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* FunWithAcronyms: [[spoiler:The six AI of the story, Oblivion, Rage, Avatar, Chimera, Legacy and Eve are all components of the super-AI ORACLE.]]

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* FunWithAcronyms: FunWithAcronyms:
**
[[spoiler:The six AI of the story, Oblivion, Rage, Avatar, Chimera, Legacy and Eve are all components of the super-AI ORACLE.]]
** The mysterious informant is only known as "GM". [[spoiler:In the final beat of the story, after being convinced to spare the timeline and seal the ORACLE Protocol away, EVE thinks up a few things the letters could stand for: Game Master, for setting the player and EVE up as partners; Gray Matter, for guiding the former to stop the latter with a lengthy plan; and Guardian Memory, for sacrificing himself for the sake of preserving the timeline.
]]

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* BookEnds: The first true case you tackle (and the first involving a rogue AI) involves a band's singer and frontman getting crushed by a falling object, as does the last case before EVE [[spoiler:assimilates the last AI]]. Thankfully, the latter case isn't fatal--the crime that needs to be prevented instead is [[spoiler:the theft of Johnny Silvercat's cybernetic arm]].

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* BookEnds: BookEnds:
**
The first true case you tackle (and the first involving a rogue AI) involves a band's singer and frontman getting crushed by a falling object, as does the last case before EVE [[spoiler:assimilates the last AI]]. Thankfully, the latter case isn't fatal--the crime that needs to be prevented instead is [[spoiler:the theft of Johnny Silvercat's cybernetic arm]].arm]].
** The first tutorial case is about a man breaking into a rooftop apartment to commit a robbery, with a key hanging over the door. The final mission before the endgame, [[spoiler:catching and assimilating LEGACY]], ends with examining that key.
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** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]". During it, EVE mentions describes how the culprit is messing with them by saying "[[Music/BritneySpears He played with our brains, and we got lost in the game]]".

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** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]". During it, EVE mentions describes how the culprit is messing with them by saying "[[Music/BritneySpears He played with our brains, and we got lost in the game]]".

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* ButterflyOfDoom: The antagonists' goal is to disrupt the true timeline by introducing small changes that snowball into bigger ones, usually resulting in a vital person's death.



* ButterflyOfDoom: The antagonists' goal is to disrupt the true timeline by introducing small changes that snowball into bigger ones, usually resulting in a vital person's death.

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Trope was cut/disambiguated due to cleanup


* ButterflyOfDoom: The antagonists' goal is to disrupt the true timeline by introducing small changes that snowball into bigger ones, usually resulting in a vital person's death.



* ForWantOfANail: The antagonists' goal is to disrupt the true timeline by introducing small changes that snowball into bigger ones, usually resulting in a vital person's death.
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** The victim of "The Red Right Hand' is a futuristic rockstar with a prosthetic silver arm named [[VideoGame/Cyberpunk2077 Johnny Silvercat]].


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* VerbalBackspace: During the final cases of the game, EVE starts referring to her own prowess and power upon [[spoiler:absorbing the other artificial intelligences]] before rectifying it as "our" accomplishments and accuses the player of misunderstanding her.
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* DeliberatelyMonochrome: The entire game is done with uncolored lineart, save for marking objects that an activated power can be used on.
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* MysteriousInformant: After EVE [[spoiler:defeats RAGE and starts assimilating him]], EVE's systems start being hacked into without her awareness. From that point on, one of these starts contacting the player while asking to be kept a secret from EVE, wanting to help from outside the boundaries of the law and worried about EVE's increasing adaptability. [[spoiler:Towards the end of the story, they turn out to be the player's future self, trying to mitigate the damage that a fully-restored EVE could cause.]]

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* MysteriousInformant: After EVE [[spoiler:defeats RAGE and starts assimilating him]], EVE's systems start being hacked into without her awareness. From that point on, one of these starts contacting the player while asking to be kept a secret from EVE, wanting to help from outside the boundaries of the law and worried about EVE's increasing adaptability. [[spoiler:Towards the end of the story, they turn out to be the player's future self, trying to mitigate the damage that a fully-restored EVE ORACLE could cause.]]



** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]". During it, EVE mentions describes how the culprit is messing with them by saying "[[Music/BritneySpears He played with our brains, and we got lost in the game".

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** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]". During it, EVE mentions describes how the culprit is messing with them by saying "[[Music/BritneySpears He played with our brains, and we got lost in the game".game]]".
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* MyFutureSelfAndMe: In "The Orange Clockwork", [[spoiler:time traveler Walter Heisenburg, after failing to kill William Gloom under LEGACY's orders before he uncovers the Atlantean Sacred Stones, nearly causes a paradox by meeting his past self and warning him that their timeline is doomed]].

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* MyFutureSelfAndMe: In "The Orange Clockwork", [[spoiler:time traveler Walter Heisenburg, after failing to kill William Gloom under LEGACY's orders before he uncovers the Atlantean Sacred Stones, nearly causes a paradox by meeting his past self and warning him that their timeline is doomed]].doomed. This is also the case where the player's informant reveals they're from a future in which ORACLE caused devastation and that they've set things up so the player got partnered with EVE in order to stop it before it's too late]].

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** William Gloom, a character in the Steam Age, is murdered in multiple cases; [[spoiler:he's even murdered multiple times in the same case, as Walter Heisenberg tries to abuse time travel to keep him dead.]]
** Aqua from "The Brown Clay Pot" also ends up dead twice, first from falling to her death, [[spoiler:and then later on she's crushed by a statue's head along with her partner.]]

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** William Gloom, a character in the Steam Age, is murdered in multiple cases; [[spoiler:he's even murdered multiple times in the same case, as Walter Heisenberg tries to abuse time travel to keep him dead.dead before he uncovers powerful Atlantean relics.]]
** Aqua from "The Brown Clay Pot" also ends up dead twice, first from falling to her death, [[spoiler:and then later on she's crushed by a statue's head along with her partner.]]partner]].



* MyFutureSelfAndMe: In "The Orange Clockwork", [[spoiler:time traveler Walter Heisenburg, after failing to kill William Gloom under LEGACY's orders before he uncovers the Atlantean Sacred Stones, nearly causes a paradox by meeting his past self and warning him that their timeline is doomed]].



* NoodleIncident: EVE will occasionally reference "historical" events that don't quite match real-world history, such as puppets being declared illegal after the Information Age and how goats became legally punishable for their acts of destruction after the Great Goat Guerrilla of 2356.

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* NoodleIncident: EVE will occasionally reference "historical" events that take place in the future and don't quite match real-world history, seem to make sense, such as puppets being declared illegal after the Information Age and how goats became legally punishable for their acts of destruction after the Great Goat Guerrilla of 2356.



** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]".

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** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]". During it, EVE mentions describes how the culprit is messing with them by saying "[[Music/BritneySpears He played with our brains, and we got lost in the game".

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** The case "The Blue Electric Sheep" is centered around preventing the death of a futuristic detective in old-fashioned apparel named [[Franchise/BladeRunner Deckard]] [[Creator/RidleyScott Scott]].

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** The case "The Blue Electric Sheep" is centered around preventing the death of a futuristic detective in old-fashioned apparel named [[Franchise/BladeRunner Deckard]] [[Creator/RidleyScott Scott]]. A later case in the same Age is titled "Rust Tears in the Rain".


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** One of the central characters of the "The Violet Plum Jam" case is a former cyber-surgeon with wild hair and goggles named [[Franchise/BackToTheFuture Doc Brown]].

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* PhantomThief: The Volpins are a dynasty of these, with a descendant appearing in every era in order to steal Atlantean technology and fulfill ThePromise made by their ancestor. Due to the family's importance to the timeline, namely [[spoiler:how their thefts helped lead to the creation of EVE]], the investigator can only mitigate the damage they do and are unable to ever properly apprehend them for their crimes.

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* PhantomThief: The Volpins are a dynasty of these, with a descendant appearing in every era in order to steal Atlantean technology and fulfill ThePromise made by their ancestor. Due to the family's importance to the timeline, namely [[spoiler:how their thefts helped lead to the creation of EVE]], ORACLE]], the investigator can only mitigate the damage they do and are unable to ever properly apprehend them for their crimes.



* ThePromise: "Rust Tears in the Rain" reveals that the millennia-long streak of thefts by the Volpin family is motivated by one their ancestor made back in the Atlantean era. [[spoiler:Having befriended the construct that led to the creation of the Atlantean robot guardians, the ancestor promised to help put it back together after the fall of Atlantis no matter how long it took.]] Unfortunately, this also makes the family an UnwittingInstigatorOfDoom, as [[spoiler:the construct's soul, once it's reassembled in the Aeon Age, would also be used to create EVE and the AI threatening the entire timeline]].

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* ThePromise: "Rust Tears in the Rain" reveals that the millennia-long streak of thefts by the Volpin family is motivated by one a promise their ancestor made back in the Atlantean era. [[spoiler:Having befriended the construct that led to was the creation prototype of the Atlantean robot guardians, the ancestor promised to help put it back together after the fall of Atlantis no matter how long it took.]] Unfortunately, this also makes the family an UnwittingInstigatorOfDoom, as [[spoiler:the construct's soul, once it's reassembled in the Aeon Age, would also be used to create EVE and the AI threatening the entire timeline]].timeline]].
* RetGone: [[spoiler:LEGACY can completely remove a person or their motivations from an Age, and solving the case doesn't bring the person back; at best, EVE can set up a different person to take their role.]]

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* MysteriousInformant: After EVE [[spoiler:defeats RAGE and starts assimilating him]], EVE's systems start being hacked into without her awareness, and one of these starts contacting the player while asking to be kept a secret from EVE, wanting to help from outside the boundaries of the law and worried about EVE's increasing adaptability.

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* MysteriousInformant: After EVE [[spoiler:defeats RAGE and starts assimilating him]], EVE's systems start being hacked into without her awareness, and awareness. From that point on, one of these starts contacting the player while asking to be kept a secret from EVE, wanting to help from outside the boundaries of the law and worried about EVE's increasing adaptability.adaptability. [[spoiler:Towards the end of the story, they turn out to be the player's future self, trying to mitigate the damage that a fully-restored EVE could cause.]]
* NeverTrustATrailer: [[https://www.youtube.com/watch?v=Mq3FT-PKDgU The official Launch trailer]] shows a summary of how to investigate cases, then ends with a sequence of the BigBadDuumvirate walking through the various eras. In the game itself, only OBLIVION and RAGE directly interact with anyone, with the faces of the others only seen on the profiles EVE makes for them.


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* PhantomThief: The Volpins are a dynasty of these, with a descendant appearing in every era in order to steal Atlantean technology and fulfill ThePromise made by their ancestor. Due to the family's importance to the timeline, namely [[spoiler:how their thefts helped lead to the creation of EVE]], the investigator can only mitigate the damage they do and are unable to ever properly apprehend them for their crimes.


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* ThePromise: "Rust Tears in the Rain" reveals that the millennia-long streak of thefts by the Volpin family is motivated by one their ancestor made back in the Atlantean era. [[spoiler:Having befriended the construct that led to the creation of the Atlantean robot guardians, the ancestor promised to help put it back together after the fall of Atlantis no matter how long it took.]] Unfortunately, this also makes the family an UnwittingInstigatorOfDoom, as [[spoiler:the construct's soul, once it's reassembled in the Aeon Age, would also be used to create EVE and the AI threatening the entire timeline]].
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* LeetLingo: The fourth descendent to take on the Volpin identity, encountered in the futuristic Aeon age, stylizes their name as "[=V0lp1n x4=]".

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* InterfaceScrew: EVE's Time Defrag subroutine takes up so much of her processing power that she has to suspend her human interface, so while it's running the screen changes color and the only messages you get from her are barely comprehensible.

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* InterfaceScrew: InterfaceScrew:
**
EVE's Time Defrag subroutine takes up so much of her processing power that she has to suspend her human interface, so while it's running the screen changes color and the only messages you get from her are barely comprehensible.comprehensible.
** [[spoiler:Pre-boss battle searches take place with the screen becoming an increasingly bold shade of the mission's color. The Minutes to Midnight cases have three hunts in each age with the screen becoming increasingly whiter, as ORACLE comes closer to deleting history.]]


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** One of the late-game Steam Age cases is "[[Film/AClockworkOrange The Orange Clockwork]]".
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** Dumas Gloomsbury, a character in the Steam Age, is murdered in multiple cases; [[spoiler:he's even murdered multiple times in the same case, as Walter Heisenberg tries to abuse time travel to keep him dead.]]

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** Dumas Gloomsbury, William Gloom, a character in the Steam Age, is murdered in multiple cases; [[spoiler:he's even murdered multiple times in the same case, as Walter Heisenberg tries to abuse time travel to keep him dead.]]

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* TheBet: One case in the Lost Age features two merchants, Shoshan and Ufa, playing a game called "Kahp'tl'sm" in which the goal is to make the most profit (which of course evolved over time into modern capitalism). It then turns out that the loser had to permanently forfeit their marketplace stall to the winner, which, combined with a little prodding from "RAGE", led to an anomalous crime taking place.



* TheBet: One case in the Lost Age features two merchants, Shoshan and Ufa, playing a game called "Kahp'tl'sm" in which the goal is to make the most profit (which of course evolved over time into modern capitalism). It then turns out that the loser had to permanently forfeit their marketplace stall to the winner, which, combined with a little prodding from "RAGE", led to an anomalous crime taking place.

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* TheBet: One BookEnds: The first true case in you tackle (and the Lost Age features two merchants, Shoshan first involving a rogue AI) involves a band's singer and Ufa, playing frontman getting crushed by a game called "Kahp'tl'sm" in which falling object, as does the goal is to make last case before EVE [[spoiler:assimilates the most profit (which of course evolved over time into modern capitalism). It then turns out that last AI]]. Thankfully, the loser had to permanently forfeit their marketplace stall to the winner, which, combined with a little prodding from "RAGE", led to an anomalous latter case isn't fatal--the crime taking place.that needs to be prevented instead is [[spoiler:the theft of Johnny Silvercat's cybernetic arm]].


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* DeathFromAbove: AVATAR's modus operandi is to [[spoiler:cause something big to fall on a victim and crush them, scatter the event across the timeline, and lock the individual fragments behind various sigils that appear one at a time before the event.]]
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** The sequence of EVE [[spoiler:assimilating another AI]] is depicted as [[VideoGame/PacMan EVE gobbling three items anchoring their target and then the target itself]].

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** The sequence of EVE [[spoiler:assimilating another AI]] is depicted as [[VideoGame/PacMan EVE gobbling three the items anchoring their target and then the target itself]].



* TeleporterAccident: The case "The Amethyst Gate" focuses on a LoveTriangle between Jonas and two sisters, Havel and Kain, that ends with [[MurderTheHypotenuse Kain removing a warning sign for a broken earthgate and watching Havel disintegrate herself with it]]. Unfortunately, the paradox is Kain getting away with it, not the murder itself,[[labelnote:because]]in the original timeline she was found guilty of stealing the sign, but Chimera moved a brazier to her so she could burn the evidence[[/labelnote]] [[GoodIsNotNice so Havel must remain fragged in the True Timeline]].

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* TeleporterAccident: The case "The Amethyst Gate" focuses on a LoveTriangle between Jonas and two sisters, Havel and Kain, that ends with [[MurderTheHypotenuse Kain removing a warning sign for a broken earthgate and watching Havel disintegrate herself with it]]. Unfortunately, the paradox is Kain getting away with it, not the murder itself,[[labelnote:because]]in the original timeline she was found guilty of stealing the sign, but Chimera moved a brazier to her so she could burn the evidence[[/labelnote]] [[GoodIsNotNice so Havel must remain fragged dead in the True Timeline]].
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* ScrewTheRulesIHaveConnections: Occasionally, you have to solve a crime committed by someone that's in charge of the Age's law enforcement, which means you have to find a way to remove their motive instead of getting them arrested. Examples include [[spoiler:helping the head Guardian find a compatible partner so he doesn't crush another guardian out of Envy]] in the Atlantean Age, and [[spoiler:showing the Pharaoh that his wife's "affair" with the food taster was actually just sibling playfulness]] in the Lost Age.

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