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* TroubledProduction: While a more subdued case than most, the game suffered from the new and old members of Team Maniacs having different ideas of what to do with the game causing a drift between them, with the old guard wanting to stick to series standards while the new wanted to input things they where accustomed to such as "sweet" female characters and various classic anime tropes. Incidentally, this is why despite being announced as the Chaos and Law heroes, respectively, from the very start of the game, Walter and especially Johnathan don't really fit their alignment until [[spoiler:they abruptly go full Law and Chaos, respectively,]] near the end of the game.

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* TroubledProduction: While a more subdued case than most, the game suffered from the new and old members of Team Maniacs having different ideas of what to do with the game causing a drift between them, with the old guard wanting to stick to series standards while the new wanted to input things they where accustomed to such as "sweet" female characters and various classic anime tropes. Incidentally, this is why despite being announced as the Chaos and Law heroes, respectively, from the very start of the game, Walter and especially Johnathan don't really fit their alignment until [[spoiler:they abruptly go full Law Chaos and Chaos, respectively,]] Law]] near the end of the game.


* TroubledProduction: While a more subdued case than most, the game suffered from the new and old members of Team Maniacs having different ideas of what to do with the game causing a drift between them, with the old guard wanting to stick to series standards while the new wanted to input things they where accustomed to such as "sweet" female characters and various classic anime tropes.

to:

* TroubledProduction: While a more subdued case than most, the game suffered from the new and old members of Team Maniacs having different ideas of what to do with the game causing a drift between them, with the old guard wanting to stick to series standards while the new wanted to input things they where accustomed to such as "sweet" female characters and various classic anime tropes. Incidentally, this is why despite being announced as the Chaos and Law heroes, respectively, from the very start of the game, Walter and especially Johnathan don't really fit their alignment until [[spoiler:they abruptly go full Law and Chaos, respectively,]] near the end of the game.

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*** According to revealed material about the second arc, it was supposed to take place in [[ExtyYearsFromNow 201X]] and was going to act as a sort of interactive backstory for the Resurrection Arc. It also reveals that Kenji was originally going to have a much more central role.

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* LateExportForYou: While the North American version was only released two months after the Japanese version, Europe had to wait another ''fifteen months'' to get their own version.

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** According to the Megaten Maniax book, the original script Kaneko had created for the game was so massive, it is described to have been able to fill upwards of 7 to 8 volumes of Japanese novels. Supposedly it was split into two huge parts internally called the Resurrection arc and the Destruction arc. The game is mostly based on the content in the Resurrection arc, while the material of the Destruction arc mostly went unused.


*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these countries. ''Three years later'', yes, but hey.

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*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, its sales, lifted the region lock from these countries. ''Three years later'', yes, but hey.


*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these countries. Four years later, yes, but hey.

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*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these countries. Four ''Three years later, later'', yes, but hey.


*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, yes, but hey.

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*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these regions.countries. Four years later, yes, but hey.


*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVFinal]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, yes, but hey.

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*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVFinal]], [[VideoGame/ShinMegamiTenseiIVApocalypse the sequel]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, yes, but hey.


*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, but hey.

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*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse]], [[VideoGame/ShinMegamiTenseiIVFinal]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, yes, but hey.

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** Same goes for the players living in Central America or South America. For some unexplained reason, these were region-locked from acquiring the game via Eshop. Importing a physical copy was the solution for these, if expensive, but it still would keep those players locked from acquiring the DLC all the same, leaving them with an incomplete game in comparison to other countries.
*** Thankfully averted since the release of [[VideoGame/ShinMegamiTenseiIVApocalypse]], which, in order to bolster interest on the sequel, lifted the region lock from these regions. Four years later, but hey.


* TalkingToHimself: In the dub, Issachar and the protagonist are voiced by the [[Creator/BrycePapenbrook same person]], though these conversations are [[HeroicMime pretty one-sided.]]

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* TalkingToHimself: In the dub, Issachar The Terminal Guardian and the protagonist are voiced by the [[Creator/BrycePapenbrook [[Creator/KeithSilverstein same person]], though these conversations are [[HeroicMime pretty one-sided.]]

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* FanNickname: "El Presidente" for the [[WakeUpCallBoss surprisingly difficult]] Ose guarding the Shinjuku Terminal, coming from his description in the Compendium as a "President of Hell."


** The standard Samurai uniforms used to be gray and black until they decided that it wouldn't make sense for the Black Samurai to be considered conspicuous if all Samurai wore dark uniforms so they switched over to blue and white.

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** The standard Samurai uniforms used to be gray and black until they decided that it wouldn't make sense for the Black Samurai to be considered conspicuous if all Samurai wore dark uniforms so they switched over to blue and white.white.
** The audience room of Mikado Castle was cut as a visitable location because of how little importance the king ended up having in the game itself.


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** Reverse Hills had some content that was too graphic for a Cero C rating, so they toned it down.
** The designer of Chemtrail, Tamotsu Shinohara, had initially wanted to put Illuminati symbolism in its design as part of its conspiracy theory aspect, like a one eyed pyramid imprinted on its stomach, before deciding that it might cause problems later and scrapped the idea.


** Akihabara was originally going to be explorable before being cut entirely.

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** Akihabara was originally going to be explorable before being cut entirely. It's explained in-universe as the Ashura-Kai destroying the ward in what appeared to be a military strike.

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