Follow TV Tropes

Following

History VideoGame / AfterTheEndAPostApocalypticAmerica

Go To

OR

Is there an issue? Send a MessageReason:
None


''After the End: A Post-Apocalyptic America Mod'' is a GameMod series for ''VideoGame/CrusaderKingsII'' and ''VideoGame/CrusaderKingsIII'', set in North America. In the far-distant future, centuries after the general collapse of society, the people of the North American continent have begun to rebuild their disconnected societies into something approaching civilization. However, quite a lot has changed in six centuries: The nations of the old world are nothing more than legends, and the surviving societies have had more than enough time to form their own identities and cultural and religious traditions.

to:

''After the End: A Post-Apocalyptic America Mod'' is a GameMod series for ''VideoGame/CrusaderKingsII'' and ''VideoGame/CrusaderKingsIII'', in the former set in North America. America, and in the latter, in the enterity of the Americas. In the far-distant future, centuries after the general collapse of society, the people of the North American continent have begun to rebuild their disconnected societies into something approaching civilization. However, quite a lot has changed in six centuries: The nations of the old world are nothing more than legends, and the surviving societies have had more than enough time to form their own identities and cultural and religious traditions.
traditions. The whole continent now resembles the Middle Ages, with a feudal system, knights and castles.
Is there an issue? Send a MessageReason:
Sustainabilism is about the balance between Industry and nature


** Sustainablist, a heresy of Galvanist, emphasizes the role of the worker titans and their labor, making common workers also the ideal.

to:

** Sustainablist, a heresy of Galvanist, emphasizes While no starting faiths have it, newly established Industrialist faiths, provided they have either the role Option for the Poor or Communal Possessions tenet, may Select the Workers of the worker titans and their labor, making common World doctrine, emphasizing the workers also among the ideal. Titans and harkening back to the old trade unionist past of America's industrial heartland.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* CanadaEh: Like the United States, Canada has broken up into different factions largely along cultural lines. It has its own offshoots of Protestantism and Catholicism (Anglicans in southern Ontario and the Maritimes and Ursulines in Quebec and northern Ontario, respectively). Under the right circumstances, the Ursulines can mend the schism with the Catholics on the plains, or form a confederated church with the Anglicans.



* CanadaEh: Canada is fractured just like the United States, and memories of it as a nation are mostly lost, especially in the West. Remembrants and Paracletians are the sole representatives of Canadian nationalism, centered around the Maritimes.

Changed: 152

Is there an issue? Send a MessageReason:
None


* EmergencyAuthorirty: Most Catholic faiths not in communion with the Conclavist Holy See in St. Louis have been in an indefinite state of emergency since the Event. Until contact with Rome is re-established or a "legitimate" papacy is recognized, these groups are instead led by the highest ranking religious official in the region.

to:

* EmergencyAuthorirty: Most Catholic faiths not in communion with the Conclavist Holy See in St. Louis have been still attempt to follow pre-Event ecclesiastical protocols in an indefinite state of emergency since the Event. absence of a "legitimate" pope, to varying degrees. Until contact with Rome is re-established or a "legitimate" new papacy is recognized, these groups are instead led by the whoever happens to be highest ranking religious official in the region.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EmergencyAuthorirty: Most Catholic faiths not in communion with the Conclavist Holy See in St. Louis have been in an indefinite state of emergency since the Event. Until contact with Rome is re-established or a "legitimate" papacy is recognized, these groups are instead led by the highest ranking religious official in the region.

Added: 868

Changed: 1

Is there an issue? Send a MessageReason:
None


** In Patagonia, the Welsh-speaking descendants of ''Y Wladfa'' have managed to preserve their cultural heritage. While off the coast, the Falklands remain home to a stubbornly persistent Anglo culture that still clings onto its British heritage.



** The Pierrais, the inhabitants of Saint Pierre and Miquelon, are largely left to their own devices and ironically retain much more direct continuity with the French Métropole across the Atlantic than their Francophonic counterparts in former Canada.



* SouthernGentleman: The Holy Columbian Confederation has based its identity of of this and the ideal of Southern chivalry, and it is a part of the larger Dixieland cultural heritage group as the "Southern Knights" cultural tradition

to:

* SouthernGentleman: The Holy Columbian Confederation has based its identity of of this and the ideal of Southern chivalry, and it is a part of the larger Dixieland cultural heritage group as the "Southern Knights" cultural traditiontradition.
* TeenageWasteland: In Patagonia, the followers of La Banda de Juventud, also known as the Juventides, treat youth as sacred and a divine manifestation of human vitality, in which living young and never growing old are lauded. They are also prone to forming great spontaneous mobs in order to violently spread the faith, hoping to die young for the glory of their creed.

Added: 424

Changed: 24

Is there an issue? Send a MessageReason:
None


** The Cristero Catholic Church, while still recognizably Christian, has over time fused Mexican nationalism with the larger Catholic paradigm, with patriotic iconography and rhetoric taking almost as much precedence as Our Lady of Guadalupe.



* HornyVikings: Vikings remain in their position in ''Fan Fork'', largely unchanged from the location previously. The largest difference is in the content of the faith, where football and local folklore are given larger emphasis, such as the addition of Brett Favre o the pantheon and the conflation of Valhalla and the NFL Hall of Fame as "Valhallafame", as well as the existence of Linebacker heavy infantry regiments.

to:

* HornyVikings: Vikings remain in their position in ''Fan Fork'', largely unchanged from the location previously. The largest difference is in the content of the faith, where football and local folklore are given larger emphasis, such as the addition of Brett Favre o to the pantheon and the conflation of Valhalla and the NFL Hall of Fame as "Valhallafame", as well as the existence of Linebacker heavy infantry regiments.



* ImmigrantPatriotism: This perhaps best applies to the Amerikyyun, who are Muslims who believe the Constitution was divinely inspired and therefore trend closer to Americanists. [[BerserkButton Other Muslims predictably do not agree with this.]]

to:

* ImmigrantPatriotism: This perhaps best applies to the Amerikyyun, who are Muslims who believe the Constitution was divinely inspired and [[GoingNative therefore trend closer closer]] to Americanists. [[BerserkButton Other Muslims predictably do not agree with this.]]



* LesCollaborateurs: Present in California and Tawantinsuyu in regards to Christians and other religions under Imperial rule. The Christians in Tawantinsuyu have the choice of either growing closer to their Incan overlords or becoming more consciencely Christian.

to:

* LesCollaborateurs: Present in California and Tawantinsuyu in regards to Christians and other religions under Imperial rule. The Christians in Tawantinsuyu have the choice of either growing closer to their Incan overlords or becoming more consciencely conscientiously Christian.


Added DiffLines:

* NewAgeRetroHippie: Many of the religions in California take some inspiration from the counterculture movement. Among the most pronounced being the Guruist faiths and Jesus Freaks.

Added: 507

Changed: 494

Is there an issue? Send a MessageReason:
None


* HornyVikings: Vikings remain in their position in ''Fan Fork'', largely unchanged from the location previously. The largest difference is in the content of the faith, where football and local folklore are given larger emphasis.
* HumanSacrifice: There are several religions and faiths that practice human sacrifice, both in North and South America. None of them are really, thankfully.

to:

* HornyVikings: Vikings remain in their position in ''Fan Fork'', largely unchanged from the location previously. The largest difference is in the content of the faith, where football and local folklore are given larger emphasis.emphasis, such as the addition of Brett Favre o the pantheon and the conflation of Valhalla and the NFL Hall of Fame as "Valhallafame", as well as the existence of Linebacker heavy infantry regiments.
* HumanSacrifice: There are several religions and faiths that practice human sacrifice, both in North and South America. None of them are really, really common, thankfully.



* MachineWorship: Applies most closely to the Industrial and Digital faiths, though in very different way. Industrial faiths, based on the Rust Cultists in ''Fan Fork'', worship captains of industry, workers, or both while Digital faiths deify electronics and the concept of the Internet.

to:

* MachineWorship: Applies most closely to the Industrial and Digital faiths, though in very different way. Industrial faiths, based on the Rust Cultists in ''Fan Fork'', worship captains of industry, workers, or both while Digital faiths deify electronics and the concept of the Internet. To a lesser extent, the Wellness religion also engages in this, as while it is primarily fire worship and ritualized fitness, it is also heavily tied in with old oil extraction as an earthly source of the sacred flame, to the point that their symbol is a stylized oil well.



* {{Mayincatec}}: Averted, as all three groups are now represented on the map in Mexico, Central America, and Peru.

to:

* {{Mayincatec}}: Averted, as all three groups are now represented on the map in Mexico, Central America, and Peru.Peru and are quite distinct.


Added DiffLines:

** Similarly, the Church of the Veiled Cross is one of the few Christian holdouts in New England, engaging in hidden rituals and permitting false conversion to try to survive and keep the faith amidst a hostile Occultist majority.


Added DiffLines:

** Svalbard in the far northeast is secluded even from Greenland and has a small but resilient society that hangs on even in the frozen reaches of the north and carefully husbands resources such as the contents of the Svalbard Seed Vault to ensure a sustainable supply of food.

Added: 1084

Changed: 153

Is there an issue? Send a MessageReason:
None


** In addition to the proper Americanist religion, several other faiths, mostly in the Anarchronous family, are in some degree of communion or syncretism with Americanism and follow the Americanist president as their own head of faith, including Greenbacker Capitalists, Arsenalist Industrialists, and the Latter-Day Patriots, who are a Mormon cult.



* LanguageDrift: English, French, Portuguese, and Spanish have drifted a great deal into dozens of smaller languages and dialects with several more granular levels of relation that are not present in vanilla [=CK3=]. So for example, Yinzic (which is only spoken by the culture of the same name) is in the Midwestern group of the Englic family and has better relations with Cowbohemians, who speak Plain speak which is also in the Midwestern than with Yousers, which are in the Atlantic group of the same family. And all of these are closer relations than they have with Guayanes, who speak Llanero, which is in the Andino group of the Hispanophonic family, which is roughly the level of difference present in vanilla [=CK3=] languages.



** Midnight Sun is the Arctic variant of the Trailwalker faith.
** Real Road is the most stereotypical Trailwalker faith, located on the plains.

to:

** Midnight Sun is the Arctic variant of the Trailwalker faith.
faith and emphasizes both the harshness and wonder of the sometimes days-long day and night of the far north.
** Real Road is the most stereotypical Trailwalker faith, located on the plains. plains and emphasizes the old roads of iron (railroads).
Is there an issue? Send a MessageReason:
None


* GrimUpNorth: Alaska, Nunavut, Greenland, and Svalbard are added to the map while not being present in ''Fan Fork''. They are incredibly poor lands with pitiful income and levies, but they are now playable.

to:

* GrimUpNorth: Alaska, Nunavut, Greenland, and Svalbard are added to the map while not being present in ''Fan Fork''. They are incredibly poor lands with pitiful income and levies, levies and punishing supply limit and development modifiers from the ubiquitous taiga, tundra, arctic, and mountain terrain types present in the region, but they are now playable.playable. One regional perk however is access to the dog sleds innovation, which are skirmishers with a well above-average stat block for skirmishers and enormous bonuses to fighting in the terrains common to the region and winter fighting, but also huge penalties in any remotely rough terrain outside of it.

Changed: 134

Is there an issue? Send a MessageReason:
None


** Within religious groups, there are radical syncretic faiths that incorporate even more influence from another belief system to the point of being almost unrecognizable. Among the more notable ones being the United Arsenals of America (an Industrial faith taking heavy cues from Americanism) and Mayflower Society (an Americanist creed deeply infused with New England Puritanism).

to:

** Within religious groups, there are radical syncretic faiths that incorporate even more influence from another belief system to the point of being almost unrecognizable. Among the more notable ones being the United Arsenals of America (an Industrial faith taking heavy cues from Americanism) and Americanism), Mayflower Society (an Americanist creed deeply infused with New England Puritanism).Puritanism), and Freaky Fellowships of Jesus/Jesus Freaks (a Christifornian group that more akin to a Guruist offshoot than a Christian one).
Is there an issue? Send a MessageReason:
None


** Principalists hold to the principle of the letter of the law, not taking Americanist holy texts literally and applying the law more situationally. They are generally seen as one of the more liberal sects of Americanism.

to:

** Principalists hold to the principle of rather than the letter of the law, not taking Americanist holy texts literally and applying the law more situationally. They are generally seen as one of the more liberal sects of Americanism.

Added: 520

Changed: 135

Is there an issue? Send a MessageReason:
None


* InterfaithSmoothie: Applies across the map due to widespread syncretism, applying Christian faiths, Jewish faiths, New Age faiths, and even Islamic faiths.

to:

* InterfaithSmoothie: InterfaithSmoothie:
**
Applies across the map due to widespread syncretism, applying Christian faiths, Jewish faiths, New Age faiths, and even Islamic faiths.faiths.
** Within religious groups, there are radical syncretic faiths that incorporate even more influence from another belief system to the point of being almost unrecognizable. Among the more notable ones being the United Arsenals of America (an Industrial faith taking heavy cues from Americanism) and Mayflower Society (an Americanist creed deeply infused with New England Puritanism).
Is there an issue? Send a MessageReason:
None


* DeepSouth: The South is dominated by the Holy Columbian Confederation, just as it was by the Holy Columbian Confederacy in [=CK2=]. The developers have removed much of previous Confederate imagery from the HCC, most prominently the clothing and symbols, and the empire is even more multicultural than before (but no more stable).

to:

* DeepSouth: The South is dominated by the Holy Columbian Confederation, Commonwealth, just as it was by the Holy Columbian Confederacy in [=CK2=]. The developers have removed much of previous Confederate imagery from the HCC, most prominently the clothing and symbols, right down to what the second "C" stood for, and the empire is even more multicultural than before (but no more stable).



* VideoGameRemake: [[Main/PlayingWithATrope Played with]], as a lot of the same characters and states show up in the Crusader Kings 3 mod, and it has the same startdate, 2666. However, there are some noticeable differences between the mods for Crusader Kings 2 and Crusader Kings 3, most notably the addition of South America and the far north regions of Northern America. Also, areas such as California and the Holy Columbian Confederation (formerly Confederacy) have their own changes from their counterparts in ''Fan Fork''.

to:

* VideoGameRemake: [[Main/PlayingWithATrope Played with]], as a lot of the same characters and states show up in the Crusader Kings 3 mod, and it has the same startdate, 2666. However, there are some noticeable differences between the mods for Crusader Kings 2 and Crusader Kings 3, most notably the addition of South America and the far north regions of Northern America. Also, areas such as California and the Holy Columbian Confederation Commonwealth (formerly Confederacy) have their own changes from their counterparts in ''Fan Fork''.

Added: 186

Removed: 347

Is there an issue? Send a MessageReason:
Maybe that's too sweeping a statement, though.


* CerebusSyndrome: Ultimately averted; for some time during the beta, some of the sillier elements of the universe were removed, such as replacing the Tribe of the Mouse with the more prosaic Tribe of Eyefour. By the time of release, however, these were back in place and if anything there were even more pop culture references and silly concepts.


Added DiffLines:

* OverlyLongName: The Mayflower Society combines New England Puritanism with strict Americanist patriotism, resulting in such hyphenated first names as "Shall-Not-Perish-from-the-Earth".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheMothman: The icon and reputation of this cryptid are used to represent the Omenteller faith in, of course, West Virginia, focused on the same kind of occult worship as the Lovecraftian faiths in New England.
Is there an issue? Send a MessageReason:
Keep in mind I'm not a dev, but I did play the beta.

Added DiffLines:

* CerebusSyndrome: Ultimately averted; for some time during the beta, some of the sillier elements of the universe were removed, such as replacing the Tribe of the Mouse with the more prosaic Tribe of Eyefour. By the time of release, however, these were back in place and if anything there were even more pop culture references and silly concepts.

Added: 745

Changed: 569

Is there an issue? Send a MessageReason:
None


** Jesus Freaks reimagine Jesus as the prime Guru above all others, their creed [[GoingNative infusing not only Guruist influences]], but also elements of Hippie subculture.

to:

** Jesus Freaks reimagine Jesus Christ as the prime Guru above all others, their creed [[GoingNative infusing not only Guruist influences]], but also elements of Hippie subculture.



* FuturePrimitive: Technology has regressed to neo-medieval levels similarly to ''Fanfork'', and the mod can only get to roughly Renaissance levels by the end.

to:

* FuturePrimitive: Technology has regressed to neo-medieval levels similarly to ''Fanfork'', with some factions being worse off than others, and the mod can only get to roughly Renaissance levels by the end.



* TheRemnant: The Christifornian faiths are the last Christian holdouts in the West Coast, which cut off from the rest of mainstream Christianity, now exist in a land where they are, like the ancient church in the mythical Old World, the minority. While some like the Braceros hold steadfast to more traditional Catholic-derived customs, albeit [[ChummyCommies with socialistic undertones]], others like the Jesus Freaks have [[GoingNative incorporated Guruist influences]] to the point of viewing Christ as the one true Guru.

to:

* TheRemnant: TheRemnant:
**
The Christifornian faiths are the last Christian holdouts in the West Coast, which cut off from the rest of mainstream Christianity, now exist in a land where they are, like the ancient church in the mythical Old World, the minority. While some like the Braceros hold steadfast to more traditional Catholic-derived customs, albeit [[ChummyCommies with socialistic undertones]], others like the Jesus Freaks have [[GoingNative incorporated Guruist influences]] to the point of viewing Christ as the one true Guru.Guru.
** In what had been Canada, adherents of the Veteranic faiths are among the last carrying on the embers of Canadian nationalism and Remembrance Day in a land that has seemingly forgotten them, or distorted both beyond recognition.

Added: 173

Changed: 5

Is there an issue? Send a MessageReason:
None


** Jesus Freaks reimagine Jesus as the prime Guru above all others, their creed [[GoingNative infusing not only Guruist influences]], but also elements of Hippie subculture.



** Yeomanists consider Thomas Jefferson the greatest of all the Founders and believe that every American has sovereign rights and privileges under the Common Law. This also makes them more radical as they also openly reject the President's authority, detesting ''anyone'' seeking to assert power over them.

to:

** Yeomanists consider Thomas Jefferson the greatest of all the Founders and believe that every American has sovereign rights and privileges under the Common Law. This also makes them more radical as they also openly reject the President's authority, detesting ''anyone'' seeking to assert power over them.
Is there an issue? Send a MessageReason:
None


** Yeomanists consider Thomas Jefferson the greatest of all the Founders and believe that every American has sovereign rights and privileges under the Common Law. This also makes them more radical as they also openly reject the President's authority, detesting those who attempt to impose such on them.

to:

** Yeomanists consider Thomas Jefferson the greatest of all the Founders and believe that every American has sovereign rights and privileges under the Common Law. This also makes them more radical as they also openly reject the President's authority, detesting those who attempt ''anyone'' seeking to impose such on assert power over them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Mayflowers, unlike other Americanists, are a radical sect partially derived from Puritanism. Rejecting many Americanist institutions, they instead assert those institutions will be restored when Tyranny is finally defeated and the universe is purified by the grace of Providence, in whom the Spirit of '76 is embodied.
** Yeomanists consider Thomas Jefferson the greatest of all the Founders and believe that every American has sovereign rights and privileges under the Common Law. This also makes them more radical as they also openly reject the President's authority, detesting those who attempt to impose such on them.
Is there an issue? Send a MessageReason:
None


* TheRemnant: The Christifornian faiths are the last Christian holdouts in the West Coast, which cut off from the rest of mainstream Christianity, now exist in a land where they are, like the ancient church in the mythical Old World, the minority. While some like the Braceros hold steadfast to more traditional Catholic-derived customs, albeit [[ChummyCommies with socialistic undertones]], others like the Jesus Freaks have [[GoneNative incorporated Guruist influences]] to the point of viewing Jesus as the one true Guru.

to:

* TheRemnant: The Christifornian faiths are the last Christian holdouts in the West Coast, which cut off from the rest of mainstream Christianity, now exist in a land where they are, like the ancient church in the mythical Old World, the minority. While some like the Braceros hold steadfast to more traditional Catholic-derived customs, albeit [[ChummyCommies with socialistic undertones]], others like the Jesus Freaks have [[GoneNative [[GoingNative incorporated Guruist influences]] to the point of viewing Jesus Christ as the one true Guru.

Added: 791

Changed: 16

Is there an issue? Send a MessageReason:
None


** La Hermanidad, a Christifornian faith also known as the "Braceros", is a hybridization of the Chicano Movement, California's United Farm Workers and Catholicism into a socialistic offshoot of Christianity that values diversity and the community welfare above all.



* MachineWorship: Applies most closely to the Industrial and Digital faiths, though in very different way. Industrial faiths, based on the Rust Cultists in ''Fan Fork'', worship captains of industry, workers, or both while Digital faiths deify the concept of the Internet.

to:

* MachineWorship: Applies most closely to the Industrial and Digital faiths, though in very different way. Industrial faiths, based on the Rust Cultists in ''Fan Fork'', worship captains of industry, workers, or both while Digital faiths deify electronics and the concept of the Internet.


Added DiffLines:

* TheRemnant: The Christifornian faiths are the last Christian holdouts in the West Coast, which cut off from the rest of mainstream Christianity, now exist in a land where they are, like the ancient church in the mythical Old World, the minority. While some like the Braceros hold steadfast to more traditional Catholic-derived customs, albeit [[ChummyCommies with socialistic undertones]], others like the Jesus Freaks have [[GoneNative incorporated Guruist influences]] to the point of viewing Jesus as the one true Guru.

Added: 557

Changed: 176

Is there an issue? Send a MessageReason:
None


** The Britannic faiths, represented in scattered pockets by the Waveriders, cling onto distorted memories of British nationalism and Anglo culture, believing that the fallen Lady Britannia will return to rescue her own and reassert power over her wayward dominions.

to:

** The Britannic faiths, represented in through scattered pockets by such as the Waveriders, cling onto distorted memories of British nationalism and Anglo culture, believing that the fallen Lady Britannia will return to rescue her own and reassert power over her wayward dominions.



* TheEmpire: The Holy Colombian Confederation and Empire of Brazil serve as the major hegemons in North and South America, respectively, though their power at the start is shown to be very fragile.



* SmallSecludedWorld: The Galapagos islands, far from any other landmass, have become entirely self reliant and have adopted a [[TheSocialDarwinist Darwinist]] perspective on life.

to:

* SmallSecludedWorld: SmallSecludedWorld:
**
The Galapagos islands, far from any other landmass, have become entirely self reliant and have adopted a [[TheSocialDarwinist Darwinist]] perspective on life.life.
** The Falklands, similarly, are largely removed from their Platinean and Patagonian neighbors, with their people still clinging onto their British heritage to the point of morphing into a religion.

Top