327

Changed: 2

Is there an issue? Send a MessageReason:
None


** Most recently in the ''Rise of Iron'' DLC, we have Lady Efrideet, one of the few remaining Iron Lords. If Saladin is anything to judge by, we can assume she's still plenty capable of kicking some major ass.



** Firefly is a weapon perk that causes enemies to explode and do damage in the immediate area after a precision kill.



* {{BFG}}: The Heavy Weapons category, consisting of rocket launchers and heavy machine guns. Although thr HandCannon (a type of pistol that outclasses most of the other assault rifles) also qualifies.

to:

* {{BFG}}: The Heavy Weapons category, consisting of rocket launchers and heavy machine guns. Although thr the HandCannon (a type of pistol that outclasses most of the other assault rifles) also qualifies.
Is there an issue? Send a MessageReason:
natter


** In-universe, it might be that the enemies are aware that the Ghost is the Guardian's lifeline to reviving and continuing to fight, and while ineffective at it in-game, are attempting to destroy the Ghost before that can happen. They have to take what chances they can get to eliminate an otherwise immortal [[OneManArmy one man army]] before they can return, regardless of how many allies are with the (currently) dead Guardian.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Defender's melee ability is odd, compared to other melees, that it doesn't affect the melee hit itself so much as it activates a defensive ability if you make a melee kill when it's charged. In order to avoid frustration that might come from this, any mutual kills, which are more common in PVP than PVE, a Defender makes using their melee attack will refund the ability upon being revived. [[note]] You can tell it's refunded instead of simply not activated because the semi-unique death animation for the ability will still play out on the enemy that was hit by it. [[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**In-universe, it might be that the enemies are aware that the Ghost is the Guardian's lifeline to reviving and continuing to fight, and while ineffective at it in-game, are attempting to destroy the Ghost before that can happen. They have to take what chances they can get to eliminate an otherwise immortal [[OneManArmy one man army]] before they can return, regardless of how many allies are with the (currently) dead Guardian.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HailfirePeaks: The Archon's Forge in the Plaguelands. The area is cold and snowy, as with the rest of the Plaguelands, but with rivers of glowing molten metal snaking across the landscape.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorThumbprint: Recurring elements and themes from other Creator/{{Bungie}} games creep into ''Destiny'':
** AmbiguouslyEvil [[AIIsACrapshoot artificial intelligence]] that GrewBeyondTheirProgramming in ''VideoGame/{{Marathon}}'' and ''Franchise/{{Halo}}'' are present here in the form of Warmind Rasputin.
** A story mission in ''Rise of Iron'' has the Ghost list a few of the New Monarchy's "Royalty" line of rocket launchers, including one name "Charlemagne". This is a nod to a recurrent reference to [[ICallItVera named weapons]] from that era, such as "[[VideoGame/{{Marathon}} Durandal]]" and "[[Franchise/{{Halo}} Cortana]]".
** Vague allusions to a ViciousCycle pattern of forces allied with "Light" and "Darkness" respectively coming into conflict with each other, where one side is prophesied to win and the other side decides to [[ScrewDestiny fight on even knowing that]] mirrors that in ''VideoGame/{{Myth}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One mission on the move ends with you cutting off a device that's communicating with "something" out beyond the edges of the Solar System. Come "The Taken King" and we see exactly ''what'' they were communicating with: Oryx and his Dreadnought.
Is there an issue? Send a MessageReason:
None


** The [[spoiler:Outbreak Prime]] is, as of September 2016, post-''Rise of Iron'', ''the'' most powerful weapon in the game, at a base damage value of 390. It can be considered to be the game's personification of the trope outside of the lore: acquiring it required not only solving an AlternateRealityGame to figure out how to trigger the quest (the process requires [[spoiler: jumping on a bunch of cylinders in an oddly specific way inside one part of the raid, which at one point requires ''decoding binary'']]), but also, after that, you had to [[spoiler:run the Wrath of the Machine raid at least twice throughout the quest, input three codes, one of which ''has no definitive solution'' (the "numbers" inputted have to add up to 730) and the first two change depending on your class, and require performing lots of feats with a Fireteam... consisting only of one Titan, Hunter, and Warlock. That's right, this quest cannot be completed alone, making it the first quest in the game where a majority must be completed with a Fireteam.]] It is currently considered to be the hardest quest in Destiny as of now, fit for what is literally the strongest weapon in the game.

to:

** The [[spoiler:Outbreak Prime]] Outbreak Prime is, as of September 2016, post-''Rise of Iron'', ''the'' most powerful weapon in the game, at a base damage value of 390. It can be considered to be the game's personification of the trope outside of the lore: acquiring it required not only solving an AlternateRealityGame to figure out how to trigger the quest (the process requires [[spoiler: jumping on a bunch of cylinders in an oddly specific way inside one part of the raid, which at one point requires ''decoding binary'']]), but also, after that, you had to [[spoiler:run the Wrath of the Machine raid at least twice throughout the quest, input three codes, one of which ''has no definitive solution'' (the "numbers" inputted have to add up to 730) and the first two change depending on your class, and require performing lots of feats with a Fireteam... consisting only of one Titan, Hunter, and Warlock. That's right, this quest cannot be completed alone, making it the first quest in the game where a majority must be completed with a Fireteam.]] It is currently considered to be the hardest quest in Destiny as of now, fit for what is literally the strongest weapon in the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RedAndBlackAndEvilAllOver: Anything reconstructed by SIVA, including player weapons gained from it.

Top