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** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU"]]. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi had been the one kidnapping Peach and bringing her to Bowser, and being forced to kill him.

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** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU"]].''Fanfic/IHateYou''. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi had been the one kidnapping Peach and bringing her to Bowser, and being forced to kill him.
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The Paper Mario release date is one 1000 different "date" theories for it, I'm sure what makes it in particular notable.


** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]
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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]
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Flow of entry fix


** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. [[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it meaningless, but even then, buried the answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]]
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Owsen's behavior could be excused if this weren't the early days of the internet, when people had few sources of information to turn to, himself being one of them.


** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and one theory is unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that "2401" references it meaningless, but even then, buried the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).answer in his FAQ, which didn't help. [[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)



** That Luigi is a playable character. (After all, "L is real 2401"). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. The rumor was perpetuated by Dan Owsen, who didn't even claim it was real; he just had great fun in conspiratorially refusing to answer questions about it. A [[SuspiciouslySpecificDenial suspiciously vague denial]], you could say. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.

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** That Luigi is a playable character. (After all, "L is real 2401").2401" [[note]]"L" is commonly thought to refer to Luigi[[/note]]). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. The rumor was perpetuated by Dan Owsen, who didn't even claim it was real; he just had great fun in conspiratorially refusing to answer questions about it. A [[SuspiciouslySpecificDenial suspiciously vague denial]], you could say. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.

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** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage. Winning the battle makes Luigi a playable character. This is false.

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** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage. Winning cage, and winning the battle makes Luigi a playable character. This Obviously, this is false.
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dead link


** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]]It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)
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** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU"]]. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi was working for Bowser and being forced to kill him.

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** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU"]]. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi was working for Bowser had been the one kidnapping Peach and bringing her to Bowser, and being forced to kill him.
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** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. The uploader never responded to comments, and these days consensus believes that it's a well-made hack using Lunar Magic, but the video still fools the uninitiated.

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** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level.level on the island above the Top Secret Area, accessed through a secret exit. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. The uploader never responded to comments, and these days consensus believes that it's It's actually [[http://acmlm.kafuka.org/archive3/thread.php?pid=184903&r=1#184903 a well-made hack using by KPhoenix made with Lunar Magic, Magic]], but the video still fools the uninitiated.



** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's [[/note]]It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)



** That you can find Bowser's submarine after it vanishes.

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** That you can find Bowser's submarine from Dire, Dire Docks after it vanishes.vanishes upon getting the first star.



** There is a book hidden in Noki Bay. Many rumors have existed on how to retrieve it and what it does. In reality, it doesn't do anything, and Mario can't interact with it. The book is actually an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting eight red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.

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** There is a book hidden in Noki Bay. Many rumors have existed on how to retrieve it and what it does. In reality, it doesn't do anything, and Mario can't interact with it. The book is actually most likely an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting eight red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.
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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard (pictured above). It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard (pictured above).courtyard. It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)

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** One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it.

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** One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's occasionally been theorized that this was a fictitious entry, a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].

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Removed: 2006

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** That it was originally supposed to be a [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game. This one derives from a ''Magazine/NintendoPower'' article where Shigeru Miyamoto claimed to be working on a 3D ''Mario'' game at the same time as the original ''VideoGame/StarFox'' game. It would have been called ''Super Mario FX'', which turned out to be a misunderstanding based on the fact that the Super FX chip was codenamed [[FunWithAcronyms MARIO]]; supposedly, it would have powered the game (and it did power ''VideoGame/StarFox''). The Super FX 2 chip ''is'' utilized by ''VideoGame/YoshisIsland'', which contains Mario, but that's an entirely 2D game that uses the chip for its enhanced sprite-manipulation features.



* Ashley from ''VideoGame/WarioWare'' is usually stated as being 8 years old in Japan but [[AgeLift 15 internationally]]. The latter is true, but in Japan, her age is [[VagueAge never stated]] (though her voice acting and speech patterns imply she's supposed to be rather young).



* ''VideoGame/LuigisMansion'': One rumor involves the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game, there is no evidence in the coding that there was ever going to be such a ghost. We can blame ''Magazine/NintendoPower'' for this one.



* There have been various rumors on games that don't actually exist:
** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. [[http://lsupersonicq.blogspot.com/2014/06/hardly-beta.html It showed a third-person 3D game involving a purple Yoshi.]] The veracity of the image has never been proven, though either way, no such game ever came out. See a theory regarding its origin [[https://www.youtube.com/watch?v=8qah_2QS--U here]].
** In 1996, Electronic Gaming magazine mentioned an upcoming game called ''Mario's Castle'' coming for the next Game Boy (the unreleased "Project Atlantis"). It's unknown if this rumor was accurate or not. No evidence has ever been found for the game existing.

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* There have been various rumors on games that don't actually exist:
** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. [[http://lsupersonicq.blogspot.com/2014/06/hardly-beta.html It showed a third-person 3D game involving a purple Yoshi.]] The veracity of the image has never been proven, though either way, no such game ever came out. See a theory regarding its origin [[https://www.youtube.com/watch?v=8qah_2QS--U here]].
** In 1996, Electronic Gaming magazine mentioned an upcoming game called ''Mario's Castle'' coming for the next Game Boy (the unreleased "Project Atlantis"). It's unknown if this rumor was accurate or not. No evidence has ever been found for the game existing.
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** The Minus World can be escaped. Supposed methods include going into the end pipe 4 times without loosing a life, climbing on top of the level at the end, and ducking and swimming above the pipe. Nothing works on the cart version.
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If it is possible, by definition it's not an urban legend.


** That you can climb the Endless Stairs without 70 stars, either by trying for an obscenely long time or by jumping at exactly the right moment. It ''is'' possible, but it requires a glitch that rockets Mario up the stairs faster than the screen can scroll. (To be specific, you're being warped backwards constantly, so if you go fast enough, you'll rocket past the part that warps you back, and you'll make it to the top). Of course, it's very unlikely that the developers intended that. You can see it in action in [[http://tasvideos.org/1893M.html this zero-star tool-assisted speedrun.]]
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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update, and even then only as a minigame host, not a playable character.

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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update, and even then only as a minigame host, not a playable character. The closest you can get is unlocking his outfit for Mario to wear.
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** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character (and he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character).

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** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character (and character--in fact, he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character).character.
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** In 1996, Electronic Gaming magazine mentioned an upcoming game called ''Mario's Castle'' coming for the next Game Boy (the unreleased "Project Atlantis"). It's unknown if this rumor was accurate or not. No evidence has ever been found for the game existing.
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There is no need to be condescending to the reader... They more than likely don't think it's true anyway. Speak for yourself, "We" aren't all assholes.


** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage. Winning the battle makes Luigi a playable character. We shouldn't need to tell you this is false.

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** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage. Winning the battle makes Luigi a playable character. We shouldn't need to tell you this This is false.



* ''VideoGame/YoshisStory'' has "Purple Yoshi", a ninth Yoshi color. Allegedly, you unlock it by collecting every single coin from every single level, from those buried in the ground to those that require the use of a Super Happy Fruit. Some unofficial hint manuals even printed the rumor. The only hidden Yoshi colors are white and black, but the game did have a purple and brown Yoshi in the beta phase; they never made the final product.

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* ''VideoGame/YoshisStory'' has "Purple Yoshi", a ninth Yoshi color. Allegedly, you unlock it by collecting every single coin from every single level, from those buried in the ground to those that require the use of a Super Happy Fruit. Some unofficial hint manuals even printed the rumor. The only hidden Yoshi colors are white and black, but the game did have a purple and brown Yoshi in the beta phase; they never made it into the final product.



* ''VideoGame/MarioSportsMix'' has had many gaming sites say that if you beat all the minigames (or "Party Games" as the game calls them) in a certain order, you'll unlock [[VideoGame/SuperMarioGalaxy Rosalina]] as a playable character. Not true in the slightest.

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* ''VideoGame/MarioSportsMix'' has had many gaming sites say that if you beat all the minigames (or "Party Games" as the game calls them) in a certain order, you'll unlock [[VideoGame/SuperMarioGalaxy Rosalina]] as a playable character. Not true in the slightest.This is false.
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** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo) through a secret level. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. The uploader never responded to comments, and these days consensus believes that it's a well-made hack using Lunar Magic, but the video still fools the uninitiated.

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** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo) Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. The uploader never responded to comments, and these days consensus believes that it's a well-made hack using Lunar Magic, but the video still fools the uninitiated.
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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update.

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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update.update, and even then only as a minigame host, not a playable character.

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* ''VideoGame/LuigisMansion'':
** Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no bearing on actual gameplay.
** Related is the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game, there is no evidence in the coding that there was ever going to be such a ghost. We can blame ''Magazine/NintendoPower'' for this one.

to:

* ''VideoGame/LuigisMansion'':
** Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no bearing on actual gameplay.
** Related is
''VideoGame/LuigisMansion'': One rumor involves the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game, there is no evidence in the coding that there was ever going to be such a ghost. We can blame ''Magazine/NintendoPower'' for this one.
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** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. It showed a third-person 3D game involving a purple Yoshi. The veracity of the image has never been proven, though either way, no such game ever came out.

to:

** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. [[http://lsupersonicq.blogspot.com/2014/06/hardly-beta.html It showed a third-person 3D game involving a purple Yoshi. Yoshi.]] The veracity of the image has never been proven, though either way, no such game ever came out.out. See a theory regarding its origin [[https://www.youtube.com/watch?v=8qah_2QS--U here]].
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** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. It showed 3D a third-person game involving a purple Yoshi. It's never been clarified as real or not, however no such game ever came out and the screencap looks like a mock-up,

to:

** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. It showed 3D a third-person 3D game involving a purple Yoshi. It's The veracity of the image has never been clarified as real or not, however proven, though either way, no such game ever came out and the screencap looks like a mock-up,out.

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** That Luigi is a playable character. (After all, "L is real 2401"). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. The rumor was perpetuated by Dan Owsen, who didn't even claim it was real; he just had great fun in conspiratorially refusing to answer questions about it. A [[SuspiciouslySpecificDenial suspiciously vague denial]], you could say. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you cam unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.

to:

** That Luigi is a playable character. (After all, "L is real 2401"). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. The rumor was perpetuated by Dan Owsen, who didn't even claim it was real; he just had great fun in conspiratorially refusing to answer questions about it. A [[SuspiciouslySpecificDenial suspiciously vague denial]], you could say. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you cam can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.



** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.

to:

** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your yoshi Yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.



* Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no bearing on actual gameplay.

to:

* ''VideoGame/LuigisMansion'':
**
Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no bearing on actual gameplay.


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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update.
* There have been various rumors on games that don't actually exist:
** Prior to the Game Boy Advance coming out, a screencap of a supposed ''VideoGame/YoshisSafari''-like game appeared online. It showed 3D a third-person game involving a purple Yoshi. It's never been clarified as real or not, however no such game ever came out and the screencap looks like a mock-up,
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** That you can access a secret World 10-1. That turned out to be false, but thanks to how NES games are programmed, you can use a GameGenie to access a world labeled "10-1", a version of World 1-1 with botched graphics.

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** That you can access a secret World 10-1. That turned out to be false, but thanks to how NES games are programmed, you can use a GameGenie VideoGame/GameGenie to access a world labeled "10-1", a version of World 1-1 with botched graphics.
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** That you can climb the Endless Stairs without 70 stars, either by trying for an obscenely long time or by jumping at exactly the right moment. It ''is'' possible, but it requires a glitch that rockets Mario up the stairs faster than the screen can scroll. (To be specific, you're being warped backwards constantly, so if you go fast enough, you'll rocket past the part that warps you back, and you'll make it to the top). Of course, it's very unlikely that the developers intended that. You can see it in action in [[http://tasvideos.org/1893M.html this zero-star speedrun.]]

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** That you can climb the Endless Stairs without 70 stars, either by trying for an obscenely long time or by jumping at exactly the right moment. It ''is'' possible, but it requires a glitch that rockets Mario up the stairs faster than the screen can scroll. (To be specific, you're being warped backwards constantly, so if you go fast enough, you'll rocket past the part that warps you back, and you'll make it to the top). Of course, it's very unlikely that the developers intended that. You can see it in action in [[http://tasvideos.org/1893M.html this zero-star tool-assisted speedrun.]]
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** That there is a "no death" trick. Holding down the B button on the second controller supposedly turns Mario invincible. (Most people pulled this off by stepping on the second controller.) That one turned out to be false as well.

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** That there is a "no death" trick. Holding down the B button on the second controller supposedly turns Mario invincible. (Most people pulled this off by stepping on the second controller.) That one turned out to be false as well. (This may have been inspired by ''[[VideoGame/MegaManClassic Mega Man 3]]'', whose original release left in debug features performed by fiddling with the second controller.)
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** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshis were DummiedOut.

to:

** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshis were DummiedOut.Yoshi ''does'' exist in the game, but only as a warning that your yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.
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Typo fixes


** One of Jeff Rovin's ''How To Win At Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it.

to:

** One of Jeff Rovin's ''How To to Win At at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it.



** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU."]] It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi was working for Bowser and being forced to kill him.

to:

** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU."]] YOU"]]. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi was working for Bowser and being forced to kill him.



** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[SuperMario64DS DS remake]] as a fully playable standalone character (and he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character).
** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard (pictured above). It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February '''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)

to:

** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[SuperMario64DS [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character (and he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character).
** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard (pictured above). It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February '''5'', ''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)



** That it was originally supposed to be a [[Main/SuperNintendoEntertainmentSystem SNES]] game. This one derives from a ''Magazine/NintendoPower'' article where Shigeru Miyamoto claimed to be working on a 3D ''Mario'' game at the same time as the original ''VideoGame/StarFox'' game. It would have been called ''Super Mario FX'', which turned out to be a misunderstanding based on the fact that the Super FX chip was codenamed [[FunWithAcronyms MARIO]]; supposedly, it would have powered the game (and it did power ''VideoGame/StarFox''). The Super FX 2 chip ''is'' utilized by ''VideoGame/YoshisIsland'', which contains Mario, but that's an entirely 2D game that uses the chip for its enhanced sprite-manipulation features.

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** That it was originally supposed to be a [[Main/SuperNintendoEntertainmentSystem [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game. This one derives from a ''Magazine/NintendoPower'' article where Shigeru Miyamoto claimed to be working on a 3D ''Mario'' game at the same time as the original ''VideoGame/StarFox'' game. It would have been called ''Super Mario FX'', which turned out to be a misunderstanding based on the fact that the Super FX chip was codenamed [[FunWithAcronyms MARIO]]; supposedly, it would have powered the game (and it did power ''VideoGame/StarFox''). The Super FX 2 chip ''is'' utilized by ''VideoGame/YoshisIsland'', which contains Mario, but that's an entirely 2D game that uses the chip for its enhanced sprite-manipulation features.



** There is a book hidden in Noki Bay. There have existed many rumors on how to retrieve it and what it does. In reality, it doesn't do anything and can't be interacted with. The book is actually an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting 8 red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.

to:

** There is a book hidden in Noki Bay. There Many rumors have existed many rumors on how to retrieve it and what it does. In reality, it doesn't do anything anything, and Mario can't be interacted with.interact with it. The book is actually an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting 8 eight red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.



* One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game and can't be interacted with. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.

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* One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game game, and Mario can't be interacted with.interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.



* ''VideoGame/YoshisStory'' has "Purple Yoshi," a ninth Yoshi color. Allegedly, you unlock it by collecting every single coin from every single level, from the ones buried in the ground to the ones only found by using a Super Happy Fruit. Some unofficial hint manuals even printed the rumor. The only hidden Yoshi colors are white and black, but the game did have a purple and brown Yoshi in the beta phase; they never made the final product.

to:

* ''VideoGame/YoshisStory'' has "Purple Yoshi," Yoshi", a ninth Yoshi color. Allegedly, you unlock it by collecting every single coin from every single level, from the ones those buried in the ground to those that require the ones only found by using use of a Super Happy Fruit. Some unofficial hint manuals even printed the rumor. The only hidden Yoshi colors are white and black, but the game did have a purple and brown Yoshi in the beta phase; they never made the final product.



* Ashley from ''VideoGame/WarioWare'' is usually stated as being eight in Japan but [[AgeLift fifteen internationally.]] The latter is true, but in Japan, her age is [[VagueAge never stated]] (though her voice acting and speech patterns imply she's supposed to be rather young).

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* Ashley from ''VideoGame/WarioWare'' is usually stated as being eight 8 years old in Japan but [[AgeLift fifteen internationally.]] 15 internationally]]. The latter is true, but in Japan, her age is [[VagueAge never stated]] (though her voice acting and speech patterns imply she's supposed to be rather young).



* Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no baring on actual gameplay.
** Related is the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game there is no evidence in the coding there was ever going to be such a ghost. We can blame Magazine/NintendoPower for this one.

to:

* Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no baring bearing on actual gameplay.
** Related is the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game game, there is no evidence in the coding that there was ever going to be such a ghost. We can blame Magazine/NintendoPower ''Magazine/NintendoPower'' for this one.
Is there an issue? Send a MessageReason:
Split from the main page.

Added DiffLines:

* ''VideoGame/SuperMarioBros'', the original North American NES game, had the following rumors:
** That you can access a secret World 10-1. That turned out to be false, but thanks to how NES games are programmed, you can use a GameGenie to access a world labeled "10-1", a version of World 1-1 with botched graphics.
** That there is a "no death" trick. Holding down the B button on the second controller supposedly turns Mario invincible. (Most people pulled this off by stepping on the second controller.) That one turned out to be false as well.
** That something great will happen if you jump over a flagpole. It is possible to do in World 3-3 by using the scale lift at the end, but there's nothing past the flagpole except featureless, infinitely repeating landscape. Then you just have to wait for the timer to kill Mario, because the RatchetScrolling won't let you go back. Several levels in ''VideoGame/SuperMarioBrosTheLostLevels'' do continue past the flagpole, but this often leads to the infamous backward {{Warp Zone}}s.
** That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understood that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?
** A similar rumor held that the game got more and more difficult with each subsequent completion, with Bowsers eventually replacing every Goomba or equally far-out scenarios (in reality, beating 8-4 in "hard" mode just repeats "hard" mode again).
** One of Jeff Rovin's ''How To Win At Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it.
* ''VideoGame/SuperMarioWorld'' had several urban legends, and the rise of Lunar Magic modding perpetuated many more. The rumors include:
** That there is a secret "97th level". Ways to get there range from getting a string of Dragon Coins in the right order in certain levels or collecting all Dragon Coins in every level. No such level exists -- there are 96 exits (not levels, since red levels have two exits each) in total, including those from all secret levels. Shigeru Miyamoto even denied the existence of any such level in an early 2000s interview.
** That completing the Special World a second and third time past the actual Autumn overworld change will change it to Winter and Spring. A hack does exist that changes the graphics to include snow and ice everywhere, but there is no such feature in the official game.
** That there is a "Moon World", which you can supposedly access from the Star World or one of the Vanilla Dome levels. Many confuse it with the Star World itself, or Special World, perpetuating the rumor. It was mentioned in an issue of the Australian Club Nintendo Magazine from the early 1990s, and you ''can'' visit the moon in other Mario games, including ''Super Mario Land 2'' and, to a lesser extent, ''Super Mario World 2: Yoshi's Island''.
** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo) through a secret level. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. The uploader never responded to comments, and these days consensus believes that it's a well-made hack using Lunar Magic, but the video still fools the uninitiated.
** A level described in the {{Creepypasta}} [[https://www.youtube.com/watch?v=ZVYZpZrtomE "I HATE YOU."]] It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi was working for Bowser and being forced to kill him.
* ''VideoGame/SuperMario64'' was rife with these rumors. They include:
** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[SuperMario64DS DS remake]] as a fully playable standalone character (and he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character).
** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard (pictured above). It's illegible, but the rumors are that it reads, "L is real 2401." "L" is commonly thought to refer to Luigi, and one theory is that "2401" references the North American release date of ''VideoGame/PaperMario64'' (which is February '''5'', 2001).[[note]]This one is unlikely for several reasons. Luigi's role in the game is fairly minor, North America wasn't the first region to get the game, and the date format used in Japan would render the date as 01/02/04.[[/note]] It's actually a generic plaque texture that was [[https://www.youtube.com/watch?v=Mn6mNoCFjPY later reused]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''Mario Party'' a reference to this, but the texture is too blurry to tell either way.)
** That you can get a Hammer Bro Mario. This was actually a joke referencing the Hammer Suit from ''VideoGame/SuperMarioBros3'', which was a secret at the time.
** That Luigi is a playable character. (After all, "L is real 2401"). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. The rumor was perpetuated by Dan Owsen, who didn't even claim it was real; he just had great fun in conspiratorially refusing to answer questions about it. A [[SuspiciouslySpecificDenial suspiciously vague denial]], you could say. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you cam unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.
** That there are other types of powerups, resulting in such features as Ninja Mario, [[ManOnFire Fire Mario]], and [[FanDisservice Naked Mario]].
** That you can find Bowser's submarine after it vanishes.
** That you can climb the Endless Stairs without 70 stars, either by trying for an obscenely long time or by jumping at exactly the right moment. It ''is'' possible, but it requires a glitch that rockets Mario up the stairs faster than the screen can scroll. (To be specific, you're being warped backwards constantly, so if you go fast enough, you'll rocket past the part that warps you back, and you'll make it to the top). Of course, it's very unlikely that the developers intended that. You can see it in action in [[http://tasvideos.org/1893M.html this zero-star speedrun.]]
** That it was originally supposed to be a [[Main/SuperNintendoEntertainmentSystem SNES]] game. This one derives from a ''Magazine/NintendoPower'' article where Shigeru Miyamoto claimed to be working on a 3D ''Mario'' game at the same time as the original ''VideoGame/StarFox'' game. It would have been called ''Super Mario FX'', which turned out to be a misunderstanding based on the fact that the Super FX chip was codenamed [[FunWithAcronyms MARIO]]; supposedly, it would have powered the game (and it did power ''VideoGame/StarFox''). The Super FX 2 chip ''is'' utilized by ''VideoGame/YoshisIsland'', which contains Mario, but that's an entirely 2D game that uses the chip for its enhanced sprite-manipulation features.
* ''VideoGame/SuperMarioSunshine'':
** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage. Winning the battle makes Luigi a playable character. We shouldn't need to tell you this is false.
** There is a book hidden in Noki Bay. There have existed many rumors on how to retrieve it and what it does. In reality, it doesn't do anything and can't be interacted with. The book is actually an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting 8 red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.
** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshis were DummiedOut.
* One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game and can't be interacted with. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.
* In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's not a Club Nintendo or eShop code, because both display the "wrong code" message instead of the "code has already been entered" message.
* ''VideoGame/SuperMarioBros3'' had a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the fact that the boxes of ''[=SMB3=]'' have screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden levels in the game, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].
* ''VideoGame/YoshisStory'' has "Purple Yoshi," a ninth Yoshi color. Allegedly, you unlock it by collecting every single coin from every single level, from the ones buried in the ground to the ones only found by using a Super Happy Fruit. Some unofficial hint manuals even printed the rumor. The only hidden Yoshi colors are white and black, but the game did have a purple and brown Yoshi in the beta phase; they never made the final product.
* In any game where Luigi is not playable, there will be rumors of how to unlock him. But in games where Luigi is the main character and ''Mario'' is not playable, the situation is reversed; this includes games like ''VideoGame/LuigisMansion'' and ''VideoGame/NewSuperLuigiU''. Interestingly enough, ''VideoGame/LuigisMansion'' includes a DummiedOut Mario model, fit to Luigi's structure with a lot of his animations. Going by the filename, it was probably a scrapped boss.
* Ashley from ''VideoGame/WarioWare'' is usually stated as being eight in Japan but [[AgeLift fifteen internationally.]] The latter is true, but in Japan, her age is [[VagueAge never stated]] (though her voice acting and speech patterns imply she's supposed to be rather young).
* In 2007, a Website/YouTube [[https://www.youtube.com/watch?v=e3FVLyzmNAI video]] popped up that supposedly shows that you can unlock a galaxy in ''VideoGame/SuperMarioGalaxy'' and play it on your UsefulNotes/NintendoDS. While the DS can connect to the UsefulNotes/{{Wii}} for some games, it doesn't have the graphical capabilities for this. The hoax is very well executed, though, and people believed it.
* ''VideoGame/MarioSportsMix'' has had many gaming sites say that if you beat all the minigames (or "Party Games" as the game calls them) in a certain order, you'll unlock [[VideoGame/SuperMarioGalaxy Rosalina]] as a playable character. Not true in the slightest.
* Various sites have claimed that ''VideoGame/LuigisMansion'' was going to be a DarkerAndEdgier game in its development, with some claiming that it would be the first T-rated Mario game. The claim is that the game would have a time limit; if time expired and Luigi hadn't found Mario, Mario and the mansion would disappear, and the ghosts would possess Luigi. However, the game was always intended to be family-friendly. The time limit was never intended as part of the gameplay; it was just a way of regulating play on the demos. Probably not helped by the game's [[DadaAd bizarre]] commercial claiming you have "one night to save Mario" which likely refers to the game being set over the time period of a single night; this has no baring on actual gameplay.
** Related is the existence of a hunter ghost in the Safari Room that was DummiedOut. Unlike other ghosts left out of the finished game there is no evidence in the coding there was ever going to be such a ghost. We can blame Magazine/NintendoPower for this one.
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