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The ''Beetlejuice'' franchise included two video games - one for the UsefulNotes/NintendoEntertainmentSystem, one for the UsefulNotes/GameBoy. Both are titled ''Beetlejuice'', and they were both developed by Creator/{{Rare}} and published by Creator/LJNToys. There was also an MS-DOS game, ''Skeletons in the Closet'', based on the cartoon episode of the same name; this was developed by Riedal Software Productions and published by Hi-Tech Expressions.

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The ''Beetlejuice'' franchise included two video games - one for the UsefulNotes/NintendoEntertainmentSystem, Platform/NintendoEntertainmentSystem, one for the UsefulNotes/GameBoy.Platform/GameBoy. Both are titled ''Beetlejuice'', and they were both developed by Creator/{{Rare}} and published by Creator/LJNToys. There was also an MS-DOS game, ''Skeletons in the Closet'', based on the cartoon episode of the same name; this was developed by Riedal Software Productions and published by Hi-Tech Expressions.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: More like throw, since it'll bounce back and forth in a straight line until caught. This is used to break the possessed sculptures in the house.
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* FlyingOnACloud: In some sections, Beetlejuice can ride on a cloud.

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* MacGuffin: There are several items scattered throughout the game which Betelgeuse must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased''. In addition to keys and OneUp objects, he needs specific {{Mac Guffin}}s to remove each of the seven obstacle characters:

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* MacGuffin: There are several items scattered throughout the game which Betelgeuse must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased''. In addition to keys and OneUp objects, he needs specific {{Mac Guffin}}s to remove each of the seven six obstacle characters:



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* BoomHeadshot: The spectre in the town model has to be hit on the head to push it back.


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* DropTheHammer: More like throw, since it'll bounce back and forth in a straight line until caught. This is used to break the possessed sculptures in the house.
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* RingOutBoss: The ones in this game are defeated by pushing them into the back wall.
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!! Tropes found in this game include:

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!! Tropes !!Tropes found in this game include:
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* SandWorm: The enemies found in the penalty SecretLevel. They can be extremely difficult to defeat, unless Betelgeuse has a Two-Headed Man Scare up his sleeve.

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* SandWorm: The enemies found in the penalty SecretLevel. They can be are functionally invincible to most scares (requiring a lot of damage), making them extremely difficult to defeat, unless Betelgeuse has and can kill in one hit. If you have a Two-Headed Man Scare up his sleeve.scare, however, they go down in one hit, ''and'' provide a lot of points, making the Saturn level a walk in the park.

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* SandWorm: The enemies found in the penalty SecretLevel. They can be extremely difficult to defeat, unless Beetlejuice has a Two-Headed Man Scare up his sleeve.

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* SandWorm: The enemies found in the penalty SecretLevel. They can be extremely difficult to defeat, unless Beetlejuice Betelgeuse has a Two-Headed Man Scare up his sleeve.



The Game Boy ''Beetlejuice'' game was released in 1992. It's based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them; of course, it's also his fault that they're there in the first place. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.

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The Game Boy ''Beetlejuice'' game was released in 1992. It's based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Unlike the NES game, this one was generally well-received.

Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them; of course, it's also his fault that they're there in the first place. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.

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* DemotedToExtra: More like Demoted to Scenery. Poopsie, the dog belonging to the Monster Across the Street, is on hand during the pipe puzzle but he's basically decoration.

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* DemotedToExtra: More like Demoted to Scenery. Poopsie, the dog belonging to the Monster Across the Street, is on hand during the pipe puzzle puzzle, but he's basically decoration.decoration. Other characters appear in the mini-game where cards are flipped to find matching pairs.


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* PuzzleGame: Most of the mini-games fall into this category.

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The NES game, released in 1991, is based on the [[Film/{{Beetlejuice}} film]] and is a notoriously difficult eight-level platformer. The player takes on the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. This is done by exploring the house and nearby area, stomping on insects, and acquiring special scare techniques to use on the various enemies. Early levels are based on the film, although later levels are original content.

to:

The NES game, released in 1991, is based on the [[Film/{{Beetlejuice}} film]] and is a notoriously difficult eight-level platformer. The player takes on the role of Beetlejuice, Betelgeuse[[note]]though his name is spelled as "Beetlejuice" here[[/note]], who is attempting to scare the Deetz family and their friends out of the Maitland house. This is done by exploring the house and nearby area, stomping on insects, and acquiring special scare techniques to use on the various enemies. However, the scares do not work on the characters he's actually attempting to drive away; he must get Charles, Delia, Lydia, Otho, Adam, and Barbara to stop blocking his path by finding and using specific items on them. Early levels are based on the film, although later levels are original content.



* BagOfSpilling: Of a sort. If Beetlejuice gets injured while wearing one of his scares, he reverts to his normal form, even if he's only just transformed - meaning that you might have spent a whole lot of Help Vouchers on something you never got to actually use.
* BlindWithoutEm: To get Adam out of his way, Beetlejuice must find and return his missing glasses.

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* BagOfSpilling: Of a sort. If Beetlejuice Betelgeuse gets injured while wearing one of his scares, he reverts to his normal form, even if he's only just transformed - meaning that you might have spent a whole lot of Help Vouchers on something you never got to actually use.
* BlindWithoutEm: To get Adam out of his way, Beetlejuice must find and return his missing glasses.
use.



* DemBones: In addition to the "whirly skulls" which are enemies, one of Beetlejuice's special scares is a skeleton.
* EekAMouse: Delia is removed from the game by finding and showing her a mouse.
* EverythingIsTryingToKillYou: Beetlejuice can be injured by such peculiar enemies as ''shafts of light.'' Also, falling into ''some'' holes will kill you, but falling into ''others'' is necessary to get to the next stage. Even more awkward, sometimes it's necessary to climb above the current area, but doing so in other places will kill you.

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* DemBones: In addition to the "whirly skulls" which are enemies, one of Beetlejuice's Betelgeuse's special scares is a skeleton.
* EekAMouse: Delia is removed from the game by finding and showing her a mouse.
*
EverythingIsTryingToKillYou: Beetlejuice Betelgeuse can be injured by such peculiar enemies as ''shafts of light.'' Also, falling into ''some'' holes will kill you, but falling into ''others'' is necessary to get to the next stage. Even more awkward, sometimes it's necessary to climb above the current area, but doing so in other places will kill you.



* FlashOfPain: A variant - when Beetlejuice takes an afterlife-threatening hit, his name appears. If this happens three times, he loses a life.

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* FlashOfPain: A variant - when Beetlejuice Betelgeuse takes an afterlife-threatening hit, his name appears. If this happens three times, he loses a life.



* HealingPotion: A rather odd variant. Beetlejuice can regain energy by stomping on beetles - instead of eating them, which is what the character is known for doing.
* HitPoints: The location of the meter varies depending on whether the current scene is top-down or side-view, but the screen keeps track of how many times Beetlejuice's name has appeared and how many lives are remaining.
* MacGuffin: There are several items scattered throughout the game which Beetlejuice must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased'' - yes, he needs both.
* OneTrueLove: Beetlejuice explicitly describes Lydia this way when he finds her.

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* HealingPotion: A rather odd variant. Beetlejuice Betelgeuse can regain energy by stomping on beetles - instead of eating them, which is what the character is known for doing.
* HitPoints: The location of the meter varies depending on whether the current scene is top-down or side-view, but the screen keeps track of how many times Beetlejuice's Betelgeuse's name has appeared and how many lives are remaining.
* JokeItem: Betelgeuse finds toilet paper in the Deetz/Maitland house. It serves no purpose whatsoever.
* MacGuffin: There are several items scattered throughout the game which Beetlejuice Betelgeuse must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased'' - yes, Deceased''. In addition to keys and OneUp objects, he needs both.
specific {{Mac Guffin}}s to remove each of the seven obstacle characters:
** Charles - a rubber duck
** Delia - [[EekAMouse a live mouse]]
** Lydia - [[WithThisRing a wedding ring]] (no word on whether the marriage is binding)
** Otho - a spray can
** Adam - [[BlindWithoutEm his missing glasses]]
** Barbara - the second copy of the ''Handbook for the Recently Deceased''
* OneTrueLove: Beetlejuice Betelgeuse explicitly describes Lydia this way when he finds her.



* SecretLevel: There is a penalty level, Saturn, where Beetlejuice has to avoid sandworms and get back to what he was doing. It can be accessed by opening the wrong door at the Maitland house, and in a few other ways.

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* SecretLevel: There is a penalty level, Saturn, where Beetlejuice Betelgeuse has to avoid sandworms {{sandworm}}s and get back to what he was doing. It can be accessed by opening the wrong door at the Maitland house, and in a few other ways.



* VideoGameLives: Beetlejuice starts with three. He can have up to nine, and these are found in the form of {{One Up}}s throughout the game.

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* VideoGameLives: Beetlejuice Betelgeuse starts with three. He can have up to nine, and these are found in the form of {{One Up}}s throughout the game.



* AWinnerIsYou: Completing the game treats the player to about thirty seconds of Beetlejuice's face and some text talking about how great he is.
* WithThisRing: To make Lydia stop blocking the path, Beetlejuice must find and give her a wedding ring. It's not specified whether the marriage is binding (although judging by his remark that she's his "true love," he seems to be on board with it).

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* AWinnerIsYou: Completing the game treats the player to about thirty seconds of Beetlejuice's Betelgeuse's face and some text talking about how great he is.
* WithThisRing: To make Lydia stop blocking the path, Beetlejuice must find and give her a wedding ring. It's not specified whether the marriage is binding (although judging by his remark that she's his "true love," he seems to be on board with it).
is.



* EldritchAbomination: The FinalBoss, Astaroth, is a head with four arms.

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* EldritchAbomination: The FinalBoss, Astaroth, is a demonic head with four arms.



* MinecartMadness: At the end of level 4.

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* MinecartMadness: At the end Part of level 4. 4.

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* BlindWithoutEm: To get Adam out of his way, Beetlejuice must find and return his missing glasses.



* EekAMouse: Delia is removed from the game by finding and showing her a mouse.



* MacGuffin: There are a few items scattered throughout the game which Beetlejuice must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased'' - yes, he needs both.

to:

* MacGuffin: There are a few several items scattered throughout the game which Beetlejuice must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased'' - yes, he needs both.both.
* OneTrueLove: Beetlejuice explicitly describes Lydia this way when he finds her.



* WithThisRing: The only way to get Lydia out of your way is to find and give her a wedding ring. The game doesn't make it clear whether this marriage is binding.

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* WithThisRing: The only way to get To make Lydia out of your way is to stop blocking the path, Beetlejuice must find and give her a wedding ring. The game doesn't make it clear It's not specified whether this the marriage is binding.binding (although judging by his remark that she's his "true love," he seems to be on board with it).
Is there an issue? Send a MessageReason:
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The ''Beetlejuice'' franchise included two video games - one for the UsefulNotes/NintendoEntertainmentSystem, one for the UsefulNotes/GameBoy. Both are titled ''Beetlejuice'', and they were both developed by Creator/{{Rare}} and published by Creator/LJNToys. There was also an MS-DOS game, ''Skeletons in the Closet'', based on the cartoon series; this was developed by Riedal Software Productions and published by Hi-Tech Expressions.

to:

The ''Beetlejuice'' franchise included two video games - one for the UsefulNotes/NintendoEntertainmentSystem, one for the UsefulNotes/GameBoy. Both are titled ''Beetlejuice'', and they were both developed by Creator/{{Rare}} and published by Creator/LJNToys. There was also an MS-DOS game, ''Skeletons in the Closet'', based on the cartoon series; episode of the same name; this was developed by Riedal Software Productions and published by Hi-Tech Expressions.
Is there an issue? Send a MessageReason:
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The Creator/AngryVideoGameNerd had fits over this game.

to:

The Creator/AngryVideoGameNerd Webvideo/AngryVideoGameNerd had fits over this game.

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The NES game is based on the [[Film/{{Beetlejuice}} film]], released in 1991, and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. This is done by exploring the house and nearby area, and acquiring special scare techniques to use on the various enemies. Early levels are based on the film, although later levels are original content.

to:

The NES game game, released in 1991, is based on the [[Film/{{Beetlejuice}} film]], released in 1991, film]] and is a notoriously difficult eight-level platformer. The player takes on the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. This is done by exploring the house and nearby area, stomping on insects, and acquiring special scare techniques to use on the various enemies. Early levels are based on the film, although later levels are original content.



* GottaCatchEmAll: If you manage to get all the way to the final level in the afterlife, the only way to win is to collect the numbers 1 through 6, which allows you to complete the level and thus the game.

to:

* GottaCatchEmAll: If you manage to get all the way to the final level in the afterlife, the only way to win is to collect the numbers 1 through 6, which 6. Doing so allows you to complete the level and thus the game.



* MacGuffin: There are a few items scattered throughout the game which Beetlejuice must acquire and utilize, such as two copies of the ''Handbook for the Recently Deceased'' - yes, he needs both.



* PlatformGame



The Game Boy ''Beetlejuice'' game was released in 1992. It's based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.

to:

The Game Boy ''Beetlejuice'' game was released in 1992. It's based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them.them; of course, it's also his fault that they're there in the first place. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.



* EldritchAbomination: The FinalBoss, Astaroth, a head with four arms.

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* EldritchAbomination: The FinalBoss, Astaroth, is a head with four arms.
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[[folder: The NES game]]



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[[folder: The Game Boy game]]


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[[/folder]]
Is there an issue? Send a MessageReason:
None


The NES game is based on the [[Film/{{Beetlejuice}} film]], released in 1991, and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. Early levels are based on the film, although later levels are original content.

to:

The NES game is based on the [[Film/{{Beetlejuice}} film]], released in 1991, and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. This is done by exploring the house and nearby area, and acquiring special scare techniques to use on the various enemies. Early levels are based on the film, although later levels are original content.



* DemBones: In addition to the "whirly skulls" which can be defeated, one of Beetlejuice's special scares is a skeleton.

to:

* DemBones: In addition to the "whirly skulls" which can be defeated, are enemies, one of Beetlejuice's special scares is a skeleton.



* FlashOfPain: A variant - when Betelgeuse takes an afterlife-threatening hit, his name appears. If this happens three times, he loses a life.

to:

* FlashOfPain: A variant - when Betelgeuse Beetlejuice takes an afterlife-threatening hit, his name appears. If this happens three times, he loses a life.
Is there an issue? Send a MessageReason:
None


* HealingPotion: A rather odd variant. Beetlejuice can regain energy by stomping on beetles - rather than eating them, which is what the character is known for doing.

to:

* HealingPotion: A rather odd variant. Beetlejuice can regain energy by stomping on beetles - rather than instead of eating them, which is what the character is known for doing.
Is there an issue? Send a MessageReason:
None


* NamesTheSame: Astaroth, the {{final boss}}, shares his name with the Great Duke of Hell in demonology.
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to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/bjgb.png]]
Is there an issue? Send a MessageReason:
None


The NES game is based on the [[Film/{{Beetlejuice}} film]] and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. Early levels are based on the film, although later levels are original content.

to:

The NES game is based on the [[Film/{{Beetlejuice}} film]] film]], released in 1991, and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. Early levels are based on the film, although later levels are original content.



The Game Boy ''Beetlejuice'' game is based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.

to:

The Game Boy ''Beetlejuice'' game is was released in 1992. It's based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The ''Beetlejuice'' franchise included two video games - one for the UsefulNotes/NintendoEntertainmentSystem, one for the UsefulNotes/GameBoy. Both are titled ''Beetlejuice'', and they were both developed by Creator/{{Rare}} and published by Creator/LJNToys. There was also an MS-DOS game, ''Skeletons in the Closet'', based on the cartoon series; this was developed by Riedal Software Productions and published by Hi-Tech Expressions.

----

The NES game is based on the [[Film/{{Beetlejuice}} film]] and is a notoriously difficult eight-level platformer. The player takes the role of Beetlejuice, who is attempting to scare the Deetz family and their friends out of the Maitland house. Early levels are based on the film, although later levels are original content.

The Creator/AngryVideoGameNerd had fits over this game.

!! Tropes found in this game include:

* BagOfSpilling: Of a sort. If Beetlejuice gets injured while wearing one of his scares, he reverts to his normal form, even if he's only just transformed - meaning that you might have spent a whole lot of Help Vouchers on something you never got to actually use.
* CheckPointStarvation: There are no save points.
* DemBones: In addition to the "whirly skulls" which can be defeated, one of Beetlejuice's special scares is a skeleton.
* EverythingIsTryingToKillYou: Beetlejuice can be injured by such peculiar enemies as ''shafts of light.'' Also, falling into ''some'' holes will kill you, but falling into ''others'' is necessary to get to the next stage. Even more awkward, sometimes it's necessary to climb above the current area, but doing so in other places will kill you.
* FinalBoss: Averted. The last level is strictly a collection quest.
* FlashOfPain: A variant - when Betelgeuse takes an afterlife-threatening hit, his name appears. If this happens three times, he loses a life.
* GottaCatchEmAll: If you manage to get all the way to the final level in the afterlife, the only way to win is to collect the numbers 1 through 6, which allows you to complete the level and thus the game.
* HealingPotion: A rather odd variant. Beetlejuice can regain energy by stomping on beetles - rather than eating them, which is what the character is known for doing.
* HitPoints: The location of the meter varies depending on whether the current scene is top-down or side-view, but the screen keeps track of how many times Beetlejuice's name has appeared and how many lives are remaining.
* OurMonstersAreWeird: Okay, ghosts, beetles, and flying skulls make sense in a game based on ''Film/{{Beetlejuice}}'' - but why is he fighting an ''octopus''?
* SandWorm: The enemies found in the penalty SecretLevel. They can be extremely difficult to defeat, unless Beetlejuice has a Two-Headed Man Scare up his sleeve.
* SecretLevel: There is a penalty level, Saturn, where Beetlejuice has to avoid sandworms and get back to what he was doing. It can be accessed by opening the wrong door at the Maitland house, and in a few other ways.
* TopDownView: All of the areas inside the Maitland house take this point of view. The model graveyard, afterlife waiting area, and penalty level are side view.
* VideoGameLives: Beetlejuice starts with three. He can have up to nine, and these are found in the form of {{One Up}}s throughout the game.
* WeirdCurrency: As the game manual states, "Nothing in the afterlife is free - you gotta pay for it." Defeating specific types of enemies such as beetles, ghosts, and flies will yield "Help Vouchers," which are exchanged at Information Booths for extra lives and special scares.
* AWinnerIsYou: Completing the game treats the player to about thirty seconds of Beetlejuice's face and some text talking about how great he is.
* WithThisRing: The only way to get Lydia out of your way is to find and give her a wedding ring. The game doesn't make it clear whether this marriage is binding.
----

The Game Boy ''Beetlejuice'' game is based on the [[WesternAnimation/{{Beetlejuice}} cartoon]], and carries the subtitle of ''Horrific Hijinx From the Neitherworld''. Lydia's house is filled with assorted ghosts who need to be removed, and only Beetlejuice has the power to evict them. The player must guide him through five levels of various insanity throughout the Deetz household and the nearby town to accomplish this goal. But the final boss, Astaroth, takes Lydia prisoner and the game turns into a rescue mission.

!!Tropes found in this game include:

* AffectionateNickname[=/=]ShipTease: In addition to the "Babes" nickname from the show, Beetlejuice addresses his mortal companion by a number of names which are only found in this game. These include "Lydia, my chickadee," "pretty-missy," and "my little pumpernickel." He also refers to her as "lovely Lydia" on the game package.
* BottomlessMagazines: Beetlejuice never runs out of magic.
* CheckPointStarvation: Like the NES game, there are no save points.
* CreepyCemetery: Part of level 3.
* DemBones: There are skeletons who must be defeated while rearranging the cemetery statues.
* DemotedToExtra: More like Demoted to Scenery. Poopsie, the dog belonging to the Monster Across the Street, is on hand during the pipe puzzle but he's basically decoration.
* DieChairDie: Beetlejuice has to attack haunted laundry, furnishings, and other household objects in his quest to eject the unwelcome ghosts.
* EldritchAbomination: The FinalBoss, Astaroth, a head with four arms.
* EverythingIsTryingToKillYou: There are no friendly faces anywhere in the game, except for Lydia's during cutscenes, so everything Beetlejuice encounters is trying to take him out.
* FlashOfPain: The enemy ghosts flash whenever they're hit. So does Beetlejuice.
* GameWithinAGame: The Funny Faces Contest
* HitPoints: There's a meter at the bottom of the screen.
* KillItWithFire: The "white sheet spook" is defeated by forcing it to run into a candle.
* MinecartMadness: At the end of level 4.
* MissionControl: Lydia more or less takes on this role during cutscenes. Beetlejuice will ask her about the current situation and she'll advise him about certain details.
* NamesTheSame: Astaroth, the {{final boss}}, shares his name with the Great Duke of Hell in demonology.
* OnlySmartPeopleMayPass: The pipe puzzle in the bathroom; if the pipes are not all connected in the correct order, the game cannot continue.
* PlatformGame
* RoaringRampageOfRescue: Level 5, when Astaroth has kidnapped Lydia.
* SnipingMission: The only way to defeat anything is to hit it from a distance with Beetlejuice's magic.
* VictoryPose: Beetlejuice does a funny little strut every time he defeats one of the mini-bosses.
* VideoGameLives: As in the NES game, Beetlejuice can have up to nine, and these are found in the form of {{One Up}}s throughout the game.

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