Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Upon Hiro dying, the other three all look down at his corpse and let out a BigNO in unison.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
** Hiro has 12 AutoRevive status buffs when he received a single OneHitKill. Mana could easily [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle still ends instantly. GameOver.
to:
** Hiro has 12 AutoRevive status buffs when he received a single OneHitKill. Mana could easily [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle is still ends instantly.lost. GameOver.
Changed line(s) 7 (click to see context) from:
** Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends. GameOver.
to:
** Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends. GameOver.is lost and the game is over.
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
* '''Defied''': Hiro stays far away from any enemy because he knows the battle will end if he is killed.
to:
* '''Defied''': '''Defied''':
** Hiro stays far away from any enemy because he knows the battle will end if he iskilled.killed.
** Hiro trains his allies so they can carry on in case he is incapacitated.
** Hiro stays far away from any enemy because he knows the battle will end if he is
** Hiro trains his allies so they can carry on in case he is incapacitated.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** {{Permadeath}} is in effect, but Hiro has ResurrectiveImmortality and is the only party member who can die without consequence.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Hiro is a BarrierMaiden, [[ApocalypseHow he goes kaput? The world goes kaput.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
** The game is from Hiro's point of view; if he dies, his point of view ends.
to:
** The game is from Hiro's point of view; PointOfView; if he dies, his point of view ends.
Added DiffLines:
** Hiro is a HopeBringer; his death will lead to his followers crossing the DespairEventHorizon.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
** If Hiro takes the typical NonLethalKO, the game continues. However, there's ways for player characters to suffer {[Permadeath}}. If ''this'' happens to Hiro, it's game over.
to:
** If Hiro takes the typical NonLethalKO, the game continues. However, there's ways for player characters to suffer {[Permadeath}}.{{Permadeath}}. If ''this'' happens to Hiro, it's game over.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** If Hiro doesn't die past a certain point you get a NonstandardGameOver.
Added DiffLines:
** Sometimes Hiro falls and the battle continues and he is alive again afterwards like nothing happened. Other times it leads to an earlier alternate ending. In some paths Hiro must die to continue along them.
Is there an issue? Send a MessageReason:
dewicking Famous Last Words per trs
Changed line(s) 10 (click to see context) from:
** If Hiro takes the typical NonLethalKO, the game continues. However, there's ways for player characters to suffer a FinalDeath. If ''this'' happens to Hiro, it's game over.
to:
** If Hiro takes the typical NonLethalKO, the game continues. However, there's ways for player characters to suffer a FinalDeath.{[Permadeath}}. If ''this'' happens to Hiro, it's game over.
Changed line(s) 15 (click to see context) from:
** Everyone is subject to FinalDeath, including Hiro, so there's no way to revive him if he dies, and no way the story can go on without him.
to:
** Everyone is subject to FinalDeath, {{Permadeath}}, including Hiro, so there's no way to revive him if he dies, and no way the story can go on without him.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
** Alternatively, all the party members are Hiro's bodyguards and their duty is to protect him. If Hiro dies, they failed in their duty, and they just give up.
to:
** Alternatively, all the party members are Hiro's bodyguards and their duty is they have sworn an oath to protect him. If Hiro dies, they failed in their duty, and they just give up.up out of shame.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Alternatively, all the party members are Hiro's bodyguards and their duty is to protect him. If Hiro dies, they failed in their duty, and they just give up.
** Hiro is much more powerful than the other party members and if he dies, they won't last long without him.
** Hiro is much more powerful than the other party members and if he dies, they won't last long without him.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** If Hiro takes the typical NonLethalKO, the game continues. However, there's ways for player characters to suffer a FinalDeath. If ''this'' happens to Hiro, it's game over.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Hiro falls in battle, and his companions have their damage output halved.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Doing a [[NoCasualtiesRun perfect run]] [[NoDamageRun without any]] GameOver will lead to [[EarnYourBadEnding an extended]] DownerEnding.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
** Hiro has 12 AutoRevive status buffs when he fell in battle [[EvilOnlyHaveToWinOnce only once]]. Mana could easily [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle still ends instantly. GameOver.
to:
** Hiro has 12 AutoRevive status buffs when he fell in battle [[EvilOnlyHaveToWinOnce only once]].received a single OneHitKill. Mana could easily [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle still ends instantly. GameOver.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': Hiro falls in battle. Mana could [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle still ends instantly. GameOver.
to:
* '''Exaggerated''': '''Exaggerated''':
** Hirofalls has 12 AutoRevive status buffs when he fell in battle. battle [[EvilOnlyHaveToWinOnce only once]]. Mana could easily [[HealingHands revive him]], and the party has plenty of healing items to get him back on his feet, but the battle still ends instantly. GameOver.GameOver.
** The game is over if Hiro receives even the slightest ScratchDamage.
** Hiro
** The game is over if Hiro receives even the slightest ScratchDamage.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* '''Parodied''': Every time Hiro [[OneHitPointWonder trips over his own feet or touches anything that might even ''hurt'' him...]] it's game over.
to:
* '''Parodied''': '''Parodied''':
** Every time Hiro [[OneHitPointWonder trips over his own feet or touches anything that might even ''hurt'' him...]] it's gameover.over.
** Every member of Hiro's party ([[OnlySaneEmployee except for the man himself]]) is a serious case of BrilliantButLazy, with their leader being the only reason they do anything productive on the first place! Kill him, and everyone goes back to playing videogames and goofing around.
** Every time Hiro [[OneHitPointWonder trips over his own feet or touches anything that might even ''hurt'' him...]] it's game
** Every member of Hiro's party ([[OnlySaneEmployee except for the man himself]]) is a serious case of BrilliantButLazy, with their leader being the only reason they do anything productive on the first place! Kill him, and everyone goes back to playing videogames and goofing around.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* '''Straight''': [[TheHero Hiro]] falls in battle. Companions [[CuteWitch Morgana]], [[KnightInShiningArmor Kelvin]] and [[MysteriousWaif Mana]] are still standing, but the game still instantly ends.
to:
* '''Straight''': [[TheHero Hiro]] falls in battle. Companions [[CuteWitch Morgana]], [[KnightInShiningArmor Kelvin]] Kelvin]], and [[MysteriousWaif Mana]] are still standing, but the game still instantly ends.
Changed line(s) 10 (click to see context) from:
** Everyone else was created by Hiro's using his overabundance of soul. If he dies they simply fade away.
to:
** Everyone else was created by Hiro's Hiro using his overabundance of soul. If he dies dies, they simply fade away.
Changed line(s) 15 (click to see context) from:
** Hiro needs a party to stay alive. If they all die he dies. If he dies he'll get back up in a few rounds.
to:
** Hiro needs a party to stay alive. If they all die die, he dies. If he dies dies, he'll get back up in a few rounds.
Changed line(s) 19 (click to see context) from:
* '''Zig Zagged''': Sometimes, when Hiro falls, the battle goes on; sometimes the battle falls and it's all about random chance.
to:
* '''Zig Zagged''': Sometimes, when Hiro falls, the battle goes on; sometimes the battle falls falls, and it's all about random chance.
Changed line(s) 27 (click to see context) from:
* '''Conversed''': "I have plenty of reasons to go on and yet the game ends whenever that stupid weak character Hiro falls!"
to:
* '''Conversed''': "I have plenty of reasons to go on on, and yet the game ends whenever that stupid weak character Hiro falls!"
Changed line(s) 29 (click to see context) from:
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages so, but he dies himself... '''Game over'''.
to:
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages to do so, but he dies himself... '''Game over'''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* '''Downplayed''': Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends. GameOver.
to:
* '''Downplayed''': '''Downplayed''':
** Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends.GameOver.GameOver.
** Hiro falls in battle, and his companions immediately pick him up and hightail it off the field.
** Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends.
** Hiro falls in battle, and his companions immediately pick him up and hightail it off the field.
Is there an issue? Send a MessageReason:
Added standarized \'Playing With Wiki\' template
Deleted line(s) 17,18 (click to see context) :
* '''Deconstructed''': Hiro's companions go to any length, '''[[TheUnfettered any length]]''', to prevent his death, to the point where he can't do anything because he's being overprotected by his fearful teammates.
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages so, but he dies himself... '''Game over'''.
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages so, but he dies himself... '''Game over'''.
* '''Exploited''': Hiro skips straight to the villain fight and kills him. The villain's henchmen give up immediately.
Deleted line(s) 25 (click to see context) :
* '''Exploited''': Hiro skips straight to the villain fight and kills him. The villain's henchmen give up immediately.
* '''Deconstructed''': Hiro's companions go to any length, '''[[TheUnfettered any length]]''', to prevent his death, to the point where he can't do anything because he's being overprotected by his fearful teammates.
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages so, but he dies himself... '''Game over'''.
* '''Reconstructed''': Because his companions are so overprotective, Hiro tries very hard to escape them and kill enemies. He finally manages so, but he dies himself... '''Game over'''.
Changed line(s) 32 (click to see context) from:
----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** All the party members are mercenaries: if Hiro dies, there's no one around to pay them, and thus no reason for them to continue to fight.
Is there an issue? Send a MessageReason:
Changed line(s) 5 (click to see context) from:
* '''Justified''': The game is from Hiro's point of view; if he dies, his point of view ends.
to:
* '''Justified''': '''Justified''':
** The game is from Hiro's point of view; if he dies, his point of view ends.
** The game is from Hiro's point of view; if he dies, his point of view ends.
Changed line(s) 9 (click to see context) from:
* '''Inverted''': InstantWinCondition
to:
* '''Inverted''': '''Inverted''':
** InstantWinCondition
** InstantWinCondition
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* '''Downplayed''': Hiro falls in battle, and a countdown appears over his head. If he is not revived in that time, the battle ends. GameOver.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* '''Straight''': [[TheHero Hiro]] falls in battle. Companions [[CuteWitch Ichigo]], [[KnightInShiningArmor Kelvin]] and [[MysteriousWaif Mana]] are still standing, but the game still instantly ends.
to:
* '''Straight''': [[TheHero Hiro]] falls in battle. Companions [[CuteWitch Ichigo]], Morgana]], [[KnightInShiningArmor Kelvin]] and [[MysteriousWaif Mana]] are still standing, but the game still instantly ends.
Changed line(s) 24 (click to see context) from:
* '''Played For Laughs:''' If Hiro falls in battle, Ichigo [[LeaningOnTheFourthWall berates the player by screaming at his body]] about what an idiot he was to go down like that.
to:
* '''Played For Laughs:''' If Hiro falls in battle, Ichigo Morgana [[LeaningOnTheFourthWall berates the player by screaming at his body]] about what an idiot he was to go down like that.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
** Everyone is subject to FinalDeath, including Hiro, but Hiro being the main character means that the game can't go on with him dead.
to:
** Everyone is subject to FinalDeath, including Hiro, but Hiro being so there's no way to revive him if he dies, and no way the main character means that the game can't story can go on with him dead.without him.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
** Everyone else was created by Hiro's using his overabundance of soul. If he dies they simply fade away.
to:
** Everyone else was created by Hiro's using his overabundance of soul. If he dies they simply fade away. away.
** Everyone is subject to FinalDeath, including Hiro, but Hiro being the main character means that the game can't go on with him dead.
** Everyone is subject to FinalDeath, including Hiro, but Hiro being the main character means that the game can't go on with him dead.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* '''Exploited''': Hiro skips straight to the villain fight and kills him. The villain's henchmen give up immediately.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Hiro needs a party to stay alive. If they all die he dies. If he dies he'll get back up in a few rounds.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* '''Subverted''': Hiro falls, but the fight continues without him.
to:
* '''Subverted''': Hiro falls, you get a game over screen... but the fight continues other party members [[NoFourthWall complain loudly enough]] that the InteractiveNarrator says "Fine! Fight without him.him!"