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** The weapon had an inherent flaw that the villain could not fix.

to:

** The weapon had an inherent flaw that the villain could not fix.fix or did not know.
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* '''Downplayed''': A gambit intended to give the villain some advantage as part of a larger plan backfires, dealing the villain a temporary setback.

to:

* '''Downplayed''': A gambit intended The BigBad tries to give trick TheHero into weakening themselves to open a magical door so the villain some advantage as part of a larger plan backfires, dealing BigBad can run past him. In the villain a temporary setback.end the BigBad ends up running too early and weakens himself on the door before the heroes can.

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* '''Exploited''': Bob designs a weapon, but before using it, he realizes that it will backfire, so he tricks his enemy into using it instead.



* '''Exploited''': Bob designs a weapon, but before using it, he realizes that it will backfire, so he tricks his enemy into using it instead.
* '''Implied''': There is talk in the background about a new handheld explosive being detonated during one scene with the villain. A while later, the villain has a robotic replacement arm.



* '''Implied''': There is talk in the background about a new handheld explosive being detonated during one scene with the villain. A while later, the villain has a robotic replacement arm.

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'''Basic Trope''': A character (usually a villain) who is defeated and possibly killed as a result of his or her own plan, weapon, etc.

to:

'''Basic Trope''': A character (usually a villain) who is defeated and possibly killed as a result of his or her own plan, weapon, etc.et cetera.



* '''Zig Zagged''': A couple of the villain's ZanyScheme[=s=] backfire non-fatally, and others are just CrazyEnoughToWork. Ultimately, the villain does die, though not necessarily by means of his own making.

to:

* '''Zig Zagged''': '''Zig-Zagged''':
** (Continued from Double Subverted) The villain and hero attack each other with the former's weapon, but every time they think they've killed each other, they turn out to be NotQuiteDead.
**
A couple of the villain's ZanyScheme[=s=] backfire non-fatally, and others are just CrazyEnoughToWork. Ultimately, the villain does die, though not necessarily by means of his own making.



* '''Enforced''': "We've got to have the villain beaten somehow! Let's just make his machinery backfire."

to:

* '''Enforced''': "We've got to have the villain this seemingly InvincibleVillain beaten somehow! Let's just make his machinery backfire."



* '''Deconstructed''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.

to:

* '''Deconstructed''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is villain, though aware of this, but the villain is willing to take that chance.



back toHoistByHisOwnPetard

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back toHoistByHisOwnPetardBack to HoistByHisOwnPetard
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Wait, you're done reading this page now? Curses! Now you'll be going back to the main page of HoistByHisOwnPetard!

to:

Wait, you're done reading this page now? Curses! Now you'll be going back to the main page of HoistByHisOwnPetard!toHoistByHisOwnPetard
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Back to HoistByHisOwnPetard

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Back Wait, you're done reading this page now? Curses! Now you'll be going back to HoistByHisOwnPetardthe main page of HoistByHisOwnPetard!

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'''Basic Trope''': A character (usually a villain) who is defeated and possibly killed as a result of their own plan, weapon, etc.

to:

'''Basic Trope''': A character (usually a villain) who is defeated and possibly killed as a result of their his or her own plan, weapon, etc.



** The villain really WAS that dumb and [[TooDumbtoLive it was only a matter of time.]]

to:

** The villain really WAS that dumb and [[TooDumbtoLive [[TooDumbToLive it was only a matter of time.]]



** The villain sends the hero on a wild-goose chase. This saves the hero's life when he's not there when the villain's base blows up.

to:

** The villain sends the hero on a wild-goose chase.WildGooseChase. This saves the hero's life when he's not there when the villain's base blows up.



* '''Doubly Subverted''': The hero is also NotQuiteDead and manages to use the villain's weapon to kill the villain, for good this time.

to:

* '''Doubly '''Double Subverted''': The hero is also NotQuiteDead and manages to use uses the villain's weapon to kill the villain, for good this time.



* '''Zig Zagged''': A couple of the villain's ZanyScheme[=s=] backfire non-fatally, and some others are just CrazyEnoughToWork. Ultimately, the villain does die, though not necessarily by means of his own making.

to:

* '''Zig Zagged''': A couple of the villain's ZanyScheme[=s=] backfire non-fatally, and some others are just CrazyEnoughToWork. Ultimately, the villain does die, though not necessarily by means of his own making.



** The villain does not die; for that matter, maybe TheBadGuyWins.



* '''Exploited''': A character designs a weapon and before using it, realizes that it will backfire and then tricks their enemy into using it instead.

to:

* '''Exploited''': A character Bob designs a weapon and weapon, but before using it, he realizes that it will backfire and then backfire, so he tricks their his enemy into using it instead.



* '''Discussed''': "How come these villains always make their machines so shoddy? You'd think they'd learn from all the bad guys who've blown up using their own devices before them."

to:

* '''Discussed''': "How come these villains always make their machines so shoddy? You'd think they'd learn have learned from all the bad guys who've who have blown up using their own devices before them."



* '''Reconstructed''': Unfortunately for him, the villain is just highly incompetent at using it.
* '''Plotted a Good Waste''': The series has been building up around fate and how [[YouCantFightFate things are already decided.]] The BigBad, deciding to ScrewDestiny, spends a lot of resources building up a new weapon that would allow him to break the chain of events and kill the heroes early. He ends up so bad with it he loses his arm as prophesy says the fight would go.

to:

* '''Reconstructed''': Unfortunately for him, the villain is [[StupidEvil just highly incompetent that bad]] at using it.
* '''Plotted a Good Waste''': The series has been building up around fate and how [[YouCantFightFate things are already decided.]] The BigBad, deciding to ScrewDestiny, spends a lot of uses copious resources building up a new weapon that would allow him to break the chain of events and kill the heroes early. He ends up misuses it so bad with it badly he loses his arm as prophesy says the fight would go.



Back To HoistByHisOwnPetard

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Back To to HoistByHisOwnPetard
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* '''Straight''': The villain produces a grenade and prepares to throw it at the hero. It turns out, though, that he threw the pin, and the grenade explodes and kills him instead.

to:

* '''Straight''': The villain BigBad produces a grenade and prepares to throw it at the hero.TheHero. It turns out, though, that he threw the pin, and the grenade explodes and kills him instead.



* '''Parodied''': The villain's weapon kills him... [[WhatAnIdiot because he had his head stuck down the barrel trying to see why it wasn't working]].
* '''Zig Zagged''': ???

to:

* '''Parodied''': The villain's weapon kills him... [[WhatAnIdiot because he had his head stuck down the barrel trying to see why it wasn't working]].
working.]]
* '''Zig Zagged''': ???A couple of the villain's ZanyScheme[=s=] backfire non-fatally, and some others are just CrazyEnoughToWork. Ultimately, the villain does die, though not necessarily by means of his own making.



** The heroes provoke the villain into firing his weapon repeatedly, knowing that it'll eventually overheat and explode, killing him.

to:

** The heroes provoke the villain into firing his weapon repeatedly, knowing that it'll it will eventually overheat and explode, killing him.



** "Minion, make sure that the engineers double, triple and quadruple check that device. I don't want it to blow up in my face when I'm using it."
** Alternatively: All dangerous machinery is operated by redshirts. All powerful weaponry is built so that it can only aim ''outside'' the fortress.

to:

** "Minion, make sure that the engineers double, triple double-, triple-, and quadruple check quadruple-check that device. I don't want it to blow up in my face when I'm using it."
** Alternatively: All dangerous machinery is operated by redshirts.{{Mooks}}. All powerful weaponry is built so that it can only aim ''outside'' the fortress.



* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villain. A while later, the villain has a robotic replacement arm.

to:

* '''Implied''': There is talk in the background about a new handheld explosive being devolved detonated during one scene with the villain. A while later, the villain has a robotic replacement arm.



* '''Plotted A Good Waste''': The series has been building up around fate and how things are already decided. The BigBad, deciding to ScrewDestiny, spends a lot of resources building up a new weapon that would allow him to break the chain of events and kill the heroes early. He ends up so bad with it he loses his arm as prophesy says the fight would go.
* '''Played For Laughs''': The villain's attempts to kill the hero fail. [[PunctuatedForEmphasis Every. Single. Time.]] Even when all the flaws are worked out.
* '''Played For Drama''': Betty, who suffers depression, decides to try a small practical joke involving a water balloon at the urging of Alice. When it ends up soaking Betty, she gets worse.

to:

* '''Plotted A a Good Waste''': The series has been building up around fate and how [[YouCantFightFate things are already decided. decided.]] The BigBad, deciding to ScrewDestiny, spends a lot of resources building up a new weapon that would allow him to break the chain of events and kill the heroes early. He ends up so bad with it he loses his arm as prophesy says the fight would go.
* '''Played For for Laughs''': The villain's attempts to kill the hero fail. [[PunctuatedForEmphasis Every. Single. Time.]] Even when all the flaws are worked out.
* '''Played For for Drama''': Betty, who suffers depression, decides to try a small practical joke involving a water balloon at the urging of Alice. When it ends up soaking Betty, she gets worse.
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* '''Exploited''': ???

to:

* '''Exploited''': ???A character designs a weapon and before using it, realizes that it will backfire and then tricks their enemy into using it instead.

Added: 159

Changed: 1

Removed: 95

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Fixed a typo, and added Played For Laughs


'''Basic Trope''': A character (usually a villain)) who is defeated and possibly killed as a result of their own plan, weapon, etc.

to:

'''Basic Trope''': A character (usually a villain)) villain) who is defeated and possibly killed as a result of their own plan, weapon, etc.



* '''Played For Laughs''': The villain's attempts to kill the hero fail. [[PunctuatedForEmphasis Every. Single. Time.]] Even when all the flaws are worked out.



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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Played For Laughs''': ???

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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Played For Laughs''': ???
----
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* '''Straight''': The villain produces a grenade and prepares to throw it at the hero, but it explodes and kills him instead.

to:

* '''Straight''': The villain produces a grenade and prepares to throw it at the hero, but it hero. It turns out, though, that he threw the pin, and the grenade explodes and kills him instead.
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'''Basic Trope''': A character (usually a villain)) who is defeated and possibly killed by their own plan, weapon, etc.

to:

'''Basic Trope''': A character (usually a villain)) who is defeated and possibly killed by as a result of their own plan, weapon, etc.
Is there an issue? Send a MessageReason:
None


'''Basic Trope''': The villain is defeated and killed by his own weapon or plan.

to:

'''Basic Trope''': The villain A character (usually a villain)) who is defeated and possibly killed by his their own weapon or plan.plan, weapon, etc.
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** The villain doesn't die; he instead changes his ways or reappears in a sequel.

to:

** The villain doesn't die; he instead changes his ways or reappears in a sequel.villain's weapon does not backfire.
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** The weapon had an inherit flaw that the villain could not fix.

to:

** The weapon had an inherit inherent flaw that the villain could not fix.
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* '''Averted''': The villain's death is not the result of his own weapon.

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* '''Averted''': '''Averted''':
**
The villain's death is not the result of his own weapon.weapon.
** The villain doesn't die; he instead changes his ways or reappears in a sequel.



** Alternatively: See DrivenToSuicide.

to:

** Alternatively: See DrivenToSuicide.DrivenToSuicide



* '''Deconstruction''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.
* '''Reconstruction''': Unfortunately for him, the villain is just highly incompetent at using it.

to:

* '''Deconstruction''': '''Deconstructed''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.
* '''Reconstruction''': '''Reconstructed''': Unfortunately for him, the villain is just highly incompetent at using it.

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* '''Inverted''': The hero's weapon backfires, killing him. The villain is completely unharmed.

to:

* '''Inverted''': '''Inverted''':
**
The hero's weapon backfires, killing him. The villain is completely unharmed.



** The KnightTemplar villain takes a poison to avoid being captured and questioned. Unbeknownst to him, the air was carrying a poison gas, and they act as mutual {{Antidote}}s, leaving him still alive.

to:

** The KnightTemplar villain takes a poison to avoid being captured and questioned. Unbeknownst Unbeknown to him, the air was carrying a poison gas, and they act as mutual {{Antidote}}s, antidotes, leaving him still alive.
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Added DiffLines:

** The villain was not dumb at all and knew about the risk. He simply took a gamble and lost.
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Added DiffLines:

** The KnightTemplar villain takes a poison to avoid being captured and questioned. Unbeknownst to him, the air was carrying a poison gas, and they act as mutual {{Antidote}}s, leaving him still alive.
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Added DiffLines:

** The villain sends the hero on a wild-goose chase. This saves the hero's life when he's not there when the villain's base blows up.
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* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villein. A while later, the villein has a robotic replacement arm.

to:

* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villein. villain. A while later, the villein villain has a robotic replacement arm.

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minor sorting fix


* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villein. A while later, the villein has a robotic replacement arm.



* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villein. A while later, the villein has a robotic replacement arm.



%%
%%* '''Played For Laughs''': ???
%%

to:

%%
%%* '''Played For Laughs''': ???
%%
???

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Removed: 35

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* '''Implied''': There is talk in the background about a new handheld explosive being devolved during one scene with the villein. A while later, the villein has a robotic replacement arm.
* '''Plotted A Good Waste''': The series has been building up around fate and how things are already decided. The BigBad, deciding to ScrewDestiny, spends a lot of resources building up a new weapon that would allow him to break the chain of events and kill the heroes early. He ends up so bad with it he loses his arm as prophesy says the fight would go.
* '''Played For Drama''': Betty, who suffers depression, decides to try a small practical joke involving a water balloon at the urging of Alice. When it ends up soaking Betty, she gets worse.



%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???

to:

%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%



%%* '''Played For Drama''': ???

to:

%%* '''Played For Drama''': ???%%
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* '''Averted''': The villain eschews weaponry, preferring to kill his victims with his bare hands.

to:

* '''Averted''': The villain eschews weaponry, preferring to kill villain's death is not the result of his victims with his bare hands.own weapon.
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adding Downplayed example


* '''Downplayed''': ???

to:

* '''Downplayed''': ???A gambit intended to give the villain some advantage as part of a larger plan backfires, dealing the villain a temporary setback.

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Added standarized \'Playing With Wiki\' template


* '''Downplayed''': ???



* '''Deconstruction''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.
* '''Reconstruction''': Unfortunately for him, the villain is just highly incompetent at using it.
* '''Averted''': The villain eschews weaponry, preferring to kill his victims with his bare hands.

to:

* '''Deconstruction''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.
'''Zig Zagged''': ???
* '''Reconstruction''': Unfortunately for him, the villain is just highly incompetent at using it.
*
'''Averted''': The villain eschews weaponry, preferring to kill his victims with his bare hands.



* '''Exploited''': ???



* '''Deconstruction''': The villain's weaponry comes complete with inherent flaws and is highly unstable, meaning that it could kill ''anyone'' at any time; it's a turkey shoot whether it'll even work properly. The villain is aware of this, but the villain is willing to take that chance.
* '''Reconstruction''': Unfortunately for him, the villain is just highly incompetent at using it.



----

to:

--------
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Added DiffLines:

** The villain really WAS that dumb and [[TooDumbtoLive it was only a matter of time.]]

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* '''Defied''': "Minion, make sure that the engineers double, triple and quadruple check that device. I don't want it to blow up in my face when I'm using it."

to:

* '''Defied''': '''Defied''':
**
"Minion, make sure that the engineers double, triple and quadruple check that device. I don't want it to blow up in my face when I'm using it."

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* '''Justified''': The weapon has some kind of defect the villain didn't anticipate.

to:

* '''Justified''': '''Justified''':
**
The weapon has some kind of defect the villain didn't anticipate.



* '''Invoked''': The heroes provoke the villain into firing his weapon repeatedly, knowing that it'll eventually overheat and explode, killing him.

to:

* '''Invoked''': '''Invoked''':
**
The heroes provoke the villain into firing his weapon repeatedly, knowing that it'll eventually overheat and explode, killing him.

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