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* ScheduleSlip: PC and Android versions of ''Ultima Forever'' were planned to be released at the same time as the [[IOSGames iOS]] version, were delayed to an unspecified later date, and were never released.

to:

* ScheduleSlip: PC and Android versions of ''Ultima Forever'' were planned to be released at the same time as the [[IOSGames [[UsefulNotes/IOSGames iOS]] version, were delayed to an unspecified later date, and were never released.


** ''Ultima Forever'' was planned to be released simultaneously with a PC and Android version. Only the [[IOSGames iOS]] version was released.

to:

** ''Ultima Forever'' was planned to be released simultaneously with a PC and Android version. Only the [[IOSGames [[UsefulNotes/IOSGames iOS]] version was released.

Added DiffLines:

* ScheduleSlip: PC and Android versions of ''Ultima Forever'' were planned to be released at the same time as the [[IOSGames iOS]] version, were delayed to an unspecified later date, and were never released.
* {{Vaporware}}: PC and Android versions of ''Ultima Forever'' were announced but went unpublished.
* WhatCouldHaveBeen:
** A sequel, ''Ultima IV: Part II'', was planned around 1986. A fan parody used the same title.
** ''Ultima Forever'' was planned to be released simultaneously with a PC and Android version. Only the [[IOSGames iOS]] version was released.



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* TheWikiRule: The [[http://wiki.ultimacodex.com/ Codex of Ultima Wisdom]], and Wikia [[http://ultima.wikia.com/wiki/Main_Page Codex of Editable Wisdom]].



-5 ... Using the [[ArtifactOfDoom Skull of Mondain]]

to:

-5 ... Using the [[ArtifactOfDoom Skull of Mondain]]


!!Honesty

[=+=]2 ... being honest to herbs (reagents) woman.

-1 ... stealing a chest (in a town or castle)

-10... cheating herbs (reagents) woman.




to:

!!Valor

[=+=]0/1 (random)... killing an {evil} enemy

-2 ... fleeing from {evil} enemy



!!Sacrifice

[=+=]5 ... giving blood at the healer

[=+=]1 ... getting killed

-2 ... fleeing from {evil} enemy

-5 ... not giving blood at the healer {when asked to}



!!Valor

[=+=]0/1 (random)... killing an {evil} enemy

-2 ... fleeing from {evil} enemy

!!Sacrifice

[=+=]5 ... giving blood at the healer

[=+=]1 ... getting killed

-2 ... fleeing from {evil} enemy

-5 ... not giving blood at the healer

!!Honesty

[=+=]2 ... being honest to herbs (reagents) woman.

-1 ... stealing a chest (in a town or castle)

-10... cheating herbs (reagents) woman.


[=+=]10... Talking unproud (humble)

-5 ... Talking proud

to:

[=+=]10... Talking unproud (humble)

(humble) {answering "No" to any questions to the effect of "Are you the greatest/strongest/most virtuous person ever?"}

-5 ... Talking proud
proud {answering "Yes" to any questions to the effect of "Are you the greatest/strongest/most virtuous person ever?"}


PortOverdosed: The most widely-ported game in the series, and one of the most widespread computer {{Role Playing Game}}s ever made. The game was commercially released on at least 15 different platforms.

to:

* PortOverdosed: The most widely-ported game in the series, and one of the most widespread computer {{Role Playing Game}}s ever made. The game was commercially released on at least 15 different platforms.
* ExecutiveMeddling: Averted...twice. At the time, his brother and parents were the only 'executives' to meddle, but they had two objections. 1: Fan mail indicated people loved slaughtering whole towns, stealing from people, and other decidedly unheroic actions. Garriott's parents and brother argued that VideoGameCrueltyPunishment would alienate the fan base. 2: The child room. This is a room in the final dungeon where pulling a level opens cages with children in them...who then proceed to attack you. It's not actually a virtue test. The engine treats the children as monsters and doesn't penalize you for killing them, which one beta tester took to be an endorsement of child abuse (Garriott pointed out that you could use CherryTapping to make them run away or put them to sleep, but still). In both cases, Garriott did the equivalent of holding his breath until he got his way. Nobody complained about either in the final release (though Spoony would bring this up in his retrospective), and it led to a running gag where every Ultima game afterwards had an area somewhere where you could be 'forced' to slaughter children.


All credit goes to Dan Simpson and his FAQ at Gamefaqs.com. (http://www.gamefaqs.com/pc/562660-ultima-iv-quest-of-the-avatar/faqs/1807). Yes, I e-mailed him. Anything in {brackets} are my elaboration.

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All credit goes to Dan Simpson and his FAQ at Gamefaqs.com. (http://www.[[http://www.gamefaqs.com/pc/562660-ultima-iv-quest-of-the-avatar/faqs/1807). Yes, I e-mailed him. com/pc/562660-ultima-iv-quest-of-the-avatar/faqs/1807 Dan Simpson and his FAQ]] at Gamefaqs.com. Anything in {brackets} are my elaboration.


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[[WMG:Becoming an Avatar]]



Note: Non-evil creatures are: spiders, insects, rats, bats, snakes and
seahorses.

Compassion:
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to:

Note: Non-evil creatures are: spiders, insects, rats, bats, snakes and
and seahorses.

Compassion:
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!!Compassion



Justice:
--------

to:

Justice:
--------
!!Justice



Honor:
------

to:

Honor:
------
!!Honor



Valor:
------

to:

Valor:
------
!!Valor



Sacrifice:
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to:

Sacrifice:
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!!Sacrifice



Honesty:
--------

to:

Honesty:
--------
!!Honesty



Spirituality:
-------------

to:

Spirituality:
-------------
!!Spirituality



Humility:
---------

to:

Humility:
---------
!!Humility



All Virtues:
------------

to:

All Virtues:
------------
!!All Virtues


PortOverdosed: The most widely-ported game in the series, and one of the most widespread computer RPGs ever made. The game was commercially released on at least 15 different platforms.

to:

PortOverdosed: The most widely-ported game in the series, and one of the most widespread computer RPGs {{Role Playing Game}}s ever made. The game was commercially released on at least 15 different platforms.





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Added DiffLines:

PortOverdosed: The most widely-ported game in the series, and one of the most widespread computer RPGs ever made. The game was commercially released on at least 15 different platforms.





[=+=]3 ... talking the Hawkwind the Seer

to:

[=+=]3 ... talking the to Hawkwind the Seer

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