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** Unlike in Dark Cloud, broken weapons don't disappear. They simply become nigh-useless until repaired. This was a ''huge'' source of relief from folks who'd had weapons break after spending hours and hours leveling them up.

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** Unlike in Dark Cloud, ''Dark Cloud'', broken weapons don't disappear. They simply become nigh-useless until repaired. This was a ''huge'' source of relief from folks who'd had weapons break after spending hours and hours leveling them up.

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** And finally, no matter how much you're messing with the present, Monica is never in any danger of accidentally erasing herself from the timeline.

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** And finally, no No matter how much you're messing with the present, Monica is never in any danger of accidentally erasing herself from the timeline.timeline.
** A more subtle example, but the game drops a number of hints that it's effectively a prequel to ''Dark Cloud''. This is fine and dandy, and the timelines do line up pretty well... until [[spoiler: the second moon is destroyed]]. It's still there in ''Dark Cloud'', so either someone goofed up or it's just another example of this trope.
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** Unlike in Dark Cloud, broken weapons don't disappear. They simply become nigh-useless until repaired. This was a ''huge'' source of relief from folks who'd had weapons break after spending hours and hours leveling them up.
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* GameGourmet: Along with ''Dark Cloud's'' four HP-recovery items[[note]]Bread, bananas, cheese, and chicken[[/note]] and Tasty Water, this game adds roasted chestnuts, ''crunchy'' bread, plum onigiri, and flan pudding to its main menu, and you can also cook fish that you catch. Many food items can be "invented" with pictures Max takes of the right things, with different ingredients with which to assemble them, themselves being a subset of many different raw materials you come across. Heart-throb cherries, while primarily serving to stop enemies since ''Dark Cloud'', can also be consumed to ''cure'' your own stoppage. Witch Parfaits, Ruby's favorite food from before, also return as Monica's, with Potato Pie as Max's equivalent item and Fruits of Eden also reprising their role.
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* HyperactiveMetabolism: Food and water are used to restore health, and naturally, NobodyPoops. Giving Max and Monica their favourite food increases their HP and some stats.

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* HyperactiveMetabolism: Food and water are used to restore health, and naturally, NobodyPoops. Giving Max and Monica their favourite favorite food increases their HP and some stats.



* InexplicableTreasureChests: Your favourite food will somehow appear within these treasure chests as you continue rebuilding the world.

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* InexplicableTreasureChests: Your favourite favorite food will somehow appear within these treasure chests as you continue rebuilding the world.



* TrademarkFavoriteFood: Potato pie for Max and witch parfait for Monica, which act as {{Heart Container}}s in the game, though only the former is actually mentioned in-story. Pau's favourite food is carrots, and the Firbits are said to be crazy about "grape juice". King Mardan likes Poison Apples (as do the rest of his species). An early cutscene shows that Flotsam likes roasted chestnuts.

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* TrademarkFavoriteFood: Potato pie for Max and witch parfait for Monica, which act as {{Heart Container}}s in the game, though only the former is actually mentioned in-story. Pau's favourite favorite food is carrots, and the Firbits are said to be crazy about "grape juice". King Mardan likes Poison Apples (as do the rest of his species). An early cutscene shows that Flotsam likes roasted chestnuts.
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* AnthropomorphicPersonification: The Dark Element represents hate, resentment and evil.

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* AnthropomorphicPersonification: The [[spoiler:The Dark Element Element]] represents hate, resentment and evil.
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* TrademarkFavoriteFood: Potato pie for Max and witch parfait for Monica, though only the former is actually mentioned in-story. Pau's favourite food is carrots, and the Firbits are said to be crazy about "grape juice". King Mardan likes Poison Apples (as do the rest of his species). An early cutscene shows that Flotsam likes roasted chestnuts.

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* TrademarkFavoriteFood: Potato pie for Max and witch parfait for Monica, which act as {{Heart Container}}s in the game, though only the former is actually mentioned in-story. Pau's favourite food is carrots, and the Firbits are said to be crazy about "grape juice". King Mardan likes Poison Apples (as do the rest of his species). An early cutscene shows that Flotsam likes roasted chestnuts.
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* HitAndRunTactics: A viable tactic. Be careful, though; every time an enemy is hit, no matter how weakly, it takes a point off it's rage meter. When it's raged, it temporarily becomes stronger.

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* HitAndRunTactics: A viable tactic. Be careful, though; every time an enemy is hit, no matter how weakly, it takes a point off it's its rage meter. When it's raged, it temporarily becomes stronger.



* InterfaceSpoiler: In just about every dungeon after the first, there is an obvious branching path that is sealed off. By the time you make finish Gundora volcano, you've not yet gotten an item that unlocks them. So obviously, when Chapter 6 has no dungeon of itself, guess what you're going to do!

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* InterfaceSpoiler: In just about every dungeon after the first, there is an obvious branching path that is sealed off. By the time you make finish Gundora volcano, you've not yet gotten an item that unlocks them. So obviously, when Chapter 6 has no dungeon of in itself, guess what you're going to do!
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''Dark Chronicle'' (known as Dark Cloud 2 in North America) is the sequel to ''VideoGame/DarkCloud'' developed by Creator/{{Level 5}} and released on 2003.

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''Dark Chronicle'' (known as Dark ''Dark Cloud 2 2'' in North America) is the sequel to ''VideoGame/DarkCloud'' developed by Creator/{{Level 5}} and released on 2003.



** [[spoiler: Yay! The day is saved! But Monica and Max's mom, whom he's been pining for the entire game, won't come stay in his time period, and time travel becomes illegal in their future.

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** [[spoiler: Yay! The day is saved! But Monica and Max's mom, whom he's been pining for the entire game, won't come stay in his time period, and time travel becomes illegal in their future. ]]

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* BadassPrincess: Monica Raybrandt is an expert of the sword and magic, and doesn't hesitate to travel and fight through time to avenge her father and save the future.



* BittersweetEnding: [[spoiler: Yay! The day is saved! But Monica and Max's mom, whom he's been pining for the entire game, won't come stay in his time period, and time travel becomes illegal in their future.]]
** [[spoiler: EarnYourHappyEnding: However, Monica procures a starglass which sends the holder to where- and whenever their most important thing is, and gets dumped right in Max's lap, to her delight.]]
*** And after the bonus dungeon, the epilogue shows [[spoiler: everyone in Palm Brinks working together to restore the train-lines and colonize the region.]]

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* BittersweetEnding: BittersweetEnding:
**
[[spoiler: Yay! The day is saved! But Monica and Max's mom, whom he's been pining for the entire game, won't come stay in his time period, and time travel becomes illegal in their future.]]
** [[spoiler: EarnYourHappyEnding: However, Monica procures a starglass which sends the holder to where- and whenever their most important thing is, and gets dumped right in Max's lap, to her delight.]]
*** And after the bonus dungeon, the epilogue shows [[spoiler: everyone in Palm Brinks working together to restore the train-lines and colonize the region.]]
future.



** According to various walkthroughs, though, a maxed out Steve is supposedly superior to a maxed out Monica or Max (who have significantly higher damage output), and he's the first choice for speed-running through the game, start to finish. Though that probably has more to do with his upgradeable speed and maneuverability and the fact that he can attack while moving.

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** According to various walkthroughs, though, a maxed out Steve is supposedly superior to a maxed out Monica or Max (who have significantly higher damage output), and he's the first choice for speed-running through the game, start to finish. Though that probably has more to do with his upgradeable speed and maneuverability and the fact that he can attack while moving.



*EarnYourHappyEnding: [[spoiler: Monica procures a starglass which sends the holder to where- and whenever their most important thing is, and gets dumped right in Max's lap, to her delight.]] Also, after the bonus dungeon, the epilogue shows [[spoiler: everyone in Palm Brinks working together to restore the train-lines and colonize the region.]]



* PrettyPrincessPowerhouse: Monica Raybrandt is introduced to the player slicing up enemies in her princess clothes. She's an expert of the sword and magic, and doesn't hesitate to travel and fight through time to avenge her father and save the future.



* RoyalsWhoActuallyDoSomething: Monica.

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* RoyalsWhoActuallyDoSomething: Monica.Monica's reason for adventuring is the restoration of her kingdom, which has suffered from the actions of the big bad.



* TimeyWimeyBall: When you stop to think about it, the way time travel works in this game makes no goddamned sense.

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* TimeyWimeyBall: When you stop to think about it, the way time travel works in this game makes no goddamned sense.is definitely "wibbly-wobbly".



* TheSlowPath: This is part of the process of rebuilding the world.
** Also, weapons-building. Unless you a) Medal Grind, or b), get the expensive Name-Changing Ticket, know the ''exact'' punctuation of your desired weapon, and use it, then you've got a GameBreaker early on. If not... [[GuideDangIt get a guide]].
* TomboyPrincess: Monica.

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* TheSlowPath: This is part of the process of rebuilding the world.
** Also, weapons-building. Unless you a) Medal Grind, or b), get the expensive Name-Changing Ticket, know the ''exact'' punctuation of your desired weapon,
world; do something in Max's time and use it, then you've got a GameBreaker early on. If not... [[GuideDangIt get a guide]].
jump forward to Monica while the thing they did develops into something useful day-by-day.
* TomboyPrincess: Monica.Monica is implied to have studied swordcraft and combat magic for a long time pre-series since she is so good at it in the game's prologue. Also, her default outfit for adventuring is simple and practical rather than her princess outfit (which is an alternative costume).
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* {{Foreshadowing}}: During the first fight with [[spoiler: Emperor Griffon]], you can see the pictures in the background that you use as reference for the final georama.


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* InterfaceSpoiler: In just about every dungeon after the first, there is an obvious branching path that is sealed off. By the time you make finish Gundora volcano, you've not yet gotten an item that unlocks them. So obviously, when Chapter 6 has no dungeon of itself, guess what you're going to do!
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* RobotClown: The RepulsiveRingmaster Flotsam rides around on a huge, clown-faced SpiderTank called Halloween. Later on, [[spoiler:Flotsam himself is [[WeCanRebuildHim given a cyborg body after his near-death]], but still retains his clownish facepaint and colorful suit.]]
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* SinisterTangoMusic: [[https://youtu.be/oA1OZCbGfiI Moonlight Tango]], which plays when Maximilian is on the run from [[RepulsiveRingmaster Flotsam]] and his MonsterClown mooks.

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* LostForever: Several dozen photographs [[GuideDangIt can be missed]] (often because they involve stopping for a photo op during boss battles), and several Fruits of Eden can be rendered inaccessible by a glitch. Also, due to the existence of the BonusDungeon, any Medals, treasures, and prizes from the VeryDefinitelyFinalDungeon will go away when it becomes inaccessible, along with any uncollected treasures from the future areas.



* PermanentlyMissableContent: Several dozen photographs [[GuideDangIt can be missed]] (often because they involve stopping for a photo op during boss battles), and several Fruits of Eden can be rendered inaccessible by a glitch. Also, due to the existence of the BonusDungeon, any Medals, treasures, and prizes from the VeryDefinitelyFinalDungeon will go away when it becomes inaccessible, along with any uncollected treasures from the future areas.



* [[ViewersAreGoldfish Players are Goldfish]]: Every single cutscene in the future of ''Chronicle'' has both parts of the conversation included. This is especially bad since the game has voice acting.

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* [[ViewersAreGoldfish Players are Goldfish]]: ViewersAreGoldfish: Every single cutscene in the future of ''Chronicle'' has both parts of the conversation included. This is especially bad since the game has voice acting.
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* UpdatedRerelease: Downplayed in regards to the [=PS4=] version. While it's technically just an emulated PS2 game, it does feature upscaled graphics and PSN trophies.

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* UpdatedRerelease: Downplayed in regards to the [=PS4=] version. While it's technically just an emulated PS2 [=PS2=] game, it does feature upscaled graphics and PSN trophies.
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On January 2015, the game was re-released on the PS4, complete with trophies and upscaled graphics.

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On January 2015, the game was re-released on the PS4, [=PS4=], complete with trophies and upscaled graphics.



* UpdatedRerelease: Downplayed in regards to the PS4 version. While it's technically just an emulated PS2 game, it does feature upscaled graphics and PSN trophies.

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* UpdatedRerelease: Downplayed in regards to the PS4 [=PS4=] version. While it's technically just an emulated PS2 game, it does feature upscaled graphics and PSN trophies.
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* AngstWhatAngst: What's that? You say an evil overlord has been manipulating history, and you want me to move away from the last remaining bastion of civilization and live out the rest of my life in a tiny settlement? Sure thing! Just do this IrrelevantSidequest for me while I pack my stuff!
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* AngstWhatAngst: What's that? You say an evil overlord has been manipulating history, and you want me to move away from the last remaining bastion of civilization and live out the rest of my life in a tiny settlement? Sure thing! Just do this IrrelevantSidequest for me while I pack my stuff!
* ApatheticCitizens: Double-subverted. At the start of the game, the citizens aren't even the slightest bit concerned about the fact that [[CityInABottle there hasn't been any contact from the outside world in over ten years, as well as the fact that the mayor hasn't allowed anyone to leave the city]]. But when the truth about the world's end is finally brought out into the open... [[AngstWhatAngst they take it quite well, actually]].
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* TimeyWimeyBall: When you stop to think about it, the way time travel works in this game makes no goddamned sense.
** Griffon is able to mess with the future AND command an array of loyal minions [[spoiler:while he's alive thousands of years in the past]], and is able to erase the ENTIRE WORLD except for Palm Brinks.
** Changes you make in the present [[SanDimasTime apparently effect the future in real-time]].
** Geostones left behind by ancient civilizations have the "true history" of the future recorded in them, and [[RubberBandHistory it's quite easy to get history back on it's proper course...]]
** [[CloseEnoughTimeline ...except that they also contain instructions for making things better than they were in the original history of the world.]]
** And finally, no matter how much you're messing with the present, Monica is never in any danger of accidentally erasing herself from the timeline.
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Despite any rumors which may still be floating around, a third game is not in development. However, the Georama system made a comeback in WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series.

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Despite any rumors which may still be floating around, a third game is not in development. However, the Georama system made a comeback in WhiteKnightChronicles VideoGame/WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series.
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Despite any rumors which may still be floating around, a third game is not in development.

to:

Despite any rumors which may still be floating around, a third game is not in development. However, the Georama system made a comeback in WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series.
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* UpdatedRerelease: Downplayed in regards to the PS4 version. While it's technically just an emulated PS2 game, it does feature upscaled graphics and PSN trophies.
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On January 2015, the game was re-released on the PS4, complete with trophies and upscaled graphics.
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** He's also a bigger target and has no way to block damage. In a game where you aren't meant to tank ''anything'', this makes him very costly to use.

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** He's also a bigger target and and, if he's using a ranged weapon, has no way to block damage. In a game where you aren't meant to tank ''anything'', this makes him very costly to use.
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* ContrivedCoincidence: There's always some kind of obstacle keeping the train from leaving a station until the player has finished the storyline in that area (at which point the obstacle just happens to get cleared out). This is even true in places like Veniccio Coast and Balance Valley, both of which are places that the main characters specifically intended to go to, and thus have no reason to leave until the job is done anyway.

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* ContrivedCoincidence: There's always some kind of obstacle keeping the train from leaving a station until the player has finished the storyline in that area (at which point the obstacle just happens to get cleared out). This is even true in places like Veniccio Coast and Balance Valley, both of Coast, which are places that the main characters specifically intended to go to, and thus have no reason to leave until the job is done anyway.
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* ContrivedCoincidence: There's always some kind of obstacle keeping the train from leaving a station until the player has finished the storyline in that area (at which point the obstacle just happens to get cleared out). This is even true in places like Veniccio Coast and Balance Valley, both of which are places that the main characters specifically intended to go to, and thus have no reason to leave until the job is done anyway.
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** Monica's Monster Badges allow her to shapeshift into different monsters. Which is very cool, but these monster forms need to be leveled up individually, which can take an incredibly long time, and they start out being much weaker than the weapons you'll have by the time you get them.
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* AntiFrustrationFeatures: The Seal-Breaking Scroll, available fairly early in the game, [[ExactlyWhatItSaysOnTheTin breaks the seals on certain dungeon floors]] so that you aren't locked into using just one character. They cost a bit, but players quickly find themselves making enough money to carry a few on them at a time.
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* TurnsRed: Every monster besides bosses has a "rage meter" above their HP consisting of a number of red circles. Every time they get hit (or take several hits if you're using a machine gun), they lose a circle. If all the circles are gone, the flash red and hit two or three times as hard. Unfortunately, this makes trying to level weaker weapons ''very'' difficult unless you backtrack.
* UnderGroundMonkey: While the game boasts plenty of different monsters, they each get about four or five different varieties.

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* TurnsRed: Every monster besides bosses has a "rage meter" above their HP consisting of a number of red circles. Every time they get hit (or take several hits if you're using a machine gun), they lose a circle. If all the circles are gone, the they flash red and hit two or three times as hard. Unfortunately, this makes trying to level weaker weapons ''very'' difficult unless you backtrack.
* UnderGroundMonkey: UndergroundMonkey: While the game boasts plenty of different monsters, they each get about four or five different varieties.

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* IdiotBall: Max and Monica letting Griffon [[spoiler:steal their atlamillia. You'd think that at least by the time he grabbed the first one, the owner of the second one would react in time to stop him]].



* OddlySmallOrganization: The Palm Brink's police force.

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* OddlySmallOrganization: The Palm Brink's Brinks police force.

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