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''[[https://astroneer.space Astroneer]]'' (stylized as "ASTRONEER") is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=], UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.

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''[[https://astroneer.space Astroneer]]'' (stylized as "ASTRONEER") is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=], UsefulNotes/XboxOne, Platform/XboxOne, and UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.



The game went on sale on Steam and [[UsefulNotes/XBoxOne Xbox One]] in January of 2019 with a radically overhauled interplanetary flight system and a bare-bones plot progression mechanic, although there is still no dialogue or narration in the game.

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The game went on sale on Steam and [[UsefulNotes/XBoxOne [[Platform/XBoxOne Xbox One]] in January of 2019 with a radically overhauled interplanetary flight system and a bare-bones plot progression mechanic, although there is still no dialogue or narration in the game.
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A GraphicNovel set in the game's universe called ''ComicBook/AstroneerCountdown'' was published by Titan Comics in 2023.
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** Any of the one-of-a-kind items like the Galastropods or C.O.L.E. can be retrieved at a launchpad, making it impossible to lose them.
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''[[https://astroneer.space Astroneer]]'' is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=], UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.

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''[[https://astroneer.space Astroneer]]'' (stylized as "ASTRONEER") is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=], UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.
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Declared alphabetization.

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%%This page is alphabetized. Add new examples in the correct order, please.
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Fixed an error and added a spoiler.


* PortalCrossroadWorld: The Gateway Portal is a satellite with portals to every planet.
* PortalNetwork: Alien portals can be found on equator and poles of each planet. [[spoiler:Plus one more at the core of each, and a nexus that ties them together.]]

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* PortalCrossroadWorld: [[spoiler: The Gateway Portal is a satellite with portals to every planet.
planet.]]
* PortalNetwork: Alien portals can be found on the equator and poles of each planet. [[spoiler:Plus one more at the core of each, and a nexus that ties them together.]]
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Cleaned up an entry.


* MatterReplicator: Available in multiple tiers. One in your backpack can print items taking up 1 inventory slot, including a Small Printer. Small Printer then can print items that take 2 connected slots and platforms to put them on, including a Medium Printer. Medium covers 4-slot items, including most of the base structures. Large Printer goes for Extra Large items, most of which can't even be put on platforms after being unpacked as they are biggest vehicles and platforms in themselves.

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* MatterReplicator: Available in multiple tiers. One in your backpack can print items taking up 1 inventory slot, including a Small Printer. Small Printer Printers then can print items that take 2 connected slots and platforms to put them on, including a Medium Printer. Medium covers Printers cover 4-slot items, including most of the base structures. Large Printer goes Printers go for Extra Large items, most of which can't even be put on platforms after being unpacked as they are the biggest vehicles and platforms in themselves.

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* BeneathTheEarth: All planets have extensive, multilayer cave networks, full of dangerous plants and resources.

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* BeneathTheEarth: All planets have extensive, multilayer multi-layer cave networks, full of dangerous plants and resources.



* EverythingTryingToKillYou: Averted after release. However, the pre-release versions had windstorms hurling rocks and spiky balls, giant worms digging pits and lying in wait, plants that explode or impale you on spikes, aggressive plants that will attack you on sight... the Old Solar System is not a nice place.

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* EverythingTryingToKillYou: Averted Downplayed after release. However, the The pre-release versions had windstorms hurling rocks and spiky balls, giant lamprey-like plants on cavern ceilings dangling lures to eat anything hitting them, and indestructible worms lying in wait in pits. The Old Solar System from Early Access was not a nice place. Version 1.0 removed most of the DeathWorld elements, but even the new game's Solar System still has plants digging pits and lying in wait, plants that explode or impale you on spikes, and even aggressive plants that will attack you on sight... the Old Solar System is not a nice place.sight with poison clouds or time-delayed explosives.


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* FactoryBuildingGame: ''Astroneer'' has evolved into a mild version of one, with later updates adding new modules allowing Astroneers to fully automate processes like extracting resources or transferring them between platforms, along with some quality of life interface options allowing some modules to continue manufacturing as long as they had either source materials or a free output space.
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Cleaned up an entry.


* ImpossiblyCompactFolding: Pretty much all objects built by user unfold from a noticeably smaller packages - and can be folded right back with a one-use Packager.

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* ImpossiblyCompactFolding: Pretty much all objects built by user an Astroneer can unfold from a noticeably smaller packages - and can be folded right back with a one-use Packager.
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Fixed an error.


** If a rover ends up wrong-end-up after a tumble, such as down the side of a mountain, after 2-3 seconds the "Exit Vehicle" key will switch to "Flip Vehicle"

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** If a rover ends up wrong-end-up after a tumble, such as down the side of a mountain, after 2-3 seconds the "Exit Vehicle" key will switch to "Flip Vehicle"Vehicle".
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Fixed 2 errors.


** The gateway at the center of each planet happens to refill your oxygen, which is good because bringing a vehicle or a line of oxygen tethers down to that place would be a nightmare.
** Every planet has the resources necessary to build a base, a basic shuttle and a thruster for it, so even if you lose your regular shuttle or run out of fuel, you aren't stranded. It may be quite hard to pull off on some planets with tougher terrain types, but still entirely possible.

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** The gateway at the center of each planet happens to refill your oxygen, which is good good, because bringing a vehicle or a line of oxygen tethers down to that place would be a nightmare.
** Every planet has the resources necessary to build a base, a basic shuttle and a thruster for it, so even if you lose your regular shuttle or run out of fuel, you aren't stranded. It may be quite hard to pull off on some planets with tougher terrain types, but it's still entirely possible.

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Added an entry and updated another.


* AllPlanetsAreEarthlike: Partially averted; none of the planets, not even the Earth-like Sylva, have a breathable atmosphere, though gravity tends to be close to Earth's.

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* AllGravityIsTheSame: All planets have the same gravity, even though they all are different sizes (and Desolo and Novus are moons).
* AllPlanetsAreEarthlike: Partially averted; averted. While all planets are suitable for their own distinct flora, as well as having terrain similar to parts of Earth (with Vesania's floating islands [[spoiler: and the mantle and core]] being the exception), none of the planets, not even the Earth-like Sylva, them have a breathable atmosphere, though gravity tends to be close to Earth's. atmosphere or a notable water supply.
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Updated an entry.


* EverythingTryingToKillYou: Windstorms hurling rocks and spiky balls, giant worms digging pits and lying in wait, mushrooms that explode or impale you on spikes, carnivorous plants...this solar system is not a nice place.

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* EverythingTryingToKillYou: Windstorms Averted after release. However, the pre-release versions had windstorms hurling rocks and spiky balls, giant worms digging pits and lying in wait, mushrooms plants that explode or impale you on spikes, carnivorous plants...this solar system aggressive plants that will attack you on sight... the Old Solar System is not a nice place.
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Fixed an error.


''[[https://astroneer.space Astroneer]]'' is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=] UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.

to:

''[[https://astroneer.space Astroneer]]'' is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=] [=PCs=], UsefulNotes/XboxOne, and UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.
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Updated an entry.


* SingleBiomePlanet: Used to be the case, but mostly averted after release.

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* SingleBiomePlanet: Used to be the case, but mostly entirely averted after release.
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Updated an entry.


* SingleBiomePlanet: Used to be the case, but mostly averted after release. Only Desolo the Terran moon remains a barren wasteland.

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* SingleBiomePlanet: Used to be the case, but mostly averted after release. Only Desolo the Terran moon remains a barren wasteland.
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Fixed a typo is and cleaned up a thing.


* EverythingTryingToKillYou: Windstorms hurling rocks and spiky balls, giant worms digging pits and lying in wait, mushrooms that explode or impale you on spikes, carnivorous plants...the galaxy is not a nice place.
* FastTunneling: Terrain Tool is very fast by realistic standarts, but since 1.0 it's now possible to build a full DrillTank.

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* EverythingTryingToKillYou: Windstorms hurling rocks and spiky balls, giant worms digging pits and lying in wait, mushrooms that explode or impale you on spikes, carnivorous plants...the galaxy this solar system is not a nice place.
* FastTunneling: The Terrain Tool is very fast by realistic standarts, standards, but since 1.0 it's now possible to build a full DrillTank.



* GuideDangIt: Compared to most other games that simply use "[X] ore" for metals, this game uses the scientific names of a given ore so it can be confusing if you've not read much about geology.

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* GuideDangIt: Compared to most other games that simply use "[X] ore" for metals, this game uses the scientific names of a given ore so it can be confusing if you've not read much about geology. Thankfully, this is mostly averted through the help menu found by pressing Escape.
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Cleaned up stuff a little bit.


* AllPlanetsAreEarthlike: Partially averted; none of the planets have a breathable atmosphere, though gravity tends to be close to Earth's.

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* AllPlanetsAreEarthlike: Partially averted; none of the planets planets, not even the Earth-like Sylva, have a breathable atmosphere, though gravity tends to be close to Earth's.Earth's.



* SingleBiomePlanet: Used to be the case, but mostly averted after release. Only aptly named Desolo moon remains a barren wasteland.
* TechnoWreckage: It is possible to find a destroyed base, much like yours. As disheartening as it is, it always contained something useful. Later patches added wrecked vehicles, and also the remains of satellites vastly larger than anything you could ever build. You can attach their solar panels to your power grid for a colossal power boost.

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* SingleBiomePlanet: Used to be the case, but mostly averted after release. Only aptly named Desolo the Terran moon remains a barren wasteland.
* TechnoWreckage: It is possible to find a destroyed base, much like yours. As disheartening as it is, it always contained something useful. Later patches added wrecked vehicles, and also the remains of satellites vastly larger than anything you could ever build. You can attach their solar panels to your The larger ones contain broken platforms with only 1 cable port, and have a higher chance of containing other fully fuctional items such as power grid for a colossal power boost.generators.



* WhenThingsSpinScienceHappens: If it spins, it's working.

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* WhenThingsSpinScienceHappens: If it spins, it's working. If it spins faster, it works faster.

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* PortalCrossroadWorld: The Gateway Portal is a satellite with portals to every planet.



* TechnoWreckage: It is possible to find a destroyed base, much like yours. As disheartening as it is, it always contained something useful. Later patches added wrecked vehicles, and also the remains of satellites vastly larger than anything you could ever build. You can attach their solar panels to your power grid for a colossal power boost.



* TechnoWreckage: It is possible to find a destroyed base, much like yours. As disheartening as it is, it always contained something useful. Later patches added wrecked vehicles, and also the remains of satellites vastly larger than anything you could ever build. You can attach their solar panels to your power grid for a colossal power boost.
Is there an issue? Send a MessageReason:
None


''[[https://astroneer.space Astroneer]]'' is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=] and UsefulNotes/XboxOne. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.

to:

''[[https://astroneer.space Astroneer]]'' is a SurvivalSandbox exploration game from System Era Softworks, currently available for Windows [=PCs=] UsefulNotes/XboxOne, and UsefulNotes/XboxOne.UsefulNotes/NintendoSwitch. The player (or players) takes on the role of an "[[TitleDrop astroneer]]" in the 25th century, hired by a mining conglomerate to explore and exploit various planets.
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adding entries to Anti Frustration Features

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** The verbosely-named "Mission, Power, and Compass Update" added an improved version of the compass that will show the direction to your base or any beacons, from anywhere on the planet. Previously, the only way to find your base after exploring was to look for the 'flag' over the horizon.
** If a rover ends up wrong-end-up after a tumble, such as down the side of a mountain, after 2-3 seconds the "Exit Vehicle" key will switch to "Flip Vehicle"
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* InventoryManagementPuzzle: You will find yourself doing this over and over.
* MatterReplicator: Of the spiced up 3D printer variety. The shelter will even print a new you if you die.

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* InventoryManagementPuzzle: You will find yourself doing this over The inventory space is ''very'' limited. Your backpack has eight normal slots for you to fill with stuff, two "active" shoulder spots where you usually put a worklight, a generator or a jetpack, and over.
three slots on your multitool which you usually fill with functional mods for said tool. But even if you run full empty, 13 slots is not enough to empty out a half of a resource node. Thus the main resource shuffling happens via Medium Storage - craftable objects that hold 8 items, and can be placed on base platforms so that structures can pull resources from them automatically. Later the game expands with offer of Large and Extra Large storages that can house multitudes of Medium Storages upon them, as well as Resource Canisters that can store up to 32 (medium) or 400 (large) portions of a given resource at a time.
* MatterReplicator: Of the spiced up 3D printer variety. The shelter will even Available in multiple tiers. One in your backpack can print items taking up 1 inventory slot, including a new you if you die.Small Printer. Small Printer then can print items that take 2 connected slots and platforms to put them on, including a Medium Printer. Medium covers 4-slot items, including most of the base structures. Large Printer goes for Extra Large items, most of which can't even be put on platforms after being unpacked as they are biggest vehicles and platforms in themselves.

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Portal Network is a subtrope.


* PortalNetwork: Alien portals can be found on equator and poles of each planet. [[spoiler:Plus one more at the core of each, and a nexus that ties them together.]]



* TeleportersAndTransporters and PortalNetwork: Alien portals can be found on equator and poles of each planet. [[spoiler:Plus one more at the core of each, and a nexus that ties them together.]]

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Replacing low quality image with a more illustrative one.


[[quoteright:323:https://static.tvtropes.org/pmwiki/pub/images/astroneerp0ster.jpg]]

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[[quoteright:323:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/astroneerp0ster.jpg]]
org/pmwiki/pub/images/astroneer.jpg]]

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* AntiFrustrationFeatures: The gateway at the center of each planet happens to refill your oxygen, which is good because bringing a vehicle or a line of oxygen tethers down to that place would be a nightmare.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
The gateway at the center of each planet happens to refill your oxygen, which is good because bringing a vehicle or a line of oxygen tethers down to that place would be a nightmare.nightmare.
** Every planet has the resources necessary to build a base, a basic shuttle and a thruster for it, so even if you lose your regular shuttle or run out of fuel, you aren't stranded. It may be quite hard to pull off on some planets with tougher terrain types, but still entirely possible.

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