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Moving YMMV entry to correct page


* SpiritualSuccessor: To ''VideoGame/{{Ib}}'', which involves exploration in an alternate dimension of an artist's gallery, and ''VideoGame/YumeNikki'', which delves into the mind of the player character.

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* DisguisedHorrorStory: The game actually starts out rather lighthearted, with the painting world looking like a SugarBowl where cute bears serve meals and some invisible guy plays piano. [[spoiler: Then you [[CrueltyIsTheOnlyOption end up killing said guy,]] and the world [[CrapsaccharineWorld turns hostile.]]]]



* SurpriseCreepy: The game actually starts out rather lighthearted, with the painting world looking like a SugarBowl where cute bears serve meals and some invisible guy plays piano. [[spoiler: Then you [[CrueltyIsTheOnlyOption end up killing said guy,]] and the world [[CrapsaccharineWorld turns hostile.]]]]

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Adding context to some examples


* AllJustADream: "Long Dream" implies that nothing meaningful really happened.

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* AllJustADream: "Long Dream" implies that the adventure in the art world was a dream and nothing meaningful really happened.



* AmbiguousEnding: The endings that aren't Downer Endings or Shaggy Dog Stories. They seem pretty happy, but thinking about them twice raises some unsettling questions.

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* AmbiguousEnding: The endings that aren't Downer Endings or Shaggy Dog Stories. They Stories seem pretty happy, but thinking about them twice raises some unsettling questions.questions [[spoiler:given that the endings affect each Bevel differently and that it's unclear which one is the real one]].



* ArtInitiatesLife: [[spoiler:The white-haired Bevel]] is very likely the result of this.

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* ArtInitiatesLife: [[spoiler:The white-haired Bevel]] is very likely a painting that came to life and wandered in the result of this.real world.



* BittersweetEnding: Almost all of the endings that aren't Downer Endings qualify as this.

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* BittersweetEnding: Almost all of the endings that aren't Downer Endings qualify as this.have some element that prevents them from being truly happy.



* DarkAndTroubledPast: Bevel's world shows what a terrible life she has had.

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* DarkAndTroubledPast: Bevel's world shows what a terrible life she has had. [[spoiler:She's implied to be a victim of bullying, and her parents are implied to be dead by her hands]].



* DownerEnding: Three of them are unambiguously bad. The ending names alone tell how bad it is.
* EarnYourHappyEnding: Unless you ''really'' go out of your way, the game will turn into a ShaggyDogStory.
* EarnYourBadEnding: As with Earn Your Happy Ending, you have to go out of your way to make the story turn bad.
* EldritchLocation: Bevel's painted world, [[CrapsaccharineWorld though it doesn't seem so at first...]]

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* DownerEnding: Three of them are unambiguously bad. The ending names alone tell how bad it is.
bad: "And I'm Gone" [[spoiler:has Bevel trap herself inside the art world]], "Revenge" [[spoiler:has her kill the other Bevel and her friends]], and "Dead Inside" [[spoiler:has her destroy her existence]].
* EarnYourHappyEnding: Unless you ''really'' You have to go out of your way, way to avoid a ShaggyDogStory because the game will turn into a ShaggyDogStory.
leads you to make choices that lead to the "Long Dream" or "Meaningless Illusion" endings.
* EarnYourBadEnding: As with Earn Your Happy Ending, you have to go out of your way to make the story turn bad.
bad, often by making cruel choices to progress.
* EldritchLocation: Bevel's painted world, world [[CrapsaccharineWorld though it doesn't seem so at first...]]first]], but once Bevel tries to leave the feast, everything starts to chase her. Each new world she enters gets progressively darker.



* EverythingTryingToKillYou: Skulls, the other Bevel, and the Reaper. [[spoiler: Even the bear chef at one point!]]
* EvilLaugh: The Reaper does this a few times before he chases you.

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* EverythingTryingToKillYou: Skulls, the other Bevel, and the Reaper. Reaper will chase Bevel and kill her on touch or trigger traps. [[spoiler: Even the bear chef chases her with lethal intent at one point!]]
* EvilLaugh: The Reaper does this a few times sometimes laughs maniacally before he chases you.



* GoryDiscretionShot: When Bevel [[spoiler:kills the other Bevel and her friends]] in "Revenge."

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* GoryDiscretionShot: When Bevel [[spoiler:kills the other Bevel and her friends]] in "Revenge.""Revenge", the screen fades to black as sound effects play out.



* IJustWantToHaveFriends: Implied with Bevel, who writes of a lonely past.

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* IJustWantToHaveFriends: Implied with Bevel, who writes of Bevel's writings imply that she has had a lonely past.past, and [[spoiler:she would gladly befriend herself in "First and Last Friend"]].



* JumpScare: Several appear throughout the game.

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* JumpScare: Several appear throughout the game. The Reaper in particular likes to appear out of nowhere before giving chase.



* KonamiCode: A variation is used to access the secret level.
* LaserGuidedKarma: [[spoiler:Killing the other Bevel to get the black paint]] will not lead to a good ending.

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* KonamiCode: A variation is used cheat code that resembles the KonamiCode can be entered at the title screen to access the secret level.
* LaserGuidedKarma: [[spoiler:Killing the other Bevel to get the black paint]] will not lead to a locks out the good ending.endings.



* LivingMemory: White-haired Bevel is {{Implied|Trope}} to be this.

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* LivingMemory: White-haired Bevel is {{Implied|Trope}} to be this.[[spoiler:the memories of the black-haired Bevel, and she can interact with other people in the real world besides her]].



* MysticalWhiteHair: The playable Bevel. [[spoiler:Perhaps she's not the real Bevel...]]

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* MysticalWhiteHair: The playable Bevel. [[spoiler:Perhaps [[spoiler:It's implied that she's not the real Bevel...]]Bevel, but one of Bevel's paintings come to life]].



* PortalPicture: The painting that Bevel goes through in the beginning.
* RedEyesTakeWarning: The hostile skull's eyes, the other Bevel (sometimes), and the Reaper.

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* PortalPicture: The painting that Bevel goes through in the beginning.
beginning sends her into an art world.
* RedEyesTakeWarning: The hostile skull's eyes, skull, the other Bevel (sometimes), and the Reaper.Reaper have red eyes and will try to kill Bevel.



* SelfMadeOrphan: Implied on the path to the good endings.
* ShaggyDogStory: "Long Dream" and "Meaningless Illusion," the two endings most likely to be achieved.
* ShoutOut: The bonus level has one to ''VideoGame/{{Minecraft}}'' and ''Franchise/TouhouProject''.
* SpikesOfDoom: Particularly in the Red World.
* SpiritualSuccessor: To ''VideoGame/{{Ib}}''.

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* SelfMadeOrphan: Implied on the path to the good endings.
endings. [[spoiler:The pianist that had to be killed to progress is implied to be Bevel's mom, and the Reaper is implied to be Bevel's dad, whom Bevel killed by throwing a mirror shard]].
* ShaggyDogStory: "Long Dream" and "Meaningless Illusion," the two endings most likely to be achieved.
achieved, end with Bevel returning to the real world, completely exhausted. Not much is revealed about her in these playthroughs.
* ShoutOut: The bonus level has one to ''VideoGame/{{Minecraft}}'' (Bevel turning into a Creeper) and ''Franchise/TouhouProject''.
''Franchise/TouhouProject'' (Bevel wearing Marisa's dress).
* SpikesOfDoom: Particularly in the Red World.
World, the floor may be made of retractable spikes that go off in intervals or are triggered by buttons.
* SpiritualSuccessor: To ''VideoGame/{{Ib}}''.''VideoGame/{{Ib}}'', which involves exploration in an alternate dimension of an artist's gallery, and ''VideoGame/YumeNikki'', which delves into the mind of the player character.
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* ShoutOut: The bonus level has one to ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Touhou}}''.

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* ShoutOut: The bonus level has one to ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Touhou}}''.''Franchise/TouhouProject''.
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* BigBad: Bevel's main obstacle in escaping the painting is the [[EvilDoppelganger Other Bevel]], who seeks to kill her and keep her trapped. Exactly why, and what she is, [[MindScrew is unclear]].

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* BigBad: The [[EvilDoppelganger other Bevel]] is Bevel's main obstacle in escaping the painting is the [[EvilDoppelganger Other Bevel]], who seeks to kill her and keep her trapped. Exactly why, and what she is, [[MindScrew is unclear]].
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''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.

An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white; and [[BigBad the Other Bevel]] is rather insistent on not letting her escape. Memories surface in the form of the rooms that Bevel enters.

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''Bevel's Painting'' is a freeware [[FreewareGames freeware]] horror exploration game for [[UsefulNotes/IBMPersonalComputer PC]], made by Maninu made in RPG Maker UsefulNotes/RPGMaker VX.

An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, fantastical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white; and [[BigBad the Other Bevel]] is rather insistent on not letting her escape. Memories surface in the form of the rooms that Bevel enters.
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An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.

to:

An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white.white; and [[BigBad the Other Bevel]] is rather insistent on not letting her escape. Memories surface in the form of the rooms that Bevel enters.



* ActionSurvivor: Bevel. She can survive the dangers of the world by running, hiding, [[spoiler:and throwing a mirror shard at the Reaper.]]

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* ActionSurvivor: Bevel. She can survive the dangers of the world by running, hiding, [[spoiler:and throwing a mirror shard at the Reaper.]]Reaper]].



* BigBad: The other Bevel. [[spoiler: Maybe. [[MindScrew It’s not really clear.]]]]

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* BigBad: The other Bevel. [[spoiler: Maybe. Bevel's main obstacle in escaping the painting is the [[EvilDoppelganger Other Bevel]], who seeks to kill her and keep her trapped. Exactly why, and what she is, [[MindScrew It’s not really clear.]]]]is unclear]].
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* ShoutOut: The bonus level has one to VideoGame/{{Minecraft}} and VideoGame/{{Touhou}}.

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* ShoutOut: The bonus level has one to VideoGame/{{Minecraft}} ''VideoGame/{{Minecraft}}'' and VideoGame/{{Touhou}}.''VideoGame/{{Touhou}}''.



* SpiritualSuccessor: To VideoGame/{{Ib}}.

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* SpiritualSuccessor: To VideoGame/{{Ib}}.''VideoGame/{{Ib}}''.
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* SurpriseCreepy: The game actually starts out rather lighthearted, with the painting world looking like a SugarBowl where cute bears serve meals and some invisible guy plays piano. [[spoiler: Then you [[CrueltyIsTheOnlyOption end up killing said guy,]] and the world [[CrapsaccharineWorld turns hostile.]]]]
* WhamEpisode: [[spoiler: The end of the second area is when the game starts getting creepy.]]
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* AmbiguousSituation: In a similar vein to ''VideoGame/YumeNikki,'' the story is implied and told through symbolism, with very little dialogue. As such, exactly what’s going on here is left to interpretation.

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* BigBad: The other Bevel. [[spoiler: Maybe. [[MindScrew It’s not really clear.]]]]



* EldritchLocation: Bevel's painted world, though it doesn't seem so at first...

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* EldritchLocation: Bevel's painted world, [[CrapsaccharineWorld though it doesn't seem so at first...]]



* EverythingTryingToKillYou: Skulls, the other Bevel, and the Reaper.

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* EverythingTryingToKillYou: Skulls, the other Bevel, and the Reaper. [[spoiler: Even the bear chef at one point!]]
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* MoodWhiplash: Several; a particularly notable one in ["A Rousing Success," in which Bevel is chased by the Reaper, the other Bevel, and the bear chef, and then she finds herself in a white void. Then she gets cornered by the Reaper and the other Bevel, but it turns out that they are the rabbit and fairy from the beginning, and they have prepared a feast for her.

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* MoodWhiplash: Several; a particularly notable one in ["A "A Rousing Success," in which Bevel is chased by the Reaper, the other Bevel, and the bear chef, and then she finds herself in a white void. Then she gets cornered by the Reaper and the other Bevel, but it turns out that they are the rabbit and fairy from the beginning, and they have prepared a feast for her.

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''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.\\
An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.\\
An English-translated version can be obtained [[http://vgperson.com/games/bevelspainting.htm here]]

to:


''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.\\
VX.

An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.\\
enters.

An English-translated version can be obtained [[http://vgperson.com/games/bevelspainting.htm here]]



!! ''Bevel's Painting'' contains examples of:

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!! ''Bevel's !!''Bevel's Painting'' contains examples of:

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Fixing example indentation, sinkholes, spoilers, zero context examples, and Last Second Ending Choice misuse.


* AllJustADream: [[spoiler:"Long Dream."]]

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* AllJustADream: [[spoiler:"Long Dream."]]"Long Dream" implies that nothing meaningful really happened.
* AllOfTheOtherReindeer: Implied with Bevel, who writes and paints about how others would ruin her art.



* AmbiguousEnding: The endings that aren't {{Downer Ending}}s or {{Shaggy Dog Stor|y}}ies. They seem pretty happy, but when you think about them twice...

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* AmbiguousEnding: The endings that aren't {{Downer Ending}}s Downer Endings or {{Shaggy Shaggy Dog Stor|y}}ies. Stories. They seem pretty happy, but when you think thinking about them twice...twice raises some unsettling questions.



** [[spoiler:Played straight in "Bevel's Painting." Once Bevel gives the brush to her other self, you now play as her. She has a different inventory.]]
** [[spoiler:{{Subverted|Trope}} in "Dead Inside." When Bevel stabs the heart with scissors, she turns into the other Bevel, but keeps the items in her inventory.]]

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** [[spoiler:Played Played straight in "Bevel's Painting." Once [[spoiler:Once Bevel gives the brush to her other self, you now play as her. She has a different inventory.]]
** [[spoiler:{{Subverted|Trope}} Subverted in "Dead Inside." When Bevel stabs [[spoiler:stabs the heart with scissors, scissors]], she turns into the other Bevel, but keeps the items in her inventory.]]



* ArtInitiatesLife: [[spoiler:The white-haired Bevel is very likely the result of this.]]
* AwesomeMomentOfCrowning: In the first world, Bevel gets a coronation. It is soon forgotten [[spoiler:unless you get "A Rousing Success."]]
* BehindTheBlack: [[spoiler:There's a switch in one room, but it's on the wall you can't see. If it's your first time playing, you're probably going to use the mirror shard to find the switch. Bevel should have seen the switch without having to use the mirror.]]
* BittersweetEnding: Almost all of the endings that aren't {{DownerEnding}}s qualify as this.

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* ArtInitiatesLife: [[spoiler:The white-haired Bevel Bevel]] is very likely the result of this.]]
this.
* AwesomeMomentOfCrowning: In the first world, Bevel gets a coronation. It is soon forgotten [[spoiler:unless unless you get "A Rousing Success."]]
"
* BehindTheBlack: [[spoiler:There's There's a switch in one room, but it's on the wall you can't see. If it's your first time playing, you're probably going to use the mirror shard to find the switch. Bevel should have seen the switch without having to use the mirror.]]
mirror.
* BittersweetEnding: Almost all of the endings that aren't {{DownerEnding}}s Downer Endings qualify as this.



** That [[spoiler:mirror shard]] you got less than halfway through the game? You need to [[spoiler:throw it at the Reaper]] in order to have access to the best endings. Turns out you didn't need it to [[spoiler:find the button that opened the trapdoor]]. Oops...

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** That [[spoiler:mirror shard]] you got less than halfway through the game? game?
***
You need to [[spoiler:throw it at the Reaper]] in order to have access to the best endings. Turns out you didn't need it to [[spoiler:find the button that opened the trapdoor]]. Oops...



** [[spoiler:The cloth]] can be aquired just a little past halfway. Combined with [[spoiler:the cleaning fluid]], which you get close to the end, you will have the ability to make a LastSecondEndingChoice that prevents the game from turning into a ShaggyDogStory.

to:

** [[spoiler:The cloth]] can be aquired acquired just a little past halfway. Combined with [[spoiler:the cleaning fluid]], which you get close to the end, you will have the ability to make a LastSecondEndingChoice that prevents the game from turning into a ShaggyDogStory.



** [[spoiler:{{Subverted|Trope}} in the Red World.]] You have to [[spoiler:kill the other Bevel]] to get the black paint, but [[spoiler:you can just use the candle instead of the black paint, so you don't have to kill the other Bevel.]] Of course, if you want the worst endings, this trope is played straight.

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** [[spoiler:{{Subverted|Trope}} Subverted in the Red World.]] World. You have to [[spoiler:kill the other Bevel]] to get the black paint, but [[spoiler:you can just use the candle instead of the black paint, so you don't have to kill the other Bevel.]] Of course, if you want the worst endings, this trope is played straight.]]



* DarkAndTroubledPast: Bevel.

to:

* DarkAndTroubledPast: Bevel.Bevel's world shows what a terrible life she has had.



* EarnYourHappyEnding[=/=]EarnYourBadEnding: Unless you ''really'' go out of your way, the game will turn into a ShaggyDogStory.
* EldritchLocation: Bevel's painted world. Though it doesn't seem so at first...
* EmptyShell: [[spoiler:"Dead Inside," in which Bevel stabs the giant heart and then turns into her counterpart. This implies that black-haired Bevel is the real Bevel, and the white-haired Bevel is her now dead identity]].

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* EarnYourHappyEnding[=/=]EarnYourBadEnding: EarnYourHappyEnding: Unless you ''really'' go out of your way, the game will turn into a ShaggyDogStory.
* EarnYourBadEnding: As with Earn Your Happy Ending, you have to go out of your way to make the story turn bad.
*
EldritchLocation: Bevel's painted world. Though world, though it doesn't seem so at first...
* EmptyShell: [[spoiler:"Dead "Dead Inside," in which Bevel stabs [[spoiler:stabs the giant heart and then turns into her counterpart. This implies that black-haired Bevel is the real Bevel, and the white-haired Bevel is her now dead identity]].



* EvilLaugh: The Reaper.
* EvilTwin: [[spoiler:{{Subverted|Trope}}. The other Bevel,]] while she does try to kill you, is not really evil. She's actually really nice if you talk to her on the way to the best endings. [[spoiler:{{DoubleSubverted|Trope}} in "Revenge," in which white-haired Bevel becomes evil and kills the other Bevel and her friends.]]
* GoldenEnding: {{Averted|Trope}}. WordOfGod says that none of the endings are true. Of course, some endings are obviously better than others.
* GoryDiscretionShot: [[spoiler:When Bevel kills the other Bevel and her friends in "Revenge."]]
* GottaCatchThemAll: Several {{Chekhovs Gun}}s that unlock the good endings.
** The crayons in [[spoiler:the SecretLevel]].
* IJustWantToHaveFriends: {{Implied|Trope}} with Bevel.
* ImprobableWeaponUser: Bevel uses a canvas scraper [[spoiler:to kill the other Bevel and her friends in "Revenge."]]
* JumpScare: Several.
* KillItWithFire: A girl is seen hanging over a huge fire. [[spoiler:"And I'm Gone" ends with Bevel lighting her painting on fire, forever trapping her in the painted world.]]

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* EvilLaugh: The Reaper.
Reaper does this a few times before he chases you.
* EvilTwin: [[spoiler:{{Subverted|Trope}}. The Subverted. [[spoiler:The other Bevel,]] Bevel]], while she does try to kill you, is not really evil. She's actually really nice if you talk to her on the way to the best endings. [[spoiler:{{DoubleSubverted|Trope}} Double subverted in "Revenge," in [[spoiler:in which white-haired Bevel becomes evil and kills the other Bevel and her friends.]]
friends]].
* GoldenEnding: {{Averted|Trope}}.Averted. WordOfGod says that none of the endings are true. Of course, some endings are obviously better than others.
* GoryDiscretionShot: [[spoiler:When When Bevel kills [[spoiler:kills the other Bevel and her friends friends]] in "Revenge."]]
"
* GottaCatchThemAll: GottaCatchThemAll:
**
Several {{Chekhovs Gun}}s Chekhov's Guns that unlock the good endings.
** The crayons in [[spoiler:the SecretLevel]].
the SecretLevel.
* IJustWantToHaveFriends: {{Implied|Trope}} Implied with Bevel.
Bevel, who writes of a lonely past.
* ImprobableWeaponUser: Bevel uses a canvas scraper [[spoiler:to kill the other Bevel and her friends friends]] in "Revenge."]]
"
* JumpScare: Several.
Several appear throughout the game.
* KillItWithFire: KillItWithFire:
**
A girl is seen hanging over a huge fire. [[spoiler:"And fire.
** "And
I'm Gone" ends with Bevel lighting [[spoiler:lighting her painting on fire, forever trapping her in the painted world.]]world]].
* KonamiCode: A variation is used to access the secret level.



* LastSecondEndingChoice: [[spoiler:Cleaning the dirty door (or not)]] just before you escape can mean the difference between a ShaggyDogStory and a happy (or bad) ending. Well, you do need to have certain items in possession.
* LetThePastBurn: [[spoiler:"And I'm Gone." Bevel burns down her painting, destroying her entire painted world and trapping her in it. It is implied that the Bevel you're playing is actually the representation of her past, as is the world she painted.]]
* LivingMemory: [[spoiler:White-haired Bevel is {{Implied|Trope}} to be this.]]
* MoodWhiplash: Several; a particularly notable one in [[spoiler:"A Rousing Success," in which Bevel is chased by the Reaper, the other Bevel, and the bear chef, and then she finds herself in a white void. Then she gets cornered by the Reaper and the other Bevel, but it turns out that they are the rabbit and fairy from the beginning, and they have prepared a feast for her.]]

to:

* LastSecondEndingChoice: [[spoiler:Cleaning the dirty door (or not)]] just before you escape can mean the difference between a ShaggyDogStory and a happy (or bad) ending. Well, you do need to have certain items in possession.
* LetThePastBurn: [[spoiler:"And "And I'm Gone." Bevel [[spoiler:Bevel burns down her painting, destroying her entire painted world and trapping her in it. it.]] It is implied that the Bevel you're playing is actually the representation of her past, as is the world she painted.]]
painted.
* LivingMemory: [[spoiler:White-haired White-haired Bevel is {{Implied|Trope}} to be this.]]
this.
* MoodWhiplash: Several; a particularly notable one in [[spoiler:"A ["A Rousing Success," in which Bevel is chased by the Reaper, the other Bevel, and the bear chef, and then she finds herself in a white void. Then she gets cornered by the Reaper and the other Bevel, but it turns out that they are the rabbit and fairy from the beginning, and they have prepared a feast for her.]]



** [[spoiler:[[BittersweetEnding Bevel's Painting]]]]: One of the best endings, and one of two that actually shows the credits. After the credits, you are given the code to begin the SecretLevel. [[spoiler:Achieved by going through the four doors and giving the other Bevel your brush. Black-haired Bevel returns to the real world and paints a picture of white-haired Bevel.]]
** [[spoiler:[[SecretLevel Meeting]]]]: The ending of the SecretLevel. [[spoiler:Clearly a direct continuation of "Bevel's Painting." White-haired Bevel runs out of the painting and into black-haired Bevel's bedroom, while black-haired Bevel is watching.]]

to:

** [[spoiler:[[BittersweetEnding [[BittersweetEnding Bevel's Painting]]]]: Painting]]: One of the best endings, and one of two that actually shows the credits. After the credits, you are given the code to begin the SecretLevel. [[spoiler:Achieved by going through the four doors and giving the other Bevel your brush. Black-haired Bevel returns to the real world and paints a picture of white-haired Bevel.]]
** [[spoiler:[[SecretLevel Meeting]]]]: [[SecretLevel Meeting]]: The ending of the SecretLevel. [[spoiler:Clearly a direct continuation of "Bevel's Painting." White-haired Bevel runs out of the painting and into black-haired Bevel's bedroom, while black-haired Bevel is watching.]]



* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler:she puts the torn picture back together]] or [[spoiler:she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]] It's shown by her backing away or putting her hands on her head.

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* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler:she she puts the torn picture back together]] together or [[spoiler:she she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also key. Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]] Bevel. It's shown by her backing away or putting her hands on her head.



* [[spoiler:SelfMadeOrphan]]: Implied on the path to the good endings.
* ShaggyDogStory: "Long Dream" and "Meaningless Illusion." The two endings most likely to be achieved.

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* [[spoiler:SelfMadeOrphan]]: SelfMadeOrphan: Implied on the path to the good endings.
* ShaggyDogStory: "Long Dream" and "Meaningless Illusion." The Illusion," the two endings most likely to be achieved.



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* ShoutOut: The bonus level has one to VideoGame/{{Minecraft}} and VideoGame/{{Touhou}}.
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* SpiritualSuccessor: To VideoGame/{{Ib}} and VideoGame/YumeNikki.

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* SpiritualSuccessor: To VideoGame/{{Ib}} and VideoGame/YumeNikki.VideoGame/{{Ib}}.
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''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.
An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.

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''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.
VX.\\
An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.\\



* ActionSurvivor: Bevel. She can survive the dangers of the world by running, hiding, [[spoiler: and throwing a mirror shard at the Reaper.]]

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* ActionSurvivor: Bevel. She can survive the dangers of the world by running, hiding, [[spoiler: and [[spoiler:and throwing a mirror shard at the Reaper.]]



** [[spoiler: Played straight in "Bevel's Painting." Once Bevel gives the brush to her other self, you now play as her. She has a different inventory.]]
** [[spoiler:{{Subverted|Trope}} in "Dead Inside." When Bevel stabs the heart with scissors, she turns into the other Bevel but keeps the items in her inventory.]]

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** [[spoiler: Played [[spoiler:Played straight in "Bevel's Painting." Once Bevel gives the brush to her other self, you now play as her. She has a different inventory.]]
** [[spoiler:{{Subverted|Trope}} in "Dead Inside." When Bevel stabs the heart with scissors, she turns into the other Bevel Bevel, but keeps the items in her inventory.]]



** The crayons in [[spoiler:the SecretLevel]]

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** The crayons in [[spoiler:the SecretLevel]]SecretLevel]].



* KillItWithFire: A girl is seen hanging over a huge fire. [[spoiler: "And I'm Gone" ends with Bevel lighting her painting on fire, forever trapping her in the painted world.]]

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* KillItWithFire: A girl is seen hanging over a huge fire. [[spoiler: "And [[spoiler:"And I'm Gone" ends with Bevel lighting her painting on fire, forever trapping her in the painted world.]]



** [[AllJustADream Long Dream]]: The easiest ending to get. [[spoiler: Achieved by exiting through the shed without the lit candle in possession. Bevel comes out of her painting absolutely exhausted.]]
** [[ShaggyDogStory Meaningless Illusion]]: The second easiest ending to get. [[spoiler: Achieved by exiting through the dirty door (or the clean door if you ignored other Bevel). Bevel enters and exits a locker. She is back in the real world, completely exhausted.]]

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** [[AllJustADream Long Dream]]: The easiest ending to get. [[spoiler: Achieved [[spoiler:Achieved by exiting through the shed without the lit candle in possession. Bevel comes out of her painting absolutely exhausted.]]
** [[ShaggyDogStory Meaningless Illusion]]: The second easiest ending to get. [[spoiler: Achieved [[spoiler:Achieved by exiting through the dirty door (or the clean door if you ignored other Bevel). Bevel enters and exits a locker. She is back in the real world, completely exhausted.]]



** {{Revenge}}: A DownerEnding that is in the same branch as the good endings. [[spoiler: Achieved by going through the four doors, ignoring the other Bevel, and leaving through the dirty door. Bevel gets a canvas scraper, returns to the real world, and kills the other Bevel and her friends.]]
** [[IJustWantToHaveFriends First and Last Friend]]: A good ending. [[spoiler: Achieved by going through the four doors and saying "right" when the other Bevel asks if they are friends. The Bevels make a toast to a new painting. Whether they are in the real world or the painting world is left ambiguous.]]
** [[SplitPersonalityMerge The Real Me]]: One of the best endings, and one of the two that actually shows the credits. [[spoiler:Achieved by going through the four doors, saying "wrong" when the other Bevel asks if they are friends, and leaving through the clean door. White-haired Bevel tells black-haired Bevel that they are the one and the same, and they merge. Bevel escapes through the canvas and finds herself in the real world, surrounded by her friends.]]

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** {{Revenge}}: A DownerEnding that is in the same branch as the good endings. [[spoiler: Achieved [[spoiler:Achieved by going through the four doors, ignoring the other Bevel, and leaving through the dirty door. Bevel gets a canvas scraper, returns to the real world, and kills the other Bevel and her friends.]]
** [[IJustWantToHaveFriends First and Last Friend]]: A good ending. [[spoiler: Achieved [[spoiler:Achieved by going through the four doors and saying "right" when the other Bevel asks if they are friends. The Bevels make a toast to a new painting. Whether they are in the real world or the painting world is left ambiguous.]]
** [[SplitPersonalityMerge The Real Me]]: One of the best endings, and one of the two that actually shows the credits. [[spoiler:Achieved by going through the four doors, saying "wrong" when the other Bevel asks if they are friends, and leaving through the clean door. White-haired Bevel tells black-haired Bevel that they are the one and the same, and they merge. Bevel escapes through the canvas and finds herself in the real world, surrounded by her friends.]]



* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler: she puts the torn picture back together]] or [[spoiler: she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]] It's shown by her backing away or putting her hands on her head.

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* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler: she [[spoiler:she puts the torn picture back together]] or [[spoiler: she [[spoiler:she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]] It's shown by her backing away or putting her hands on her head.



* SecretLevel: After getting [[spoiler:"Bevel's Painting"]], you are given a code that will begin the secret level. [[spoiler: It seems to be a direct continuation of the aforementioned ending, and completing it will result in a new ending.]]

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* SecretLevel: After getting [[spoiler:"Bevel's Painting"]], you are given a code that will begin the secret level. [[spoiler: It [[spoiler:It seems to be a direct continuation of the aforementioned ending, and completing it will result in a new ending.]]
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* AmbiguousEnding: The endings that aren't {{Downer Ending}}s or {{Shaggy Dog Stor|y}}ies.

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* AmbiguousEnding: The endings that aren't {{Downer Ending}}s or {{Shaggy Dog Stor|y}}ies. They seem pretty happy, but when you think about them twice...



* CypherLanguage: Bevelese uses symbols in place of letters. [[spoiler: There's a file included with the download and a guide hidden in the Red World.]]

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* CypherLanguage: Bevelese uses symbols in place of letters. [[spoiler: There's a file included with the download and a guide hidden in the Red World.]]



* DownerEnding: Lots of them.

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* DownerEnding: Lots Three of them.them are unambiguously bad. The ending names alone tell how bad it is.



* MysticalWhiteHair: The playable Bevel.
* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler: she puts the torn picture back together]] or [[spoiler: she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]]

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* MysticalWhiteHair: The playable Bevel.
Bevel. [[spoiler:Perhaps she's not the real Bevel...]]
* OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler: she puts the torn picture back together]] or [[spoiler: she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]]]] It's shown by her backing away or putting her hands on her head.
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''Bevel's Painting'' is a freeware horror exploration game by Maninu made in RPG Maker VX.
An artistic young girl named Bevel winds up inside one of her own paintings one day when she discovers the canvas is glowing. Inside, things look magical and fantasical, but things soon turn stranger. Everyone speaks a made-up language called "Bevelese." Bevel meets a girl who looks just like her, but with black hair instead of white. Memories surface in the form of the rooms that Bevel enters.
An English-translated version can be obtained [[http://vgperson.com/games/bevelspainting.htm here]]
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!! ''Bevel's Painting'' contains examples of:
*ActionSurvivor: Bevel. She can survive the dangers of the world by running, hiding, [[spoiler: and throwing a mirror shard at the Reaper.]]
*AllJustADream: [[spoiler:"Long Dream."]]
*AmbiguousCloneEnding: Which Bevel is the real Bevel? The viewer will have to decide.
*AmbiguousEnding: The endings that aren't {{Downer Ending}}s or {{Shaggy Dog Stor|y}}ies.
*AndNowForSomeoneCompletelyDifferent:
**[[spoiler: Played straight in "Bevel's Painting." Once Bevel gives the brush to her other self, you now play as her. She has a different inventory.]]
**[[spoiler:{{Subverted|Trope}} in "Dead Inside." When Bevel stabs the heart with scissors, she turns into the other Bevel but keeps the items in her inventory.]]
*ArtGame: Bevel is an artist who ends up in the world that she painted. Her deep, dark memories are shown in the form of rooms.
*ArtInitiatesLife: [[spoiler:The white-haired Bevel is very likely the result of this.]]
*AwesomeMomentOfCrowning: In the first world, Bevel gets a coronation. It is soon forgotten [[spoiler:unless you get "A Rousing Success."]]
*BehindTheBlack: [[spoiler:There's a switch in one room, but it's on the wall you can't see. If it's your first time playing, you're probably going to use the mirror shard to find the switch. Bevel should have seen the switch without having to use the mirror.]]
*BittersweetEnding: Almost all of the endings that aren't {{DownerEnding}}s qualify as this.
*BlackoutBasement: To get the black paint, you have to cross a path full of SpikesOfDoom. Once you grab the paint, the lights turn off, and you have to backtrack, only able to see a few steps around you.
*ChekhovsGun: Several items that seem to do little but progress the game turn out to affect what endings are available to you.
**That [[spoiler:mirror shard]] you got less than halfway through the game? You need to [[spoiler:throw it at the Reaper]] in order to have access to the best endings. Turns out you didn't need it to [[spoiler:find the button that opened the trapdoor]]. Oops...
***Alternately, you could have [[spoiler:dropped it in the toy box in place of the scissors]] to get access to the worst endings.
**The [[spoiler:lit candle]] should be used in place of the [[spoiler:black paint]] for the best endings. Alternately, you can hang onto it for one of the worst endings.
**If you hold on to the [[spoiler:scissors]], you can get one of the worst endings.
**[[spoiler:The cloth]] can be aquired just a little past halfway. Combined with [[spoiler:the cleaning fluid]], which you get close to the end, you will have the ability to make a LastSecondEndingChoice that prevents the game from turning into a ShaggyDogStory.
**The [[spoiler:empty bottle]] can be [[spoiler:refilled after watering the plant]] and should be if you want access to the best endings.
**[[spoiler:Bevel's paintbrush]] can be given to [[spoiler:the other Bevel]] to get the ending that gives you the code for the SecretLevel.
*CrueltyIsTheOnlyOption:
**You have to kill the pianist in the blue world to continue. It doesn't matter how.
**[[spoiler:{{Subverted|Trope}} in the Red World.]] You have to [[spoiler:kill the other Bevel]] to get the black paint, but [[spoiler:you can just use the candle instead of the black paint, so you don't have to kill the other Bevel.]] Of course, if you want the worst endings, this trope is played straight.
*CypherLanguage: Bevelese uses symbols in place of letters. [[spoiler: There's a file included with the download and a guide hidden in the Red World.]]
*DarkAndTroubledPast: Bevel.
*DownTheRabbitHole: Bevel finds herself in her own painted world and must find her way out. Entering each world means no going back until the very end. ''If'' she makes it out in the end...
*DownerEnding: Lots of them.
*EarnYourHappyEnding[=/=]EarnYourBadEnding: Unless you ''really'' go out of your way, the game will turn into a ShaggyDogStory.
*EldritchLocation: Bevel's painted world. Though it doesn't seem so at first...
*EmptyShell: [[spoiler:"Dead Inside," in which Bevel stabs the giant heart and then turns into her counterpart. This implies that black-haired Bevel is the real Bevel, and the white-haired Bevel is her now dead identity]].
*EscapeSequence: Near the end, Bevel has to run and hide from the Reaper a few times. There are several hiding spots, but they stop being effective as the game progresses.
*EverythingTryingToKillYou: Skulls, the other Bevel, and the Reaper.
*EvilLaugh: The Reaper.
*EvilTwin: [[spoiler:{{Subverted|Trope}}. The other Bevel,]] while she does try to kill you, is not really evil. She's actually really nice if you talk to her on the way to the best endings. [[spoiler:{{DoubleSubverted|Trope}} in "Revenge," in which white-haired Bevel becomes evil and kills the other Bevel and her friends.]]
*GoldenEnding: {{Averted|Trope}}. WordOfGod says that none of the endings are true. Of course, some endings are obviously better than others.
*GoryDiscretionShot: [[spoiler:When Bevel kills the other Bevel and her friends in "Revenge."]]
*GottaCatchThemAll: Several {{Chekhovs Gun}}s that unlock the good endings.
**The crayons in [[spoiler:the SecretLevel]]
*IJustWantToHaveFriends: {{Implied|Trope}} with Bevel.
*ImprobableWeaponUser: Bevel uses a canvas scraper [[spoiler:to kill the other Bevel and her friends in "Revenge."]]
*JumpScare: Several.
*KillItWithFire: A girl is seen hanging over a huge fire. [[spoiler: "And I'm Gone" ends with Bevel lighting her painting on fire, forever trapping her in the painted world.]]
*LaserGuidedKarma: [[spoiler:Killing the other Bevel to get the black paint]] will not lead to a good ending.
*LastSecondEndingChoice: [[spoiler:Cleaning the dirty door (or not)]] just before you escape can mean the difference between a ShaggyDogStory and a happy (or bad) ending. Well, you do need to have certain items in possession.
*LetThePastBurn: [[spoiler:"And I'm Gone." Bevel burns down her painting, destroying her entire painted world and trapping her in it. It is implied that the Bevel you're playing is actually the representation of her past, as is the world she painted.]]
*LivingMemory: [[spoiler:White-haired Bevel is {{Implied|Trope}} to be this.]]
*MoodWhiplash: Several; a particularly notable one in [[spoiler:"A Rousing Success," in which Bevel is chased by the Reaper, the other Bevel, and the bear chef, and then she finds herself in a white void. Then she gets cornered by the Reaper and the other Bevel, but it turns out that they are the rabbit and fairy from the beginning, and they have prepared a feast for her.]]
*MultipleEndings: There are nine of them, and WordOfGod says none of them are true. There is also a tenth ending, which is achieved in the SecretLevel.
**[[AllJustADream Long Dream]]: The easiest ending to get. [[spoiler: Achieved by exiting through the shed without the lit candle in possession. Bevel comes out of her painting absolutely exhausted.]]
**[[ShaggyDogStory Meaningless Illusion]]: The second easiest ending to get. [[spoiler: Achieved by exiting through the dirty door (or the clean door if you ignored other Bevel). Bevel enters and exits a locker. She is back in the real world, completely exhausted.]]
**[[MoodWhiplash A Rousing Success]]: This and the above endings are the only ones that can be achieved in more than one branch. [[spoiler:Achieved by exiting the clean door without ever seeing the other Bevel. Bevel gets chased by various enemies and enters a white door, leading to a blank space. After some time, the Reaper and the other Bevel appear and corner her, but then they lead her to a banquet and turn into the bunny and fairy from the beginning.]]
**[[LetThePastBurn And I'm Gone]]: A DownerEnding. [[spoiler:Achieved by dropping the mirror shard in the toy box, getting the black paint, exiting through the shed, and burning the painting. Bevel burns away her painting, along with herself and the world she painted. The ending screen shows that the painting Bevel entered has disappeared from the real world.]]
**[[EmptyShell Dead Inside]]: Another DownerEnding. [[spoiler:Achieved by dropping the mirror shard in the toy box, using the candle to get to the Black World, exiting through the fireplace, and stabbing the heart with scissors. Bevel turns into her counterpart and walks away, and the camera pans to the bleeding heart.]]
**{{Revenge}}: A DownerEnding that is in the same branch as the good endings. [[spoiler: Achieved by going through the four doors, ignoring the other Bevel, and leaving through the dirty door. Bevel gets a canvas scraper, returns to the real world, and kills the other Bevel and her friends.]]
**[[IJustWantToHaveFriends First and Last Friend]]: A good ending. [[spoiler: Achieved by going through the four doors and saying "right" when the other Bevel asks if they are friends. The Bevels make a toast to a new painting. Whether they are in the real world or the painting world is left ambiguous.]]
**[[SplitPersonalityMerge The Real Me]]: One of the best endings, and one of the two that actually shows the credits. [[spoiler:Achieved by going through the four doors, saying "wrong" when the other Bevel asks if they are friends, and leaving through the clean door. White-haired Bevel tells black-haired Bevel that they are the one and the same, and they merge. Bevel escapes through the canvas and finds herself in the real world, surrounded by her friends.]]
**[[spoiler:[[BittersweetEnding Bevel's Painting]]]]: One of the best endings, and one of two that actually shows the credits. After the credits, you are given the code to begin the SecretLevel. [[spoiler:Achieved by going through the four doors and giving the other Bevel your brush. Black-haired Bevel returns to the real world and paints a picture of white-haired Bevel.]]
**[[spoiler:[[SecretLevel Meeting]]]]: The ending of the SecretLevel. [[spoiler:Clearly a direct continuation of "Bevel's Painting." White-haired Bevel runs out of the painting and into black-haired Bevel's bedroom, while black-haired Bevel is watching.]]
*MysticalWhiteHair: The playable Bevel.
*OhCrap: Bevel's reaction when the Reaper shows up when [[spoiler: she puts the torn picture back together]] or [[spoiler: she leaves after looking in the mirror and finding the shed key]]. [[spoiler:Also in "A Rousing Success," in which Bevel finds herself cornered by the Reaper and the other Bevel.]]
*OneHitPointWonder: Running into SpikesOfDoom or being touched in a chase will get you killed immediately.
*PointOfNoReturn: Every time you go into another world, there is no going back.
*PortalPicture: The painting that Bevel goes through in the beginning.
*RedEyesTakeWarning: The hostile skull's eyes, the other Bevel (sometimes), and the Reaper.
*SecretLevel: After getting [[spoiler:"Bevel's Painting"]], you are given a code that will begin the secret level. [[spoiler: It seems to be a direct continuation of the aforementioned ending, and completing it will result in a new ending.]]
*[[spoiler:SelfMadeOrphan]]: Implied on the path to the good endings.
*ShaggyDogStory: "Long Dream" and "Meaningless Illusion." The two endings most likely to be achieved.
*SpikesOfDoom: Particularly in the Red World.
*SpiritualSuccessor: To VideoGame/{{Ib}} and VideoGame/YumeNikki.
*TooDumbToLive: In the spiked path to the black paint, there's a cracked section of floor. You're obviously not supposed to go there.
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