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** Episode 34:
-->'''Janelle''': [[[spoiler: Aubrey, you're not from Sylvain. You ''are'' Sylvain]].

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* MonsterMash: although the focus is primarily on cryptids (Bigfoot, Mothman, etc), thus far vampires, mummies (although the only named one is Creator/TommyWiseau), PettingZooPeople, elementals, and a race of beings who may or may not be Krampuses all make an appearance.

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* MonsterMash: although the focus is primarily on cryptids (Bigfoot, Mothman, etc), thus far vampires, mummies (although the only named one is Creator/TommyWiseau), PettingZooPeople, {{Beast M|an}}en, elementals, and a race of beings who may or may not be Krampuses all make an appearance.



* PettingZooPeople: Animals from Earth that pass through the gate into Sylvain eventually become these.


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* UpliftedAnimal: Animals from Earth that pass through the gate into Sylvain eventually become these.

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* BodyHorror: It may not be human bodies, but the stuff the first Abomination does with the bodies of the local wildlife is pretty horrifying.

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* BodyHorror: BodyHorror:
**
It may not be human bodies, but the stuff the first Abomination does with the bodies of the local wildlife is pretty horrifying. horrifying.
** The shapeshifter is far worse, especially as its power starts to break down: it becomes a sort of ambulatory pile of random body parts.



* BotanicalAbomination: [[spoiler:The Tree, which resembles a massive cottonwood tree with branches that twist in the shape of a nervous system.]]

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* BotanicalAbomination: [[spoiler:The Calamity Tree, which resembles a massive cottonwood tree with branches that twist in the shape of a nervous system.]]



* BrokenMasquerade: although it starts to crack when Aubrey uses magic to make Keith slip and fall, the masq gets blown clean off when Sheriff Connors chases (an Abomination disguised as) Bigfoot through town, with a terrified Duck holding onto the back of his squad car while riding a skateboard and carrying a sword. The next episode has the Pine Guard, the police, and the Hornets trying to figure out how to deal with the fallout. The masq is then totally broken in episode 28 when [[spoiler: Sylphs trying to restore Sylvain rip the top off Mount Kepler and suspend it in the air, before the spell fails and it crashes back to the ground.]]

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* BrokenMasquerade: although Although it starts to crack when Aubrey uses magic to make Keith slip and fall, the masq gets blown clean off when Sheriff Connors chases (an Abomination disguised as) Bigfoot through town, with a terrified Duck holding onto the back of his squad car while riding a skateboard and carrying a sword. The next episode has the Pine Guard, the police, and the Hornets trying to figure out how to deal with the fallout. The masq is then totally broken in episode 28 when [[spoiler: Sylphs trying to restore Sylvain rip the top off Mount Kepler and suspend it in the air, before the spell fails and it crashes back to the ground.]]


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* DreamingOfThingsToCome: As per the rules of his class, at the beginning of every arc Duck has a dream dictating something that will happen during the adventure. He gets a failing roll ''every'' time, resulting in bad times for someone around him.


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* RecapEpisode: Episode 29 consists almost entirely of clips from previous episodes, framed by short scenes of the present characters.


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* ScrewDestiny: Duck and Leo both have a vision of Leo dying at the Green Bank Telescope, and Duck decides to prevent it coming to pass by refusing Leo's help. [[spoiler: Leo comes on his own anyway, but survives]].
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''The Adventure Zone: Amnesty'' is a MonsterOfTheWeek themed arc of ''Podcast/TheAdventureZone'' Podcast featuring the Creator/McElroyBrothers (Justin, Travis, and Griffin) playing the TabletopGame/PoweredByTheApocalypse RPG system with their father Clint. As in ''Balance'', Griffin [[GameMaster runs the game]] while the other three role-play.

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''The Adventure Zone: Amnesty'' is a MonsterOfTheWeek themed arc of ''Podcast/TheAdventureZone'' Podcast featuring the Creator/McElroyBrothers (Justin, Travis, and Griffin) playing the TabletopGame/PoweredByTheApocalypse ''TabletopGame/MonsterOfTheWeek'' RPG system with their father Clint. As in ''Balance'', Griffin [[GameMaster runs the game]] while the other three role-play.

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* RippedFromTheHeadlines: Kepler is a town slowly dying after its single key industry left, which has been going on in many rural areas of the US in the late 20th and early 21st centuries and was a key issue of the 2016 presidential election.

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* RippedFromTheHeadlines: RippedFromTheHeadlines:
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Kepler is a town slowly dying after its single key industry left, which has been going on in many rural areas of the US in the late 20th and early 21st centuries and was a key issue of the 2016 presidential election.election.
** The situation with Sylvain also mirrors the current state of U.S. immigration politics, complete with strict policies dictating who can cross the "border", refugees from one world seeking asylum in the other, and the residents of one world dehumanizing the other for being "dangerous".
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New information


* MetaphorIsMyMiddleName: Ned's middle name, as a running gag. In order, he's currently up to "Ned Fuckin' Danger Discretion Aloysius Superstar Butterfly Nimbly Ninja Pacifist Black-Diamond Chicane".

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* MetaphorIsMyMiddleName: Ned's middle name, as a running gag. In order, he's currently up to "Ned Fuckin' Danger Discretion Aloysius Superstar Butterfly Nimbly Ninja Pacifist Black-Diamond Friendly Trust-Worthy Pissed Off Vamoose Chicane".
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* EarlyInstallmentWeirdness: In the first, experimental arc, Audrey has a pet rabbit named Dr. Harris Bonkers, [=PhD=] who she keeps on hand at all times as an assistant in her magic show. In subsequent arcs, he is barely mentioned and makes appearances even more rarely.

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* AbortedArc: Agent Stern was introduced as a potential hazard, the idea being that he would pose a persistent threat of exposure. However, the players fend him off without much trouble, and eventually he fades into the background, only becoming relevant again after the {{Masquerade}} is broken.



* BrokenMasquerade: although it starts to crack when Aubrey uses magic to make Keith slip and fall, the masq gets blown clean off when Sheriff Connors chases (an Abomination disguised as) Bigfoot through town, with a terrified Duck holding onto the back of his squad car while riding a skateboard and carrying a sword. The next episode has the Pine Guard, the police, and the Hornets trying to figure out how to deal with the fallout.

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* BrokenMasquerade: although it starts to crack when Aubrey uses magic to make Keith slip and fall, the masq gets blown clean off when Sheriff Connors chases (an Abomination disguised as) Bigfoot through town, with a terrified Duck holding onto the back of his squad car while riding a skateboard and carrying a sword. The next episode has the Pine Guard, the police, and the Hornets trying to figure out how to deal with the fallout. The masq is then totally broken in episode 28 when [[spoiler: Sylphs trying to restore Sylvain rip the top off Mount Kepler and suspend it in the air, before the spell fails and it crashes back to the ground.]]



* {{Masquerade}}: The sylphs at Amnesty Lodge all wear accessories that magically disguise them as humans.

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* {{Masquerade}}: The sylphs at Amnesty Lodge all wear accessories that magically disguise them as humans.humans, and the Pine Guard endeavors to deal with the Abomination threats without allowing the town to be any of the wiser.
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* BreakHerHeartToSaveHer: Ned attempts this in his parting letter in episode 28, saying he wants her to hate him if it will allow her to live life to the fullest.
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-->'''Barclay''': You're home, [[spoiler:Thacker]]."

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-->'''Barclay''': You're home, [[spoiler:Thacker]]."
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** Episode 29: [[spoiler:At the end of the episode, despite Ned being dead, we hear Clint gasping, somebody saying "It worked!", and Clint asking "Where am I?"]]
-->'''Barclay''': You're home, [[spoiler:Thacker]]."
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* NoNameGiven: Names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the villain of that arc, themselves named after their themes on Griffin's SoundCloud account: Arc 1 has the Beast, Arc 2 has the Water, and Arc 3 has the Calamity Tree.

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* NoNameGiven: Names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the villain of that arc, themselves named after their themes on Griffin's SoundCloud [=SoundCloud=] account: Arc 1 has the Beast, Arc 2 has the Water, and Arc 3 has the Calamity Tree.
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Griffin doesn't post the soundtracks on Spotify, so I'm guessing the previous editor meant Sound Cloud? Also, the latest abomination's theme hasn't been posted yet.


* NoNameGiven: names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the villain of that arc, themselves named after their themes on Griffin's Spotify account: Arc 1 has the Beast, Arc 2 has the Water, Arc 3 has the Calamity Tree, and Arc 4 has the Figure.

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* NoNameGiven: names Names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the villain of that arc, themselves named after their themes on Griffin's Spotify SoundCloud account: Arc 1 has the Beast, Arc 2 has the Water, and Arc 3 has the Calamity Tree, and Arc 4 has the Figure.Tree.
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** Episode 28 has quite possibly the most shocking moment in TAZ so far, with [[spoiler:the first official [[KilledOffForReal player character death in the series]], as Ned died after taking a bullet meant for the feral Dani]].
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fixed one link


** The item Ned has enchanted by Heathcliff is a Toy/{{Nerf}} blaster, although Griffin forces Clint to change it to a [[SerialNumbersFiledOff Narf Blaster]] so that they can sell merchandise of it without getting sued.

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** The item Ned has enchanted by Heathcliff is a Toy/{{Nerf}} [[Toys/NerfBrand Nerf]] blaster, although Griffin forces Clint to change it to a [[SerialNumbersFiledOff Narf Blaster]] so that they can sell merchandise of it without getting sued.
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* NoNameGiven: names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the common fan name for the villain of that arc: Arc 1 has the Beast, Arc 2 has the Water, Arc 3 has the Calamity Tree, and Arc 4 has the Figure.

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* NoNameGiven: names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the common fan name for the villain of that arc: arc, themselves named after their themes on Griffin's Spotify account: Arc 1 has the Beast, Arc 2 has the Water, Arc 3 has the Calamity Tree, and Arc 4 has the Figure.
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* GivenNameReveal: Boyd begins describing OneLastJob for Ned, to steal a statue from a local artist named Madeleine Cobb. When Boyd mentions that she works at a nearby hotel, Ned realizes with horror that he means [[spoiler:Mama]].


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* NoNameGiven: names for specific arcs or Abominations are never actually given, leading fans to name arcs according to the common fan name for the villain of that arc: Arc 1 has the Beast, Arc 2 has the Water, Arc 3 has the Calamity Tree, and Arc 4 has the Figure.
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* LetsYouAndHimFight: [[spoiler:The Abominations are eventually revealed as another alien race attempting to engineer a war between Earth and Sylvain. A similarly faked conflict already ravaged Minerva's planet long ago and is the reason she connected with Leo and Duck]].

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* LetsYouAndHimFight: [[spoiler:The Abominations are eventually revealed as another alien race attempting to engineer a war between Earth and Sylvain. A similarly faked conflict already ravaged Minerva's planet long ago and is ago; the reason she connected with Leo and Duck]].Duck was to prevent it from happening to Earth]].
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** Episode 26: [[spoiler:The already heavy revelation of Aubrey finding her mother's pendant in Ned's inner sanctum is almost immediately followed up by the Shapeshifter taking Ned's form, and going on TV to fully rip away the Masquerade and not only reveal the existence of monsters to Kepler at large, but also attempt to start an armed uprising against Sylvain.]]
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* LetsYouAndHimFight: [[spoiler:The Abominations are eventually revealed as another alien race attempting to engineer a war between Earth and Sylvain. A similarly faked conflict has already ravaged Minerva's planet]].

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* LetsYouAndHimFight: [[spoiler:The Abominations are eventually revealed as another alien race attempting to engineer a war between Earth and Sylvain. A similarly faked conflict has already ravaged Minerva's planet]].planet long ago and is the reason she connected with Leo and Duck]].
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* LetsYouAndHimFight: [[spoiler:The Abominations are eventually revealed as another alien race attempting to engineer a war between Earth and Sylvain. A similarly faked conflict has already ravaged Minerva's planet]].

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* PlotTriggeringDeath: The death of Rick Dannon, chief arborist of the Monongahela Forest Service, is what kicks off the third arc.

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* PlotTriggeringDeath: PlotTriggeringDeath:
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The death of Rick Dannon, chief arborist of the Monongahela Forest Service, is what kicks off the third arc.arc.
** A massacre at the Hornets' favorite bar, the Little Dipper, kicks off the third arc, as the police look for answers and the Hornets for revenge.

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** [[spoiler:Deputy Dewey]] insists that he's a specter, not a ghost.



** OurCryptidsAreMoreMysterious: Beings from Sylvain, called Sylphs, generally fall into either this category, such as Barclay ([[BigfootSasquatchAndYeti Bigfoot]]) or Vincent (Goatman), or folktale monsters, such as Dani ([[OurVampiresAreDifferent vampire]]) or Moira ([[OurGhostsAreDifferent ghost]]). Episode 10 reveals that Sylvain is not another dimension but another planet, making all these creatures aliens as well.

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** OurCryptidsAreMoreMysterious: Beings from Sylvain, called Sylphs, Sylphs or Sylvans, generally fall into either this category, such as Barclay ([[BigfootSasquatchAndYeti Bigfoot]]) or Vincent (Goatman), or folktale monsters, such as Dani ([[OurVampiresAreDifferent vampire]]) or Moira ([[OurGhostsAreDifferent ghost]]). Episode 10 reveals that Sylvain is not another dimension but another planet, making all these creatures aliens as well.
** OurGhostsAreDifferent: Sylphs who die in the presence of Sylvain's light become ghosts, and are partially (possibly selectively) corporeal. [[spoiler:The fact that Aubrey was able to turn Dewey, a normal human who has ''never'' been to Sylvain, let alone see the crystal, is treated as extremely unusual, in the realm of impossible.]]
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* BrickJoke: in the second episode, Aubrey mentions that she's going to use the bathroom before she goes into the Amnesty Lodge with Mama, because [[LeaningOnTheFourthWall nobody ever uses the bathroom in media]]. ''Twenty episodes later'', over a year in real-time, Aubrey mentions she's going to the bathroom again, which prompts the other hunters to remember that ''they'' haven't gone in over a year, either.

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* BrickJoke: in the second episode, Aubrey mentions that she's going to use the bathroom before she goes into the Amnesty Lodge with Mama, because [[LeaningOnTheFourthWall nobody ever uses the bathroom in media]]. ''Twenty episodes later'', over a year in real-time, Aubrey mentions she's going to the bathroom again, which prompts the other hunters to remember that ''they'' haven't gone in over a year, either.
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* BrokenMasquerade: although it starts to crack when Aubrey uses magic to make Keith slip and fall, the masq gets blown clean off when Sheriff Connors chases (an Abomination disguised as) Bigfoot through town, with a terrified Duck holding onto the back of his squad car while riding a skateboard and carrying a sword. The next episode has the Pine Guard, the police, and the Hornets trying to figure out how to deal with the fallout.



** In episode 7, the team convince a group of senior citizens to move their exercise regimen from the community pool to the hot springs at Amnesty Lodge, because said pool is occupied by a water monster. After fending off the monster, the party return to the Lodge, but the senior citizens are never seen.

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** In episode 7, the team convince a group of senior citizens to move their exercise regimen from the community pool to the hot springs at Amnesty Lodge, because said pool is occupied by a water monster. After fending off the monster, the party return to the Lodge, but the senior citizens are never seen.seen.
** Pigeon herself gets hit with this after she helps the Pine Guard fight the Water. In an episode of ''The The Adventure Zone Zone'', Griffin explains that having someone who works for the City simply hasn't been as useful as he thought it would be, and Travis jokingly suggests that Pigeon's actor simply hasn't been available for filming. Although in Episode 25 - most likely to avert this - Aubrey suggests recruiting Pigeon to help them search the observatory.
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* BrickJoke: in the second episode, Aubrey mentions that she's going to use the bathroom before she goes into the Amnesty Lodge with Mama, because [[LeaningOnTheFourthWall nobody ever uses the bathroom in media]]. ''Twenty episodes later'', over a year in real-time, Aubrey mentions she's going to the bathroom again, which prompts the other hunters to remember that ''they'' haven't gone in over a year, either.


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** And about twenty episodes later, Aubrey says that she's using the bathroom ''again'', because according to Trav/Aubrey, she hasn't gone in over a year (in real-life time, not in-game).
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** While Tres Horny Boys were prone to "accidentally" murdering NPCs, the Pine Guard is much more concerned with protecting innocents and even throw themselves directly into harm's way to help others.
** There is a much bigger emphasis on actions having consequences, such as how a failed manipulation roll led to Agent Stern staying at Amnesty Lodge and becoming a reccuring character or [[spoiler:the dreaded "Pizza Hut" incident]]. NPCs are also much more prone to distrust the main cast and tend to confront them when they do something suspicious.

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** While Tres Horny Boys were prone to "accidentally" murdering NPCs, [=NPCs=], the Pine Guard is much more concerned with protecting innocents and even throw themselves directly into harm's way to help others.
** There is a much bigger emphasis on actions having consequences, such as how a failed manipulation roll led to Agent Stern staying at Amnesty Lodge and becoming a reccuring character or [[spoiler:the dreaded "Pizza Hut" incident]]. NPCs [=NPCs=] are also much more prone to distrust the main cast and tend to confront them when they do something suspicious.
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* SpiritualAntithesis: To Balance.
** While Tres Horny Boys were prone to "accidentally" murdering NPCs, the Pine Guard is much more concerned with protecting innocents and even throw themselves directly into harm's way to help others.
** There is a much bigger emphasis on actions having consequences, such as how a failed manipulation roll led to Agent Stern staying at Amnesty Lodge and becoming a reccuring character or [[spoiler:the dreaded "Pizza Hut" incident]]. NPCs are also much more prone to distrust the main cast and tend to confront them when they do something suspicious.
** The cast comments in episode 20 that Amnesty is the opposite of Balance in terms of plot structure, as while Balance started very loose structurally and became more focused over time, Amnesty started out very structured and has become more flexible over time.
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the whole show is in WV, the statement is redundant.


* TheMothman: A major figure in the third arc, which is set in West Virginia. He is conflated with the similar figure of Indrid Cold and calls the protagonists up on multiple occasions to warn them of upcoming disasters. However, he himself isn't their cause -- he's simply able to see potential futures, and trusted the Pine Guard to take care of some particularly bad ones.

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* TheMothman: A major figure in the third arc, which is set in West Virginia.arc. He is conflated with the similar figure of Indrid Cold and calls the protagonists up on multiple occasions to warn them of upcoming disasters. However, he himself isn't their cause -- he's simply able to see potential futures, and trusted the Pine Guard to take care of some particularly bad ones.
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* TheMothman: A major figure in the third arc, which is set in West Virginia. He is conflated with the similar figure of Indrid Cold and calls the protagonists up on multiple occasions to warn them of upcoming disasters. However, he himself isn't their cause -- he's simply able to see potential futures, and trusted the Pine Guard to take care of some particularly bad ones.

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