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* MookHorrorShow: The first mission has you fighting (read: [[CurbStompBattle slaughtering]]) [[LaResistance Line Ark's]] Normal forces, who can be heard over the radio panicking at the appearance of an enemy NEXT. It becomes [[MoralMyopia a little awkward]] later on if you choose to support Line Ark, since those were technically [[YourTerroristsAreOurFreedomFighters the good guys]] that [[PunchClockVillain you]] [[VillainProtagonist killed,]] but it's [[ButThouMust not like you had a choice.]]

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* MookHorrorShow: The first mission has you fighting (read: [[CurbStompBattle slaughtering]]) [[LaResistance Line Ark's]] Normal forces, who can be heard over the radio panicking at the appearance of an enemy NEXT. It becomes [[MoralMyopia a little awkward]] awkward later on if you choose to support Line Ark, since those were technically [[YourTerroristsAreOurFreedomFighters the good guys]] that [[PunchClockVillain you]] [[VillainProtagonist killed,]] you killed]], but it's [[ButThouMust not like you had a choice.]]


-->''[[HopeSpot Pray for Answer]]''\\

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-->''[[HopeSpot Pray -->''Pray for Answer]]''\\Answer''\\


* LegendaryInTheSequel: Played straight with White Glint, the protagonist of the previous game.
** Also with the Lynx who managed to make it through the Lynx War, who call themselves "Originals".

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* LegendaryInTheSequel: Played straight Several of the other Lynx War survivors have racked up quite the reputations. Roadie, for example, went from a lowly Lynx noted to be a match "only for a small squadron of Normals" to one of the highest-ranked Lynx in Collared, described as a veteran who makes up for his low AMS aptitude with sheer battle experience. Then there's White Glint, the protagonist of the previous game.
** Also with the Lynx who managed
game, who's so powerful that nobody is willing to make it through the Lynx War, who call themselves "Originals".take him on one-on-one.


* AffectionateNickname: "Lapdog" for you and Old King. It's clear that he sees you as a genuine friend in the Destruction Path.
* AlmightyJanitor: White Glint (Anatolia's Mercenary from [[ArmoredCore4 AC4]]). He's only rank 9, but [[OneManArmy he's also pretty much the only reason Line Ark is still intact]], and nobody is willing to go against him solo (both missions featuring him are either 2-on-2 or 2-on-1). Even Otsdarva (rank 1) will almost always fall to him in battle.

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* AffectionateNickname: "Lapdog" for you and you, from Old King. It's clear that he sees you as a genuine friend in the Destruction Path.
* AlmightyJanitor: White Glint (Anatolia's Mercenary from [[ArmoredCore4 AC4]]).Glint. He's only rank 9, but [[OneManArmy he's also pretty much the only reason Line Ark is still intact]], and nobody is willing to go against him solo (both missions featuring him are either 2-on-2 or 2-on-1). Even Otsdarva (rank 1) will almost always fall to him in battle.


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* AscendedExtra: Roadie from ''[[VideoGame/ArmoredCore4 AC4]]'' was known for being [[AlmightyJanitor way more combat capable than his rank and bio suggested]], and for running a viable MightyGlacier in a game that usually favors {{Fragile Speedster}}s. He not only survived the events of the Lynx War in that game, but now he's [[RankUp one of the top 4 NEXTs in Collared,]] [[spoiler: and potentially one of the {{Final Boss}}es if you pick the Destruction route.]]

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** Played with by the Spirit of Motherwill, which [[LongRangeFighter (typical of BFF)]] is quite capable of hitting your NEXT at VOB-assisted supersonic speeds with its main gun; it's only the projectile's [[PainfullySlowProjectile travel time]] that gives you the opportunity to dodge it.

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* MookHorrorShow: The first mission has you fighting (read: [[CurbStompBattle slaughtering]]) [[LaResistance Line Ark's]] Normal forces, who can be heard over the radio panicking at the appearance of an enemy NEXT. It becomes [[MoralMyopia a little awkward]] later on if you choose to support Line Ark, since those were technically [[YourTerroristsAreOurFreedomFighters the good guys]] that [[PunchClockVillain you]] [[VillainProtagonist killed,]] but it's [[ButThouMust not like you had a choice.]]


* WakeUpCallBoss: Cube, piloting the fastest AC in the game and equipped with PA-eating machine guns. It doesn't help that he is capable of quick boosting so rapidly that just keeping him in front of you long enough to take a shot with most weapons is hard, to say nothing of actually landing a hit. You would never expect such an infuriating enemy to be ranked 18th out of 30.

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* WakeUpCallBoss: Cube, WakeUpCallBoss:
** CUBE,
piloting the fastest AC in the game and equipped with PA-eating machine guns. It doesn't help that he is capable of quick boosting so rapidly that just keeping him in front of you long enough to take a shot with most weapons is hard, to say nothing of actually landing a hit. You would never expect such an infuriating enemy to be ranked 18th out of 30. Worse, if you want to help Line Ark, then CUBE is a required enemy who is much more dangerous than Otsdarva and [[CutscenePowerToTheMax takes out White Glint]] soon after Otsdarva goes down, forcing a 1-on-1 fight.
** White Glint himself is no slouch in this department in the League version of that mission, as a LightningBruiser who is perfectly capable of using Assault Armor to nuke you if you're careless. And Otsdarva is still scripted to lose to him, so he's no help. [[spoiler: And to top it off on Hard Mode, White Glint gets a HeroicSecondWind after you take him down the first time.]]

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* SoLastSeason: If you choose to remain independent at the start of the game, your starting NEXT will be an 03-AALIYAH from the [[PosthumousCharacter now-defunct]] Rayleonard. In ''VideoGame/ArmoredCore4'' the AALIYAH was DifficultButAwesome with its high-speed, energy-intensive combat style, but in this game it faces stiff competition from other cores like LAHIRE (which you can also start with), and with no ability to tune for extra energy capacity, using the AALIYAH as a new pilot might be more trouble than it's worth.


* ImprobableAimingSkills: While you are flying at it in a mostly straight line, the Spirit of Motherwill's main guns are apparently accurate enough to shoot at a VOD-assisted NEXT with a reasonable chance of hitting it.

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* ImprobableAimingSkills: While you are flying at it in a mostly straight line, the Spirit of Motherwill's main guns are apparently accurate enough to shoot at a VOD-assisted VOB-assisted NEXT with a reasonable chance of hitting it.it.
* InconsistentDub: White Glint's Order Match profile uses female pronouns despite the rest of the game (and ''VideoGame/ArmoredCore4'') establishing him as male.

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* PerspectiveFlip: Many missions come in pairs depicting the same event, but from different sides. For example:
** "Defeat White Glint" has you and Otsdarva attack Line Ark and its guardian, White Glint, while "Defend Line Ark" has you working with White Glint against Otsdarva, with [=CUBE=] having taken your place on the League's side.
** "Destroy Arteria Ulna" has you directly participate in the July attack that is [[CrypticBackgroundReference only alluded to]] in the narration of the League path.
** "Attack on Arteria Carpals" has you destroy the defenses around Carpals while waiting for Nobless Oblige to arrive so you can take him out, while "Defend Arteria Carpals" has you and Nobless confront [=ORCA=]'s Julius Emery, who has already wiped out the defenses before you even get there.


* FightsLikeANormal: Don Colonel does this [[{{Pun}} quite literally.]] He's a former Normal pilot (basically what Ravens were in pre-4 ''VideoGame/ArmoredCore'' games), and this is [[GameplayAndStoryIntegration reflected in how he pilots Wonderful Body;]] occasionally holding off the boosters and walking to conserve energy. Unfortunately, this means [[DeconstructedTrope he doesn't get the most out of his NEXT]] and is a [[WarmUpBoss sitting duck]] for newer pilots like the player.

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* FightsLikeANormal: Don Colonel does this [[{{Pun}} quite literally.]] He's a former Normal pilot (basically what Ravens were in pre-4 ''VideoGame/ArmoredCore'' games), and this is [[GameplayAndStoryIntegration reflected in how he pilots Wonderful Body;]] occasionally holding off the boosters and walking to conserve energy. Unfortunately, this means [[DeconstructedTrope he doesn't get the most out of his NEXT]] and is a [[WarmUpBoss sitting duck]] for newer pilots like the player. His bewildered reaction to the player's fighting style suggests [[HowDoIShotWeb he simply has no idea what NEXTs are capable of.]]


''For Answer'' uses the same features as ''Armored Core 4'', but the game speed has been increased significantly and it also added ''Assault Armor'', a last-resort attack that drains Kojima Particles from Primal Armor to create a massive explosion, on top of many new [=NEXT=] parts and schematics. The game has both a single-player campaign with [[MultipleEndings branching paths]] and {{PvP}} multiplayer.

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''For Answer'' uses the same features as ''Armored Core 4'', but the game speed has been increased significantly and it also added ''Assault Armor'', a last-resort attack that drains Kojima Particles from Primal Armor to create a massive explosion, on top of many new [=NEXT=] parts and schematics. The game has both a single-player campaign with [[MultipleEndings branching paths]] and {{PvP}} [[PlayerVersusPlayer PvP]] multiplayer.

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* FightsLikeANormal: Don Colonel does this [[{{Pun}} quite literally.]] He's a former Normal pilot (basically what Ravens were in pre-4 ''VideoGame/ArmoredCore'' games), and this is [[GameplayAndStoryIntegration reflected in how he pilots Wonderful Body;]] occasionally holding off the boosters and walking to conserve energy. Unfortunately, this means [[DeconstructedTrope he doesn't get the most out of his NEXT]] and is a [[WarmUpBoss sitting duck]] for newer pilots like the player.


** Stigro is built around this principle. It's [[MultiTrackDrifting incredibly fast for an Arms Fort,]] and if [[BullfightBoss it catches you in the wake of its massive hydrofoil,]] it will [[OneHitKill kill you instantly.]] However, it has very little armor or [[PointDefenseless point defense]], so if you manage to board it safely, a few hits from an energy blade will [[CripplingOverspecialization do it in just as quickly]].

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** Stigro is built around this principle. It's [[MultiTrackDrifting incredibly fast for an Arms Fort,]] and if [[BullfightBoss it catches you in the wake of its massive hydrofoil,]] hydrofoil]], it will [[OneHitKill kill you instantly.]] However, it has very little armor or [[PointDefenseless point defense]], so if you manage to board it safely, a few hits from an energy blade will [[CripplingOverspecialization do it in just as quickly]].


* FragileSpeedster: Fragile. It's the fastest enemy by far, but most of its armor was sacrificed for that, so it's got pitiful defenses and terrible AP.

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* FragileSpeedster: Fragile. FragileSpeedster:
** Fragile, [[MeaningfulName aptly so.]]
It's the fastest enemy by far, but most of its armor was sacrificed for that, so it's got pitiful defenses and terrible AP.AP.
** Stigro is built around this principle. It's [[MultiTrackDrifting incredibly fast for an Arms Fort,]] and if [[BullfightBoss it catches you in the wake of its massive hydrofoil,]] it will [[OneHitKill kill you instantly.]] However, it has very little armor or [[PointDefenseless point defense]], so if you manage to board it safely, a few hits from an energy blade will [[CripplingOverspecialization do it in just as quickly]].

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