Follow TV Tropes

Following

History NightmareFuel / LittleNightmaresII

Go To

OR

Is there an issue? Send a MessageReason:
None


* The forest Mono traverses through at the beginning is haunting in atmosphere alone, with traps and dead bodies littering the place. And no, we don't mean dead animals, ''[[TheMostDangerousGame we mean dead humans]]''...[[AmbiguouslyHuman Maybe]]...

to:

* The forest Mono traverses through at the beginning is haunting in atmosphere alone, with traps and dead bodies littering the place. And no, we don't mean dead animals, ''[[TheMostDangerousGame ''[[HuntingTheMostDangerousGame we mean dead humans]]''...[[AmbiguouslyHuman Maybe]]...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When you first arrive at the city, if you look closely at the crumbling buildings, you’ll notice some of them are bending. Not crumbling but bending, almost as if they were made of rubber. A sign of the Signal Tower’s distortion perhaps…
Is there an issue? Send a MessageReason:
renamed trope


* At the beginning of the chapter, we get our first encounter with a [[TheBlank Viewer]] when one [[JumpScare suddenly]] crashes down from the ceiling of the building you enter, before charging into the next room and ramming into a TV, which thankfully kills him. [[FromBadToWorse Unfortunately,]] from then on you will encounter them in droves, and if they are distracted from the static of the TV and/or notice you, they’ll emit a [[MakeMeWannaShout screech]] and a light from their faces will kill Mono. Speaking of their faces, they're either wrinkled and featureless, or caved in with holes.

to:

* At the beginning of the chapter, we get our first encounter with a [[TheBlank Viewer]] when one [[JumpScare suddenly]] crashes down from the ceiling of the building you enter, before charging into the next room and ramming into a TV, which thankfully kills him. [[FromBadToWorse Unfortunately,]] from then on you will encounter them in droves, and if they are distracted from the static of the TV and/or notice you, they’ll emit a [[MakeMeWannaShout screech]] screech and a light from their faces will kill Mono. Speaking of their faces, they're either wrinkled and featureless, or caved in with holes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** You actually can, if you run into the closet and climb the shelf to get the key like you're supposed to after she sends the bullies after you, the cabinet will fall and crush them flat, which gets you an achievement, after that the teacher will look in and, if she doesn't notice you, leave you alone, assuming the cabinet crushed you and the bullies and not caring about it, which is a different kind of horror once you think about it.
Is there an issue? Send a MessageReason:
None


[[/folder]]

to:

[[/folder]][[/folder]]
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** WordOfGod says the patients went to the hospital willingly to let the doctor experiment on them. Why? For a change of pace…
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* There's a stealth bit where Mono is [[AloneWithThePsycho traversing some rafters above the Teacher]] [[CorporalPunishment who seems to be whacking a student with her ruler.]] Mono can't move on the rafters without knocking some objects off, causing the Teacher stretch her neck up to look around. Even managing to hide from her line of sight isn't too comforting, as the player gets a good close look at the [[UncannyValley Teacher's lovely face.]]

to:

* There's a stealth bit where Mono is [[AloneWithThePsycho traversing some rafters above the Teacher]] [[CorporalPunishment who seems to be whacking a student with her ruler.]] Mono can't move on the rafters without knocking some objects off, causing the Teacher stretch her neck up to look around. Even managing to hide from her line of sight isn't too comforting, as the player gets a good close look at the [[UncannyValley Teacher's lovely face.]]
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


[[caption-width-right:350: SadistTeacher taken UpToEleven!]]

to:

[[caption-width-right:350: SadistTeacher taken UpToEleven!]]up to eleven!]]
Is there an issue? Send a MessageReason:
Adult Fear is now a disambig


* Through the chapter, it becomes increasingly clear just how severely the Teacher [[WouldHurtAChild is willing to punish her students]]. When Mono makes a cabinet fall, her first instinct after not finding anyone responsible is to start slamming down her ruler one each of her student’s desks. Then, you can see her shadow from below you as she disciplines one of her students, punctuated by the Bully yelping from each blow. There are several Bullies forced to [[WritingLines write down eye symbols endlessly]] and, most glaringly, a hidden room in a staff-only area with a chair and bindings, and a nearby dead Bully. Even though the Bullies aren’t much better, seeing all this could cause a sense of [[AdultFear adult fear]] to kick in.

to:

* Through the chapter, it becomes increasingly clear just how severely the Teacher [[WouldHurtAChild is willing to punish her students]]. When Mono makes a cabinet fall, her first instinct after not finding anyone responsible is to start slamming down her ruler one each of her student’s desks. Then, you can see her shadow from below you as she disciplines one of her students, punctuated by the Bully yelping from each blow. There are several Bullies forced to [[WritingLines write down eye symbols endlessly]] and, most glaringly, a hidden room in a staff-only area with a chair and bindings, and a nearby dead Bully. Even though the Bullies aren’t much better, seeing all this could cause a sense of [[AdultFear adult fear]] to kick in.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[caption-width-right:350: SadistTeacher taken UpToEleven!]]
Is there an issue? Send a MessageReason:
None


** Adding to the above, most who played the first game might be under the impression that, given how hard Six tries to escape, that the world beyond the Maw ''must'' be better somehow. Nope, the horrors of The Pale City make even the worst of the Maw look tame. If the first game made you to think The Lady went too far in staying away from the outside world (living at the bottom at the ocean for the vast majority of the year and all the things she did to keep the Maw running), this game will make you believe ''she didn't go far enough.''

to:

** Adding to the above, most who played the first game might be under the impression that, given how hard Six tries to escape, that the world beyond the Maw ''must'' be better somehow. Nope, the horrors of The the Pale City make even the worst of the Maw look tame. If the first game made you to think The the Lady went too far in staying away from the outside world (living at the bottom at the ocean for the vast majority of the year and all the things she did to keep the Maw running), this game will make you believe ''she didn't go far enough.'' enough''.
Is there an issue? Send a MessageReason:
None


** Adding to the above, most who played the first game might be under the impression that, given how hard Six tries to escape, that the world beyond the Maw ''must'' be better somehow. The sequel shows that, nope, it's even worse and the Lady was right to ''live at the bottom of the ocean'' for the majority of the time.

to:

** Adding to the above, most who played the first game might be under the impression that, given how hard Six tries to escape, that the world beyond the Maw ''must'' be better somehow. Nope, the horrors of The sequel shows that, nope, it's Pale City make even worse and the worst of the Maw look tame. If the first game made you to think The Lady was right to ''live went too far in staying away from the outside world (living at the bottom of at the ocean'' ocean for the vast majority of the time.year and all the things she did to keep the Maw running), this game will make you believe ''she didn't go far enough.''

Added: 44

Changed: 49

Is there an issue? Send a MessageReason:
None


If the [[VideoGame/LittleNightmares last game]] and the title didn't already tip you off, this game is not for the faint of heart. You thought the Maw was bad? The Pale City will make you want to go back in.

to:

If the [[VideoGame/LittleNightmares last game]] and the title didn't already tip you off, this game is not for the faint of heart. You thought the The Maw was bad? bad?

The Pale City will make you want to go back in.
back.
Is there an issue? Send a MessageReason:
None


* Eventually Mono finds the music box sitting in the middle of a room filled with toys but when he walks in the door, he finds someone there waiting for him. A HumanoidAbomination [[WhamShot wearing a]] [[RogueProtagonist familiar yellow raincoat]]...

to:

* Eventually Mono finds the music box sitting in the middle of a room filled with toys but when he walks in the door, he finds someone there waiting for him. A HumanoidAbomination [[WhamShot wearing a]] [[RogueProtagonist [[AndThenJohnWasAZombie familiar yellow raincoat]]...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** After the room with the first moving Patient, there's a gurney with a limbless Patient torso on it. Climb up and the torso jolts to life for a few moments.
Is there an issue? Send a MessageReason:
None


* Hospital is surely a fun place on its own with creepy deformed half-mannequin "patients" charging at Mono, or with a humongous sadistic ceiling-climbing creature being in charge. But there are specifically more weird and dark moments here and there.

to:

* The Hospital is surely a fun place on its own with creepy deformed half-mannequin "patients" charging at Mono, or with a humongous sadistic ceiling-climbing creature being in charge. But there are specifically more weird and dark moments here and there.



* Traveling through the [[BlindedByTheLight Patients']] ward of the hospital is terrifying. All throughout the hospital, you've seen these mannequins with prosthetic parts, some of which are headless, some bandaged, and some with fragments of faces suspended in place by wire. You're waiting anxiously every time you see one for one to just come to life already, and then you enter the left wing of the hospital and get stuck in a room where a Patient is blocking the doorway to the next room. Flip a light switch, and the light starts to slowly flicker, during which the Patient shudders to life with fluid motion each time the light goes dark. The light eventually fizzles out completely, the Patient enters full motion and starts to rapidly run at you with hollow plastic footsteps, and you realize with horror [[WeakenedByTheLight exactly why you've been given a flashlight in this chapter.]] From that point, you have to go through several rooms with the Patients, one dark with only your flashlight to keep three back long enough, one where you need to turn off the lights to get one out of a wheelchair, and another huge dark room with Patients all around where finding a route and using your flashlight correctly can be very difficult. Each time you get out of one of their rooms, their arms reach into the one you escaped to, and the last time, they don't stop moving and grasping.

to:

* Traveling through the [[BlindedByTheLight Patients']] ward of the hospital is terrifying. All throughout the hospital, you've seen these mannequins of flesh mixed with plastic and prosthetic parts, some of which are headless, some bandaged, and some with fragments of faces or sets of ''teeth'' suspended in place by wire. You're waiting anxiously every time you see one for one to just come to life already, and then you enter the left wing of the hospital and get stuck in a room where a Patient is blocking the doorway to the next room. Flip a light switch, and the light starts to slowly flicker, during which the Patient shudders to life with fluid motion each time the light goes dark. The light eventually fizzles out completely, the Patient enters full motion and starts to rapidly run at you with hollow plastic footsteps, and you realize with horror [[WeakenedByTheLight exactly why you've been given a flashlight in this chapter.]] From that point, you have to go through several rooms with the Patients, one dark with only your flashlight to keep three back long enough, one where you need to turn off the lights to get one out of a wheelchair, and another huge dark room with Patients all around where finding a route and using your flashlight correctly can be very difficult. Each time you get out of one of their rooms, their arms reach into the one you escaped to, and the last time, they don't stop moving and grasping.
Is there an issue? Send a MessageReason:
None


* Traveling through the [[BlindedByTheLight Patients]] ward of the hospital is terrifying, having to play a guessing game of which will attack and keep them at bay with the flashlight.
** Running down a hallway as dozens of mannequin arms shoot out of locked steel doors is tense, but having [[HalfTheManHeUsedToBe half a Patient]] burst out of one of those doors and be just as [[FasterThanTheyLook fast as if it had its legs]] is heart-pounding.

to:

* Traveling through the [[BlindedByTheLight Patients]] Patients']] ward of the hospital is terrifying, having to play a guessing game terrifying. All throughout the hospital, you've seen these mannequins with prosthetic parts, some of which will attack are headless, some bandaged, and keep them some with fragments of faces suspended in place by wire. You're waiting anxiously every time you see one for one to just come to life already, and then you enter the left wing of the hospital and get stuck in a room where a Patient is blocking the doorway to the next room. Flip a light switch, and the light starts to slowly flicker, during which the Patient shudders to life with fluid motion each time the light goes dark. The light eventually fizzles out completely, the Patient enters full motion and starts to rapidly run at bay you with hollow plastic footsteps, and you realize with horror [[WeakenedByTheLight exactly why you've been given a flashlight in this chapter.]] From that point, you have to go through several rooms with the flashlight.
Patients, one dark with only your flashlight to keep three back long enough, one where you need to turn off the lights to get one out of a wheelchair, and another huge dark room with Patients all around where finding a route and using your flashlight correctly can be very difficult. Each time you get out of one of their rooms, their arms reach into the one you escaped to, and the last time, they don't stop moving and grasping.
** Running down a hallway as dozens of mannequin arms shoot out of locked steel doors is tense, but having [[HalfTheManHeUsedToBe half a Patient]] burst out of one of those doors and be just as [[FasterThanTheyLook fast as if it had its legs]] is heart-pounding. The fact that it's crawling makes the table you run under no safe zone, and there are crawling Patients that will come to life ahead of you, too.



** The Doctor, [[WallCrawl being on the ceiling,]] has a [[LogicalWeakness harder time noticing you hidden under him]]. Any hint of security this may give you is ripped away when you realize if ''any'' noise is made, or worse, he actually spots you, he will lift up any nearby cover, making avoiding him that much harder.

to:

** The Doctor, [[WallCrawl being on the ceiling,]] has a [[LogicalWeakness harder time noticing you hidden under him]]. Any hint of security this may give you is ripped away when you realize if ''any'' noise is made, or worse, he actually spots you, he can and will lift up any nearby cover, making avoiding him that much harder.



* The Doctor himself is actually quite unnerving in that nothing is explained on how hes able to function. He crawls across the ceiling, of course, but theres absolutely no indication of how hes actually doing it, as if gravity is pulling him upwards endlessly, and he is capable of standing if he wants (as shown in a trailer and concept art). Hes not even trapped like that either, as he attempts to crush you and gets inside his cremation oven right side up.

to:

* The Doctor himself is actually quite unnerving in that nothing is explained on how hes he's able to function. He crawls across the ceiling, of course, but theres absolutely no indication of how hes actually doing it, as if gravity is pulling him upwards endlessly, and he is capable of standing if he wants (as shown in a trailer and concept art). Hes He's not even trapped like that either, as he attempts to crush you and gets inside his cremation oven right side up.



* At the beginning of the chapter, we get our first encounter with a [[TheBlank Viewer]] when one [[JumpScare suddenly]] crashes down from the ceiling of the building you enter, before charging into the next room and ramming into a TV, which thankfully kills him. [[FromBadToWorse Unfortunately,]] from then on you will encounter them in droves, and if they are distracted from the static of the TV and/or notice you, they’ll emit a [[MakeMeWannaShout screech]] and a light from their faces will kill Mono.

to:

* At the beginning of the chapter, we get our first encounter with a [[TheBlank Viewer]] when one [[JumpScare suddenly]] crashes down from the ceiling of the building you enter, before charging into the next room and ramming into a TV, which thankfully kills him. [[FromBadToWorse Unfortunately,]] from then on you will encounter them in droves, and if they are distracted from the static of the TV and/or notice you, they’ll emit a [[MakeMeWannaShout screech]] and a light from their faces will kill Mono. Speaking of their faces, they're either wrinkled and featureless, or caved in with holes.
Is there an issue? Send a MessageReason:
None


* When the Teacher discovers you walking above her head while she plays the piano, you can crawl through a vent, and assume that, like all the other enemies, she'll get distracted by something else. Nope, instead, she ''shoves her head and neck through the vent and chases you down,'' with her mouth wide open and the intent to bite you to death. Even worse, her neck seems to go on forever, so she barely slows down. This is also the ''only'' time her face displays any kind of motion or expression.

to:

* When the Teacher discovers you walking above her head while she plays the piano, you can crawl through a vent, and assume that, like all the other enemies, she'll get distracted by something else. Nope, instead, she ''shoves her head and neck through the vent and chases you down,'' with her mouth wide open and the intent to bite you to death. Even worse, her neck seems to go on forever, so she barely slows down. This is also the ''only'' time In this scene, her face displays any kind of motion or expression.looks more animated and fleshy than it ever has before, as her head looked like an expressionless wooden doll up to the final chase.
Is there an issue? Send a MessageReason:
None


* When the Teacher discovers you walking above her head while she plays the piano, you can crawl through a vent, and assume that, like all the other enemies, she'll get distracted by something else. Nope, instead, she ''shoves her head and neck through the vent and chases you down,'' with her mouth wide open and the intent to bite you to death. Even worse, her neck seems to go on forever, so she barely slows down.

to:

* When the Teacher discovers you walking above her head while she plays the piano, you can crawl through a vent, and assume that, like all the other enemies, she'll get distracted by something else. Nope, instead, she ''shoves her head and neck through the vent and chases you down,'' with her mouth wide open and the intent to bite you to death. Even worse, her neck seems to go on forever, so she barely slows down. This is also the ''only'' time her face displays any kind of motion or expression.



* In the school science lab, you have to sneak past the Teacher preparing for a lesson. She is seen [[BadPeopleAbuseAnimals stuffing frogs into a jar]] and what seems to be a real heart into a [[EerieAnatomyModel real torso]], and Mono has to sneak right past her as she does all this. Eventually, she moves onto writing on a chalkboard, her back to Mono, but if she hears him, she will [[ExorcistHead turn her head around]] to look for any disturbances.

to:

* In the school science lab, you have to sneak past the Teacher preparing for a lesson. She is seen [[BadPeopleAbuseAnimals stuffing frogs into a jar]] and what seems to be a real heart into a [[EerieAnatomyModel real torso]], torso]] to make a grotesque anatomy model, and Mono has to sneak right past her as she does all this. Eventually, she moves onto writing on a chalkboard, her back to Mono, but if she hears him, she will [[ExorcistHead turn her head around]] to look for any disturbances.
Is there an issue? Send a MessageReason:
None


** [[NothingIsScarier We never see who or what she was hitting down there]], but the fact that we never here anything else making noise down there aside from her [[FridgeHorror doesn't help.]]

to:

** [[NothingIsScarier We never see who or what she was hitting down there]], but the fact that we never here hear anything else making noise down there aside from her [[FridgeHorror doesn't help.]]
Is there an issue? Send a MessageReason:
None


** Running down a hallway as dozens of mannequin arms shoot out of locked steel doors is tense, but having [[HalfTheManHeUsedToBe half a Patient]] burst out of one of those doors and be just as [[FasterThanTheyLook fast as if it had it’s legs]] is heart-pounding.

to:

** Running down a hallway as dozens of mannequin arms shoot out of locked steel doors is tense, but having [[HalfTheManHeUsedToBe half a Patient]] burst out of one of those doors and be just as [[FasterThanTheyLook fast as if it had it’s its legs]] is heart-pounding.
Is there an issue? Send a MessageReason:
None


* The one-on-one encounter with the [[HelpingHands Restless Hand]], starting when it rips itself free from a mannequin and scuttles off into the background. It swiftly proves itself a [[SuperPersistentPredator Super Persistent Predator]], hunting you on the ground, and when that fails, climbing up a shelf and through the vents in pursuit of Mono, all the while sporting a [[OneHitKO instant kill]] attack if it latches onto you. You can only imagine how [[SarcasmMode delightful it is]] having to face [[DualBoss two at once.]]

to:

* The one-on-one encounter with the [[HelpingHands Restless Hand]], starting when it rips itself free from a mannequin and scuttles off into the background. It swiftly proves itself a [[SuperPersistentPredator Super Persistent Predator]], hunting you on the ground, and when that fails, climbing up a shelf and through the vents in pursuit of Mono, all the while sporting a an [[OneHitKO instant kill]] attack if it latches onto you. You can only imagine how [[SarcasmMode delightful it is]] having to face [[DualBoss two at once.]]
Is there an issue? Send a MessageReason:
None


* The Hunter’s shack is filthy and unkempt, with a kitchen filled with [[NauseaFuel flies around a revolting looking stew,]] and a group of people having been turned into a unsettling [[TaxidermyIsCreepy taxidermy]] display.

to:

* The Hunter’s shack is filthy and unkempt, with a kitchen filled with [[NauseaFuel flies around a revolting looking stew,]] and a group of people having been turned into a an unsettling [[TaxidermyIsCreepy taxidermy]] display.
Is there an issue? Send a MessageReason:
None


* So to say, if the first game actually gave the player a chance to win in a stealth segments, not letting the Chefs reach for you when you're under the table for example, the second game is nowhere as merciful. Particular "bosses" like the Teacher and the Doctor will NOT lose a sight of Mono once he's spotted. Never.

to:

* So to say, if the first game actually gave the player a chance to win in a the stealth segments, not letting the Chefs reach for you when you're under the table for example, the second game is nowhere as merciful. Particular "bosses" like the Teacher and the Doctor will NOT lose a sight of Mono once he's spotted. Never.
Ever.
Is there an issue? Send a MessageReason:
None


** A strange room with what appears to be an actual dead body in a tub. It's wrapped into some kind of tentacles or leeches and appears to be rotting. You can barely hear anything because of all the flies buzzing in the room, probably feasting on its flesh. Ew.

to:

** A strange room with what appears to be an actual dead body in a tub. It's wrapped into some kind of what appear to be tentacles or leeches and appears to be rotting. You can barely hear anything because of all the flies buzzing in the room, probably feasting on its flesh. Ew.

Top