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* GameplayAndStoryIntegration: Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Leo's player climbs on, their view will be shaking because of Leo's vertigo.

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* GameplayAndStoryIntegration: Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Anytime he is near any heights or climbing anything, Leo's player climbs on, their view will be shaking because of Leo's his vertigo.
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* AntiFrustrationMeasures: Due to the multiplayer focus, if played online, only one of the players needs to own a copy of the game. Player 2 can download a free trial version which allows access to the entire game, as long as it's hosted by someone who owns a copy.

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* AntiFrustrationMeasures: AntiFrustrationFeatures: Due to the multiplayer focus, if played online, only one of the players needs to own a copy of the game. Player 2 can download a free trial version which allows access to the entire game, as long as it's hosted by someone who owns a copy.
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* AntiFrustrationMeasures: Due to the multiplayer focus, if played online, only one of the players needs to own a copy of the game. Player 2 can download a free trial version which allows access to the entire game, as long as it's hosted by someone who owns a copy.


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* CoOpMultiplayer: An EnforcedTrope, as you ''must'' play with a second person.
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* DevelopersForesight: Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Leo's player climbs on, their view will be shaking because of Leo's vertigo.

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* DevelopersForesight: Almost all situations in the game have two versions to account for whether Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Leo's player climbs on, their view will be shaking because of Leo's vertigo.or Vincent interacts with it first.


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* GameplayAndStoryIntegration: Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Leo's player climbs on, their view will be shaking because of Leo's vertigo.

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The game revolves around Leo and Vincent, two convicts that wish to escape prison and must stay on the run from the authorities.

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The game is set in 1970s America, and revolves around Leo and Vincent, two convicts that wish to escape prison and must stay on the run from the authorities.


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* ShoutOut:
** The jail section makes many references to the ''Film/TheShawshankRedemption''.
*** A key item to the duo's escape is hidden in a book given to Leo by a prisoner pushing a trolley full of books.
*** There is an area where the prisoners are shown tarring the roof, and Leo can request the guard watching for some beer (only to get rejected), much like the events of the film.
*** The final escape happens in a storm, and one section involves the duo having to bash through a door and timing up the the bashing noise with lightning strikes, [[spoiler: much like how Andy has to time the rock strikes to the sewage pipe with the lightning sounds]].
** [[spoiler: When the duo are chased by a hitman and barricades themselves in a room, the hitman initially tries to bash through the door but then finds a fire axe nearby and [[Film/TheShining starts hacking at the door]].]]
** In the final fight, an unhinged Harvey introduces himself wearing a suit and brandishing a grenade launcher. This is very similar to Tony Montana and his "Little Friend" in ''Film/Scarface1983''.

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* AndNowForSomethingCompletelyDifferent: Developer interviews remarks that he tried to keep things fresh and different between areas. A stealth section in the game is the only place where stealth is used, for instance.

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* AndNowForSomethingCompletelyDifferent: Developer interviews remarks that he tried to keep things fresh and different AcousticLicense: Conversations between areas. A stealth section Vincent and Leo in the game is the only place where stealth is used, for instance. gameplay happen fluently regardless of how far they are, without either side having to raise their voice and despite neither being equipped with any visible radios. The audience always hears both sides clearly during their conversations.



* GameplayRoulette: The game switches between many different game types. Co-op puzzling, stealth sections, driving and shooting sections, a chase sequence, a boat sequence, and minigame areas. The game's creators said that they made the game to have a different gameplay style in every scene.

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* GameplayRoulette: The game switches between many different game types. Co-op puzzling, stealth sections, driving and shooting sections, a chase sequence, a boat sequence, third-person shooting, and minigame areas. The game's creators said Developer interviews remarks that they made the game he tried to have a keep things fresh and different gameplay style between areas. A stealth section in every scene.the game is the only place where stealth is used, for instance.



* MinigameZone: The farm is an area with lots of minigames, as a down time between the action before and after. The trailer park and the hospital also have quite a lot of minigames, both to break up the pacing and also to serve as time killer for the non-active player since both areas are story intensive and character specific, meaning that one player is left out of the story progression.

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* MinigameZone: The farm is an area with lots of minigames, as a down time between the action before and after. The trailer park and the hospital also have quite a lot of minigames, both to break up the pacing and also to serve as time killer for the non-active player since both areas are story intensive and character specific, meaning that one player is left out of the other character's story progression.and can kill time by playing minigames.



* WalkingSpoiler: [[spoiler: The dealer that was shot dead by Harvey in the flashback to the day Leo's diamond heist went wrong? That's Gary, Vincent's brother.]]

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* WalkingSpoiler: [[spoiler: The dealer that was shot dead by Harvey in the flashback to the day Leo's diamond heist went wrong? That's Gary, Vincent's brother.]]]]
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* MinigameZone: The farm is an area with lots of minigames, as a down time between the action before and after. The trailer park and the hospital also have quite a lot of minigames, both to break up the pacing and also to serve as time killer for the non-active player since both areas are story intensive and character specific, meaning that one player is left out of the story progression.


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* SplitScreen: A central gameplay mechanic. The game is co-op only and for the vast majority of the time shows the view of both players side-by-side, simultaneously. The split screen is manipulated further in special sequences for other effects, such as expanding to highlight the importance of the events on one side, creating a third screen to show some other important things, or moving the screen to top and bottom split screen for a traditional third person shooter co-op layout.

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* TheOner: One section of the game [[spoiler: Hospital Escape]] eschews the normal side-by-side viewpoints and instead has the camera seamlessly switch between Leo and Vincent, giving off this effect as the camera moves through the space around them to catch up to the two, who are separated.

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* TheOner: One section of the game [[spoiler: Hospital Escape]] where Leo and Vincent escapes from a hospital]] eschews the normal side-by-side viewpoints and instead has the camera seamlessly switch between Leo and Vincent, giving off this effect as the camera moves through the space around them to catch up to the two, who are separated.
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* YouKilledMyFather: Vincent hates Harvey because Harvey killed Vincent's brother. [[spoiler:What Vincent neglects to tell Leo is that both Vincent and his brother were police.]]

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* YouKilledMyFather: Vincent hates Harvey because Harvey killed Vincent's brother. [[spoiler:What Vincent neglects to tell Leo is that both Vincent and his brother were police.]]
* WalkingSpoiler: [[spoiler: The dealer that was shot dead by Harvey in the flashback to the day Leo's diamond heist went wrong? That's Gary, Vincent's brother.
]]
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* TheOner: One section of the game [[spoiler: Hospital Escape]] eschews the normal side-by-side viewpoints and instead has the camera seamlessly switch between Leo and Vincent, giving off this effect as the camera moves through the space around them to catch up to the two, who are separated.
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It was released on March 23, 2018

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It was released on March 23, 20182018.

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* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place. It's implied Vincent is also connected with this man [[spoiler:Harvey, who killed Vincent's brother]].

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* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place. It's implied Vincent is also connected with this man man, [[spoiler:Harvey, who killed Vincent's brother]].brother]], and is a key reason why they teamed up.

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* GameplayRoulette: The game switches between many different game types. Co-op puzzling, stealth sections, driving and shooting sections, a chase sequence. The game's creators said that they made the game to have a different gameplay style in every scene.

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* GameplayRoulette: The game switches between many different game types. Co-op puzzling, stealth sections, driving and shooting sections, a chase sequence.sequence, a boat sequence, and minigame areas. The game's creators said that they made the game to have a different gameplay style in every scene.
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* GameplayRoulette: The game switches between many different game types. Co-op puzzling, stealth sections, driving and shooting sections, a chase sequence. The game's creators said that they made the game to have a different gameplay style in every scene.

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* ChaseScene: One scene in the game is a chase scene between Leo and Vincent after Ray, Harvey's associate, in Ray's construction site. The chase scene is uniquely choreographed so that at any point in the chase only one side has a direct view and a direct path to Ray, but both sides have to give chase since the chase switches between the side where Ray is visible (the side that was chasing will find themselves facing a collapse or a broken bridge, forcing them to take a detour, while the other side's detour conveniently leads them to a path behind Ray where they can continue their chase). If either side doesn't run, the chase scene fails.

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* ChaseScene: One scene in the game is a chase scene between Leo and Vincent after Ray, Harvey's associate, in Ray's construction site. The chase scene is uniquely choreographed so that at any point in the chase only one side has a direct view and a direct path to Ray, but both sides have to give chase since the chase switches between the side where Ray is visible (the side that was chasing will find themselves facing a collapse or a broken bridge, forcing an obstacle that forces them to take a detour, while the other side's detour conveniently leads them to a path behind Ray where they can continue their chase). If either side doesn't run, the chase scene fails.

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* ChaseScene: One scene in the game is a chase scene between Leo and Vincent after Ray, Harvey's associate, in Ray's construction site. The chase scene is uniquely choreographed so that at any point in the chase only one side has a direct view and a direct path to Ray, but both sides have to give chase since another incident ahead will switch the side of where Ray is visible (forcing one side to take a longer path while the other side conveniently finds themselves in a point where they can go after Ray directly). If either side doesn't run, the chase scene fails.

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* ChaseScene: One scene in the game is a chase scene between Leo and Vincent after Ray, Harvey's associate, in Ray's construction site. The chase scene is uniquely choreographed so that at any point in the chase only one side has a direct view and a direct path to Ray, but both sides have to give chase since another incident ahead will switch the chase switches between the side of where Ray is visible (forcing one (the side that was chasing will find themselves facing a collapse or a broken bridge, forcing them to take a longer path detour, while the other side side's detour conveniently finds themselves in leads them to a point path behind Ray where they can go after Ray directly).continue their chase). If either side doesn't run, the chase scene fails.
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* ChaseScene: One scene in the game is a chase scene between Leo and Vincent after Ray, Harvey's associate, in Ray's construction site. The chase scene is uniquely choreographed so that at any point in the chase only one side has a direct view and a direct path to Ray, but both sides have to give chase since another incident ahead will switch the side of where Ray is visible (forcing one side to take a longer path while the other side conveniently finds themselves in a point where they can go after Ray directly). If either side doesn't run, the chase scene fails.

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* DisappearedDad:[[spoiler:Either Leo or Vincent become this for their kids in the end, if you choose to kill off one of them. More tellingly, if Vincent dies, his daughter, Julie, will grow up never knowing her father]].

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* DisappearedDad:[[spoiler:Either DevelopersForesight: Leo is afraid of heights. In the farm, the players can find a windmill they can climb on to. If Leo's player climbs on, their view will be shaking because of Leo's vertigo.
* DisappearedDad: [[spoiler:Either
Leo or Vincent become this for their kids in the end, if you choose to kill off one of them. More tellingly, if Vincent dies, his daughter, Julie, will grow up never knowing her father]].
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''A Way Out'' is an action-adventure video game by Hazelight and published by Creator/ElectronicArts. It is directed by Josef Fares, who was responsible for ''VideoGame/BrothersATaleOfTwoSons''.

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''A Way Out'' is an action-adventure video game by Hazelight and published by Creator/ElectronicArts. It is directed by Josef Fares, Creator/JosefFares, who was responsible for ''VideoGame/BrothersATaleOfTwoSons''.

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* BeardOfSorrow: Leo grows one in his ending [[spoiler:after he fatally shoots Vincent]].



* DisappearedDad:[[spoiler:Either Leo or Vincent become this for their kids in the end, if you choose to kill off one of them. More tellingly, if Vincent dies, his daughter, Julie, will grow up never knowing her father]].
* EtTuBrute: A heartbreaking case; Leo finds out that [[spoiler:Vincent was not a fellow convict, but an undercover cop who was using him to get to Harvey]]. To return the favor, [[spoiler:Leo takes Vincent hostage to escape the police]].



* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place. It's implied Vincent is also connected with this man.
* MiniGame: The world is populated with small mini-games Vincent and Leo can play, such as baseball, darts, horseshoes, and Connect Four, for starters.

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* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place. It's implied Vincent is also connected with this man.
man [[spoiler:Harvey, who killed Vincent's brother]].
* MiniGame: The world is populated with small mini-games Vincent and Leo can play, such as baseball, darts, horseshoes, and Connect Four, for starters. starters.
* MyGodWhatHaveIDone: Both Leo and Vincent suffer this [[spoiler:if they kill the other. If Vincent dies, Leo brings Carol Vincent's letter, but couldn't bring herself to tell her in person, so he rings her doorbell and leaves. He tries to take comfort in the fact that he can now be there for Linda and Alex, but it's clear that he regrets his actions. If Leo dies, Vincent goes to inform Linda what happened, which results in Linda throwing him out of the trailer home. Vincent leaves, feeling deeply terrible for what he did, since he stayed with Leo until he died]].



* PoorCommunicationKills: [[spoiler:Vincent not telling Leo that he and his brother were undercover cops leads to Leo freaking out and taking Vincent hostage to escape. It also leads to their climatic battle on the rooftops where one of them dies]].



* StayWithMeUntilIDie: [[spoiler:If the player chooses to shoot Leo, Vincent decides to stay by Leo's side during his last moments out of respect towards the bond they once shared, holding Leo's hand until he dies]].



* ThisCannotBe: In the [[spoiler:Vincent lives ending, Linda, Leo's wife, freaks out when Vincent tells her Leo is dead.]]

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* ThisCannotBe: In the [[spoiler:Vincent lives [[spoiler:"Vincent lives" ending, Linda, Leo's wife, freaks out when Vincent tells her Leo is dead.dead; though the exchange is silent, Linda rails at Vincent for murdering her husband and throws him out of her trailer home.]]
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It is scheduled for release on March 23, 2018

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It is scheduled for release was released on March 23, 2018

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* ActionFilmQuietDramaScene: After several tense fight scenes and prison breaks, there is a short scene where Vincent and Leo bond as they catch fish.

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* ActionFilmQuietDramaScene: After several tense fight scenes and prison breaks, there is a short scene where Vincent and Leo bond as they catch fish. There's also a quiet scene where the men meet their children.



* BattleInTheRain: The final scene of the game takes place on a rooftop in the rain. [[spoiler:Between Vincent and Leo, fighting and culminating with one killing the other.]]



* InMediaRes: The story starts with Vincent and Leo in a plane, and the story is then told through flashback about their time in the prison.
* IOweYou: Leo and Vincent bond when Vincent helps against some convicts trying to kill Leo.

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* InMediaRes: InMediasRes: The story starts with Vincent and Leo in a plane, and the story is then told through flashback about their time in the prison.
* IOweYou: Leo and Vincent bond when Vincent helps against some convicts trying to kill Leo.
prison.


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* ThisCannotBe: In the [[spoiler:Vincent lives ending, Linda, Leo's wife, freaks out when Vincent tells her Leo is dead.]]

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It is scheduled for release in early 2018.

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It is scheduled for release in early 2018.on March 23, 2018



* ActionFilmQuietDramaScene: After several tense fight scenes and prison breaks, there is a short scene where Vincent and Leo bond as they catch fish.



* AppealToForce: Leo's solution to most of his problems involves violence.



* GoOutWithASmile: [[spoiler:Either Vincent or Leo, depending on who dies.]]
* GuileHero: Vincent prefers to use tricks or subtlety to get what he wants.



* InMediaRes: The story starts with Vincent and Leo in a plane, and the story is then told through flashback about their time in the prison.
* IOweYou: Leo and Vincent bond when Vincent helps against some convicts trying to kill Leo.



* MiniGame: The world is populated with small mini-games Vincent and Leo can play, such as baseball, darts, horseshoes, and Connect Four, for starters.



* TeethClenchedTeamwork: Vincent and Leo barely know each other, and aren't even that fond of each other, but they must work together.

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* TeethClenchedTeamwork: Vincent and Leo barely know each other, and aren't even that fond of each other, but they must work together.together.
* YouKilledMyFather: Vincent hates Harvey because Harvey killed Vincent's brother. [[spoiler:What Vincent neglects to tell Leo is that both Vincent and his brother were police.]]

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* {{Foil}}: Leo and Vincent, to each other. Vincent came from a stable background and was well on his way to a normal life, earning a degree, marrying his high school sweetheart, and becoming a banker, but he was lured into crime by promises of easy money. Leo was an orphan who, without proper guidance, turned to crime at an early age. While Leo had already been serving his prison sentence, Vincent is a newcomer. Their character profiles are also [[RedOniBlueOni complete opposites]] - Vincent is calmer and more rational compared to the confident and aggressive Leo.



* HotBlooded: Leo's profile in the character selection describes him as short-tempered. Playing as Leo, when shown by the trailers, presents more aggressive options.



* OhCrap: Spoken verbatim by Leo, who volunteers to jump down a pitch-black hole first. [[ThisIsGonnaSuck Turns out it's a long way down]].

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* OhCrap: OhCrap:
**
Spoken verbatim by Leo, who volunteers to jump down a pitch-black hole first. [[ThisIsGonnaSuck Turns out it's a long way down]].down]].
** During their escape in the woods, they find that cops were already swarming the area looking for them.
* ParentalAbandonment: Leo's profile mentions that he was raised in an orphanage.
* RedOniBlueOni: Leo and Vincent's personalities are described in the game's character selection; Leo is confident and short-tempered, with a sense of humor, while Vincent is calm, rational, and disciplined.
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* AndNowForSomethingCompletelyDifferent: Developer interviews remarks that he tried to keep things fresh and different between areas. A stealth section in the game is the only place where stealth is used, for instance.

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* InASingleBound: Leo is seen attempting to do this both in the reveal trailer and the gameplay trailer.
* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place.

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* InASingleBound: Leo is seen attempting to do this both in the reveal trailer and the gameplay trailer.
trailer. Later gameplay footage reveals that this can be done either by Vincent or Leo: It will be done by whoever arrives second at the cliffside.
* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place. It's implied Vincent is also connected with this man.



* ShamefulStrip: The prison warden makes Vincent and a couple of other prisoners do this. The second player, as Leo, has the option to watch this occur from afar.

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* ShamefulStrip: The prison warden makes Vincent and a couple of other prisoners do this. The second player, as Leo, has the option to watch this occur from afar.afar.
* TeethClenchedTeamwork: Vincent and Leo barely know each other, and aren't even that fond of each other, but they must work together.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/a_way_out_smaller.jpg]]
%%[[caption-width-right:350:some caption text]]

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* DelinquentHair: Leo has a small pompadour.
* HellBentForLeather: Vincent wears a leather jacket when he first enters the prison.
* HotBloodedSideburns: The sideburned Leo in both trailers has been shown to display more aggressive actions than Vincent.
* InASingleBound: Leo is seen attempting to do this both in the reveal trailer and the gameplay trailer.



* ShamefulStrip: The prison warden makes Vincent and a couple of other prisoners do this.

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* OhCrap: Spoken verbatim by Leo, who volunteers to jump down a pitch-black hole first. [[ThisIsGonnaSuck Turns out it's a long way down]].
* ShamefulStrip: The prison warden makes Vincent and a couple of other prisoners do this. The second player, as Leo, has the option to watch this occur from afar.
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''A Way Out'' is an action-adventure video game by Hazelight and published by Creator/ElectronicArts. It is directed by Josef Fares, who was responsible for ''VideoGame/BrothersATaleOfTwoSons''.

The game revolves around Leo and Vincent, two convicts that wish to escape prison and must stay on the run from the authorities.

Similarly to ''Brothers'', there are two characters to control at the same time... except this time, you have to play with another player that will play the other character, meaning that game cannot be played alone. You can either play with another person right next to you, or play with another person online.

It is scheduled for release in early 2018.
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!!Tropes in this game include:
* ItsPersonal: Leo wants to escape prison because someone else got him thrown into it in the first place.
* ShamefulStrip: The prison warden makes Vincent and a couple of other prisoners do this.

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