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* WhatCouldHaveBeen: ''Kaiser Knuckle 2'' was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as ''VideoGame/PsychicForce'', which replaced the old models with new ones.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
** ''Dan-Ku-Ga'' was planned as an UpdatedRerelease, which allowed players to play as the bosses Gonzales and Azteca, and added several balance changes. While a prototype ROM was later leaked, it never saw an official release until 2022 when it was included on the Taito Egret II mini console.
**
''Kaiser Knuckle 2'' was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as ''VideoGame/PsychicForce'', which replaced the old models with new ones.
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Names The Same is no longer a trope


* NamesTheSame:
** The Kazuya in this game isn't from ''VideoGame/{{Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].
** Coincidentally, the original game's title is called 'Dan-Ku-Ga', and Kazuya is voiced by Creator/KazukiYao... who ''also'' starred in [[Anime/{{Dancougar}} a similarly named anime, but was about giant robots.]]
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* DescendedCreator: Legendary video game composer Hisayoshi Ogura, who was working for Taito at the time, provides the voice of Marco.

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* NamesTheSame: The Kazuya in this game isn't from ''VideoGame/{{Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].

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* NamesTheSame: NamesTheSame:
**
The Kazuya in this game isn't from ''VideoGame/{{Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].Wave]].
** Coincidentally, the original game's title is called 'Dan-Ku-Ga', and Kazuya is voiced by Creator/KazukiYao... who ''also'' starred in [[Anime/{{Dancougar}} a similarly named anime, but was about giant robots.]]
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Crowner called for removing Hey, It's That Voice/Guy examples from trivia pages: http://tvtropes.org/pmwiki/posts.php?discussion=1454613823001793300&page=4#89


* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''Anime/TheVisionOfEscaflowne'' and ''Anime/SpaceBattleshipYamato''.
* HeyItsThatVoice: [[Creator/RyotaroOkiayu Barts]] is [[VideoGame/MegaManX Zero]], [[Franchise/{{Castlevania}} Alucard]], [[Manga/SlamDunk Hisashi Mitsui]], [[Manga/{{Bleach}} Byakuya]], [[Manga/ThePrinceOfTennis Kunimitsu Tezuka]], and [[VideoGame/RivalSchools Roy Bromwell]], among others.
** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukiYao (Kazuya), Creator/SaekoShimazu (Lihua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).
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Fixing another typo.


** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukiYao (Kazuya), Creator/SaekoShimazu (Linhua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).

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** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukiYao (Kazuya), Creator/SaekoShimazu (Linhua), (Lihua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).
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Fixing typo.


** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukuYao (Kazuya), Creator/SaekoShimazu (Linhua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).

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** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukuYao Creator/KazukiYao (Kazuya), Creator/SaekoShimazu (Linhua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).

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* DuelingGames: To ''StreetFighter'', every single Creator/{{SNK}} fighter, and ''Videogame/MortalKombat'' at the time.

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* DuelingGames: To ''StreetFighter'', ''Franchise/StreetFighter'', every single Creator/{{SNK}} fighter, and ''Videogame/MortalKombat'' ''Franchise/MortalKombat'' at the time.



* HeyItsThatVoice: Barts is [[VideoGame/MegaManX Zero]], [[{{Franchise/Castlevania}} Alucard]], [[Manga/SlamDunk Hisashi Mitsui]], [[{{Manga/Bleach}} Byakuya]], [[Manga/ThePrinceOfTennis Kunimitsu Tezuka]], [[VideoGame/RivalSchools Roy Bromwell]], among other things.
* NamesTheSame: The Kazuya in this game isn't from ''{{VideoGame/Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].
* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as Videogame/PsychicForce, which replaced the old models with new ones.

to:

* HeyItsThatVoice: Barts [[Creator/RyotaroOkiayu Barts]] is [[VideoGame/MegaManX Zero]], [[{{Franchise/Castlevania}} [[Franchise/{{Castlevania}} Alucard]], [[Manga/SlamDunk Hisashi Mitsui]], [[{{Manga/Bleach}} [[Manga/{{Bleach}} Byakuya]], [[Manga/ThePrinceOfTennis Kunimitsu Tezuka]], and [[VideoGame/RivalSchools Roy Bromwell]], among other things.
others.
** The game featured quite a few [[NamesToKnowInAnime notable actors in the industry]] as part of its voice cast, including Creator/KazukuYao (Kazuya), Creator/SaekoShimazu (Linhua), Creator/AyaHisakawa (Liza), Creator/HideoIshikawa (Gekkou), and Creator/HisaoEgawa (Gonzales).
* NamesTheSame: The Kazuya in this game isn't from ''{{VideoGame/Tekken}}''.''VideoGame/{{Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].
* WhatCouldHaveBeen: Kaiser ''Kaiser Knuckle 2 2'' was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as Videogame/PsychicForce, ''VideoGame/PsychicForce'', which replaced the old models with new ones.

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* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as Videogame/PsychicForce, which replaced the old models with new ones.

to:

* HeyItsThatVoice: Barts is [[VideoGame/MegaManX Zero]], [[{{Franchise/Castlevania}} Alucard]], [[Manga/SlamDunk Hisashi Mitsui]], [[{{Manga/Bleach}} Byakuya]], [[Manga/ThePrinceOfTennis Kunimitsu Tezuka]], [[VideoGame/RivalSchools Roy Bromwell]], among other things.
* NamesTheSame: The Kazuya in this game isn't from ''{{VideoGame/Tekken}}''. Wulong's projectile attack is named after one of [[VideoGame/ArtOfFighting Robert Garcia]]'s moves but functions more like the [[VideoGame/FatalFury Power Wave]].
* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as Videogame/PsychicForce, which replaced the old models with new ones.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as PsychicForce, which replaced the old models with new ones.

to:

* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as PsychicForce, Videogame/PsychicForce, which replaced the old models with new ones.
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None


* DuelingGames: To ''StreetFighter'', every single {{SNK}} fighter, and ''MortalKombat'' at the time.
* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''Anime/TheVisionOfEscaflowne'' and ''SpaceBattleshipYamato''.

to:

* DuelingGames: To ''StreetFighter'', every single {{SNK}} Creator/{{SNK}} fighter, and ''MortalKombat'' ''Videogame/MortalKombat'' at the time.
* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''Anime/TheVisionOfEscaflowne'' and ''SpaceBattleshipYamato''.''Anime/SpaceBattleshipYamato''.
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* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''{{Escaflowne}}'' and ''SpaceBattleshipYamato''.

to:

* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''{{Escaflowne}}'' ''Anime/TheVisionOfEscaflowne'' and ''SpaceBattleshipYamato''.
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None

Added DiffLines:

* WhatCouldHaveBeen: Kaiser Knuckle 2 was planned as a sequel to the arcade board used in making the transition to 3D, but the planning board was canceled. Later, it was redone as PsychicForce, which replaced the old models with new ones.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DuelingGames: To ''StreetFighter'', every single {{SNK}} fighter, and ''MortalKombat'' at the time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeyItsThatGuy: Nobuteru Yuki, an image illustrator, also claimed to fame with ''{{Escaflowne}}'' and ''SpaceBattleshipYamato''.

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