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* ''Bomberman'' (1983) - MSX, ZX Spectrum, NEC PC-8801, NEC PC-6001, Sharp MZ-700, FM-7; (1985) - NES
** ''Bomberman II'' (1991) - NES

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* ''Bomberman'' ''VideoGame/{{Bomberman}}'' (1983) - MSX, ZX Spectrum, NEC PC-8801, NEC PC-6001, Sharp MZ-700, FM-7; (1985) - NES
** ''Bomberman II'' ''VideoGame/BombermanII'' (1991) - NESNES
* ''[[VideoGame/{{Bomberman93}} Bomberman '93]]'' (1993) - [=TurboGrafx-16=]
** ''[[VideoGame/{{Bomberman94}} Bomberman '94/Mega Bomberman]]'' (1994) - [=TurboGrafx-16=]



* ''VieoGame/AtomicBomberman'' (1997) - PC



* ''VideoGame/BombermanOnline'' (2001) - Dreamcast, PC (Asian countries only)
* ''VideoGame/BombermanTournament'' (2001) - Game Boy Advance



!!This franchise contains examples of:

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!!This franchise contains provides examples of:



* ChainReactionDestruction: Bosses in ''Super Bomberman''. Somehow it explodes in thin air around them too.



* DummiedOut: ''Atomic VideoGame/{{Bomberman}}'' came with modding tools, making DummiedOut portions of the game easy to find - including unused, profanity-laced vocal taunts.

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* DummiedOut: ''Atomic VideoGame/{{Bomberman}}'' ''VideoGame/AtomicBomberman'' came with modding tools, making DummiedOut portions of the game easy to find - including unused, profanity-laced vocal taunts.



* MirrorBoss: The [[QuirkyMinibossSquad evil bombers]], which started showing up in ''Super Bomberman 2''.
** One world in ''Super Bomberman'' pitted you against [[BossRush waves of]] [[EvilKnockoff unnamed evil]] [[WolfpackBoss Bombermen]] built by one of the game's main villains.



* MonsterClown: The boss of the second world in ''Super Bomberman'' is a giant clown head.

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* MonsterClown: The boss of the second world in ''Super Bomberman'' is a giant clown head. head.
** A recurring enemy in ''Bomberman Hero'', first appearing in the [[MeaningfulName Clown Valley]].



** A majority of the Bomberman Land games.

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** A majority of the Bomberman Land ''Bomberman Land'' games.



* NostalgiaLevel: ''Super Bomberman 5'' has perhaps the most ridiculous execution of this trope with the first four worlds being entire Nostalgia Worlds based on the four preceding games.



* SuspiciouslySimilarSubstitute: The Four Bomber Kings (plus Great Bomber) to the Five Dastardly Bombers in ''Super Bomberman 4''.



** In ''Super Bomberman 2'', Plasma Bomber's doomsday device fulfills this role quite surprisingly by [[spoiler: killing Plasma Bomber just before he could complete a HeelFaceTurn then attacks Bomberman.]]

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** In ''Super Bomberman 2'', Plasma Bomber's doomsday device fulfills this role quite surprisingly by [[spoiler: killing [[spoiler:killing Plasma Bomber just before he could complete a HeelFaceTurn then attacks Bomberman.]]

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* ContinuityReboot: ''Bomberman: Act Zero'' was meant to take the franchise in a DarkerAndEdgier direction. [[EpicFail It wasn't well-received.]]



* DeadpanSnarker: in ''Bomberman 64: The Second Attack'', Bomberman is revealed to be this in the Good Ending.



* DontTryThisAtHome: Pile Driver from Generation.



* FiveManBand: In the ''Land'' games:
** TheHero: Cheerful White
** TheLancer: Cool Black
** TheBigGuy: Giant Gold
** TheSmartGuy: Bookworm Green
** TheChick: Cute Pink
** TagalongKid: Kid Blue



* MiniGameGame: The ''Bomberman Land'' spinoff series.



* {{Spinoff}}: The ''Bomberman Land'' series on the DS and PSP, which shifts the focus to bomb-based {{Mini Game}}s.

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* {{Spinoff}}: The ''Bomberman Land'' series on the DS and PSP, series, which shifts the focus to bomb-based {{Mini Game}}s.
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* ''Bomberman'' (1983) - {{MSX}}, ZXSpectrum, NEC PC-8801, NEC PC-6001, Sharp MZ-700, FM-7; (1985) - [[NintendoEntertainmentSystem NES]]

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* ''Bomberman'' (1983) - {{MSX}}, ZXSpectrum, MSX, ZX Spectrum, NEC PC-8801, NEC PC-6001, Sharp MZ-700, FM-7; (1985) - [[NintendoEntertainmentSystem NES]]NES



* ''VideoGame/SuperBomberman series'' (1993 - 1997) - [[SuperNintendoEntertainmentSystem Super NES]]
* ''VideoGame/SaturnBomberman'' (1996) - SegaSaturn
* ''VideoGame/{{Bomberman 64}}'' (1997) - {{Nintendo 64}}

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* ''VideoGame/SuperBomberman series'' (1993 - 1997) - [[SuperNintendoEntertainmentSystem Super NES]]
NES
* ''VideoGame/SaturnBomberman'' (1996) - SegaSaturn
Sega Saturn
* ''VideoGame/{{Bomberman 64}}'' (1997) - {{Nintendo 64}}Nintendo 64



* ''VideoGame/BombermanWorld'' (1998) - {{PlayStation}}
* ''VideoGame/BombermanMax'' series (2000 - 2002) - GameBoyColor, GameBoyAdvance
* ''VideoGame/BombermanLand'' series (2000 - 2008) - [=PlayStation=] (Japan-only), {{PlayStation 2}} (Japan-only); NintendoDS, {{Wii}}, [[PlaystationPortable PSP]]
* ''VideoGame/BombermanGeneration'' (2002) - NintendoGamecube

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* ''VideoGame/BombermanWorld'' (1998) - {{PlayStation}}
[=PlayStation=]
* ''VideoGame/BombermanMax'' series (2000 - 2002) - GameBoyColor, GameBoyAdvance
Game Boy Color, Game Boy Advance
* ''VideoGame/BombermanLand'' series (2000 - 2008) - [=PlayStation=] (Japan-only), {{PlayStation 2}} [=PlayStation=] 2 (Japan-only); NintendoDS, {{Wii}}, [[PlaystationPortable PSP]]
Nintendo DS, Wii, Playstation Portable
* ''VideoGame/BombermanGeneration'' (2002) - NintendoGamecubeNintendo Gamecube



* ''VideoGame/BombermanActZero'' (2006) - XBox360

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* ''VideoGame/BombermanActZero'' (2006) - XBox360
Xbox 360
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* ''VideoGame/SuperBomberman series'' (1993-1997) - [[SuperNintendoEntertainmentSystem Super NES]]

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* ''VideoGame/SuperBomberman series'' (1993-1997) (1993 - 1997) - [[SuperNintendoEntertainmentSystem Super NES]]

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* ''VideoGame/BombermanLand'' series (2000 - 2008) - [=PlayStation=] (Japan-only), {{PlayStation 2}} (Japan-only); NintendoDS, {{Wii}}, [[PlaystationPortable PSP]]



* ''VideoGame/BombermanJetters'' (2002) - Nintendo Gamecube, {{PlayStation 2}} (Japan-only)

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* ''VideoGame/BombermanJetters'' (2002) - Nintendo Gamecube, {{PlayStation 2}} [=PlayStation 2=] (Japan-only)
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!!Notable games in this franchise include:

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!!Notable games !!Games in this franchise include:
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* [[TheRightHandOfDoom The Left Hand Of Doom]]: Bomberman had an oversized claw glove on his left hand in ''Bomberman: Act Zero''.
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* ContinuityReboot: ''Bomberman: Act Zero'' was meant to take the franchise in a DarkerAndEdgier direction. [[EpicFail It wasn't well-received.]]



* NotSoDifferent: Used as a marketing ploy for ''Bomberman: Act Zero''.
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More moving single-game-tropes to their own pages


* BigDamnVillains: [[spoiler:Regulus/Bulzeeb in ''The Second Attack!'' Zoniha is about to kamikaze Bomberman after losing when he shows up and cancels her attack. Then he loudly declares that [[TheOnlyOneAllowedToDefeatYou he's the only one that gets to defeat Bomberman]] right before making her one with a black hole.]]



* BonusLevelOfHeaven: ''Bomberman 64''.



* ChekhovsGun: When [[spoiler:Regulus/Bulzeeb saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.]]



* CowardlySidekick: Pommy.



* DidNotGetTheGirl: [[spoiler:Bomberman does not get anywhere with Lilith]] in ''The Second Attack!''.



* DoNotCallMePaul: Regulus in ''The Second Attack''.



* DownerEnding: The BadEnding for ''The Second Attack'' more or less implies that [[spoiler:the universe and all life will be destroyed by the God of Chaos. To say nothing of how the Astral Knights stay dead, Rukifellth is engulfed by Sthertoth, and Lilith stays behind on the Warship Noah to be with Rukifellth just as it's being destroyed, leaving Bomberman, Pommy, and Sthertoth as the only surviving characters.]]



* {{God}}: [[spoiler:In ''The Second Attack!'', you have to fight ''The Angel of Light and Shadow'', who created the universe, as the TrueFinalBoss.]]



* GravityMaster:
** ''Bomberman 64: The Second Attack!'' has the title character sucked into a black hole, which is really created by a gravity generator that needs to be destroyed.
** Regulus' bombs create black holes.



* JustBetweenYouAndMe: Parodied in one of the bonus scenes from ''Bomberman 64: The Second Attack!'':
-->"It's not much fun making speeches about my plans without an audience..."



* KillEmAll: [[spoiler:The bad ending of ''The Second Attack!''.]]



* TheOnlyOneAllowedToDefeatYou: [[spoiler:Regulus]] goes as far as [[spoiler:killing his own teammates]] to ensure that he would be the one to defeat Bomberman.



* SuspiciouslySimilarSong: The pre-boss battle music from ''Bomberman 64: The Second Attack'' sounds almost exactly like the ''JamesBond'' theme. ALMOST!



* ThirdPersonPerson: [[DepartmentOfRedundancyDepartment "Pommy's name is Pommy!"]]



* UnrealisticBlackHole: Black hole bombs in ''Bomberman 64: The Second Attack!''.
** For that matter, the black hole Bomberman and everything else is stuck in during that same game, because everything isn't crushed into a very dense sphere in the middle. The antagonists even have these Black Hole Generators that must be destroyed, which may be why they don't act like actual black holes.

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Moving more to their own game page, plus some other changes. Hawk3y389\'s Let\'s Play is also no longer available.


* AxCrazy: Assault Bomber. From the moment he crashes into the arena in a freaking ''meteor'' and you hear his insane cackle, to him flying all over the arena shooting enough bombs to level a small town without much care for anything resembling accuracy, it's pretty clear that the guy is absolutely unhinged.
--> [[http://www.youtube.com/watch?v=F5Wg9i3UNOY#t=13s So.. are you BOMBERMAAAN!?!?]]



** Bomberman can do this in ''Generation'' as well.

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** Bomberman can do this in ''Generation'' and ''Jetters'' as well.



* ChekhovsGun: When [[spoiler:Regulus/Beelzebub saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.]]

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* ChekhovsGun: When [[spoiler:Regulus/Beelzebub [[spoiler:Regulus/Bulzeeb saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.]]



** Let's not forget [[http://www.youtube.com/watch?v=rvXKL7Ei--s CONSTRUCTOOOOOOOOOOR X]] in ''Generations''. (It's doubtful that [[LargeHam he'd let us]].)

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** Let's not forget [[http://www.youtube.com/watch?v=rvXKL7Ei--s CONSTRUCTOOOOOOOOOOR X]] in ''Generations''. (It's doubtful that [[LargeHam he'd let us]].)''Generation''.



* TheDarkChick: Artemis in ''Bomberman 64'', Natia (from Devils of Garaden) from ''Bomberman Hero'', Beauty Bomber from Crush Bombers in ''Bomberman Generation'', Mermaid Bomber in ''Bomberman Jetters''.

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* TheDarkChick: DarkChick: Artemis in ''Bomberman 64'', Natia (from Devils of Garaden) from ''Bomberman Hero'', Beauty Bomber from Crush Bombers in ''Bomberman Generation'', Mermaid Bomber in ''Bomberman Jetters''.



* DeadCharacterWalking: In most of the newer VideoGame/{{Bomberman}} games, there's usually an option to allow defeated players to harrass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.

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* DeadCharacterWalking: In most of the newer VideoGame/{{Bomberman}} Bomberman games, there's usually an option to allow defeated players to harrass harass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.



* DiscOneFinalBoss: [[spoiler:Altair.]]



* EvilAllAlong: [[spoiler:Sirius. Hoo boy.]]
* EvilLaugh: Bagular in ''HERO'', Rukifellth and Zoniha in ''The Second Attack!'', [[spoiler: Sirius]] in ''Bomberman 64''.

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* EvilAllAlong: [[spoiler:Sirius. Hoo boy.]]
* EvilLaugh: Bagular in ''HERO'', Rukifellth and Zoniha in ''The Second Attack!'', [[spoiler: Sirius]] [[spoiler:Sirius]] in ''Bomberman 64''.



* GiantSpider: Mantis in ''Bomberman 64''.



* LetsPlay: One for Bomberman Tournament is available [[http://www.youtube.com/playlist?list=PLBE0E97B19D6A3007 by Hawk3y389]]
** [[http://lparchive.org/Bomberman-Hero/ Bomberman Hero]] and [[http://lparchive.org/Bomberman-Jetters/ Bomberman Jetters]] Lets Plays are available by TheStrawhatNO, hosted on the Let's Play Archive.

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* LetsPlay: One for Bomberman Tournament is available [[http://www.youtube.com/playlist?list=PLBE0E97B19D6A3007 by Hawk3y389]]
**
[[http://lparchive.org/Bomberman-Hero/ Bomberman Hero]] and [[http://lparchive.org/Bomberman-Jetters/ Bomberman Jetters]] Lets Plays are available by TheStrawhatNO, hosted on the Let's Play Archive. They are also currently playing ''[[http://www.youtube.com/playlist?list=PL4FB8A7DDE64512C2&feature=view_all Bomberman Generation]]''.



* MostDefinitelyNotAVillain: An interesting case in ''Bomberman 64''. [[spoiler:Though Sirius actually does a great job at posing as your ally, Hudson Soft kind of ruins his disguise with their descriptions of him in the game and the manual by constantly questioning his true intentions. The fact that the level where Sirius tests Bomberman's battle skills is titled "Friend or Foe?" doesn't exactly help his disguise either.]]



* NiceJobBreakingItHero: To be fair, [[spoiler:you probably didn't expect Sirius to betray you]] in ''Bomberman 64''.



* OhCrap: In the multiplayer mode of ''VideoGame/BombermanJetters'', the characters will say some things when they realize they're stuck between bombs, like:

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* OhCrap: In the multiplayer mode modes of ''VideoGame/BombermanGeneration'' and ''VideoGame/BombermanJetters'', the characters will say some things when they realize they're stuck between bombs, like:



* StellarName: ''Bomberman 64'' features characters named Sirius, Orion, Regulus, Altair, and Vega.



* VehicularAssault: The second Orion battle in ''Bomberman 64''.



* YouExclamation: [[spoiler:Sirius to Regulus]], before the '''final''' final battle in ''Bomberman 64''.
* YouHaveOutlivedYourUsefulness: Spoken word for word by [[spoiler:Sirius to Bomberman after Altair has been killed.]]
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* ''VideoGame/BombermanHero'' (1998)

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* ''VideoGame/BombermanHero'' (1998)(1998) - Nintendo 64



* ''VideoGame/BombermanJetters'' (2002) - Gamecube, {{PlayStation 2}} (Japan-only)

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* ''VideoGame/BombermanJetters'' (2002) - Nintendo Gamecube, {{PlayStation 2}} (Japan-only)

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Moving game-specific tropes to their pages. Tropes with multiple games listed have not been removed but have still been copied to the game page.



!!Anime in this franchise includes:
* ''VideoGame/BombermanBDamanBakugaiden'' (1998-1999)
* ''Anime/BombermanJetters'' (2002-2003)




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* AmbiguouslyGay: Nitros from Bomberman Hero



* BonusStage: ''Bomberman Hero'' has one after each of the first 4 bosses, in the form of simple timed areas with gems, power-ups and 1-ups to grab.



* BossOnlyLevel: Pretty much every boss in ''64''.

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* BossOnlyLevel: Pretty much every boss Common in ''64''.most of the 3D games.



* CatGirl: Natia from ''HERO'' is a [[FetishFuel sexily sadistic]] example. With weird hair, too... and a GIGANTIC head.



* ChasingYourTail: The Sphinx-like Bolban in ''VideoGame/{{Bomberman}} HERO'' has an armored front and a vulnerable tail. In the second battle, both his frontal shield and his breath weapon are disabled, but his missiles are harder to avoid because you're fighting him in an underwater tunnel.



* DolledUpInstallment: ''Bomberman Hero'' was originally going to be a new Bonk game, but at some point or another the staff decided it'd have more mass appeal as a Bomberman game. Sure explains why it's a mainstream 3D platformer where Bomberman can actually jump on his own.



* GettingCrapPastTheRadar: Natia's apperance from Bomberman Hero. Also she carries a whip.



* MarthDebutedInSmashBros: The Evil Bomber of ''Bomberman Hero'' (Devil Bomber in Japan) was originally the villain of ''[[GameBoy Bomberman GB 3]]'' a game never released in America.
** Bagular, easily the closest thing the entire series has to a BigBad, barely averts this by appearing in ''Mega Bomberman''. However his appearance in ''Bomberman Hero'' is based off his appearance in ''Super Bomberman 3'', which was unreleased in North America. In fact, nearly all of the games with Bagular never came out in the USA; pretty much no-one recognized him in ''Bomberman Hero.''



* MusicalNod: In ''Bomberman Hero'', the menu theme is lifted from straight from the Famicom/NES [[http://www.youtube.com/watch?v=eNB8V1NPYc0 Bomberman]].



* RecurringBoss: Nitros in HERO. For the first three planets, he's fought at the end of the second area, but on Mazone, he's fought at the beginning of the third instead.



* SecretLevel: ''Bomberman Hero'' has a surprising amount of these, including [[spoiler:revisiting a flying and underwater stage on foot as the Golden Bomber, a snowboard race against a snowman enemy, a second collection quest, and a few completely new stages accessed by mashing Start as you boot up the N64]].



* SingleBiomePlanet: ''Bomberman HERO'' features these with Primus (a swampy/forested planet) and Kanatia (the LethalLavaLand and BuildLikeAnEgyptian mixture, although there are a couple of crystal cave levels there). However, it appears that planet Bomber is very Earth-like and Mazone had a small jungle at its equator (considering it was a snowy planet).



* UnderwaterBossBattle: The rematch with Bolban in ''Bomberman Hero'' takes place underwater, using the Bomber Marine.
* UnexpectedShmupLevel: Some of the underwater and air levels in ''Bomberman Hero''.

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!!Contains examples of:

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!!Contains !!Notable games in this franchise include:
[[index]]
*''Bomberman'' (1983) - {{MSX}}, ZXSpectrum, NEC PC-8801, NEC PC-6001, Sharp MZ-700, FM-7; (1985) - [[NintendoEntertainmentSystem NES]]
**''Bomberman II'' (1991) - NES
*''VideoGame/SuperBomberman series'' (1993-1997) - [[SuperNintendoEntertainmentSystem Super NES]]
*''VideoGame/SaturnBomberman'' (1996) - SegaSaturn
*''VideoGame/{{Bomberman 64}}'' (1997) - {{Nintendo 64}}
**''VideoGame/Bomberman64TheSecondAttack'' (1999)
*''VideoGame/BombermanHero'' (1998)
*''VideoGame/BombermanWorld'' (1998) - {{PlayStation}}
*''VideoGame/BombermanMax'' series (2000 - 2002) - GameBoyColor, GameBoyAdvance
*''VideoGame/BombermanGeneration'' (2002) - NintendoGamecube
*''VideoGame/BombermanJetters'' (2002) - Gamecube, {{PlayStation 2}} (Japan-only)
*''VideoGame/BombermanActZero'' (2006) - XBox360
[[/index]]

!!This franchise contains
examples of:
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Added DiffLines:

** The Geta/Clog sandal item reduces your speed by one level.
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* OneHitPointWonder: In the early games, getting caught in explosions or [[CollisionDamage colliding with enemies]] meant instant explodey death. Grabbing the Heart power-up granted you one hit of MercyInvincibility (although you can pick it up again after it's blasted out of you in some games). Later games just give you a heart-based health meter ala TheLegendOfZelda, complete with {{Heart Container}}s either purchased from shops or hidden in the game world.

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* OneHitPointWonder: In the early games, getting caught in explosions or [[CollisionDamage colliding with enemies]] meant instant explodey death. Grabbing the Heart power-up granted you one hit of MercyInvincibility (although you can pick it up again after it's blasted out of you in some games). Later games just give you a heart-based health meter ala TheLegendOfZelda, Franchise/TheLegendOfZelda, complete with {{Heart Container}}s either purchased from shops or hidden in the game world.



* TimedMission: All of the classic 2D games which don't play like "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda''" have a timer. If Bomberman doesn't complete the stage in time, he spontaneously dies for no logical reason. [[AvertedTrope Averted]] in all of the 3D games, for the most part.

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* TimedMission: All of the classic 2D games which don't play like "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda''" ''Franchise/TheLegendOfZelda''" have a timer. If Bomberman doesn't complete the stage in time, he spontaneously dies for no logical reason. [[AvertedTrope Averted]] in all of the 3D games, for the most part.
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* MarketBasedTitle: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda'' with a side of ''Franchise/{{Pokemon}}''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.

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* MarketBasedTitle: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' with a side of ''Franchise/{{Pokemon}}''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.
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* EverythingsBetterWithKangaroos: Started showing up with ''Bomberman '94''[=/=]''Mega Bomberman'' and have practically become a mainstay since then. They're [[RidiculouslyCuteCritter even more adorable]] and [[PowerupMount also give you a ride]], and for whatever reason, [[WhaleEgg hatch from giant eggs.]]

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* EverythingsBetterWithKangaroos: KangaroosRepresentAustralia: Started showing up with ''Bomberman '94''[=/=]''Mega Bomberman'' and have practically become a mainstay since then. They're [[RidiculouslyCuteCritter even more adorable]] and [[PowerupMount also give you a ride]], and for whatever reason, [[WhaleEgg hatch from giant eggs.]]
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** Pommy is an expy to both {{Kirby}} and [[{{Pokemon}} Pikachu]].

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** Pommy is an expy to both {{Kirby}} and [[{{Pokemon}} [[Franchise/{{Pokemon}} Pikachu]].



* MarketBasedTitle: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda'' with a side of ''{{Pokemon}}''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.

to:

* MarketBasedTitle: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda'' with a side of ''{{Pokemon}}''" ''Franchise/{{Pokemon}}''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.



* SpinningOutOfHere: In ''Bomberman Tournament'', each [[{{Mon}} Karabon]] has its own special ability that can help Bomberman when exploring (some are passive, others need to be activated manually). Pommy (your first ally and a CaptainErsatz of {{Kirby}} and [[{{Pokemon}} Pikachu]]) has the ability to transport Bomberman to any (major) town he's previously visited. Using this power causes Bomberman to spin rapidly before he's launched into the sky and lands in his intended destination.

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* SpinningOutOfHere: In ''Bomberman Tournament'', each [[{{Mon}} Karabon]] has its own special ability that can help Bomberman when exploring (some are passive, others need to be activated manually). Pommy (your first ally and a CaptainErsatz of {{Kirby}} and [[{{Pokemon}} [[Franchise/{{Pokemon}} Pikachu]]) has the ability to transport Bomberman to any (major) town he's previously visited. Using this power causes Bomberman to spin rapidly before he's launched into the sky and lands in his intended destination.
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Images go on the right, especially when there\'s a quote.


http://static.tvtropes.org/pmwiki/pub/images/bomberman.png

-->''Bomberman, Bomberman''
-->''Mass destruction across the land.''
-->''Makes a bomb, any size.''
-->''And he's yours, to customize.''
-->''Look out! Here comes the Bomberman!''
-->''[[http://www.youtube.com/watch?v=-06yRkXgDTA Bomberman 64 commercial]], [[FilkSong sung to the tune of]] {{Spider-Man}}''

to:

http://static.[[quoteright:316:http://static.tvtropes.org/pmwiki/pub/images/bomberman.png

-->''Bomberman,
png]]

->''Bomberman,
Bomberman''
-->''Mass ->''Mass destruction across the land.''
-->''Makes ->''Makes a bomb, any size.''
-->''And ->''And he's yours, to customize.''
-->''Look ->''Look out! Here comes the Bomberman!''
-->''[[http://www.-->--''[[http://www.youtube.com/watch?v=-06yRkXgDTA Bomberman 64 commercial]], [[FilkSong sung to the tune of]] {{Spider-Man}}''
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* AxCrazy: Assault Bomber. From the moment he crashes into the arena in a freking ''meteor'' and you hear his insane cackle, to him flying all over the arena shooting enough bombs to level a small town without much care for anything resembling accuracy, it's pretty clear that the guy is absolutely unhinged.

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* AxCrazy: Assault Bomber. From the moment he crashes into the arena in a freking freaking ''meteor'' and you hear his insane cackle, to him flying all over the arena shooting enough bombs to level a small town without much care for anything resembling accuracy, it's pretty clear that the guy is absolutely unhinged.
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* AxCrazy: Assault Bomber. From the moment he crashes into the arena in a freking ''meteor'' and you hear his insane cackle, to him flying all over the arena shooting enough bombs to level a small town without much care for anything resembling accuracy, it's pretty clear that the guy is absolutely unhinged.
--> [[http://www.youtube.com/watch?v=F5Wg9i3UNOY#t=13s So.. are you BOMBERMAAAN!?!?]]
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* BossOnlyLevel: Pretty much every boss in ''64''.
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* BonusStage: ''Bomberman Hero'' has one after each of the first 4 bosses, in the form of simple timed areas with gems, power-ups and 1-ups to grab.


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* DolledUpInstallment: ''Bomberman Hero'' was originally going to be a new Bonk game, but at some point or another the staff decided it'd have more mass appeal as a Bomberman game. Sure explains why it's a mainstream 3D platformer where Bomberman can actually jump on his own.


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* SecretLevel: ''Bomberman Hero'' has a surprising amount of these, including [[spoiler:revisiting a flying and underwater stage on foot as the Golden Bomber, a snowboard race against a snowman enemy, a second collection quest, and a few completely new stages accessed by mashing Start as you boot up the N64]].
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* TheAnimeOfTheGame: ''BombermanJetters''. Also ''{{Bomberman B-Daman Bakugaiden}}'', which predates ''Jetters''.

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* TheAnimeOfTheGame: ''BombermanJetters''.''Anime/BombermanJetters''. Also ''{{Bomberman B-Daman Bakugaiden}}'', which predates ''Jetters''.



* NoExportForYou: ''Super Bomberman 3'' through ''5'' and ''Panic Bomber W'', the Japanese ''Bomberman 64'' (as noted above, our ''Bomberman 64'' is their ''Baku Bomberman''), The ''BombermanJetters'' anime, and everything ''{{Bomberman B-Daman Bakugaiden}}'' related, for starters.

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* NoExportForYou: ''Super Bomberman 3'' through ''5'' and ''Panic Bomber W'', the Japanese ''Bomberman 64'' (as noted above, our ''Bomberman 64'' is their ''Baku Bomberman''), The ''BombermanJetters'' ''Anime/BombermanJetters'' anime, and everything ''{{Bomberman B-Daman Bakugaiden}}'' related, for starters.



* OhCrap: In the multiplayer mode of ''BombermanJetters'', the characters will say some things when they realize they're stuck between bombs, like:

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* OhCrap: In the multiplayer mode of ''BombermanJetters'', ''VideoGame/BombermanJetters'', the characters will say some things when they realize they're stuck between bombs, like:



** Dr. Mechadoc in the ''[[BombermanJetters Jetters]]'' game.

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** Dr. Mechadoc in the ''[[BombermanJetters ''[[VideoGame/BombermanJetters Jetters]]'' game.

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Removed: 100

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** [[http://lparchive.org/Bomberman-Hero/ A Bomberman Hero]] LetsPlay is available by TheStrawhatNO, hosted on the Let's Play Archive. They are also in the middle of a BombermanJetters LetsPlay.

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** [[http://lparchive.org/Bomberman-Hero/ A Bomberman Hero]] LetsPlay is and [[http://lparchive.org/Bomberman-Jetters/ Bomberman Jetters]] Lets Plays are available by TheStrawhatNO, hosted on the Let's Play Archive. They are also in the middle of a BombermanJetters LetsPlay.Archive.



* MemeticMutation: [[http://www.youtube.com/watch?v=wkBnkX3R1hQ Constructor X and his Laser Blade.]]

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* TheJimmyHartVersion: The pre-boss battle music from ''Bomberman 64: The Second Attack'' sounds almost exactly like the ''JamesBond'' theme. ALMOST!
** [[http://www.youtube.com/watch?v=dbNlF6rdvcE This track]] from the original sounds like something out of ParasiteEve.


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* SuspiciouslySimilarSong: The pre-boss battle music from ''Bomberman 64: The Second Attack'' sounds almost exactly like the ''JamesBond'' theme. ALMOST!

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** ''Eric and the Floaters'' for the ZXSpectrum.



* OddNameOut: ''Atomic Punk'', ''Dynablaster'', ''Eric and the Floaters''.
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* ChasingYourTail: The Sphinx-like Bolban in ''{{Bomberman}} HERO'' has an armored front and a vulnerable tail. In the second battle, both his frontal shield and his breath weapon are disabled, but his missiles are harder to avoid because you're fighting him in an underwater tunnel.

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* ChasingYourTail: The Sphinx-like Bolban in ''{{Bomberman}} ''VideoGame/{{Bomberman}} HERO'' has an armored front and a vulnerable tail. In the second battle, both his frontal shield and his breath weapon are disabled, but his missiles are harder to avoid because you're fighting him in an underwater tunnel.



* ContemptibleCover: The U.S. release for the first [=TurboGrafx=] ''{{Bomberman}}'' had [[http://upload.wikimedia.org/wikipedia/en/3/31/Bomberman_(TurboGrafx-16)_boxart.jpg this]] as its cover.

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* ContemptibleCover: The U.S. release for the first [=TurboGrafx=] ''{{Bomberman}}'' ''VideoGame/{{Bomberman}}'' had [[http://upload.wikimedia.org/wikipedia/en/3/31/Bomberman_(TurboGrafx-16)_boxart.jpg this]] as its cover.



* DeadCharacterWalking: In most of the newer {{Bomberman}} games, there's usually an option to allow defeated players to harrass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.

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* DeadCharacterWalking: In most of the newer {{Bomberman}} VideoGame/{{Bomberman}} games, there's usually an option to allow defeated players to harrass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.



* DummiedOut: ''Atomic {{Bomberman}}'' came with modding tools, making DummiedOut portions of the game easy to find - including unused, profanity-laced vocal taunts.

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* DummiedOut: ''Atomic {{Bomberman}}'' VideoGame/{{Bomberman}}'' came with modding tools, making DummiedOut portions of the game easy to find - including unused, profanity-laced vocal taunts.
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http://static.tvtropes.org/pmwiki/pub/images/bomberman.png

-->''Bomberman, Bomberman''
-->''Mass destruction across the land.''
-->''Makes a bomb, any size.''
-->''And he's yours, to customize.''
-->''Look out! Here comes the Bomberman!''
-->''[[http://www.youtube.com/watch?v=-06yRkXgDTA Bomberman 64 commercial]], [[FilkSong sung to the tune of]] {{Spider-Man}}''

To put it plainly and simply, the ''Bomberman'' series is about a deceptively cute-looking robot guy in a white helmet who can produce an endless supply of bombs, and use them to destroy things. Originally, his M.O. was to escape from a bricks-and-mortar dungeon where [[EverythingTryingToKillYou everything was trying to kill him]], but his quest has since evolved into one of saving the galaxy from another race of rogue bombers.

Since its creation by HudsonSoft back in the mid-1980s, it's become almost synonymous with multiplayer madness, as up to four, eight, or even TEN (''Saturn Bomberman'') players can compete against each other and blow each other up. The Bomber's [[SeriesFranchise legacy]] ([[IThoughtItMeant not]] [[VideoGame/MegaMan the Blue one, BTW]]) lives on even to this day, as his games have been ported to almost every platform imaginable.
----
!!Contains examples of:
* AmbiguouslyGay: Nitros from Bomberman Hero
* TheAnimeOfTheGame: ''BombermanJetters''. Also ''{{Bomberman B-Daman Bakugaiden}}'', which predates ''Jetters''.
* ArcNumber: 5656. Entering it as a password in the various 16-bit Bomberman games almost always had an effect, though what it did varied depending on the game.
* BigDamnVillains: [[spoiler:Regulus/Bulzeeb in ''The Second Attack!'' Zoniha is about to kamikaze Bomberman after losing when he shows up and cancels her attack. Then he loudly declares that [[TheOnlyOneAllowedToDefeatYou he's the only one that gets to defeat Bomberman]] right before making her one with a black hole.]]
* BadassAdorable: Very good example, especially since his face looks like (n n) whenever he's happy.
** The opening cutscene in ''Online'' shows Bomberman practicing karate in a forest; it makes people go "awww" when they see it.
* [[{{BFG}} BFB]]: As if Bomberman's bombs weren't big enough, he can pump them up to jumbo size in ''Bomberman 64'' and ''The Second Attack!'' while holding them! This is actually required to kill some enemies-not from the bigger explosion, but by ''crushing them with the Pumped-Up Bomb''.
** ''Saturn Bomberman''[='s=] intro sequence is notable for including some truly GIGANTIC bombs being thrown at Bomberman that are several times his size. This doesn't stop him from grabbing and flinging one back to his assailants, but overshooting and having it fall into a volcano. Cue MassOhCrap over the next few seconds as the camera zooms out, the planet starts bulging, and then ''turns into a planet-sized CartoonBomb'' before [[EarthShatteringKaboom exploding]].
** Bomberman can do this in ''Generation'' as well.
* BigOlEyebrows: Thunder Bomber from Bomberman Online and Bomberman Jetters has a rather impressive pair of eyebrows.
* BonusLevelOfHeaven: ''Bomberman 64''.
* BossGame: ''Bomberman Quest''.
* BrainInAJar: [[spoiler:[[BigBad Bagular]]]] at the end of Super Bomberman 3. He continues like this in Super Bomberman 4. [[spoiler:He gets his body back in Bomberman Hero.]]
* BrainwashedAndCrazy: [[spoiler:Max]] in ''Bomberman Tournament''.
** [[spoiler:Nitros]] in ''Bomberman HERO''
* CaptainErsatz: Almost every major character in ''Bomberman HERO'' is a CaptainErsatz to a ''StarWars'' character.
** Pommy is an expy to both {{Kirby}} and [[{{Pokemon}} Pikachu]].
* CartoonBomb
* CatGirl: Natia from ''HERO'' is a [[FetishFuel sexily sadistic]] example. With weird hair, too... and a GIGANTIC head.
* ChainReactionDestruction: Bosses in ''Super Bomberman''. Somehow it explodes in thin air around them too.
* CharacterNameAndTheNounPhrase: ''Eric and the Floaters'', the ZX Spectrum version of Bomberman. Thank goodness this name didn't catch on; amongst other things, it would have meant that the hero's name is "Eric", which is far less cool than "Bomberman". And the "floaters" are presumably the balloon enemies, but just try and NOT think of the potential toilet humor.
* ChasingYourTail: The Sphinx-like Bolban in ''{{Bomberman}} HERO'' has an armored front and a vulnerable tail. In the second battle, both his frontal shield and his breath weapon are disabled, but his missiles are harder to avoid because you're fighting him in an underwater tunnel.
* ChekhovsGun: When [[spoiler:Regulus/Beelzebub saves Bomberman by cancelling out Zoniha's light attack with his dark bombs. During the true final battle, The Angel of Light and Shadow uses a similar attack as she did, and using the dark bombs cancels it out.]]
* CheerfulChild: Bomberman, he was even called Cheerful White.
* CollisionDamage: 2D games kill you on contact with enemies. The 3D games tend to just stun you for a few seconds instead if you walk into them instead of killing you outright, but the stun could easily be long enough for the enemy to deal a killing blow.
* CombiningMecha: The Five Bad Bombers from ''Super Bomberman 3'' enter into/become a large mecha for Bagular to ride after entering a vortex.
** Combine-3 from ''Bomberman MAX 2''.
** Let's not forget [[http://www.youtube.com/watch?v=rvXKL7Ei--s CONSTRUCTOOOOOOOOOOR X]] in ''Generations''. (It's doubtful that [[LargeHam he'd let us]].)
* TheComputerIsACheatingBastard
* ContemptibleCover: The U.S. release for the first [=TurboGrafx=] ''{{Bomberman}}'' had [[http://upload.wikimedia.org/wikipedia/en/3/31/Bomberman_(TurboGrafx-16)_boxart.jpg this]] as its cover.
* ContinuingIsPainful: When you die, you lose all your powerups. Some versions only reduce bomb count and explosion size, but the other major powerups are lost.
** ''Bomberman 64: The Second Attack!'' gives you three continues that preserve your powerups, [[AvertedTrope averting]] this trope nicely.
* ContinuityReboot: ''Bomberman: Act Zero'' was meant to take the franchise in a DarkerAndEdgier direction. [[EpicFail It wasn't well-received.]]
** And long before that, ''Bomberman'' for [=TurboGrafx-16=], which gave us the Bomberman we now know and love.
* ConvectionSchmonvection: Red Mountain in ''Bomberman 64'' and Nature Planet Neverland in ''Bomberman 64: The Second Attack!''. ''Bomberman Hero'' plays with it a bit for the first couple of levels near lava, where you must enter cooling capsules to refill your health as you gradually take damage from the heat.
* CowardlySidekick: Pommy.
* CursedWithAwesome: The Skull item will sometimes give you almost uncontrollable speed and fast fused bombs, as "diseases".
* {{Crossover}}: ''[[VideoGame/WarioLand Wario]] Blast'' for the Game Boy (which is actually a [[{{dolled up installment}} dolled-up localization]] of ''Bomberman GB'').
* DamnYouMuscleMemory: Double-tapping the bomb button in ''Bomberman 64'' or ''The Second Attack!'' does a stationary Bomb Kick. The very same action in ''Bomberman Generation''[='s=] Battle Mode or ''Saturn Bomberman'' will Line Bomb instead (unless you change the configuration for the latter to one specific setting that puts Line Bomb on Z instead of C).
* TheDarkChick: Artemis in ''Bomberman 64'', Natia (from Devils of Garaden) from ''Bomberman Hero'', Beauty Bomber from Crush Bombers in ''Bomberman Generation'', Mermaid Bomber in ''Bomberman Jetters''.
* DarkerAndEdgier: ''Bomberman: Act Zero'', a prime example of how this trope can be misused.
** ''Bomberman 64: The Second Attack!'' is also this to a lesser extent.
* DeadCharacterWalking: In most of the newer {{Bomberman}} games, there's usually an option to allow defeated players to harrass the living ones by riding around the edge of the stage in a hovering vehicle and throwing bombs at them. In some of the games, managing to directly kill one of the players this way could also revive you and let you resume playing normally, hopefully not getting killed in turn by the same player who you just offed.
* DeadpanSnarker: in ''Bomberman 64: The Second Attack'', Bomberman is revealed to be this in the Good Ending.
* DestroyableItems: Practically all games in the series. In some games, only good items can be destroyed by accident-the Skull just gets blasted across the arena!
** In some games, destroying a powerup results in a swarm of enemies!
* DidNotGetTheGirl: [[spoiler:Bomberman does not get anywhere with Lilith]] in ''The Second Attack!''.
* DiscOneFinalBoss: [[spoiler:Altair.]]
* DontTryThisAtHome: Pile Driver from Generation.
* DoNotCallMePaul: Regulus in ''The Second Attack''.
* DoubleKnockout: Mass-mutual [=KOs=] are common in multiplayer, due to the hectic pace of battle.
* DownerEnding: The BadEnding for ''The Second Attack'' more or less implies that [[spoiler:the universe and all life will be destroyed by the God of Chaos. To say nothing of how the Astral Knights stay dead, Rukifellth is engulfed by Sthertoth, and Lilith stays behind on the Warship Noah to be with Rukifellth just as it's being destroyed, leaving Bomberman, Pommy, and Sthertoth as the only surviving characters.]]
* DragonAscendant: For some reason, Brain Bomber becomes the BigBad in Bomberman Tournament.
** DemotedToDragon: Plasma Bomber.
* DummiedOut: ''Atomic {{Bomberman}}'' came with modding tools, making DummiedOut portions of the game easy to find - including unused, profanity-laced vocal taunts.
* ElementalPowers: Done liberally in ''The Second Attack'' and ''Generation''.
** PlayingWithFire: Baelfael, Bomberman's bombs' basic element.
** AnIcePerson: Bhemos, the ice bombs in ''Generation''.
** MakingASplash: The water bombs in ''Generation''.
** BlowYouAway: Ashtarth, the wind bombs in ''Generation''.
** ShockAndAwe: Zhael. The thunder bombs in ''Generation'' and Max's plasma bombs.
** MagmaMan[=/=]DishingOutDirt: Molok.
** LightEmUp[=/=]HolyHandGrenade: Zoniha, [[spoiler:Mihael!Lilith, The Angel of Light and Shadow.]] The light bombs in ''Generation''.
** CastingAShadow: Regulus/Beelzebub uses both solidified shadows and the gravity type.
** PowerOfTheVoid[=/=]BloodMagic: [[spoiler:Rukifellth.]]
* EnemyMine: Bomberman and [[spoiler:Regulus.]]
** Bomberman and Max in the ''Jetters'' game, due to Max's nature in the anime the game was based on.
* EverythingsBetterWithDinosaurs: ''Saturn Bomberman''. They're [[RidiculouslyCuteCritter adorable]] and [[PowerupMount give you a ride]], along with a charging or jumping ability. Also ''Bomberman Fantasy Race'', where they're an optional alternative to the roois. Different dinosaurs also show up early on in ''Super Bomberman 4'' as generic enemies... until you blow them up and they turn back into eggs. The first one you walk over hatches back into the same dinosaur and gives you a ride, while any extra ones follow you around like Yoshi eggs.
* EverythingsBetterWithKangaroos: Started showing up with ''Bomberman '94''[=/=]''Mega Bomberman'' and have practically become a mainstay since then. They're [[RidiculouslyCuteCritter even more adorable]] and [[PowerupMount also give you a ride]], and for whatever reason, [[WhaleEgg hatch from giant eggs.]]
* EverythingTryingToKillYou: Let's see, {{Mooks}}, fish, kid mice holding balloons, pandas, walking bombs, dragons, dinosaurs (unless they hatch from giant eggs when you walk over them), snowmen, giant spiders, tornadoes, [[LightIsNotGood a mystical sorcerer]], a male sphinx, a crazy cat, ''GIANT'' robots, and [[LongList many other things, on top of your own bombs and the villains...]]
* EvilAllAlong: [[spoiler:Sirius. Hoo boy.]]
* EvilLaugh: Bagular in ''HERO'', Rukifellth and Zoniha in ''The Second Attack!'', [[spoiler: Sirius]] in ''Bomberman 64''.
** Thunder Bomber has a decent one when using his special attack in Bomberman Online. He also has a hilariously narmy one in Bomberman Jetters.
* EvilTwin: Black Bomber.
** [[HeelFaceTurn For a while, at least.]] He's become one of the White Bomber's good friends.
* {{Expy}}: Bomberman himself is based on the enemies from NES version of ''LodeRunner'', appearance-wise. The game acknowledges it at the end of the first NES game; and in the latest remakes by Hudson, the enemies resemble Bomberman even more.
** The World Bombers from ''Super Bomberman 3'' could also be this to the World Bombers from ''Super Bomberman Panic Bomber W'':
*** Rasta Bomber: Mexican Bomber
*** Metal Bomber: Metal Bomber [[ShapedLikeItself (?)]]
*** Bomb Gunman: Bomber the Kid
*** Animal Bomber: Bomber Uhho
* FiveBadBand: The Five Dastardly Bombers:
** TheBigBad: Plasma Bomber
** TheDragon: Magnet Bomber
** TheEvilGenius: Brain Bomber
** TheBrute: Golem Bomber
** TheDarkChick: Pretty Bomber
* FiveManBand: In the ''Land'' games:
** TheHero: Cheerful White
** TheLancer: Cool Black
** TheBigGuy: Giant Gold
** TheSmartGuy: Bookworm Green
** TheChick: Cute Pink
** TagalongKid: Kid Blue
* GettingCrapPastTheRadar: Natia's apperance from Bomberman Hero. Also she carries a whip.
* GiantSpider: Mantis in ''Bomberman 64''.
* {{God}}: [[spoiler:In ''The Second Attack!'', you have to fight ''The Angel of Light and Shadow'', who created the universe, as the TrueFinalBoss.]]
* GraphicsInducedSuperDeformed: In the first game, as seen in the box art. Then it was adapted as a default version and the original one didn't see the light again until ''Act Zero''.
* GravityMaster:
** ''Bomberman 64: The Second Attack!'' has the title character sucked into a black hole, which is really created by a gravity generator that needs to be destroyed.
** Regulus' bombs create black holes.
* HeelFaceTurn: Black Bomber. Originally the antagonist in ''Bomberman 2'' up through about ''Bomberman '94''[=/=]''Mega Bomberman''. After that, he's portrayed as a sidekick, companion, and perhaps rival to White Bomber when Max isn't taking that role instead, to the point where he's the second player character in co-op.
** [[spoiler:Plasma Bomber almost did]] in ''Super Bomberman 2''.
** [[spoiler:Regulus (a.k.a. Bulzeeb)]] twice, [[spoiler:though his latter appearance portrays him more as a neutral rival than an enemy.]]
* [[HighHeelFaceTurn High Heel]] [[HeelFaceRevolvingDoor Face Revolving Door]]: Pretty Bomber. She is either one of the bad guys in the main games, or one of the good guys in the spin-offs.
* HoistByHisOwnPetard: The player can VERY EASILY do this if (s)he's not paying attention, especially in multiplayer. You're probably lying if you say you haven't blown yourself up at least once.
* HumongousMecha: Several robotic bosses fall into this trope.
** Special attention goes to [[LargeHam Constructor X]], who qualifies for SuperRobot-hood with:
*** A [[ThisIsADrill Drill]] RocketPunch.
*** Drill hand opening up to reveal a LaserBlade which, when swung, spontaneously causes explosions for no apparent reason (other than [[RuleOfCool it's cool]]).
*** [[CallingYourAttacks Calling Out Attacks]]. Some of them are almost incomprehensible, but the fact still stands.
*** It's formed by two talking construction vehicles who're brothers or have pilots that are brothers. The combination sequence ''reeks'' of SuperRobot.
* HundredPercentCompletion: The N64 games, most notably.
* IntercontinuityCrossover: ''Wario Blast'' for the Game Boy, which is a typical ''Bomberman'' game with [[VideoGame/WarioLand Wario]] starring alongside the bomber.
** Bomberman is also a playable character in the {{Konami}}/HudsonSoft/{{Takara}} MascotFighter ''Dream Mix TV: World Fighters''. Yes, that means he can fight [[MetalGear Solid Snake]], [[{{Castlevania}} Simon Belmont]], AND [[{{Transformers}} Optimus Prime]], among others. It actually makes sense if you consider that HudsonSoft is a subsidiary of {{Konami}}, and had partnered up with {{Takara}} to create the ''{{B-Daman}}'' line of toys.
* TheJimmyHartVersion: The pre-boss battle music from ''Bomberman 64: The Second Attack'' sounds almost exactly like the ''JamesBond'' theme. ALMOST!
** [[http://www.youtube.com/watch?v=dbNlF6rdvcE This track]] from the original sounds like something out of ParasiteEve.
* JustBetweenYouAndMe: Parodied in one of the bonus scenes from ''Bomberman 64: The Second Attack!'':
-->"It's not much fun making speeches about my plans without an audience..."
* [[TheRightHandOfDoom The Left Hand Of Doom]]: Bomberman had an oversized claw glove on his left hand in ''Bomberman: Act Zero''.
* KillEmAll: [[spoiler:The bad ending of ''The Second Attack!''.]]
* LargeHam: Mujoe [[NoIndoorVoice (especially him)]], Machbom, Thunder Bomber, Gold Bomber, and Constructor X.
* LethalLavaLand: Red Mountain.
* LetsPlay: One for Bomberman Tournament is available [[http://www.youtube.com/playlist?list=PLBE0E97B19D6A3007 by Hawk3y389]]
** [[http://lparchive.org/Bomberman-Hero/ A Bomberman Hero]] LetsPlay is available by TheStrawhatNO, hosted on the Let's Play Archive. They are also in the middle of a BombermanJetters LetsPlay.
* LightIsNotGood: The final boss of ''Bomberman 64''.
** At least 2 bosses from ''The Second Attack!''
* LoadBearingBoss: Nearly every final boss in the whole franchise.
* ManOnFire[=/=]InfernalRetaliation: One of the skull effects in Bomberman 64 and its sequel set the player on fire, which would force him to use his body to kill off everyone else before the fire killed him.
* MarketBasedTitle: ''Bomberman Tournament'' is known as ''Bomberman Story'' in Japan. It's a more fitting title if you ask this troper, since "Tournament" would imply more emphasis on online multiplayer with singleplayer that boils down to "multiplayer with bots". However, this game is more "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda'' with a side of ''{{Pokemon}}''" in terms of the singleplayer... not that some people even bother with singleplayer in a ''Bomberman'' game.
** ''Bomberman 64'' can refer to TWO different games. The one we know is known as ''Baku Bomberman'' in Japan. The Japanese ''Bomberman 64'' is actually a 2D game [[NoExportForYou that never got exported.]]
** ''Dyna Blaster'' and ''Atomic Punk''.
* MarthDebutedInSmashBros: The Evil Bomber of ''Bomberman Hero'' (Devil Bomber in Japan) was originally the villain of ''[[GameBoy Bomberman GB 3]]'' a game never released in America.
** Bagular, easily the closest thing the entire series has to a BigBad, barely averts this by appearing in ''Mega Bomberman''. However his appearance in ''Bomberman Hero'' is based off his appearance in ''Super Bomberman 3'', which was unreleased in North America. In fact, nearly all of the games with Bagular never came out in the USA; pretty much no-one recognized him in ''Bomberman Hero.''
* MemeticMutation: [[http://www.youtube.com/watch?v=wkBnkX3R1hQ Constructor X and his Laser Blade.]]
* MercyInvincibility: A very generous amount is given to you at the beginning of every level in the first ''Super Bomberman'' game, so much that a trick could be used to take advantage of it. Lay a bomb, and wait for it to explode, then keep tapping the A button to lay more bombs which will immediately explode because they are within an explosion. Walk around the level while doing this and you can get a very nice head start.
** You are also invincible for a short amount of time after getting hit if you have a heart powerup in many games.
* MiniGameGame: The ''Bomberman Land'' spinoff series.
* MirrorBoss: The [[QuirkyMinibossSquad evil bombers]], which started showing up in ''Super Bomberman 2''.
** One world in ''Super Bomberman'' pitted you against [[BossRush waves of]] [[EvilKnockoff unnamed evil]] [[WolfpackBoss Bombermen]] built by one of the game's main villains.
* {{Mon}}: The Charaboms/Karabons.
* MonsterArena: Most towns in ''Bomberman Tournament'' had arenas for [[{{Mon}} Karabon]] fighting.
* MonsterClown: The boss of the second world in ''Super Bomberman'' is a giant clown head.
* MostDefinitelyNotAVillain: An interesting case in ''Bomberman 64''. [[spoiler:Though Sirius actually does a great job at posing as your ally, Hudson Soft kind of ruins his disguise with their descriptions of him in the game and the manual by constantly questioning his true intentions. The fact that the level where Sirius tests Bomberman's battle skills is titled "Friend or Foe?" doesn't exactly help his disguise either.]]
* MusicalNod: In ''Bomberman Hero'', the menu theme is lifted from straight from the Famicom/NES [[http://www.youtube.com/watch?v=eNB8V1NPYc0 Bomberman]].
* MutuallyExclusivePowerups: The piercing bombs and the manually thrown bombs.
** In ''Neo Bomberman'', Piercing and Remote. Using cheats to force these to stack results in ''invisible'' bombs.
** ''Super Bomberman 5'' also has Land Mines and Pursuing Bombs. Even though Pro Action Replay codes could let you combine Piercing and Remote, those other two still won't stack with Remote.
** Also, if a game has both Bomb Kick and Bomb Walk abilities (again, ''[=SB5=]''), they may not be able to overlap either.
** The first ''Super Bomberman'' averts this by letting you have both piercing (colored red instead of having spikes like in later games) and remote bombs at the same time without cheats. They'll just be red remote bombs, and have both powers at once.
** And of course you can only ride one PowerupMount at once (though you can use most of your other powerups while riding them).
* NiceJobBreakingItHero: To be fair, [[spoiler:you probably didn't expect Sirius to betray you]] in ''Bomberman 64''.
* NoExportForYou: ''Super Bomberman 3'' through ''5'' and ''Panic Bomber W'', the Japanese ''Bomberman 64'' (as noted above, our ''Bomberman 64'' is their ''Baku Bomberman''), The ''BombermanJetters'' anime, and everything ''{{Bomberman B-Daman Bakugaiden}}'' related, for starters.
** A majority of the Bomberman Land games.
** The [=PlayStation=] 2 and Game Boy Advance versions of ''Bomberman Jetters'', Japan.
** ''Saturn Bomberman Fight!!'', Japan.
** ''Bomberman Wars'', Japan.
** ''Bomberman: Panic Bomber'', Japan.
** ''Net de Bomberman'', Japan.
** ''Bomberman Kart'', and its UpdatedRerelease ''Bomberman Kart DX'', Japan.
** ''Bomberman Hardball'', Japan and Europe.
** ''Bomberman Story DS'', Japan and Europe.
* NoMouth: 90% of the cast lacks any facial features besides eyes.
* NostalgiaLevel: ''Super Bomberman 5'' has perhaps the most ridiculous execution of this trope with the first four worlds being entire Nostalgia Worlds based on the four preceding games.
* NotSoDifferent: Used as a marketing ploy for ''Bomberman: Act Zero''.
* OddNameOut: ''Atomic Punk'', ''Dynablaster'', ''Eric and the Floaters''.
* OhCrap: In the multiplayer mode of ''BombermanJetters'', the characters will say some things when they realize they're stuck between bombs, like:
-->Oh no!!!
-->AAAAHHHHHH!!!
** Even if they don't audibly cry out in despair, they have special OhCrap animations in ''Saturn Bomberman'' and ''Bomberman Tournament'', perhaps others.
* OneBulletAtATime: Without powerups, you can only have one bomb placed on the screen at a time.
* OneGameForThePriceOfTwo: The Charaboms in the ''Bomberman MAX'' games, as you'd expect of games with a {{Mons}} element.
* OneHitPointWonder: In the early games, getting caught in explosions or [[CollisionDamage colliding with enemies]] meant instant explodey death. Grabbing the Heart power-up granted you one hit of MercyInvincibility (although you can pick it up again after it's blasted out of you in some games). Later games just give you a heart-based health meter ala TheLegendOfZelda, complete with {{Heart Container}}s either purchased from shops or hidden in the game world.
* TheOnlyOneAllowedToDefeatYou: [[spoiler:Regulus]] goes as far as [[spoiler:killing his own teammates]] to ensure that he would be the one to defeat Bomberman.
* PersonOfMassDestruction: The NES ''Bomberman''. [[GameBreaker Firewalking]] buff meant you could endlessly chain your bombs to wipe out the entire level and never lose a life again.
** Also seen in the minigames in ''Bomberman Tournament''; invincibility during the minigames meant the best strategy was to chain bombs and run around like a nutcase, trying to kill as many enemies as possible.
* PinocchioSyndrome: The original "plot" was Bomberman's quest to escape the bomb factory, thereby becoming human.
* PoisonMushroom: The Skull item, which inflicts a random disease to Bomberman, such as reducing blast power to 1 temporarily or giving you, err, bomb diarrhea. ([[AllThereInTheManual Well, at least that's how its referred to in the Mega Bomberman booklet.]])
** ''(Baku) Bomberman 64'' featured an "Evil" item, which activated a stage-wide effect potentially affecting all players. Some effects include a tornado, maxing out everyone's bomb count and explosion size, and an "evil disco light" that saturated the screen with bright colours, making it hard to see the action.
* PokemonSpeak: The Charaboms/Karabons, depending on which game it is. Sometimes they can only say their name or some sort of roar and other times they're perfectly capable of speech, but occasionally throw their name into sentences like a VerbalTic. In ''The Second Attack!'', Pommy seemed to fit somewhere between these two lines by being a ThirdPersonPerson.
** Rui-Rui is also prone to this in ''{{Bomberman B-Daman Bakugaiden}}''. Other B-Darons don't necessarily repeat their given names, but do have a VerbalTic and don't actually speak.
* PoorlyDisguisedPilot / FullyAbsorbedFinale - kinda.. more of a Very Well Disguised And Absorbed Prequel. At the end of the original ''Bomberman'', he becomes human- particularly, the protagonist from ''LodeRunner''.
* PowerupMount: Louie[=/=][[SpellMyNameWithAnS Rooey]] the kangaroo/rabbit thing in some games, dinosaurs or miscellaneous critters in others.
* QuirkyMinibossSquad: The "Five Bad Bombers" from ''Super Bomberman 2'', the "Crush Bombers" from ''Generation'' and whatever "_____ Bombers" squad appears in the other games.
** The 'Four Demons of Garaden' in ''Bomberman HERO'', which were the catfish-esque robot, Endol, the annoying big bird, Baruda, the sphinx-like Bolban, and the lusty catgirl Natia with her pet robo-spider Chronus.
* RecurringBoss: Nitros in HERO. For the first three planets, he's fought at the end of the second area, but on Mazone, he's fought at the beginning of the third instead.
* RecursiveAdaptation: The Jetters game.
* RidiculouslyCuteCritter: Pommy, first introduced in ''Bomberman 64: The Second Attack!,'' and frequently seen thereafter as a Charabom/Karabon. For that matter, just about EVERY Charabom/Karabon.
** The cute rabbit/kangaroo-like critters Bomberman [[PowerupMount can ride on]] from the 3rd ''Super'' game and on. The official U.S. name is "Louie"... Or at least that was the name of the one Bomberman got to ride in ''Bomberman Hero''.
** The dinos in ''Saturn Bomberman'' are also quite adorable. Then there's most of the [[http://www.youtube.com/watch?v=-rlyLUCO_6s B-Darons]] in the ''{{Bomberman B-Daman Bakugaiden}}'' anime/manga SpinOff, ESPECIALLY Rui-Rui, who causes a lot of CutenessProximity reactions. [[spoiler:And then gets dumped by some high school girls when they find something ''even cuter''.]] ''The Second Attack!'' has various adorable critters to represent AI players in Battle Mode. And, hell, how about the cute-looking things in each stage that [[EverythingTryingToKillYou kills you on contact?]] Let's just say that there's enough of these in the ''Bomberman'' franchise to give someone a CutenessOverload.
* RuleOfFun
* ShoutOut: Rather numerously as of late, but also in the past. The opening and intro to ''Online'' show Bomberman wearing an orange suit similair to [[DragonBallZ Goku's]].
* SingleBiomePlanet: ''Bomberman HERO'' features these with Primus (a swampy/forested planet) and Kanatia (the LethalLavaLand and BuildLikeAnEgyptian mixture, although there are a couple of crystal cave levels there). However, it appears that planet Bomber is very Earth-like and Mazone had a small jungle at its equator (considering it was a snowy planet).
* TheSmurfettePrinciple: Up until ''Bomberman 64: The Second Attack!'', there were few females.
** ''Bomberman 64'' has just Artemis (a female sidekick to Altair) and Mantis (A giant spider and the boss of White Glacier), with the latter being tougher than the first. ''Bomberman Hero'' goes off with the DistressedDamsel Princess Millian and the token female villain Natia, with Millian being [[SaveThePrincess the important part of the plot]] and Natia being just some big help to the BigBad.
** And before the 64 games the series female cast was Pretty Bomber and Lady Bomber. The former of the two would go on to fulfill this role by appearing in future Bomberman games as the only female character.
* SpellMyNameWithAnS: Bagular/Buggler/Bagura, the recurring BigBad.
** "[[{{Mons}} Charaboms]]" in ''Bomberman MAX'', then "Karabons" in ''Bomberman Tournament'', then back to "Charaboms" in ''Generation''.
** Louie/Rooey, the kangaroo-like critters you ride. The eventual decision seems to be that the species is named "Rooey", while the specific one that appeared in ''Bomberman Hero'' is named "Louie".
* SpinningOutOfHere: In ''Bomberman Tournament'', each [[{{Mon}} Karabon]] has its own special ability that can help Bomberman when exploring (some are passive, others need to be activated manually). Pommy (your first ally and a CaptainErsatz of {{Kirby}} and [[{{Pokemon}} Pikachu]]) has the ability to transport Bomberman to any (major) town he's previously visited. Using this power causes Bomberman to spin rapidly before he's launched into the sky and lands in his intended destination.
* {{Spinoff}}: The ''Bomberman Land'' series on the DS and PSP, which shifts the focus to bomb-based {{Mini Game}}s.
** Another is ''Bomber King'', which was developed by Hudson and then [[MarketBasedTitle retitled]] ''Robo Warrior'' in North America when Jaleco acquired the publishing rights.
** ''Bomberman Wars'' on the SegaSaturn, which is more of a strategy JRPG.
** ''{{Bomberman B-Daman Bakugaiden}}'', which actually kickstarted the whole ''B-Daman'' line of toys.
** ''Bomberman Fantasy Race'' on the [=PlayStation=]. As you'd expect, it's more like ''VideoGame/MarioKart'', except everyone's riding a rooi or dino. [[http://www.youtube.com/watch?v=c9o0A8s7CNo Here's some video footage.]] There's a later Japan-exclusive game called ''Bomberman Kart'' and its remake ''Bomberman Kart DX'' that's even more shameless about its inspirations.
* SpotlightStealingTitle: When the first Bomberman game got released in the US, it got Wario as a playable character. [[SpotlightStealingSquad True to his character]], the game was renamed to ''Wario Blast – Featuring Bomberman''.
* StellarName: ''Bomberman 64'' features characters named Sirius, Orion, Regulus, Altair, and Vega.
* StuffBlowingUp: This speaks for itself.
* SuperTitle64Advance: Bomberman probably has more examples than any other series (including Mario). ''[[SuperNintendo Super]] Bomberman'', ''[[SegaGenesis Mega]] Bomberman'', ''[[NeoGeo Neo]] Bomberman'', ''[[SegaSaturn Saturn]] Bomberman'', ''Bomberman [[{{Nintendo 64}} 64]]''...need I go on? It helps that practically every game console and computer OS has a version of ''Bomberman'' released for it.
* SuperDrowningSkills: This is [[LampshadeHanging lampshaded]] in ''Bomberman 64: The Second Attack!'' [[NeverLiveItDown multiple times]] in the form of Pommy's taunts to the main character for his inability to swim down to noticeable underwater ruins in Aquanet, as well as his fear of crawling through a pipe filled with running water.
** Especially irritating in ''Bomberman HERO'', where MercyInvincibility does not protect Bomberman from losing a block of health from falling in water and then leaping back out...and then it's [[AvertedTrope averted]] with the Marine Bomber gear in certain levels.
* SuspiciouslySimilarSubstitute: The Four Bomber Kings (plus Great Bomber) to the Five Dastardly Bombers in ''Super Bomberman 4''.
* ThereIsNoKillLikeOverkill: Again, Altair's robot guardian in ''Bomberman 64''.
** It even states in the instruction booklet that he is in fact, [[LampshadeHanging quite obsessed]] with overkill.
** Assault Bomber from ''Generations'' seems to love this trope, from his psychotic attack patterns, to his entrance in which he enters the arena in a ''giant meteor'' that crashes into the center of the arena then explodes.
** You ''fart bombs.'' There ''IS'' no other kind of kill.
* ThirdPersonPerson: [[DepartmentOfRedundancyDepartment "Pommy's name is Pommy!"]]
* ThrowDownTheBomblet: Bomberman himself, of course, along with numerous other characters.
* TimedMission: All of the classic 2D games which don't play like "''Bomberman'' [[XMeetsY meets]] ''TheLegendOfZelda''" have a timer. If Bomberman doesn't complete the stage in time, he spontaneously dies for no logical reason. [[AvertedTrope Averted]] in all of the 3D games, for the most part.
* TrueFinalBoss: [[spoiler:Sirius]] in ''Bomberman 64''.
** In ''Super Bomberman 2'', Plasma Bomber's doomsday device fulfills this role quite surprisingly by [[spoiler: killing Plasma Bomber just before he could complete a HeelFaceTurn then attacks Bomberman.]]
** [[spoiler:Evil Bomber]] in ''Bomberman HERO''.
** Dr. Mechadoc in the ''[[BombermanJetters Jetters]]'' game.
** In ''The Second Attack!'', the true final boss is ''GOD''.
** The Chaos Bomber in ''Bomberman Quest''.
* UnderwaterBossBattle: The rematch with Bolban in ''Bomberman Hero'' takes place underwater, using the Bomber Marine.
* UnexpectedShmupLevel: Some of the underwater and air levels in ''Bomberman Hero''.
* UnrealisticBlackHole: Black hole bombs in ''Bomberman 64: The Second Attack!''.
** For that matter, the black hole Bomberman and everything else is stuck in during that same game, because everything isn't crushed into a very dense sphere in the middle. The antagonists even have these Black Hole Generators that must be destroyed, which may be why they don't act like actual black holes.
* UnstableEquilibrium: Most Bomberman games have the "power-up" style of this; if you're good enough to stack up a few good power-ups before dying, you have a much easier game ahead of you.
* VehicularAssault: The second Orion battle in ''Bomberman 64''.
* VerbalTic: Pommy's tendency to add "myu" to sentences.
** Rukifellth's EvilLaugh might also be a Verbal Tic.
** The Black Bomber, or Cool Black as he is also known as, says "dude" quite often in the ''Land'' games.
* WhaleEgg: The kangaroos/Rooeys hatch out of these in most games as a powerup.
* WorthyOpponent: Regulus in the N64 games. Especially in ''The Second Attack''.
* YouExclamation: [[spoiler:Sirius to Regulus]], before the '''final''' final battle in ''Bomberman 64''.
* YouHaveOutlivedYourUsefulness: Spoken word for word by [[spoiler:Sirius to Bomberman after Altair has been killed.]]
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