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* EasyEvangelism: Vella's family immediately swing around to her view on Mog Chothra after she manages to get it to leave without eating all the maidens or destroying the town. Other NPCs take the same view after [[spoiler: the Mog gets shot down]].

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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BubblyClouds: Meriloft, which has multiple people lampshade how strange having this as a village is by saying it's only possible through keeping things as light as possible while also giving them a large surface area.


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* LevelInTheClouds: Meriloft, which has multiple people lampshade how strange having this as a village is by saying it's only possible through keeping things as light as possible while also giving them a large surface area.
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* In act II, Shay's mother sits around doing absolutely nothing while Vella goes around organizing their escape plan.

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* ** In act II, Shay's mother sits around doing absolutely nothing while Vella goes around organizing their escape plan.
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* In act II, Shay's mother sits around doing absolutely nothing while Vella goes around organizing their escape plan.
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* AntiFrustrationFeatures: One puzzle requires the player to untie a knot, which requires the advice of another character in a totally different location. Messing up the knot will automatically teleport you back to the latter character to get more help and then to the knot again when you finish talking, so as to save the player time if they don't solve the knot puzzle on the first try.
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** The solution to the final puzzle involves [[spoiler: deliberately causing the two ships to go into meltdown while they're connected to each other and the progatonists and their families are onboard]]. There's no indication of why this is a good idea, and the adults naturally try to prevent it.

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** The solution to the final puzzle involves [[spoiler: deliberately causing the two ships to go into meltdown while they're connected to each other and the progatonists and their families are onboard]]. There's no indication of why this is a good idea, and the adults [[spoiler: Hope and Alex]] naturally try to prevent it.
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** Instead of treating the fact that they are sending their young women to be devoured by a monster in exchange for some years of mercy like the tragedy it is, Vella's village treats like a festive, colorful and joyous occasion.

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** Instead of treating the fact that they are sending their young women to be devoured by a monster in exchange for some years of mercy like the tragedy it is, Vella's village treats it like a festive, colorful and joyous occasion.
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'''Note:''' The climax of Act 1 has a TwistEnding that results in Vella stuck on Shay's ship and Shay stuck on Vella's world. Since this sets the stage for all of Act 2, '''SPOILERS''' related to this change in setting will be '''UNMARKED''', though tropes related to the twist itself will remain spoiled.

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'''Note:''' The climax of Act 1 has a TwistEnding that results in Vella stuck on Shay's ship and Shay stuck on Vella's world. Since this sets the stage for all of Act 2, '''SPOILERS''' related to this the change in setting at the end of Act 1 will be '''UNMARKED''', though tropes related to the twist itself will remain spoiled.

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* MeaningfulEcho: M'ggie comments that "Short things can surprise you" when she gives Vella her ladder. Vella echoes her words when [[spoiler:she uses the ladder to pry open Mog Chothra's mouth, rendering it vulnerable to Alex's death ray]].

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* MeaningfulEcho: MeaningfulEcho:
**
M'ggie comments that "Short things can surprise you" when she gives Vella her ladder. Vella echoes her words when [[spoiler:she uses the ladder to pry open Mog Chothra's mouth, rendering it vulnerable to Alex's death ray]].

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* GuideDangIt: One of the puzzles requires some Fourth Wall thinking, and using a method that you never needed before. [[spoiler: To figure out Shay's favorite toy for his Mom's quiz in Vella's half of act 2, you need to notice the picture of him with a stuffed snake, switch to his story, and progress enough for him to find the snake from Vella's story, get constricted by it, and hear him call it Mr. Huggy]].

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* GuideDangIt: One GuideDangIt:
**One
of the puzzles requires some Fourth Wall thinking, and using a method that you never needed before. [[spoiler: To figure out Shay's favorite toy for his Mom's quiz in Vella's half of act 2, you need to notice the picture of him with a stuffed snake, switch to his story, and progress enough for him to find the snake from Vella's story, get constricted by it, and hear him call it Mr. Huggy]].
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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Fixed the spelling of some characters' names


* AerithAndBob: Almost everyone in the game has a common English name, including all the robots and appliances on Shay's ship. Shay and Vella are slightly unusual names, but not very strange, especially for protagonists. Then there's Merek.

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* AerithAndBob: Almost everyone in the game has a common English name, including all the robots and appliances on Shay's ship. Shay and Vella are slightly unusual names, but not very strange, especially for protagonists. Then there's Merek.Marek.



* GuideDangIt: One of the puzzles requires some Fourth Wall thinking, and using a method that you never needed before. [[spoiler: To figure out Shay's favorite toy for his Mom's quiz in Vela's half of act 2, you need to notice the picture of him with a stuffed snake, switch to his story, and progress enough for him to find the snake from Vela's story, get constricted by it, and hear him call it Mr. Huggy]].

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* GuideDangIt: One of the puzzles requires some Fourth Wall thinking, and using a method that you never needed before. [[spoiler: To figure out Shay's favorite toy for his Mom's quiz in Vela's Vella's half of act 2, you need to notice the picture of him with a stuffed snake, switch to his story, and progress enough for him to find the snake from Vela's Vella's story, get constricted by it, and hear him call it Mr. Huggy]].



* StayingAlive: [[spoiler: Merek]] survives being ''nuked'' and comes back to cause trouble in the finale.

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* StayingAlive: [[spoiler: Merek]] Marek]] survives being ''nuked'' and comes back to cause trouble in the finale.
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** [[MasculineLinesFeminineCurves Vella's head is an oval, Shay's is rectangular.]]
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* DoesNotLikeShoes: Vella, and possibly[[note]]Many have their feet obscured by their dresses, so it's debatable[[/note]] every female character in her world, except the ones in Mariloft who have to wear cloudshoes.

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* DoesNotLikeShoes: Vella, and possibly[[note]]Many have their feet obscured by their dresses, so it's debatable[[/note]] every female character in her world, except the ones in Mariloft Meriloft who have to wear cloudshoes.



* EverythingIsRacist: The Talking Tree tends to get offended to much of what Vella says and does because it's anti-plant. Shay, not quite as much. In fact, one puzzle requires Shay making Tree laugh at a joke.

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* EverythingIsRacist: The Talking Tree tends to get offended to much of what Vella says and does because it's anti-plant. Shay, not quite as much. In fact, one puzzle requires Shay making Tree laugh at a joke. [[JustifiedTrope Justified]] in that Curtis is...well, a wood worker, and Vella's first interaction with the Dialogue Tree is her driving an ax into it to give it a mouth.



* Railroading: Shay's "missions" in the first part of his story are incredibly simple, have obvious solutions, and there's no alternative way to approach them. This demonstrates how absolutely controlled his life is. Lampshaded with the one that is actually on a train, and the only way to progress the plot is to make it go OffTheRails.

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* Railroading: {{Railroading}}: Shay's "missions" in the first part of his story are incredibly simple, have obvious solutions, and there's no alternative way to approach them. This demonstrates how absolutely controlled his life is. Lampshaded with the one that is actually on a train, and the only way to progress the plot is to make it go OffTheRails.



* WhatHappenedToTheMouse: There were two maidens taken from Mariloft, though we never learn their names. And [[spoiler: they are not shown among the people rescued from the ships in the end sequence.]] Moreover, the actual fate of the ultimate villains is never explained, although circumstances imply they were dealt with somehow.

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* WhatHappenedToTheMouse: There were two maidens taken from Mariloft, Meriloft, though we never learn their names. And [[spoiler: they are not shown among the people rescued from the ships in the end sequence.]] Moreover, the actual fate of the ultimate villains is never explained, although circumstances imply they were dealt with somehow.
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** Vella's a girl, Shay is a boy.

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** Vella's Vella is a girl, Shay is a boy.boy.
** Vella is black, Shay is white.
** [[PinkGirlBlueBoy Vella is dressed in pink, Shay is dressed in blue]].
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** The Cinna-Moons box is a reference to the infamous scene from ''Film/ATripToTheMoon'' where the Man in The Moon gets a rocketship lodged in his eye. Another cereal is this to Quaker Oats Oatmeal. Also, [[SoylentGreen Soylent Dreams]].

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** The Cinna-Moons box is a reference to the infamous scene from ''Film/ATripToTheMoon'' where the Man in The Moon gets a rocketship lodged in his eye. Another cereal is this to Quaker Oats Oatmeal. Also, [[SoylentGreen [[Film/SoylentGreen Soylent Dreams]].
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* BigDamnHeroes: [[spoiler: At the end of Act 2, Shay is saved from falling to his death by Grabbin' Gary, whom he lost during Act 1.]]


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** At the end of Act 2, [[spoiler: Grabbin' Gary is stuck in the melting spaceship after saving Shay's life, and [[Film/Terminator2JudgmentDay flashes a thumbs up on his screen as he is buried underneath the molten ship.]]]]
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I don't remember the exact words, but I don't think anyone ever does.

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** Vella really knows how to turn a mundane line of dialogue into a badass one-liner. Besides the above point, when she escapes from Mog Chothra the first time she says a variant of the phrase she used to trick her grandfather into revealing where he hid the ceremonial knife not long before:
--> "Hey, Mog Chothra! Why don't we split this cupcake? You can have the bottom half!"
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The girl, Velouria Beastender Tartine, has just been selected for a "great honor": her participation in her village's highly esteemed festival for the EldritchAbomination "Mog Chothra" (the latest in a long distinguished line of Mogs) as one of the maidens that will potentially be devoured by the monster in exchange for the monster leaving the town in peace for another 14 years. Faced with this dire situation, Vella finds herself coming back to a single question: "What if we actually tried to fight the monster?"

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The girl, Velouria Beastender Tartine, Tartine ("Vella" for short), has just been selected for a "great honor": her participation in her village's highly esteemed festival for the EldritchAbomination "Mog Chothra" (the latest in a long distinguished line of Mogs) as one of the maidens that will potentially be devoured by the monster in exchange for the monster leaving the town in peace for another 14 years. Faced with this dire situation, Vella finds herself coming back to a single question: "What if we actually tried to fight the monster?"
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* DoesNotLikeShoes: Vella, and possibly[[note]]Many have their feet obscured by their dresses, so it's debatable[[/note]] every female character in her world, except the ones in Mariloft who have to wear cloudshoes.
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* ArtShift: Alex is slightly more realistic than the rest of the cast, as he's based on Alex Rigopoulos of {{Harmonix}}. Ditto for the Train Conductor, who is based on the train conductor from the board game ''Ticket To Ride''.

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* ArtShift: Alex is slightly more realistic than the rest of the cast, as he's based on Alex Rigopoulos of {{Harmonix}}.Creator/{{Harmonix}}. Ditto for the Train Conductor, who is based on the train conductor from the board game ''Ticket To Ride''.
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* ButNotTooGay: The Druids, Dawn and Courtney, are obviously a couple, but the most intimacy we see is them holding hands. Then again, this is about the most intimacy we see in the whole game.


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* DesperatelySeekingAPurposeInLife:
** The Dead-Eye God spent his youth sheltered on a spaceship, and his young adulthood trying to communicate with the primitive ancestors of Shellmound, who automatically attributed all of his actions to divinity. With only a slim chance of completing Operation Dandelion, he's perfectly happy to help Vella fight Mog Chothra, although he prefers not to damage his ship in the process.
** The Dead-Eye Druids don't really believe the religion they preach, and will jump at the chance to worship something more meaningful. Eventually they realize they can achieve greater fulfillment by living their own lives.


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* EverythingTalks: It seems that pretty much every component on Shay's ship is sentient, although many of them just make cutesy, unintelligible noises. Even the fusion core starts talking when it's about to go critical.


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* ObfuscatingDisability: The Dead-Eye Druids [[spoiler: are not actually blind, they each faked it to impress the other]].
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* ActuallyPrettyFunny: One of the puzzles involves getting the talking tree to laugh at a joke.
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* Railroading: Shay's "missions" in the first part of his story are incredibly simple, have obvious solutions, and there's no alternative way to approach them. This demonstrates how absolutely controlled his life is. Lampshaded with the one that is actually on a train, and the only way to progress the plot is to make it go OffTheRails.
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* ChekhovsGun: Each of the protagonists cause changes in the course of solving puzzles that are beneficial to the other later on.
* ChekhovsSkill: Shay finds that being really good at hugging has a surprising number of uses. However, he's not actually any good at fencing.


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* RidiculouslyHumanRobots: Though not human in appearance, all of the robots and appliances on Shay's ship are fully sentient, except possibly the hexapals who can't talk. This includes the teleporter bays and ''cutlery''. They all have names, too.

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* AerithAndBob: Almost everyone in the game has a common English name, including all the robots and appliances on Shay's ship. Shay and Vella are slightly unusual names, but not very strange, especially for protagonists. Then there's Merek.



* AnachronismStew: Vella's world seems relatively primitive (and has the type of theocratic thought common to primitive cultures), yet she mentions video games during act 2.

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* AnachronismStew: Vella's world seems relatively primitive (and has the type of theocratic thought common to primitive cultures), yet she the inhabitants are clearly familiar with the concept of spaceships, Gus mentions video games during act 2.playing arcade games, and Vella has a fairly easy time comprehending the tech she encounters on Shay's ship.



** The RedHerring involving Shay and Alex, who initially seem to be the same person in different times, also reveals something about their background: [[MasterRace what sort of society could produce two unrelated people, separated by three hundred years, who look exactly the same]]?



* JustBetweenYouAndMe: The ultimate villain is perfectly happy to explain the fine details of what's been going on, on the assumption that the one he's talking to will never survive to do anything about it.



* LoveTriangle: Between the knife, fork and spoon. Seriously.



** Also, wiring Shay's hexapal in the formation of the Creator/{{Atari}} logo will cause it to do the victory dance from ''VideoGame/{{Psychonauts}}''.



* StayingAlive: [[spoiler: Merek]] survives being ''nuked'' and comes back to cause trouble in the finale.



* UnroboticReveal: [[spoiler:Shay's mom and dad are actually his parents; apparently referring to the former as "computer" was a teenage rebellion.]]
* ViolationOfCommonSense: How Shay deals with the [[spoiler:constrictor]] in Act 2. [[spoiler:Ignore Shay's constant comments that he's suffocating, and wait for the ''snake'' to tire out. Apparently all those "hug attacks" left Shay very resistant to constriction.]] There's a clue to this in Vella's side, as she finds [[spoiler:an old photo of Shay wrapped up in a plush snake toy.]]

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* UnroboticReveal: [[spoiler:Shay's mom and dad are actually his parents; apparently referring to the former as "computer" was a result of his not having seen them in the flesh since he was a child, plus perhaps a tinge of teenage rebellion.]]
* ViolationOfCommonSense: ViolationOfCommonSense:
**
How Shay deals with the [[spoiler:constrictor]] in Act 2. [[spoiler:Ignore Shay's constant comments that he's suffocating, and wait for the ''snake'' to tire out. Apparently all those "hug attacks" left Shay very resistant to constriction.]] There's a clue to this in Vella's side, as she finds [[spoiler:an old photo of Shay wrapped up in a plush snake toy.]]]]
** The solution to the final puzzle involves [[spoiler: deliberately causing the two ships to go into meltdown while they're connected to each other and the progatonists and their families are onboard]]. There's no indication of why this is a good idea, and the adults naturally try to prevent it.



* WhatHappenedToTheMouse: There were two maidens taken from Mariloft, though we never learn their names. And [[spoiler: they are not among the people rescued from the ships in the end sequence.]]

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* WhatHappenedToTheMouse: There were two maidens taken from Mariloft, though we never learn their names. And [[spoiler: they are not shown among the people rescued from the ships in the end sequence.]]]] Moreover, the actual fate of the ultimate villains is never explained, although circumstances imply they were dealt with somehow.



** Completely inverted with Shay, who had a plush snake toy called "Mister Huggy" as a child.

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** Completely inverted with Shay, who had a plush snake toy called "Mister Huggy" as a child.child and is perfectly happy to meet and be constricted by a real snake.

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* InterfaceSpoiler: [[spoiler: Doing Shay's story before Vella's makes it obvious that Mog Chothra is Shay's ship. Doing Vella's story first makes Mog Chothra more of a mystery.]]



* InterfaceSpoiler: [[spoiler: Doing Shay's story before Vella's makes it obvious that Mog Chothra is Shay's ship. Doing Vella's story first makes Mog Chothra more of a mystery.]]
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* ImpossiblyTackyClothes: The offerings to "Mog Chothra" in the beginning wear extremely {{Pimped Out Dress}}es.
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* {{Retraux}}: [[EasterEgg Retro]] [[NostalgiaFilter Mode.]] [[note]]Go to options, turn down the resolution completely, then go to the hot-key change menu. There should be a picture of Vella and Shay, click on it, assign a button, then go to the game and press the assigned button for sweet, sweet pixels. For the [[PS4 Playstation 4]] version, just press R3 (Push the right stick) to toggle.[[/note]]

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* {{Retraux}}: [[EasterEgg Retro]] [[NostalgiaFilter Mode.]] [[note]]Go to options, turn down the resolution completely, then go to the hot-key change menu. There should be a picture of Vella and Shay, click on it, assign a button, then go to the game and press the assigned button for sweet, sweet pixels. For the [[PS4 Playstation 4]] UsefulNotes/PlayStation4 version, just press R3 (Push the right stick) to toggle.[[/note]]
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* MotherOfAThousandYoung: This is Carrol's theory on how the mogs reproduce.

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