Follow TV Tropes

Following

History NightmareFuel / MassEffect

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

** Admittedly, while it definitely isn't okay, everything that the batarians did to humanity and how they've been to the galaxy at large [[AssholeVictim doesn't really endear them to the other races.]]
Is there an issue? Send a MessageReason:
None


--->[[spoiler:'''Shepard-Reaper:''' I will lead an army that no one will dare oppose. I will destroy those that threaten the future of the many.]]

to:

--->[[spoiler:'''Shepard-Reaper:''' [[HeWhoFightsMonsters I will lead an army that no one will dare oppose. I will destroy those that threaten the future of the many.]]]]]]

Added: 293

Changed: 22

Is there an issue? Send a MessageReason:
None


[[caption-width:231:That thing's body? Your intestines are its power source.]]

to:

[[caption-width:231:That thing's body? [[HumanResources Your intestines are its power source.source]].]]



* [[spoiler: Shepard-Reaper]] in the updated control ending is absolutely ''terrifying.''

to:

* [[spoiler: Shepard-Reaper]] [[spoiler:Shepard-Reaper]] in the updated control Control ending is absolutely ''terrifying.''''
** In the Renegade Control ending, there are two lines that are shiver-worthy when coming from [[spoiler:the current leader of the Reaper forces:]]
--->[[spoiler:'''Shepard-Reaper:''' I will lead an army that no one will dare oppose. I will destroy those that threaten the future of the many.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The scariest thing about this? Not the BackFromTheDead thing, not how AxCrazy and vicious they are, not what they will do to you, [[ArsonMurderAndJaywalking the worst thing is Shepard and probably Jack, hell, all three, might just play rock-paper-scissors for your spine.]]

Added: 1136

Changed: 184

Removed: 585

Is there an issue? Send a MessageReason:
None


* Species 37. [[spoiler:The Thorian is a sentient plant that controls minds through Pavlovian MindRape]]. Then you find out that [[spoiler:those that do get infected by Thorian spores slowly rot away while they're still alive, turning into Thorian Creepers]], and promptly lose your lunch. The horror might be somewhat alleviated by the fact that [[spoiler:the [[OneGenderRace asari clones]] it spits out are somehow [[GreenSkinnedSpaceBabe still quite lithe]],]] but [[FridgeLogic then you realize that]] [[spoiler:the fact that this thing can spit out powerful [[MindOverMatter biotics]] at will]] might not be a good thing.

to:

* Species 37. [[spoiler:The The Thorian is a [[spoiler: sentient plant that controls minds through Pavlovian MindRape]]. Then you find out that [[spoiler:those that do get infected by Thorian spores slowly rot away while they're still alive, turning into [[spoiler:it produces hideous zombie-like humanoids called]] [[http://masseffect.wikia.com/wiki/Thorian_Creeper Thorian Creepers]], and promptly lose your lunch. The horror might be somewhat alleviated by the fact that [[spoiler:the [[OneGenderRace asari clones]] it spits out are somehow [[GreenSkinnedSpaceBabe still quite lithe]],]] but [[FridgeLogic then you realize that]] [[spoiler:the fact that this thing can spit out powerful [[MindOverMatter biotics]] at will]] might not be a good thing.thing.
** The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like [=ReDeads=] don't help at all. Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
** Speaking of [[spoiler: MindRape, that mind control!]] The Thorian causes debilitating pain [[spoiler: at even the ''thought'' of resistance. Ian Newstead tries to drop hints and seems to take a perverse joy in "invoking the master's whip", but even he can't do anything. If you save the colonists one describes the control as making any pure thought into agony. Another says it was like being slapped every time she started to raise her eyes.]]
** And this is something that the company funding the colony just ''let happen'' so they could study it!



* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like [=ReDeads=] don't help at all. Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This quote. Standard reaction from most anyone. Special seeing as the ones who say it are BrainwashedAndCrazy. Taken BeyondTheImpossible if this is the Reapers speaking through them.
-->Oh shit, it's Shepard!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A male or female special forces can easily be Cerberus'\the Geth's\the Reapers' worst nightmare. You try and get close to one of these massive hulks of armor (seriously they're built like a krogan) and they just spam shockwave over and over. Toss a lucky grenade or whittle their shields down and they just head straight for you like an [[AngryBirds Angry Bird]] which just recharges their shields. Think you have them right where you want them? They just leap in the air and knock you and your friends flat on your ass. Anyone still alive is liable to just be beaten to death by their biotically charged bare hands. If they can't find a target to biotic charge they'll just shockwave a clear path. If they want a change of pace mopping up will be done with their weapon of choice, likely something light so they can use their biotics on you more.
Is there an issue? Send a MessageReason:
None


** Arguably gets even more terrifying in ME3, with the addition of Nova. The guy Charges into your group, and one of your guys goes flying. But hey, you've got him right where you want him, with a half-dozen of your buddies surrounding him. Then he glows again, and punches the ground, sending out a biotic shockwave that sends everyone around him flying. And then he's Charging again immediately after. He never even bothers with his gun.

to:

** Arguably gets even more terrifying in ME3, [=ME3=], with the addition of Nova. The guy Charges into your group, and one of your guys goes flying. But hey, you've got him right where you want him, with a half-dozen of your buddies surrounding him. Then he glows again, and punches the ground, sending out a biotic shockwave that sends everyone around him flying. And then he's Charging again immediately after. He never even bothers with his gun.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Jossed, thankfully. [[spoiler: Patrick Weekes and others have stated that the Normandy has dextro-amino food stores, so Garrus and Tali will be fine. And with the EC, there are two possibilities that will save them. Either you've obtained middling War Assets, and you can see the crew rebuilding the Normandy to escape...or you have high enough War Assets that the Normandy just takes off and leaves.]] Still, it was touch and go for a bit there.
Is there an issue? Send a MessageReason:
Natter


** Thankfully, {{Jossed}} via the Extended Cut.



** [[spoiler:[[FridgeHorror Well, I'm never picking that ending ever again]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**[[spoiler:[[FridgeHorror Well, I'm never picking that ending ever again]].]]
Is there an issue? Send a MessageReason:
None


* From [[http://blog.bioware.com/2012/04/20/concerned-batarians-explain-that-medigel-works-on-them-too-alliance-news-network/ The Alliance News Network]]: While the stuff about even the ''Geth'' getting in on the fun, kicking the Batarians when they're down is somewhat ''hilarious''... there's a little titbit from before that which is truly horrifying. Apparently, most Allied forces aren't bothering to shout warnings to the Batarian soldiers that there's a freaking ''Banshee'' behind them!

to:

* From [[http://blog.bioware.com/2012/04/20/concerned-batarians-explain-that-medigel-works-on-them-too-alliance-news-network/ The Alliance News Network]]: While the stuff about even the ''Geth'' getting in on the fun, kicking the Batarians when they're down is somewhat ''hilarious''... there's a little titbit from before that which is truly horrifying. Apparently, most Allied forces aren't don't bothering to shout warnings to the Batarian soldiers that there's when they've noticed there is a freaking ''Banshee'' behind them!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* From [[http://blog.bioware.com/2012/04/20/concerned-batarians-explain-that-medigel-works-on-them-too-alliance-news-network/ The Alliance News Network]]: While the stuff about even the ''Geth'' getting in on the fun, kicking the Batarians when they're down is somewhat ''hilarious''... there's a little titbit from before that which is truly horrifying. Apparently, most Allied forces aren't bothering to shout warnings to the Batarian soldiers that there's a freaking ''Banshee'' behind them!
Is there an issue? Send a MessageReason:
None


* [[spoiler: If you try to shoot the Cataylst; his/its voice will go from [[VoiceOfTheLegion disturbing]] to flat out [[NightmareFuel scary as hell]] as he/it threatens to let the cycle continue.]]

to:

* [[spoiler: If you try to shoot the Cataylst; Cataylst, or tell him/its to screw himself; his/its voice will go from [[VoiceOfTheLegion disturbing]] to flat out [[NightmareFuel scary as hell]] as he/it threatens to let the cycle continue.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*[[spoiler: Shepard-Reaper]] in the updated control ending is absolutely ''terrifying.''
Is there an issue? Send a MessageReason:
None


* [[spoiler: In the Extended Cut's Synthesis ending, the energy wave hits a husk attacking an Alliance solider. After the wave passes over, the husk rolls off of the solider, looking confused and bewildered. Implying that the husk has been freed from Reaper control and isn't a mindless killing machine. Meaning it's either a full blank slate in a humanoid form or its regained the memories and personality that it had before being transformed, through torture at the hands of the Reapers/Cerberus, used to kill people. And if it happened to one husk, it's likely to have happened to all of them. Husks, cannibals, marauders, ''banshees,'' '''brutes'''... ALL of them.]]

to:

* [[spoiler: In the Extended Cut's Synthesis ending, the energy wave hits a husk attacking an Alliance solider. After the wave passes over, the husk rolls off of the solider, looking confused and bewildered. Implying that the husk has been freed from Reaper control and isn't a mindless killing machine. Meaning it's either a full blank slate in a humanoid form or its regained the memories and personality that it had before being transformed, through torture at the hands of the Reapers/Cerberus, used to kill people. And if it happened to one husk, it's likely to have happened to all of them. Husks, cannibals, marauders, ''banshees,'' '''brutes'''...'''''brutes'''''... ALL of them.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[spoiler: In the Extended Cut's Synthesis ending, the energy wave hits a husk attacking an Alliance solider. After the wave passes over, the husk rolls off of the solider, looking confused and bewildered. Implying that the husk has been freed from Reaper control and isn't a mindless killing machine. Meaning it's either a full blank slate in a humanoid form or its regained the memories and personality that it had before being transformed, through torture at the hands of the Reapers/Cerberus, used to kill people. And if it happened to one husk, it's likely to have happened to all of them. Husks, cannibals, marauders, ''banshees,'' '''brutes'''... ALL of them.]]
* Something about the krogan with glowing green eyes in the Synthesis ending is just unsettling.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Thankfully, {{Jossed}} via the Extended Cut.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[spoiler: If you try to shoot the Cataylst; his/its voice will go from [[VoiceOfTheLegion disturbing]] to flat out [[NightmareFuel scary as hell]] as he/it threatens to let the cycle continue.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* You hear that sound? That GNRRRGGHRGHHGGRRRGHGHGHRRRGHRHGRHH the Reapers make? It's specifically tuned to induce a panic response in organics, and it can eventually result in indoctrination.
Is there an issue? Send a MessageReason:
None


*** ''Jack''? Think about GRUNT!!! How would ''you'' feel if a giant, hulking beast came charging at you, roaring [[ThisIsSPARTA "I! AM! KROGAAAAAAN!"]] at the top of their lungs? Not to mention that if said beast hits you, he would probably break every bone in your body.

to:

*** ''Jack''? Think about GRUNT!!! How would ''you'' feel if a giant, hulking beast came charging at you, roaring [[ThisIsSPARTA [[PunctuatedForEmphasis "I! AM! KROGAAAAAAN!"]] at the top of their lungs? Not to mention that if said beast hits you, he would probably break every bone in your body.
Is there an issue? Send a MessageReason:
None


* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like ReDeads don't help at all. Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.

to:

* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like ReDeads [=ReDeads=] don't help at all. Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
Is there an issue? Send a MessageReason:
None


* Brutes. [[HybridMonster Reaper-engineered hybrids of turians and krogans.]] Leaving aside the fact that we're talking about a cross between a race of SpaceRomans and [[ProudWarriorRaceGuy Proud Warrior Race Guys]]. Leaving aside the fact that their appearance is just [[http://images1.wikia.nocookie.net/__cb20120104202658/masseffect/images/9/90/ME3_Brute.png hideously monstrous.]] The most bowel-clenchingly scary part of them is that krogans and turians are incompatable on a protein-level. They can't even eat the same food let alone reproduce. Try to imagine the levels of BodyHorror the Reapers had to inflict upon turians and krogans to produce such an abomination. Knowing how the reapers do business, they were probably alive and screaming when it happened, just like [[spoiler:the colonists on the collector base.]] And then realize that because they're so incompatible, their own bodily fluids are likely killing them. Even if they survive this battle, they won't live to see another day. THAT is what lesser beings are to the reapers. That is what you are. You are a thing. You are something to be used. If you are lucky, if they think you're good enough, you will be dissolved and used to make more of the beings that murdered you. If you are found wanting, they will change you until they can make use of you. They will break all the laws of nature until you no longer exist as you once were, until your every cell is being killed by the act of being alive. And when you are of no use for you, you will die. Say what you want about [[StarTrek The Borg]], at least they don't decide one species is worth more to the collective than any other. Even "you will be assimilated" is better than "you will be our tool."

to:

* Brutes. [[HybridMonster Reaper-engineered hybrids of turians and krogans.]] Leaving aside the fact that we're talking about a cross between a race of SpaceRomans and [[ProudWarriorRaceGuy Proud Warrior Race Guys]]. Leaving aside the fact that their appearance is just [[http://images1.wikia.nocookie.net/__cb20120104202658/masseffect/images/9/90/ME3_Brute.png hideously monstrous.]] The most bowel-clenchingly scary part of them is that krogans and turians are incompatable on a protein-level. They can't even eat the same food let alone reproduce. Try to imagine the levels of BodyHorror the Reapers had to inflict upon turians and krogans to produce such an abomination. Knowing how the reapers do business, they were probably alive and screaming when it happened, just like [[spoiler:the colonists on the collector base.]] And then realize that because they're so incompatible, their own bodily fluids are likely killing them. Even if they survive this battle, they won't live to see another day. THAT is what lesser beings are to the reapers. That is what you are. You are a thing. You are something to be used. If you are lucky, if they think you're good enough, you will be dissolved and used to make more of the beings that murdered you. If you are found wanting, they will change you until they can make use of you. They will break all the laws of nature until you no longer exist as you once were, until your every cell is being killed by the act of being alive. And when you are of no use for you, you will die. Say what you want about [[StarTrek [[Franchise/StarTrek The Borg]], at least they don't decide one species is worth more to the collective than any other. Even "you will be assimilated" is better than "you will be our tool."
Is there an issue? Send a MessageReason:
None


** '''Infiltrator:''' Your platoon is walking along their patrol. It's your turn on point. Nothing's really out of the ordinary, but you think you hear a far off gunshot. Confused, you wave your squad forward. Then you hear the sound again, closer - but this time a spray of blood hits you. You turn back to find that two of your men's heads are just ''gone''. You all dive for cover but another of your men dies, shot in the face even as he dove for a rock. But you saw where the shot came from. You turn and open fire as the distant sniper ducks back under cover. Your team coordinates fire on the spot, keeping the damn sniper pinned as you advance towards their position. Then there's the sound of a sniper rifle, and another one of your friends' heads bursts open like a ripe melon. Your men start firing on the new position and you force them to coordinate to keep both of the snipers pinned down. There's another shot and someone else dies and you can't find the sniper. Everyone scatters, firing wildly. Terrified, you and a companion hide in a small rocky alcove, huddling together out of fear. You watch on your HUD as one by one every other member of your patrol goes dark until it's just the two of you. Where's the sniper? How many are there? Then you hear a sharp crack as your friend's neck snaps, and someone suddenly blurs into existence beside you, the barrel of a pistol jammed against the side of your head. To summarize: You and everyone you care about/work with could be killed, and you'd ''never even see who was doing it.'' The {{Predator}} wishes he could be Infiltrator Shepard.

to:

** '''Infiltrator:''' Your platoon is walking along their patrol. It's your turn on point. Nothing's really out of the ordinary, but you think you hear a far off gunshot. Confused, you wave your squad forward. Then you hear the sound again, closer - but this time a spray of blood hits you. You turn back to find that two of your men's heads are just ''gone''. You all dive for cover but another of your men dies, shot in the face even as he dove for a rock. But you saw where the shot came from. You turn and open fire as the distant sniper ducks back under cover. Your team coordinates fire on the spot, keeping the damn sniper pinned as you advance towards their position. Then there's the sound of a sniper rifle, and another one of your friends' heads bursts open like a ripe melon. Your men start firing on the new position and you force them to coordinate to keep both of the snipers pinned down. There's another shot and someone else dies and you can't find the sniper. Everyone scatters, firing wildly. Terrified, you and a companion hide in a small rocky alcove, huddling together out of fear. You watch on your HUD as one by one every other member of your patrol goes dark until it's just the two of you. Where's the sniper? How many are there? Then you hear a sharp crack as your friend's neck snaps, and someone suddenly blurs into existence beside you, the barrel of a pistol jammed against the side of your head. To summarize: You and everyone you care about/work with could be killed, and you'd ''never even see who was doing it.'' The {{Predator}} Franchise/{{Predator}} wishes he could be Infiltrator Shepard.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*The final scene of ANY of the endings. [[spoiler: The Normandy has crash-landed on an unidentified garden world, implied to be on the other side of a mass relay from the Local Cluster. The mass relays have just been destroyed. This means that the crew of the Normandy are trapped. Rations are going to run out eventually. But wait, you say. It's a garden world, so they'll be ok. Right? And then you realise - the Normandy has both levo and dextro crew. The garden world can't be both. So either Tali and Garrus are going to starve to death - or EVERYONE ELSE will.]]

Changed: 102

Removed: 125

Is there an issue? Send a MessageReason:
Basically the same sniper rifle.


*** Plus the Infiltrator can carry a sniper rifle DESIGNED TO PIERCE TANKS and use it on normal infantry.
*** And if you get the weapon specialization s/he can carry one that will SHATTER THE ARMS of the average human who fires it.

to:

*** Plus the Infiltrator can carry a sniper rifle DESIGNED TO PIERCE TANKS and use it on normal infantry.
*** And if you get the weapon specialization s/he can carry one that a sniper rifle DESIGNED TO PIERCE TANKS and will SHATTER THE ARMS of the average human who fires it.it and use it on normal infantry .
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** That place was a very extensive base on Horizon, and likely wasn't built in the previous few months. Most likely, it was at least still being built the last time Shepard was sent to Horizon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Take a look at Javik. Then take a look at the Collectors. [[spoiler: Since Collectors are Prothean, [[BodyHorror see how different they are]]. The Reapers removed their mouths and digestive systems, forced the growth of a chitinous tissue, and gave the eyes a strange, soulless glow. Who knows what else has been modified under the skin. It really evokes vibes of the Stalkers of HalfLife.]]

Changed: 16264

Removed: 28405

Is there an issue? Send a MessageReason:
Denattering and cleaning Example Indentation. Also, first person stuff is Troper Tales and not this. Repair Dont Respond


* TwoWords: ''MSV Worthington''. [[spoiler:A drifting, abandoned ship in space housing a brain-dead man by the name of Jacob, on life support systems. Turns out the crew planned on pulling the plug - the only problem being that it did not go that well with Jacob's [[TheForce biotic]], PTSD girlfriend.]]
** The part where [[spoiler:upon hearing the last entry in the Captain's log, which ended in his bloodcurdling scream, Julia suddenly appears and rabidly attacks you]] made it even more disturbing.
*** To make things even worse, you can search every corner of the entire ship prior to hearing the logs and find nothing, not even a trace of where Julia might be. This means that she must've been hiding very well, [[ParanoiaFuel watching your every move the moment you entered the ship]], and trying to anticipate how much of a threat you were to Jacob before madly rushing in and attempting to kill you.
* The [[spoiler:VI on Luna instantly putting up barriers in all doorways after trashing the second processor cluster.]] Even more creepy: The binary code it sends just before it dies? It means "HELP!"
** ''MassEffect2'' reveals that [[spoiler: the VI was actually a sentient Artificial Intelligence. So, you basically killed a sapient being that was just trying to defend itself once the Alliance realised it had become self-aware.]] [[TheTerminator This should sound familiar.]]
*** What's more, in-game information you discover makes you realize that [[spoiler: Cerberus, those goons you're working for, were responsible for hacking the VI and giving it sentience]].
*** MassEffect3 reveals that [[spoiler: EDI used to be that AI.]]
** Or, you know, the quarians.

to:

* TwoWords: ''MSV Worthington''. [[spoiler:A drifting, abandoned ship in space housing a brain-dead man by the name of Jacob, on life support systems. Turns out the crew planned on pulling the plug - the only problem being that it did not go that well with Jacob's [[TheForce biotic]], PTSD girlfriend.]]
**
]] The part where [[spoiler:upon hearing the last entry in the Captain's log, which ended in his bloodcurdling scream, Julia suddenly appears and rabidly attacks you]] made it even more disturbing.
*** To make things even worse,
disturbing. And you can search every corner of the entire ship prior to hearing the logs and find nothing, not even a trace of where Julia might be. This means that she must've been hiding very well, [[ParanoiaFuel watching your every move the moment you entered the ship]], and trying to anticipate how much of a threat you were to Jacob before madly rushing in and attempting to kill you.
* The [[spoiler:VI on Luna instantly putting up barriers in all doorways after trashing the second processor cluster.]] Even more creepy: The binary code it sends just before it dies? It means "HELP!"
**
"HELP!". ''MassEffect2'' reveals that [[spoiler: the VI was actually a sentient Artificial Intelligence. So, you basically killed a sapient being that was just trying to defend itself once the Alliance realised it had become self-aware.]] [[TheTerminator This should sound familiar.]]
***
]] What's more, in-game information you discover makes you realize that [[spoiler: Cerberus, those goons you're working for, were responsible for hacking the VI and giving it sentience]].
***
sentience]]. MassEffect3 reveals that [[spoiler: EDI used to be that AI.]]
**
AI. Or, you know, the quarians.]]



** And in a way, hauntingly beautiful.



** The first time I went through Ilos, those didn't register. And then I ''saw'' the statues the second time around and had a ".. what the ''fuck''" moment. BodyHorror? Maybe.
** The Collecters are a modified form, so probably not.
*** The Collecter's appearance is very close to actual Protheans, as we finally see them clearly in MassEffect3. Though Javik says his species conquered a lot of other alien civilizations and got them to be a part of their empire to the point of making them call themselves Protheans as well. Maybe the "Prothean" statues seen on Ilos represent a different species that was conquered by actual Protheans.
*** Confirmed. They were the ''Isunannon'', the precursors to the Protheans.



* The sidequest "I Remember Me", available to Colonist background players [[spoiler:where Shepard must talk down a deranged former slave woman.]]
** To make it doubly so, the horrors Talitha describes? What she went through to drive her to the brink of suicide? Shepard was on the same colony the batarians raided and about the only one to escape.
** OK, seriously, none of you noticed how, A.) she was 5-6 years old when she was taken and B.) she mentions that she lay still as they did things to her in the dark, implying to this troper that batarians raped a little girl. Cue this troper [[DisproportionateRetribution killing every batarian]] [[UnfortunateImplications he came across]].
** Have fun with ''Bring Down the Sky'' and the Renegade ending where you can torture the batarian slave leader.
*** YMMV on that one. The Batarian is trying to smash an asteroid into a colony that contains thousands of lives and has already killed at least 2 others. To some, he deserves nothing less than the Renegade options.
* When [[spoiler:[[EldritchAbomination Sovereign]]]] reveals itself.
** Even better if you'd managed to not spoil yourself before then. The music, [[EvilSoundsDeep the voice]], and the slowly building sensation of dread you feel as you realise just what it is you're up against.

to:

* The sidequest "I Remember Me", available to Colonist background players [[spoiler:where Shepard must talk down a deranged former slave woman.]]
**
]] To make it doubly so, the horrors Talitha describes? What she went through to drive her to the brink of suicide? Shepard was on the same colony the batarians raided and about the only one to escape.
** OK, seriously, none of you noticed how, A.) she was 5-6 years old when she was taken and B.) she mentions that she lay still as they did things to her in the dark, implying to this troper that batarians raped a little girl. Cue this troper [[DisproportionateRetribution killing every batarian]] [[UnfortunateImplications he came across]].
** Have fun with ''Bring Down the Sky'' and the Renegade ending where you can torture the batarian slave leader.
*** YMMV on that one. The Batarian is trying to smash an asteroid into a colony that contains thousands of lives and has already killed at least 2 others. To some, he deserves nothing less than the Renegade options.
* When [[spoiler:[[EldritchAbomination Sovereign]]]] reveals itself.
**
itself. Even better if you'd managed to not spoil yourself before then. The music, [[EvilSoundsDeep the voice]], and the slowly building sensation of dread you feel as you realise just what it is you're up against.



** Tropers have picked this as Satan's voice over Michael Ironside's scary work, that's how powerful it is.
** This troper deliberately has kept a save file right before finding the Cipher so she can have that "conversation" with [[spoiler:Sovereign]] any time she wants a good dose of the chills. And it is a very chilling exchange simply because of how very calm and certain [[spoiler:Sovereign]] is about the fate of the galaxy. The voice also helps. A lot.
* Husks are the reanimated corpses of human beings with their nervous systems replaced with technology. The process is done by ''[[ImpaledWithExtremePrejudice impaling them on a spike]]''. In fact, ''they don't even have to be dead'' to be converted into Husks. The geth (killer robots) don't ''look'' creepy (they have flashlights for heads), but the noise they make when they spot your squad [[strike: made this troper nearly stop playing when he first heard it.]] '''[[HellIsThatNoise HRAAAAAAAAAAAAAAGH]]''' And then there's Shepard's nightmarish visions of [[spoiler:the Prothean war with the Reapers, which mainly consists of the Protheans getting torn limb from limb by evil cyborgs]].
** Further consider this: [[spoiler:What you are actually watching in those visions is not the destruction of the Protheans per se, but their conversion into the Collectors. There's one side mission in which out of the blue you stumble across another Prothean artifact, which gives you the vision you know inside and out: except this time you are hit with the horrible realisation that one of the figure who is vainly trying to flee has four horizontally arranged eyes which are instantly recognisable. Believe it or not, there is a fate worse than extinction.]]
*** You're not just watching [[spoiler:the Protheans' conversion, either. [[BodyHorror You hear mechanical sawing noises.]] [[FateWorseThanDeath And screaming. Lots of screaming.]]]]
** What makes the Husks even worse? One of their death screeches is the exact same noise that the xenomorphs make from Alien. This troper has watched those movies often enough to recognize it. First time I heard that, I was playing in the dark. With the sound turned way up. Scared me badly enough that I had to turn on the lights in my room for a while.
** Even the Husks' UncannyValley looks and gait (along with their habit of silently running up to people) can make them easily terrifying to see. The first time I saw them, I was freaked out enough to ask a friend who was with me to complete the battle for me, something which I haven't done since I was really little (I'm 24 now, by the way).
* Imagine it. You're peacefully going about your business in the wards of the Citadel when suddenly sirens begin to wail. Completely out of nowhere, unknown, gargantuan starships of unfathomable power emerge and exterminate everything, spreading out across your empire and slaughtering, subjugating or [[spoiler:genetically modifying]] everything you hold dear, then using [[spoiler:the liquefied slurry that used to be your bodies to produce and power more of themselves.]] This is the fate of the Protheans, and innumerable species before them. And it's going to happen again, and again, and again... Seriously, the Reapers themselves are the scariest thing in the game in this troper's opinion.
** Made even worse by several of [[spoiler:Harbinger's]] lines in ''Mass Effect 2'': [[spoiler:"Sentient beings need never fear me." "We are your salvation through destruction." The Reapers believe that they are doing these species a FAVOR.]]
** The ending of the first Prothean message on Ilos springs to mind. [[spoiler:'''''"Cannot be stopped... cannot be STOPPED..."''''']]
** Turned into diesel was the ''lucky'' fate for most of them. The rest [[spoiler: were forcibly mutated into the Collectors.]]
* [[spoiler: The dying asari commando jerking about like a marionette as the Rachni Queen talks through her, or Saren's corpse twitching in the air, screaming as his flesh sloughs off, revealing the metallic skeleton beneath.]]
** That commando isn't dying: she's ''dead''. It's a ''corpse puppet''.
*** The "corpse puppet" never disturbed me as much as Saren's corpse did. Hello BodyHorror.

to:

** Tropers have picked this as Satan's voice over Michael Ironside's scary work, that's how powerful it is.
** This troper deliberately has kept a save file right before finding the Cipher so she can have that "conversation" with [[spoiler:Sovereign]] any time she wants a good dose of the chills. And it is a very chilling exchange simply because of how very calm and certain [[spoiler:Sovereign]] is about the fate of the galaxy. The voice also helps. A lot.
* Husks are the reanimated corpses of human beings with their nervous systems replaced with technology. The process is done by ''[[ImpaledWithExtremePrejudice impaling them on a spike]]''. In fact, ''they don't even have to be dead'' to be converted into Husks. The geth (killer robots) don't ''look'' creepy (they have flashlights for heads), but the noise they make when they spot your squad [[strike: made this troper nearly stop playing when he first heard it.]] '''[[HellIsThatNoise HRAAAAAAAAAAAAAAGH]]''' And then there's Shepard's nightmarish visions of [[spoiler:the Prothean war with the Reapers, which mainly consists of the Protheans getting torn limb from limb by evil cyborgs]].
**
cyborgs]]. Further consider this: [[spoiler:What you are actually watching in those visions is not the destruction of the Protheans per se, but their conversion into the Collectors. There's one side mission in which out of the blue you stumble across another Prothean artifact, which gives you the vision you know inside and out: except this time you are hit with the horrible realisation that one of the figure who is vainly trying to flee has four horizontally arranged eyes which are instantly recognisable. Believe it or not, there is a fate worse than extinction.]]
*** You're
]] And you're not just watching [[spoiler:the Protheans' conversion, either. [[BodyHorror You hear mechanical sawing noises.]] [[FateWorseThanDeath And screaming. Lots of screaming.]]]]
** What makes the Husks even worse? One of their death screeches is the exact same noise that the xenomorphs make from Alien. This troper has watched those movies often enough to recognize it. First time I heard that, I was playing in the dark. With the sound turned way up. Scared me badly enough that I had to turn on the lights in my room for a while.
** Even the Husks' UncannyValley looks and gait (along with their habit of silently running up to people) can make them easily terrifying to see. The first time I saw them, I was freaked out enough to ask a friend who was with me to complete the battle for me, something which I haven't done since I was really little (I'm 24 now, by the way).
* Imagine it. You're peacefully going about your business in the wards of the Citadel when suddenly sirens begin to wail. Completely out of nowhere, unknown, gargantuan starships of unfathomable power emerge and exterminate everything, spreading out across your empire and slaughtering, subjugating or [[spoiler:genetically modifying]] everything you hold dear, then using [[spoiler:the liquefied slurry that used to be your bodies to produce and power more of themselves.]] This is the fate of the Protheans, and innumerable species before them. And it's going to happen again, and again, and again... Seriously, the Reapers themselves are the scariest thing in the game in this troper's opinion.
**
opinion. Made even worse by several of [[spoiler:Harbinger's]] lines in ''Mass Effect 2'': [[spoiler:"Sentient beings need never fear me." "We are your salvation through destruction." The Reapers believe that they are doing these species a FAVOR.]]
**
]] The ending of the first Prothean message on Ilos springs to mind. [[spoiler:'''''"Cannot be stopped... cannot be STOPPED..."''''']]
** Turned
"''''']] And turned into diesel was the ''lucky'' fate for most of them. The rest [[spoiler: were forcibly mutated into the Collectors.]]
* [[spoiler: The dying corpse puppet asari commando jerking about like a marionette as the Rachni Queen talks through her, or Saren's corpse twitching in the air, screaming as his flesh sloughs off, revealing the metallic skeleton beneath.]]
** That commando isn't dying: she's ''dead''. It's a ''corpse puppet''.
*** The "corpse puppet" never disturbed me as much as Saren's corpse did. Hello BodyHorror.
]]



** Actually, the creepers are NOT infected humans. They're just the Thorian's "children" (it's actually stated somewhere in the Codex, read it for more details). If it were as you say, everyone in the Zhu's Hope colony would've turned a long time ago.



* It was the enormous, shrieking, tentacle-wielding, acid-spitting, crustacean-like rachni that got to this troper.
** Particular mention must go to the fellow in the Hot Labs who tells you to blow up the rachni and get out as fast as possible--[[spoiler:then immediately gets impaled by a rachni warrior that snuck up on him.]] My first thought? "So ''that's'' why this game is rated M . . ."
** Also, Han Olar telling the story of [[spoiler:how he escaped the rachni.]]
** The scariest part is hearing how the rachni in the labs are beyond saving. Essentially, the gist is that [[spoiler:the rachni are a telepathic sentient species. As long as the smaller ones are within telepathic range of the queen, they become intelligent and sentient. If they're outside the queen's range of influence, they go permanently feral. Just thinking about what that must be like, feeling your connection to the queen go, and then your mind following it, is chilling.]]
*** It's even worse then that. Humans need contact with others to stay sane [[spoiler:and so do the rachni. Imagine a human child that has never had anyone hold it, comfort it or even ''talk to it.'' That's the rachni you now face.]]

to:

* It was the enormous, shrieking, tentacle-wielding, acid-spitting, crustacean-like rachni that got to this troper.
** Particular mention must go to the fellow in the Hot Labs who tells you to blow up the rachni and get out as fast as possible--[[spoiler:then immediately gets impaled by a rachni warrior that snuck up on him.]] My first thought? "So ''that's'' why this game is rated M . . ."
**
Also, Han Olar telling the story of [[spoiler:how he escaped the rachni.]]
**
]] The scariest part is hearing how the rachni in the labs are beyond saving. Essentially, the gist is that [[spoiler:the rachni are a telepathic sentient species. As long as the smaller ones are within telepathic range of the queen, they become intelligent and sentient. If they're outside the queen's range of influence, they go permanently feral. Just thinking about what that must be like, feeling your connection to the queen go, and then your mind following it, is chilling.]]
*** It's even worse then that.
]] Humans need contact with others to stay sane [[spoiler:and so do the rachni. Imagine a human child that has never had anyone hold it, comfort it or even ''talk to it.'' That's the rachni you now face.]]



* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like ReDeads don't help at all.
** Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
*** This troper can deal with husks. But the Creepers take the cake for her in UpToEleven in creepy factor. Especially when you hear one moan or whatever and you ''don't know where it is''.
* What about the machine cultists? You hear word that a surveillance team has recently gone missing, you go to check it out. You find their base abandoned and a computer hinting towards a dig site, so you head towards the dig site. [[spoiler:Everyone has been turned into a Husk. The last time this Troper played that mission, he didn't remember the Husks. And he was playing on the hardest difficulty with the pistol (achievement whore). I went in and was immediately set upon by the Husks, and with my measly pistol they were damn hard to kill.I was running backwards, trying desperately to gun down the bastards endlessly coming towards me, I started panicking when I noticed I was the only one shooting but the terror really set in when I collided with the door that had automatically locked behind me, separating me from my team and freedom. They slaughtered me before I could open it. FUCKING. TERRIFYING.]]
** It gets worse in a similar side mission in ''Mass Effect 2''. [[spoiler:While you're out scanning planets for minerals or side missions, you receive an anomalous distress beacon. EDI tells you there's signs of movement, but no organic life, so you assume either rogue robots or geth, so you create your team appropriately to deal with that. WRONG. The landing cinematic shows a "Blink and You'll Miss It" moment of a husk wandering past the entrance, ignoring you. You decide to go back to the Normandy to reform your team appropriately, but the auto-nav makes it fly away, giving you no choice but to press onwards. Once inside, you find a ResidentEvil style file telling you to get the hell out of there, ASAP. That's when the fun begins. Heading deeper into the mines, you find more Husks than the first Mass Effect ever had, and their [[IncendiaryExponent exploding cousins the Abominations]]. Deeper in, you find more files telling of the miners' fates, along with some Husks dropping down from the ceiling, before going through one more mass of Husks to destroy the mines and complete the mission. Did I mention that throughout the whole mission, you hear constant shrieks and moans from the Husks, despite you eradicating every single one of them?]]
*** This troper always assumed that infernal noise to be the first stage of Reaper indoctrination. That certainly motivated me to get the job done and get the hell out of there!

to:

* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like ReDeads don't help at all.
**
all. Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
*** This troper can deal with husks. But the Creepers take the cake for her in UpToEleven in creepy factor. Especially when you hear one moan or whatever and you ''don't know where it is''.
* What about the machine cultists? You hear word that a surveillance team has recently gone missing, you go to check it out. You find their base abandoned and a computer hinting towards a dig site, so you head towards the dig site. [[spoiler:Everyone has been turned into a Husk. The last time this Troper played that mission, he didn't remember the Husks. And he was playing on the hardest difficulty with the pistol (achievement whore). I went in and was immediately set upon by the Husks, and with my measly pistol they were damn hard to kill.I was running backwards, trying desperately to gun down the bastards endlessly coming towards me, I started panicking when I noticed I was the only one shooting but the terror really set in when I collided with the door that had automatically locked behind me, separating me from my team and freedom. They slaughtered me before I could open it. FUCKING. TERRIFYING.]]
**
It gets worse in a similar side mission in ''Mass Effect 2''. [[spoiler:While you're out scanning planets for minerals or side missions, you receive an anomalous distress beacon. EDI tells you there's signs of movement, but no organic life, so you assume either rogue robots or geth, so you create your team appropriately to deal with that. WRONG. The landing cinematic shows a "Blink and You'll Miss It" moment of a husk wandering past the entrance, ignoring you. You decide to go back to the Normandy to reform your team appropriately, but the auto-nav makes it fly away, giving you no choice but to press onwards. Once inside, you find a ResidentEvil style file telling you to get the hell out of there, ASAP. That's when the fun begins. Heading deeper into the mines, you find more Husks than the first Mass Effect ever had, and their [[IncendiaryExponent exploding cousins the Abominations]]. Deeper in, you find more files telling of the miners' fates, along with some Husks dropping down from the ceiling, before going through one more mass of Husks to destroy the mines and complete the mission. Did I mention that throughout the whole mission, you hear constant shrieks and moans from the Husks, despite you eradicating every single one of them?]]
*** This troper always assumed that infernal noise to be the first stage of Reaper indoctrination. That certainly motivated me to get the job done and get the hell out of there!
them?]]



** Shit, that mission scared me so badly the first time that I did it that I got separated from my team and died a horrible, horrible death. Even knowing it now on playthroughs, it's ''still'' hard to get through.
* Indoctrination is the worse thing to happen to anyone. Let's take a situation like Benezia's example, assuming the Reaper has an organic commander like Saren. You initially despise him, can't believe you have to put up with him. And as time goes on, you start agreeing with his commands. You sit at his feet, and smile and nod, while he details all his plans of torture and galactic annihilation. Now, imagine after a while, you are now in a glass box hovering above the world, your arms bound but you are still able to move. It hovers over a man or a woman who looks just like you, as s/he walks through a town, slaughtering innocents. Men, women, children, he kills all of them because the man in the angry mechanical cuttlefish says to. And you try so desperately to stop it, to break the glass by throwing yourself into it, but not even a crack appears. You just keep making yourself weaker, the wo/man quickens their step. And then, when you've finally exhausted yourself, s/he stops, and stands. Just stands, and does nothing else. Maybe mumbles some nonsense. And you lie there, bruised and broken, sobbing until the wo/man dies, and you're finally released. ''That'' is the true definition of Hell.
** ...I think I pissed my pants with fear.
** Worse if you consider that, if you aren't like Benezia, you will feel your mind crumbling bit by bit, until you're just a zombie. Imagine every memory, dream, feeling and desire, being slowly erased, while you're unable to do anything except waiting for your mind to be consumed by the void, leaving [[FateWorseThanDeath no]][[AndIMustScream thing]]...
** Remember that hanging around a Reaper is not the only way to get indoctrinated: [[spoiler:Shepard's "paperweight"]] can do it as well.

to:

** Shit, that mission scared me so badly the first time that I did it that I got separated from my team and died a horrible, horrible death. Even knowing it now on playthroughs, it's ''still'' hard to get through.
* Indoctrination is the worse thing to happen to anyone. Let's take a situation like Benezia's example, assuming the Reaper has an organic commander like Saren. You initially despise him, can't believe you have to put up with him. And as time goes on, you start agreeing with his commands. You sit at his feet, and smile and nod, while he details all his plans of torture and galactic annihilation. Now, imagine after a while, you are now in a glass box hovering above the world, your arms bound but you are still able to move. It hovers over a man or a woman who looks just like you, as s/he walks through a town, slaughtering innocents. Men, women, children, he kills all of them because the man in the angry mechanical cuttlefish says to. And you try so desperately to stop it, to break the glass by throwing yourself into it, but not even a crack appears. You just keep making yourself weaker, the wo/man quickens their step. And then, when you've finally exhausted yourself, s/he stops, and stands. Just stands, and does nothing else. Maybe mumbles some nonsense. And you lie there, bruised and broken, sobbing until the wo/man dies, and you're finally released. ''That'' is the true definition of Hell.
** ...I think I pissed my pants with fear.
**
Hell. Worse if you consider that, if you aren't like Benezia, you will feel your mind crumbling bit by bit, until you're just a zombie. Imagine every memory, dream, feeling and desire, being slowly erased, while you're unable to do anything except waiting for your mind to be consumed by the void, leaving [[FateWorseThanDeath no]][[AndIMustScream thing]]...
**
thing]]... Remember that hanging around a Reaper is not the only way to get indoctrinated: [[spoiler:Shepard's "paperweight"]] can do it as well.



** ...thanks. You just made Ilos a hundred times worse for me. I love the architecture, but now the planet has extremely creepy vibes.



* While it didn't cause nightmares, the climactic battle of Mass Effect was enough to make this troper shiver after thinking about it. Sovereign ripped the hell out of the Citadel fleet, and fried a bunch of Alliance cruisers personally. ''And it wasn't even '''trying''' for most of the fight.'' It didn't even bother shooting at the Citadel fleet, and the Alliance was in there pounding on it for several minutes before it got irritated enough to start shooting back. Think about it a bit and you realize that, had Sovereign not dismissed its enemies, and fought a little more seriously, it could have ''still won'' despite everything the the Protheans, Shepard, and the Alliance did to try to stop it. To make that a little plainer, you could have done everything right, and ''still lost.''
** Just goes to show you... you are never more vulnerable when you think yourself invincible.
** Well, to be fair, Sovereign actually didn't get pissed until ''after'' you talk Saren into offing himself and then he, well.. sorta does a bit of.. creative reanimation with Saren's body. But it made me go and wonder just how badly things would have gone if he'd been firing from the start. And then you have to sit back and think [[FridgeHorror that there is an entire race of beings at least as powerful as Sovereign waiting out there]]. Brrrr.
*** Soon coming to a planet near you!



** [[NightmareRetardant His spelling was laughably bad.]]



*** Eh. For ThisTroper it was less "Oh my god he's coming for me!" and more "I'd like to see the bastard try!" You ARE [[NamesToRunAwayFromReallyFast Commander Shepard]], after all.
*** Well, he did survive an encounter with you once.
*** True, but that was just because you were too busy chasing Jack.
** The most disturbing part for this troper was that he sent the message from the terminal in the home of his next victims (presumably the current owners of the chests in question) while he lay in wait for them.
** On this troper's most recent playthrough, he realised that you ''do'' meet this inmate on your way to collect Jack - He's the one being beaten by the guard whilst another watches. So a Paragon Shepard can convince the guards to stop beating the inmate, only for the inmate to run off & start killing innocent people; whilst letting Elnora go can lead to her being placed on the "Most Wanted" list, there's no indication that Billy is arrested or even being looked for.
*** That's Bimmy, not Billy. You can see it from the subtitles.
*** Then again, he could have just been misspelling his own name...



** Anyone else feel sorry for Vido, given the way he goes?



** Considering that he pauses a bit first and has a constant extranet connection, he likely just googled it.



*** Legion is 1,183 individual geth conciousness's working as a Gestalt intellect. That Biblical quote fits the context of his existence quite well in this Tropers opinion.

to:

*** ** Legion is 1,183 individual geth conciousness's working as a Gestalt intellect. That Biblical quote fits the context of his existence quite well in this Tropers opinion.



* [[spoiler:Human-Reaper]]. Take The Terminator exoskeleton, which gave James Cameron nightmares. [[spoiler: Now make it black, change its grin to a demonic look and grow it a thousand feet high]].
** [[spoiler:Oh, and it's [[PoweredByAForsakenChild powered by liquefied humans]].]]
*** [[spoiler:The incarnation of the Human Reaper we see in the games is just the beginning. The Collector Edition art book reveals a few early production sketches and paintings that range from traditional Reaper to human forms. One looks like Sovereign, turned backwards, with a face and exposed brain underneath the cuttlefish crown, with the many tentacles rearranged to look like tiny, malformed limbs. A more human design looked like what can only be described as a gigantic Husk fetus made from running candle wax, three times as big as what we see in the game. Also, what we saw and fought was just a larva in terms of development. Full grown Reapers are all heavily armored behemoths, many times larger than what we faced. The thing in that chamber would have grown, and have gained the equivalent of muscles, flesh, and lots and lots of armor before it was even fit to be "born". Be you unimpressed or already scared shitless by what made the final product, realize that ''it could have been much worse''.]]
* The vorcha, Dear ''god'', the '''VORCHA'''
** Their whole ''kill'em all, KILL'EM ALL,'' '''''KILL'EM ALL!!!!!''''' ChaoticEvil schitck (seriously, they want to kill as many innocents on Omega as possible to help the Collectors) makes you think: they're not trying to save humanity like Saren did, nor are they indoctrinated, they don't even have a grudge like the batarians, they [[TheDarkKnight just want to see the galaxy burn]].
*** Given that they're perceived as being little more than vermin who barely live to see the age of 20 (hard to kill, immune to mass causes of death...yep, space cockroaches), its not surprising. Besides, the AlwaysChaoticEvil [[PlanetOfHats Hat]] they seem to wear is possibly subverted, as there are references to the existence of vorcha miners and engineers. On top of it all, many of those living on Omega are probably poorly educated and extremely distrustful of other races considering the [[ViceCity cutthroat nature of the world]] which they inhabit.
*** Just for instance, one of them says to you, "Tell Gavron we not kill for him today." Captain Gavron ''himself'' tells you that his job is to keep the vorcha "infestation" on Omega under control. There's no quest with it, but it's left heavily implied that Gavron is playing both ends for his own gain: he has the vorcha murder and steal, and he kills the vorcha.
*** I heard the line as "Tell Gavron we not kill anyone today". Meaning they hadn't killed anybody that day and they shouldn't be bothered by the Law.
*** This troper always thought that Gavron was basically ''forcing the vorcha to kill their own'', if they want to be spared his attentions.
*** On Omega, one of the audio ads in the background offers a 3-, 4- or 5-part plan to wipe out your vorcha infestation for good -- all in that cliche, cheery voice of ads everywhere.

to:

* [[spoiler:Human-Reaper]]. Take The Terminator exoskeleton, which gave James Cameron nightmares. [[spoiler: Now make it black, change its grin to a demonic look and grow it a thousand feet high]].
**
high]]. [[spoiler:Oh, and it's [[PoweredByAForsakenChild powered by liquefied humans]].]]
*** * [[spoiler:The incarnation of the Human Reaper we see in the games is just the beginning. The Collector Edition art book reveals a few early production sketches and paintings that range from traditional Reaper to human forms. One looks like Sovereign, turned backwards, with a face and exposed brain underneath the cuttlefish crown, with the many tentacles rearranged to look like tiny, malformed limbs. A more human design looked like what can only be described as a gigantic Husk fetus made from running candle wax, three times as big as what we see in the game. Also, what we saw and fought was just a larva in terms of development. Full grown Reapers are all heavily armored behemoths, many times larger than what we faced. The thing in that chamber would have grown, and have gained the equivalent of muscles, flesh, and lots and lots of armor before it was even fit to be "born". Be you unimpressed or already scared shitless by what made the final product, realize that ''it could have been much worse''.]]
* The vorcha, Dear ''god'', the '''VORCHA'''
**
vorcha. Their whole ''kill'em all, KILL'EM ALL,'' '''''KILL'EM ALL!!!!!''''' ChaoticEvil schitck (seriously, they want to kill as many innocents on Omega as possible to help the Collectors) makes you think: they're not trying to save humanity like Saren did, nor are they indoctrinated, they don't even have a grudge like the batarians, they [[TheDarkKnight just want to see the galaxy burn]].
*** ** Given that they're perceived as being little more than vermin who barely live to see the age of 20 (hard to kill, immune to mass causes of death...yep, space cockroaches), its not surprising. Besides, the AlwaysChaoticEvil [[PlanetOfHats Hat]] they seem to wear is possibly subverted, as there are references to the existence of vorcha miners and engineers. On top of it all, many of those living on Omega are probably poorly educated and extremely distrustful of other races considering the [[ViceCity cutthroat nature of the world]] which they inhabit.
*** ** Just for instance, one of them says to you, "Tell Gavron we not kill for him today." Captain Gavron ''himself'' tells you that his job is to keep the vorcha "infestation" on Omega under control. There's no quest with it, but it's left heavily implied that Gavron is playing both ends for his own gain: he has the vorcha murder and steal, and he kills the vorcha.
*** I heard the line as "Tell Gavron we not kill anyone today". Meaning they hadn't killed anybody that day and they shouldn't be bothered by the Law.
*** This troper always thought that Gavron was basically ''forcing the vorcha to kill their own'', if they want to be spared his attentions.
***
** On Omega, one of the audio ads in the background offers a 3-, 4- or 5-part plan to wipe out your vorcha infestation for good -- all in that cliche, cheery voice of ads everywhere.



** That mission was unsettling enough for this troper...and then I started reading the [[ApocalypticLog log entries]]. For some reason, the line "It's not dead! ''It knows we're inside it!''" just sends shivers down this troper's spine.



*** Not necessarily. The derelict Reaper was merely crippled, and could still operate some systems. Sovereign was blown to pieces - there is a limit to Reaper durability. We shall have to wait and seen.

to:

*** ** Not necessarily. The derelict Reaper was merely crippled, and could still operate some systems. Sovereign was blown to pieces - there is a limit to Reaper durability. We shall have to wait and seen.



** That's not nearly as bad as, from that same video log, (and I'm paraphrasing) "I just saw some grey shape out of the corner of my eye, then it disappeared." I thought that log was just a LargeHam until that moment, and then I was royally spooked.
** This tropette just finished her first run through the derelict Reaper ship. Now, silence in an enemy environment has always creeped me out. I knew there were husks waiting for me, but to suddenly hear that low drawn out moan at 4 in the gorram morning while playing in the dark with no one else around? Add in the logs and I just about pissed myself in terror.
** This troper was on her second playthrough, playing as an adept who is the one thing that can decimate husks without a second thought. Putting it on hardcore gives them armor. Every other mission in the game she was able to play through with no problems, no nerves, etc. Come this mission she was shaking, heart rate elevated, just flat out scared despite knowing when and where they normally come from. [[spoiler:In other words... she felt the same way the first steps of indoctrination were sometimes described.]]



** What was terrifying to me was that when Shepard began to repeat what Morinth said in a mono-tone, dead voice. I could almost hear him/her mentally screaming "For the love of God, Samara! Save me!!"
** On that note, this troper found it even more horrifying because the updated graphics in ME2 for when asari do their black-eye thing (we only see Morinth do this without Lair of the Shadow Broker) it looks exactly like the ''demon eyes'' found in [[http://quizilla.teennick.com/user_images/T/TW/TWI/TWIHOST/1223235720_5811_full.jpeg Supernatural.]]



** I [[http://i55.tinypic.com/f20px0.jpg took a picture]] of her facial expression if you decide to [[strike: romance]] screw her (without the black-eye effect, because ''she doesn't need it''). I want to use it as an image macro.



* Delay starting the Suicide Mission and then watch the consequences. [[spoiler:Holy crap, her face is melting!! She's melting!! Aaaa!!]] This troper is long since numb to swearing and comfortable with sexual content, so it wasn't until this point that that the PG18 justification hit home.
** You still see that even if you do hurry, just not on [[spoiler:one of your own crew members]].
** Made even worse by the fact that [[spoiler:you can see your crewmembers' skin starting to slough away as you and your team frantically try to break the pods open. Four words: full-thickness chemical burns.]] This troper had to pause the game for a while after that.
** I remember thinking, "why did the Collectors [[spoiler:keep their prisoners alive and conscious until the very moment of melting]]?" It struck me that it would be simpler to keep them comatose indefinitely. Unless they needed to study their conscious brains for something... ''[[FridgeHorror Holy]] [[AssimilationPlot fucking]] [[AndIMustScream shit]].'' Thereafter, destroying the [[spoiler:Reaper larva]] seemed like the MercyKill of the century.
*** Well, '''that''' is going to make ''Mass Effect 3'' interesting. Are we going to be facing off against hundreds and hundreds of malevolent mechanical constructs, [[spoiler:each of which has been fused together from a civilization's worth of innocent victims]]? Sweet dreams, tropers.
*** Then again, [[AxCrazy some]] are going to be overjoyed at that. When else are you going to get to commit [[spoiler:several billion years' worth of genocide?]]
*** Or, [[YourMileageMayVary depending on how you look at it]], [[spoiler:several billion years' worth of ''[[MercyKill mercy killing]]'']]. * The wreck of the ''Estevanico''...I've always been creeped out by thing like shipwrecks and what-not, but a giant, spooky shell of a space ship, perched precariously over the edge of a cliff? Yikes.
* Listening to Joker's frantic repetition of "oh shit, oh shit, oh shitshitshit..." as [[spoiler:the Collectors swarm through the ''Normandy'' and haul the surviving crew away to a fate potentially worse than death.]] Considering the number of {{Cosmic Horror}}s he's [[DidYouJustPunchOutCthulhu shot up]] and [[DidYouJustFlipOffCthulhu flipped off]] over his career, anything that could rattle Joker that badly is some bad juju indeed.
** Except that he did all that ''as a pilot''.
** Subjective. Especially when he nears the core and goes "What the shit?" can be considered a CrowningMomentOfFunny. Then we get this.
--> [[FunnyAneurysmMoment "This is all Joker's fault. What a tool he was.]] [[FridgeHorror I had to spend all day computing pi because he plugged in the Overlord."]]

to:

* Delay starting the Suicide Mission and then watch the consequences. [[spoiler:Holy crap, her face is melting!! She's melting!! Aaaa!!]] This troper is long since numb to swearing and comfortable with sexual content, so it wasn't until this point that that the PG18 justification hit home.
** You still see that even if you do hurry, just not on [[spoiler:one of your own crew members]].
** Made even worse by the fact that [[spoiler:you can see your crewmembers' skin starting to slough away as you and your team frantically try to break the pods open. Four words: full-thickness chemical burns.]] This troper had to pause the game for a while after that.
** I remember thinking, "why did the Collectors [[spoiler:keep their prisoners alive and conscious until the very moment of melting]]?" It struck me that it would be simpler to keep them comatose indefinitely. Unless they needed to study their conscious brains for something... ''[[FridgeHorror Holy]] [[AssimilationPlot fucking]] [[AndIMustScream shit]].'' Thereafter, destroying the [[spoiler:Reaper larva]] seemed like the MercyKill of the century.
*** Well, '''that''' is going to make ''Mass Effect 3'' interesting. Are we going to be facing off against hundreds and hundreds of malevolent mechanical constructs, [[spoiler:each of which has been fused together from a civilization's worth of innocent victims]]? Sweet dreams, tropers.
*** Then again, [[AxCrazy some]] are going to be overjoyed at that. When else are you going to get to commit [[spoiler:several billion years' worth of genocide?]]
*** Or, [[YourMileageMayVary depending on how you look at it]], [[spoiler:several billion years' worth of ''[[MercyKill mercy killing]]'']]. * The wreck of the ''Estevanico''...I've always been creeped out by thing like shipwrecks and what-not, but a giant, spooky shell of a space ship, perched precariously over the edge of a cliff? Yikes.
* Listening to Joker's frantic repetition of "oh shit, oh shit, oh shitshitshit..." as [[spoiler:the Collectors swarm through the ''Normandy'' and haul the surviving crew away to a fate potentially worse than death.]] Considering the number of {{Cosmic Horror}}s he's [[DidYouJustPunchOutCthulhu shot up]] and [[DidYouJustFlipOffCthulhu flipped off]] over his career, anything that could rattle Joker that badly is some bad juju indeed.
**
indeed. Except that he did all that ''as a pilot''.
** Subjective. Especially when he nears the core and goes "What the shit?" can be considered a CrowningMomentOfFunny. Then we get this.
--> [[FunnyAneurysmMoment "This is all Joker's fault. What a tool he was.]] [[FridgeHorror I had to spend all day computing pi because he plugged in the Overlord."]]
pilot''.



*** [[spoiler: Joker's never had to look the monsters he's fought in the eye: there's a big difference in horror level between gracefully pirouetting around a missile barrage and hauling your crippled ass past the Cosmic Horror that's slaughtering your shipmates. Also, linked up with EDI's report on the situation, he realizes in startling clarity how boned they really are. Him trying to find refuge in humor at a console is [[SlidingScaleOfComedyAndHorror gallows humor at its best, though]].]]

to:

*** ** [[spoiler: Joker's never had to look the monsters he's fought in the eye: there's a big difference in horror level between gracefully pirouetting around a missile barrage and hauling your crippled ass past the Cosmic Horror that's slaughtering your shipmates. Also, linked up with EDI's report on the situation, he realizes in startling clarity how boned they really are. Him trying to find refuge in humor at a console is [[SlidingScaleOfComedyAndHorror gallows humor at its best, though]].]]



*** Tali's line sums up the realization better than the wordier descriptions offered by the other party members: -moment of awed silence- "...[[OhMyGods Keelah]]"
*** Made all the more chilling by your squadmates pointing out that the Collectors could stick every man, woman, and child living in the Terminus Systems in those pods and '''still''' have most of them left over. On '''one. Single. Collector. Ship.''' Now recall the Collector Base at the beginning of the suicide mission. Note how small the ship is in comparison to the base and consider how many more must be in there. We only hear of about 3-4 separate Collector ships out and about over the course of the game. That means that for all the havoc the Collectors wreaked on human colonies around the galaxy, ''they were holding back.'' Additionally, the suicide mission implies that [[spoiler:one Collector base = one construction facility for one new Reaper.]] Given the final scenes of the game's ending, how many more bases you suppose there might be?
*** The thing that got this troper for that mission? EDI doesn't detect any life signs inside.
*** There aren't any life signs because they're empty. This is actually ''worse'' than if they were just filled with corpses, if you think about it. How is this worse? [[spoiler:Well, how do you think the Human Reaper fetus got made?]]
**** They're not empty. Look closer. The ones at the beginning are full of corpses.
***** EDI theorizes that the ship and its life-support systems lost power. In other words, hero? [[spoiler: You technically failed to save the colonists anyway.]]
**** Well, you could argue that the Collectors were somehow able to jam EDI's scans. But if they didn't, this means, that, technically, [[spoiler:''Collectors/Protheans no longer count as organic life''.]]
**** When you find the dead Collector [[spoiler:on the Collector Ship]], EDI [[spoiler:determines that the Collectors are Protheans. However, these Protheans show signs of "extensive genetic rewrite," including three missing chromosomes, plus extensive cybernetic modification.]]
**** Consider Mordin's rant. If you [[spoiler:ask him after the mission if he thinks the Collectors can be saved, he says "No glands, replaced by tech. No digestive tract, replaced by tech. ''No souls, replaced by tech!''"]]

to:

*** ** Tali's line sums up the realization better than the wordier descriptions offered by the other party members: -moment of awed silence- "...[[OhMyGods Keelah]]"
*** ** Made all the more chilling by your squadmates pointing out that the Collectors could stick every man, woman, and child living in the Terminus Systems in those pods and '''still''' have most of them left over. On '''one. Single. Collector. Ship.''' Now recall the Collector Base at the beginning of the suicide mission. Note how small the ship is in comparison to the base and consider how many more must be in there. We only hear of about 3-4 separate Collector ships out and about over the course of the game. That means that for all the havoc the Collectors wreaked on human colonies around the galaxy, ''they were holding back.'' Additionally, the suicide mission implies that [[spoiler:one Collector base = one construction facility for one new Reaper.]] Given the final scenes of the game's ending, how many more bases you suppose there might be?
*** The thing that got this troper for that mission? EDI doesn't detect any life signs inside.
*** There aren't any life signs because they're empty. This is actually ''worse'' than if they were just filled with corpses, if you think about it. How is this worse? [[spoiler:Well, how do you think the Human Reaper fetus got made?]]
**** They're not empty. Look closer. The ones at the beginning are full of corpses.
***** EDI theorizes that the ship and its life-support systems lost power. In other words, hero? [[spoiler: You technically failed to save the colonists anyway.]]
**** Well, you could argue that the Collectors were somehow able to jam EDI's scans. But if they didn't, this means, that, technically, [[spoiler:''Collectors/Protheans no longer count as organic life''.]]
**** When you find the dead Collector [[spoiler:on the Collector Ship]], EDI [[spoiler:determines that the Collectors are Protheans. However, these Protheans show signs of "extensive genetic rewrite," including three missing chromosomes, plus extensive cybernetic modification.]]
**** Consider Mordin's rant. If you [[spoiler:ask him after the mission if he thinks the Collectors can be saved, he says "No glands, replaced by tech. No digestive tract, replaced by tech. ''No souls, replaced by tech!''"]]
be?



** '''Soldier:''' The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. You and your platoon start to open fire, but in hardly [[BulletTime a fraction of a second]], the soldier pulls out their assault rifle and sweeps it through the air, firing wildly. You laugh, thinking they've just wasted their ammo, but suddenly there's a number of dull thuds behind you. You don't have to look; your HUD tells you your squad all just flatlined. And Shepard's just finished reloading.
*** It doesn't help that Soldier Shepard is so pumped up with genetic modifications that s/he could probably juggle a small space cruiser. It's a wonder the people you punch still have heads afterward.
*** Soldier with Widow Sniper: The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. Before anyone in your platoon touches their trigger, your lieutenant's kinetic barrier and head explodes. You blink and the enemy has already taken cover. Your platoon provides suppressing fire to keep the enemy pinned, but to no avail; in a fraction of a second, the enemy takes aim at YOU with the most big ass sniper you've ever seen, and you last see the deep dark hole that is the sniper's barrel flash with a magnificent blue light...
*** Soldier with [[MoreDakka Revenant]]: The enemy in front of you pulls something large and heavy off of his back. Some of your companions gasp, realising what the weapon is, before he squeezes the trigger, a veritable wall of accelerated rounds cutting into your buddies. No flair, no gun fu, no martial arts, just a single squeeze and your friends are dead. Panicking, you attempt to run for cover, when your enemy seems to speed up, storming towards you before caving your face in with the Light Machine Gun he just killed your buddies with.

to:

** '''Soldier:''' The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. You and your platoon start to open fire, but in hardly [[BulletTime a fraction of a second]], the soldier pulls out their assault rifle and sweeps it through the air, firing wildly. You laugh, thinking they've just wasted their ammo, but suddenly there's a number of dull thuds behind you. You don't have to look; your HUD tells you your squad all just flatlined. And Shepard's just finished reloading.
***
reloading. It doesn't help that Soldier Shepard is so pumped up with genetic modifications that s/he could probably juggle a small space cruiser. It's a wonder the people you punch still have heads afterward.
*** ** Soldier with Widow Sniper: The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. Before anyone in your platoon touches their trigger, your lieutenant's kinetic barrier and head explodes. You blink and the enemy has already taken cover. Your platoon provides suppressing fire to keep the enemy pinned, but to no avail; in a fraction of a second, the enemy takes aim at YOU with the most big ass sniper you've ever seen, and you last see the deep dark hole that is the sniper's barrel flash with a magnificent blue light...
*** ** Soldier with [[MoreDakka Revenant]]: The enemy in front of you pulls something large and heavy off of his back. Some of your companions gasp, realising what the weapon is, before he squeezes the trigger, a veritable wall of accelerated rounds cutting into your buddies. No flair, no gun fu, no martial arts, just a single squeeze and your friends are dead. Panicking, you attempt to run for cover, when your enemy seems to speed up, storming towards you before caving your face in with the Light Machine Gun he just killed your buddies with.



*** Arguably gets even more terrifying in ME3, with the addition of Nova. The guy Charges into your group, and one of your guys goes flying. But hey, you've got him right where you want him, with a half-dozen of your buddies surrounding him. Then he glows again, and punches the ground, sending out a biotic shockwave that sends everyone around him flying. And then he's Charging again immediately after. He never even bothers with his gun.

to:

*** ** Arguably gets even more terrifying in ME3, with the addition of Nova. The guy Charges into your group, and one of your guys goes flying. But hey, you've got him right where you want him, with a half-dozen of your buddies surrounding him. Then he glows again, and punches the ground, sending out a biotic shockwave that sends everyone around him flying. And then he's Charging again immediately after. He never even bothers with his gun.



** '''Infiltrator:''' Your platoon is walking along their patrol. It's your turn on point. Nothing's really out of the ordinary, but you think you hear a far off gunshot. Confused, you wave your squad forward. Then you hear the sound again, closer - but this time a spray of blood hits you. You turn back to find that two of your men's heads are just ''gone''. You all dive for cover but another of your men dies, shot in the face even as he dove for a rock. But you saw where the shot came from. You turn and open fire as the distant sniper ducks back under cover. Your team coordinates fire on the spot, keeping the damn sniper pinned as you advance towards their position. Then there's the sound of a sniper rifle, and another one of your friends' heads bursts open like a ripe melon. Your men start firing on the new position and you force them to coordinate to keep both of the snipers pinned down. There's another shot and someone else dies and you can't find the sniper. Everyone scatters, firing wildly. Terrified, you and a companion hide in a small rocky alcove, huddling together out of fear. You watch on your HUD as one by one every other member of your patrol goes dark until it's just the two of you. Where's the sniper? How many are there? Then you hear a sharp crack as your friend's neck snaps, and someone suddenly blurs into existence beside you, the barrel of a pistol jammed against the side of your head.
*** To summarize: You and everyone you care about/work with could be killed, and you'd ''never even see who was doing it.'' The {{Predator}} wishes he could be Infiltrator Shepard.

to:

** '''Infiltrator:''' Your platoon is walking along their patrol. It's your turn on point. Nothing's really out of the ordinary, but you think you hear a far off gunshot. Confused, you wave your squad forward. Then you hear the sound again, closer - but this time a spray of blood hits you. You turn back to find that two of your men's heads are just ''gone''. You all dive for cover but another of your men dies, shot in the face even as he dove for a rock. But you saw where the shot came from. You turn and open fire as the distant sniper ducks back under cover. Your team coordinates fire on the spot, keeping the damn sniper pinned as you advance towards their position. Then there's the sound of a sniper rifle, and another one of your friends' heads bursts open like a ripe melon. Your men start firing on the new position and you force them to coordinate to keep both of the snipers pinned down. There's another shot and someone else dies and you can't find the sniper. Everyone scatters, firing wildly. Terrified, you and a companion hide in a small rocky alcove, huddling together out of fear. You watch on your HUD as one by one every other member of your patrol goes dark until it's just the two of you. Where's the sniper? How many are there? Then you hear a sharp crack as your friend's neck snaps, and someone suddenly blurs into existence beside you, the barrel of a pistol jammed against the side of your head.
***
head. To summarize: You and everyone you care about/work with could be killed, and you'd ''never even see who was doing it.'' The {{Predator}} wishes he could be Infiltrator Shepard.



*** This troper's brother plays another way: Imagine you're a merc, guarding a location. You've heard Cerberus may be sending some operatives, but you'd never expect that it'd be Shepard, after all, he died two years ago. So you never see it coming when the black armored Spectre kicks your door down. You immediately take cover and open fire, but your shots aren't having any discernible effect. Shepard walks slowly over to your buddy's position, seemingly oblivious to the pounds and pounds of ammunition being thrown at him. Once he reaches your comrade, he throws a punch and your buddy screams in pain as his ribs are shattered. Another punch silences the scream as your ally's lungs collapse. Turning to another of your teammates, he start slowly walking towards him. Your squadmate tries to run, but Shepard hurls him against the wall, and overtakes him before he can get up. A punch to the head collapses his helmet grotesquely and you never even hear a scream. Then Shepard turns to ''you'' and starts walking slowly closer...



**** Not only that, but if you refuse to back down, you will suffer for your sins. Paragon Shepard will tear apart your unethical research, stop whatever you were doing, and leave you to rot in jail for doing it.
**** [[GoodIsNotSoft "You even think about coming after your brother]] [[CrowningMomentOfAwesome and this bullet will be waiting for you."]]

to:

**** *** Not only that, but if you refuse to back down, you will suffer for your sins. Paragon Shepard will tear apart your unethical research, stop whatever you were doing, and leave you to rot in jail for doing it.
**** *** [[GoodIsNotSoft "You even think about coming after your brother]] [[CrowningMomentOfAwesome and this bullet will be waiting for you."]]



** Shepard and the ''Normandy'' combined are potentially NightmareFuel for Harbinger. So you're abducting another human colony when this human in battle armor starts killing your troops. Not only is s/he immune to the seeker swarms, but s/he looks ''exactly'' like that Shepard whose ship you blew up two years ago so you wouldn't have to worry about him/her. S/He actually manages to activate the defenses, forcing you to withdraw. Later, you set a trap for him/her. Not only do you confirm that it's Shepard, but you catch a glimpse of his/her ship. It looks like his/her old one - didn't you destroy it? Finally, you're at your home base when that ship attacks. It's almost identical in appearance to the one you destroyed... only twice as big, and packing a lot more firepower. It shrugs off your initial attack before blasting your ship to pieces with what looks like a miniature version of ''Nazara'''s weapon. Finally, Shepard boards your base, takes out your unfinished human Reaper ''on foot'', then destroys the base, along with all your work.
*** In short, you killed this guy, obliterated his ship and scattered his crew throughout the entire galaxy. And it was all just a temporary setback.

to:

** Shepard and the ''Normandy'' combined are potentially NightmareFuel for Harbinger. So you're abducting another human colony when this human in battle armor starts killing your troops. Not only is s/he immune to the seeker swarms, but s/he looks ''exactly'' like that Shepard whose ship you blew up two years ago so you wouldn't have to worry about him/her. S/He actually manages to activate the defenses, forcing you to withdraw. Later, you set a trap for him/her. Not only do you confirm that it's Shepard, but you catch a glimpse of his/her ship. It looks like his/her old one - didn't you destroy it? Finally, you're at your home base when that ship attacks. It's almost identical in appearance to the one you destroyed... only twice as big, and packing a lot more firepower. It shrugs off your initial attack before blasting your ship to pieces with what looks like a miniature version of ''Nazara'''s weapon. Finally, Shepard boards your base, takes out your unfinished human Reaper ''on foot'', then destroys the base, along with all your work.
***
work. In short, you killed this guy, obliterated his ship and scattered his crew throughout the entire galaxy. And it was all just a temporary setback.



*** Worse? You can still hear the husks moaning and screeching ''even during the pause menu''. This troper was terrified that they were [[BreakingTheFourthWall still advancing somehow]] and used the Xbox menu button to ''force'' the game to pause silently.



*** Now think about this. When he says that, he's trying to upload all his memories and programs (which are the actual geth [not the physical form]) and realizing that he's too far away from a mass relay to get everything he has learned and experienced back to his people, which is the most important part of his society, and realizing that all of the over 1000 'people' within him would die there.
** Tali begging and pleading for help in the tunnels. I'm just going to leave her behind and use Kasumi or Legion until I save her\be saved by her at the end.

to:

*** ** Now think about this. When he says that, he's trying to upload all his memories and programs (which are the actual geth [not the physical form]) and realizing that he's too far away from a mass relay to get everything he has learned and experienced back to his people, which is the most important part of his society, and realizing that all of the over 1000 'people' within him would die there.
** Tali begging and pleading for help in the tunnels. I'm just going to leave her behind and use Kasumi or Legion until I save her\be saved by her at the end.
there.



*** Just to lighten the mood a bit, if you have a thing for a certain character, you can set it up so that [[CrowningMomentOfHeartwarming s/he saves you at the end]].



*** Not so bad when you get stronger. To quote the [[VideoGame/TeamFortress2 Scout]]: "I WILL NEVER. STOP. KILLING YOU."



* The very end: You've blown up a Human-Reaper with weapons meant to kill squishy organics, wiped out the Collectors, and (maybe) given your fallen crew members a hero's funeral. All is well. That is, until you see the thousands of EldritchAbomination mecha-gods fast approaching the edge of the galaxy.
** Which is even worse if [[spoiler:Shepard dies at the end]].

to:

* The very end: You've blown up a Human-Reaper with weapons meant to kill squishy organics, wiped out the Collectors, and (maybe) given your fallen crew members a hero's funeral. All is well. That is, until you see the thousands of EldritchAbomination mecha-gods fast approaching the edge of the galaxy.
**
galaxy. Which is even worse if [[spoiler:Shepard dies at the end]].



**** I deliberately went back to an old save to check this and, yes, once you know what the "VI" is saying, you ''can'' make it out in what previously seemed to be just unintelligible noise. Brrrr...
***** First time through, I clearly heard it - it wasn't static to me. Sent shivers down my spine.



**** It's no wonder that [[spoiler:shoving your gun in his face]] is considered the ''Paragon'' option.
**** Renegade is maybe a punch, Paragon was the thing said above, and the Paragon interrupt was [[spoiler:GUN WHIPPING SAID PERSON.]]

to:

**** *** It's no wonder that [[spoiler:shoving your gun in his face]] is considered the ''Paragon'' option.
**** *** Renegade is maybe a punch, Paragon was the thing said above, and the Paragon interrupt was [[spoiler:GUN WHIPPING SAID PERSON.]]



**** Worse, when you replay it, listen to the VI sounds throughout the levels. At one point, you can hear [[spoiler: "Gavin... please... make it stop!" David is '''BEGGING''' his brother to make it stop, and yet you still have to take David away from Gavin at the end.]]
**** There's another way to interpret that, though... remember how [[spoiler: David has an ability to understand the geth's language? Well, in one-on-one interactions, he's perfectly fine with chatting with them... but then think of ''how many geth he would be hearing simultaneously'' when hooked up directly to their network, along with the fact that they think at the speed of light.]] I think I'd want some quiet after hearing that many [[strike: people]] beings talking rapidly for weeks on end.

to:

**** *** Worse, when you replay it, listen to the VI sounds throughout the levels. At one point, you can hear [[spoiler: "Gavin... please... make it stop!" David is '''BEGGING''' his brother to make it stop, and yet you still have to take David away from Gavin at the end.]]
**** There's another way to interpret that, though... remember how [[spoiler: David has an ability to understand the geth's language? Well, in one-on-one interactions, he's perfectly fine with chatting with them... but then think of ''how many geth he would be hearing simultaneously'' when hooked up directly to their network, along with the fact that they think at the speed of light.]] I think I'd want some quiet after hearing that many [[strike: people]] beings talking rapidly for weeks on end.
]]



*** This troper found the fact that [[spoiler: David was hooked up like that by his own brother]] to be far worse than anything else. Coupled with my being on the Autistic spectrum it really got to me.



** Also, those security cameras with the green lights? That's the VI watching you for the entire mission.
*** Coupled with FridgeHorror for this troper - I realized what the cameras were, and shot each one as I came to it. Then came the reveal, and I realized that what Shepard had essentially been doing was ''blinding someone'', slowly, whilst they could do nothing about it, one eye at a time.
** The part that truly got to this troper was the [[http://www.youtube.com/watch?v=O6h_A-7f8pY&feature=related elevator ride]] down to the final level in the Atlas facility. You get in the elevator not even considering what could happen and the rogue AI takes control of it, violently shaking the elevator up and down like it were a drink mixer, slamming it against the top and bottom of the elevator shaft and screaming at you unintelligibly with that god-awful voice. All while you're completely helpless to stop it; that had this troper utterly terrified.

to:

** Also, those security cameras with the green lights? That's the VI watching you for the entire mission.
*** Coupled with FridgeHorror for this troper - I realized what the cameras were, and shot each one as I came to it. Then came the reveal, and I realized that what Shepard had essentially been doing was ''blinding someone'', slowly, whilst they could do nothing about it, one eye at a time.
** The part that truly got to this troper was the [[http://www.youtube.com/watch?v=O6h_A-7f8pY&feature=related elevator ride]] down to the final level in the Atlas facility. You get in the elevator not even considering what could happen and the rogue AI takes control of it, violently shaking the elevator up and down like it were a drink mixer, slamming it against the top and bottom of the elevator shaft and screaming at you unintelligibly with that god-awful voice. All while you're completely helpless to stop it; that had this troper utterly terrified.
mission



** This troper was not truly shaken by Project Overlord until the brutal discovery that there is a NonStandardGameOver in wait for anyone foolish enough to get too involved in destroying imaginary geth to [[spoiler:prevent David from finishing his upload.]] I was not really aware of what the VI was trying to do until it succeeded. It's...upsetting, to say the very least.



*** Personally, I'm not sure what's worse: The implication that he raped her, or the fact that he didn't see the "harm" in doing it.
*** This troper didn't think that was a random survivor, but Jacob's father.



* Didn't see this one, but remember the Collector Harbinger berates after Shepard wins? He releases control just in time for it to shoot Harbinger a dirty look, and watch the blast coming to kill it. Though this might be a release, all things considered.
** It's more of a look of 'Daddy? Where are you?' the kind of look a child makes when they've been abandoned before realization fully sets in. Which is all the more horrifying - the Collectors as a species know nothing BUT Indoctrination. They have NEVER in their existence been free.

to:

* Didn't see this one, but remember the Collector Harbinger berates after Shepard wins? He releases control just in time for it to shoot Harbinger a dirty look, and watch the blast coming to kill it. Though this might be a release, all things considered.
**
considered. It's more of a look of 'Daddy? Where are you?' the kind of look a child makes when they've been abandoned before realization fully sets in. Which is all the more horrifying - the Collectors as a species know nothing BUT Indoctrination. They have NEVER in their existence been free.



*** It would look something like [[http://www.fanfiction.net/s/6731833/28/Angels_of_the_Storm this]]

to:

*** ** It would look something like [[http://www.fanfiction.net/s/6731833/28/Angels_of_the_Storm this]]



*** Wondering how you make a krogan husk even more terrifying? Give it a turian head.

to:

*** * Wondering how you make a krogan husk even more terrifying? Give it a turian head.



**** See below - the asari husks ''are'' Ardat-Yakshi. And they're able to use their AY powers to override your nervous system for a OneHitKill.
** Even worse when you consider that some of those Asari husks could easily be ''[[ItGotWorse Ardat-Yakshi]]''. And why not? The Reapers could easily do it ''[[ForTheEvulz for fun]]''.
*** ''They are''. And they are, put simply, ''the'' hardest enemies in the franchise.

to:

**** * See below - the asari husks ''are'' Ardat-Yakshi. And they're able to use their AY powers to override your nervous system for a OneHitKill.
** Even worse when you consider that some of those Asari husks could easily be ''[[ItGotWorse Ardat-Yakshi]]''. And why not? The Reapers could easily do it ''[[ForTheEvulz for fun]]''.
***
fun]]''. ''They are''. And they are, put simply, ''the'' hardest enemies in the franchise.



** It gets even worse than that, according to some press coverage [[spoiler: if you coax the child out of his hiding place and onto an evacuation shuttle, the shuttle is destroyed during take off, meaning that by trying to be the hero you not only gunned down his huskified parents, but killed the kid as well]]
** This theory is debunked as of the demo, as this all takes place in Vancouver within minutes of the Reapers arriving on Earth, there's no way the husks could be the kid's parents, and the kid [[spoiler:dies no matter what you do]].



*** The worst part about the banshees is the mission they're introduced in. You arrive at a desolate asari monastery in the wake of a missing squad of asari commands, only to find...[[NothingIsScarier Nothing]]...No visible enemies, complete darkness for a time, and the wails of the banshees in the background.
*** This is from a PlayStation 3 player who was the host of a session... I was being asked to host a session in Firebase Reactor (the one with the N7 Fuel Depot), and I set the enemies to Geth. The person who made that request asked to do the map against Reapers. Me, and another player with voice shot him down. Even on Bronze Difficulty, Banshees and Brutes together were enough for me to not do that (they're both terrifying if you don't watch your six and can kill you in about four seconds). Word of advice for who goes against Reapers online: you better have someone who can cover both anti-shield/barrier AND anti-armor for Banshees, or consider you and your team dead.

to:

*** ** The worst part about the banshees is the mission they're introduced in. You arrive at a desolate asari monastery in the wake of a missing squad of asari commands, only to find...[[NothingIsScarier Nothing]]...No visible enemies, complete darkness for a time, and the wails of the banshees in the background.
*** This is from a PlayStation 3 player who was the host of a session... I was being asked to host a session in Firebase Reactor (the one with the N7 Fuel Depot), and I set the enemies to Geth. The person who made that request asked to do the map against Reapers. Me, and another player with voice shot him down. Even on Bronze Difficulty, Banshees and Brutes together were enough for me to not do that (they're both terrifying if you don't watch your six and can kill you in about four seconds). Word of advice for who goes against Reapers online: you better have someone who can cover both anti-shield/barrier AND anti-armor for Banshees, or consider you and your team dead.
background.



*** In fairness: [[spoiler: You are probably a brainwashed, cyborgized husk who has been {{Mind Rape}}d into subservience (which is HONF on its own). You probably don't have the ability to feel fear, nor did you join Cerberus willingly.]]



**** Doubles as FridgeHorror when you realize that, just before Priority: Earth, [[spoiler:'''[[InferredHolocaust you can't access any other system.]]''']]

to:

**** *** Doubles as FridgeHorror when you realize that, just before Priority: Earth, [[spoiler:'''[[InferredHolocaust you can't access any other system.]]''']]



*** That recording is just terrifying. To think if that had to happen to everybody who was [[spoiler: converted into a Cerberus Phantom. By the way Jack screamed whatever they did to her was not gentle nor was it painless. Likely an accelerated indoctrination process to make her loyal and quick n' dirty surgery with control chips, implants, and whatever other horrors they can cook up.]]

to:

*** ** That recording is just terrifying. To think if that had to happen to everybody who was [[spoiler: converted into a Cerberus Phantom. By the way Jack screamed whatever they did to her was not gentle nor was it painless. Likely an accelerated indoctrination process to make her loyal and quick n' dirty surgery with control chips, implants, and whatever other horrors they can cook up.]]



*** It actually gets even worse. The farmgirl that she killed, the one called Hillary? [[spoiler: It's Joker's sister]]
**** Actually, it can get even worse than that. Think about it: [[spoiler: Hillary's a hero-worshipper, and her brother's BFF's with Commander Shepard. The asari must ''know'' that Hillary is Joker's sister, even if only because they were together for several days. And when she's in the hospital, she sees you walk by so many times, all the while thinking to herself "I killed your friend's sister." And then what happens? She gets handed a gun, courtesy of none other than Commander Shepard.]]
**** [[FridgeBrilliance Think about it]]: the Huntress starts talking about her experience only when Shepard is in the vicinity: she's not talking to the counselor: [[TearJerker she's confessing to Shepard]]

to:

*** ** It actually gets even worse. The farmgirl that she killed, the one called Hillary? [[spoiler: It's Joker's sister]]
**** ** Actually, it can get even worse than that. Think about it: [[spoiler: Hillary's a hero-worshipper, and her brother's BFF's with Commander Shepard. The asari must ''know'' that Hillary is Joker's sister, even if only because they were together for several days. And when she's in the hospital, she sees you walk by so many times, all the while thinking to herself "I killed your friend's sister." And then what happens? She gets handed a gun, courtesy of none other than Commander Shepard.]]
**** [[FridgeBrilliance Think about it]]: the Huntress starts talking about her experience only when Shepard is in the vicinity: she's not talking to the counselor: [[TearJerker she's confessing to Shepard]]
]]



* Shepard's breathing in the Ardat-Yakshi monastery. You never heard that anywhere else in the game, so I assumed that there was some ''thing'' hidden nearby, just waiting to pounce on me when my back was turned. I only realized my mistake when I sprinted and the breathing got faster.



*** [[ItGotWorse Even worse]], the the most heinous KickTheDog moments can only occur if Sheperd mostly made paragon choices in the previous two games. He just... snapped.

to:

*** ** [[ItGotWorse Even worse]], the the most heinous KickTheDog moments can only occur if Sheperd mostly made paragon choices in the previous two games. He just... snapped.
Willbyr MOD

Added: 121372

Is there an issue? Send a MessageReason:
None

Added DiffLines:

http://static.tvtropes.org/pmwiki/pub/images/humanreaper_1250.jpg
[[caption-width:231:That thing's body? Your intestines are its power source.]]

-> ''"The Reapers are just a giant nightmare factory that never ends."''
->- '''Garrus Vakarian''', MassEffect3

The ''VideoGame/MassEffect'' series is an epic science fiction adventure that takes players on a fantastic journey, visiting all the wonders (and dangers) of the galaxy. However, this doesn't mean there won't be some absolutely traumatizing events that might mentally scar you for life. Here you can find some of the most frightening and pant-wettingly terrifying horrors of the years 2183-2186.

----

[[foldercontrol]]

[[folder:Mass Effect 1]]
* TwoWords: ''MSV Worthington''. [[spoiler:A drifting, abandoned ship in space housing a brain-dead man by the name of Jacob, on life support systems. Turns out the crew planned on pulling the plug - the only problem being that it did not go that well with Jacob's [[TheForce biotic]], PTSD girlfriend.]]
** The part where [[spoiler:upon hearing the last entry in the Captain's log, which ended in his bloodcurdling scream, Julia suddenly appears and rabidly attacks you]] made it even more disturbing.
*** To make things even worse, you can search every corner of the entire ship prior to hearing the logs and find nothing, not even a trace of where Julia might be. This means that she must've been hiding very well, [[ParanoiaFuel watching your every move the moment you entered the ship]], and trying to anticipate how much of a threat you were to Jacob before madly rushing in and attempting to kill you.
* The [[spoiler:VI on Luna instantly putting up barriers in all doorways after trashing the second processor cluster.]] Even more creepy: The binary code it sends just before it dies? It means "HELP!"
** ''MassEffect2'' reveals that [[spoiler: the VI was actually a sentient Artificial Intelligence. So, you basically killed a sapient being that was just trying to defend itself once the Alliance realised it had become self-aware.]] [[TheTerminator This should sound familiar.]]
*** What's more, in-game information you discover makes you realize that [[spoiler: Cerberus, those goons you're working for, were responsible for hacking the VI and giving it sentience]].
*** MassEffect3 reveals that [[spoiler: EDI used to be that AI.]]
** Or, you know, the quarians.
* Oh god, the [[spoiler:'''Rachni Song''']]! It can be observed on various planets and moons, up to and including [[http://www.youtube.com/watch?v=NRmR0258vQ0 Luna]] where no [[spoiler:rachni could possibly exist]]! Creepy.
** And in a way, hauntingly beautiful.
* The appearance of the Protheans themselves, in both visions and their statuary on Ilos, shows that they have ''tentacles'' coming from where you would expect eyes, and a head spookily reminiscent of Cthulu.
** The first time I went through Ilos, those didn't register. And then I ''saw'' the statues the second time around and had a ".. what the ''fuck''" moment. BodyHorror? Maybe.
** The Collecters are a modified form, so probably not.
*** The Collecter's appearance is very close to actual Protheans, as we finally see them clearly in MassEffect3. Though Javik says his species conquered a lot of other alien civilizations and got them to be a part of their empire to the point of making them call themselves Protheans as well. Maybe the "Prothean" statues seen on Ilos represent a different species that was conquered by actual Protheans.
*** Confirmed. They were the ''Isunannon'', the precursors to the Protheans.
* The final fight with [[spoiler:Saren]], BodyHorror at its finest.
* The sidequest "I Remember Me", available to Colonist background players [[spoiler:where Shepard must talk down a deranged former slave woman.]]
** To make it doubly so, the horrors Talitha describes? What she went through to drive her to the brink of suicide? Shepard was on the same colony the batarians raided and about the only one to escape.
** OK, seriously, none of you noticed how, A.) she was 5-6 years old when she was taken and B.) she mentions that she lay still as they did things to her in the dark, implying to this troper that batarians raped a little girl. Cue this troper [[DisproportionateRetribution killing every batarian]] [[UnfortunateImplications he came across]].
** Have fun with ''Bring Down the Sky'' and the Renegade ending where you can torture the batarian slave leader.
*** YMMV on that one. The Batarian is trying to smash an asteroid into a colony that contains thousands of lives and has already killed at least 2 others. To some, he deserves nothing less than the Renegade options.
* When [[spoiler:[[EldritchAbomination Sovereign]]]] reveals itself.
** Even better if you'd managed to not spoil yourself before then. The music, [[EvilSoundsDeep the voice]], and the slowly building sensation of dread you feel as you realise just what it is you're up against.
--->'''[[spoiler:Sovereign]]''': [[spoiler:'''[[AC:You exist because we allow it. You will end because we demand it. This exchange is over.]]''']]
** Tropers have picked this as Satan's voice over Michael Ironside's scary work, that's how powerful it is.
** This troper deliberately has kept a save file right before finding the Cipher so she can have that "conversation" with [[spoiler:Sovereign]] any time she wants a good dose of the chills. And it is a very chilling exchange simply because of how very calm and certain [[spoiler:Sovereign]] is about the fate of the galaxy. The voice also helps. A lot.
* Husks are the reanimated corpses of human beings with their nervous systems replaced with technology. The process is done by ''[[ImpaledWithExtremePrejudice impaling them on a spike]]''. In fact, ''they don't even have to be dead'' to be converted into Husks. The geth (killer robots) don't ''look'' creepy (they have flashlights for heads), but the noise they make when they spot your squad [[strike: made this troper nearly stop playing when he first heard it.]] '''[[HellIsThatNoise HRAAAAAAAAAAAAAAGH]]''' And then there's Shepard's nightmarish visions of [[spoiler:the Prothean war with the Reapers, which mainly consists of the Protheans getting torn limb from limb by evil cyborgs]].
** Further consider this: [[spoiler:What you are actually watching in those visions is not the destruction of the Protheans per se, but their conversion into the Collectors. There's one side mission in which out of the blue you stumble across another Prothean artifact, which gives you the vision you know inside and out: except this time you are hit with the horrible realisation that one of the figure who is vainly trying to flee has four horizontally arranged eyes which are instantly recognisable. Believe it or not, there is a fate worse than extinction.]]
*** You're not just watching [[spoiler:the Protheans' conversion, either. [[BodyHorror You hear mechanical sawing noises.]] [[FateWorseThanDeath And screaming. Lots of screaming.]]]]
** What makes the Husks even worse? One of their death screeches is the exact same noise that the xenomorphs make from Alien. This troper has watched those movies often enough to recognize it. First time I heard that, I was playing in the dark. With the sound turned way up. Scared me badly enough that I had to turn on the lights in my room for a while.
** Even the Husks' UncannyValley looks and gait (along with their habit of silently running up to people) can make them easily terrifying to see. The first time I saw them, I was freaked out enough to ask a friend who was with me to complete the battle for me, something which I haven't done since I was really little (I'm 24 now, by the way).
* Imagine it. You're peacefully going about your business in the wards of the Citadel when suddenly sirens begin to wail. Completely out of nowhere, unknown, gargantuan starships of unfathomable power emerge and exterminate everything, spreading out across your empire and slaughtering, subjugating or [[spoiler:genetically modifying]] everything you hold dear, then using [[spoiler:the liquefied slurry that used to be your bodies to produce and power more of themselves.]] This is the fate of the Protheans, and innumerable species before them. And it's going to happen again, and again, and again... Seriously, the Reapers themselves are the scariest thing in the game in this troper's opinion.
** Made even worse by several of [[spoiler:Harbinger's]] lines in ''Mass Effect 2'': [[spoiler:"Sentient beings need never fear me." "We are your salvation through destruction." The Reapers believe that they are doing these species a FAVOR.]]
** The ending of the first Prothean message on Ilos springs to mind. [[spoiler:'''''"Cannot be stopped... cannot be STOPPED..."''''']]
** Turned into diesel was the ''lucky'' fate for most of them. The rest [[spoiler: were forcibly mutated into the Collectors.]]
* [[spoiler: The dying asari commando jerking about like a marionette as the Rachni Queen talks through her, or Saren's corpse twitching in the air, screaming as his flesh sloughs off, revealing the metallic skeleton beneath.]]
** That commando isn't dying: she's ''dead''. It's a ''corpse puppet''.
*** The "corpse puppet" never disturbed me as much as Saren's corpse did. Hello BodyHorror.
** Speaking of [[spoiler:the rachni]], there is also the part on Illium in MassEffect2 where [[spoiler:you're greeted by an asari acting as a messenger for the Rachni Queen if you set her free back on Noveria. The way the messenger's eyes roll back in her head and how her mouth moves always freaks this troper out a bit.]]
* Species 37. [[spoiler:The Thorian is a sentient plant that controls minds through Pavlovian MindRape]]. Then you find out that [[spoiler:those that do get infected by Thorian spores slowly rot away while they're still alive, turning into Thorian Creepers]], and promptly lose your lunch. The horror might be somewhat alleviated by the fact that [[spoiler:the [[OneGenderRace asari clones]] it spits out are somehow [[GreenSkinnedSpaceBabe still quite lithe]],]] but [[FridgeLogic then you realize that]] [[spoiler:the fact that this thing can spit out powerful [[MindOverMatter biotics]] at will]] might not be a good thing.
** Actually, the creepers are NOT infected humans. They're just the Thorian's "children" (it's actually stated somewhere in the Codex, read it for more details). If it were as you say, everyone in the Zhu's Hope colony would've turned a long time ago.
* Ammo that goes under the category of 'fire', 'ice', or 'poison' in the game will ''disintegrate'' enemies upon killing them. and it ''can'' happen to you.
* It was the enormous, shrieking, tentacle-wielding, acid-spitting, crustacean-like rachni that got to this troper.
** Particular mention must go to the fellow in the Hot Labs who tells you to blow up the rachni and get out as fast as possible--[[spoiler:then immediately gets impaled by a rachni warrior that snuck up on him.]] My first thought? "So ''that's'' why this game is rated M . . ."
** Also, Han Olar telling the story of [[spoiler:how he escaped the rachni.]]
** The scariest part is hearing how the rachni in the labs are beyond saving. Essentially, the gist is that [[spoiler:the rachni are a telepathic sentient species. As long as the smaller ones are within telepathic range of the queen, they become intelligent and sentient. If they're outside the queen's range of influence, they go permanently feral. Just thinking about what that must be like, feeling your connection to the queen go, and then your mind following it, is chilling.]]
*** It's even worse then that. Humans need contact with others to stay sane [[spoiler:and so do the rachni. Imagine a human child that has never had anyone hold it, comfort it or even ''talk to it.'' That's the rachni you now face.]]
--->[[spoiler: Rachni Queen: Fear has shattered their minds.]]
--->Liara: A child locked in a closet for sixteen years would hardly be sane.
* The first appearance of a Thresher Maw nearly sent this troper into convulsions of terror when it burst from the ground just as he stepped out of the Mako. The fact that he had selected the Sole Survivor background, where Shepard's entire unit was once utterly wiped out by a few dozen of the creatures. Just thinking about encountering more than one of them makes me shiver even now.
* The literal swarms of Thorian Creepers crouched fetal position on the floor, just ''waiting'' for you to walk closer, before jumping up, '''skipping''' at you, and then just standing in front of you for a moment, swaying slightly, then ''vomiting acid all over you''. The fact that they look like ReDeads don't help at all.
** Remember too that they don't all get up when you get close: they're invulnerable while they're inert, but you could be fending off a wave that's swarming from the next room only to realize that you're surrounded by inert creepers...and they're waking up.
*** This troper can deal with husks. But the Creepers take the cake for her in UpToEleven in creepy factor. Especially when you hear one moan or whatever and you ''don't know where it is''.
* What about the machine cultists? You hear word that a surveillance team has recently gone missing, you go to check it out. You find their base abandoned and a computer hinting towards a dig site, so you head towards the dig site. [[spoiler:Everyone has been turned into a Husk. The last time this Troper played that mission, he didn't remember the Husks. And he was playing on the hardest difficulty with the pistol (achievement whore). I went in and was immediately set upon by the Husks, and with my measly pistol they were damn hard to kill.I was running backwards, trying desperately to gun down the bastards endlessly coming towards me, I started panicking when I noticed I was the only one shooting but the terror really set in when I collided with the door that had automatically locked behind me, separating me from my team and freedom. They slaughtered me before I could open it. FUCKING. TERRIFYING.]]
** It gets worse in a similar side mission in ''Mass Effect 2''. [[spoiler:While you're out scanning planets for minerals or side missions, you receive an anomalous distress beacon. EDI tells you there's signs of movement, but no organic life, so you assume either rogue robots or geth, so you create your team appropriately to deal with that. WRONG. The landing cinematic shows a "Blink and You'll Miss It" moment of a husk wandering past the entrance, ignoring you. You decide to go back to the Normandy to reform your team appropriately, but the auto-nav makes it fly away, giving you no choice but to press onwards. Once inside, you find a ResidentEvil style file telling you to get the hell out of there, ASAP. That's when the fun begins. Heading deeper into the mines, you find more Husks than the first Mass Effect ever had, and their [[IncendiaryExponent exploding cousins the Abominations]]. Deeper in, you find more files telling of the miners' fates, along with some Husks dropping down from the ceiling, before going through one more mass of Husks to destroy the mines and complete the mission. Did I mention that throughout the whole mission, you hear constant shrieks and moans from the Husks, despite you eradicating every single one of them?]]
*** This troper always assumed that infernal noise to be the first stage of Reaper indoctrination. That certainly motivated me to get the job done and get the hell out of there!
* The [[GhostShip derelict freighter]] ''Cornucopia''. You're slowly making your way through the labyrinthine cargo hold and then [[spoiler: HOLY FUCKING JESUS [[ZergRush HUSK RUSH]] [[ClusterFBomb FUCKFUCKFUCK]][[FreakOut KILLTHEMKILLTHEM]][[ArtificialStupidity SHOOTYOUIDIOTS!!]]]]
** Shit, that mission scared me so badly the first time that I did it that I got separated from my team and died a horrible, horrible death. Even knowing it now on playthroughs, it's ''still'' hard to get through.
* Indoctrination is the worse thing to happen to anyone. Let's take a situation like Benezia's example, assuming the Reaper has an organic commander like Saren. You initially despise him, can't believe you have to put up with him. And as time goes on, you start agreeing with his commands. You sit at his feet, and smile and nod, while he details all his plans of torture and galactic annihilation. Now, imagine after a while, you are now in a glass box hovering above the world, your arms bound but you are still able to move. It hovers over a man or a woman who looks just like you, as s/he walks through a town, slaughtering innocents. Men, women, children, he kills all of them because the man in the angry mechanical cuttlefish says to. And you try so desperately to stop it, to break the glass by throwing yourself into it, but not even a crack appears. You just keep making yourself weaker, the wo/man quickens their step. And then, when you've finally exhausted yourself, s/he stops, and stands. Just stands, and does nothing else. Maybe mumbles some nonsense. And you lie there, bruised and broken, sobbing until the wo/man dies, and you're finally released. ''That'' is the true definition of Hell.
** ...I think I pissed my pants with fear.
** Worse if you consider that, if you aren't like Benezia, you will feel your mind crumbling bit by bit, until you're just a zombie. Imagine every memory, dream, feeling and desire, being slowly erased, while you're unable to do anything except waiting for your mind to be consumed by the void, leaving [[FateWorseThanDeath no]][[AndIMustScream thing]]...
** Remember that hanging around a Reaper is not the only way to get indoctrinated: [[spoiler:Shepard's "paperweight"]] can do it as well.
* Ilos. Think about it, and take the music out. A massive, abandoned city, overgrown with the vegetation of 50,000 years. Completely silent. The only thing you can here is the sound of your own squad's breathing, the sound of wind, and the electronic squawks and clanking of the geth moving around the ruins.
** The Codex mentions that all respirating life (i.e., all animals, insects, fish, etc.) has died out. Then there's what your team will say if you talk to them:
--->'''Garrus:''' There are secrets here that were meant to be forgotten.
** ...thanks. You just made Ilos a hundred times worse for me. I love the architecture, but now the planet has extremely creepy vibes.
** It becomes even worse when you consider RealLife abandoned cities like Pripyat are some of the creepiest places on Earth, as any good Stalker will tell you. Then apply RecycledInSpace, make it the only habitable planet ''in the solar system,'' cover it with horrific statues of Cthulhu that silently watch you, put in malfunctioning computers that scream "Can not be stopped! CAN NOT BE STOPPED!!!" at you and tell you about the creatures currently eating the brains of the now-dead inhabitants of the planet, and [[SerialEscalation THEN]] fill it with unspeaking, homicidal robots with plasma weapons who, once they've beaten you down, will stab you onto a ten-foot-tall pole and wait for your organs to dry out in order to turn you into a cyborg zombie. Jesus H. Christ on roller-skates.
** What gets me are the countless cryo pods... [[spoiler: all of them filled with 50,000 year-old-corpses.]]
* While it didn't cause nightmares, the climactic battle of Mass Effect was enough to make this troper shiver after thinking about it. Sovereign ripped the hell out of the Citadel fleet, and fried a bunch of Alliance cruisers personally. ''And it wasn't even '''trying''' for most of the fight.'' It didn't even bother shooting at the Citadel fleet, and the Alliance was in there pounding on it for several minutes before it got irritated enough to start shooting back. Think about it a bit and you realize that, had Sovereign not dismissed its enemies, and fought a little more seriously, it could have ''still won'' despite everything the the Protheans, Shepard, and the Alliance did to try to stop it. To make that a little plainer, you could have done everything right, and ''still lost.''
** Just goes to show you... you are never more vulnerable when you think yourself invincible.
** Well, to be fair, Sovereign actually didn't get pissed until ''after'' you talk Saren into offing himself and then he, well.. sorta does a bit of.. creative reanimation with Saren's body. But it made me go and wonder just how badly things would have gone if he'd been firing from the start. And then you have to sit back and think [[FridgeHorror that there is an entire race of beings at least as powerful as Sovereign waiting out there]]. Brrrr.
*** Soon coming to a planet near you!
* Say what you like about them, but Shepard's visions of the Prothean's destruction; something about the close-up shots make things [[NothingIsScarier just that much more unsettling]] because you can't see exactly what's going on. The fact that you just never see what was happening entirely and considering what you learn in Mass Effect 2? Maybe it's better that you don't see exactly what it is that the Reapers do to them.
* Dr. Saleon's experiments. To elaborate he [[spoiler: grew artificial limbs and organs inside of his employees and surgically removed them when they were done growing. To make matters worse, if the organ wasn't good, he would just leave it inside.]]
** Not to mention [[spoiler: what you run into when you find him again. They are simply re-labled Thorian Creepers. These are the end result of Saleon's medical experiments. These are one of only three "zombie" enemies you run into. The first are made with Reaper technology, the second by a 50,000+ year old sentient plant. These? Victims of a fucked-up salarian organ thief. And when you find the man, there is absolutely ''no'' explanation given as to what he did or what reason he was doing it for. And there are well over a dozen of these victims.]]
* The fact that only Shepard can understand the malfunctioning Prothean VI first encountered on Ilos. Shepard does not merely understand it as one would a language that has been learnt, but literally hears it as ''English!'' Hell, Shepard doesn't even ''notice'' this until its pointed out! This is possibly one of the clearest depictions (aside from visions) that the Prothean Beacon has fundamentally altered Shepard's brain in some way and the sheer power of what effect this has even on a subconscious level.
** That wasn't the beacon's doing; that was the result of a Thorian cramming 50,000 years worth of Prothean essence into your head over a single mind-meld.
* [[DepopulationBomb For every thousand women, one is capable of bearing children.]] Roll that one around in your head a bit. As of this writing, approximately 7 billion humans are alive, which would translate into only 3.5 million fertile women -- less than are currently living in New York City right now. The remaining billions of women wouldn't even know they're sterile until [[AdultFear their children are stillborn.]] How long before even the barest pretenses of civilization collapse, with the handful of fertile women being little more than chattel for over half the world to fight over? Worse, the condition perpetuates even among the surviving children of fertile women -- how long before the population lacks enough genetic diversity to survive?
[[/folder]]

[[folder:Mass Effect 2]]
* The audio logs from the empty areas of Omega's quarantine area area downright terrifying if you listen to them and think about them in turn for what they are:
** A series of logs from an in denial but still very infected member of one of the gangs fighting for control of the area, as he and another are locked in and slowly go insane.
** Even worse, an innocent who was locked into his small apartment during the quarantine - believing it all to be an extortion scheme, that he was going to be let out in a day or two. His body is fresh on the bed at the end of a blockaded hallways. This troper instantly came here after experiencing this.
* Thane's PhotographicMemory, specifically the flashes of light and the look of his eyes.
** If Kelly survives the suicide mission she descends into this as part of her post traumatic stress.
--> Kelly: [[http://youtu.be/v3OyfP9IXPgI can't get the memories out of my head. Trapped. Suffocating. It's oozing into every pore. Faint sobs echoing in the confined space.]]
* After you break Jack/Subject Zero out of the Purgatory prison ship, you get a message from one of the escaped prisoners you may have talked to on the ship. He thanks you for giving him the chance to escape and mentions that he's going to carve your name onto the body of his next victim.
** [[NightmareRetardant His spelling was laughably bad.]]
** Not forgetting he promised to kill you too because you took a few pot-shots at him. Don't worry, he'll make sure you find your name carved into said chest just before killing you.
*** Eh. For ThisTroper it was less "Oh my god he's coming for me!" and more "I'd like to see the bastard try!" You ARE [[NamesToRunAwayFromReallyFast Commander Shepard]], after all.
*** Well, he did survive an encounter with you once.
*** True, but that was just because you were too busy chasing Jack.
** The most disturbing part for this troper was that he sent the message from the terminal in the home of his next victims (presumably the current owners of the chests in question) while he lay in wait for them.
** On this troper's most recent playthrough, he realised that you ''do'' meet this inmate on your way to collect Jack - He's the one being beaten by the guard whilst another watches. So a Paragon Shepard can convince the guards to stop beating the inmate, only for the inmate to run off & start killing innocent people; whilst letting Elnora go can lead to her being placed on the "Most Wanted" list, there's no indication that Billy is arrested or even being looked for.
*** That's Bimmy, not Billy. You can see it from the subtitles.
*** Then again, he could have just been misspelling his own name...
* In Zaeed Massani's loyalty mission, you're given the choice of helping a bunch of workers escape a burning factory and allowing the bad guy to get away, or abandoning the workers to their fate in order to catch the bad guy. If you choose not to help the workers then for the rest of the level you have to listen to them '''screaming in agony as they burn alive'''. Perhaps even more chilling, after a few minutes the horrible screams suddenly just...stop.
** Anyone else feel sorry for Vido, given the way he goes?
* When you activate Legion, and EDI quotes the Bible when he says that he has 1,183 programs running in him at once. Then, Legion understands it, saying, "Christian Bible. Gospel of Mark. Chapter 5, verse 9. We acknowledge this as an appropriate comparison." Legion isn't scary at any other time to this troper, but that cold, metallic voice, saying what amounts to an 'I know everything about your entire species'. Brr. And this one isn't even Christian!
** Considering that he pauses a bit first and has a constant extranet connection, he likely just googled it.
** The fact that he knew that is one thing. That particular quote "We are Legion, for we are many," was from a man possessed by about 2000 demons at once. That's right, not only did EDI compare Legion to a demon-possessed man, Legion knew it and totally accepted it as a legitimate comparison.
*** Legion is 1,183 individual geth conciousness's working as a Gestalt intellect. That Biblical quote fits the context of his existence quite well in this Tropers opinion.
* [[spoiler:Because Reapers apparently perpetuate their genocidal cycle to reproduce, that would mean Reapers aren't just powerful {{Cosmic Horror}}s they each possess the collected biological and technological might of entire ''civilizations''. "We are each a nation" indeed.]]
** [[spoiler:And as the game heavily implies that the Reapers only choose the strongest civilizations for reproduction and the Protheans/Collectors are still around ... The fact that the almighty Protheans might not have been the strongest civilization in their own cycle together with the supposedly 'Prothean' tubes-for-eyes statues on Ilos scares this troper more than anything.]]
** [[ItGotWorse And it's even worse than that]]: If the age estimates of the Great Rift Valley on Klendagon are accurate, and if [[spoiler: The Reapers really do repeat the cycle approximately every 50,000 years, that means they've got the combined wisdom and technological might of over ''700'' extremely advanced civilizations!]]
* [[spoiler:Human-Reaper]]. Take The Terminator exoskeleton, which gave James Cameron nightmares. [[spoiler: Now make it black, change its grin to a demonic look and grow it a thousand feet high]].
** [[spoiler:Oh, and it's [[PoweredByAForsakenChild powered by liquefied humans]].]]
*** [[spoiler:The incarnation of the Human Reaper we see in the games is just the beginning. The Collector Edition art book reveals a few early production sketches and paintings that range from traditional Reaper to human forms. One looks like Sovereign, turned backwards, with a face and exposed brain underneath the cuttlefish crown, with the many tentacles rearranged to look like tiny, malformed limbs. A more human design looked like what can only be described as a gigantic Husk fetus made from running candle wax, three times as big as what we see in the game. Also, what we saw and fought was just a larva in terms of development. Full grown Reapers are all heavily armored behemoths, many times larger than what we faced. The thing in that chamber would have grown, and have gained the equivalent of muscles, flesh, and lots and lots of armor before it was even fit to be "born". Be you unimpressed or already scared shitless by what made the final product, realize that ''it could have been much worse''.]]
* The vorcha, Dear ''god'', the '''VORCHA'''
** Their whole ''kill'em all, KILL'EM ALL,'' '''''KILL'EM ALL!!!!!''''' ChaoticEvil schitck (seriously, they want to kill as many innocents on Omega as possible to help the Collectors) makes you think: they're not trying to save humanity like Saren did, nor are they indoctrinated, they don't even have a grudge like the batarians, they [[TheDarkKnight just want to see the galaxy burn]].
*** Given that they're perceived as being little more than vermin who barely live to see the age of 20 (hard to kill, immune to mass causes of death...yep, space cockroaches), its not surprising. Besides, the AlwaysChaoticEvil [[PlanetOfHats Hat]] they seem to wear is possibly subverted, as there are references to the existence of vorcha miners and engineers. On top of it all, many of those living on Omega are probably poorly educated and extremely distrustful of other races considering the [[ViceCity cutthroat nature of the world]] which they inhabit.
*** Just for instance, one of them says to you, "Tell Gavron we not kill for him today." Captain Gavron ''himself'' tells you that his job is to keep the vorcha "infestation" on Omega under control. There's no quest with it, but it's left heavily implied that Gavron is playing both ends for his own gain: he has the vorcha murder and steal, and he kills the vorcha.
*** I heard the line as "Tell Gavron we not kill anyone today". Meaning they hadn't killed anybody that day and they shouldn't be bothered by the Law.
*** This troper always thought that Gavron was basically ''forcing the vorcha to kill their own'', if they want to be spared his attentions.
*** On Omega, one of the audio ads in the background offers a 3-, 4- or 5-part plan to wipe out your vorcha infestation for good -- all in that cliche, cheery voice of ads everywhere.
* The science facility that created Jack. A blood-drenched wreck of a building, you can see holding cells that used to be full of kidnapped children, mutant plants tearing the building apart, Jack's own cell where she was tortured, a giant blood-stain where she killed her first human, and you meet a surviving child who came back and ''wants to rebuild the facility and start everything all over again''. Yikes.
** The room with nothing but a surgical chair and a light over it. "This is a bad place."
* Prisoner 403. "I can hear the screaming in my head...it's nice."
** The obvious assumption is that the dude is mentally unstable. Except this is MassEffect, where there's a ''worse'' explanation for hearing voices, and who knows if he's always been nuts or if he was once a perfectly normal, sane guy who happened to be working with some kind of mining op that discovered an alien artifact...
* ''Mass Effect 2'' easily tripled the amount of horror in the series. One story mission in particular involves [[http://www.youtube.com/watch?v=1APcaqh0jJs going through the corpse]] of a millions of years-dead Reaper. [[spoiler: It's still dreaming!]] Cue the space zombies.
** That mission was unsettling enough for this troper...and then I started reading the [[ApocalypticLog log entries]]. For some reason, the line "It's not dead! ''It knows we're inside it!''" just sends shivers down this troper's spine.
** Considering what we all know about Indoctrination, the mere fact that Shepard and crew voluntarily entered the body of a Reaper is enough to set the tone. The innards of an EldritchAbomination are every bit as disturbing as you'd expect even without the log entries.
** [[spoiler:“Chandana said the ship was dead. We trusted him. He was right. But even a dead god can dream. A god — a real god — is a verb. Not some old man with magic powers. It's a force. It warps reality just by being there. It doesn't have to want to. It doesn't have to think about it. It just does. That's what Chandana didn't get. Not until it was too late. The god's mind is gone but it still dreams. He knows now. He's tuned in on our dreams. If I close my eyes I can feel him. I can feel every one of us.”]] EldritchAbomination, indeed.
** And then, when you're good and freaked from the above log entry, FridgeHorror begins setting in: [[spoiler:Chandana was apparently going a bit...off just from "listening" to the samples he had collected from the Reaper corpse (that's been dead for 37 million years). By the time you get back into the action two years after the Battle of the Citadel, Sovereign's remains have been neatly and expertly mopped up by various agencies - ''and there is no record of exactly where all the pieces went.'']] Imagine some poor, unsuspecting groundskeeper picking up a memento and keeping it in their quarters for two years and counting. And that's a ''good'' scenario.
*** Not necessarily. The derelict Reaper was merely crippled, and could still operate some systems. Sovereign was blown to pieces - there is a limit to Reaper durability. We shall have to wait and seen.
** There's one other video log on the derelict Reaper that also manages to be fairly scary. It shows two Cerberus technicians talking, and one of them starts reminiscing about the day he got married. Then the other one stops him and says he's talking about HIS wedding day. It turns out both of them have the same memories of that wedding, and neither one can now remember whose wedding it actually WAS. Watching that video log left this troper deeply, deeply unsettled.
** That's not nearly as bad as, from that same video log, (and I'm paraphrasing) "I just saw some grey shape out of the corner of my eye, then it disappeared." I thought that log was just a LargeHam until that moment, and then I was royally spooked.
** This tropette just finished her first run through the derelict Reaper ship. Now, silence in an enemy environment has always creeped me out. I knew there were husks waiting for me, but to suddenly hear that low drawn out moan at 4 in the gorram morning while playing in the dark with no one else around? Add in the logs and I just about pissed myself in terror.
** This troper was on her second playthrough, playing as an adept who is the one thing that can decimate husks without a second thought. Putting it on hardcore gives them armor. Every other mission in the game she was able to play through with no problems, no nerves, etc. Come this mission she was shaking, heart rate elevated, just flat out scared despite knowing when and where they normally come from. [[spoiler:In other words... she felt the same way the first steps of indoctrination were sometimes described.]]
* In Samara's loyalty quest, you have to hunt down Morinth, an [[BlackWidow Ardat-Yakshi]], an asari that kills her partner when they [[IsThatWhatTheyreCallingItNow meld]]. Shepard acts as the bait, and goes to her apartment alone. Just before she gets ready to do the deed with him/her, her eyes turn black. Asari eyes always turn black when melding, which has always been a bit creepy, but when you know that the asari is getting ready to ''kill'' you, it is absolutely terrifying. Not to mention the death scene itself [[ShmuckBait should you decide to romance her]]...
** What was terrifying to me was that when Shepard began to repeat what Morinth said in a mono-tone, dead voice. I could almost hear him/her mentally screaming "For the love of God, Samara! Save me!!"
** On that note, this troper found it even more horrifying because the updated graphics in ME2 for when asari do their black-eye thing (we only see Morinth do this without Lair of the Shadow Broker) it looks exactly like the ''demon eyes'' found in [[http://quizilla.teennick.com/user_images/T/TW/TWI/TWIHOST/1223235720_5811_full.jpeg Supernatural.]]
** There's also the incredibly ominous music that plays while you're wandering around her apartment, and the foreboding talks about death she gives while you examine your things. The fact that you're completely unarmed for this mission makes you feel that even Shepard, Badass Extraordinaire isn't going to make it out of this one.
** I [[http://i55.tinypic.com/f20px0.jpg took a picture]] of her facial expression if you decide to [[strike: romance]] screw her (without the black-eye effect, because ''she doesn't need it''). I want to use it as an image macro.
** Something else that's horrible? Liara says in the Ardat-Yakshi monastery that Morinth was just hitting her stride. She's already racked up a huge bodycount, mindraped entire villages to serve as cannon fodder, and can match an asari matriarch with centuries of combat training, ''and she's just getting started''.
* There are the Husks, which no longer make those electric explosion things, now they just try to beat you to death like normal zombies. Then there are abominations, which are Husks that are ON FIRE and EXPLODE. Then there are Scions, which are three husks melded together into a massive walking turret, and then the motherfucking Praetorians. Praetorians are beetle-like flying things that can also land and fight in melee combat- when they do this, they are almost impossible to destroy. And guess what? They are made by fusing THIRTY HUSKS TOGETHER. THIRTY. Worse, their armor acts as a sort of container- it can open and close. When it opens, you get to see the thirty Husk's heads. Staring at you.
** As for Praetorians, did you ever take a good look inside their "mouths" or whatever those are? I mean a really good look? (Just below the eyes) [[http://img651.imageshack.us/img651/6624/61666373.jpg]]
** You're forgetting what happens when [[spoiler: You fail Joker's mini-mission near the end of the main story. Joker gets spotted by a Scion, panics, and falls down. You're then treated to a close-up shot of the Scion from Joker's perspective before a massive hulking claw reaches towards you, followed by a gasp from Joker and a Game Over screen.]]
* Delay starting the Suicide Mission and then watch the consequences. [[spoiler:Holy crap, her face is melting!! She's melting!! Aaaa!!]] This troper is long since numb to swearing and comfortable with sexual content, so it wasn't until this point that that the PG18 justification hit home.
** You still see that even if you do hurry, just not on [[spoiler:one of your own crew members]].
** Made even worse by the fact that [[spoiler:you can see your crewmembers' skin starting to slough away as you and your team frantically try to break the pods open. Four words: full-thickness chemical burns.]] This troper had to pause the game for a while after that.
** I remember thinking, "why did the Collectors [[spoiler:keep their prisoners alive and conscious until the very moment of melting]]?" It struck me that it would be simpler to keep them comatose indefinitely. Unless they needed to study their conscious brains for something... ''[[FridgeHorror Holy]] [[AssimilationPlot fucking]] [[AndIMustScream shit]].'' Thereafter, destroying the [[spoiler:Reaper larva]] seemed like the MercyKill of the century.
*** Well, '''that''' is going to make ''Mass Effect 3'' interesting. Are we going to be facing off against hundreds and hundreds of malevolent mechanical constructs, [[spoiler:each of which has been fused together from a civilization's worth of innocent victims]]? Sweet dreams, tropers.
*** Then again, [[AxCrazy some]] are going to be overjoyed at that. When else are you going to get to commit [[spoiler:several billion years' worth of genocide?]]
*** Or, [[YourMileageMayVary depending on how you look at it]], [[spoiler:several billion years' worth of ''[[MercyKill mercy killing]]'']]. * The wreck of the ''Estevanico''...I've always been creeped out by thing like shipwrecks and what-not, but a giant, spooky shell of a space ship, perched precariously over the edge of a cliff? Yikes.
* Listening to Joker's frantic repetition of "oh shit, oh shit, oh shitshitshit..." as [[spoiler:the Collectors swarm through the ''Normandy'' and haul the surviving crew away to a fate potentially worse than death.]] Considering the number of {{Cosmic Horror}}s he's [[DidYouJustPunchOutCthulhu shot up]] and [[DidYouJustFlipOffCthulhu flipped off]] over his career, anything that could rattle Joker that badly is some bad juju indeed.
** Except that he did all that ''as a pilot''.
** Subjective. Especially when he nears the core and goes "What the shit?" can be considered a CrowningMomentOfFunny. Then we get this.
--> [[FunnyAneurysmMoment "This is all Joker's fault. What a tool he was.]] [[FridgeHorror I had to spend all day computing pi because he plugged in the Overlord."]]
** [[spoiler:Or when a Scion ''rams its hand through his eyes.'']]
** [[spoiler:Well, he's always had his ship to hide behind, and if it came to, Shepard and his/her companions. A man with very fragile bones shouldn't be in that situation, much less soldiers who aren't Shepard. Like he said, the most he can do is break his arm at them.]]
*** [[spoiler: Joker's never had to look the monsters he's fought in the eye: there's a big difference in horror level between gracefully pirouetting around a missile barrage and hauling your crippled ass past the Cosmic Horror that's slaughtering your shipmates. Also, linked up with EDI's report on the situation, he realizes in startling clarity how boned they really are. Him trying to find refuge in humor at a console is [[SlidingScaleOfComedyAndHorror gallows humor at its best, though]].]]
** [[spoiler:The screams of the crewmembers as they're dragged off by the Collectors - particularly Kelly - are just too horrific for words.]]
* The inside of a Collector cruiser. The [[spoiler:Protheans]] probably didn't build their ships like that...not to mention the thousands of pods hanging from the ceiling.
** Oh dear GOD the pods.. As you see the first lot, it sort of hits you how bad the Collectors are, but then when you step out into that chamber the haunting feeling of knowing everybody on Earth could be transported in that leviathan rears its ugly head. That's true fear, my fellow Tropers.
*** Tali's line sums up the realization better than the wordier descriptions offered by the other party members: -moment of awed silence- "...[[OhMyGods Keelah]]"
*** Made all the more chilling by your squadmates pointing out that the Collectors could stick every man, woman, and child living in the Terminus Systems in those pods and '''still''' have most of them left over. On '''one. Single. Collector. Ship.''' Now recall the Collector Base at the beginning of the suicide mission. Note how small the ship is in comparison to the base and consider how many more must be in there. We only hear of about 3-4 separate Collector ships out and about over the course of the game. That means that for all the havoc the Collectors wreaked on human colonies around the galaxy, ''they were holding back.'' Additionally, the suicide mission implies that [[spoiler:one Collector base = one construction facility for one new Reaper.]] Given the final scenes of the game's ending, how many more bases you suppose there might be?
*** The thing that got this troper for that mission? EDI doesn't detect any life signs inside.
*** There aren't any life signs because they're empty. This is actually ''worse'' than if they were just filled with corpses, if you think about it. How is this worse? [[spoiler:Well, how do you think the Human Reaper fetus got made?]]
**** They're not empty. Look closer. The ones at the beginning are full of corpses.
***** EDI theorizes that the ship and its life-support systems lost power. In other words, hero? [[spoiler: You technically failed to save the colonists anyway.]]
**** Well, you could argue that the Collectors were somehow able to jam EDI's scans. But if they didn't, this means, that, technically, [[spoiler:''Collectors/Protheans no longer count as organic life''.]]
**** When you find the dead Collector [[spoiler:on the Collector Ship]], EDI [[spoiler:determines that the Collectors are Protheans. However, these Protheans show signs of "extensive genetic rewrite," including three missing chromosomes, plus extensive cybernetic modification.]]
**** Consider Mordin's rant. If you [[spoiler:ask him after the mission if he thinks the Collectors can be saved, he says "No glands, replaced by tech. No digestive tract, replaced by tech. ''No souls, replaced by tech!''"]]
** The thing that creeped me out the most was that before [[spoiler:the fighting starts]], someone or something is still out there, SCREAMING. It doesn't help that a scream comes from nearby right as you are told [[spoiler:that the ship has apparently been stalking you.]]
** The [[spoiler:Oculus]] you encounter during the SuicideMission are pretty terrifying already, considering [[spoiler:their beams tear holes through the Normandy even with the armor upgrades]], but the really scary part? Cut content suggests that that they aren't automated security machines. They have pilots. Collector drones, who have been ''taken apart until they are just a nervous system'', wired into machinery and suspended in a gel that keeps it from getting damaged in the vacuum of space.
* The AndIMustScream situation that the Collectors put people in. The Seeker swarms come in and freeze you. You fall to the ground, conscious but unmoving, and YOU CAN SEE THEM as they come towards you and stick you in pods. You're STUCK like that until they [[spoiler:MELT YOU DOWN FOR GENETIC MATERIALS]].
* [[{{Badass}} Shepard]] [[TheDreaded him/herself for his/her enemies.]] Seriously, look at it from someone else's point of view: By the end of ''ME 2'' Shepard has semi bulletproof skin, indestructible bones, heals at absurd rates and is strong enough to ''beat down'' a ''Geth Prime''. This means that Shepard can probably ''punch a hole'' in a shielded and armored synthetic that is arguably a walking ''tank''. And no matter what Shepard's class is, they terrify their enemies; let's take a quick look, shall we?
** '''Soldier:''' The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. You and your platoon start to open fire, but in hardly [[BulletTime a fraction of a second]], the soldier pulls out their assault rifle and sweeps it through the air, firing wildly. You laugh, thinking they've just wasted their ammo, but suddenly there's a number of dull thuds behind you. You don't have to look; your HUD tells you your squad all just flatlined. And Shepard's just finished reloading.
*** It doesn't help that Soldier Shepard is so pumped up with genetic modifications that s/he could probably juggle a small space cruiser. It's a wonder the people you punch still have heads afterward.
*** Soldier with Widow Sniper: The enemy in front of you is heavily armored and has more weapons than you've ever seen someone carry. Before anyone in your platoon touches their trigger, your lieutenant's kinetic barrier and head explodes. You blink and the enemy has already taken cover. Your platoon provides suppressing fire to keep the enemy pinned, but to no avail; in a fraction of a second, the enemy takes aim at YOU with the most big ass sniper you've ever seen, and you last see the deep dark hole that is the sniper's barrel flash with a magnificent blue light...
*** Soldier with [[MoreDakka Revenant]]: The enemy in front of you pulls something large and heavy off of his back. Some of your companions gasp, realising what the weapon is, before he squeezes the trigger, a veritable wall of accelerated rounds cutting into your buddies. No flair, no gun fu, no martial arts, just a single squeeze and your friends are dead. Panicking, you attempt to run for cover, when your enemy seems to speed up, storming towards you before caving your face in with the Light Machine Gun he just killed your buddies with.
** '''Vanguard:''' Your band of mercs ambushes this stupid guy, laying down some serious suppressing fire. Suddenly, your companion freezes solid and, in a flash of blue light, the guy you ambushed turns into a ''blazing blue comet of death'' and rams into your friend, sending him flying through the air until he slams into a wall and shatters. The krogan on your team starts to charge the guy, but he swivels on the balls of his feet, so fast you hardly see it happen, and there's a sound like a cannon as half of your buddy's face just ''disappears''. Then the guy turns to you, pumping the slide of a shotgun ''built exclusively for krogan'' as a blue biotic corona flares up around him/her.
*** Arguably gets even more terrifying in ME3, with the addition of Nova. The guy Charges into your group, and one of your guys goes flying. But hey, you've got him right where you want him, with a half-dozen of your buddies surrounding him. Then he glows again, and punches the ground, sending out a biotic shockwave that sends everyone around him flying. And then he's Charging again immediately after. He never even bothers with his gun.
** '''Engineer:''' You shoot at them, and your weapons don't fire. They shoot at you, and your shields don't work. Your armor is burned away by ''napalm''. You try to hide, but they send a drone that electrifies you and forces you out into the open. The mechs you brought along suddenly gain kinetic barriers and start shooting at their masters. Then you [[HarmlessFreezing freeze solid]], the monster points a pea shooter at you, and you [[LiterallyShatteredLives shatter like glass]]. And the worst part is knowing that you were defeated in combat by a ''geek''.[[hottip:*:Because s/he is. Remember, research is cheaper if you're an engineer.]]
** '''Infiltrator:''' Your platoon is walking along their patrol. It's your turn on point. Nothing's really out of the ordinary, but you think you hear a far off gunshot. Confused, you wave your squad forward. Then you hear the sound again, closer - but this time a spray of blood hits you. You turn back to find that two of your men's heads are just ''gone''. You all dive for cover but another of your men dies, shot in the face even as he dove for a rock. But you saw where the shot came from. You turn and open fire as the distant sniper ducks back under cover. Your team coordinates fire on the spot, keeping the damn sniper pinned as you advance towards their position. Then there's the sound of a sniper rifle, and another one of your friends' heads bursts open like a ripe melon. Your men start firing on the new position and you force them to coordinate to keep both of the snipers pinned down. There's another shot and someone else dies and you can't find the sniper. Everyone scatters, firing wildly. Terrified, you and a companion hide in a small rocky alcove, huddling together out of fear. You watch on your HUD as one by one every other member of your patrol goes dark until it's just the two of you. Where's the sniper? How many are there? Then you hear a sharp crack as your friend's neck snaps, and someone suddenly blurs into existence beside you, the barrel of a pistol jammed against the side of your head.
*** To summarize: You and everyone you care about/work with could be killed, and you'd ''never even see who was doing it.'' The {{Predator}} wishes he could be Infiltrator Shepard.
*** Plus the Infiltrator can carry a sniper rifle DESIGNED TO PIERCE TANKS and use it on normal infantry.
*** And if you get the weapon specialization s/he can carry one that will SHATTER THE ARMS of the average human who fires it.
** '''Sentinel:''' Your shields fail before a wave of their hand. Your barrier explodes around you. Your weapons jam as you try to fire. Your armor distorts and rips itself apart. They knock you out of cover ''with a thought''. And no matter what you do, no matter how many times you shoot them, no matter how many people shoot, no matter what you shoot them with, ''they just won't die''.
*** This troper's brother plays another way: Imagine you're a merc, guarding a location. You've heard Cerberus may be sending some operatives, but you'd never expect that it'd be Shepard, after all, he died two years ago. So you never see it coming when the black armored Spectre kicks your door down. You immediately take cover and open fire, but your shots aren't having any discernible effect. Shepard walks slowly over to your buddy's position, seemingly oblivious to the pounds and pounds of ammunition being thrown at him. Once he reaches your comrade, he throws a punch and your buddy screams in pain as his ribs are shattered. Another punch silences the scream as your ally's lungs collapse. Turning to another of your teammates, he start slowly walking towards him. Your squadmate tries to run, but Shepard hurls him against the wall, and overtakes him before he can get up. A punch to the head collapses his helmet grotesquely and you never even hear a scream. Then Shepard turns to ''you'' and starts walking slowly closer...
** '''Adept:''' To try and put this into perspective: think about how much Jack terrifies everyone that knows about her. Think about what she can do for a long moment. Got it? Good. An Adept Shepard is arguably as strong a biotic ''if not stronger'' than Jack. They can create small black holes ''with a thought'' repeatedly and with relative ''ease''. Hide behind cover, and a blue blurry bullet of energy curves around to send you floating through the air, ''completely helpless''. One of Shepard's team members might pick you off...or Shepard might send another blue blur to slam into you, throwing you off the edge.
*** Or sending another blue ball that causes an explosion that tears you apart. Your skin pulled away from your flesh, your organs crumpled and shredded, the energy pulsing through your body and ripping you apart from the inside.
*** [[AxCrazy Then]] [[BaldOfEvil picture]] [[DarkActionGirl Jack]] [[PsychoForHire fighting]] [[{{Badass}} alongside]] [[DidYouJustPunchOutCthulhu Shepard]] [[BringMyBrownPants and shit yourself]].
*** ''Jack''? Think about GRUNT!!! How would ''you'' feel if a giant, hulking beast came charging at you, roaring [[ThisIsSPARTA "I! AM! KROGAAAAAAN!"]] at the top of their lungs? Not to mention that if said beast hits you, he would probably break every bone in your body.
*** Paragon Shepard does not care for your past sins, s/he forgives all. Shepard offers job opportunities for those who get the work done, s/he offers haven like the [[DragonAge grey wardens]]. Paragon Shepard may offer mercy and help for your past problems, and secure your loyalty. [[GoodIsNotNice But not for one moment think s/he does not have you down his/her sights.]] Any traitor that has met the Cutscene Pistol of Doom will either back down or die. Shepard always wins, and his/her crew knows that. Offer one hand, arm the other indeed.
**** Not only that, but if you refuse to back down, you will suffer for your sins. Paragon Shepard will tear apart your unethical research, stop whatever you were doing, and leave you to rot in jail for doing it.
**** [[GoodIsNotSoft "You even think about coming after your brother]] [[CrowningMomentOfAwesome and this bullet will be waiting for you."]]
*** How about both? [[{{Meshakhad}} This troper]] refers to Grunt and Jack (or Wrex and Liara in the original) as his "wrecking ball" squad.
*** ''Even worse'', Jack and Morinth alongside a very questionably sane (Renegade) Shepard... with Reave. This means you will witness your friend abruptly lose his shields and armors only to be brainwashed into attacking ''you'' All while you can be rendered completely helpless as your own friend picks you apart. And if you manage to survive... you have the aforementioned Shepard, a psychotic chick with a shotgun and an asari who kills people by eroding their nervous system. All of whom are arguably ''the strongest biotics in the galaxy.'' The phrase "sucks to be you" never applied to a scenario more accurately.
*** Or fighting Shepard, Jack, and Samara. You see a group of people, and order their deaths. First thing you saw was your friend getting killed on the inside (Reave), and then you see another merc get killed by the crazy girl. Then you saw your unarmored/unshielded team get killed instantly with a miniature black hole(or singularity). You now noticed that they disabled your armor and shield and the asari just used her technique on you, and its killing you on the inside. Worse, she gains your health while you die, feeling your life go away every second. Your last words in your mind would be [[AtomicFBomb SHIT!]]
** Also, think about the above class scenarios then add in some of the kinds of armor and weapons Shepard can use, namely the Recon Hood, the Collector Armor and Assault Rifle, and the Terminus armor and Blackstorm (aka the Black Hole Gun). The Soldier scenario would only be more terrifying as what looks like a Human-Collector hybrid holding a bizarre three-pronged organic gun-thing mows down your friends, the cold emotionless expression of the Recon hood behind the barrel of that pistol for the Infiltrator scenario, and the Terminus Armor holding the Blackstorm no matter what the class. The Cain just goes without saying because even if you didn't see it hit, you very likely heard that explosion and, if you were talking to a buddy on the radio, getting nothing but static at about the same time.
** Just to add fuel to the fire, consider the options your Shepard can get with Advanced Training. Imagine the description of the soldier, but now s/he has the ability to drain the very life essence out of your friends with a thought. Or an Adept that's able to not only easily take down your anti-biotic shielding, but use that to steadily boost their own shielding while you hopelessly unload round after round into them as they get ready for their bone-crushing Throw to cool down.
** Shepard and the ''Normandy'' combined are potentially NightmareFuel for Harbinger. So you're abducting another human colony when this human in battle armor starts killing your troops. Not only is s/he immune to the seeker swarms, but s/he looks ''exactly'' like that Shepard whose ship you blew up two years ago so you wouldn't have to worry about him/her. S/He actually manages to activate the defenses, forcing you to withdraw. Later, you set a trap for him/her. Not only do you confirm that it's Shepard, but you catch a glimpse of his/her ship. It looks like his/her old one - didn't you destroy it? Finally, you're at your home base when that ship attacks. It's almost identical in appearance to the one you destroyed... only twice as big, and packing a lot more firepower. It shrugs off your initial attack before blasting your ship to pieces with what looks like a miniature version of ''Nazara'''s weapon. Finally, Shepard boards your base, takes out your unfinished human Reaper ''on foot'', then destroys the base, along with all your work.
*** In short, you killed this guy, obliterated his ship and scattered his crew throughout the entire galaxy. And it was all just a temporary setback.
*** As Garrus noted, the Harbinger killed this guy, and all it seemed to do was [[OhCrap piss him off]].
*** For reference, [[EldritchAbomination Sovereign]] ''stayed'' dead. If you threw all the things it took to stop it at Shepard, he may not survive, but damn it, ''he'd survive not surviving.'' So he's essentially unstoppable, ''[[OhCrap and you just shot in his general direction]]''.
** Shepard and Liara as a BattleCouple. The latter is a super crazy powerful biotic who held off mercenaries at dig sites for decades, who is a ViolentlyProtectiveGirlfriend to Shepard(she doesn't even have to be Shep's girlfriend/LI) and is on a RoaringRampageOfRevenge against the Shadow Broker. She is indeed referred to as ''the elite'' in her download mission and at the end is perhaps the most powerful person in the galaxy. With mild {{Yandere}} tendencies.
*** No kidding. Even for an asari she's a biotic juggernaut. She's the daughter of one of the strongest asari biotics in the galaxy [[spoiler: possibly two, if Aethyta really is her father]], and her biotics are as-strong or ''stronger'' than Samara's, a justicar who is ''several centuries her senior'' and Morinth's, an [[HornyDevils Ardat-Yakshi]] who has absorbed the life force of thousands. She can make black holes with her brain, with you at the center. You ''[[BerserkButton do not mess with Shepard]]'' while she's around, and if you do, bring a coffee cup, because what's left of you is going home in it.
* Several of your squadmates may be this to your enemies, too. Think about it. A cold, emotionless assassin that could kill you in a heartbeat? A psychotic woman who's an extremely powerful biotic that would kill you without a second thought? A massive, hulking krogan that could break every bone in your body with a single punch?
** Not to mention, that krogan's ''young''. He's not even fully ''mature'' yet.
** Garrus' tendency to put people down in sadistically ironic ways is both hilarious and disturbing when you think about it. That takes a lot of time and effort to kill someone in an appropriate manner.
** And that psychotic/psychopathic woman who's a wickedly powerful biotic? There might actually be two of them, and it's truly hard to say who's scarier. Imagine a back-from-the-dead, half-cyborg commander with glowing red eyes and scars and his/her biotic-goddess pals - one an impulsive, destructive, hateful test subject with a serious thirst for revenge and the other a hedonistic alien sex vampire who only gets stronger as she kills more people. Both are powerful enough to rip your spine out the front of your body without laying a finger on you, and you're standing squarely in their sights. [[MoodWhiplash Now imagine them playing rock-paper-scissors for first dibs on your head.]]
** No mention of Legion? Okay, so let's say you are this poor, unfortunate Merc squad. You see Shepard. Oh, no. S/He's a really bad human. Then imagine the first thing you hear is a robotic "Hostiles Spotted" in a dull emotionless tone. Standing next to this heavily armed human is a ''geth''. Speaking ''English''. The butchers of Eden Prime, the ravagers of the Citadel, the besiegers of Feros. The most horrifying enemy the galaxy has ever known (since you and most of the rest of the galaxy don't know about the Reapers) and this man/woman has one ''working with them''. But it's not so bad, one lone geth right? No smarter than a varren? Suddenly, it pops one of your squad mate's heads like a cherry with it's own Widow anti-material rifle. Oh, it's smarter than a varren alright. It's a cold, logical death machine that only sees you as an obstacle to an objective, nothing more than a statistic in a combat data projection. Then it's aiming it's anti-tank cannon. ''Right'' ''[[KilledMidSentence at--]]''
* There's an assignment where you go to a mine after picking it up on a scan. The first indication that something is really wrong? You find a datapad on a box close to the entrance. Know what it says? "If you can read this, GET THE HELL OUT OF HERE! NOW!"
** This mission just gets creepier and creepier as you work your way through the winding, claustrophobic mine tunnels, hearing the shrieks and moans of the husks echoing from deep underground. Guess we know what happened to the miners and researchers...
*** Worse? You can still hear the husks moaning and screeching ''even during the pause menu''. This troper was terrified that they were [[BreakingTheFourthWall still advancing somehow]] and used the Xbox menu button to ''force'' the game to pause silently.
* While we never actually ''see'' how batarians treat their slaves, we certainly hear the details of it. The conditions of the slaves are horrific that it drove a seasoned soldier who witnessed a batarian slave run to become a traumatized, alcoholic wreck. And then there's what they did to Talitha...
* The Derelict Reaper is an extremely creepy playing environment. It's effectively a giant corpse of a dead mecha-god that continues to radiate remnants of its evil will. You will come across [[ApocalypticLog Apocalyptic Logs]] that contain messages from a science team sent to study it but went insane, speaking how "even dead gods can dream", and sharing each other's memories. Add in dozens of Husks, cyber-zombies they turned themselves into attacking you at the same time in one of the most intense battle sequences in the game, and you have the makings of the most disturbing and frightening part of the game.
* Try picking the wrong biotic to accompany your squad through the seeker swarms in the [[AnyoneCanDie suicide mission]]. Or if you (understandably) don't have the heart to, [[http://www.youtube.com/watch?v=ZkRxe_R6SqI see the consequences for yourself]]. The ''screams of agony'' (oh, lord, Tali, Garrus, and Thane) will echo in your brain. I tried it once. ''Once''. [[NiceJobBreakingItHero Nice job getting one of Shepard's beloved squad killed]].
** "No carrier, no carrier, no carrier, no-..."
*** Now think about this. When he says that, he's trying to upload all his memories and programs (which are the actual geth [not the physical form]) and realizing that he's too far away from a mass relay to get everything he has learned and experienced back to his people, which is the most important part of his society, and realizing that all of the over 1000 'people' within him would die there.
** Tali begging and pleading for help in the tunnels. I'm just going to leave her behind and use Kasumi or Legion until I save her\be saved by her at the end.
*** Whats worse is that in the suicide mission, it was your idea to choose who does what, so if one of your squad mates dies there, their death was not at the collector's fault, it was you to blame. Nobody else is to blame, not the Reapers, not the Collectors, only you are to blame for having a squad mate get killed.
*** Just to lighten the mood a bit, if you have a thing for a certain character, you can set it up so that [[CrowningMomentOfHeartwarming s/he saves you at the end]].
* Jarrahe Station. A space station where the VI went nuts and killed everyone. You have to figure out what happened and shut the station down. The creepiest part? There are no enemies. A fight would have at least helped ease the tension.
** Look around while you're in the living quarters: there's ''half'' a human body lying in one of the rooms. There are no mechs around (if there were, they'd presumably be trying to kill you.) ''What the hell did that?''
* Minor compared to some of the things on this page, but the end of the prologue. Shepard, twisting in terror (and likely pain) due to a suit breach, trying desperately to be able to fix it. Watching Shepard just...flailing and helpless was surprisingly creepy.
** Not as minor as you'd think. Turn off the music in any way you can in any of the levels described as creepy (on the 360 you start your own music and then pause it) and play some of this stuff without music. It is quite... unsettling. Especially the prologue.
** The sound is there along with the sound of Shepard breathing. Though for this troper, the first thought that came to mind was "I [Shepard] make a pretty [shooting] star." after realizing that Shepard would as much burn up on re-entry as anything else.
* The "duct rats" of the Citadel are mentioned in a throwaway conversation during Thane's loyalty mission, but they have some sad stories. Children so poor they play in the ductwork of the Citadel, which nobody really understands since no living race built it. So, from time to time, these kids get crushed, chewed up by fans, dumped into boiling hot liquids, or even ''ejected into space''.
** Or falling into protein vats to be fed to other residents of the Citadel.
* [[DemonicPossession Harbinger]], especially on Insanity difficulty. Imagine it from your character's perspective. You just finished fighting off a wave of Collector assassins on some moving platforms. Your ammo is nearly depleted and your team is exhausted, only for you to hear in a deep, flanging voice, "[[AC:I will direct this personally]]." That enemy you thought was taken care of? Its flesh starts sloughing off and its body glows with yellow light. You shoot at it, but the shields are too strong. Harbinger hurls a supremely powerful biotic singularity at you, enough to rip through your shields just as you take cover, and while you take him out moments later with seconds to spare...you hear his voice, again, from across the room. He's coming for you. He's tougher than anything you've EVER fought, and he'll ''never,'' '''''ever''''' stop coming. Until you're dead.
** Worse still are some of his lines when you kill his current body, just reaffirming how utterly unstoppable he is. Like '''"I WILL FIND YOU AGAIN."'''
*** Not so bad when you get stronger. To quote the [[VideoGame/TeamFortress2 Scout]]: "I WILL NEVER. STOP. KILLING YOU."
** Its even more horrifying if you imagine that Shepard, being AFatherToHisMen would never risk the teams safety in any circumstance or ask them to sacrifice themselves in order to save Shepard's life. Imagine now realising that Harbinger isn't interested in your team, to him, they are simply an irritating obstacle between him and you, something to swat aside. And if he defeats them, he won't even take them alive, he doesn't care about them at all. ''He just wants you''.
* The very end: You've blown up a Human-Reaper with weapons meant to kill squishy organics, wiped out the Collectors, and (maybe) given your fallen crew members a hero's funeral. All is well. That is, until you see the thousands of EldritchAbomination mecha-gods fast approaching the edge of the galaxy.
** Which is even worse if [[spoiler:Shepard dies at the end]].
** [[{{Futurama}} "We're boned."]]
* The Project Overlord DLC has a bunch of minor scenes, creeping through a 'dormant' geth ship, fighting through station after station of green tinted robots wading through corpses, a smoke filled geothermal plant that's collapsing around you, and all through it you keep seeing this green face of the out of control VI, making [[HellIsThatNoise the most ungodly sound you will ever hear in your life.]]
** This tropette just played that DLC last night (the night before Hallowe'en). Alone. In the dark. With DJ-grade headphones and the sound turned up to eleven. "Shat bricks" is an understatement.
** And all of that is just a precursor to what awaits you in Atlas Station.
*** Rogue VI: [unintelligible sounds] = [[spoiler:"MAKE IT STOP!"]]
---->"Square root of 912.04 is 30.2... it all seemed harmless."
**** I deliberately went back to an old save to check this and, yes, once you know what the "VI" is saying, you ''can'' make it out in what previously seemed to be just unintelligible noise. Brrrr...
***** First time through, I clearly heard it - it wasn't static to me. Sent shivers down my spine.
*** And then the distorted elevator music from [[MassEffect ME1]] playing, cycling from sped up to slowed down, after a computer voice says that it is there to "relieve stress." Did we mention that this is on a [[spoiler:crashed geth ship full of inert HomicideMachines?]]
** The whole thing is creepy as hell, but it all goes UpToEleven [[http://www.youtube.com/watch?v=zp-Z69NHlHM when]] [[spoiler:you touch the console, glow green, and are sucked into what is pretty much the Matrix, while your companions frantically try to pry open the now-sealed doors. You then find out the REAL story behind the VI, topped off with a hearty helping of BodyHorror. You know the bad guy is really bad when the ''Paragon'' interrupt is to pistol-whip him.]]
*** [[spoiler:Funny you should mention the ''TheMatrix''. What was done to David goes ''far'' beyond how humans were plugged into the Matrix. Plugs that go entirely through his arms. A huge neck brace with even more plugs. Suspended in the air. At ''least'' three tubes jammed in his mouth and presumably down his throat. Eye lids held open for no discernible reason! And conscious the entire time, ''screaming''. It took awhile for this troper to realize that Archer doesn't even seem to see exactly what's wrong with the whole set up. His eventual breakdown is nowhere ''near'' reasonable for what he did. God Bioware.]]
**** It's no wonder that [[spoiler:shoving your gun in his face]] is considered the ''Paragon'' option.
**** Renegade is maybe a punch, Paragon was the thing said above, and the Paragon interrupt was [[spoiler:GUN WHIPPING SAID PERSON.]]
*** [[http://img25.imageshack.us/img25/4409/overlordv.jpg No wonder it was saying]] [[spoiler: "Quiet... please... make it stop"]]...]]
**** Worse, when you replay it, listen to the VI sounds throughout the levels. At one point, you can hear [[spoiler: "Gavin... please... make it stop!" David is '''BEGGING''' his brother to make it stop, and yet you still have to take David away from Gavin at the end.]]
**** There's another way to interpret that, though... remember how [[spoiler: David has an ability to understand the geth's language? Well, in one-on-one interactions, he's perfectly fine with chatting with them... but then think of ''how many geth he would be hearing simultaneously'' when hooked up directly to their network, along with the fact that they think at the speed of light.]] I think I'd want some quiet after hearing that many [[strike: people]] beings talking rapidly for weeks on end.
*** Also remember that he's autistic. He can't handle too much sensory input at a time. Autistics concentrate on details. Having that kind of sensory overload is any autistic's worst nightmare.
*** This troper found the fact that [[spoiler: David was hooked up like that by his own brother]] to be far worse than anything else. Coupled with my being on the Autistic spectrum it really got to me.
** Remember the face in the last level? It's STARING AT YOU THE WHOLE TIME.
** Also, those security cameras with the green lights? That's the VI watching you for the entire mission.
*** Coupled with FridgeHorror for this troper - I realized what the cameras were, and shot each one as I came to it. Then came the reveal, and I realized that what Shepard had essentially been doing was ''blinding someone'', slowly, whilst they could do nothing about it, one eye at a time.
** The part that truly got to this troper was the [[http://www.youtube.com/watch?v=O6h_A-7f8pY&feature=related elevator ride]] down to the final level in the Atlas facility. You get in the elevator not even considering what could happen and the rogue AI takes control of it, violently shaking the elevator up and down like it were a drink mixer, slamming it against the top and bottom of the elevator shaft and screaming at you unintelligibly with that god-awful voice. All while you're completely helpless to stop it; that had this troper utterly terrified.
*** Try reusing the elevator when you get to the bottom. The doors open, and the elevator's ''gone''. The VI says something like, "Brakes not responding," and the elevator slams down the shaft and shatters. And it's never stated, but subtly implied - you are now trapped in an underground facility, with no communications, at the mercy of an insane VI.
** This troper was not truly shaken by Project Overlord until the brutal discovery that there is a NonStandardGameOver in wait for anyone foolish enough to get too involved in destroying imaginary geth to [[spoiler:prevent David from finishing his upload.]] I was not really aware of what the VI was trying to do until it succeeded. It's...upsetting, to say the very least.
*** [[http://www.youtube.com/watch?v=ygeLJ64FxUc Very upsetting indeed.]]
* The sidequest where you must track down the mercenaries with a captured cargo ship. Everything seems normal, the team goes forward, killing mercs and search the ship. Then you go to the med bay and see the withered corpse on the inspection table. Okay, unsettling. When you move forward you encounter a whole pile of same corpses. Given the bad reputation of the mercs, it isn't hard to see that they obviously tortured the former crew to death one by one. Brrh..
** This theory doesn't make it any better. They stripped the guys naked, tortured them to within an inch of their lives, then lined them up against the wall and shot them to death.
* Another thing from Ilos. If you come across the warning about the Reapers, you listen to it and tell your squadmates what you hear. And when you move on, the last thing you hear the console say is this.
-->'''Console''': Cannot be stopped! '''''Cannot be stopped!'''''
* We've been this far and nobody's mentioned the "Warp" Biotic ability. Think about what it must be like to be broken down at the molecular level by someone's thoughts.
** Then there's the Lift and Push abilities. Imagine being lifted high into the air, then thrown against a wall at bone-shattering speeds.
** Slam combines them both into one happy package!
* Let's just makes this simple and just say the Reapers in general fit this trope. Ridiculously powerful [[SapientShip sentient starships]], that have been causing mass extinction for AT LEAST 37 million years, in order to melt down organics to make new Reapers or destroy their free will through the horrifying practice of indoctrination. Even when ''dead'', they can be dangerous for "a dead god can still dream." When one was destroyed, it took nearly an entire fleet with it, and it wasn't even trying to fight back.
* Jacob's loyalty mission. Miranda lets slip about a ship his father served on sending a distress signal, but the crash was ten years ago. Going to investigate, Shepard and Jacob slowly learn that his father took command during the crash and spent the next ten years turning the place into Richard Laymon's ''Island'', exiling and killing the men and keeping the women as sex slaves. He forced everyone to eat the toxic food, making them insane.
** The ending's worth mentioning. As Jacob confronts his father, Shepard notices a male, crazed, standing there like a zombie. Soon he's joined by several more. S\he points them out to the third member of the squad, who will [[LampshadeHanging lampshade]] what they will do to Jacob's father if Shepard chooses to abandon him.
** Upping the creepy factor is the partial crew log of a male survivor who obviously hadn't been forced to eat the local vegetation yet.
--->'''Survivor:''' [static] ... always said no. She even threatened a report if I didn't stop sending messages. But now she's so innocent. They all are. And that look she gives when she smiles... It's sure easier now. What's the harm? We're stuck here any-- [static]
*** Personally, I'm not sure what's worse: The implication that he raped her, or the fact that he didn't see the "harm" in doing it.
*** This troper didn't think that was a random survivor, but Jacob's father.
** Records of [[http://youtu.be/cFKO9S-Ty-E one of the women being affected]], realizing with horror that she can't remember someone's name or face. Bad enough to have this happen, but to be ''conscious of'' losing yourself?
* Didn't see this one, but remember the Collector Harbinger berates after Shepard wins? He releases control just in time for it to shoot Harbinger a dirty look, and watch the blast coming to kill it. Though this might be a release, all things considered.
** It's more of a look of 'Daddy? Where are you?' the kind of look a child makes when they've been abandoned before realization fully sets in. Which is all the more horrifying - the Collectors as a species know nothing BUT Indoctrination. They have NEVER in their existence been free.
* Lair of the Shadow Broker DLC: [[spoiler:The (current) Shadow Broker is revealed to be a [[http://masseffect.wikia.com/wiki/Yahg yahg]], a massive creature said to be more savage as a species than the krogan.
** [[spoiler:If that wasn't enough, [[FromNobodyToNightmare read his dossier after you beat him]]. While it was nice to see a slaver [[AssholeVictim get his just end]], there's a few lines at the end where it shows just how easily one of the most powerful people in the galaxy is killed and replaced...''and nobody knows any different''. [[LookOnMyWorksYeMightyAndDespair Kind of sobering, isn't it?]]]]
** Even worse for this person is to imagine if the Reapers recruit the Yahg race for their army.
*** It would look something like [[http://www.fanfiction.net/s/6731833/28/Angels_of_the_Storm this]]
** How about Yahg HUSKS? Sleep tight!
* One obscure side quest drops you on a geth-infested planet where the fog is so thick you can only see about 10 feet in front of you. You have to walk forward, listening to the clicking of the hordes of invisible homicidal robots, waiting for them to pour out of the fog at you en masse.
* Han Olar's letter, in which he expresses his deep guilt over [[spoiler:the woman whose life he sacrificed to save his own]], and prays that he is experiencing a dying hallucination, preferring death over his guilt-ridden existence.
* Here is what happens if you let the timer run out in The Arrival DLC http://www.youtube.com/watch?v=xvzWA7oIbF4&feature=related sweet dreams.
** Every NonstandardGameOver counts as this. Seeing Joker scrabble desperately at the floor while a Scion bears down on him; hearing your tech specialist scream in agony as they're slowly cooked in a blocked vent; watching EDI get corrupted by an insane VI; Morinth's SlasherSmile as she melts your brain; watching humanity being slaughtered and mutated by the Reapers...
* Imagine the perspective of The Arrival from the batarian colonists' perspective. You are just a Batarian, not a mercenary or a killer, just a regular colonist, going about your day like nothing is wrong. Then, in what must have looked like forever from where you are standing, cosmic destruction comes straight at you and wipes you and over 300,000 other colonists out.
** Or worse, imagine you're on another colony in the Viper Nebula. You're talking via Relay channel to your family on Arahtot when suddenly the signal is interrupted by a bright flash of light, and then static. Because the relay is gone and the system is lightyears away, there's no way to know that they just got wiped out by a supernova-sized explosion. Instead, all of a sudden Bahak just goes dark, and your colony is cut off from the rest of the galaxy. Then a few hours or days later, a ''fleet'' of bio-mechanical [[EldritchAbomination abominations]] descends upon your planet without warning; killing, indoctrinating, and husking anyone they come across. Without the Alpha Relay, there's no way to escape, no way to send a warning, no way to even ask what the hell those things are that are slaughtering your people wholesale. [[spoiler: And worst of all, you personally consigned them to that fate, ''in addition'' to the colonists you killed directly on Arahtot. [[NiceJobBreakingItHero Nice job, Shepard.]]]]
*** Aside from that, here's a bit of FridgeHorror for those that played the "Bring Down The Sky" DLC from the first game - namely, if you took down the Batarian terrorist at the expense of the hostages. His NotSoDifferent speech rings a ''lot'' truer after ''Arrival'', [[HeelRealization doesn't it]]?
* ''"Overlord"''. Shepard's got enough cybernetic implants to be hacked. Let me repeat that. Shepard can be ''[[BodyHorror hacked]]''.
** And s\he is hacked to be given a further dose of HONF: what was done to David, and show the lengths Cerberus and Illusive Man will go against the Reapers.

[[/folder]]

[[folder:Mass Effect 3]]
* The Reapers are '''here'''.
* From the promotional material, there are only two words: [[spoiler:''Rachni husks.'']]
** It gets worse. In the game, most enemies have weak points you can strike for an easy kill, and these things are no exception. The twist? Attack that and it unleashes a swarm of mini-rachni that crawl all over your body.
** Also, there are the descriptions of reaperized krogan and asari, which are simply lovely. The krogan are highly aggressive at first, until you manage to cut through their plating. At which point, they start fighting much more defensively. Because they're having trouble fighting and holding their visible intestines in at the same time.
*** Wondering how you make a krogan husk even more terrifying? Give it a turian head.
** The potential for asari husks has potential for all kinds of FridgeHorror when you consider how the asari normally reproduce and how huskification horribly corrupts one's nervous system. Gives you a whole new definition of MindRape.
*** [[MadnessMantra Oh god oh god oh god]]. Suddenly the [[DeathBySex Ardat-Yakshi]] don't seem so bad.
**** See below - the asari husks ''are'' Ardat-Yakshi. And they're able to use their AY powers to override your nervous system for a OneHitKill.
** Even worse when you consider that some of those Asari husks could easily be ''[[ItGotWorse Ardat-Yakshi]]''. And why not? The Reapers could easily do it ''[[ForTheEvulz for fun]]''.
*** ''They are''. And they are, put simply, ''the'' hardest enemies in the franchise.
* During the E3 demo of the invasion of Earth, Shepard and Anderson are on top of an apartment building watching the reapers destroy the city. As they move they come across a large hole blasted through the roof, two husks crawl out to rush them. Shepard and Anderson shoot them down, and jump into the apartment inside. Shepard opens a jammed door for Anderson, only to look back to a duct on the wall and notice a kid inside. He offers to take the kid to safety, but the kid refuses, knowing he was going to die. What would make a kid lose the hope to live? Then it [[FridgeHorror hits you]]: those two husks were his PARENTS!
** It gets even worse than that, according to some press coverage [[spoiler: if you coax the child out of his hiding place and onto an evacuation shuttle, the shuttle is destroyed during take off, meaning that by trying to be the hero you not only gunned down his huskified parents, but killed the kid as well]]
** This theory is debunked as of the demo, as this all takes place in Vancouver within minutes of the Reapers arriving on Earth, there's no way the husks could be the kid's parents, and the kid [[spoiler:dies no matter what you do]].
** Especially since the preview we first saw was essentially re-structured for the demo. While the bit with Shepard opening the door and meeting the kid are the same, they re-made the parts before and after it meaning the preview and the demo should essentially be considered separately. Doesn't detract from the horror of either moment though.
* The knowledge that if you do not make all the right choices, ignore all the sidequest and pretty much just blaze through the game without a thought for the possible consequences, the Reapers will defeat you in war and continue the cycle of extinction for possibly another several million years. What makes this even WORSE is that you'll essentially be the one responsible for the Prothean's sacrifice being in vain, likely doom the galaxy to never having another chance like this again AND cause your entire species to be the next Reaper of this generation. The whole scenario is pretty much [[NiceJobBreakingItHero you completely screwing over the entire galaxy]].
* Big Ben experiences one at the end of the first trailer. The look on his face is one of sheer terror as the reaper slowly descends upon his position in the clocktower. ThisIsGonnaSuck doesn't even begin to describe it.
* Banshees: asari husks. That's all that needs to be said.
** Oh, it's worse. The "Ruthless enemies" trailer shows them using '''Charge'''...before ''impaling Shepard'' on their hands.
** According to one article, at least one variant of the asari husk is ''pregnant''.
** Oh, and as the videos and hacked demo files have shown, they gently stroke and caress your face...''THEN'' impale you.
*** The worst part about the banshees is the mission they're introduced in. You arrive at a desolate asari monastery in the wake of a missing squad of asari commands, only to find...[[NothingIsScarier Nothing]]...No visible enemies, complete darkness for a time, and the wails of the banshees in the background.
*** This is from a PlayStation 3 player who was the host of a session... I was being asked to host a session in Firebase Reactor (the one with the N7 Fuel Depot), and I set the enemies to Geth. The person who made that request asked to do the map against Reapers. Me, and another player with voice shot him down. Even on Bronze Difficulty, Banshees and Brutes together were enough for me to not do that (they're both terrifying if you don't watch your six and can kill you in about four seconds). Word of advice for who goes against Reapers online: you better have someone who can cover both anti-shield/barrier AND anti-armor for Banshees, or consider you and your team dead.
* Brutes. [[HybridMonster Reaper-engineered hybrids of turians and krogans.]] Leaving aside the fact that we're talking about a cross between a race of SpaceRomans and [[ProudWarriorRaceGuy Proud Warrior Race Guys]]. Leaving aside the fact that their appearance is just [[http://images1.wikia.nocookie.net/__cb20120104202658/masseffect/images/9/90/ME3_Brute.png hideously monstrous.]] The most bowel-clenchingly scary part of them is that krogans and turians are incompatable on a protein-level. They can't even eat the same food let alone reproduce. Try to imagine the levels of BodyHorror the Reapers had to inflict upon turians and krogans to produce such an abomination. Knowing how the reapers do business, they were probably alive and screaming when it happened, just like [[spoiler:the colonists on the collector base.]] And then realize that because they're so incompatible, their own bodily fluids are likely killing them. Even if they survive this battle, they won't live to see another day. THAT is what lesser beings are to the reapers. That is what you are. You are a thing. You are something to be used. If you are lucky, if they think you're good enough, you will be dissolved and used to make more of the beings that murdered you. If you are found wanting, they will change you until they can make use of you. They will break all the laws of nature until you no longer exist as you once were, until your every cell is being killed by the act of being alive. And when you are of no use for you, you will die. Say what you want about [[StarTrek The Borg]], at least they don't decide one species is worth more to the collective than any other. Even "you will be assimilated" is better than "you will be our tool."
** Hell, they're worse than [[Series/DoctorWho the Daleks]]. Sure, they exterminate anyone who isn't one of them, but at least they don't inflict the most heinous BodyHorror on people
* From [[AllThereInTheManual The Art Book of]] [[WordOfGod the Mass Effect Universe]], we see [[http://images2.wikia.nocookie.net/__cb20120226045261/masseffect/images/a/a8/Tim1.png concept art]] of the Illusive Man as a [[AndIMustScream Reaperized monstrosity]] intended for the final battle. [[WhatCouldHaveBeen This was eventually cut]] in favour of a battle with someone players were familiar with but the art work is the stuff of nightmares. [[spoiler: If that wasn't bad enough, other concept art suggests TIM goes through some major deterioration in the final game, becoming more husk-like and resorting to a life support machine of some kind just to keep his mind functioning.]]
* [[http://www.youtube.com/watch?v=Vs7kix6_8Ks&feature=g-u-u&context=G24bdcd3FUAAAAAAAAAA The new CG trailer for Mass Effect 3]] starts off with a child playing with her Alliance fighter in a sunflower field. The camera plays around between her and some actual fighters flying over a city. All seems peaceful and cheerful when suddenly the fighters are shot down, the music is mute and Reapers descend on the cities with lasers. There is no warning of their coming, they don't announce themselves and expect surrender, [[CombatPragmatist they straight up destroy everything the moment they're within range]]. The child's look of horror upon seeing a Reaper up close doesn't help either.
** [[ItGotWorse It gets even worse]]. [[http://www.youtube.com/watch?v=eBktyyaV9LY&feature=g-u-u&context=G24bdcd3FUAAAAAAAAAA The extended cut]] shows even greater chaos, along with some recycled clips from the original Big Ben teaser trailer from a different perspective. The icing on the cake is the horrifying fast forward clip showing the process of [[AndIMustScream huskification]] on a mutilated corpse while [[ImpaledWithExtremePrejudice hanging from a spike]].
* Batarian Husks are called "Cannibals". Why? They regain health by eating fallen enemies and husks. Nice.
** They also have an arm cannon which is made out of a human husk.
* And the best part? All this chaos and destruction has ''[[ViciousCycle happened before]]''. Hundreds, perhaps ''thousands'' of times before. It was one thing hearing about what happened to the Protheans in [=ME1=], and getting glimpses of the horrors they went through. But seeing history repeat itself in person, in full detail to your ''own'' people...
* That moment when you see the first Reaper descend from the clouds. [[OhCrap The defense committee members' reactions say it all.]]
* With the addition of [[CoOpMultiplayer multiplayer]] in the demo, you and a squad of skilled human players are this to the [[PlayerVersusEnvironment AI controlled]] Cerberus forces. Rightly so since each player controlled commando is a member of their race's [[EliteArmy special forces]], the best of the best in the Galaxy; fully capable of taking on [[OneManArmy entire armies by themselves]], and there are four of them working together. Just watching how quickly and mercilessly they massacre wave after wave of Cerberus troopers is awesome yet terrifying. I'm glad I'm on their side.
** You, an [[CannonFodder Assault Trooper]], and the rest of your squad fan out backed by an [[WalkingTank Atlas]], [[ColdSniper Nemesis support]], [[SentryGun turrets]] deployed by [[TheEngineer Combat Engineers]], [[LuckilyMyShieldWillProtectMe Guardians]] [[StoneWall leading the advance]] and [[InstantAwesomeJustAddNinja Ph]][[KatanasAreJustBetter an]][[{{Invisibility}} to]][[DemonicSpiders ms]] probing the flanks. Your squad leader ([[SmokeOut Centurion]]) signals a Guardian ahead of you to advance.
** Suddenly, his shield is ripped away from him and [[BoomHeadshot his head explodes in a gory mess]]. Within a hearbeat, the Guardian next to him falls forward with his own head missing, having been shot right through the viewing slit of his heavy shield. You and your squad unleash mass-accelerated hell in the direction of the shot but you can't find the sniper.
** The Centurion lays down smoke to cover your advance, when a [[GrenadeSpam cluster of grenades]] fly through the smoke and detonates, wiping out half your squad. A second later, a black hole appears behind you, leaving the other half of your squad suspended helpless in the air where they are easy prey for the enemy sniper.
** One of your fellow assault troopers decides he's had enough of that sniper and lobs a grenade in their general direction. Confident that NoOneCouldSurviveThat, the two of you approach, only to find a whole lot of [[NothingIsScarier nothing]] where the infiltrator's body should be. Well, nothing but the faint glow of an omni-blade as it tears into your comrade's flank, instantly killing him. As you recover from the shock, you fire blindly into the shadows where the infiltrator used to be, but to no avail; the cloaked bastard gets away and continues to haunt the entire battlefield.
** Your platoon scatters as the Atlas, turrets and Nemeses futily lay down suppressing fire. From behind, a rocket flies from cover and strikes a deathblow to the Atlas, the explosion killing the troopers nearby. A nearby turret suddenly has its shields replenished before it pumps [[MoreDakka a stream of bullets]] [[HoistByHisOwnPetard into the Engineer who planted it]]. [[AttackDrone A glowing orb of light appears]] and [[ShockAndAwe shocks]] a Nemesis out of cover, where she is torn to ribbons by a stream of assault rifle rounds.
** You see a [[DemonicSpider Phantom]] charge the nearest enemy commando, only to be frozen in stasis before a blue comet of death hurtles into her, causing her broken body to fly across the room. The [[ProfessionalKiller Drell]] [[FoeTossingCharge Vanguard]], who proceeds to casually [[RoundhouseKick roundhouse kick]] a nearby squadmate to death, before unleashing another biotic charge into his next group of victims.
** The surviving Engineer attempts to plant another turret to turn the tide of the battle, only to be shocked by electricity, causing his turret overload and explode in front of him while his shield collapses. He is so disoriented that he never sees the flaming omniblade of an Alliance commando scythe into his chest, ending his life. He then turns and [[KillItWithFire incinerates]] another Nemesis before [[PistolWhipping pistol whipping]] her to death, just to make sure.
** A second Phantom closes in on the Alliance commando, hoping to get in close and let her katana do its work, when she is [[FoeTossingCharge smacked aside like a rag doll]] by a [[LightningBruiser charging]] [[BloodKnight Krogan warrior]] in the throes of [[UnstoppableRage blood rage]]. He charges into the building across from yours, sending a trooper flying out the window after [[UseYourHead head-butting]] his squadmates to death.
** [[EverybodysDeadDave Your elite platoon is in shambles]], and all you can do is watch in horror as you hear the cries of your comrades silenced one by one. Only you and your squad's Centurion are still alive, hiding behind a desk. Trying to find a means of escape, the Centurion peaks over the desk to find where the enemy is, only to be grabbed and yanked out of cover by a lithe Asari commando. Turning to flee, all you hear is the thrum of biotic power followed by the sound of [[YourHeadASplode your squad leader's head being splattered against the floor]].
** Before you can even get 10 paces, you are struck in the side and feel yourself [[HarmlessFreezing rapidly freezing solid mid-step]]. At the mercy of 4 ruthless commandos, you see everything pass as if in slow-motion. The Asari fires a [[DisintegratorRay warp]] which speeds towards you, the Drell hurls another pack of [[GrenadeSpam cluster grenades at your feet]], while the Alliance commando hurls a ball of fire that arcs in your direction. But all of that is forgotten when you see the Krogan [[OhCrap hurtling towards you like a bat out of hell]], bent on making sure you end your life with [[MegatonPunch his massive fist shattering your frozen body]]. All you can do is close your eyes, [[LiterallyShatteredLives embrace the inevitable]], and wish that you joined [[FictionalPoliticalParty Terra]] [[StrawCharacter Firma]] instead of [[NebulousEvilOrganisation Cerberus]].
*** In fairness: [[spoiler: You are probably a brainwashed, cyborgized husk who has been {{Mind Rape}}d into subservience (which is HONF on its own). You probably don't have the ability to feel fear, nor did you join Cerberus willingly.]]
* The Alliance Daily News for February 27, 2012. ''They're here''.
-->''“Khar’Shan communication gone dark. Batarian economy cut off from colonies. Hegemony: [[BlatantLies “Comm buoy disruption due to solar output.”]]"''
** No they're not. '''Now''' they're here (March 4 2012):
-->''ANN Earth is experiencing comm buoy difficulties. Please stand by.''
* From the demo to the [[http://www.youtube.com/watch?v=bG2mdZ23eP8&feature=g-all&context=G256392aFAAAAAAAABAA launch trailer]], we're assaulted by the souless mechanical screams and groans of the Reapers. Every time they rocket through the air, fear and dread are not far behind.
* No matter how scary it gets, you always have the comfort of knowing that there's a screen and a game between you and the Reapers. Now imagine this: You live on the Citadel, and one day you check your omni-tool to see Emily Wong reporting live from Earth, talking about a ship like the one that attacked the Citadel being on Earth. You follow the story as it unfolds with mounting horror as Emily encounters husks and Cannibals, frantically tries to warn people away from certain escape routes, and eventually is directly attacked. You receive the signal loss instantaneously, and with it goes your hope of hearing about the situation - maybe the people in charge will still know about what's going on back home, but you won't. All you can do is imagine and wonder what will happen when the Reapers get to you.
* You press the scan button once...and the edge of the system fills with red arrows and the detection bar fills about 4/5th of the way full. It's a very VERY effective way to make you know that you are being hunted.
** As the game progresses, the galaxy map fills up with new star clusters to explore....and just about every one of them has a Reaper marker on it. Perfectly sums up just how badly things are going for the entire galaxy.
*** And then, as the game gets further along... clusters you CAN'T visit have Reaper markers on them. And just before the final mission... every single cluster that has a mass relay, that you can pass through, that you can visit and can't visit, has a Reaper marker over it. The Reapers HAVE THE GALAXY.
**** Doubles as FridgeHorror when you realize that, just before Priority: Earth, [[spoiler:'''[[InferredHolocaust you can't access any other system.]]''']]
* It's discovered in "From Ashes" that the Protheans were a ProudWarriorRace of SpaceRomans...with some of the most powerful [[TheEmpath empathic abilities]] in fiction, and with their RealLife counterparts' tendency to obliterate the culture of the races they conquered, until they called themselves "Prothean" too. Just imagine what it was like facing an invasion fleet of theirs, knowing they can figure out your entire race's history simply by ''touching'' a member of it, and that if-when-they win, everything about who you were, as a people, will be torn apart and fed to the ever-expanding empire. And the thing is-it's either them, or [[RobotWar their enemies]].
** Even better-you know those Prothean outposts on Mars? Javik reveals that yes, they ''did'' uplift promising species...''as servants''. In case you haven't noticed, humanity has a [[TheTwilightZone small talent for war]], so ask yourself-[[FridgeHorror what would happen if the Protheans survived to see our capabilities as warriors...?]]
** Javik's own backstory has its own horrors. He commanded a ship much like the Normandy, until it was captured by the Reapers and its crew indoctrinated and sent after him. Imagine for a moment in [=ME2=] that you and your group ''weren't'' conveniently away from the Normandy when the Collectors invaded, and that all hands besides Shepard were taken by the Reapers. Then imagine that you tried to storm the Collector Base on your own, only to be faced with the indoctrinated forms of Garrus, Tali, and the other squadmates (love interests included), and forced to MercyKill every single one as they come after you. ''[[IronWoobie That]]'' [[IronWoobie is what Javik had to deal with.]]
** How about this? [[spoiler:If you fail to rescue Grissom academy, much later, while you're storming Cerberus headquarters you will find this: http://www.youtube.com/watch?v=yPJj8efNskM. Yeah, it's not your entire team. But if she's your love interest, you'll have to mercy kill the one you love, indoctrinated and not even recognising you]]
*** That recording is just terrifying. To think if that had to happen to everybody who was [[spoiler: converted into a Cerberus Phantom. By the way Jack screamed whatever they did to her was not gentle nor was it painless. Likely an accelerated indoctrination process to make her loyal and quick n' dirty surgery with control chips, implants, and whatever other horrors they can cook up.]]
* In universe example: Shepard has nightmares of the little boy s\he saw killed while trying to flee Earth. There are dream sequences where Shepard finds the boy in a forest, before he burns alive to his\her horrified face.
** Doesn't help when later in the game [[NothingIsScarier you hear voices and see shadowy outlines of former allies. Especially when the dream shows only one bench among windy weather, shaking trees, and the ghostly laugh of said child.]] If you want an idea of how chilling this particular sequence is, [[http://www.youtube.com/watch?v=q4pqgBw_exw&list=FLdUCk5-dxXiV306c3y2LAQA&index=1&feature=plpp_video listen here]]. Combine that with the unnerving music, and you'll be having nightmares of your own.
* After [[spoiler:the attempted Cerberus coup]] on the Citadel, Shepard can listen in on a traumatized asari huntress in Huerta Memorial Hospital. She's twitchy and paranoid, asking what color her eyes are and begging to be kept away from humans, refusing to bathe and repeatedly pleading for a gun. By listening to a counselor's attempts to talk her through what happened, you learn why: [[spoiler:she was on a colony world, staying overnight in a farming community to wait for a shuttle and the rest of her squad. A hero-worshipping fourteen-year-old farmgirl offered her the use of their shower - and when she came out of the shower, still only wearing a towel, the farm was attacked by an Ardat-Yakshi friend of hers who'd been husked into a Banshee. With farmers dying and no way for her to get to her gun, the huntress grabbed the farmgirl and fled into the countryside, where they stayed on the run for several days until she realized that the shuttle wasn't coming back and they had to go back to the farm to radio for help. When they did, they found many of the farmers still alive - and when Hilary, the farmgirl, freed them, they attacked under the influence of indoctrination. The huntress was forced to kill most of them with her biotics, and fled again, taking cover in a barn, but Hilary's leg was broken and she couldn't stop crying. The huntress killed her to keep the noise from leading the Banshee to the both of them, and held out alone until a rescue shuttle finally arrived. The asari government wants to give her a medal for the intel she was able to provide, but she can only miserably blame herself for the deaths of the farmers.]]
** [[ItGotWorse It Gets Worse]]. Eventually, a message pops up in the Spectre terminal regarding an asari huntress's requests to obtain a gun. Authorize it, and [[spoiler:she commits suicide, leaving the hospital staff who were trying to help her demoralized]].
*** It actually gets even worse. The farmgirl that she killed, the one called Hillary? [[spoiler: It's Joker's sister]]
**** Actually, it can get even worse than that. Think about it: [[spoiler: Hillary's a hero-worshipper, and her brother's BFF's with Commander Shepard. The asari must ''know'' that Hillary is Joker's sister, even if only because they were together for several days. And when she's in the hospital, she sees you walk by so many times, all the while thinking to herself "I killed your friend's sister." And then what happens? She gets handed a gun, courtesy of none other than Commander Shepard.]]
**** [[FridgeBrilliance Think about it]]: the Huntress starts talking about her experience only when Shepard is in the vicinity: she's not talking to the counselor: [[TearJerker she's confessing to Shepard]]
* Glyph reveals that one colony dealt with an impending Reaper invasion by taking a third option rather than surrendering or fighting a futile ground war: they detonate thermonuclear weapons in all their population centers, sparing themselves [[MindRape indoctrination]] and denying the Reapers a source of cannon fodder.
* The sheer [[MoralEventHorizon lengths]] Han'Garrel is willing to go to fuel his vendetta against the Geth. [[spoiler:It ultimately culminates in him ''sending his entire race to their doom'' unless you either side with the Quarians or made ''very'' specific choices in ''2'' and the build up to the final choice concerning Rannoch in ''3''.]]
* [[spoiler:Legion's [[FreakOut psychotic breakdown]]]] if you [[spoiler:side with the Quarians]].
* [[spoiler: The rachni queen using a dozen or so dead krogan]] to talk through. Seeing their heads bob and move in unison is unnerving.
** Worse is if you're dealing with [[spoiler: the cloned Breeder, had you killed the original Queen]]. It just sounds...''off''. [[spoiler: The fact that she doesn't use the RoyalWe like her original counterpart is a definite clue that ''something is very wrong''.]] And if you elect to leave it behind, [[spoiler: it goes ''ballistic''. Having a dozen dead Krogan screaming "'''KILL THEM! KILL THEM ALL!'''" is mighty unnerving...]]
* Combines with TearJerker. Shepard, the galaxy's ultimate hero\badass, slowly breaks until s\he is a broken wo\man, possibly bleeding to death, and left with deciding the fate of the galaxy.
* Pretty much [[spoiler: [[BittersweetEnding every ending]] [[DownerEnding when thought about-]]]]
** [[spoiler: Control Ending: Shepard makes a HeroicSacrifice but is now (supposedly) in control of the Reapers, but considering the [[BlueAndOrangeMorality odd]] [[InsaneTrollLogic logic]] of the Catalyst, there is nothing to say that this won't happen to Shepard's control over time.]]
** [[spoiler: Destroy Ending: All synthetic life is destroyed, so all the Geth are destroyed meaning at best, the Quarians have no help to rebuild their homeworld, at worst you let the Quarians die for nothing. It is implied that all VI type devices are also destroyed, meaning any assitance they provided, be it in weapons, armor, ship interfaces etc will cease to work, leaving survivors in an essential dark age. There is also the possibilty that future races will inevitably create synthetics themselves, and thus the [[TurnedAgainstTheirMasters whole situation will repeat itself again.]] This is also the only ending where Shepard is hinted at surviving, but if [[WildMassGuessing popular]] [[EpilepticTrees fan theory]] is adhered to, this means that the entire ending is a hallucination of Shepard's, who has now fought off indoctrination attempts...[[ItGotWorse and is lying in ruins, bleeding to death after Harbinger's attack, still no closer to the Citadel beam.]]]]
** [[spoiler: Synthesis: Another HeroicSacrifice is made, leading to all organic and synthetic life are fused to make a [[ArtisticLicenseBiology new DNA]], inferred to occur with Reaper tech, essentially meaning [[FromACertainPointOfView they have won.]] Additionally there is the problem that this choice is forced upon the galaxy by Shepard, [[NotSoDifferent similar to the goals of the Catalyst/Reapers.]]]]
** [[spoiler: All Endings: If the Crucible wasn't built correctly, ie without enough War Assests, it will not work at all (ergo Reapers will eventually win and cycles continue) or will destroy ALL organic and synthetic life in the galaxy. If it does work, no matter what, the Relays are destroyed. Finally there is the notion of the Normandy outrunning the Crucible's energy blast and crash landing on a remote , which implies they fled Earth and hit the Relay ''WHILST'' Shepard was on the Citadel making their decision. Your TrueCompanions? They left you to die. As others have aptly put it, ''Goddamnit, Bioware''.]]
*** implicitly, [[spoiler:they assumed that you were dead and all was lost, and wanted to preserve the little that was possible for future generations.]]
* Shepard's breathing in the Ardat-Yakshi monastery. You never heard that anywhere else in the game, so I assumed that there was some ''thing'' hidden nearby, just waiting to pounce on me when my back was turned. I only realized my mistake when I sprinted and the breathing got faster.
* Shepard in MassEffect3 and some of the moments here [[http://www.youtube.com/watch?v=c1CV86SnSPM just shows]] how Renegade Shepard isn't just ruthless to enemies anymore and more than willing to kill comrades if they step out of line. it leaves you knowing the fate of the galaxy lies within an completely ruthless [[SlidingScaleOfAntiHeroes type V anti-hero]].
** You could even argue that some of those moments don't even fit the pragmatic definition of Renegade; [[MoralEventHorizon they're simply]] [[CompleteMonster evil]], and in some cases, [[StupidEvil they even cause]] ''[[StupidEvil direct harm]]'' [[StupidEvil to Shepard's ability to fight the Reapers.]] [[spoiler: Then you take in [[WildMassGuessing the possibility that Shepard has been indoctrinated]]. Perhaps Renegade Shepard is succumbing to it even ''before'' the ending?]]
*** [[ItGotWorse Even worse]], the the most heinous KickTheDog moments can only occur if Sheperd mostly made paragon choices in the previous two games. He just... snapped.
* If Shepard killed the original Rachni queen in MassEffect1, but spared the her replacement in hopes that she will cooperate with the alliance to fight the Reapers, you will later be informed that as soon as the Rachni reached the construction site of the Crucible, they betrayed the humans in revenge for killing their first queen by massacring every scientists they could get their hands on. Completely wiping out the entire Alliance Engineering Corps.
* [[spoiler: [[RoboticReveal Robot]] ]] Eva Core [[spoiler: grabbing Kaiden or Ashley, then [[NoHoldsBarredBeatdown brutally and repeatedly smashing their skull against a shuttle doorframe.]] They get better, but it's still pretty disturbing to watch since combat's usually a fairly tame futuristic gun battle.]]
** Oh, and [[spoiler: the Vermire Survivor then gets to team up with Eva's body controlled by EDI, who has a history of violent behavior that the Survivor may know about. No wonder Ash was twitchy...]]
* "Goodbye Thane. You won't be alone long." What's more disturbing, the number who will die against the Reapers or the implication; given everything s\he has gone through, that Shepard is a DeathSeeker?
* Commander Shepard is practically the embodiment of this to the Reapers. You look down on the battlefield and see a single human charging at them, ''on foot''. S/he clearly has no chance, no hope of defeating you, why does s/he persist? You line up your main cannon and s/he simply dodges the beam. Why does s/he fight the inevita- What is s/he picking up? Is that a-? Within seconds, you are broken and crashing to the ground. Then you realise that you forgot the most important thing of all, the reason why Shepard has killed so many of your brethren. S/he has no ''fear''. Until the last Reaper is dead, you will be hunted across the stars. [[{{Badass}} Shepard will NEVER.]] ''[[{{Determinator}} EVER]]''. [[ImplacableMan STOP!]]
** Why else would the Reapers point their dreadnought-destroy guns at a single (wo)man? And even that doesn't stop him/her completely.
* The [=iOS=] app brings us this rather chilling message considering the context.
-->[[spoiler: Wrex]]: I know what you did.
** [[spoiler: The sheer unadulterated remorselessness of Shepard when you pick the Renegade option. He's not trying to justify it. He's ''lying'' to one of his best friends' face on why he screwed the Krogan, betrayed Wrex personally, and shot another in the back to do so.]]
* Illusive Man's [[spoiler: transformation at the end of the game is a bit disturbing.For starters, he has gone completely crazy, is under the control of the Reapers and has '''black veins on his neck'''....]]
* The Sanctuary! [[spoiler:Take a Nazi death camp and mask it as a refugee centers for people to voluntarily sign in to escape horrors of the war, and you have some idea of what the place is like. People by the thousands, if not millions get subjected to deadly experiments and turned into Husks just so that Cerberus can brute force the secrets of the Reaper Indoctrination from them. And what's worse, a great portion of the staff are just as blissfully unaware of the true nature of the place as the refugees, and believe that they'll be allowed into the facility proper once they've fulfilled their quota.]]
* The very last level of the game, when Shepard goes through the Reaper transport beam to [[spoiler: The Citadel]]. The room Shepard arrives in is filled with piles of bloody human corpses. Not to mention the implication of what may have happened there after [[spoiler: The Reapers seized the Citadel and moved it to Earth.]] And that they did so so quickly, you never even got a message about the attack until everything was done.
* Apart from all obvious terror that you witness in your missions, watching how the entire universe deteriorate into a CrapsackWorld due to the war is really chilling. Especially in the refugee camp that was set up at the dock holding area in the Citadel, with the sounds in the background consisting of children crying and the TV reporting news that more worlds are being overrun by the Reapers. The general sense of hopelessness is both a tearjerker and terrifying in that it is so real and so personal.
* The final part of London. [[spoiler:The Destroyer is dead, Hammer Task Force is massing, getting ready for the final push. ''And then Harbinger lands beyond the Conduit''.]]
[[/folder]]

[[folder:Expanded Universe]]
* ''Mass Effect: Retribution'' has a few genuinely creepy parts, mostly because it explicitly spells out what indoctrination is like. The Cerberus experiments on him involving implanting Reaper nanotech having taken AndIMustScream to new levels, Paul Grayson spends entire chapters desperately trying to exert some kind of control over his body, trying to stop himself, move a muscle, anything- but the Reapers are so skilled that they quickly find ways to keep him incapacitated. By the end, he's trapped within his own body, the Reapers having full control over his body and full access to his memories. FridgeHorror kicks in when you realize ''this matches the exact same description Matriarch Benezia gave of her indoctrination.'' ("I am NOT myself, I '''''never will be again!'''''")
** What makes it worse is how subtle the Reapers are when they're controlling him. He tries to resist them and commit suicide, and is able to resist a direct effort to control him, so the Reapers instead subtly manipulate his emotional centers to make Grayson decide that suicide is a coward's way out, and instead he seeks help from Kahlee to fight the infestation - which is exactly what they want. In other words, they manipulate it so that Grayson's decisions on how to fight back against them ''helps the Reapers achieve their goals.''
* Hilo'Jaa vas Idenna being described after he was interrogated by [[CompleteMonster Pel]] in ''Mass Effect: Ascension''. He was beaten, cut, burned with acid, [[EyeScream had his eyelids removed and one eye was swollen]], [[FingerDamage fingers broken ]], and has contacted an alien disease that caused some [[BodyHorror growth to come out of his wounds]]. And he was [[AndIMustScream still alive]] when Grayson found him.
* Kicking off the beginning of the Reapers' invasion after Mass Effect 2: Arrival, ''Mass Effect: Invasion'' introduces us to a whole new type of Husk called Adjutants. These creatures were created by Cerberus in an effort to better understand Reaper technology and use it against them. Unfortunately, the Adjutants escape, hijack some ships and raid the Omega space station. With every kill, they assimilate the corpses which, in their own horrific way, rapidly change with newly grown wires, converted flesh and reassembled bone structures into other Adjutants, no matter the species. Spreading like a plague mixed with wildfire, the crime boss Aria has to deal with the Adjutants before they take over the entire station and possibly escape beyond the star system. [[spoiler: To make it worse, it's hinted the Adjutants were released by Cerberus in the first place, and they're not planning on stopping the spread anytime soon.]]
** [[spoiler: It's confirmed TIM intentionally released the Adjutants just so he could take control of Omega]].
[[/folder]]

----

Top