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* DummiedOut: [[https://www.mariowiki.com/List_of_references_in_third-party_video_games#/media/File:Postal_2_Kamek.jpg A model of Kamek]], based off the Magikoopa's appearances from ''VideoGame/SuperMarioWorld'' and ''WesternAnimation/SuperMarioWorld1991'' is in the game's files.
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* CompletelyDifferentTitle: The expansion ''Corkscrew [=RuLes=]!'' was retitled as ''ロシアより愛をこめて'' (''From Russia with Love'') for its Japanese release, to denote that the expansion was made in Russia.

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* CompletelyDifferentTitle: The expansion ''Corkscrew [=RuLes=]!'' was retitled as ''ロシアより愛をこめて'' (''From (''Roshia Yori Ai wo Komete'', ''From Russia with Love'') for its Japanese release, to denote that the expansion was made in Russia.

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* CompletelyDifferentTitle: The expansion ''Corkscrew [=RuLes=]!'' was retitled as ''ロシアより愛をこめて'' (''From Russia with Love'') for its Japanese release, to denote that the expansion was made in Russia.



* MarketBasedTitle:

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* MarketBasedTitle: MultipleLanguagesSameVoiceActor: The English dub of the Russian expansion ''Corkscrew [=RuLes=]!'' had the Russian voice cast redubbing themselves to English.
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* KeepCirculatingTheTapes: It is no very hard to find official copies of ''Corkscrew [=RuLes=]!'', as it only came out in Russia and Japan. Akella, the Russian publisher, has gone out of business, and Japanese copies of the game are notoriously hard to come across due to the game being considered [[{{Eroge}} pornographic]] [[BannedInChina in Japan due to extreme violence]]. A free port of the expansion in the form of a mod for the Steam UpdatedRerelease of the game was made, [[PolishedPort one that fixed many of the bigger technical issues]], and even had an English FanTranslation synced up to either the Russian audio or the English dub made for the Japanese release. The expansion would finally see an official rerelease on the Zoom Platform in 2021. Albeit one that was unmodified from the original releases, and was [[NoDubForYou only in either Russian or English dubbed with Japanese subtitles and Russian text]].

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* KeepCirculatingTheTapes: It is no now very hard to find official copies of ''Corkscrew [=RuLes=]!'', as it only came out in Russia and Japan. Akella, the Russian publisher, has gone out of business, and Japanese copies of the game are notoriously hard to come across due to the game being considered [[{{Eroge}} pornographic]] [[BannedInChina in Japan due to extreme violence]]. A free port of the expansion in the form of a mod for the Steam UpdatedRerelease of the game was made, [[PolishedPort one that fixed many of the bigger technical issues]], and even had an English FanTranslation synced up to either the Russian audio or the English dub made for the Japanese release. The expansion would finally see an official rerelease on the Zoom Platform in 2021. Albeit one that was unmodified from the original releases, and was [[NoDubForYou only in either Russian or English dubbed with Japanese subtitles and Russian text]].
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* NoDubForYou: Only the base game of ''Postal 2'' was dubbed in Japanese, with the rest of the expansion packs being in English with Japanese subtitles. Oddly, this even extends to ''Corkscrew [=RuLes=]!'', which was dubbed to Japanese

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* NoDubForYou: Only the base game of ''Postal 2'' was dubbed in Japanese, with the rest of the expansion packs being in English with Japanese subtitles. Oddly, this even extends to the Russian-made ''Corkscrew [=RuLes=]!'', which was dubbed to Japanesehad an English dub exclusively for the Japanese release.
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** Despite the game getting an official Russian translation from Akella, the modern release of the game on Steam has a fan translation to not only bring the official translation over to Steam, but to translate all the new content added in the updated version (including the new expansion ''Paradise Lost'') while also fixing any oversights Akella made in their translation. Unlike the Akella release, in-game level textures have also been translated to Russian. All the voices have also been fully dubbed to Russian.

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** Despite the game getting an official Russian translation from Akella, the modern release of the game on Steam has a fan translation to not only bring the official translation over to Steam, but to translate all the new content added in the updated version (including the new expansion ''Paradise Lost'') while also fixing any oversights Lost''), as the vanilla release's Russian option is [[UnfinishedDub incomplete]] with post-Steam content not being dubbed. The original Akella made in their translation. Unlike release (which RWS ported the script of which over unaltered) also had [[BlindIdiotTranslation numerous errors]] [[InconsistentDub and inconsistencies]]. The fan translation would fix any translation errors that Akella release, may have made, while keeping the integrity intact and also translating all in-game level textures have also been to Russian, as the original release only translated to Russian. All the voices have also been fully dubbed to Russian.some textures, leaving some [[FunnyBackgroundEvent Funny Background Events]] untranslated.
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** One was made to translate the Russian-made ''Corkscrew [=RuLes=]!'' to English, with either the original Russian audio or the English dub from the Japanese release as audio options. Strangely, the subtitles, due to being made before the discovery of the Japanese version, [[InconsistentDub have a very different script from the English dub]]. This means the subtitles are not mere {{Dubtitle|s}}, but it can be slightly confusing when playing with both the English dub and subtitles. Another weird thing is that the English dub is truer to the original Russian script, with the subtitles having more changes to fit the rest of the ''Postal'' games.

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** One was made to translate the Russian-made ''Corkscrew [=RuLes=]!'' to English, with either the original Russian audio or the English dub from the Japanese release as audio options. Strangely, the subtitles, due to being made before the discovery of the Japanese version, [[InconsistentDub have a very different script from the English dub]]. This means the subtitles are not mere {{Dubtitle|s}}, [[{{Dubtitle}} dubtitles]], but it can be slightly confusing when playing with both the English dub and subtitles. Another weird thing is that the English dub is truer to the original Russian script, with the subtitles having more changes to fit the rest of the ''Postal'' games.
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* BTeamSequel: Not the base game, but the semi-official expansion pack ''Corkscrew [=RuLes=]!'' was developed by Russian developers Avalon Style Entertainment and Akella for the Russian market.
* FanTranslation:
** Despite the game getting an official Russian translation from Akella, the modern release of the game on Steam has a fan translation to not only bring the official translation over to Steam, but to translate all the new content added in the updated version (including the new expansion ''Paradise Lost'') while also fixing any oversights Akella made in their translation. Unlike the Akella release, in-game level textures have also been translated to Russian. All the voices have also been fully dubbed to Russian.
** One was made to translate the Russian-made ''Corkscrew [=RuLes=]!'' to English, with either the original Russian audio or the English dub from the Japanese release as audio options. Strangely, the subtitles, due to being made before the discovery of the Japanese version, [[InconsistentDub have a very different script from the English dub]]. This means the subtitles are not mere {{Dubtitle|s}}, but it can be slightly confusing when playing with both the English dub and subtitles. Another weird thing is that the English dub is truer to the original Russian script, with the subtitles having more changes to fit the rest of the ''Postal'' games.
** Similar to the Russian translation above, an official Polish release did exist, but there is no Polish translation on Steam. The translation was ported over to Steam by fans while also translating all the new content (including ''Paradise Lost'' to Polish. Unlike the Russian translation, however, [[NoDubForYou all new voice recordings done for the Steam release are left in English]], leaving the dub [[UnfinishedDub unfinished]].
* KeepCirculatingTheTapes: It is no very hard to find official copies of ''Corkscrew [=RuLes=]!'', as it only came out in Russia and Japan. Akella, the Russian publisher, has gone out of business, and Japanese copies of the game are notoriously hard to come across due to the game being considered [[{{Eroge}} pornographic]] [[BannedInChina in Japan due to extreme violence]]. A free port of the expansion in the form of a mod for the Steam UpdatedRerelease of the game was made, [[PolishedPort one that fixed many of the bigger technical issues]], and even had an English FanTranslation synced up to either the Russian audio or the English dub made for the Japanese release. The expansion would finally see an official rerelease on the Zoom Platform in 2021. Albeit one that was unmodified from the original releases, and was [[NoDubForYou only in either Russian or English dubbed with Japanese subtitles and Russian text]].
* LateExportForYou: The Russian-developed expansion pack ''Corkscrew [=RuLes=]!'' was only ever released in Russia and Japan. Until its worldwide rerelease on the Zoom Platform in 2021, which was the first time the expansion pack saw a release outside of Russia and Japan.
* MarketBasedTitle:
* NoDubForYou: Only the base game of ''Postal 2'' was dubbed in Japanese, with the rest of the expansion packs being in English with Japanese subtitles. Oddly, this even extends to ''Corkscrew [=RuLes=]!'', which was dubbed to Japanese



** The [[VideoGame/{{Borderlands}} Claptrap]] parody XJ-2 "Pisstrap" robots in ''Paradise Lost'' were meant to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part. Eddings left Gearbox sometime in 2019, which allowed him to take part in ''Postal 4'' as Joe Bellow, and then ''properly'' voice the XJ-2 robots with the game's 20th Anniversary update.

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** The [[VideoGame/{{Borderlands}} Claptrap]] parody XJ-2 "Pisstrap" robots in ''Paradise Lost'' were meant to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part. Eddings left Gearbox sometime in 2019, which allowed him to take part in ''Postal 4'' as Joe Bellow, and then ''properly'' voice the XJ-2 robots with the game's 20th Anniversary update.update.
** Some have speculated that the Russian expansion ''Corkscrew [=RuLes=]!'' was meant to get an international release, with the English dub on the Japanese version being proof of this. Despite this, the expansion only ever saw a release in Russia and Japan until [[LateExportForYou 2021]].
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** The [[VideoGame/{{Borderlands}} Claptrap]] parody XJ-2 robots in ''Paradise Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody XJ-2 "Pisstrap" robots in ''Paradise Lost'' were ment meant to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part. Eddings left Gearbox sometime in 2019, which allowed him to take part in ''Postal 4'' as Joe Bellow, and then ''properly'' voice the XJ-2 robots with the game's 20th Anniversary update.
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* AscendedFanfic: Certain re-releases of ''Postal 2'' and its expansion have included ''A Week in Paradise'', as well as another mod, ''Eternal Damnation''. The Steam release eventually patched in ''A Week in Paradise'' as a campaign option, with the features of ''Apocalypse Weekend'' merged with the main game, and has since included multiple weapons from ''Eternal Damnation'', as well as adding Workshop support to re-add the M@d Mods weapons from later AWP versions, among many other mods.
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** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure XJ-2 robots in ''Paradice ''Paradise Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.
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** {{Downplayed}} in Japan, where the game is still allowed to be sold (and was even one of the only countries to get the Russian-developed expansion Corkscrew Rules), but not only is it restricted from being sold to minors and publicly displayed in shops, it is also considered an {{Eroge}} in Japan for its extreme {{Gorn}}, despite having little to no pornographic content.

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** {{Downplayed}} in Japan, where the game is still allowed to be sold (and was even one of the only countries to get the Russian-developed expansion Corkscrew Rules), ''Corkscrew Rules!''), but not only is it restricted from being sold to minors and publicly displayed in shops, it is also considered an {{Eroge}} in Japan for its extreme {{Gorn}}, despite having little to no pornographic [[{{Hentai}} pornographic]] content.
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* BannedInChina: ''Postal 2'' remains banned in New Zealand, Australia, Malaysia[[note]]Physical copies only, one can still buy the game off Steam[[/note]], France and Germany. The game was also once banned in Sweden, though this has since been overturned.

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* BannedInChina: ''Postal 2'' remains banned in New Zealand, Australia, Malaysia[[note]]Physical copies only, one can still buy the game off Steam[[/note]], France and Germany.Germany[[note]]Despite the fact that all of the Postal games are banned in Germany, the film was still a German production and was directed by a German director[[/note]]. The game was also once banned in Sweden, though this has since been overturned.
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Added DiffLines:

** {{Downplayed}} in Japan, where the game is still allowed to be sold (and was even one of the only countries to get the Russian-developed expansion Corkscrew Rules), but not only is it restricted from being sold to minors and publicly displayed in shops, it is also considered an {{Eroge}} in Japan for its extreme {{Gorn}}, despite having little to no pornographic content.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, enthusiastic, he was forced to drop the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had found out and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out the role as Randy Pitchford had found out and threatened to blacklist him if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it found out and threatened to blacklist him if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings come in record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings come in record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him if he took the part.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do come in record the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J on a livestream mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.if he took the part.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J. on a livestream revealed that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J. J on a livestream revealed mentioned that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.
Is there an issue? Send a MessageReason:
None


** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J on a livestream revealed that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.

to:

** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J J. on a livestream revealed that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.
Is there an issue? Send a MessageReason:
None


** Befitting the game's tone, when it was updated in 2013 to add achievements, there were supposed to be 69 in all. However, only 68 actually shipped with the update, as the 69th - which would have been unlocked for playing the game on Linux - didn't work properly for some reason.

to:

** Befitting the game's tone, when it was updated in 2013 to add achievements, there were supposed to be 69 in all. However, only 68 actually shipped with the update, as the 69th - which would have been unlocked for playing the game on Linux - didn't work properly for some reason.reason.
** The [[VideoGame/{{Borderlands}} Claptrap]] parody Vendi-Cure robots in ''Paradice Lost'' were ment to go a step further and actually have David Eddings do the voice for them. Mike J on a livestream revealed that although Eddings was enthusiastic about it, he was forced to drop out as Randy Pitchford had caught wind of it and threatened to blacklist him as a result.
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moving to YMMV again


* UnintentionalPeriodPiece:
** ''Postal 2'', which came out in early 2003, is a unique case of TheNineties spilling over into [[TurnOfTheMillennium the following decade]]. It includes parodies of the 1993 Waco siege, a cameo by Gary Coleman AsHimself well after his star had fallen, and a very '90s depiction of the controversy over [[MurderSimulators violent video games]], most notably in that it makes several TakeThat[=s=] at then-Senator Joe Liebermann, whose relevance had quickly faded by the 2000s, while Jack Thompson is never so much as hinted at, even in the ''Apocalypse Weekend'' expansion which released at the height of his relevance surrounding the [[VideoGame/GrandTheftAutoSanAndreas "Hot Coffee" scandal]]. This is mixed, however, with many RippedFromTheHeadlines references to UsefulNotes/TheWarOnTerror, including terrorists who all [[{{Expy}} look like]] UsefulNotes/OsamaBinLaden, and ''Apocalypse Weekend'' more heavily featuring the National Guard, whose conduct echoes several controversial quotes and actions of the early days of the Iraq invasion. It's all so heavy-handed that it can now [[PoesLaw be seen as a parody]] of America's early days of vulnerable yet intensely-xenophobic paranoia following the attacks.
** The ''Paradise Lost'' expansion, released in April 2015, features two elements strongly dated to its release date. The arcade game "Equality Simulator" is clearly a jab at "social justice warriors", when the controversy surrounding ''VideoGame/DepressionQuest'' was still recent. The game also features a cameo from controversial journalist Milo Yiannopolous, just two years before he wound up losing support due to his statements on pedophilia.

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* TributeToFido: Champ is named for lead designer Vince Desi's dog, who later died of cancer in 2011. The 2015 ExpansionPack ''Paradise Lost'', whose plot involves searching for him, is dedicated to his memory.


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* SequelGap: ''Paradise Lost'', an ExpansionPack for the digital releases of the game, was released in April 2015, almost 11 years after ''Apocalypse Weekend'', which released in August 2004.
* TributeToFido: Champ is named for lead designer Vince Desi's dog, who later died of cancer in 2011. The 2015 ExpansionPack ''Paradise Lost'', whose plot involves searching for him, is dedicated to his memory.
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* RoleReprise: Jim Halstead voices Uncle Dave again in ''Paradise Lost'' after ''III'' made him an individual character.

to:

* RoleReprise: Jim Halstead voices Uncle Dave again in ''Paradise Lost'' Lost'', after ''III'' made him an individual character.character beyond an NPC with a unique look like he was in base ''Postal 2''.



** ''Postal 2'', which came out in early 2003, is a unique case of TheNineties spilling over into [[TurnOfTheMillennium the following decade]]. It includes parodies of the 1993 Waco siege, a cameo by Gary Coleman AsHimself, and a depiction of the controversy over [[MurderSimulators violent video games]] panic of the 90's, most notably in that it makes TakeThat[=s=] at then-Senator Joe Liebermann, who's relevance had quickly faded by the 2000s. This is mixed with many RippedFromTheHeadlines references to UsefulNotes/TheWarOnTerror, including terrorists who all [[{{Expy}} look like]] UsefulNotes/OsamaBinLaden, and ''Apocalypse Weekend'' adding the National Guard who echo the more controversial quotes and conduct of the early days of the Iraq invasion. It's all so heavy-handed that it can [[PoesLaw be seen as a parody]] of America's early days of vulnerable yet intensely-xenophobic paranoia following the attacks.

to:

** ''Postal 2'', which came out in early 2003, is a unique case of TheNineties spilling over into [[TurnOfTheMillennium the following decade]]. It includes parodies of the 1993 Waco siege, a cameo by Gary Coleman AsHimself, AsHimself well after his star had fallen, and a very '90s depiction of the controversy over [[MurderSimulators violent video games]] panic of the 90's, games]], most notably in that it makes several TakeThat[=s=] at then-Senator Joe Liebermann, who's whose relevance had quickly faded by the 2000s. 2000s, while Jack Thompson is never so much as hinted at, even in the ''Apocalypse Weekend'' expansion which released at the height of his relevance surrounding the [[VideoGame/GrandTheftAutoSanAndreas "Hot Coffee" scandal]]. This is mixed mixed, however, with many RippedFromTheHeadlines references to UsefulNotes/TheWarOnTerror, including terrorists who all [[{{Expy}} look like]] UsefulNotes/OsamaBinLaden, and ''Apocalypse Weekend'' adding more heavily featuring the National Guard who echo the more Guard, whose conduct echoes several controversial quotes and conduct actions of the early days of the Iraq invasion. It's all so heavy-handed that it can now [[PoesLaw be seen as a parody]] of America's early days of vulnerable yet intensely-xenophobic paranoia following the attacks.

Changed: 3950

Removed: 1088

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* WhatCouldHaveBeen:
** ''Postal 2'' had some things that were either cut from the game or scrapped. Of course since the game is medium aware, it has a graveyard for them. A list of these things are:
*** A meat gun, brought back in the ''A Week In Paradise'' mod.
*** A staple gun, also brought back in ''AWP''.
*** A rebar gun.
*** Fire seeking cats.
*** Fetuses with guns, though the idea is recycled for the monkeys from ''Paradise Lost''.
*** Rape clowns.
*** "Teen sniper". The name of an arcade machine in the game, possibly a planned mini-game or an enemy. This too was brought back in ''AWP''.
*** Pigeons. Referenced twice over, with the Pigeon Mission (that the game skips over entirely due to "no budget" for it) in ''Apocalypse Weekend'', and a fake DLC pack for ''Paradise Lost'' that promises to re-add it.
*** The Dude's father as a zombie, to quote the grave: "Zombie Dad". Yet another thing brought back in ''AWP''.
*** And last but not least: The game's original plot, before it became what it is today.
*** [[http://301-1.ru/gen-mems/img_mems/90fad2cabf4f0f4ef7fb3381eb04f021.jpg The Postal Dude was thinner and looked different than in the retail version.]] This model can be brought back through a mod and also used as a ragdoll for VideoGame/GarrysMod.
*** Several weapons, while functionally identical to those in the released game, had very different models before the game's release, such as the pistol being modeled after the Colt 1911 before settling on the Desert Eagle, the shotgun being a rusty SPAS-12 rather than a Remington 870, or the M16 appearing with [[GunPorn all sorts of extra attachments]] (and sounding like a [[GatlingGood chaingun]]). The original shotgun would later make its way into ''Eternal Damnation'', and in turn was rolled back into the main game with post-Steam release updates as the "Beta Shotgun", a separate weapon which has to be reloaded after six shells but is noticeably more powerful than the basic shotgun.
*** The layout of Paradise seemed to have been mostly finalized by the time of the alpha in 2002, but one major change was the starting point - the Postal Dude apparently lived in an actual house that happened to have a trailer near it, rather than living in the trailer itself. A [[https://youtu.be/qLEgXoduN1Y?t=80 look at the map]] from the E3 2002 presentation also shows some of the areas were at least moved around, notably the RWS offices being in the south-central portion of the map rather than near the northeast corner.
*** Befitting the game's tone, when it was updated in 2013 to add achievements, there were supposed to be 69 in all. However, only 68 actually shipped with the update, as the 69th - which would have been unlocked for playing the game on Linux - didn't work properly for some reason.
** ''Postal III'' also had some content that was cut and some that goes unused in the retail release:
*** [[http://vignette1.wikia.nocookie.net/postal/images/1/1d/Postal_III_beta_dude.jpg/revision/latest?cb=20160917191459 The Postal Dude looked almost the same as in the previous game]] and was going to have the same haircut like the ''2002 Postal 2 beta''. Later, it got replaced with a more detailed model, but the model itself can be brought back through mods.
*** [[http://s019.radikal.ru/i634/1205/7d/f115392919ec.jpg The HUD looked different and less complex.]]
*** [[http://i057.radikal.ru/1205/fe/c741add5c8f2.jpg The Boomstick]] had a wooden pump.
*** And [[http://postal.wikia.com/wiki/Postal_III_Cut/Unfinished_Content here's the Wikia page that shows the unused/cut content from the game itself.]]

to:

* WhatCouldHaveBeen:
**
WhatCouldHaveBeen: ''Postal 2'' had some things that were either cut from the game or scrapped. Of course since the game is medium aware, it has a graveyard for them. A list of these things are:
*** ** A meat gun, brought back in the ''A Week In Paradise'' mod.
*** ** A staple gun, also brought back in ''AWP''.
*** ** A rebar gun.
*** ** Fire seeking cats.
*** ** Fetuses with guns, though the idea is recycled for the monkeys from ''Paradise Lost''.
*** ** Rape clowns.
*** ** "Teen sniper". The name of an arcade machine in the game, possibly a planned mini-game or an enemy. This too was brought back in ''AWP''.
*** ** Pigeons. Referenced twice over, with the Pigeon Mission (that the game skips over entirely due to "no budget" for it) in ''Apocalypse Weekend'', and a fake DLC pack for ''Paradise Lost'' that promises to re-add it.
*** ** The Dude's father as a zombie, to quote the grave: "Zombie Dad". Yet another thing brought back in ''AWP''.
*** ** And last but not least: The game's original plot, before it became what it is today.
*** ** [[http://301-1.ru/gen-mems/img_mems/90fad2cabf4f0f4ef7fb3381eb04f021.jpg The Postal Dude was thinner and looked different than in the retail version.]] This model can be brought back through a mod and also used as a ragdoll for VideoGame/GarrysMod.
*** ** Several weapons, while functionally identical to those in the released game, had very different models before the game's release, such as the pistol being modeled after the Colt 1911 before settling on the Desert Eagle, the shotgun being a rusty SPAS-12 rather than a Remington 870, or the M16 appearing with [[GunPorn all sorts of extra attachments]] (and sounding like a [[GatlingGood chaingun]]). The original shotgun would later make its way into ''Eternal Damnation'', and in turn was rolled back into the main game with post-Steam release updates as the "Beta Shotgun", a separate weapon which has to be reloaded after six shells but is noticeably more powerful than the basic shotgun.
*** ** The layout of Paradise seemed to have been mostly finalized by the time of the alpha in 2002, but one major change was the starting point - the Postal Dude apparently lived in an actual house that happened to have a trailer near it, rather than living in the trailer itself. A [[https://youtu.be/qLEgXoduN1Y?t=80 look at the map]] from the E3 2002 presentation also shows some of the areas were at least moved around, notably the RWS offices being in the south-central portion of the map rather than near the northeast corner.
*** ** Befitting the game's tone, when it was updated in 2013 to add achievements, there were supposed to be 69 in all. However, only 68 actually shipped with the update, as the 69th - which would have been unlocked for playing the game on Linux - didn't work properly for some reason.
** ''Postal III'' also had some content that was cut and some that goes unused in the retail release:
*** [[http://vignette1.wikia.nocookie.net/postal/images/1/1d/Postal_III_beta_dude.jpg/revision/latest?cb=20160917191459 The Postal Dude looked almost the same as in the previous game]] and was going to have the same haircut like the ''2002 Postal 2 beta''. Later, it got replaced with a more detailed model, but the model itself can be brought back through mods.
*** [[http://s019.radikal.ru/i634/1205/7d/f115392919ec.jpg The HUD looked different and less complex.]]
*** [[http://i057.radikal.ru/1205/fe/c741add5c8f2.jpg The Boomstick]] had a wooden pump.
*** And [[http://postal.wikia.com/wiki/Postal_III_Cut/Unfinished_Content here's the Wikia page that shows the unused/cut content from the game itself.]]
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Added DiffLines:

* BannedInChina: ''Postal 2'' remains banned in New Zealand, Australia, Malaysia[[note]]Physical copies only, one can still buy the game off Steam[[/note]], France and Germany. The game was also once banned in Sweden, though this has since been overturned.
* PosthumousCredit: [[Series/DiffrentStrokes Gary Coleman]] returns in the ''Paradise Lost'' expansion, released in 2015. The actor himself passed away in 2010, so all his lines are ones that had already been recorded for the original game and its first expansion, and actual plot dialogue is delivered by a different character, the "exceptionally tall midget" Big [=McWillis=].
* TributeToFido: Champ is named for lead designer Vince Desi's dog, who later died of cancer in 2011. The 2015 ExpansionPack ''Paradise Lost'', whose plot involves searching for him, is dedicated to his memory.
* RoleReprise: Jim Halstead voices Uncle Dave again in ''Paradise Lost'' after ''III'' made him an individual character.
* UnintentionalPeriodPiece:
** ''Postal 2'', which came out in early 2003, is a unique case of TheNineties spilling over into [[TurnOfTheMillennium the following decade]]. It includes parodies of the 1993 Waco siege, a cameo by Gary Coleman AsHimself, and a depiction of the controversy over [[MurderSimulators violent video games]] panic of the 90's, most notably in that it makes TakeThat[=s=] at then-Senator Joe Liebermann, who's relevance had quickly faded by the 2000s. This is mixed with many RippedFromTheHeadlines references to UsefulNotes/TheWarOnTerror, including terrorists who all [[{{Expy}} look like]] UsefulNotes/OsamaBinLaden, and ''Apocalypse Weekend'' adding the National Guard who echo the more controversial quotes and conduct of the early days of the Iraq invasion. It's all so heavy-handed that it can [[PoesLaw be seen as a parody]] of America's early days of vulnerable yet intensely-xenophobic paranoia following the attacks.
** The ''Paradise Lost'' expansion, released in April 2015, features two elements strongly dated to its release date. The arcade game "Equality Simulator" is clearly a jab at "social justice warriors", when the controversy surrounding ''VideoGame/DepressionQuest'' was still recent. The game also features a cameo from controversial journalist Milo Yiannopolous, just two years before he wound up losing support due to his statements on pedophilia.
* {{Vaporware}}: ''Paradise Lost'' was announced in mid-2014 and was slated for a fall release that same year. It was then delayed to an unspecified date, finally being [[https://steamcommunity.com/games/POSTAL2/announcements/detail/190615233704658436 released on April 17th, 2015]].
* WhatCouldHaveBeen:
** ''Postal 2'' had some things that were either cut from the game or scrapped. Of course since the game is medium aware, it has a graveyard for them. A list of these things are:
*** A meat gun, brought back in the ''A Week In Paradise'' mod.
*** A staple gun, also brought back in ''AWP''.
*** A rebar gun.
*** Fire seeking cats.
*** Fetuses with guns, though the idea is recycled for the monkeys from ''Paradise Lost''.
*** Rape clowns.
*** "Teen sniper". The name of an arcade machine in the game, possibly a planned mini-game or an enemy. This too was brought back in ''AWP''.
*** Pigeons. Referenced twice over, with the Pigeon Mission (that the game skips over entirely due to "no budget" for it) in ''Apocalypse Weekend'', and a fake DLC pack for ''Paradise Lost'' that promises to re-add it.
*** The Dude's father as a zombie, to quote the grave: "Zombie Dad". Yet another thing brought back in ''AWP''.
*** And last but not least: The game's original plot, before it became what it is today.
*** [[http://301-1.ru/gen-mems/img_mems/90fad2cabf4f0f4ef7fb3381eb04f021.jpg The Postal Dude was thinner and looked different than in the retail version.]] This model can be brought back through a mod and also used as a ragdoll for VideoGame/GarrysMod.
*** Several weapons, while functionally identical to those in the released game, had very different models before the game's release, such as the pistol being modeled after the Colt 1911 before settling on the Desert Eagle, the shotgun being a rusty SPAS-12 rather than a Remington 870, or the M16 appearing with [[GunPorn all sorts of extra attachments]] (and sounding like a [[GatlingGood chaingun]]). The original shotgun would later make its way into ''Eternal Damnation'', and in turn was rolled back into the main game with post-Steam release updates as the "Beta Shotgun", a separate weapon which has to be reloaded after six shells but is noticeably more powerful than the basic shotgun.
*** The layout of Paradise seemed to have been mostly finalized by the time of the alpha in 2002, but one major change was the starting point - the Postal Dude apparently lived in an actual house that happened to have a trailer near it, rather than living in the trailer itself. A [[https://youtu.be/qLEgXoduN1Y?t=80 look at the map]] from the E3 2002 presentation also shows some of the areas were at least moved around, notably the RWS offices being in the south-central portion of the map rather than near the northeast corner.
*** Befitting the game's tone, when it was updated in 2013 to add achievements, there were supposed to be 69 in all. However, only 68 actually shipped with the update, as the 69th - which would have been unlocked for playing the game on Linux - didn't work properly for some reason.
** ''Postal III'' also had some content that was cut and some that goes unused in the retail release:
*** [[http://vignette1.wikia.nocookie.net/postal/images/1/1d/Postal_III_beta_dude.jpg/revision/latest?cb=20160917191459 The Postal Dude looked almost the same as in the previous game]] and was going to have the same haircut like the ''2002 Postal 2 beta''. Later, it got replaced with a more detailed model, but the model itself can be brought back through mods.
*** [[http://s019.radikal.ru/i634/1205/7d/f115392919ec.jpg The HUD looked different and less complex.]]
*** [[http://i057.radikal.ru/1205/fe/c741add5c8f2.jpg The Boomstick]] had a wooden pump.
*** And [[http://postal.wikia.com/wiki/Postal_III_Cut/Unfinished_Content here's the Wikia page that shows the unused/cut content from the game itself.]]

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