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* CallAHitPointASmeerp: The kickback is called a "Bounce Back".
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The Last of These is Not Like the Others was turned into an index titled Odd Last Item Index. Index pages can't be used as examples.
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* TheLastOfTheseIsNotLikeTheOthers: The items you get from Bigfoot's cave.
--> "Hey, a flashlight!"\\
"Hey, a map!"\\
"Hey, a key!"\\
"Hey, a camera!"\\
"Hey, a... COW?!"
--> "Hey, a flashlight!"\\
"Hey, a map!"\\
"Hey, a key!"\\
"Hey, a camera!"\\
"Hey, a... COW?!"
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* SpellingBonus: R-I-V-E-R increases the River Class, raising the end-of-ball bonus multiplier and the value of hazards.
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* MindScrew: Get the ever-valuable Vacation Jackpot and [[spoiler:the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned. Also, keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.]]
to:
* MindScrew: Get the ever-valuable Vacation Jackpot and [[spoiler:the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned. Also, keep in mind that there is a mod for the game that turns the colors Pull it off on the DMD display into what they would be like in real life. If you've somehow collected the VJ, a machine with a [[GameMod ColorDMD]] installed, and it becomes even more of a Mind Screw - plus a light show to boot.]]
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[[caption-width-right:349:'''[[TitleDrop "WHITE WATER!!"]]''']]
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* EverythingsBetterWithCows:
** Pressing the left button 3 times, the start button once, the right button 15 times, the start button once, the left button 23 times, and the start button once during AttractMode reveals a cow.
** The fifth item in Bigfoot's Hotfoot is a cow.
** When the cow in Bigfoot's Cave has been collected, getting the Mystery Canyon as a Whirlpool Award will show a picture of the Spirit pulling a string on the legless cow. A loud "moo" is heard.
** The animation after shooting Disaster Drop has a cow show up as a FreezeFrameBonus.
** If a player collects the items from Bigfoot's Cave before completing the Boulder Garden, the next Boulder Garden award is "Secret of the Cow" (instead of "Secret of the River").
** Pressing the left button 3 times, the start button once, the right button 15 times, the start button once, the left button 23 times, and the start button once during AttractMode reveals a cow.
** The fifth item in Bigfoot's Hotfoot is a cow.
** When the cow in Bigfoot's Cave has been collected, getting the Mystery Canyon as a Whirlpool Award will show a picture of the Spirit pulling a string on the legless cow. A loud "moo" is heard.
** The animation after shooting Disaster Drop has a cow show up as a FreezeFrameBonus.
** If a player collects the items from Bigfoot's Cave before completing the Boulder Garden, the next Boulder Garden award is "Secret of the Cow" (instead of "Secret of the River").
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"Hey, a... [[EverythingsBetterWithCows COW?!]]"
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"Hey, a... [[EverythingsBetterWithCows COW?!]]"COW?!"
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A sequel, ''Yukon Yeti'', [[https://www.thisweekinpinball.com/deeproot-pinball-platform-pinbar-pinarmor-ecosystem-future-games-and-future-plans was announced by deeproot Pinball in 2020]]. According to [[https://www.thisweekinpinball.com/wp-content/uploads/2020/09/Screen-Shot-2020-09-22-at-11.27.54-AM.png the slide presented]], it is set during the Klondike Gold Rush of the 1890s. Nordman and Robert Mueller are set to design the machine.
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* {{Blipvert}}: The animation for the Vacation Jackpot has bits and pieces of several other animations in the game.
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* {{Blipvert}}: The [[spoiler:The animation for the Vacation Jackpot has bits and pieces of several other animations in the game.]]
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* MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned. Also, keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
to:
* MindScrew: Get the ever-valuable Vacation Jackpot and the [[spoiler:the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned. Also, keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.]]
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** The hardest goal in the game is completing the Vacation Planner. This requires the player to raise the River Class to Class VI, start "Wet Willie's" at some point during the game, collect all six Whirlpool Awards from the Boulder Garden, and lock three balls in No Way Out. The pinball machine will go dead, pause, sound a fire alarm, display a {{Blipvert}} barrage of random animation frames, then rewards a free game and the Vacation Jackpot, which ''starts'' at 200 million points. Unlike a WizardMode, however, there's nothing to do -- simply locking the balls is enough to collect the Vacation Jackpot.
to:
** The hardest goal in the game is completing the Vacation Planner. This requires the player to raise the River Class to Class VI, start "Wet Willie's" at some point during the game, collect all six Whirlpool Awards from the Boulder Garden, and lock three balls in No Way Out. The [[spoiler:The pinball machine will go dead, pause, sound a fire alarm, display a {{Blipvert}} barrage of random animation frames, then rewards a free game and the Vacation Jackpot, which ''starts'' at 200 million points.points]]. Unlike a WizardMode, however, there's nothing to do -- simply locking the balls is enough to collect the Vacation Jackpot.
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''White Water'' was formerly available for ''VideoGame/ThePinballArcade'' until the license for the Williams and Bally tables expired on July 1, 2018.
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''White Water'' was formerly available for ''VideoGame/ThePinballArcade'' until the license for the Williams and Bally tables expired on July 1, 2018.
2018. Another digital version was released for ''[[VideoGame/ZenPinball Pinball FX3]]'' as part of Volume 4 of its Williams Collection.
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* NoIndoorVoice: Wet Willie himself
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* NoIndoorVoice: Wet Willie himselfhimself.
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* SayYourPrayers: Said word-for-word when reaching Class 6 River.
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* GoldenSnitch: The 5x Playfield award can be this. Stack it with multiball, Bigfoot Hotfoot, or a high-numbered Advance Raft for some big points quickly.
to:
* GoldenSnitch: The 5x Playfield award can be this. Stack it with multiball, Bigfoot Hotfoot, Wet Willie's, or even a high-numbered Advance Raft for some big points quickly.
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''White Water'' is currently available for ''VideoGame/ThePinballArcade''.
to:
''White Water'' is currently was formerly available for ''VideoGame/ThePinballArcade''.
''VideoGame/ThePinballArcade'' until the license for the Williams and Bally tables expired on July 1, 2018.
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Example Indentation In Trope Lists. Tropes can't be slashed together.
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* FissionMailed[=/=]MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
* FreezeFrameBonus: Shooting Disaster Drop nets an animation that has a cow show up very briefly.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
* FreezeFrameBonus: Shooting Disaster Drop nets an animation that has a cow show up very briefly.
to:
* FissionMailed[=/=]MindScrew: MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keepearned. Also, keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
*FreezeFrameBonus: FreezeFrameBonus:
** Shooting Disaster Drop nets an animation that has a cow show up very briefly.
** Keep
*
** Shooting Disaster Drop nets an animation that has a cow show up very briefly.
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* WizardMode: Though it doesn't fit the conventional form of a WizardMode, ''White Water'' has two stages comparable to a sub-Wizard Mode and a final Wizard Mode.
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* WizardMode: WizardMode:
** Though it doesn't fit the conventional form of aWizardMode, Wizard Mode, ''White Water'' has two stages comparable to a sub-Wizard Mode and a final Wizard Mode.
** Though it doesn't fit the conventional form of a
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* BalanceBuff: A fan-made balance patch, which is the standard for modern competitions, increases the starting amount for Man Overboard from 20 million to 25 million.
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* BlackComedy: When you fail Man Overboard, Wet Willie will say "Dang, lost ''another'' one!"
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** When the cow in Bigfoot´s Cave has been collected, getting the Mystery Canyon as a Whirlpool Award will show a picture of the Spirit pulling a string on the legless cow. A loud "moo" is heard.
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** When the cow in Bigfoot´s Bigfoot's Cave has been collected, getting the Mystery Canyon as a Whirlpool Award will show a picture of the Spirit pulling a string on the legless cow. A loud "moo" is heard.
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* ObviousRulePatch: On the earliest ROM revisions, 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly to always award a 5x jackpot while it was running.
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* ObviousRulePatch: On the earliest ROM revisions, 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly to always award a 5x the base jackpot value while it was running.
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Changed line(s) 47 (click to see context) from:
* ObviousRulePatch: On the earliest ROM revisions, 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
to:
* ObviousRulePatch: On the earliest ROM revisions, 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.quickly to always award a 5x jackpot while it was running.
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* GoldenSnitch: The 5x Playfield award can be this. Stack it with multiball, Bigfoot Hotfoot, or a high-numbered Advance Raft for some big points quickly.
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* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
to:
* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
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* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
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** After collecting a flashlight at the lower left scoop, DOHO can be seen at the top left corner of the display.
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* WizardMode: Reaching Wet Willie's River Ranchs starts "Wet Willie" mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; after the mode ends, the raft is reset to the start of the river.
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* WizardMode: Reaching Though it doesn't fit the conventional form of a WizardMode, ''White Water'' has two stages comparable to a sub-Wizard Mode and a final Wizard Mode.
** Advancing the raft to Wet Willie's RiverRanchs Ranch starts "Wet Willie" mode.Willie's," a quasi-sub-Wizard Mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; Willie's; after the mode ends, the raft is reset to the start of the river.river.
** The hardest goal in the game is completing the Vacation Planner. This requires the player to raise the River Class to Class VI, start "Wet Willie's" at some point during the game, collect all six Whirlpool Awards from the Boulder Garden, and lock three balls in No Way Out. The pinball machine will go dead, pause, sound a fire alarm, display a {{Blipvert}} barrage of random animation frames, then rewards a free game and the Vacation Jackpot, which ''starts'' at 200 million points. Unlike a WizardMode, however, there's nothing to do -- simply locking the balls is enough to collect the Vacation Jackpot.
** Advancing the raft to Wet Willie's River
** The hardest goal in the game is completing the Vacation Planner. This requires the player to raise the River Class to Class VI, start "Wet Willie's" at some point during the game, collect all six Whirlpool Awards from the Boulder Garden, and lock three balls in No Way Out. The pinball machine will go dead, pause, sound a fire alarm, display a {{Blipvert}} barrage of random animation frames, then rewards a free game and the Vacation Jackpot, which ''starts'' at 200 million points. Unlike a WizardMode, however, there's nothing to do -- simply locking the balls is enough to collect the Vacation Jackpot.
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-->''Go With The Flow!''
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-->''Go With The Flow!''
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* WizardMode: Reaching Wet Willie's River Ranchs starts "Wet Willie" mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; after the mode ends, the raft is reset to the start of the river.
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* FissionMailed[=/=]MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
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* MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
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* NoIndoorVoice: Wet Willie himself
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* VariableMix: New parts get added to the main gameplay theme when you get closer to Wet Willie's River Ranch.
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* VideoGameCrueltyPotential: When "Man Overboard" activates, most experienced players choose not to save him and just watch him flailing away down the river until time runs out, upon which he presumably drowns. This is because they don't want to risk losing the ball for a relatively small reward, and there is no penalty for failing "Man Overboard."