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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its cancellations in the [[TheNew20s 2020s]] and eventual official end in 2023.

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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo MediaNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its cancellations in the [[TheNew20s 2020s]] and eventual official end in 2023.



** Other games given spotlights included Switch versions for the two ''Life is Strange'' releases from Square Enix's presentation, ''VideoGame/SuperMonkeyBall: Banana Mania'', ''VideoGame/MarioPartySuperstars'', ''VideoGame/WarioWare: Get It Together!'', and a release date trailer for ''VideoGame/ShinMegamiTenseiV''. Within the smaller headlines, some of the bigger announcements were ''Franchise/{{Danganronpa}} Decadence'' (an [[MilestoneCelebration anniversary]] CompilationRerelease which also marks the franchise's debut on a Nintendo platform), a Switch port of ''VideoGame/FatalFrameMaidenOfBlackWater'' (later revealed to be a multiplatform release), and ''[[VideoGame/NintendoWars Advance Wars]] 1+2 Re-Boot Camp'' (the return of the long-dormant strategy series via a compilation remake of the two Platform/GameBoyAdvance entries). The Japanese version of the Direct also revealed ''VideoGame/SuperRobotWars30'' (later revealed to be a multiplatform release with a worldwide English release on Platform/{{Steam}} only).

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** Other games given spotlights included Switch versions for the two ''Life is Strange'' releases from Square Enix's presentation, ''VideoGame/SuperMonkeyBall: Banana Mania'', ''VideoGame/MarioPartySuperstars'', ''VideoGame/WarioWare: Get It Together!'', ''VideoGame/WarioWareGetItTogether'', and a release date trailer for ''VideoGame/ShinMegamiTenseiV''. Within the smaller headlines, some of the bigger announcements were ''Franchise/{{Danganronpa}} Decadence'' (an [[MilestoneCelebration anniversary]] CompilationRerelease which also marks the franchise's debut on a Nintendo platform), a Switch port of ''VideoGame/FatalFrameMaidenOfBlackWater'' (later revealed to be a multiplatform release), and ''[[VideoGame/NintendoWars Advance Wars]] 1+2 Re-Boot Camp'' (the return of the long-dormant strategy series via a compilation remake of the two Platform/GameBoyAdvance entries). The Japanese version of the Direct also revealed ''VideoGame/SuperRobotWars30'' (later revealed to be a multiplatform release with a worldwide English release on Platform/{{Steam}} only).
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* Microsoft basically had to do some damage control, as the Platform/XboxOne reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being OutOfFocus in favor of TV and movies, but mainly due to the reveal of its restrictive UsefulNotes/{{DRM}} features.[[note]]It required a ''constant'' internet connection to run daily authentication checks (and Microsoft was [[https://www.youtube.com/watch?v=QEOuKH-W8yM openly dismissive]] of people who didn't have good internet service), and wouldn't play used or borrowed game discs without an elaborate process that may involve extra fees.[[/note]] Their presentation addressed the former point well, with ''VideoGame/MetalGearSolidVThePhantomPain'' and its open-world mechanics, Respawn Entertainment's new ''VideoGame/{{Titanfall}}'' FirstPersonShooter[=/=]MechaGame, ''VideoGame/RyseSonOfRome'', an exclusive-Xbox One reboot of ''VideoGame/KillerInstinct'' (though oddly enough, not developed by Creator/{{Rare}}), ''VideoGame/CrimsonDragon'' (now headed to the Xbox One), ''VideoGame/DeadRising3'' exclusive to the console, ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/{{Battlefield 4}}'' with timed-exclusive DownloadableContent, and ''VideoGame/{{Minecraft}}''. To compete with the Platform/PlayStation4, Microsoft will partner with Website/{{Twitch}} for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a ProductFacelift for the Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.

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* Microsoft basically had to do some damage control, as the Platform/XboxOne reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being OutOfFocus in favor of TV and movies, but mainly due to the reveal of its restrictive UsefulNotes/{{DRM}} MediaNotes/{{DRM}} features.[[note]]It required a ''constant'' internet connection to run daily authentication checks (and Microsoft was [[https://www.youtube.com/watch?v=QEOuKH-W8yM openly dismissive]] of people who didn't have good internet service), and wouldn't play used or borrowed game discs without an elaborate process that may involve extra fees.[[/note]] Their presentation addressed the former point well, with ''VideoGame/MetalGearSolidVThePhantomPain'' and its open-world mechanics, Respawn Entertainment's new ''VideoGame/{{Titanfall}}'' FirstPersonShooter[=/=]MechaGame, ''VideoGame/RyseSonOfRome'', an exclusive-Xbox One reboot of ''VideoGame/KillerInstinct'' (though oddly enough, not developed by Creator/{{Rare}}), ''VideoGame/CrimsonDragon'' (now headed to the Xbox One), ''VideoGame/DeadRising3'' exclusive to the console, ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/{{Battlefield 4}}'' with timed-exclusive DownloadableContent, and ''VideoGame/{{Minecraft}}''. To compete with the Platform/PlayStation4, Microsoft will partner with Website/{{Twitch}} for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a ProductFacelift for the Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.



** As you might guess, ''Smash Bros.'' was at the center of Nintendo's announcements; with UsefulNotes/{{Mii}} Fighters, Palutena from ''VideoGame/KidIcarus'' (with a cameo from Dark Pit at the end, though he wasn't confirmed as a fighter until later), and VideoGame/PacMan being announced for the roster. There was also the official unveiling of their Toys/{{amiibo}} NFC figure system, to be used with ''Smash Bros.'' and other games.

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** As you might guess, ''Smash Bros.'' was at the center of Nintendo's announcements; with UsefulNotes/{{Mii}} MediaNotes/{{Mii}} Fighters, Palutena from ''VideoGame/KidIcarus'' (with a cameo from Dark Pit at the end, though he wasn't confirmed as a fighter until later), and VideoGame/PacMan being announced for the roster. There was also the official unveiling of their Toys/{{amiibo}} NFC figure system, to be used with ''Smash Bros.'' and other games.



* One last surprise announcement quietly slipped in right as the expo was wrapping up: Creator/{{Atari}} was going to re-enter the UsefulNotes/ConsoleWars with a machine called the "Ataribox", later renamed the Platform/AtariVCS.

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* One last surprise announcement quietly slipped in right as the expo was wrapping up: Creator/{{Atari}} was going to re-enter the UsefulNotes/ConsoleWars MediaNotes/ConsoleWars with a machine called the "Ataribox", later renamed the Platform/AtariVCS.



* The week before the show, Website/{{Google}} suddenly jumped into the industry with a presentation about Platform/GoogleStadia, their UsefulNotes/CloudGaming service. They revealed its pricing, internet requirements, and that it would launch the next November. As for games coming to Stadia, first came the exclusive reveal that Creator/LarianStudios were developing a new entry in the ''Franchise/BaldursGate'' series, ''VideoGame/BaldursGateIII''. Then they followed with ''VideoGame/GhostReconBreakpoint'', the creepy stealth/puzzle game ''VideoGame/{{Gylt}}'', the comedic ''VideoGame/GetPacked'', ''VideoGame/TheDivision2'' and ''VideoGame/Destiny2''.

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* The week before the show, Website/{{Google}} suddenly jumped into the industry with a presentation about Platform/GoogleStadia, their UsefulNotes/CloudGaming MediaNotes/CloudGaming service. They revealed its pricing, internet requirements, and that it would launch the next November. As for games coming to Stadia, first came the exclusive reveal that Creator/LarianStudios were developing a new entry in the ''Franchise/BaldursGate'' series, ''VideoGame/BaldursGateIII''. Then they followed with ''VideoGame/GhostReconBreakpoint'', the creepy stealth/puzzle game ''VideoGame/{{Gylt}}'', the comedic ''VideoGame/GetPacked'', ''VideoGame/TheDivision2'' and ''VideoGame/Destiny2''.
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** New IP announcements came with a reveal trailer called ''VideoGame/{{Transference}}'' directed by Creator/ElijahWood, and a pirate themed multiplayer game, ''Videogame/SkullAndBones'' (which is rotting in DevelopmentHell as of 2021).

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** New IP announcements came with a reveal trailer called ''VideoGame/{{Transference}}'' directed by Creator/ElijahWood, and a pirate themed multiplayer game, ''Videogame/SkullAndBones'' (which is rotting ended up landing in DevelopmentHell as of 2021).and wouldn't be released until 2024).



** The conference closed out with a new trailer for ''VideoGame/BeyondGoodAndEvil2'', a game that was last seen in development in 2008.

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** The conference closed out with a new trailer for ''VideoGame/BeyondGoodAndEvil2'', a game that was last seen in development in 2008.2008 (and to this day (2024), ''still'' hasn't been released).



** Notably, three games from last year's Direct -- ''Metroid Prime 4'', the Switch ''Yoshi'' game, and ''Pokémon'' Generation VIII -- were no-shows. Nintendo stated that the games simply weren't far enough in development, and that (as usual for them) they wanted to focus on games releasing in the next few months.[[note]]Indeed, ''Pokémon'' and ''Metroid'' had been announced unusually early for Nintendo; undoubtedly to help assure fans after the negative receptions to ''Pokémon Let's Go'' and ''Federation Force'', respectively.[[/note]] While ''VideoGame/YoshisCraftedWorld'' and ''VideoGame/PokemonSwordAndShield'' saw release the following year, it turned out that ''Metroid'' was seeing so many problems in development that, six months later, Nintendo publicly admitted that they [[https://www.youtube.com/watch?v=zLIv_UXI_So had to scrap it entirely and start over]] (and as of 2023, it's ''still'' MIA).

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** Notably, three games from last year's Direct -- ''Metroid Prime 4'', the Switch ''Yoshi'' game, and ''Pokémon'' Generation VIII -- were no-shows. Nintendo stated that the games simply weren't far enough in development, and that (as usual for them) they wanted to focus on games releasing in the next few months.[[note]]Indeed, ''Pokémon'' and ''Metroid'' had been announced unusually early for Nintendo; undoubtedly to help assure fans after the negative receptions to ''Pokémon Let's Go'' and ''Federation Force'', respectively.[[/note]] While ''VideoGame/YoshisCraftedWorld'' and ''VideoGame/PokemonSwordAndShield'' saw release the following year, it turned out that ''Metroid'' was seeing so many problems in development that, six months later, Nintendo publicly admitted that they [[https://www.youtube.com/watch?v=zLIv_UXI_So had to scrap it entirely and start over]] (and as of 2023, 2024, it's ''still'' MIA).
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* Sony had one of the longer press conferences, and it, like Microsoft's, was pretty packed. Games shown included ''{{VideoGame/Destiny}}'' (with a new white PS 4 bundle to match), new IP ''VideoGame/TheOrder1886'', ''{{VideoGame/Entwined}}'', ''VideoGame/InfamousSecondSon'', ''VideoGame/LittleBigPlanet 3'', ''{{VideoGame/Bloodborne}}'', ''VideoGame/DeadIsland2'', ''VideoGame/Magicka2'', a remastered ''VideoGame/GrimFandango'', ''VideoGame/LetItDie'', ''{{VideoGame/Abzu}}'', a controversial-in-hindsight debut of ''VideoGame/NoMansSky'', and the reveal of ''VideoGame/Uncharted4AThiefsEnd''.

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* Sony had one of the longer press conferences, and it, like Microsoft's, was pretty packed. Games shown included ''{{VideoGame/Destiny}}'' (with a new white PS 4 [=PS4=] bundle to match), new IP ''VideoGame/TheOrder1886'', ''{{VideoGame/Entwined}}'', ''VideoGame/InfamousSecondSon'', ''VideoGame/LittleBigPlanet 3'', ''{{VideoGame/Bloodborne}}'', ''VideoGame/DeadIsland2'', ''VideoGame/Magicka2'', a remastered ''VideoGame/GrimFandango'', ''VideoGame/LetItDie'', ''{{VideoGame/Abzu}}'', a controversial-in-hindsight debut of ''VideoGame/NoMansSky'', and the reveal of ''VideoGame/Uncharted4AThiefsEnd''.



* Creator/BandaiNamco capped off the year's E3 with a short presentation on ''VideoGame/TheDarkPicturesAnthology'' game ''VideoGame/HouseOfAshes'', where they unveiled a new trailer and confirmed a release date (October 22, 2021).

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* Creator/BandaiNamco Creator/{{Bandai Namco|Entertainment}} capped off the year's E3 with a short presentation on ''VideoGame/TheDarkPicturesAnthology'' game ''VideoGame/HouseOfAshes'', where they unveiled a new trailer and confirmed a release date (October 22, 2021).
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** A couple big pre-existing releases were revealed to be coming to Xbox Game Pass: ''VideoGame/YakuzaLikeADragon'', the final mainline ''VideoGame/{{Yakuza}}'' game not already on Game Pass, was added that very day, while indie darling ''VideoGame/{{Hades}}'' was announced for both a Game Pass and physical Xbox release later that year on August 13. Ten additional Bethesda games, including [[VideoGame/Fallout1 the]] [[VideoGame/Fallout2 first]] [[VideoGame/Fallout3 three]] ''Franchise/{{Fallout}}'' games and ''VideoGame/FalloutTactics'', were also added the day of the presentation.

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** A couple big pre-existing releases were revealed to be coming to Xbox Game Pass: ''VideoGame/YakuzaLikeADragon'', the final mainline ''VideoGame/{{Yakuza}}'' ''VideoGame/LikeADragon'' game not already on Game Pass, was added that very day, while indie darling ''VideoGame/{{Hades}}'' was announced for both a Game Pass and physical Xbox release later that year on August 13. Ten additional Bethesda games, including [[VideoGame/Fallout1 the]] [[VideoGame/Fallout2 first]] [[VideoGame/Fallout3 three]] ''Franchise/{{Fallout}}'' games and ''VideoGame/FalloutTactics'', were also added the day of the presentation.
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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its cancellations in the [[TheNewTwenties 2020s]] and eventual official end in 2023.

to:

This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its cancellations in the [[TheNewTwenties [[TheNew20s 2020s]] and eventual official end in 2023.



** A SurvivalHorror game based on ''Film/TheBlairWitchProject'' simply titled ''VideoGame/BlairWitch'' was announced to be released on August 30, 2019, set in [[TheNineties 1996]] and developed by Bloober Team of ''VideoGame/LayersOfFear'' fame.

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** A SurvivalHorror game based on ''Film/TheBlairWitchProject'' simply titled ''VideoGame/BlairWitch'' was announced to be released on August 30, 2019, set in [[TheNineties [[The90s 1996]] and developed by Bloober Team of ''VideoGame/LayersOfFear'' fame.
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* Creator/{{Microsoft}}: The main focus this year was the UsefulNotes/Xbox360's controller-less system announced in '09, now titled the "Kinect". Kinect games shown were casual titles that showcased using your own body instead of button inputs (such as playing with a baby tiger or navigating a river in a raft). A new ProductFacelift of the 360 was also announced, which would feature a smaller and quieter (and shinier) design, as well as built-in Wi-Fi, at the same price as a regular 360. An Oprah-like event occurred at the end of the presentation, where each member of the audience got a free 360. Fans have naturally mocked this, their main complaints being that Microsoft was basically ripping off Nintendo and its E3 presentations, and quite a few people have compared this event to Nintendo's event from 2008. The girl playing with the pet tiger in ''VideoGame/{{Kinectimals}}'' ("Skittles!") and the people showing off ''VideoGame/DanceCentral'' had already became a meme.
* Creator/{{Nintendo}}'s big item was the UsefulNotes/Nintendo3DS handheld, with 3D capabilities and other enhancements as well as an impressive list of third-party support. As for games, in addition to showing off ''VideoGame/TheLegendOfZeldaSkywardSword'' and ''VideoGame/EpicMickey'', Nintendo also announced {{revival}}s for several long-dormant franchises: ''VideoGame/GoldenSunDarkDawn'', ''VideoGame/GoldenEye2010'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/DonkeyKongCountryReturns'', and most shockingly, ''VideoGame/KidIcarusUprising''. The showing can basically be summed up in [[https://www.penny-arcade.com/comic/2010/06/16/lets-get-ready-to-rummmmbllllle this]] ''Webcomic/PennyArcade'' comic (middle panel).
* Creator/{{Sony|InteractiveEntertainment}}'s presentation was pretty average. Aside from [[VideoGame/PlayStationMoveHeroes a crossover game for the PlayStation Move controller]] featuring Franchise/RatchetAndClank, VideoGame/JakAndDaxter, and VideoGame/SlyCooper, the biggest announcement came from Creator/ValveSoftware CEO Gabe Newell, who announced that ''VideoGame/{{Portal 2}}'' would come to the [=PlayStation 3=] in spite of his previous dislike for the platform, as well as a new UsefulNotes/{{Steam}}-like program to play it on. Oh, they also announced a new ''VideoGame/TwistedMetal'' game for the [=PS3=]. The true highlight of the conference, and in some cases of the entire show, was when their ad campaign character Advertising/KevinButler gave a speech onstage, one that crossed generational and console lines [[https://www.youtube.com/watch?v=LwPWN3Ul6U8 and spoke to gamers everywhere]].

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* Creator/{{Microsoft}}: The main focus this year was the UsefulNotes/Xbox360's Platform/Xbox360's controller-less system announced in '09, now titled the "Kinect". Kinect games shown were casual titles that showcased using your own body instead of button inputs (such as playing with a baby tiger or navigating a river in a raft). A new ProductFacelift of the 360 was also announced, which would feature a smaller and quieter (and shinier) design, as well as built-in Wi-Fi, at the same price as a regular 360. An Oprah-like event occurred at the end of the presentation, where each member of the audience got a free 360. Fans have naturally mocked this, their main complaints being that Microsoft was basically ripping off Nintendo and its E3 presentations, and quite a few people have compared this event to Nintendo's event from 2008. The girl playing with the pet tiger in ''VideoGame/{{Kinectimals}}'' ("Skittles!") and the people showing off ''VideoGame/DanceCentral'' had already became a meme.
* Creator/{{Nintendo}}'s big item was the UsefulNotes/Nintendo3DS Platform/Nintendo3DS handheld, with 3D capabilities and other enhancements as well as an impressive list of third-party support. As for games, in addition to showing off ''VideoGame/TheLegendOfZeldaSkywardSword'' and ''VideoGame/EpicMickey'', Nintendo also announced {{revival}}s for several long-dormant franchises: ''VideoGame/GoldenSunDarkDawn'', ''VideoGame/GoldenEye2010'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/DonkeyKongCountryReturns'', and most shockingly, ''VideoGame/KidIcarusUprising''. The showing can basically be summed up in [[https://www.penny-arcade.com/comic/2010/06/16/lets-get-ready-to-rummmmbllllle this]] ''Webcomic/PennyArcade'' comic (middle panel).
* Creator/{{Sony|InteractiveEntertainment}}'s presentation was pretty average. Aside from [[VideoGame/PlayStationMoveHeroes a crossover game for the PlayStation Move controller]] featuring Franchise/RatchetAndClank, VideoGame/JakAndDaxter, and VideoGame/SlyCooper, the biggest announcement came from Creator/ValveSoftware CEO Gabe Newell, who announced that ''VideoGame/{{Portal 2}}'' would come to the [=PlayStation 3=] in spite of his previous dislike for the platform, as well as a new UsefulNotes/{{Steam}}-like Platform/{{Steam}}-like program to play it on. Oh, they also announced a new ''VideoGame/TwistedMetal'' game for the [=PS3=]. The true highlight of the conference, and in some cases of the entire show, was when their ad campaign character Advertising/KevinButler gave a speech onstage, one that crossed generational and console lines [[https://www.youtube.com/watch?v=LwPWN3Ul6U8 and spoke to gamers everywhere]].



* Sony's press conference was adequate. The good news was that the UsefulNotes/{{PlayStation Vita}} handheld was named after being revealed last year (and now priced at $250), which has touch screen controls and can suspend play to pick up later on the [=PlayStation 3=] and vice versa. In addition, ''VideoGame/SlyCooperThievesInTime'' was announced, more ''VideoGame/LittleBigPlanet'' and ''VideoGame/ModNationRacers'' games are on the way, and [[VideoGame/{{Infamous}} Cole McGrath]] was going to fight in ''VideoGame/StreetFighterXTekken''.

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* Sony's press conference was adequate. The good news was that the UsefulNotes/{{PlayStation Platform/{{PlayStation Vita}} handheld was named after being revealed last year (and now priced at $250), which has touch screen controls and can suspend play to pick up later on the [=PlayStation 3=] and vice versa. In addition, ''VideoGame/SlyCooperThievesInTime'' was announced, more ''VideoGame/LittleBigPlanet'' and ''VideoGame/ModNationRacers'' games are on the way, and [[VideoGame/{{Infamous}} Cole McGrath]] was going to fight in ''VideoGame/StreetFighterXTekken''.



** Nintendo's press conference was (for Nintendo fans, at least) pretty awesome, with the chief announcement being the reveal of the next home console, the UsefulNotes/WiiU. The primary innovation of this one was the controller, which looks like a small tablet PC with more buttons, allowing ideas like "[[AsymmetricMultiplayer asynchronous gameplay]]" (where the player with the new controller has vastly different gameplay/objectives/experiences than the ones using Wiimotes), or things like not even requiring the TV if someone else wants to watch a show... and after the conference, Nintendo had to reconfirm to confused journalists and fans that, yes, it's a new console, not an add-on for the UsefulNotes/{{Wii}} - a harbinger of the weak marketing that would help doom the Wii U to failure.
** To celebrate the 25th Anniversary of ''Franchise/TheLegendOfZelda'', Nintendo had plenty up their sleeves. A free version of ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]'' for [=DSiWare=], ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the new 3DS UsefulNotes/VirtualConsole, and two soundtracks - one from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', if people were one of the first handful to register their copy of ''VideoGame/TheLegendOfZeldaOcarinaOfTime 3D'' on Club Nintendo (also free), and one of fully orchestrated ''Zelda'' tunes for those who plan on getting ''VideoGame/TheLegendOfZeldaSkywardSword''. Nintendo also announced they would hold live orchestra shows (titled ''The Legend of Zelda: Symphony of the Goddesses''), conducting music from the ''Zelda'' games, in various regions of the world (something that would continue on for years afterward).
** For the UsefulNotes/Nintendo3DS, a slew of games were announced. New ''Franchise/SuperMarioBros'', ''VideoGame/MarioKart'', and ''VideoGame/LuigisMansion'' games, (later titled ''VideoGame/SuperMario3DLand'', ''VideoGame/MarioKart7'', and ''VideoGame/LuigisMansionDarkMoon'', respectively), ''VideoGame/StarFox64 3D'', ''VideoGame/KidIcarusUprising'', and a handful of 3rd-party games. They also announced a [[Franchise/{{Pokemon}} Pokédex]] app.
** The 3DS' UsefulNotes/VirtualConsole was detailed to be selling UsefulNotes/GameBoy and UsefulNotes/GameBoyColor games, with ''VideoGame/SuperMarioLand'', ''[[BreakingOut Alleyway]]'', and ''Radar Mission'' being the first games released. Nintendo also announced that several classic Nintendo titles (and those OlderThanTheNES) would get a 3D facelift, starting with ''VideoGame/{{Excitebike}}'', as part of the new 3D Classics series - and that this first one would be complimentary.

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** Nintendo's press conference was (for Nintendo fans, at least) pretty awesome, with the chief announcement being the reveal of the next home console, the UsefulNotes/WiiU.Platform/WiiU. The primary innovation of this one was the controller, which looks like a small tablet PC with more buttons, allowing ideas like "[[AsymmetricMultiplayer asynchronous gameplay]]" (where the player with the new controller has vastly different gameplay/objectives/experiences than the ones using Wiimotes), or things like not even requiring the TV if someone else wants to watch a show... and after the conference, Nintendo had to reconfirm to confused journalists and fans that, yes, it's a new console, not an add-on for the UsefulNotes/{{Wii}} Platform/{{Wii}} - a harbinger of the weak marketing that would help doom the Wii U to failure.
** To celebrate the 25th Anniversary of ''Franchise/TheLegendOfZelda'', Nintendo had plenty up their sleeves. A free version of ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]'' for [=DSiWare=], ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the new 3DS UsefulNotes/VirtualConsole, Platform/VirtualConsole, and two soundtracks - one from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', if people were one of the first handful to register their copy of ''VideoGame/TheLegendOfZeldaOcarinaOfTime 3D'' on Club Nintendo (also free), and one of fully orchestrated ''Zelda'' tunes for those who plan on getting ''VideoGame/TheLegendOfZeldaSkywardSword''. Nintendo also announced they would hold live orchestra shows (titled ''The Legend of Zelda: Symphony of the Goddesses''), conducting music from the ''Zelda'' games, in various regions of the world (something that would continue on for years afterward).
** For the UsefulNotes/Nintendo3DS, Platform/Nintendo3DS, a slew of games were announced. New ''Franchise/SuperMarioBros'', ''VideoGame/MarioKart'', and ''VideoGame/LuigisMansion'' games, (later titled ''VideoGame/SuperMario3DLand'', ''VideoGame/MarioKart7'', and ''VideoGame/LuigisMansionDarkMoon'', respectively), ''VideoGame/StarFox64 3D'', ''VideoGame/KidIcarusUprising'', and a handful of 3rd-party games. They also announced a [[Franchise/{{Pokemon}} Pokédex]] app.
** The 3DS' UsefulNotes/VirtualConsole Platform/VirtualConsole was detailed to be selling UsefulNotes/GameBoy Platform/GameBoy and UsefulNotes/GameBoyColor Platform/GameBoyColor games, with ''VideoGame/SuperMarioLand'', ''[[BreakingOut Alleyway]]'', and ''Radar Mission'' being the first games released. Nintendo also announced that several classic Nintendo titles (and those OlderThanTheNES) would get a 3D facelift, starting with ''VideoGame/{{Excitebike}}'', as part of the new 3D Classics series - and that this first one would be complimentary.



* Ubisoft's conference was very strong, especially considering how many of their games were held until other conferences to trumpet their host systems. ''[[VideoGame/JustDance Just Dance 4]]'' started it off and ''VideoGame/FarCry3'' got showcased (as well as the bare breasts of a character, triggering some controversy), alongside the much-anticipated ''VideoGame/AssassinsCreedIII''. A ''VideoGame/RaymanOrigins'' sequel, ''VideoGame/RaymanLegends'', was demoed on-stage with the Nintendo UsefulNotes/WiiU of the upcoming releases. The presentation was capped by ''VideoGame/WatchDogs'', which many considered the best announcement/game of the show.

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* Ubisoft's conference was very strong, especially considering how many of their games were held until other conferences to trumpet their host systems. ''[[VideoGame/JustDance Just Dance 4]]'' started it off and ''VideoGame/FarCry3'' got showcased (as well as the bare breasts of a character, triggering some controversy), alongside the much-anticipated ''VideoGame/AssassinsCreedIII''. A ''VideoGame/RaymanOrigins'' sequel, ''VideoGame/RaymanLegends'', was demoed on-stage with the Nintendo UsefulNotes/WiiU Platform/WiiU of the upcoming releases. The presentation was capped by ''VideoGame/WatchDogs'', which many considered the best announcement/game of the show.



* Microsoft basically had to do some damage control, as the UsefulNotes/XboxOne reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being OutOfFocus in favor of TV and movies, but mainly due to the reveal of its restrictive UsefulNotes/{{DRM}} features.[[note]]It required a ''constant'' internet connection to run daily authentication checks (and Microsoft was [[https://www.youtube.com/watch?v=QEOuKH-W8yM openly dismissive]] of people who didn't have good internet service), and wouldn't play used or borrowed game discs without an elaborate process that may involve extra fees.[[/note]] Their presentation addressed the former point well, with ''VideoGame/MetalGearSolidVThePhantomPain'' and its open-world mechanics, Respawn Entertainment's new ''VideoGame/{{Titanfall}}'' FirstPersonShooter[=/=]MechaGame, ''VideoGame/RyseSonOfRome'', an exclusive-Xbox One reboot of ''VideoGame/KillerInstinct'' (though oddly enough, not developed by Creator/{{Rare}}), ''VideoGame/CrimsonDragon'' (now headed to the Xbox One), ''VideoGame/DeadRising3'' exclusive to the console, ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/{{Battlefield 4}}'' with timed-exclusive DownloadableContent, and ''VideoGame/{{Minecraft}}''. To compete with the UsefulNotes/PlayStation4, Microsoft will partner with Website/{{Twitch}} for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a ProductFacelift for the Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.
* Sony debuted the [=PlayStation 4=] for the first time since its official reveal a few months back, including showing off the physical console. Sony representatives continued to reiterate their stance on supporting independent developers with exclusive releases for the console. As far as other games go, while ''VideoGame/TheLastGuardian'' was still missing-in-action, ''Final Fantasy Versus XIII'' was officially retitled as ''VideoGame/FinalFantasyXV'' and ''VideoGame/KingdomHeartsIII'' was finally announced as in development (it would not be released for another 6 years), alongside the world premiere of gameplay from ''VideoGame/{{Destiny}}''. Sony then made one of the most talked-about moments of the show by taking dead aim at Microsoft and its then new [=DRM=] policies, proclaiming that the [=PS4=] would have no DRM that wasn't on the [=PS3=] and [[https://www.youtube.com/watch?v=kWSIFh8ICaA mocked Microsoft for adding complications]]. Sony promised that the UsefulNotes/{{PlayStation Network}} would continue to work on the [=PS4=], carrying over from the current generation to the next; unfortunately, online multiplayer still required a [=PlayStation=] Plus subscription for the new console. To end off the conference, Sony listed the retail price of the [=PS4=] at $399 US to cheers from the audience.

to:

* Microsoft basically had to do some damage control, as the UsefulNotes/XboxOne Platform/XboxOne reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being OutOfFocus in favor of TV and movies, but mainly due to the reveal of its restrictive UsefulNotes/{{DRM}} features.[[note]]It required a ''constant'' internet connection to run daily authentication checks (and Microsoft was [[https://www.youtube.com/watch?v=QEOuKH-W8yM openly dismissive]] of people who didn't have good internet service), and wouldn't play used or borrowed game discs without an elaborate process that may involve extra fees.[[/note]] Their presentation addressed the former point well, with ''VideoGame/MetalGearSolidVThePhantomPain'' and its open-world mechanics, Respawn Entertainment's new ''VideoGame/{{Titanfall}}'' FirstPersonShooter[=/=]MechaGame, ''VideoGame/RyseSonOfRome'', an exclusive-Xbox One reboot of ''VideoGame/KillerInstinct'' (though oddly enough, not developed by Creator/{{Rare}}), ''VideoGame/CrimsonDragon'' (now headed to the Xbox One), ''VideoGame/DeadRising3'' exclusive to the console, ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/{{Battlefield 4}}'' with timed-exclusive DownloadableContent, and ''VideoGame/{{Minecraft}}''. To compete with the UsefulNotes/PlayStation4, Platform/PlayStation4, Microsoft will partner with Website/{{Twitch}} for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a ProductFacelift for the Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.
* Sony debuted the [=PlayStation 4=] for the first time since its official reveal a few months back, including showing off the physical console. Sony representatives continued to reiterate their stance on supporting independent developers with exclusive releases for the console. As far as other games go, while ''VideoGame/TheLastGuardian'' was still missing-in-action, ''Final Fantasy Versus XIII'' was officially retitled as ''VideoGame/FinalFantasyXV'' and ''VideoGame/KingdomHeartsIII'' was finally announced as in development (it would not be released for another 6 years), alongside the world premiere of gameplay from ''VideoGame/{{Destiny}}''. Sony then made one of the most talked-about moments of the show by taking dead aim at Microsoft and its then new [=DRM=] policies, proclaiming that the [=PS4=] would have no DRM that wasn't on the [=PS3=] and [[https://www.youtube.com/watch?v=kWSIFh8ICaA mocked Microsoft for adding complications]]. Sony promised that the UsefulNotes/{{PlayStation Platform/{{PlayStation Network}} would continue to work on the [=PS4=], carrying over from the current generation to the next; unfortunately, online multiplayer still required a [=PlayStation=] Plus subscription for the new console. To end off the conference, Sony listed the retail price of the [=PS4=] at $399 US to cheers from the audience.



* EA's conference unveiled 11 new games alongside ''Titanfall'' for the UsefulNotes/XboxOne. The arguably biggest announcement was of a new ''VideoGame/{{Star Wars Battlefront|2015}}'' being developed by DICE ([[AndZoidberg who also showed]] ''Battlefield 4''). As usual for EA, they also showed off a new ''VideoGame/NeedForSpeed'', this one named ''Rivals'', a new ''VideoGame/{{FIFA|Soccer}}'', ''NBA'', ''Madden'', and another ''UFC''. DICE also, shockingly, announced a sequel to their cult classic ''VideoGame/MirrorsEdge'', which had been requested for several years now. ''Dragon Age 3'' was also renamed to ''VideoGame/DragonAgeInquisition'', and the first trailer was announced.

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* EA's conference unveiled 11 new games alongside ''Titanfall'' for the UsefulNotes/XboxOne.Platform/XboxOne. The arguably biggest announcement was of a new ''VideoGame/{{Star Wars Battlefront|2015}}'' being developed by DICE ([[AndZoidberg who also showed]] ''Battlefield 4''). As usual for EA, they also showed off a new ''VideoGame/NeedForSpeed'', this one named ''Rivals'', a new ''VideoGame/{{FIFA|Soccer}}'', ''NBA'', ''Madden'', and another ''UFC''. DICE also, shockingly, announced a sequel to their cult classic ''VideoGame/MirrorsEdge'', which had been requested for several years now. ''Dragon Age 3'' was also renamed to ''VideoGame/DragonAgeInquisition'', and the first trailer was announced.



** Notably, and for the first time since it was debuted back in 2009, not a single game was shown or mentioned as using the UsefulNotes/{{Kinect}}. This unofficially marked the end of the device's tenure, and though it was never abandoned or retired officially, the push to sell the device or integrate it heavily into Xbox games ended there.

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** Notably, and for the first time since it was debuted back in 2009, not a single game was shown or mentioned as using the UsefulNotes/{{Kinect}}.Platform/{{Kinect}}. This unofficially marked the end of the device's tenure, and though it was never abandoned or retired officially, the push to sell the device or integrate it heavily into Xbox games ended there.



* Nintendo continued their strategy of using webcasts via Nintendo Treehouse, public demos at nationwide stores of Best Buy (this time featuring ''VideoGame/SuperMarioMaker''), and a tournament. While the headlining Digital Event wasn't ''bad'', it disappointed fans due to a lack of big, exciting announcements - two such items (the [[VideoGame/TheLegendOfZeldaBreathOfTheWild next major]] ''Zelda'' game and [[UsefulNotes/NintendoSwitch home console]]) were specifically being held for next year (and the home console didn't even show up ''then''), and most things that were shown were either already known (''Mario Maker'' and ''VideoGame/StarFoxZero'' were discussed the year prior) or not really what fans were looking for (mostly multiplayer spinoffs when fans wanted regular installments - ''VideoGame/MetroidPrimeFederationForce'' in particular angered fans that were desperate for ''Franchise/{{Metroid}}'' to get back on track after ''VideoGame/MetroidOtherM'').

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* Nintendo continued their strategy of using webcasts via Nintendo Treehouse, public demos at nationwide stores of Best Buy (this time featuring ''VideoGame/SuperMarioMaker''), and a tournament. While the headlining Digital Event wasn't ''bad'', it disappointed fans due to a lack of big, exciting announcements - two such items (the [[VideoGame/TheLegendOfZeldaBreathOfTheWild next major]] ''Zelda'' game and [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch home console]]) were specifically being held for next year (and the home console didn't even show up ''then''), and most things that were shown were either already known (''Mario Maker'' and ''VideoGame/StarFoxZero'' were discussed the year prior) or not really what fans were looking for (mostly multiplayer spinoffs when fans wanted regular installments - ''VideoGame/MetroidPrimeFederationForce'' in particular angered fans that were desperate for ''Franchise/{{Metroid}}'' to get back on track after ''VideoGame/MetroidOtherM'').



*** First was the announcement of the Xbox One S to be released later in 2016. The S model is 40% smaller than the original model, can be placed vertically on its side, moves the side USB port and controller sync button to the front, no longer uses the bulky "power brick", is colored white, and includes a revision of the Xbox One controller with textured grips, increased signal range, and Bluetooth support to allow for gaming on PC without a separate adapter. The new S console also introduced 4K video support and high-dynamic-range (HDR) coloring. Showing further signs that Microsoft is distancing itself from UsefulNotes/{{Kinect}}, there is no longer a dedicated proprietary Kinect port, but Microsoft will give out USB 3.0 adapters for existing owners of the sensor.

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*** First was the announcement of the Xbox One S to be released later in 2016. The S model is 40% smaller than the original model, can be placed vertically on its side, moves the side USB port and controller sync button to the front, no longer uses the bulky "power brick", is colored white, and includes a revision of the Xbox One controller with textured grips, increased signal range, and Bluetooth support to allow for gaming on PC without a separate adapter. The new S console also introduced 4K video support and high-dynamic-range (HDR) coloring. Showing further signs that Microsoft is distancing itself from UsefulNotes/{{Kinect}}, Platform/{{Kinect}}, there is no longer a dedicated proprietary Kinect port, but Microsoft will give out USB 3.0 adapters for existing owners of the sensor.



** A new "Xbox Play Anywhere" program was announced, allowing gamers to play some Xbox One games on their [[UsefulNotes/MicrosoftWindows Windows 10]] [=PCs=] without having to re-purchase the game, with cross-platform play capabilities between console and computer.

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** A new "Xbox Play Anywhere" program was announced, allowing gamers to play some Xbox One games on their [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows 10]] [=PCs=] without having to re-purchase the game, with cross-platform play capabilities between console and computer.



* By this time, the Wii U had gone from "struggling" to "all but dead"; and with Nintendo's [[UsefulNotes/NintendoSwitch next console]] (codenamed the "NX") not ready to show, they decided to scale back, abandon things like tournaments and even a main announcement webcast in favor of solely livestreaming from the E3 show floor, and go all-in on their Wii U SwanSong, the next ''Zelda'' entry. Titled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it was revealed to be [[CrossgenerationVideoGame an NX launch title as well as releasing for Wii U]] and feature a huge open world, numerous gameplay changes, and a beautiful graphical overhaul. The focus on ''Zelda'' by Nintendo proved to be a very wise move - the game was a smash hit with attendees and the press, [[http://nintendoeverything.com/zelda-was-the-most-tweeted-about-game-at-e3-2016/ dominating social media]] and topping many Game of the Show lists. Their booth was also elaborately decorated with ''Zelda'' statues and scenery for photo ops, which only helped boost Zelda's online presence. While ''Zelda'' was the big feature, Nintendo did have smaller announcements throughout the livestream: ''VideoGame/MarioPartyStarRush'', some new ''Mario'' and ''Zelda'' Toys/{{amiibo}}, a new IP called ''VideoGame/EverOasis'', a Western release for ''Box{{VideoGame/BoxBoy}}!!'', and a release ''that day'' for ''VideoGame/RhythmHeaven Megamix''. They also gave extended looks at ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonGo'', ''VideoGame/PaperMarioColorSplash'', ''VideoGame/MonsterHunterGenerations'', a ''VideoGame/DragonQuestVII'' remake, and ''VideoGame/YokaiWatch2''.

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* By this time, the Wii U had gone from "struggling" to "all but dead"; and with Nintendo's [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch next console]] (codenamed the "NX") not ready to show, they decided to scale back, abandon things like tournaments and even a main announcement webcast in favor of solely livestreaming from the E3 show floor, and go all-in on their Wii U SwanSong, the next ''Zelda'' entry. Titled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it was revealed to be [[CrossgenerationVideoGame an NX launch title as well as releasing for Wii U]] and feature a huge open world, numerous gameplay changes, and a beautiful graphical overhaul. The focus on ''Zelda'' by Nintendo proved to be a very wise move - the game was a smash hit with attendees and the press, [[http://nintendoeverything.com/zelda-was-the-most-tweeted-about-game-at-e3-2016/ dominating social media]] and topping many Game of the Show lists. Their booth was also elaborately decorated with ''Zelda'' statues and scenery for photo ops, which only helped boost Zelda's online presence. While ''Zelda'' was the big feature, Nintendo did have smaller announcements throughout the livestream: ''VideoGame/MarioPartyStarRush'', some new ''Mario'' and ''Zelda'' Toys/{{amiibo}}, a new IP called ''VideoGame/EverOasis'', a Western release for ''Box{{VideoGame/BoxBoy}}!!'', and a release ''that day'' for ''VideoGame/RhythmHeaven Megamix''. They also gave extended looks at ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonGo'', ''VideoGame/PaperMarioColorSplash'', ''VideoGame/MonsterHunterGenerations'', a ''VideoGame/DragonQuestVII'' remake, and ''VideoGame/YokaiWatch2''.



** As a big surprise, Phil Spencer revealed that OG UsefulNotes/{{Xbox}} games would be made backward compatible for Xbox One in the same vein as Xbox 360 backwards compatibility,[[note]]Players download a digital copy of a compatible game if they insert the original disc in the console or buy it off the Xbox Games Store. If done via disc, then player must have the disc in the console every time they play.[[/note]] with System Link support. Only fan favorite ''VideoGame/CrimsonSkies'' was announced to be part of the program when it launches later in the year.

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** As a big surprise, Phil Spencer revealed that OG UsefulNotes/{{Xbox}} Platform/{{Xbox}} games would be made backward compatible for Xbox One in the same vein as Xbox 360 backwards compatibility,[[note]]Players download a digital copy of a compatible game if they insert the original disc in the console or buy it off the Xbox Games Store. If done via disc, then player must have the disc in the console every time they play.[[/note]] with System Link support. Only fan favorite ''VideoGame/CrimsonSkies'' was announced to be part of the program when it launches later in the year.



* Between last E3 and this year's, Nintendo had not only unveiled the "NX" as the UsefulNotes/NintendoSwitch in October 2016, but gave a basic overview of the system's launch year lineup in January, and launched it in March alongside ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. As such, Creator/{{Nintendo}} was back to their usual E3 format: a main "Nintendo Spotlight" web presentation, all-day Treehouse livestreams, and some gaming tournaments (this time ''three'' of them: ''VideoGame/{{ARMS}}'', ''VideoGame/Splatoon2'', and ''VideoGame/PokkenTournament DX''). The nationwide demo events from prior years did not return, sadly.
** The week before E3, three ''Franchise/{{Pokemon}}'' games were announced: ''VideoGame/PokkenTournament DX'' (an UpdatedRerelease for the Switch), ''VideoGame/PokemonUltraSunAndUltraMoon'', and a UsefulNotes/VirtualConsole release for ''VideoGame/PokemonGoldAndSilver''.

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* Between last E3 and this year's, Nintendo had not only unveiled the "NX" as the UsefulNotes/NintendoSwitch Platform/NintendoSwitch in October 2016, but gave a basic overview of the system's launch year lineup in January, and launched it in March alongside ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. As such, Creator/{{Nintendo}} was back to their usual E3 format: a main "Nintendo Spotlight" web presentation, all-day Treehouse livestreams, and some gaming tournaments (this time ''three'' of them: ''VideoGame/{{ARMS}}'', ''VideoGame/Splatoon2'', and ''VideoGame/PokkenTournament DX''). The nationwide demo events from prior years did not return, sadly.
** The week before E3, three ''Franchise/{{Pokemon}}'' games were announced: ''VideoGame/PokkenTournament DX'' (an UpdatedRerelease for the Switch), ''VideoGame/PokemonUltraSunAndUltraMoon'', and a UsefulNotes/VirtualConsole Platform/VirtualConsole release for ''VideoGame/PokemonGoldAndSilver''.



* One last surprise announcement quietly slipped in right as the expo was wrapping up: Creator/{{Atari}} was going to re-enter the UsefulNotes/ConsoleWars with a machine called the "Ataribox", later renamed the UsefulNotes/AtariVCS.

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* One last surprise announcement quietly slipped in right as the expo was wrapping up: Creator/{{Atari}} was going to re-enter the UsefulNotes/ConsoleWars with a machine called the "Ataribox", later renamed the UsefulNotes/AtariVCS.Platform/AtariVCS.



** ''VideoGame/StarlinkBattleForAtlas'' was re-revealed with the surprise announcement that ''VideoGame/StarFox'' content would be a part of the [[UsefulNotes/NintendoSwitch Switch]] version, including an Arwing toy. ''Star Fox'' creator Creator/ShigeruMiyamoto made an appearance to accept the prototype miniature of the Arwing from the game.

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** ''VideoGame/StarlinkBattleForAtlas'' was re-revealed with the surprise announcement that ''VideoGame/StarFox'' content would be a part of the [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch Switch]] version, including an Arwing toy. ''Star Fox'' creator Creator/ShigeruMiyamoto made an appearance to accept the prototype miniature of the Arwing from the game.



* The week before the show, Website/{{Google}} suddenly jumped into the industry with a presentation about UsefulNotes/GoogleStadia, their UsefulNotes/CloudGaming service. They revealed its pricing, internet requirements, and that it would launch the next November. As for games coming to Stadia, first came the exclusive reveal that Creator/LarianStudios were developing a new entry in the ''Franchise/BaldursGate'' series, ''VideoGame/BaldursGateIII''. Then they followed with ''VideoGame/GhostReconBreakpoint'', the creepy stealth/puzzle game ''VideoGame/{{Gylt}}'', the comedic ''VideoGame/GetPacked'', ''VideoGame/TheDivision2'' and ''VideoGame/Destiny2''.

to:

* The week before the show, Website/{{Google}} suddenly jumped into the industry with a presentation about UsefulNotes/GoogleStadia, Platform/GoogleStadia, their UsefulNotes/CloudGaming service. They revealed its pricing, internet requirements, and that it would launch the next November. As for games coming to Stadia, first came the exclusive reveal that Creator/LarianStudios were developing a new entry in the ''Franchise/BaldursGate'' series, ''VideoGame/BaldursGateIII''. Then they followed with ''VideoGame/GhostReconBreakpoint'', the creepy stealth/puzzle game ''VideoGame/{{Gylt}}'', the comedic ''VideoGame/GetPacked'', ''VideoGame/TheDivision2'' and ''VideoGame/Destiny2''.



** The next generation Xbox console, codenamed "Project Scarlett" (and named outside of E3 as the UsefulNotes/XboxSeriesXAndS) was announced, set for a holiday 2020 release. In addition, ''VideoGame/HaloInfinite'' was the last game shown at the conference, revealed to be a launch title for the system. (It got delayed to the end of 2021, a year after the Xbox Series' launch.)

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** The next generation Xbox console, codenamed "Project Scarlett" (and named outside of E3 as the UsefulNotes/XboxSeriesXAndS) Platform/XboxSeriesXAndS) was announced, set for a holiday 2020 release. In addition, ''VideoGame/HaloInfinite'' was the last game shown at the conference, revealed to be a launch title for the system. (It got delayed to the end of 2021, a year after the Xbox Series' launch.)



*** ''VideoGame/TheElderScrollsBlades'' got a new content drop featuring new jobs, battles, gear, and a dragon-centric questline, along with a port to the UsefulNotes/NintendoSwitch - still free, and cross-save is supported.

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*** ''VideoGame/TheElderScrollsBlades'' got a new content drop featuring new jobs, battles, gear, and a dragon-centric questline, along with a port to the UsefulNotes/NintendoSwitch Platform/NintendoSwitch - still free, and cross-save is supported.



** ''VideoGame/JustDance 2020'' was unsurprisingly announced, and while it has abandoned the UsefulNotes/Xbox360 and UsefulNotes/WiiU, the game is still coming to the latter's predecessor, the UsefulNotes/{{Wii}}.

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** ''VideoGame/JustDance 2020'' was unsurprisingly announced, and while it has abandoned the UsefulNotes/Xbox360 Platform/Xbox360 and UsefulNotes/WiiU, Platform/WiiU, the game is still coming to the latter's predecessor, the UsefulNotes/{{Wii}}.Platform/{{Wii}}.



** Ahead of the event's cancellation, Sony announced in January that they were once again electing to skip E3 entirely. Their given reason was that they felt "the vision of E3 2020 is not the right venue for what we are focused on this year." Since this was the year they were to release the UsefulNotes/PlayStation5, Sony's absence from the event at a time when they were expected to have the HollywoodHypeMachine at full power was considered the first major sign that the event was no longer the announcement powerhouse that it once was.

to:

** Ahead of the event's cancellation, Sony announced in January that they were once again electing to skip E3 entirely. Their given reason was that they felt "the vision of E3 2020 is not the right venue for what we are focused on this year." Since this was the year they were to release the UsefulNotes/PlayStation5, Platform/PlayStation5, Sony's absence from the event at a time when they were expected to have the HollywoodHypeMachine at full power was considered the first major sign that the event was no longer the announcement powerhouse that it once was.



* Geoff Keighley again opted not to officially participate in E3 this year, instead running Summer Games Fest for a second year in a row with the continued assistance of [=iam8bit=], as well as new partner Creator/{{Amazon}} Prime Gaming as a sort of rival event. A few big announcements occurred on the Fest's starting date at both the official kickoff livestream and a subsequent presentation by IGN, strategically dated for June 10: the day before E3 proper began. Some of these announcements included the re-debut of Creator/FromSoftware and Creator/GeorgeRRMartin's ''VideoGame/EldenRing'', slated for a January 2022 launch; [[UpdatedRerelease updated versions]] of ''VideoGame/DeathStranding'' and ''VisualNovel/DokiDokiLiteratureClub'', with the former being a Director's Cut release for the [[UsefulNotes/PlayStation5 PS5]] with no announced date and the latter adding new content and updated graphics set to release physically and digitally on all then-current consoles and PC later that month on June 30; and finally, ''VideoGame/TinyTinasWonderlands'', a ''VideoGame/{{Borderlands}}'' spinoff in the vein of the ''Tiny Tina's Assualt on Dragon Keep'' DLC campaign from ''VideoGame/Borderlands2''. The event would last a month this time, running until July 22.
* Creator/DevolverDigital continued their tradition of [[AddedAlliterativeAppeal parodical presentations]] as part of Summer Game Fest rather than E3. As part of this, the framing device saw it being set in a new "continuity", as it were, that featured the same cast and was centered around the [[BlatantLies totally real]] ''Devolver [=MaxPass=]+'', a free subscription service that offers all Devolver Digital titles as premium purchases (don't worry, you're already subscribed). Besides that, eight upcoming releases- er, "Devolver [=MaxPass=]+ Premium Purchases" were showcased: most notably ''VideoGame/ShadowWarrior3'', ''VideoGame/TrekToYomi'', ''VideoGame/DeathsDoor'', ''VideoGame/{{Inscryption}}'', and ''VideoGame/DemonThrottle''. ''Demon Throttle'', in an intriguing move, was announced for a limited-run physical-only release on UsefulNotes/NintendoSwitch sometime in 2022, with pre-orders going live that day. And yes, you read that right: this game was only going to get ''a single, limited physical run, with no digital release planned''.

to:

* Geoff Keighley again opted not to officially participate in E3 this year, instead running Summer Games Fest for a second year in a row with the continued assistance of [=iam8bit=], as well as new partner Creator/{{Amazon}} Prime Gaming as a sort of rival event. A few big announcements occurred on the Fest's starting date at both the official kickoff livestream and a subsequent presentation by IGN, strategically dated for June 10: the day before E3 proper began. Some of these announcements included the re-debut of Creator/FromSoftware and Creator/GeorgeRRMartin's ''VideoGame/EldenRing'', slated for a January 2022 launch; [[UpdatedRerelease updated versions]] of ''VideoGame/DeathStranding'' and ''VisualNovel/DokiDokiLiteratureClub'', with the former being a Director's Cut release for the [[UsefulNotes/PlayStation5 [[Platform/PlayStation5 PS5]] with no announced date and the latter adding new content and updated graphics set to release physically and digitally on all then-current consoles and PC later that month on June 30; and finally, ''VideoGame/TinyTinasWonderlands'', a ''VideoGame/{{Borderlands}}'' spinoff in the vein of the ''Tiny Tina's Assualt on Dragon Keep'' DLC campaign from ''VideoGame/Borderlands2''. The event would last a month this time, running until July 22.
* Creator/DevolverDigital continued their tradition of [[AddedAlliterativeAppeal parodical presentations]] as part of Summer Game Fest rather than E3. As part of this, the framing device saw it being set in a new "continuity", as it were, that featured the same cast and was centered around the [[BlatantLies totally real]] ''Devolver [=MaxPass=]+'', a free subscription service that offers all Devolver Digital titles as premium purchases (don't worry, you're already subscribed). Besides that, eight upcoming releases- er, "Devolver [=MaxPass=]+ Premium Purchases" were showcased: most notably ''VideoGame/ShadowWarrior3'', ''VideoGame/TrekToYomi'', ''VideoGame/DeathsDoor'', ''VideoGame/{{Inscryption}}'', and ''VideoGame/DemonThrottle''. ''Demon Throttle'', in an intriguing move, was announced for a limited-run physical-only release on UsefulNotes/NintendoSwitch Platform/NintendoSwitch sometime in 2022, with pre-orders going live that day. And yes, you read that right: this game was only going to get ''a single, limited physical run, with no digital release planned''.



** On the subject of ''[[VideoGame/RainbowSixSiege Siege]]'', crossplay and cross-saves for that game were detailed, with players on PC, UsefulNotes/GoogleStadia, and Creator/{{Amazon}} Luna able to take advantage of the feature starting June 30, with support for other consoles slated for the following year. A story trailer for the then-upcoming operative Thunderbird was also shown.

to:

** On the subject of ''[[VideoGame/RainbowSixSiege Siege]]'', crossplay and cross-saves for that game were detailed, with players on PC, UsefulNotes/GoogleStadia, Platform/GoogleStadia, and Creator/{{Amazon}} Luna able to take advantage of the feature starting June 30, with support for other consoles slated for the following year. A story trailer for the then-upcoming operative Thunderbird was also shown.



** After being accidentally leaked earlier that day, ''VideoGame/MarioPlusRabbidsSparksOfHope'', a space-faring sequel to ''VideoGame/MarioPlusRabbidsKingdomBattle'' was officially announced for a 2022 release on UsefulNotes/NintendoSwitch.

to:

** After being accidentally leaked earlier that day, ''VideoGame/MarioPlusRabbidsSparksOfHope'', a space-faring sequel to ''VideoGame/MarioPlusRabbidsKingdomBattle'' was officially announced for a 2022 release on UsefulNotes/NintendoSwitch.Platform/NintendoSwitch.



* Creator/{{Microsoft}} and Creator/{{Bethesda}} had a joint presentation this year, with the former having finalized their acquisition of the latter earlier in March 2021. Following its tease as "Project Scarlett" at E3 2019, this was the first proper E3 show for the UsefulNotes/XboxSeriesXAndS, which was released during the 2020 holiday season.

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* Creator/{{Microsoft}} and Creator/{{Bethesda}} had a joint presentation this year, with the former having finalized their acquisition of the latter earlier in March 2021. Following its tease as "Project Scarlett" at E3 2019, this was the first proper E3 show for the UsefulNotes/XboxSeriesXAndS, Platform/XboxSeriesXAndS, which was released during the 2020 holiday season.



** This was followed up with the announcement of ''Franchise/FinalFantasy Pixel Remaster'', a remastered collection of the first six games in the series but (at the time) only for UsefulNotes/{{Steam}} and mobile phones.

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** This was followed up with the announcement of ''Franchise/FinalFantasy Pixel Remaster'', a remastered collection of the first six games in the series but (at the time) only for UsefulNotes/{{Steam}} Platform/{{Steam}} and mobile phones.



** Other games given spotlights included Switch versions for the two ''Life is Strange'' releases from Square Enix's presentation, ''VideoGame/SuperMonkeyBall: Banana Mania'', ''VideoGame/MarioPartySuperstars'', ''VideoGame/WarioWare: Get It Together!'', and a release date trailer for ''VideoGame/ShinMegamiTenseiV''. Within the smaller headlines, some of the bigger announcements were ''Franchise/{{Danganronpa}} Decadence'' (an [[MilestoneCelebration anniversary]] CompilationRerelease which also marks the franchise's debut on a Nintendo platform), a Switch port of ''VideoGame/FatalFrameMaidenOfBlackWater'' (later revealed to be a multiplatform release), and ''[[VideoGame/NintendoWars Advance Wars]] 1+2 Re-Boot Camp'' (the return of the long-dormant strategy series via a compilation remake of the two UsefulNotes/GameBoyAdvance entries). The Japanese version of the Direct also revealed ''VideoGame/SuperRobotWars30'' (later revealed to be a multiplatform release with a worldwide English release on UsefulNotes/{{Steam}} only).
** The final segment was devoted to ''Franchise/TheLegendOfZelda''[='=]s [[MilestoneCelebration 35th anniversary]]. It featured a trailer and release date (later that week) for the first round of ''VideoGame/HyruleWarriorsAgeOfCalamity'' DLC, a brief look at the ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]] HD'' remake coming the next month, and a new, limited edition ''Zelda'' UsefulNotes/GameAndWatch (featuring ports of [[VideoGame/TheLegendOfZeldaI the first]] [[VideoGame/ZeldaIITheAdventureOfLink two games]], the Game Boy version of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', and a version of the G&W game ''Vermin'' starring Link). The Direct then wrapped up with the long-awaited second trailer for ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (still unnamed at the time), which received a target release year of 2022.

to:

** Other games given spotlights included Switch versions for the two ''Life is Strange'' releases from Square Enix's presentation, ''VideoGame/SuperMonkeyBall: Banana Mania'', ''VideoGame/MarioPartySuperstars'', ''VideoGame/WarioWare: Get It Together!'', and a release date trailer for ''VideoGame/ShinMegamiTenseiV''. Within the smaller headlines, some of the bigger announcements were ''Franchise/{{Danganronpa}} Decadence'' (an [[MilestoneCelebration anniversary]] CompilationRerelease which also marks the franchise's debut on a Nintendo platform), a Switch port of ''VideoGame/FatalFrameMaidenOfBlackWater'' (later revealed to be a multiplatform release), and ''[[VideoGame/NintendoWars Advance Wars]] 1+2 Re-Boot Camp'' (the return of the long-dormant strategy series via a compilation remake of the two UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance entries). The Japanese version of the Direct also revealed ''VideoGame/SuperRobotWars30'' (later revealed to be a multiplatform release with a worldwide English release on UsefulNotes/{{Steam}} Platform/{{Steam}} only).
** The final segment was devoted to ''Franchise/TheLegendOfZelda''[='=]s [[MilestoneCelebration 35th anniversary]]. It featured a trailer and release date (later that week) for the first round of ''VideoGame/HyruleWarriorsAgeOfCalamity'' DLC, a brief look at the ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]] HD'' remake coming the next month, and a new, limited edition ''Zelda'' UsefulNotes/GameAndWatch Platform/GameAndWatch (featuring ports of [[VideoGame/TheLegendOfZeldaI the first]] [[VideoGame/ZeldaIITheAdventureOfLink two games]], the Game Boy version of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', and a version of the G&W game ''Vermin'' starring Link). The Direct then wrapped up with the long-awaited second trailer for ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (still unnamed at the time), which received a target release year of 2022.
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** ''Fallout 4'' for UsefulNotes/HTCVive was announced, coming 2017, and a playable VR version of ''Doom (2016)'' was on the show floor to try out.

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** ''Fallout 4'' for UsefulNotes/HTCVive Platform/HTCVive was announced, coming 2017, and a playable VR version of ''Doom (2016)'' was on the show floor to try out.
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* Of note this year was the sheer number of presentations. Even companies who had never shown up at E3 before had their own digital exhibitions, including but not limited to companies like Creator/{{Netflix}}, Verizon and [[UsefulNotes/IntellivisionAmico Intellivision]]. With no physical show floor or stage presence that required curating, it seemed like there was no barrier for anyone who wanted to participate to find their way onto the schedule.

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* Of note this year was the sheer number of presentations. Even companies who had never shown up at E3 before had their own digital exhibitions, including but not limited to companies like Creator/{{Netflix}}, Verizon and [[UsefulNotes/IntellivisionAmico [[Platform/IntellivisionAmico Intellivision]]. With no physical show floor or stage presence that required curating, it seemed like there was no barrier for anyone who wanted to participate to find their way onto the schedule.
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* Surprisingly, Konami's E3 event was pre-recorded and shown before the event actually started. Some highlights include {{compilation|Rerelease}}s of ''Franchise/MetalGear'' and ''VideoGame/ZoneOfTheEnders'' games, which include [[https://www.youtube.com/watch?v=flK748GogoA the miracle of transfarring]], as well as a reboot of the ''{{VideoGame/Contra}}'' series. Aside from that, however, nothing of major value ([[SoBadItsGood or comedy]]) was released.

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* Surprisingly, Konami's E3 event was pre-recorded and shown before the event actually started. Some highlights include {{compilation|Rerelease}}s of ''Franchise/MetalGear'' ''VideoGame/MetalGear'' and ''VideoGame/ZoneOfTheEnders'' games, which include [[https://www.youtube.com/watch?v=flK748GogoA the miracle of transfarring]], as well as a reboot of the ''{{VideoGame/Contra}}'' series. Aside from that, however, nothing of major value ([[SoBadItsGood or comedy]]) was released.

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* Nintendo's conference was rather sparse, especially in comparison to their three previous E3 shows. The final version of the Wii U was shown and playable. Nintendo's first party offerings were dominated by Mario; ''VideoGame/NewSuperMarioBrosU'', ''VideoGame/NewSuperMarioBros2'', ''VideoGame/LuigisMansionDarkMoon'', and ''VideoGame/PaperMarioStickerStar'' were exhibited. ''VideoGame/Pikmin3'' and ''VideoGame/WiiFit U'' were announced, continuing those franchises, and ''VideoGame/NintendoLand'', a theme-park styled game featuring mini-games drawn from other Nintendo franchises, and meant to be the Wii U equivalent of ''VideoGame/WiiSports''. This was the presentation finisher, capping it with an anemic in-game fireworks display (confetti and balloons were supposedly meant to fall as well, but the mechanism failed). Everything else was third-party titles, overwhelmingly from Ubisoft, but Creator/WarnerBrosInteractiveEntertainment also had a good presence with ''VideoGame/BatmanArkhamCity: Armored Edition'', and ''VideoGame/ScribblenautsUnlimited''. This lackluster showing ended up being Nintendo's final live E3 show, with special E3 "WebVideo/NintendoDirect" webcasts taking its place and other "Directs" throughout the year being equally as likely to have bombshell announcements.
** Also, before the show, the Wii U had been showcased in New York City; where a project codenamed ''Project P-100'' was shown (later officially titled ''VideoGame/TheWonderful101''), as was a new ''VideoGame/WarioWare'' game called ''Game & Wario''. Another presentation dedicated to the 3DS happened the day after the conference, which included a confirmation of a North American release for ''VideoGame/FireEmblemAwakening''; and in the weeks after the show a Nintendo Direct video announced a new 3DS XL model, details on the dev team for the new ''Smash Bros.'', and retro game releases on the 3DS [=eShop=].

to:

* Nintendo's conference was rather sparse, especially in comparison to their three previous E3 shows. shows.
**
The final version of the Wii U was shown and playable. Nintendo's first party offerings were dominated by Mario; ''VideoGame/NewSuperMarioBrosU'', ''VideoGame/NewSuperMarioBros2'', ''VideoGame/LuigisMansionDarkMoon'', and ''VideoGame/PaperMarioStickerStar'' were exhibited. ''VideoGame/Pikmin3'' and ''VideoGame/WiiFit U'' were announced, continuing those franchises, and ''VideoGame/NintendoLand'', a theme-park styled game featuring mini-games drawn from other Nintendo franchises, and meant to be the Wii U equivalent of ''VideoGame/WiiSports''. This was the presentation finisher, capping it with an anemic in-game fireworks display (confetti and balloons were supposedly meant to fall as well, but the mechanism failed). Everything else was third-party titles, overwhelmingly from Ubisoft, but Creator/WarnerBrosInteractiveEntertainment also had a good presence with ''VideoGame/BatmanArkhamCity: Armored Edition'', and ''VideoGame/ScribblenautsUnlimited''. This lackluster showing ended up being Nintendo's final live E3 show, with special E3 "WebVideo/NintendoDirect" webcasts taking its place and other "Directs" throughout the year being equally as likely to have bombshell announcements.
** Also, before Before the show, the Wii U had been showcased in New York City; where a project codenamed ''Project P-100'' was shown (later officially titled ''VideoGame/TheWonderful101''), as was a new ''VideoGame/WarioWare'' game called ''Game & Wario''. Another presentation dedicated to the 3DS happened the day after the conference, which included a confirmation of a North American release for ''VideoGame/FireEmblemAwakening''; and in the weeks after the show a Nintendo Direct video announced a new 3DS XL model, details on the dev team for the new ''Smash Bros.'', and retro game releases on the 3DS [=eShop=].



* By this time, the Wii U had gone from "struggling" to "all but dead"; and with Nintendo's [[UsefulNotes/NintendoSwitch next console]] (codenamed the "NX") not ready to show, they decided to scale back, abandon things like tournaments and even a main announcement webcast in favor of solely livestreaming from the E3 show floor, and go all-in on their Wii U SwanSong, the next ''Zelda'' entry. Titled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it was revealed to be [[CrossgenerationVideoGame an NX launch title as well as releasing for Wii U]] and feature a huge open world, numerous gameplay changes, and a beautiful graphical overhaul. The focus on ''Zelda'' by Nintendo proved to be a very wise move - the game was a smash hit with attendees and the press, [[http://nintendoeverything.com/zelda-was-the-most-tweeted-about-game-at-e3-2016/ dominating social media]] and topping many Game of the Show lists. Their booth was also elaborately decorated with ''Zelda'' statues and scenery for photo ops, which only helped boost Zelda's online presence.
** While ''Zelda'' was the big feature, Nintendo did have smaller announcements throughout the livestream: ''VideoGame/MarioPartyStarRush'', some new ''Mario'' and ''Zelda'' Toys/{{amiibo}}, a new IP called ''VideoGame/EverOasis'', a Western release for ''Box{{VideoGame/BoxBoy}}!!'', and a release ''that day'' for ''VideoGame/RhythmHeaven Megamix''. They also gave extended looks at ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonGo'', ''VideoGame/PaperMarioColorSplash'', ''VideoGame/MonsterHunterGenerations'', a ''VideoGame/DragonQuestVII'' remake, and ''VideoGame/YokaiWatch2''.

to:

* By this time, the Wii U had gone from "struggling" to "all but dead"; and with Nintendo's [[UsefulNotes/NintendoSwitch next console]] (codenamed the "NX") not ready to show, they decided to scale back, abandon things like tournaments and even a main announcement webcast in favor of solely livestreaming from the E3 show floor, and go all-in on their Wii U SwanSong, the next ''Zelda'' entry. Titled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it was revealed to be [[CrossgenerationVideoGame an NX launch title as well as releasing for Wii U]] and feature a huge open world, numerous gameplay changes, and a beautiful graphical overhaul. The focus on ''Zelda'' by Nintendo proved to be a very wise move - the game was a smash hit with attendees and the press, [[http://nintendoeverything.com/zelda-was-the-most-tweeted-about-game-at-e3-2016/ dominating social media]] and topping many Game of the Show lists. Their booth was also elaborately decorated with ''Zelda'' statues and scenery for photo ops, which only helped boost Zelda's online presence.
**
presence. While ''Zelda'' was the big feature, Nintendo did have smaller announcements throughout the livestream: ''VideoGame/MarioPartyStarRush'', some new ''Mario'' and ''Zelda'' Toys/{{amiibo}}, a new IP called ''VideoGame/EverOasis'', a Western release for ''Box{{VideoGame/BoxBoy}}!!'', and a release ''that day'' for ''VideoGame/RhythmHeaven Megamix''. They also gave extended looks at ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonGo'', ''VideoGame/PaperMarioColorSplash'', ''VideoGame/MonsterHunterGenerations'', a ''VideoGame/DragonQuestVII'' remake, and ''VideoGame/YokaiWatch2''.

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* Speculation that E3 may be done for good exploded towards the end of June 2023, when [[https://tourism.lacity.gov/sites/g/files/wph1946/files/2023-06/06-21-23%20CTD%20Commission%20Meeting%20Packet.pdf a report]] by the Los Angeles City Tourism Board of Commissioners included a footnote on page 21 revealing that E3 2024 '''and''' 2025 were cancelled, or at the very least, had no plans to make use of the Los Angeles Convention Center. In response, ESA representatives simply stated that [[https://www.engadget.com/e3-2024-and-2025-arent-canceled-yet-222141813.html "no final decision has been made"]] regarding the future of the expo. However, in September, they would [[https://www.gamesindustry.biz/reedpop-and-esa-part-ways-over-e3 not only confirm]] that E3 2024 would not take place in the Los Angeles Convention Center, but that the ESA has ended their partnership with [=ReedPop=].
* On December 12, 2023, the ESA [[https://x.com/E3/status/1734583493592498437?s=20 confirmed the end of E3]], fulfilling the rumors and speculations. ESA President and CEO Stanley Pierre-Louis [[https://www.washingtonpost.com/entertainment/video-games/2023/12/12/e3-permanently-canceled/ confirmed in a Washington Post interview]] that E3 was no more, with Pierre-Louis said saying that ending E3 was "the right thing to do given the new opportunities our industry has to reach fans and partners". After so many years of hype-generating moments and legendary showcases, E3 would end not with a bang, but with a whimper. While E3 had long outlived its usefulness in the wake of direct-to-consumer digital showcases, there will always be fond memories held by those who were there, remembering the build-up, speculation, and excitement the showcases once generated.

to:

* Speculation that E3 may be done for good exploded towards the end of in June 2023, when [[https://tourism.lacity.gov/sites/g/files/wph1946/files/2023-06/06-21-23%20CTD%20Commission%20Meeting%20Packet.pdf a report]] report by the Los Angeles City Tourism Board of Commissioners Commissioners]] included a footnote on page 21 revealing that E3 2024 '''and''' and 2025 were cancelled, or at the very least, least had no plans to make use of the Los Angeles Convention Center. In response, ESA representatives simply stated that [[https://www.engadget.com/e3-2024-and-2025-arent-canceled-yet-222141813.html "no final decision has been made"]] regarding the future of the expo. E3. However, in September, September 2023, they would [[https://www.gamesindustry.biz/reedpop-and-esa-part-ways-over-e3 not only confirm]] that E3 2024 would not take place in the Los Angeles Convention Center, but that the ESA has ended their partnership with [=ReedPop=].
[=ReedPop=]. As such, the future of E3 seemed bleak.
* On December 12, 2023, the ESA [[https://x.com/E3/status/1734583493592498437?s=20 confirmed the end of E3]], that E3 was no more]], fulfilling the rumors and speculations.speculations by announcing that "the time has come to say goodbye". ESA President and CEO Stanley Pierre-Louis [[https://www.washingtonpost.com/entertainment/video-games/2023/12/12/e3-permanently-canceled/ confirmed in a Washington Post interview]] that E3 was no more, dead, with Pierre-Louis said saying that ending E3 was "the right thing to do given the new opportunities our industry has to reach fans and partners". partners".\\\
After so many years of hype-generating unforgettable moments and legendary showcases, E3 would end not with a bang, but with a whimper. While E3 had long since outlived its usefulness in the wake of direct-to-consumer digital showcases, and all of the previous bad news around the expo's future meant that few were surprised when the announcement came. Even so, gamers who were there to watch E3 live still largely reacted to the news with sadness, as the show that had become synonymous with big video game announcements and flashy press conferences had fallen. There will always be fond memories held by those who were there, remembering the build-up, speculation, and excitement the showcases once generated.generated -- indeed, the social media post which announced the end of E3 summed it up by saying "thanks for the memories".

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** Creator/DevolverDigital continued their tradition of [[AddedAlliterativeAppeal parodical presentations]] as part of Summer Game Fest rather than E3. As part of this, the framing device saw it being set in a new "continuity", as it were, that featured the same cast and was centered around the [[BlatantLies totally real]] ''Devolver [=MaxPass=]+'', a free subscription service that offers all Devolver Digital titles as premium purchases (don't worry, you're already subscribed). Besides that, eight upcoming releases- er, "Devolver [=MaxPass=]+ Premium Purchases" were showcased: most notably ''VideoGame/ShadowWarrior3'', ''VideoGame/TrekToYomi'', ''VideoGame/DeathsDoor'', ''VideoGame/{{Inscryption}}'', and ''VideoGame/DemonThrottle''. ''Demon Throttle'', in an intriguing move, was announced for a limited-run physical-only release on UsefulNotes/NintendoSwitch sometime in 2022, with pre-orders going live that day. And yes, you read that right: this game was only going to get ''a single, limited physical run, with no digital release planned''.

to:

** * Creator/DevolverDigital continued their tradition of [[AddedAlliterativeAppeal parodical presentations]] as part of Summer Game Fest rather than E3. As part of this, the framing device saw it being set in a new "continuity", as it were, that featured the same cast and was centered around the [[BlatantLies totally real]] ''Devolver [=MaxPass=]+'', a free subscription service that offers all Devolver Digital titles as premium purchases (don't worry, you're already subscribed). Besides that, eight upcoming releases- er, "Devolver [=MaxPass=]+ Premium Purchases" were showcased: most notably ''VideoGame/ShadowWarrior3'', ''VideoGame/TrekToYomi'', ''VideoGame/DeathsDoor'', ''VideoGame/{{Inscryption}}'', and ''VideoGame/DemonThrottle''. ''Demon Throttle'', in an intriguing move, was announced for a limited-run physical-only release on UsefulNotes/NintendoSwitch sometime in 2022, with pre-orders going live that day. And yes, you read that right: this game was only going to get ''a single, limited physical run, with no digital release planned''.



* While the ESA and [=ReedPop=] said that E3 2023 was on for June of that year, the event was once again cancelled on March 30, with [[https://www.ign.com/articles/e3-has-been-canceled the announcement]] stating that the show "simply did not garner the sustained interest necessary to execute it in a way that would showcase the size, strength, and impact of our industry." In plain terms, the show outright ''couldn't'' happen due to most of the usual big partners -- Nintendo, Microsoft, Ubisoft, Sega, and Tencent -- all stating earlier in the year that they wouldn't have a presence on the show floor. With there having only been a single E3 in the past four years, and said event being an underwhelming pure-digital show itself, several gaming pundits began discussing if this was [[CreatorKiller finally the end of one of the industry's biggest trade shows]].
** Most of those companies would go on to host their own digital showcases around the same time instead, with many announcing this intention at the same time they revealed their planned absence. As with the previous year, many of these presentations were joined under the banner of Summer Game Fest and see the participation of even more major developers and publishers (such as Creator/SquareEnix, who shared the first gameplay for the two-disc ''VideoGame/FinalFantasyVIIRebirth''). And once again, Creator/{{Sony}} and Creator/{{Nintendo}} opted to hold their usual summer showcases unattached to what some have begun to consider E3's successor on May 24 and June 21, respectively, though Nintendo would have a standard general Direct this time around.

to:

* While the ESA and [=ReedPop=] said that E3 2023 was on for June of that year, the event was once again cancelled on March 30, with [[https://www.ign.com/articles/e3-has-been-canceled the announcement]] stating that the show "simply did not garner the sustained interest necessary to execute it in a way that would showcase the size, strength, and impact of our industry." In plain terms, the show outright ''couldn't'' happen due to most of the usual big partners -- Nintendo, Microsoft, Ubisoft, Sega, and Tencent -- all stating earlier in the year that they wouldn't have a presence on the show floor. With there having only been a single E3 in the past four years, and said event being an underwhelming pure-digital show itself, several gaming pundits began discussing if this was [[CreatorKiller finally the end of one of the industry's biggest trade shows]].
**
shows]]. Most of those companies would instead go on to host their own digital showcases around the same time instead, with many announcing this intention at the same time they revealed their planned absence. As with the previous year, many of these presentations were joined under the banner of Summer Game Fest and see the participation of even more major developers and publishers (such as Creator/SquareEnix, who shared the first gameplay for the two-disc ''VideoGame/FinalFantasyVIIRebirth''). And once again, Creator/{{Sony}} and Creator/{{Nintendo}} opted to hold their usual summer showcases unattached to what some have begun to consider E3's successor on May 24 and June 21, respectively, though Nintendo would have a standard general Direct this time around.
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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its decline in the [[TheNewTwenties 2020s]] and eventual official end in 2023.

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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its decline cancellations in the [[TheNewTwenties 2020s]] and eventual official end in 2023.
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Merging the E3 in the 2010s and E3 in the 2020s page into this page, since the 2020s doesn't have a lot of E3 moments speak of before E3's permanent cancellation.

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This page covers moments of the UsefulNotes/ElectronicEntertainmentExpo (E3) from 2010 to 2019 and 2021, as well as its decline in the [[TheNewTwenties 2020s]] and eventual official end in 2023.
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[[foldercontrol]]

[[folder:[=E3=] 2010]]
* Creator/{{Microsoft}}: The main focus this year was the UsefulNotes/Xbox360's controller-less system announced in '09, now titled the "Kinect". Kinect games shown were casual titles that showcased using your own body instead of button inputs (such as playing with a baby tiger or navigating a river in a raft). A new ProductFacelift of the 360 was also announced, which would feature a smaller and quieter (and shinier) design, as well as built-in Wi-Fi, at the same price as a regular 360. An Oprah-like event occurred at the end of the presentation, where each member of the audience got a free 360. Fans have naturally mocked this, their main complaints being that Microsoft was basically ripping off Nintendo and its E3 presentations, and quite a few people have compared this event to Nintendo's event from 2008. The girl playing with the pet tiger in ''VideoGame/{{Kinectimals}}'' ("Skittles!") and the people showing off ''VideoGame/DanceCentral'' had already became a meme.
* Creator/{{Nintendo}}'s big item was the UsefulNotes/Nintendo3DS handheld, with 3D capabilities and other enhancements as well as an impressive list of third-party support. As for games, in addition to showing off ''VideoGame/TheLegendOfZeldaSkywardSword'' and ''VideoGame/EpicMickey'', Nintendo also announced {{revival}}s for several long-dormant franchises: ''VideoGame/GoldenSunDarkDawn'', ''VideoGame/GoldenEye2010'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/DonkeyKongCountryReturns'', and most shockingly, ''VideoGame/KidIcarusUprising''. The showing can basically be summed up in [[https://www.penny-arcade.com/comic/2010/06/16/lets-get-ready-to-rummmmbllllle this]] ''Webcomic/PennyArcade'' comic (middle panel).
* Creator/{{Sony|InteractiveEntertainment}}'s presentation was pretty average. Aside from [[VideoGame/PlayStationMoveHeroes a crossover game for the PlayStation Move controller]] featuring Franchise/RatchetAndClank, VideoGame/JakAndDaxter, and VideoGame/SlyCooper, the biggest announcement came from Creator/ValveSoftware CEO Gabe Newell, who announced that ''VideoGame/{{Portal 2}}'' would come to the [=PlayStation 3=] in spite of his previous dislike for the platform, as well as a new UsefulNotes/{{Steam}}-like program to play it on. Oh, they also announced a new ''VideoGame/TwistedMetal'' game for the [=PS3=]. The true highlight of the conference, and in some cases of the entire show, was when their ad campaign character Advertising/KevinButler gave a speech onstage, one that crossed generational and console lines [[https://www.youtube.com/watch?v=LwPWN3Ul6U8 and spoke to gamers everywhere]].
* Creator/{{Konami}}'s E3 2010 also deserves a mention by virtue of being SoBadItsGood, thanks to vast amounts of GratuitousEnglish. [[VideoGame/NinetyNineNights One. Million. Twoobs.]]
* Creator/ElectronicArts started off their press conference with ''VideoGame/NeedForSpeed: Hot Pursuit'' and caused the fandom to rejoice when [[https://www.youtube.com/watch?v=D6ouHWP0KrY the trailer was posted online]]. They also showed off their previously-announced ''VideoGame/NBAJam'' revival, and the consensus was that it captured the spirit of the old games perfectly.
* Creator/{{Ubisoft}} showed off a Music/MichaelJackson game that put an emphasis on dancing using motion controls, as well as a breathing simulator, [[VideoGame/RaymanOrigins a new]] ''VideoGame/{{Rayman}}'' game, a ContinuityReboot of ''VideoGame/{{Driver}}'' [[VideoGame/DriverSanFrancisco set in]] UsefulNotes/SanFrancisco and ''VideoGame/ChildOfEden'', a SpiritualSuccessor to the CultClassic game ''VideoGame/{{Rez}}''.
[[/folder]]

[[folder:[=E3=] 2011]]
* Surprisingly, Konami's E3 event was pre-recorded and shown before the event actually started. Some highlights include {{compilation|Rerelease}}s of ''Franchise/MetalGear'' and ''VideoGame/ZoneOfTheEnders'' games, which include [[https://www.youtube.com/watch?v=flK748GogoA the miracle of transfarring]], as well as a reboot of the ''{{VideoGame/Contra}}'' series. Aside from that, however, nothing of major value ([[SoBadItsGood or comedy]]) was released.
* Microsoft's press conference can be summed up by one word: ''Kinect''. Almost every game announced, from ''VideoGame/{{Mass Effect 3}}'' and ''[[VideoGame/FableI Fable]]'' to ''VideoGame/{{Minecraft}}'' and ''Series/SesameStreet'', relied on the Kinect in some way, though it should be noted that not all of these games required the peripheral, such as ''Mass Effect 3'' and ''Minecraft'' which only had added features with it. In fact, the only new games shown that ''weren't'' Kinect or Kinect-enhanced were ''VideoGame/{{Halo Combat Evolved}}: Anniversary'' and ''VideoGame/{{Halo 4}}''.
* Sony's press conference was adequate. The good news was that the UsefulNotes/{{PlayStation Vita}} handheld was named after being revealed last year (and now priced at $250), which has touch screen controls and can suspend play to pick up later on the [=PlayStation 3=] and vice versa. In addition, ''VideoGame/SlyCooperThievesInTime'' was announced, more ''VideoGame/LittleBigPlanet'' and ''VideoGame/ModNationRacers'' games are on the way, and [[VideoGame/{{Infamous}} Cole McGrath]] was going to fight in ''VideoGame/StreetFighterXTekken''.
* Nintendo:
** Nintendo's press conference was (for Nintendo fans, at least) pretty awesome, with the chief announcement being the reveal of the next home console, the UsefulNotes/WiiU. The primary innovation of this one was the controller, which looks like a small tablet PC with more buttons, allowing ideas like "[[AsymmetricMultiplayer asynchronous gameplay]]" (where the player with the new controller has vastly different gameplay/objectives/experiences than the ones using Wiimotes), or things like not even requiring the TV if someone else wants to watch a show... and after the conference, Nintendo had to reconfirm to confused journalists and fans that, yes, it's a new console, not an add-on for the UsefulNotes/{{Wii}} - a harbinger of the weak marketing that would help doom the Wii U to failure.
** To celebrate the 25th Anniversary of ''Franchise/TheLegendOfZelda'', Nintendo had plenty up their sleeves. A free version of ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]'' for [=DSiWare=], ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the new 3DS UsefulNotes/VirtualConsole, and two soundtracks - one from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', if people were one of the first handful to register their copy of ''VideoGame/TheLegendOfZeldaOcarinaOfTime 3D'' on Club Nintendo (also free), and one of fully orchestrated ''Zelda'' tunes for those who plan on getting ''VideoGame/TheLegendOfZeldaSkywardSword''. Nintendo also announced they would hold live orchestra shows (titled ''The Legend of Zelda: Symphony of the Goddesses''), conducting music from the ''Zelda'' games, in various regions of the world (something that would continue on for years afterward).
** For the UsefulNotes/Nintendo3DS, a slew of games were announced. New ''Franchise/SuperMarioBros'', ''VideoGame/MarioKart'', and ''VideoGame/LuigisMansion'' games, (later titled ''VideoGame/SuperMario3DLand'', ''VideoGame/MarioKart7'', and ''VideoGame/LuigisMansionDarkMoon'', respectively), ''VideoGame/StarFox64 3D'', ''VideoGame/KidIcarusUprising'', and a handful of 3rd-party games. They also announced a [[Franchise/{{Pokemon}} Pokédex]] app.
** The 3DS' UsefulNotes/VirtualConsole was detailed to be selling UsefulNotes/GameBoy and UsefulNotes/GameBoyColor games, with ''VideoGame/SuperMarioLand'', ''[[BreakingOut Alleyway]]'', and ''Radar Mission'' being the first games released. Nintendo also announced that several classic Nintendo titles (and those OlderThanTheNES) would get a 3D facelift, starting with ''VideoGame/{{Excitebike}}'', as part of the new 3D Classics series - and that this first one would be complimentary.
** Finally, Creator/SatoruIwata slipped in some brief words confirming that a new ''VideoGame/SuperSmashBros'' game had been discussed [[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU for both Nintendo 3DS and Wii U]], that the two would interact in some fashion.
* Ubisoft's press conference became infamous thanks to its host Mr. Caffeine. It featured him telling uncomfortable jokes throughout the conference, mispronouncing Creator/TomClancy's name several times, and repeatedly using the phrase "Doodly Doodly Doop" while making a hand gesture to imitate the sound effect of time travel.
[[/folder]]

[[folder:[=E3=] 2012]]
* On the whole, one noticeable trend was the sheer amount of DarkerAndEdgier BloodierAndGorier games on display, including ''VideoGame/SplinterCellBlacklist'', a ''Franchise/TombRaider'' [[VideoGame/TombRaider2013 reboot]], ''VideoGame/GodOfWarAscension'', and ''VideoGame/TheLastOfUs''. There also seemed to a high number of chin stabbings in trailers and demos. Journalists wrote articles discussing whether this was a good thing, a bad thing, [[TooBleakStoppedCaring just boring]], or so on for weeks.
* Microsoft started with a gameplay debut of ''VideoGame/Halo4'' and ''VideoGame/SplinterCellBlacklist''. Additional game announcements included ''VideoGame/GearsOfWar: Judgment'', ''VideoGame/{{Forza}} Horizon'' and ''VideoGame/SouthParkTheStickOfTruth'' courtesy of [[WesternAnimation/SouthPark series]] creators Creator/TreyParkerAndMattStone. The rebooted ''Tomb Raider'' and ''VideoGame/ResidentEvil6'' rounded out more on-stage presentations, with the expected ''VideoGame/CallOfDutyBlackOpsII'' ending off the conference. "Smartglass" was the new technology presented as a means for other devices like smartphones and tablets will be capable of connecting to the Xbox 360 console via specific apps either for new modes of play with particular games (ie. using a tablet to create custom strategies in ''VideoGame/MaddenNFL'') or other features.
* EA's conference began with a co-op presentation of ''VideoGame/DeadSpace3'', followed with gameplay of ''[[VideoGame/MedalOfHonor Medal of Honor: Warfighter]]'', ''VideoGame/NeedForSpeedMostWanted2012'' (once again helmed by 2010's ''Hot Pursuit'' developer Criterion Games) and ''[[VideoGame/{{Crysis}} Crysis 3]]''. The developer unveiled further content for ''VideoGame/StarWarsTheOldRepublic''. Finally, ''VideoGame/{{Battlefield}}'' developer DICE announced ''Battlefield Premium'', a clone of ''Call of Duty Elite''.
* Ubisoft's conference was very strong, especially considering how many of their games were held until other conferences to trumpet their host systems. ''[[VideoGame/JustDance Just Dance 4]]'' started it off and ''VideoGame/FarCry3'' got showcased (as well as the bare breasts of a character, triggering some controversy), alongside the much-anticipated ''VideoGame/AssassinsCreedIII''. A ''VideoGame/RaymanOrigins'' sequel, ''VideoGame/RaymanLegends'', was demoed on-stage with the Nintendo UsefulNotes/WiiU of the upcoming releases. The presentation was capped by ''VideoGame/WatchDogs'', which many considered the best announcement/game of the show.
* Sony started with the latest project from Creator/QuanticDream - ''VideoGame/BeyondTwoSouls''. They quickly followed that up with showcasing a few things not shown during Ubisoft's conference - naval combat in ''VideoGame/AssassinsCreedIII'', a 4-player co-operative campaign in ''Far Cry 3'', and a trailer for ''VideoGame/AssassinsCreedIII Liberation'', as well as announcing special [=PS3=] and Vita bundles for ''III'' and ''Liberation'' respectively. About midway through the conference, Sony announced that they were pulling an Oprah and giving everyone attending the conference a free month of their [=PlayStation Plus=] service. This segued into the Vita side of their presentation, which started off with a showcase of ''VideoGame/PlayStationAllStarsBattleRoyale'' and its Vita functionality, capped off with the trailer announcement of [[VideoGame/{{Uncharted}} Nathan Drake]] and [[VideoGame/BioShock Big Daddy]] as playable characters. Dipping back into the [=PS3=] side of things, they showed off a new peripheral called the ''Wonderbook'' -- an augmented-reality 'storybook' that can be interacted with using the [=PS3=]'s camera and [=PlayStation Move=]. To show off this new gadget, they demoed the latest entry in the mass-multimedia ''[[Franchise/HarryPotter Pottermore]]'' campaign, ''Book of Spells''. Finally, they ended the show with a playable demo of ''The Last of Us''.
* Nintendo's conference was rather sparse, especially in comparison to their three previous E3 shows. The final version of the Wii U was shown and playable. Nintendo's first party offerings were dominated by Mario; ''VideoGame/NewSuperMarioBrosU'', ''VideoGame/NewSuperMarioBros2'', ''VideoGame/LuigisMansionDarkMoon'', and ''VideoGame/PaperMarioStickerStar'' were exhibited. ''VideoGame/Pikmin3'' and ''VideoGame/WiiFit U'' were announced, continuing those franchises, and ''VideoGame/NintendoLand'', a theme-park styled game featuring mini-games drawn from other Nintendo franchises, and meant to be the Wii U equivalent of ''VideoGame/WiiSports''. This was the presentation finisher, capping it with an anemic in-game fireworks display (confetti and balloons were supposedly meant to fall as well, but the mechanism failed). Everything else was third-party titles, overwhelmingly from Ubisoft, but Creator/WarnerBrosInteractiveEntertainment also had a good presence with ''VideoGame/BatmanArkhamCity: Armored Edition'', and ''VideoGame/ScribblenautsUnlimited''. This lackluster showing ended up being Nintendo's final live E3 show, with special E3 "WebVideo/NintendoDirect" webcasts taking its place and other "Directs" throughout the year being equally as likely to have bombshell announcements.
** Also, before the show, the Wii U had been showcased in New York City; where a project codenamed ''Project P-100'' was shown (later officially titled ''VideoGame/TheWonderful101''), as was a new ''VideoGame/WarioWare'' game called ''Game & Wario''. Another presentation dedicated to the 3DS happened the day after the conference, which included a confirmation of a North American release for ''VideoGame/FireEmblemAwakening''; and in the weeks after the show a Nintendo Direct video announced a new 3DS XL model, details on the dev team for the new ''Smash Bros.'', and retro game releases on the 3DS [=eShop=].
[[/folder]]

[[folder:[=E3=] 2013]]
* Microsoft basically had to do some damage control, as the UsefulNotes/XboxOne reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being OutOfFocus in favor of TV and movies, but mainly due to the reveal of its restrictive UsefulNotes/{{DRM}} features.[[note]]It required a ''constant'' internet connection to run daily authentication checks (and Microsoft was [[https://www.youtube.com/watch?v=QEOuKH-W8yM openly dismissive]] of people who didn't have good internet service), and wouldn't play used or borrowed game discs without an elaborate process that may involve extra fees.[[/note]] Their presentation addressed the former point well, with ''VideoGame/MetalGearSolidVThePhantomPain'' and its open-world mechanics, Respawn Entertainment's new ''VideoGame/{{Titanfall}}'' FirstPersonShooter[=/=]MechaGame, ''VideoGame/RyseSonOfRome'', an exclusive-Xbox One reboot of ''VideoGame/KillerInstinct'' (though oddly enough, not developed by Creator/{{Rare}}), ''VideoGame/CrimsonDragon'' (now headed to the Xbox One), ''VideoGame/DeadRising3'' exclusive to the console, ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/{{Battlefield 4}}'' with timed-exclusive DownloadableContent, and ''VideoGame/{{Minecraft}}''. To compete with the UsefulNotes/PlayStation4, Microsoft will partner with Website/{{Twitch}} for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a ProductFacelift for the Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.
* Sony debuted the [=PlayStation 4=] for the first time since its official reveal a few months back, including showing off the physical console. Sony representatives continued to reiterate their stance on supporting independent developers with exclusive releases for the console. As far as other games go, while ''VideoGame/TheLastGuardian'' was still missing-in-action, ''Final Fantasy Versus XIII'' was officially retitled as ''VideoGame/FinalFantasyXV'' and ''VideoGame/KingdomHeartsIII'' was finally announced as in development (it would not be released for another 6 years), alongside the world premiere of gameplay from ''VideoGame/{{Destiny}}''. Sony then made one of the most talked-about moments of the show by taking dead aim at Microsoft and its then new [=DRM=] policies, proclaiming that the [=PS4=] would have no DRM that wasn't on the [=PS3=] and [[https://www.youtube.com/watch?v=kWSIFh8ICaA mocked Microsoft for adding complications]]. Sony promised that the UsefulNotes/{{PlayStation Network}} would continue to work on the [=PS4=], carrying over from the current generation to the next; unfortunately, online multiplayer still required a [=PlayStation=] Plus subscription for the new console. To end off the conference, Sony listed the retail price of the [=PS4=] at $399 US to cheers from the audience.
* Nintendo shook up their entire E3 strategy by replacing the traditional live conference with a pre-recorded "Nintendo Direct" webcast and partnering with Best Buy to hold nationwide events during the expo that would allow the public to play their E3 game demos. The lineup of games shown in the webcast was considered solid but predictable, with few surprises: known games ''VideoGame/PokemonXAndY'', ''VideoGame/TheWonderful101'', ''VideoGame/{{Bayonetta 2}}'', and ''VideoGame/TheLegendOfZeldaTheWindWaker HD'', and new announcements ''VideoGame/SuperMario3DWorld'', ''VideoGame/MarioKart8'', ''VideoGame/DonkeyKongCountryTropicalFreeze'', "X" (a [[VideoGame/XenobladeChroniclesX successor]] to ''VideoGame/XenobladeChronicles1'') and ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' featuring new fighters Villager from ''Franchise/AnimalCrossing'' and VideoGame/{{Mega Man|Classic}}. Other games shown included ''VideoGame/Pikmin3'', ''VideoGame/MarioAndLuigiDreamTeam'', ''VideoGame/YoshisNewIsland'', and ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds''. In a later video not aired during the conference, Nintendo revealed [[UnexpectedCharacter a surprising addition]] to the ''Smash Bros.'' roster: VideoGame/WiiFit Trainer.
* Ubisoft had additional live demonstrations for ''VideoGame/WatchDogs'', ''VideoGame/AssassinsCreedIVBlackFlag'' and ''VideoGame/SplinterCellBlacklist'' and announced several new games, including ''VideoGame/TheCrew'', an open-world RacingGame with a heavy focus on car tuning for just about every aspect of the vehicle and [[CoOpMultiplayer co-op]] and CompetitiveMultiplayer. Perhaps unexpectedly was the announcement of a new IP: entitled ''[[VideoGame/TheDivision Tom Clancy's The Division]]'', this MassivelyMultiplayerOnline ThirdPersonShooter {{RPG}} set in a dark future New York City has been praised for its setting and bleakness, with many proclaiming it another game of the show for Ubisoft (note that like ''Watch Dogs'' at E3 2012, ''The Division'' was not known by the public, nor leaked out prior, until its reveal at E3).
* EA's conference unveiled 11 new games alongside ''Titanfall'' for the UsefulNotes/XboxOne. The arguably biggest announcement was of a new ''VideoGame/{{Star Wars Battlefront|2015}}'' being developed by DICE ([[AndZoidberg who also showed]] ''Battlefield 4''). As usual for EA, they also showed off a new ''VideoGame/NeedForSpeed'', this one named ''Rivals'', a new ''VideoGame/{{FIFA|Soccer}}'', ''NBA'', ''Madden'', and another ''UFC''. DICE also, shockingly, announced a sequel to their cult classic ''VideoGame/MirrorsEdge'', which had been requested for several years now. ''Dragon Age 3'' was also renamed to ''VideoGame/DragonAgeInquisition'', and the first trailer was announced.
[[/folder]]

[[folder:[=E3=] 2014]]
* Having learned from the reception they received in the previous year, Microsoft focused their entire conference on games, kicking it off with a multitude of third-party games, including ''VideoGame/CallOfDutyAdvancedWarfare'', ''VideoGame/AssassinsCreedUnity'', ''VideoGame/DragonAgeInquisition'' and ''VideoGame/SunsetOverdrive''. Their first-party lineup detailed ''VideoGame/{{Forza}} Horizon 2'' and ''VideoGame/{{Fable}} Legends'' (which was cancelled in 2016), with a follow-up ''VideoGame/ProjectSpark'', a game-creation tool kit in the same vein as ''VideoGame/LittleBIGPlanet'' (notably, [[VideoGame/ConkersBadFurDay Conker]] makes an appearance). News regarding ''VideoGame/Halo5Guardians'' is a multiplayer beta bundled with the ''Master Chief Collection'', a CompilationRerelease of all four primary installments of the ''Franchise/{{Halo}}'' franchise on the Xbox One (''VideoGame/{{Halo 2}}'' gets the "Anniversary" UpdatedRerelease treatment). Proving they haven't forgotten the independent scene, ''VideoGame/{{Limbo}}'' developers Playdead unveil their next project ''Inside'', including many other indie games. ''[[VideoGame/RiseOfTheTombRaider Rise of the Tomb Raider]]'', ''VideoGame/TheWitcher3WildHunt'' and ''Tom Clancy's VideoGame/TheDivision'' cap off the last of the third-party entries. Original Xbox title ''VideoGame/PhantomDust'' gets an UpdatedRerelease, while Creator/HidekiKamiya of Creator/PlatinumGames debut the exclusive ''VideoGame/{{Scalebound}}'' (which also got cancelled), with ''VideoGame/Crackdown3'' ending off the conference.
%%* Electronic Arts.
* Sony had one of the longer press conferences, and it, like Microsoft's, was pretty packed. Games shown included ''{{VideoGame/Destiny}}'' (with a new white PS 4 bundle to match), new IP ''VideoGame/TheOrder1886'', ''{{VideoGame/Entwined}}'', ''VideoGame/InfamousSecondSon'', ''VideoGame/LittleBigPlanet 3'', ''{{VideoGame/Bloodborne}}'', ''VideoGame/DeadIsland2'', ''VideoGame/Magicka2'', a remastered ''VideoGame/GrimFandango'', ''VideoGame/LetItDie'', ''{{VideoGame/Abzu}}'', a controversial-in-hindsight debut of ''VideoGame/NoMansSky'', and the reveal of ''VideoGame/Uncharted4AThiefsEnd''.
* Nintendo kept their previous year's strategy, making their announcements through a "Digital Event" webcast and offering nationwide demos (this time strictly of ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'') through Best Buy. They also broke new ground by introducing "Nintendo Treehouse Live": a continuous livestream from the show floor for each day of the expo hosted by their Treehouse localization team that gave deeper dives into announced games, sometimes with the developers present; and they held a ''Smash Bros.'' Invitational Tournament in order to hype the new installment.
** As you might guess, ''Smash Bros.'' was at the center of Nintendo's announcements; with UsefulNotes/{{Mii}} Fighters, Palutena from ''VideoGame/KidIcarus'' (with a cameo from Dark Pit at the end, though he wasn’t confirmed as a fighter until later), and VideoGame/PacMan being announced for the roster. There was also the official unveiling of their Toys/{{amiibo}} NFC figure system, to be used with ''Smash Bros.'' and other games.
** Another major announcement was ''VideoGame/Splatoon1'', not only a rare new IP from the company but their first entry into the popular multiplayer shooter genre.
** Other games covered during the Digital Event were ''VideoGame/YoshisWoollyWorld'', ''VideoGame/CaptainToadTreasureTracker'', ''Videogame/{{Bayonetta 2}}'', ''VideoGame/DevilsThird'', ''VideoGame/SuperMarioMaker'', ''VideoGame/KirbyAndTheRainbowCurse'', ''VideoGame/HyruleWarriors'' (along with the first look at the [[VideoGame/TheLegendOfZeldaBreathOfTheWild next major Zelda game]]), and ''VideoGame/XenobladeChroniclesX''.
** Creator/ShigeruMiyamoto dropped by the Nintendo Treehouse livestream to talk about his new projects codenamed ''Project Giant Robot'' and ''Project Guard'',[[note]]Ultimately, ''Project Guard'' would become ''VideoGame/StarFox Guard'', while ''Giant Robot'' would be scrapped but elements incorporated years later into the VideoGame/NintendoLabo Robot Kit.[[/note]] as well as confirming that he is working on [[VideoGame/StarFoxZero a new]] ''VideoGame/StarFox'' game for Wii U. The following day, they concluded their gaming announcements with ''VideoGame/CodenameSTEAM''.
* Ubisoft had a controversial E3 and a bad follow up; while trailers and gameplay demos for games like ''VideoGame/AssassinsCreedUnity'' and ''VideoGame/FarCry4'' were met with good reception, both games suffered controversy for the lack of female characters (one developer saying it'd be "too hard" to do it in ''Unity'' was met with open derision from ''fellow Ubisoft employees''), and when asked about it, a member of the ''Far Cry'' team had a StunnedSilence reaction. Coupled with ''VideoGame/WatchDogs'' being met with a mixed reception earlier that month due to a perceived downgrade of graphics from its E3 2012 debut, June wasn't kind to Ubisoft. Despite this, other demos and trailers like ''VideoGame/TheDivision'' and ''VideoGame/RainbowSixSiege'' (a replacement to the prior-announced-several-years-ago-''Patriots'') were met with good reception as well.
[[/folder]]

[[folder:[=E3=] 2015]]
* Creator/{{Bethesda}} showed off a good slew of games at their first E3 press conference, including the previously announced ''VideoGame/{{Doom}}'' [[VideoGame/Doom2016 reboot]] and ''VideoGame/{{Fallout 4}}'', complete with gameplay footage, as well as a trailer for ''VideoGame/{{Dishonored 2}}''. Other announcements included new content for ''VideoGame/TheElderScrollsOnline'' and a the debut of a TradingCardGame entitled ''VideoGame/TheElderScrollsLegends'' in the vein of ''VideoGame/HearthstoneHeroesOfWarcraft''. Also notable is that between the official streams on Bethesda's Website/YouTube and Twitch channels, over ''six hundred thousand people'' watched it live, making it a fantastically successful debut conference for the publisher.
* Microsoft had what is widely considered to be one of their strongest press conferences in years:
** They kicked things off with campaign gameplay for ''VideoGame/Halo5Guardians'' and a new multiplayer trailer for its "Warzone" game mode. Other first-party showings consisted of ''VideoGame/{{Forza}} Motorsport 6'' (with a [[CoolCar second-generation Ford GT]] brought down from the ceiling for promotion), confirmation of an "[[UpdatedRerelease Ultimate Edition]]" for the original ''VideoGame/GearsOfWar'' on the Xbox One, and closing off the conference with a live preview of ''Gears of War 4''.
** The company gave audiences a surprising treat by addressing one of the Xbox One's complaints, announcing backwards compatibility with Xbox 360 titles using retail discs of the console via a unique roundabout method of reading the disc then downloading an Xbox One-compatible version of the 360 game. They also showed off a new customizable "Elite" version of the revised Xbox One controller to be released for retail, which features attachable paddles on the back, interchangeable control sticks (with [=PlayStation=]-esque convex sticks provided alongside the traditional concave sticks), and a disc-based variant of the directional pad.[[note]]Not in the same style as the Xbox 360 controller's disc-based directional pad, however.[[/note]] Finally, Microsoft demonstrated its working [=HoloLens=] augmented reality glasses using ''VideoGame/{{Minecraft}}''.
** Ex-''VideoGame/MetroidPrime'' devs Armature Studios and Creator/KeijiInafune showed off ''VideoGame/{{ReCore}}'', a new science fiction game about a girl and [[RobotBuddy her robot]] - the first installment of a new IP for Microsoft. Creator/{{Rare}} followed them by announcing another new IP called ''VideoGame/SeaOfThieves'', a multiplayer-based [[{{Pirate}} swashbuckler]], along with a thirty-dollar CompilationRerelease of thirty of its classic games[[note]]Nearly all the non-Nintendo [=IPs=] made before the ''VideoGame/KinectSports'' series.[[/note]] in celebration of their [[RuleOfThree thirtieth]] [[MilestoneCelebration anniversary]].
** Capping off the remainder was timed-exclusive third-party game ''VideoGame/RiseOfTheTombRaider'' demo, and Bethesda announced ''Fallout 4'' would have official support for {{game mod}}s developed on [=PCs=] available on consoles, along with some new footage that wasn't present in their conference the previous day.
** Notably, and for the first time since it was debuted back in 2009, not a single game was shown or mentioned as using the UsefulNotes/{{Kinect}}. This unofficially marked the end of the device's tenure, and though it was never abandoned or retired officially, the push to sell the device or integrate it heavily into Xbox games ended there.
* EA:
** With a large focus on sports at the expense of nearly everything else,[[note]]Some of their heavy hitters were shown in prior conferences.[[/note]] the company had an overall disappointing show, with many of its titles unveiled being new installments in their various yearly franchises.
** Fortunately, a few gems were buried within the mire of sports, such as a long-awaited teaser for ''Mass Effect 4'' (now titled ''VideoGame/MassEffectAndromeda''). Furthermore, an adorable 2D PlatformGame, ''VideoGame/{{Unravel}}'', marked a new IP for the publisher; notably, the presenting creative director of the game told audiences about the inspiration behind it and his family vacation, even bringing a small model of the main character with him. It didn't take long for ''Unravel'' to become a highlight of the show.
** ''VideoGame/PlantsVsZombiesGardenWarfare 2'' was shown, complete with awkward on-stage mascot reveal and use of Music/KennyLoggins' "Danger Zone", while a new mobile title featuring the ''Franchise/DespicableMe'' Minions failed to excite the crowd.
** Things bounced back with a trailer of ''VideoGame/MirrorsEdgeCatalyst'', including discussion regarding its background, new features and talks of the open-world nature of the reboot. Finally, ''VideoGame/StarWarsBattlefront 2015'' showcased the environment of the Battle of Hoth from the perspective of several Rebel and Imperial combatants.
* With the exception of host Aisha Tyler awkwardly asking a cosplayer for a meme ([[MemeticMutation which, naturally,]] [[https://www.youtube.com/watch?v=75pCAiyYARI became a meme]]), Ubisoft had a decent showing:
** New titles showcased include a trailer for ''VideoGame/SouthParkTheFracturedButWhole'', a sequel to ''VideoGame/SouthParkTheStickOfTruth'' switching to an superhero theme as opposed to the fantasy RolePlayingGame of the latter; a demonstration of ''VideoGame/ForHonor'', a ''VideoGame/BushidoBlade''-inspired new IP that mixes MultiplayerOnlineBattleArena elements with PlayerVersusPlayer duels; and an announcement for the next installment in the ''VideoGame/AnnoDomini'' SimulationGame series called ''Anno 2205''.
** Capping off the conference was ''VideoGame/GhostReconWildlands'', taking [[CoOpMultiplayer a]] [[WideOpenSandbox few]] [[OptionalStealth pages]] from later ''Franchise/FarCry'' releases and, unexpectedly, set in South America.
** Ubisoft's {{Racing Game}}s received a few spotlights, detailing an expansion for ''VideoGame/TheCrew'' called "Wild Run", additions and further enhancements to ''VideoGame/TrackMania Turbo'' (along with being brought to other consoles), and a ''{{VideoGame/Trials}} Fusion'' expansion pack entitled "[[TotallyRadical Awesome Level Max]]" allowing players to ride a unicorn, among other things. Similarly, the popular ''VideoGame/JustDance'' series got stage time with talk about the mobile platform.
** After having apparently not learned from their Music/{{Usher}} debacle a few years ago, a brief Music/JasonDerulo concert and interview went about as well as one would expect for a video game conference. Maybe next year, guys.
** Meanwhile, ''VideoGame/AssassinsCreedSyndicate'' and ''VideoGame/TheDivision'' unveiled additional trailers, with the latter revealing "Dark Zone" areas in the game and the ability for players to turn on their friends during CoOpMultiplayer was welcomed, promising to rival ''VideoGame/MarioKart'' and ''VideoGame/MarioParty'' for friendships ended. Finally, ''VideoGame/RainbowSixSiege'' (originally showcased in 2014) was demonstrated on-stage, including a brief chat with Creator/AngelaBassett, who is cast in ''Seige'' as "6", the leader of Team Rainbow.
** On the more meta side: similar to 2014, Ubisoft got flak from social media for showing nearly no women (and even less playable ones) in their games (though having two women of color on stage at the same time was a welcome sight). After the much appreciated announcement pre-E3 that ''Syndicate'' would include a playable female assassin as one of the protagonists, not a single woman was visible in its primary promotional trailer, though a second trailer shown during the Sony conference focused on Evie. ''Wildlands'', which takes place largely in South America, had no Latino protagonists shown; accusations of MightyWhitey due to the predominantly Caucasian squad were abound.
* Sony's conference was quite possibly the highlight of what many are now calling "the E3 of Dreams" with multiple megaton announcements of games that people had previously thought would never see the light of day:
** After years of radio silence, ''VideoGame/TheLastGuardian'' was not only alive and well, but playable. It kicked off the conference in the form of a gameplay trailer.
** Following well over a decade of speculation, teasings, assertions it was never going to happen, and many disappointing absences from E3s of yore, the long rumored ''VideoGame/FinalFantasyVIIRemake'' was announced to be making its debut first on the [=PS4=] before moving on to other platforms. The crowd went absolutely ''bonkers'', and so did most of the internet. Contrast [[https://www.youtube.com/watch?v=9bMjkDFGJ1A the reaction]] from the [=PlayStation=] Experience last year regarding the ''VideoGame/FinalFantasyVII'' PC port on the [=PS4=] against the [[https://www.youtube.com/watch?v=j1vSYIHlMp8 reaction to the remake announcement]].
** Finishing off the trifecta of "Games No One Thought Would Ever Actually Get Made" was an announcement from Yu Suzuki himself: the launch of a ''[[VideoGame/{{Shenmue}} Shenmue 3]]'' Website/{{Kickstarter}}, which hit its funding goal in ''less than nine hours''.
** Creator/GuerrillaGames, best known for ''VideoGame/{{Killzone}}'', unveiled Sony's new IP: ''VideoGame/HorizonZeroDawn'', an AfterTheEnd action/adventure featuring a tribal hunter fighting animalistic robots.
** ''VideoGame/LittleBigPlanet'' developer Creator/MediaMolecule showcased a playable version of ''VideoGame/{{Dreams}}'', based on player creativity and sandbox tools in the vein of their signature work.
** The ''VideoGame/{{Hitman}}'' franchise received a trailer for its next entry, simply entitled ''VideoGame/{{Hitman|2016}}'', while Creator/SquareEnix debuted a new cutesy, SuperDeformed ''Franchise/FinalFantasy'' GaidenGame called ''VideoGame/WorldOfFinalFantasy'', where players use {{Mons}} elements to form powerful combat teams.
** The conference closed with a demo of ''VideoGame/Uncharted4AThiefsEnd'', which underwent some minor technical difficulties after the person who was supposed to be playing it grabbed the wrong controller.
** Third-party titles included a ''VideoGame/StreetFighterV'' trailer which revealed two returning characters and the promise of an exclusive beta for the [=PS4=], ''VideoGame/{{Destiny}}'' expansion "The Taken King" with exclusive [=PlayStation=] content, the ''VideoGame/NoMansSky'' team demonstrating the further scale and open-world nature of their game, and additional footage of ''VideoGame/StarWarsBattlefront2015'' and its single or co-op mode called "Survival". In what could be considered a shot against Microsoft, Sony announced a deep partnership with ''VideoGame/CallOfDuty'' producer {{Creator/Activision}}, giving [=PS4=] owners first access to map packs and a beta for ''VideoGame/CallOfDutyBlackOpsIII'', with trailers highlighting its cooperative campaign and multiplayer aspects.
* Nintendo continued their strategy of using webcasts via Nintendo Treehouse, public demos at nationwide stores of Best Buy (this time featuring ''VideoGame/SuperMarioMaker''), and a tournament. While the headlining Digital Event wasn't ''bad'', it disappointed fans due to a lack of big, exciting announcements - two such items (the [[VideoGame/TheLegendOfZeldaBreathOfTheWild next major]] ''Zelda'' game and [[UsefulNotes/NintendoSwitch home console]]) were specifically being held for next year (and the home console didn't even show up ''then''), and most things that were shown were either already known (''Mario Maker'' and ''VideoGame/StarFoxZero'' were discussed the year prior) or not really what fans were looking for (mostly multiplayer spinoffs when fans wanted regular installments - ''VideoGame/MetroidPrimeFederationForce'' in particular angered fans that were desperate for ''Franchise/{{Metroid}}'' to get back on track after ''VideoGame/MetroidOtherM'').
** On Sunday, after being {{content leak}}ed by datamines in April, new ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' DownloadableContent was showcased, including [[VideoGame/FireEmblemTheBindingBlade Roy]] and [[Franchise/StreetFighter Ryu]], almost all of which was available that day. A few hours later, in the same vein as their Smash Bros. Tournament a year ago, a revival of the Nintendo World Championships (last seen in 1990) was held, where they revealed both the official English release of ''MOTHER'' (after a whopping ''[[LateExportForYou 25 year]]'' gap since its 1989 debut!) as ''VideoGame/EarthBoundBeginnings'' for the Wii U Virtual Console and a multiplayer game called ''Blastball'' for 3DS.
** In the Digital Event, they showed off upcoming titles ''VideoGame/StarFoxZero'', ''VideoGame/TheLegendOfZeldaTriForceHeroes'', an UpdatedRerelease of ''VideoGame/HyruleWarriors'' for the 3DS, ''VideoGame/MetroidPrimeFederationForce'' (of which ''Blastball'' is a minigame), two installments to the ''Franchise/AnimalCrossing'' series called ''[[VideoGame/AnimalCrossingAmiiboFestival amiibo Festival]]'' and ''[[VideoGame/AnimalCrossingHappyHomeDesigner Happy Home Designer]]'', a ''VideoGame/PaperMario''/''VideoGame/MarioAndLuigi'' crossover called ''VideoGame/MarioAndLuigiPaperJam'', ''VideoGame/MarioTennis: Ultra Smash'', and a heavy focus on gameplay footage of ''VideoGame/SuperMarioMaker''. This was followed by further looks at ''VideoGame/FireEmblemFates'' (including the reveal of the final title), the at-the-time untitled [[VideoGame/TokyoMirageSessionsFE Shin Megami Tensei/Fire Emblem crossover]], a launch date for ''VideoGame/XenobladeChroniclesX'', ''VideoGame/YoshisWoollyWorld'', a localization of ''VideoGame/YoKaiWatch'', and a somewhat surprising announcement of ''Toys/{{amiibo}}''/''VideoGame/{{Skylanders}}'' crossover figures featuring Bowser and Donkey Kong.
** Sadly, this E3 was also the final public appearance of sorts for company president Creator/SatoruIwata. Though he was not personally present due to health reasons and was not shown in person in the Digital Event, said Event was interspersed with short skits featuring puppet versions of himself, Reggie, and Miyamoto designed by Creator/JimHensonsCreatureShop. However, the health issues proved to be worse than he had let on, and he regrettably passed away about a month later.
* Creator/SquareEnix held their own conference this year, but had the same big issue as EA did: most of their headliners were revealed elsewhere at E3 (such as ''VideoGame/FinalFantasyVIIRemake'').
** Fortunately, ''VideoGame/JustCause3'' kicked off a series of next installment releases, with details regarding the game's location (the Mediterranean island of Medici, where the protagonist was born). A gameplay/story trailer for ''VideoGame/DeusExMankindDivided'', new SpinOff ''VideoGame/LaraCroftGO'' (based on ''[[VideoGame/{{Hitman}} Hitman Go]])'', additional footage of ''VideoGame/RiseOfTheTombRaider'' and the next ''Hitman'' game followed. All of them showed a few bits of new content, such as ''Hitman'' having assassinations that will be {{permanently missable|content}} if left uncompleted.
** In what seems to be a bounce back into [[EasternRPG the company's signature genre]], mobile game ''VideoGame/KingdomHeartsX'' got a Western release announcement, and a gameplay trailer for ''VideoGame/KingdomHeartsIII'' demonstrated a world based on ''WesternAnimation/{{Tangled}}'' and revealed Sora's new outfit. Gamers got an early look at the fifth ''VideoGame/StarOcean'' game, titled ''[[VideoGame/StarOceanIntegrityAndFaithlessness Integrity and Faithlessness]]'', and a new IP called ''Project Setsuna'' (later titled ''VideoGame/IAmSetsuna'') in production by a studio called "Tokyo RPG Factory" that bore no small resemblance to ''VideoGame/ChronoTrigger''. Finally, [[Videogame/NierAutomata a sequel to]] ''VideoGame/{{NieR}}'' was announced, being developed by Creator/PlatinumGames with Creator/YokoTaro returning as director. Yoko addressing the audience while wearing a mask of No.7 from ''[=NieR=]'' seems like a BigLippedAlligatorMoment, but he's a ReclusiveArtist so this is standard for him.
* The realm of PC gaming got its time to shine with its debut conference, thanks to computer processor developer AMD and ''Magazine/PCGamer''. It was creatively called the "[[ExactlyWhatItSaysOnTheTin PC Gaming Show]]". The conference was akin to a talk show, with noted streamer "[=Day9=]" acting as host, and a parade of developers coming up for interviews or to discuss their products. It was a decent debut conference for the PC crowd, though as with EA and Square Enix, most presenters showed off titles the audience already knew of already. The show also ran uncommonly long, [[{{Pun}} over]]clocking in at around two and a half hours, at least an hour more than any other presentation at E3.
[[/folder]]

[[folder:[=E3=] 2016]]
* For the first time, a secondary event called "E3 Live!" was held alongside the main show, allowing the public to experience a number of games on display. However, [[http://www.gamesindustry.biz/articles/2016-06-17-e3-live-completely-disappoints-fans it was largely a disappointment]], as is was much smaller than expected and most exhibitors didn't even feature game demos, focusing more on selling merchandise.
* Both EA and Creator/{{Activision}} decided not to have booths at the expo this year. EA did have a press conference as usual, and held their own public events in Los Angeles and London in place of its booth; while Activision had ''VideoGame/CallOfDutyInfiniteWarfare'' present as part of Sony's booth instead of its own. Creator/{{Disney Interactive|Studios}} also announced that they wouldn't be present at E3, and by the time the show took place they had broken the news that they were getting out of game development entirely.
%%* Square Enix.
* As with 2015, EA's focus on sports was to the detriment of almost everything else:
** Well over half of the conference was devoted to their sports line up, particularly ''VideoGame/{{FIFA}}''. The inclusion of a full-fledged story mode to ''FIFA'' was interesting, but most of the sports talk was about their usual gameplay/graphical updates and new esports events that EA is hosting. Repeated crowd shots showed a largely unexcited group of journalists/developers, mirroring the general reaction of the gaming public.
** ''VideoGame/Titanfall2'' was first, showing off some of the new features, mobility changes, and a campaign for the single-player campaign, which will center around a man and [[RobotBuddy his mecha]].
** A behind-the-scenes peek of ''VideoGame/MassEffectAndromeda'' was slightly better than last year's short trailer. A few bits of gameplay and in-engine shots were interspersed with developer footage and interviews (plus 15 to 20 seconds of NASA stock footage), and while what was seen was good, Mass Effect fans were left clamoring for more - especially given the amount of time EA managed to devote to sports.
** Building off of Yarny's breakout appearance last year, EA announced the start of their EA Originals program, which will seek out and publish original games by smaller, more indie studios. Their first game is ''{{VideoGame/Fe}}'', an exploration platformer that takes place in a large, mystical forest and has a strong music focus.
** EA showed a look at their ''Star Wars'' lineup, with appearances from ''Battlefront'' and ''The Old Republic''. The segment was mostly made up of developer interviews and behind-the-scenes looks, with very little new information given aside from news that Visceral and Respawn are both working on original action-adventure titles, one of which takes place in a different era than what we're used to.
** Closing off the show was some ''VideoGame/Battlefield1'' information and in-game footage - biplane flying, attacking mammoth vehicles, running through exploding houses, and dynamic elements (such as weather conditions) that make every battle unique.
** Also notable for EA's presentation is that they showed exactly ''one'' new game - everything else was known before the conference happened.
* Bethesda's second E3 press conference hit the big time, with a steak of unexpected announcements along the way:
** Bethesda opened with the surprising reveal of ''VideoGame/QuakeChampions'', a revival of the long-dormant ''VideoGame/{{Quake}}'' franchise with the promise to bring classic FPS multiplayer to its roots.
** ''Hearthstone'' competitor ''VideoGame/TheElderScrollsLegends'' was next, with the introduction of a story mode and more details on the card game.
** Creator/ToddHoward made a video appearance to show off three more DLC packs for ''VideoGame/Fallout4'' - one to add a bunch of complex machines to your settlements, one that lets you build and run a Vault in a full-scale version of ''VideoGame/FalloutShelter'', and one that takes place at the post-apocalyptic amusement park Nuka World.
** ''VideoGame/Doom2016'' was given a few moments of discussion, and Bethesda announced plans for a lot of new multiplayer maps and modes. They also opened up the entire first level of Doom to play for free, for everyone, for the week of E3.
** ''VideoGame/TheElderScrollsVSkyrim'' got a graphical and PC GameMod stability upgrade with a Special Edition, which will also bring mods to consoles in the same way ''Fallout 4'' did, and which will be free for anyone who owns all of ''Skyrim''[='=]s DLC and/or the Legendary Edition.
** ''VideoGame/TheElderScrollsOnline'' got some screen time: some details on the Dark Brotherhood expansion, and the opening of the entire map for all players regardless of level were the highlights.
** ''Fallout 4'' for UsefulNotes/HTCVive was announced, coming 2017, and a playable VR version of ''Doom (2016)'' was on the show floor to try out.
** Bethesda revived the long-dormant ''VideoGame/{{Prey|2006}}'' franchise with a debut cinematic for a reboot, also titled ''VideoGame/{{Prey|2017}}''. This came as no small surprise, as since cancelling ''Prey 2'' back in 2014 after it languished for a few years in DevelopmentHell, the franchise was presumed dead. The reboot is a PsychologicalHorror SciFi FirstPersonShooter starring Morgan Yu, a female or male (at the player's choice) test subject on a space station where things have GoneHorriblyWrong.
** ''VideoGame/Dishonored2'' got a good chunk of time and attention, with plot details, a gameplay trailer, and a live demo. New mechanics include cool new powers, playing as either Emily or Corvo, and a time travel device. A collector's edition for ''Dishonored 2'' was also announced.
* Microsoft:
** While all three console makers were confirmed or rumored to be preparing new hardware, Microsoft was the only one who chose to reveal theirs at the show:
*** First was the announcement of the Xbox One S to be released later in 2016. The S model is 40% smaller than the original model, can be placed vertically on its side, moves the side USB port and controller sync button to the front, no longer uses the bulky "power brick", is colored white, and includes a revision of the Xbox One controller with textured grips, increased signal range, and Bluetooth support to allow for gaming on PC without a separate adapter. The new S console also introduced 4K video support and high-dynamic-range (HDR) coloring. Showing further signs that Microsoft is distancing itself from UsefulNotes/{{Kinect}}, there is no longer a dedicated proprietary Kinect port, but Microsoft will give out USB 3.0 adapters for existing owners of the sensor.
*** The second, more significant, hardware announcement was "Project Scorpio", an upgraded version of the console meant to support 4K gaming and virtual reality to be released sometime in 2017. Games already released for the console such as ''VideoGame/Halo5Guardians'' will see performance improvements on "Scorpio". Journalists, who've also said that the announcements of both S and "Scorpio" in the same conference was rather confusing, saw this[[note]]as well as Sony's pre-E3 confirmation of the similar "[=PlayStation=] Neo"[[/note]] as console gaming becoming a tiered platform like smartphones and [=PCs=], with the consistent performance model that console gaming was known for on its way out.
** A new "Xbox Play Anywhere" program was announced, allowing gamers to play some Xbox One games on their [[UsefulNotes/MicrosoftWindows Windows 10]] [=PCs=] without having to re-purchase the game, with cross-platform play capabilities between console and computer.
** ''VideoGame/DeadRising4'', ''VideoGame/StateOfDecay2'' and ''VideoGame/{{Forza}} Horizon 3'' were new announcements. ''Dead Rising 4'' sees Frank West return in a Christmas-themed setting, while ''Horizon 3'' will take place in [[LandDownUnder Australia]] and feature a four-player co-op campaign.
%%* PC Gaming Show.
%%* Ubisoft.
* Sony's press conference was widely well-received, consisting of a near constant stream of trailers and demos backed up by a ''live orchestra'':
** The orchestra first played an unknown song, which was revealed to belong to ''VideoGame/GodOfWarPS4''. Kratos is back and has a young son, and the focus this time is on Myth/NorseMythology. His Blades of Chaos have been replaced with a new ice-themed axe.
** ''VideoGame/HorizonZeroDawn'' showed off more gameplay, including [[DialogueTree a dialogue wheel]] similar to Creator/BioWare's [=RPGs=], a vast open map, and an EnemyScan feature. It also showed that you can "tame" machines to ride them, and had a fight against a new enemy type - the Corruptor, which could enrage other machines and turn them violent against humans. It was given a Feburary 2017 release date.
** ''VideoGame/TheLastGuardian'' was back with a new trailer, showing off fantastic locales, giant-sized enemies, and another one of the large creatures that works with the young boy protagonist. It also confirmed an October 25th, 2016 release date.
** To the audience's delight, Sony announced Activision's ''VideoGame/CrashBandicootNSaneTrilogy'', high-definition remakes of the first three ''VideoGame/CrashBandicoot'' games for the [=PS4=]. Crash will also be playable in the new iteration of ''VideoGame/{{Skylanders}}''.
** Creator/QuanticDream was next with a story/gameplay trailer for ''VideoGame/DetroitBecomeHuman''. It showed one of the main characters, an android police negotiator named Connor, trying to talk down a rogue, possibly malfunctioning android who had taken his owners' daughter hostage. As with their other games, player actions and choices can heavily influence and determine the narrative and course of the story - finding clues to the rogue android's motives and additional equipment (such as a gun) can open up vastly different dialogue options and actions to take, such as choosing between trying to talk him down or shooting the android and trying grab the girl before she fell.
** [=PlayStation=] VR got a massive push with a confirmed 50 games at launch on October 13, 2016. It comes with a $400 price tag, and the games lineup includes ''VideoGame/StarWarsBattlefront2015'', ''VideoGame/FinalFantasyXV'' (controlling Prompto instead of Noctis), ''VideoGame/BatmanArkhamVR'', and a trailer for a ''VideoGame/SilentHills''-esque survival horror game set in a decrepit bayou mansion. This turned out to be ''VideoGAme/ResidentEvil7Biohazard''.
** Gameplay from ''VideoGame/CallOfDutyInfiniteWarfare'' showed up, featuring a campaign mission which had both space dogfights and the shooting that [=CoD=] is known for, with a magnetic grappling hook to aid in zero-g mobility. Reactions to this demo were far, far more positive than the reveal trailer from well before E3, resulting in a large upswing in public opinion to the title.
** A trailer showing the next title from Creator/InsomniacGames confirms that they are working on a new [=PS4=]-exclusive ''[[VideoGame/SpiderManPS4 Spider-Man]]'' game.
** Creator/HideoKojima came out on stage to massive applause and revealed his new game which he is developing for Sony - ''VideoGame/DeathStranding'', starring Creator/NormanReedus. It featured Reedus, oil, dead whales, a beach, a baby that may or may not have been birthed by in-game Reedus, and five floating figures. It was far and away the most confusing and strange trailer featured this year, and the Internet meme machine went bonkers over it.
** Finally, there was ''VideoGame/DaysGone''. A story trailer was shown early on in Sony's conference, but they closed with prerecorded gameplay.[[note]]They tried to pass it off as live, but the person 'playing' the game in their stream is very clearly not actually playing the game.[[/note]] The game itself bears no small resemblance in style and look to fellow end-of-the-world game ''VideoGame/TheLastOfUs'', with ''Days Gone'' being another open-world survival horror game, albeit with bikers and more traditional zombies. Lots of zombies. [[ZergRush Lots and]] lots and ''lots'' [[EverythingsDeaderWithZombies of zombies]].
** Also, in related news to Microsoft's console announcements, Sony announced before E3 that they too were working on an upgraded version of the [=PS4=] under the project name of "Neo". The updated console, called the [=PS4=] Pro, was revealed and then released the next fall.
* By this time, the Wii U had gone from "struggling" to "all but dead"; and with Nintendo's [[UsefulNotes/NintendoSwitch next console]] (codenamed the "NX") not ready to show, they decided to scale back, abandon things like tournaments and even a main announcement webcast in favor of solely livestreaming from the E3 show floor, and go all-in on their Wii U SwanSong, the next ''Zelda'' entry. Titled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it was revealed to be [[CrossgenerationVideoGame an NX launch title as well as releasing for Wii U]] and feature a huge open world, numerous gameplay changes, and a beautiful graphical overhaul. The focus on ''Zelda'' by Nintendo proved to be a very wise move - the game was a smash hit with attendees and the press, [[http://nintendoeverything.com/zelda-was-the-most-tweeted-about-game-at-e3-2016/ dominating social media]] and topping many Game of the Show lists. Their booth was also elaborately decorated with ''Zelda'' statues and scenery for photo ops, which only helped boost Zelda's online presence.
** While ''Zelda'' was the big feature, Nintendo did have smaller announcements throughout the livestream: ''VideoGame/MarioPartyStarRush'', some new ''Mario'' and ''Zelda'' Toys/{{amiibo}}, a new IP called ''VideoGame/EverOasis'', a Western release for ''Box{{VideoGame/BoxBoy}}!!'', and a release ''that day'' for ''VideoGame/RhythmHeaven Megamix''. They also gave extended looks at ''VideoGame/PokemonSunAndMoon'', ''VideoGame/PokemonGo'', ''VideoGame/PaperMarioColorSplash'', ''VideoGame/MonsterHunterGenerations'', a ''VideoGame/DragonQuestVII'' remake, and ''VideoGame/YokaiWatch2''.
[[/folder]]

[[folder:[=E3=] 2017]]
* In contrast to many previous years, the general public was allowed admission into E3 this year for the price of $249. To help bolster public attendance, and give them something to do that wasn't just waiting in long lines, the ESA and Geoff Keighley created the E3 Coliseum, which was a two-day series of panels and presentations by E3's major players. The intent of the Coliseum was to create a better consumer experience for E3, and was directly inspired by conventions like PAX, which are supremely attendee-friendly.
* EA decided to forgo a show floor presence as they did in 2016, and host their own event, EA Play, held at the same dates and times as E3:
** EA's sports offerings once again dominated their presentation, showing off a new story mode for ''VideoGame/MaddenNFL 18'', continuing story mode for ''VideoGame/{{FIFA|Soccer}} 18'', and improvements to their Frostbite engine for graphical quality on all of their games.
** Creator/BioWare's yearly allotted two minutes were filled with a teaser for their new IP ''VideoGame/{{Anthem|2019}}'', with more information promised to debut in Microsoft's press conference the following day. The game itself appeared visually inspired by ''VideoGame/{{Destiny}}'', ''Franchise/MassEffect'', ''Franchise/{{Halo}}'', and ''VideoGame/{{Titanfall}}''.
** EA Originals showed off the new game from Hazelight, the studio behind ''VideoGame/BrothersATaleOfTwoSons'', called ''VideoGame/AWayOut'', starring two men named Vincent and Leo, who break out from prison and journey across the country to see their families. As with ''Brothers'', ''A Way Out'' is a co-op adventure, with the emphasis being on split-screen cooperative action and third person shooting.
** The most awkward presentation goes to the ''VideoGame/NeedForSpeedPayback'' opener, consisting of [=YouTuber=] Jesse Wellens and executive producer Marcus Nillson, with Wellens not sure how to speak about the game[[note]]Wellens later revealed that his teleprompter had broken, leaving him to flounder on camera until Marcus came in to help.[[/note]] and Nillson being pretty clearly focused on giving the bullet points in a fake conversational way. EA followed the opener with a gameplay trailer of one of the in-game missions, with the player character and her friends focusing on stealing a car from a semi truck barreling down the interstate. Mass auto destruction ensued.
** ''VideoGame/Battlefield1'' is far from dead, and it got some love in the form of new incoming DLC focused on the Russian front with new weapons, characters, and maps. Also incoming are six multiplayer maps that take place at night.
** They closed off the conference with a section on the ''VideoGame/StarWarsBattlefrontII2017'' presented by actress Janina Gavankar, who voiced the main character of the campaign and whose natural, emphatic delivery was a breath of fresh air from the otherwise stodgy executives. EA announced the introduction of classes for multiplayer, free DLC for the game (including new weapons, characters, and maps), and the return of split-screen co-op before closing off their conference with a live demonstration of the multiplayer gameplay.
* Microsoft shook up their press conference plans completely: unlike previous editions of E3, where the company traditionally held its event on the Monday prior to the expo, the company moved its conference back to Sunday so that its announcements would not be overshadowed by those of other conferences traditionally held the same day, such as Ubisoft and Sony. Microsoft also desired to regain its title of having the "first" E3 press conference, acknowledging that Bethesda had begun to hold E3 press events on Sunday as well.
** As expected, the company finally fully revealed the details of their "Project Scorpio", now named the Xbox One X. The newest ProductFacelift of the Xbox One console is smaller than the Xbox One S released the previous year and is capable of native 4K gaming, with performance improvements given to 1080p players as well. Many games shown during their media briefing were shown to be "exclusive" (as a booming voice said multiple times) to Xbox One, Xbox One X, and Windows 10 in some form.
** As a big surprise, Phil Spencer revealed that OG UsefulNotes/{{Xbox}} games would be made backward compatible for Xbox One in the same vein as Xbox 360 backwards compatibility,[[note]]Players download a digital copy of a compatible game if they insert the original disc in the console or buy it off the Xbox Games Store. If done via disc, then player must have the disc in the console every time they play.[[/note]] with System Link support. Only fan favorite ''VideoGame/CrimsonSkies'' was announced to be part of the program when it launches later in the year.
* Of course, Bethesda didn’t go in the dark during its third E3 conference:
** VR was a focus at Bethesda's show, with ports of both ''VideoGame/Fallout4'' and ''VideoGame/Doom2016'' to VR systems.
** Bethesda unveiled their paid mods solution in the form of the Creation Club, where users trade in digital currency for select mods for Bethesda's games.
** ''VideoGame/TheElderScrollsVSkyrim''[='=]s Switch port has Toys/{{amiibo}} support, with certain amiibo granting use of exclusive in-game weapons and armor.
** The ''Franchise/{{Dishonored}}'' series got a new entry in the form of ''VideoGame/DishonoredDeathOfTheOutsider''.
** ''VideoGame/TheEvilWithin2'' got a debut trailer, with a focus on wax and blood, and a hard rock cover of Music/DuranDuran's Ordinary World.
** The next ''VideoGame/{{Wolfenstein}}'' debuted in the form of a trailer for ''VideoGame/WolfensteinIITheNewColossus'', showing off a variety of wonderful and gruesome ways to kill Nazis.
* For the past few years, Creator/DevolverDigital had set up their own E3 "booth" in the parking lot across the street from the convention center; and this year they held their first "Big Fancy Press Conference". To say it was interesting is putting it lightly: It was a 20 minute-long pre-recorded satirical video that was one big exercise in trolling everyone else in the video game industry (complete with stock audience footage, spectacular amounts of RefugeInAudacity and a shocking amount of gore), hosted by supposed "Chief Synergy Officer" Nina Struthers (played by actress Mahria Zook).[[note]]Devolver is no stranger to fictional executives, especially their "Chief Financial Officer", Fork Parker[[/note]] It was considered by many to be a breath of fresh air and downright ''hilarious'', giving Devolver enough incentive to become E3 regulars.
%%* Intel
%%* The PC Gaming Show's details will go here, eventually.
* Ubisoft had a fairly small conference, but a lot of big announcements.
** Confirmation of the leaked crossover game, ''VideoGame/MarioPlusRabbidsKingdomBattle'' with special guest Creator/ShigeruMiyamoto making a rare live appearance (his last was for ''Videogame/WiiMusic'' in 2010) to help introduce the game, revealing that it'll be a strategy game similar to ''VideoGame/{{XCOM}}''.
** ''VideoGame/AssassinsCreedOrigins'', first revealed in the Microsoft conference, was given more gameplay footage followed shortly by the reveal of ''VideoGame/TheCrew2'' which focused not just on cars but boats and planes as well.
** A release date trailer for ''VideoGame/SouthParkTheFracturedButWhole'' as well as the reveal of a mobile device game, ''[[VideoGame/SouthParkPhoneDestroyer Phone Destroyer]]''.
** New IP announcements came with a reveal trailer called ''VideoGame/{{Transference}}'' directed by Creator/ElijahWood, and a pirate themed multiplayer game, ''Videogame/SkullAndBones'' (which is rotting in DevelopmentHell as of 2021).
** Existing properties revealed an expansion pack for ''VideoGame/{{Steep}}'' and ''VideoGame/JustDance 2018'' complete with a usual mini-concert (though surprisingly no footage of the game)
** Another new IP called ''VideoGame/StarlinkBattleForAtlas'' which saw Ubisoft entering the ToysToLifeGame market as the game allows you to customize your ship through real-life accessories.
** The conference closed out with a new trailer for ''VideoGame/BeyondGoodAndEvil2'', a game that was last seen in development in 2008.
* Sony kept much the same format as the previous year, with no developer interaction and in fact very little that wasn't game footage or trailers - Shawn Leyden, SIEA's president, took to the stage at the start and end of the conference, but aside from that it was a continuous run of nothing but games. Commenting later on it, Leyden said that E3 is different, and that the show is no longer about the press and retailers as it originally was. Now, it's about the public and the fans, and fans don't usually care about analytics and sales charts.
** ''VideoGame/UnchartedTheLostLegacy'' went first, introduced by a live orchestra and a trailer that showed off considerable gameplay footage of Chloe and Nadine as they worked to find some treasure in India.
** ''VideoGame/HorizonZeroDawn'' got a DLC announcement, taking heroine Aloy up to snowy fields and mountains in ''The Frozen Wilds''.
** ''VideoGame/DaysGone'' showed off an extensive gameplay trailer, displaying the game's stealth, combat, and driving elements, bearing more than a few similarities to previous [=PlayStation=]-exclusive ''VideoGame/TheLastOfUs''.
** ''VideoGame/MonsterHunterWorld'' showed beautiful graphics and a lush jungle environment for the franchise's first [=PS4=] entry.
** ''VideoGame/ShadowOfTheColossus'' was revealed as getting the remake treatment, with vastly updated graphics and a new optional control scheme.
** ''VideoGame/MarvelVsCapcomInfinite'' got a story trailer, showing off more of the game's conflict and some interesting team-ups.
** ''VideoGame/CallOfDutyWWII'' showed off some multiplayer footage, revealing a change to a more objective-oriented format and moving away from the traditional team deathmatch emphasis of previous games in the series.
** ''VideoGame/TheElderScrollsVSkyrim'' got another rerelease in the form of a VR port.
** New indie IP ''VideoGame/StarChild'' showed a debut trailer, showing off a sci-fi world and giant robots.
** Creator/SupermassiveGames showed off two trailers:
*** First, ''VideoGame/TheInpatient'', a sort-of prequel to their previous game ''VideoGame/UntilDawn'', taking place in Blackwood Sanatorium some 60 years before the events of ''Until Dawn''.
*** Second, a VR FPS named ''VideoGame/BravoTeam'', which uses cover-based mechanics and takes place in a fictional, modern-day Eastern European city.
** Square Enix used their traditional few minutes of Sony's conference to show off a strange ''VideoGame/FinalFantasyXV'' expansion focused entirely around fishing in VR, calling it ''Monster of the Deep''.
** Polyarc debuted new ''Zelda''-esque adventure title ''{{VideoGame/Moss}}'', which is about a mouse journeying the wilderness. The player acts as a helpful spirit, and guides their mouse friend to victory over complex puzzles and towering enemies.
** ''VideoGame/GodOfWarPS4'' got a trailer showing off some of the cinematics and going a more in-depth with the combat, with Kratos' new beard in glorious 1080p and 60 FPS.
** The Creator/QuanticDream game ''VideoGame/DetroitBecomeHuman'' took the audience deeper into its story choices and branching paths, showing how decisions made can vastly affect the outcome of the plot.
** ''VideoGame/Destiny2'' gave a taste of the game's plot and showed off some of the [=PlayStation=] timed exclusive content in the forms of a strike, some gear, and a Crucible map.
** Additionally, a minor talking point emerged when Sony's competitors announced that both ''VideoGame/{{Minecraft}}'' and ''VideoGame/RocketLeague'' would be receiving cross-play allowing people to play together between the Xbox/PC and Switch platforms, but not [=PS4=]; which led some to question why Sony wouldn't play ball.
* Between last E3 and this year's, Nintendo had not only unveiled the "NX" as the UsefulNotes/NintendoSwitch in October 2016, but gave a basic overview of the system's launch year lineup in January, and launched it in March alongside ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. As such, Creator/{{Nintendo}} was back to their usual E3 format: a main "Nintendo Spotlight" web presentation, all-day Treehouse livestreams, and some gaming tournaments (this time ''three'' of them: ''VideoGame/{{ARMS}}'', ''VideoGame/Splatoon2'', and ''VideoGame/PokkenTournament DX''). The nationwide demo events from prior years did not return, sadly.
** The week before E3, three ''Franchise/{{Pokemon}}'' games were announced: ''VideoGame/PokkenTournament DX'' (an UpdatedRerelease for the Switch), ''VideoGame/PokemonUltraSunAndUltraMoon'', and a UsefulNotes/VirtualConsole release for ''VideoGame/PokemonGoldAndSilver''.
** The Spotlight was extremely rapid-fire, leaving details for the Treehouse. Trailers were shown for ''VideoGame/SuperMarioOdyssey'', ''VideoGame/XenobladeChronicles2'', ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' DLC and Toys/{{amiibo}}, ''VideoGame/FireEmblemWarriors'', and ''VideoGame/MarioPlusRabbidsKingdomBattle''; ''VideoGame/RocketLeague'' was revealed to get a Switch release; and new ''Franchise/{{Pokemon}}'', ''Franchise/{{Kirby}}'', ''VideoGame/{{Yoshi|sIsland}}'', and ''VideoGame/{{Metroid Prime|Trilogy}}'' titles were announced as in development for the Switch.[[note]]Later titled ''VideoGame/KirbyStarAllies'',''VideoGame/YoshisCraftedWorld'', and ''VideoGame/PokemonSwordAndShield'', with ''Metroid'' final title TBA.[[/note]] And despite the announcement only showing the logo of the game's working title, ''Metroid Prime 4'' became the [[https://www.brandwatch.com/blog/react-e3-live-blog-2017/ second most-disscussed game of E3 2017 on social media]].
** The Treehouse stream had its own reveals, including ''VideoGame/MetroidSamusReturns'', ''VideoGame/MarioAndLuigiSuperstarSaga + [[VideoGame/MinionQuestTheSearchForBowser Bowser's Minions]]'', and ''VideoGame/SushiStrikerTheWayOfSushido''; as well as Toys/{{amiibo}} for the former two games, ''Mario Odyssey'', and ''Fire Emblem Warriors''. Other games covered by the Treehouse included ''VideoGame/{{ARMS}}'', ''VideoGame/Splatoon2'', ''VideoGame/{{Miitopia}}'', and ''VideoGame/EverOasis''.
* One last surprise announcement quietly slipped in right as the expo was wrapping up: Creator/{{Atari}} was going to re-enter the UsefulNotes/ConsoleWars with a machine called the "Ataribox", later renamed the UsefulNotes/AtariVCS.
[[/folder]]

[[folder:[=E3=] 2018]]
* Pre-E3 reveals were much more prevalent this year, with several companies making a variety of announcements before their conferences: Sony teased their major hitters weeks before their conference, The Pokémon Company once again did some ''Franchise/{{Pokemon}}'' reveals, Nintendo announced ''VideoGame/{{Paladins}}'' for Switch, Ubisoft had a small teaser for ''VideoGame/AssassinsCreedOdyssey'', Bethesda showed a ''VideoGame/Fallout76'' trailer after a 24 hour livestream, IO Interactive announced ''VideoGame/Hitman2'', and Square Enix ''finally'' gave ''VideoGame/KingdomHeartsIII'' an actual release date.
* EA:
** As usual, EA's conference was about half sports and half not. ''FIFA'', ''Madden'', and ''NBA Live'' all got their looks, but very little in terms of gameplay description or portrayal. A segment featuring the ''Madden'' champion from 2018 was widely mocked online, mostly for his reveal that he skipped his graduation to participate in the tournament.
** ''VideoGame/BattlefieldV'' had some in-game footage and confirmed a Battle Royale mode, with a promise to detail the single player campaign at Microsoft's press conference the following day.
** Respawn showed up to introduce the title and setting of their next Star Wars game: ''VideoGame/StarWarsJediFallenOrder'', set in the dark times between ''Film/RevengeOfTheSith'' and ''Film/ANewHope''.
** The ''VideoGame/StarWarsBattlefrontII2017'' presentation began with a acknowledgement of the troubled launch and controversies, followed by a look at things added since then (like the well-recieved Ewok Hunt). They closed with an announcement of Clone Wars content, including new heroes and the biggest map to date.
** The ''{{VideoGame/Unravel}}'' creator from a few years ago made a return appearance, earning the largest applause from the crowd up to that point. He was back to introduce ''VideoGame/UnravelTwo'' with a short cinematic and a live gameplay demo that featured Yarny teaming up with a blue buddy for a co-op experience. His return to the stage was much beloved, and EA then surprised pretty much everyone by revealing that the game was, in fact, out right at that moment.
** Following that, Cornelia Geppert from German-based developer Jo-Mei showed up to talk about their EA-published indie title, ''VideoGame/SeaOfSolitude'', about a girl who turns into a monster and is trying to figure out why in a flooded modern world. Both she and the ''Unravel'' developer were clearly nervous, but also clearly passionate -- a wonderful respite from the normally stodgy or fake-polished executives and presenters that E3 often has.
** The ''VideoGame/CommandAndConquer'' franchise returned in the worst possible way: a simplified mobile entry called ''VideoGame/CommandAndConquerRivals'', which debuted in the form of a live shoutcasted battle between two pro gamers. It was rather underwhelming.
** On that note, several of EA's attempts to garner applause from the crowd went as well as one would expect. This was most noticeable during the introduction of the ''Command & Conquer'' players.
** Finally, Creator/BioWare took the last chunk of the presentation to give more details on ''VideoGame/{{Anthem|2019}}'', speaking on the game's story, shared world aspects, multiplayer integration, armor customization, DLC plans, and release date: February 22, 2019.
* If 2017 proved that Microsoft can do no wrong with their press conferences, then 2018 turned it all up to eleven. After years of hosting their game reveals at the Galen Center, the company set up shop at the Microsoft Theater. Microsoft continued to have exhibitor space in the main convention floor, principally dedicated to its Mixer streaming platform, while it hosted demos and other activities at the Microsoft Theater alongside the other exhibition days:
** With no new console news, Microsoft's entire presentation was almost entirely focused on game demos, trailers, and announcements, creating a very solid hour and a half. The conference opened with a ''VideoGame/HaloInfinite'' trailer then followed with lots of trailers throughout including ''VideoGame/OriAndTheWillOfTheWisps'', ''VideoGame/SekiroShadowsDieTwice'', ''VideoGame/Fallout76'', ''VideoGame/TheAwesomeAdventuresOfCaptainSpirit'', ''VideoGame/Crackdown3'', the Xbox One port of ''VideoGame/NierAutomata'', ''VideoGame/MetroExodus'', ''VideoGame/KingdomHeartsIII'', additional ''VideoGame/SeaOfThieves'' content, ''VideoGame/BattlefieldV'' single player campaign, a ''VideoGame/WeHappyFew'' release trailer, new ''VideoGame/PlayerUnknownsBattlegrounds'' content, ''VideoGame/TalesOfVesperia: Definitive Edition'', a ''VideoGame/TheDivision2'' trailer and gameplay segment complete with the usual forced banter, ''VideoGame/ShadowOfTheTombRaider'', ''VideoGame/{{Session}}'', ''VideoGame/BlackDesertOnline'', ''VideoGame/DevilMayCry5'', ''{{VideoGame/Cuphead}}'' DLC, ''{{VideoGame/Tunic}}'', ''Magazine/ShonenJump''-MassiveMultiplayerCrossover ''VideoGame/JumpForce'', a ''VideoGame/{{Battletoads}}'' reboot, and ''VideoGame/JustCause4''. Whew!
** Microsoft announced the formation of a new game studio called The Initiative and the acquisition of several new studios under the [[Creator/XboxGameStudios Microsoft Studios]] banner: Creator/UndeadLabs, Creator/PlaygroundGames, Creator/NinjaTheory, and Creator/CompulsionGames.
** ''VideoGame/{{Forza}} Horizon 4'' got a live demo, showing off world events, season changes, a teasing of bikes (!), a teasing of hovercrafts (!!), and great graphics in a British environment.
** ''VideoGame/DyingLight2StayHuman'' got some details, with a short presentation by lead writer Creator/ChrisAvellone on how your choices will impact the game world.
** The ''VideoGame/GearsOfWar'' series got ''three'' new entries: casual mobile game ''Gears Pop'', turn-based tactics game ''VideoGame/GearsTactics'', and new mainline entry ''Gears 5'', starring Kate as the protagonist this time around.
** As the conference was wrapping up, the display started glitching out which turned out to be the surprise cinematic trailer for until-now-missing-in-action ''VideoGame/Cyberpunk2077'' to close off the show. The trailer had a FreezeFrameBonus of text about the game including an apology about how long the delay between the trailers and promises that it would be would be DRM free on PC and have no microtransactions.
* Bethesda:
** Bethesda started off weird - a very corporate-type video about the people working for Bethesda and Pete Hines took to the stage with a pointed jab at Walmart Canada for leaking retail listings for several unannounced games, including Bethesda's ''Rage 2'', a few weeks prior.
** The ''VideoGame/Rage2'' presentation began with live performance from Music/AndrewWK, Bethesda having apparently taken a note from Ubisoft's conference play book. The concert itself was okay, but as was always the case, a little out of place for E3 (despite the song being fitting for Rage 2). They followed this with a gameplay video showing off new graphics, weapons, and powers.
** A short bit on ''VideoGame/TheElderScrollsLegends'' followed with an announcement of a port to home consoles and with an updated graphical overhaul on all platforms. ''VideoGame/TheElderScrollsOnline'' got a new DLC announcement and word of a dungeon update.
** From the Creator/{{id|Software}} side of Bethesda, they announced a sequel to ''VideoGame/Doom2016'' called ''VideoGame/DoomEternal'' and a free week for ''VideoGame/QuakeChampions'', with the added bonus that anyone who tried it during that week would be able to keep the game for free.
** ''VideoGame/Prey2017'', despite falling somewhat short of sales expectations the previous year, was far from being an unloved stepchild. A free update to the game went live during the conference, bringing with it a NewGamePlus mode, a more hardcore survival mode, and a roguelike DownloadableContent known as ''Prey - Mooncrash''. They also announced Typhon Hunter, an AsymmetricMultiplayer mode where players are either typhons or a human, each trying to kill the other.
** ''VideoGame/WolfensteinIITheNewColossus'' got standalone DLC in the form of ''VideoGame/WolfensteinYoungblood'', a co-op DLC featuring BJ's twin daughters and a VR game called ''VideoGame/WolfensteinCyberpilot'' about a resistance hacker who can take over Nazi technology and turn it against them.
** Todd Howard took the stage for the rest of the conference, bringing with him a slew of videos.
*** Bethesda poked fun at their history of porting ''VideoGame/TheElderScrollsVSkyrim'' to every platform imaginable (though by this wiki's standard, ''Skyrim'' is not yet at the PortOverdosed stage as of 2021) with a short parody video featuring ''Skyrim'' for Alexa smart devices, Etch-a-Sketches, Motorola pagers, and Samsung refrigerators -- and just to cap off the joke, they ''actually did'' make a ''Skyrim'' text-adventure game for Alexa.
*** A gameplay demo and elaboration on ''VideoGame/Fallout76'' followed, showing off the base building, cooperative and PVP play, and the ''ability to launch a nuke anywhere on the map.''
*** ''Franchise/TheElderScrolls'' fans got two treats from Todd: a new, high quality mobile game called ''VideoGame/TheElderScrollsBlades'' was announced for basically every platform under the sun, and a short teaser trailer confirming that ''VideoGame/TheElderScrollsVI'' was in pre-production.
** Todd also showed off a short teaser video of Bethesda's new single player RPG IP, called ''{{VideoGame/Starfield}}''.
* Much like their 2017 "conference", Devolver Digital's press conference was less of a conference and more of a skit comedy show making fun of the lower points of E3 conferences - but they had actual game reveals this time. Of special note was the reveal for a remastered port of ''VideoGame/MetalWolfChaos'' entitled ''Metal Wolf Chaos XD'', finally bringing Creator/FromSoftware's [[{{Eagleland}} gratuitously American]] game overseas to the United States after 14 years.
* Square Enix had one of their most disappointing conferences:
** Two new games were announced with teaser trailers and no other information: ''VideoGame/BabylonsFall'' and ''VideoGame/TheQuietMan''.
** The rest of the showing focused on already existing games: ''VideoGame/ShadowOfTheTombRaider'', a ''VideoGame/FinalFantasyXIV'' and ''VideoGame/MonsterHunterWorld'' crossover event, ''VideoGame/TheAwesomeAdventuresOfCaptainSpirit'' with added commentary from the developers, ''VideoGame/DragonQuestXI'', the ''VideoGame/NierAutomata'' Xbox trailer from Microsoft's conference, ''VideoGame/OctopathTraveler'', ''VideoGame/JustCause4'', and a slightly extended version of the ''VideoGame/KingdomHeartsIII'' trailer from Microsoft's conference.
** And that was it. The conference was about half an hour, and pretty much every media outlet (and a good chunk of Twitter) commented on how short and disappointing the conference was.
%%* Limited Run Games's details will go here, eventually
* Ubisoft:
** Beginning with their regular ''VideoGame/JustDance'' performance, the show started with colorful marching band led by a guy in a panda suit.
** Next we got a another trailer for ''VideoGame/BeyondGoodAndEvil2'' ending with the reveal of the return of Jade from ''VideoGame/BeyondGoodAndEvil'' with a dark new look. Then there was some gameplay footage and an appearance by Creator/JosephGordonLevitt to talk about the partnership with his company, [=HitRecord=] that allows people all over the world to contribute art and music for the game.
** The ''VideoGame/RainbowSixSiege'' presentation talked about its player base growing to 35 million and a {{documentary}} ''Another Mindset'' following 8 community members in their daily lives and at various ''Siege'' events.
** The ''VideoGame/{{Trials}} Rising'' preview began with creative director (and self-described prime minister of Finland) Antti Ilvessuo riding to the stage on a motorbike dressed like UsefulNotes/EvelKnievel and taking a tumble through the lectern to make his point that "Trials is all about crashing with style, and getting back up again".
** ''VideoGame/TheDivision2''[='=]s creative director gave the run-down of the setting of PostApocalyptic UsefulNotes/WashingtonDC and some of the features including weapon specialization, eight player raids and three free episodic DownloadableContent packs.
** Then Critical Hit conducted by composer Grant Kirkhope did a live performance of some of the music from the new Donkey Kong DownloadableContent for ''VideoGame/MarioPlusRabbidsKingdomBattle'' to accompany its trailer and reveal of its release date.
** ''VideoGame/SkullAndBones'' had a cinematic trailer and a sample of its gameplay showing sneaking past a fortress under false colors and teaming up with other pirates to take down a greater foe.
** Creator/ElijahWood and Benoit Richer came on to talk about the story of ''VideoGame/{{Transference}}'' and present a creepy new trailer.
** ''VideoGame/StarlinkBattleForAtlas'' was re-revealed with the surprise announcement that ''VideoGame/StarFox'' content would be a part of the [[UsefulNotes/NintendoSwitch Switch]] version, including an Arwing toy. ''Star Fox'' creator Creator/ShigeruMiyamoto made an appearance to accept the prototype miniature of the Arwing from the game.
** ''VideoGame/ForHonor'' announced a week where the PC starter edition could be downloaded for free and an ExpansionPack called Marching Fire that introduced a new gameplay mode, Breach and the new Chinese-based Wu Lin faction to play as.
** ''VideoGame/TheCrew2'' got a new trailer and open beta launching on June 21.
** ''VideoGame/AssassinsCreedOdyssey'' then had its full trailer and the info on the game including the ability to choose between two characters to play as and [[DialogueTree dialogue options]] before finishing with some gameplay.
%%* The PC Gaming Show's details will go here, eventually - 3 PM PT, Monday, June 11
* Sony decided to show some of their hand early and promised looks at ''VideoGame/TheLastOfUsPartII'', ''VideoGame/DeathStranding'', ''VideoGame/SpiderManPS4'', and ''VideoGame/GhostOfTsushima''. They fulfilled those promises and then some:
** It began in a church-like tent, with a live performance of some ''The Last Of Us'' music by composer Gustavo Santaolalla. Following that was a gameplay trailer for ''TLOU Pt II'', and then an... in-between segment with some people at a desk while they were setting up the rest of the conference in the auditorium and shuffling the journalists there. It took around 10 to 15 minutes to actually start the showcase proper after that, and the rest of the presentation was pretty standard for them.
** The games listed above all got in-depth looks at their gameplay and in-game cinematics. ''Death Stranding'' was no less confusing than it had always been.
** Sony also showed off trailers for ''VideoGame/Destiny2'' expansion ''Forsaken'', [[Creator/RemedyEntertainment Remedy's]] mind-bending new game ''{{VideoGame/Control}}'', a high definition ''VideoGame/ResidentEvil2Remake'', the Creator/JustinRoiland created ''VideoGame/TroverSavesTheUniverse'', ''VideoGame/KingdomHeartsIII'' (this one was brand new), and an announcement teaser for ''VideoGame/Nioh2''.
** Though the presented line-up was solid, Sony was criticized for having little in the way of new or exciting announcements, and multiple outlets commented on how nonsensical and baffling the first 20 to 30 minutes of the whole event were. Twitch also had some streaming problems, with a host of sound issues and the stream periodically dropping out entirely.
* Nintendo's format was the same as the past few years - a Nintendo Spotlight presentation opened their E3, followed immediately by all-day Treehouse livestreams. The tournaments du jour were the ''VideoGame/Splatoon2'' World Championships and an invitational for the new ''VideoGame/{{Super Smash Bros|Ultimate}}'':
** Like the previous year, ''Franchise/{{Pokemon}}'' games were given a separate reveal by The Pokémon Company shortly before the show. The main feature was ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', a streamlined counterpart to the main series for new and lapsed players, especially ones that had gotten (re)introduced by ''VideoGame/PokemonGO''. For existing players, they assured that more traditional titles are still in development and planned for 2019. A free-to-start title called ''VideoGame/PokemonQuest'' was also revealed, available immediately on the Switch and coming soon to mobile.
** The Direct itself included a new stylized mech fighting game helmed by ''VideoGame/ArmoredCore'' veterans called ''VideoGame/DaemonXMachina'', the ''VideoGame/XenobladeChronicles2'' expansion ''[[VideoGame/XenobladeChronicles2TornaTheGoldenCountry Torna: The Golden Country]]'', ''VideoGame/SuperMarioParty'', ''VideoGame/FireEmblemThreeHouses'', ''VideoGame/{{Fortnite}}'', ''VideoGame/Overcooked2'', ''VideoGame/KillerQueen Black'', and ''VideoGame/HollowKnight''. However, these were ultimately just the prelude to the real attraction, as most of the Direct was heavily dominated by the formal announcement of ''VideoGame/SuperSmashBrosUltimate'' following its teaser in March, which promised a DreamMatchGame with the return of every single previous fighter in the series and detailed three new characters: the Inklings from ''Franchise/{{Splatoon}}'', Princess Daisy from ''VideoGame/SuperMarioLand'',[[note]]as an Echo Fighter, a reskin of an existing fighter with unique animations, in this case Peach's[[/note]] and the memetically-big Ridley from ''Franchise/{{Metroid}}''.
** While previous years had usually included at least one game that had a surprise release during the show, this year had an unusually high number of immediate or near-immediate releases, including ''VideoGame/PokemonQuest'', ''VideoGame/{{Paladins}}'',[[note]]announced Thursday, released during the Direct on Tuesday[[/note]] ''VideoGame/{{Fortnite}}'', ''VideoGame/HollowKnight'', the ''VideoGame/Splatoon2 Octo Expansion'' DLC,[[note]]was only given a vague Summer 2018 release date during the show, then a surprise "Available Tomorrow" announcement after the ''Splatoon 2'' tournament[[/note]] a new ''VideoGame/OctopathTraveler'' demo,[[note]]announced in the Direct, released Thursday as part of the weekly [=eShop=] releases[[/note]] and ''Arcade Archives: VideoGame/DonkeyKong''.[[note]]announced and released during the Treehouse on Thursday[[/note]] Bethesda also contributed one, having released ''VideoGame/FalloutShelter'' for Switch and [=PS4=] during their conference as well.
** Notably, three games from last year's Direct -- ''Metroid Prime 4'', the Switch ''Yoshi'' game, and ''Pokémon'' Generation VIII -- were no-shows. Nintendo stated that the games simply weren't far enough in development, and that (as usual for them) they wanted to focus on games releasing in the next few months.[[note]]Indeed, ''Pokémon'' and ''Metroid'' had been announced unusually early for Nintendo; undoubtedly to help assure fans after the negative receptions to ''Pokémon Let's Go'' and ''Federation Force'', respectively.[[/note]] While ''VideoGame/YoshisCraftedWorld'' and ''VideoGame/PokemonSwordAndShield'' saw release the following year, it turned out that ''Metroid'' was seeing so many problems in development that, six months later, Nintendo publicly admitted that they [[https://www.youtube.com/watch?v=zLIv_UXI_So had to scrap it entirely and start over]] (and as of 2023, it's ''still'' MIA).
[[/folder]]

[[folder:[=E3=] 2019]]
* Sony decided to not take part in this E3. Officially, Sony stated that E3 was no longer an ideal place to talk business with retailers (as preparations for the big holiday season now take place earlier in the year) and that announcements for fans can be better served in their own dedicated events, as they can now be made any time thanks to 24/7 games journalism and online streaming. Unofficially, Sony simply didn't have anything new to show -- the company had pivoted to releasing fewer games per year, with their content pipeline now almost-exclusively consisting of titles whose large budgets and scopes were equally matched with long development times. After showcasing several big first-party titles the previous years and releasing a few others since, nothing was far enough along in production for them to publicly showcase (or take a second look, in some cases). Sony had cancelled their PSX show in 2018 for this exact reason, and said as much when announcing that cancellation.
* A general trend noticed by more than a few journalists and commentators was that many of the presenters seemed to simply be going through the motions. This led to an overall [[SoOkayItsAverage underwhelming]] event: while there weren't any earth-shattering reveals or charismatic new personalities (Keanu Reeves and Ikumi Nakamura in Microsoft and Bethesda's respective conferences being the exceptions), there also weren't any [[SoBadItsGood hilarious trainwrecks]] or overly awkward presentations either. Combined with Sony's total absence, Nintendo's ongoing preference to stream their (pre-recorded) not-conference, Activision's complete abandonment, and EA and Microsoft's shows set up in other locations, questions on the necessity and format of E3 loomed over the proceedings. It says a lot when a highlight of the show was [[https://www.youtube.com/watch?v=1tSlXXKrUy0 Joe Bernthal bringing his dog on stage.]]
* The week before the show, Website/{{Google}} suddenly jumped into the industry with a presentation about UsefulNotes/GoogleStadia, their UsefulNotes/CloudGaming service. They revealed its pricing, internet requirements, and that it would launch the next November. As for games coming to Stadia, first came the exclusive reveal that Creator/LarianStudios were developing a new entry in the ''Franchise/BaldursGate'' series, ''VideoGame/BaldursGateIII''. Then they followed with ''VideoGame/GhostReconBreakpoint'', the creepy stealth/puzzle game ''VideoGame/{{Gylt}}'', the comedic ''VideoGame/GetPacked'', ''VideoGame/TheDivision2'' and ''VideoGame/Destiny2''.
* EA once again held their EA Play event the weekend before the show, but this year replaced their press conference with a longer, less formal livestream that featured ''VideoGame/StarWarsJediFallenOrder'', ''VideoGame/ApexLegends'', ''VideoGame/BattlefieldV'', ''VideoGame/{{FIFA}} 20'', ''VideoGame/MaddenNFL 20'', and the latest expansions for ''VideoGame/TheSims4''. ''VideoGame/StarWarsBattlefrontII2017'' also got a brief talk between presentations.
* Microsoft's Creator/XboxGameStudios was the only one of the big three to hold a physical press conference, keeping the traditional format still going by showing sixty games off in their presentation.
** Creator/ObsidianEntertainment showed off ''VideoGame/TheOuterWorlds'', a dystopian sci-fi [[FirstPersonPerspective First-Person]] RolePlayingGame game, and Creator/NinjaTheory showed off ''VideoGame/BleedingEdge'', a 4v4 multiplayer combat game with colorful, eccentric characters.
** The DungeonCrawling ''VideoGame/{{Minecraft}}'' SpinOff game called ''VideoGame/MinecraftDungeons'' got its first gameplay trailer.
** The ''VideoGame/{{Battletoads}}'' reboot that was announced at last year's E3 conference has received some gameplay footage.
** A SurvivalHorror game based on ''Film/TheBlairWitchProject'' simply titled ''VideoGame/BlairWitch'' was announced to be released on August 30, 2019, set in [[TheNineties 1996]] and developed by Bloober Team of ''VideoGame/LayersOfFear'' fame.
** ''VideoGame/MicrosoftFlightSimulator'' was announced to be returning with a new game, rendered in 4K and powered by sattelite data and Microsoft Azure AI technology.
** Microsoft announced their acquisition of Creator/DoubleFine as their newest member of the Xbox Game Studios family and dropped a new ''VideoGame/Psychonauts2'' trailer.
** ''[[VideoGame/GearsOfWar Gears 5]]'' received some more footage and a release date of September 10, 2019. There was also a tie-in with ''Film/TerminatorDarkFate'', with Sarah Connor and the T-800 as DLC {{guest fighter}}s for multiplayer.
** For the first time since the beginning of ''Forza Horizon'', no brand-new ''VideoGame/{{Forza}}'' title was announced. Instead, Creator/PlaygroundGames announced the second expansion of ''Forza Horizon 4'', called ''Franchise/{{Lego}} Speed Champions'', with a 1:1 Lego model of the main game's cover car the [=McLaren=] Senna on stage and a trailer featuring "Everything is Awesome" from ''WesternAnimation/TheLegoMovie''. Featuring Lego versions of real cars, a new world filled with destructible Lego bricks and pieces, and Lego minifig avatars, it was announced to be released later in the week on June 13.
** Continuing the Lego theme, a new ''VideoGame/LegoStarWars'' game was announced, ''LEGO Star Wars: The Skywalker Saga'', which features all nine episodic films from ''Film/ThePhantomMenace'' to the then-upcoming ''Film/TheRiseOfSkywalker''. Also, the game's trailer revealed that it will return to the classic dialogue-free format of the early VideoGame/{{LEGO Adaptation Game}}s.
** ''VideoGame/Cyberpunk2077'' was shown once again, with Creator/KeanuReeves making a surprise appearance on stage to reveal that he would be voicing and [[InkSuitActor lending his likeness]] to in-game NPC Johnny Silverhand. After Reeves was called "breathtaking" by an audience member,[[note]]a small-time Xbox-focused [=YouTuber=] from the Los Angeles area by the name of Peter Sark ([[https://www.youtube.com/watch?v=rvz3cQ2KC4Q video]] proof)[[/note]] which Reeves took in stride by calling the member and everyone else in the theater "breathtaking", he announced that the game would be released April 16, 2020.
** Creator/FromSoftware's next project, ''VideoGame/EldenRing'', which is a collaboration with Creator/GeorgeRRMartin, was officially revealed.
** The next generation Xbox console, codenamed "Project Scarlett" (and named outside of E3 as the UsefulNotes/XboxSeriesXAndS) was announced, set for a holiday 2020 release. In addition, ''VideoGame/HaloInfinite'' was the last game shown at the conference, revealed to be a launch title for the system. (It got delayed to the end of 2021, a year after the Xbox Series' launch.)
** At their ''Inside Xbox'' livestream the following day, Microsoft announced the last set of games from their previous generation consoles to be made playable on the Xbox One, including several ''VideoGame/SplinterCell'' installments from the original Xbox and even ''VideoGame/TooHuman'' of all games (and that one received a free re-release). Several of Creator/{{Rare}}'s games for the Xbox 360 were also given Xbox One X enhancements. Moving forward, the backwards compatible team is focusing on making old games work with "Project Scarlett".
* Bethesda had an overarching focus on the fans as the company's reason to be. Given the reception and very public issues with ''VideoGame/Fallout76'', it's not hard to see why they chose that focus.
** After a brief intro by Pete Hines and Todd Howard, both of whom acknowledged the rough launch of ''Fallout 76'',[[note]]which is putting it mildly. A lawsuit was filed, Todd![[/note]] Todd announced two new things for ''76'', both free: a new expansion titled ''Wastelanders'' that brings human [=NPCs=] and dialogue trees to the game, and a battle royale mode called ''Nuclear Winter'', under the premise of a Vault choosing a new Overseer.
** Elder Scrolls fans, while not shown anything new relating to ''VideoGame/TheElderScrollsVI'', were still given a few treats:
*** ''VideoGame/TheElderScrollsBlades'' got a new content drop featuring new jobs, battles, gear, and a dragon-centric questline, along with a port to the UsefulNotes/NintendoSwitch - still free, and cross-save is supported.
*** ''VideoGame/TheElderScrollsOnline'' got a new, also-dragon-focused expansion called ''Dragonhold'', to be released later that year.
*** ''Videogame/TheElderScrollsLegends'' got a new expansion as well, adding more cards to the game. It released later in June.
** ''VideoGame/TheEvilWithin'' developers Tango Gameworks showed up to announce their new title: ''VideoGame/GhostwireTokyo'', introduced by director Creator/ShinjiMikami and creative director Ikumi Nakamura (who was the lead concept artist for ''The Evil Within'' and the sequel). [[https://www.polygon.com/e3/2019/6/9/18659141/ikumi-nakamura-bethesda-e3-2019-ghostwire-tokyo-presenter Despite only being on stage for around two minutes]], Ikumi's cheerful demeanor, earnest nature, and clear love for the game she was making quickly elevated her appearance to being a highlight of the show and an undeniable fan favorite. Also, the game looked really cool.
** Surprising everyone, Bethesda announced a new entry in the ''VideoGame/CommanderKeen'' franchise in the form of a free-to-play mobile game. If you've never heard of that franchise, we don't blame you, given how its heyday was in the early 1990s and the most recent entry was released in 2001.
** The still fresh ''VideoGame/Rage2'' got an expansion pack in the form of ''Rise of the Ghosts'', showing off new cheats, weapons, vehicles, and a new enemy faction.
** The two ''VideoGame/{{Wolfenstein}}'' [[VideoGame/WolfensteinYoungblood games shown]] [[VideoGame/WolfensteinCyberpilot last year]] got release dates and new trailers.
** Arkane Lyons showed off the trailer for their newest game ''VideoGame/{{Deathloop}}'' with a man and woman stuck in a murderous GroundhogDayLoop. The game's visual style, music choice, and premise captured audience and media attention instantly.
** The rest of the conference was devoted to Creator/IdSoftware and ''VideoGame/DoomEternal'', with an extended gameplay demo, talk on id's streaming service software called Orion, and an announcement of a collector's edition and details on the AsymmetricMultiplayer mode.
** The f-bomb count in this year's conference was doubled from last year's, though Todd himself did not deliver either of them. Also of note was that a lot of Bethesda's presenters were clearly passionate about their games, showing plenty of genuine emotion and excitement when talking about their stuff.
* Devolver Digital's conference was the only one to feature lore, continuing the "plot" that has loosely existed over the past few years. They targeted Nintendo Directs this time, poking fun at the overly polished and friendly nature of Nintendo's broadcasts. Along the way, they also announced the release dates for ''VideoGame/FallGuysUltimateKnockout'' and ''VideoGame/{{Carrion}}'', along with a light gun cabinet version of ''VideoGame/EnterTheGungeon'' subtitled ''House Of The Gundead'' and an available now 8-in-1 collection of rip-offs of their most popular games called ''VideoGame/DevolverBootleg''. Well, nobody's ever called them predictable, that's for sure.
%%* The PC Gaming Show will go here - Monday, June 10, 10 AM PDT/1 PM EST.
* Ubisoft's show opened with the announcement of an ''Franchise/AssassinsCreed'' symphonic tour this year, called ''Assassin's Creed Symphony''.
** ''VideoGame/WatchDogsLegion'' has been shown off, slated for a March 2020 release.
** Creator/RobMcElhenney took to the stage next to talk about a partnership between the creators of ''Series/ItsAlwaysSunnyInPhiladelphia'' and Ubisoft to produce a show called ''Series/MythicQuest'' about a game studio behind a wildly popular massively {{MMORPG}}, ''Mythic Quest''.
** ''Franchise/AdventureTime'' content was announced for ''VideoGame/{{Brawlhalla}}'' including Finn, Jake, Princess Bubblegum skins and a level based on [[TreehouseOfFun the Tree Fort]].
** The presentation was mostly filled with Creator/TomClancy games, with games such as ''VideoGame/GhostReconBreakpoint'', ''[[VideoGame/RainbowSixExtraction Rainbow Six Quarantine]]'' and the {{Crossover}} mobile game ''VideoGame/TomClancysEliteSquad'' appearing.
** ''VideoGame/JustDance 2020'' was unsurprisingly announced, and while it has abandoned the UsefulNotes/Xbox360 and UsefulNotes/WiiU, the game is still coming to the latter's predecessor, the UsefulNotes/{{Wii}}.
** Trailers and info about their full-contact rollerblading SportsGame, ''VideoGame/RollerChampions'' followed with the announcement that the free-to-play pre-alpha demo was opening on Uplay that day.
** The presentation ended with a trailer for Ubisoft Quebec's next big project, ''Gods And Monsters'' that would go on to be released as ''VideoGame/ImmortalsFenyxRising''.
* Square Enix Live:
** The presentation began with an extended look at the ''VideoGame/FinalFantasyVIIRemake'', with a demo of the new combat system and an assertion that the remake contained two Blu-ray disks worth of content. An full version of the concert trailer ended the segment, at last revealing Tifa's new model to an adoring and eager crowd.
** ''VideoGame/LifeIsStrange2'' got a small moment with a reactions trailer.
** A new ''VideoGame/{{Final Fantasy Crystal Chronicles|1}} Remastered'' trailer was next, promoting both the online co-op gameplay and the addition of mobile platforms.
** Like ''Life Is Strange 2'', the PC port of ''VideoGame/OctopathTraveler'' got a promotional moment.
** ''VideoGame/TheLastRemnant Remastered'' was announced for the Switch and released later that night.
** Two new ''Franchise/DragonQuest'' trailers were next - ''VideoGame/DragonQuestBuilders2'' and ''VideoGame/DragonQuestXI S'' - showing the company's renewed focus on bringing that franchise to the West's attention.
** The Square Enix Collective was next, showing off the newest projects for the indie publishing label: top-down racing game ''VideoGame/CircuitSuperstars'' coming out in 2020 for all consoles and the World War II FPS ''VideoGame/Battalion1944''.
** [[https://www.youtube.com/watch?v=0EB2znoDclI A small, amusing segment]] promoting the addition of the ''Franchise/FinalFantasy'' soundtracks to streaming services was shown.
** Following that was a reprise of the trailer for the ''VideoGame/KingdomHeartsIII [=Re:Mind=]'' DLC coming in winter of that year, the same one shown at a ''Kingdom Hearts'' concert.
** ''VideoGame/FinalFantasyXIV'' got a moment in the spotlight with a launch trailer for the ''Shadowbringers'' expansion, causing the fandom to absolutely lose their minds at the lore revelations.
** Techland's ''VideoGame/DyingLight2StayHuman'' was revealed to be now published by Square Enix in North America.
** Surprising pretty much everyone, localizations of two never-before-localized games in the ''[[VideoGame/SaGaRPG SaGa]]'' franchise were revealed: ''VideoGame/RomancingSaGa3'' and ''VideoGame/SaGaScarletGrace Ambitions''.
** ''War of the Visions'', a tactical RPG set in the ''VideoGame/FinalFantasyBraveExvius'' universe, was officially shown off for Western audiences, with a story trailer detailing the various nations of the in-game world.
** ''VideoGame/{{Outriders}}'', a new co-op shooter by the developer of ''VideoGame/{{Bulletstorm}}'', People Can Fly, was revealed.
** ''VideoGame/{{Oninaki}}'', Tokyo RPG Factory's newest project, got a new trailer and a August 22, 2019 date.
** A remaster of ''VideoGame/FinalFantasyVIII'' was announced to be coming to modern consoles and PC. This explained the mystery of why ''VIII'' was not ported to the Switch and Xbox One when both ''VII'' and ''IX'' were, which was previously chalked to a rumor that Square Enix had lost the original source code.
** ''VideoGame/MarvelsAvengers'' by developer Creator/CrystalDynamics was shown off for the first time, with a May 15, 2020 release date. The presentation focused mostly on the story and introduced the voice cast playing the Avengers.
* Creator/{{Nintendo}} stuck to their now-usual format: a ''Franchise/{{Pokemon}}''-focused Nintendo Direct the week before, tournaments on the Saturday before (''VideoGame/SuperMarioMaker2'', ''VideoGame/Splatoon2'', and ''VideoGame/SuperSmashBrosUltimate''), a Nintendo Direct to open the expo on Tuesday, and all-day Treehouse streams for the rest of the week.
** Instead of a Pokémon Presents, The Pokémon Company held a live press conference ''two'' weeks before E3 where they revealed a ''VideoGame/DetectivePikachu'' sequel for the Switch, [=DeNA=]'s new mobile game ''VideoGame/PokemonMasters'', a ''Pokémon Sleep'' health app, and the new cloud service ''Pokémon Home''. Then the following week, Nintendo held their usual early ''Pokémon'' mini-Direct featuring ''VideoGame/PokemonSwordAndShield'', showing off a couple new Pokémon, characters, the Dynamax battle mechanic, and the November 15, 2019 release date; and the main E3 Direct added some further details.[[note]]another character reveal and compatibility with ''Pokemon Let's Go!''[='s=] Pokeball Plus accessory[[/note]] Unfortunately, a later reveal from a Treehouse stream that the games would not include every Pokémon from the past games triggered a firestorm of resentment from parts of the fanbase. Accusations of "lazy developers" flew fast and hard, buoyed by dissatisfaction with the game's graphical style and the Dynamax mechanic.
** In the main Direct:
*** The presentation was bookended by new fighter DLC reveals for ''VideoGame/SuperSmashBrosUltimate''; "the Hero" from ''VideoGame/DragonQuest'' (actually multiple Heroes from the series as alternate skins for a single fighter) at the beginning and VideoGame/BanjoKazooie at the end. The Hero's reveal was naturally followed by a new trailer for ''VideoGame/DragonQuestXI S''. Also for ''Smash'', the Treehouse stream later gave release dates for some of the unreleased Toys/{{amiibo}} figures.
*** After the initial intro, a moment was taken to introduce Nintendo of America's new President replacing Reggie Fils-Aimé, Doug Bowser (complete with an ObligatoryJoke regarding Nintendo's ''other'' [[Franchise/SuperMarioBros Bowser]]).
*** Most of Nintendo's first-party offerings were already known to exist, but the presentation showed major story elements, new gameplay mechanics, and/or release dates for the first time. These included ''VideoGame/LuigisMansion3'', a remake of ''VideoGame/TheLegendOfZeldaLinksAwakening'' (with the Treehouse adding that it would get an Toys/{{amiibo}} figure), ''VideoGame/FireEmblemThreeHouses'', ''VideoGame/DaemonXMachina'', ''VideoGame/AstralChain'', and ''VideoGame/AnimalCrossingNewHorizons''. New trailers were also shown for ''VideoGame/MarvelUltimateAlliance3TheBlackOrder'' and ''VideoGame/MarioAndSonicAtTheOlympicGames: Tokyo 2020'', with the former announcing that DLC packs would be released some time after launch.
*** Among the third-party offerings, the obligatory "from left field" announcement this year was the release of the previously-Japan-only Super Famicom title ''Seiken Densetsu 3'', now called ''VideoGame/TrialsOfMana''; both in a full 3D remake set to release in 2020 and in an official localization of the original release as part of the ''[[CompilationRerelease Collection of]] [[VideoGame/WorldOfMana Mana]]'' available later that day. Another unexpected sequel came in the form of ''VideoGame/NoMoreHeroesIII''. Other new games announced included ''Series/TheDarkCrystalAgeOfResistance Tactics'', ''VideoGame/{{Contra}} Rouge Corps'' and the ''Contra Anniversary Collection'' (with the ''Anniversary Collection'' being released that day), a ''VideoGame/PanzerDragoon'' remake, ''VideoGame/EmpireOfSin'', and ports of ''VideoGame/TheWitcher3WildHunt'', ''VideoGame/ResidentEvil5'', and ''VideoGame/ResidentEvil6''. The ''VideoGame/CryptOfTheNecroDancer''/''Franchise/TheLegendOfZelda'' collaboration ''VideoGame/CadenceOfHyrule'' was also announced to release later in the week on Thursday.
*** Capping the direct after the Banjo-Kazooie fighter reveal, the [[VideoGame/TheLegendOfZeldaTearsOfTheKingdom then unamed sequel]] to ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' was announced to be in development and given a teaser trailer.
* In a surprise, the writers and producers of ''WesternAnimation/TheSimpsons'' hosted a panel discussing the franchise's relationship with video games (including the {{Fictional Video Game}}s featured on the show). Many tuned in hoping for a major video game announcement, only to be disappointed when the panel simply announced a "Game of Games" event for ''VideoGame/TheSimpsonsTappedOut''.
[[/folder]]

[[folder:[=E3=] 2020 (cancelled)]]
* E3 did not happen in 2020, as the conference was cancelled for the first time in its 25-year-history due to the UsefulNotes/COVID19Pandemic. When announcing the cancellation in March of that year, the ESA also stated that they hoped to "coordinate an online experience" in its place, but that hope eventually fell through due to numerous disruptions brought about by the pandemic. The ESA would still assist in promoting any announcements made by the few developers and publishers who still planned to make them, but it could be argued that this cancellation was a mercy:
** The previous two years saw them plagued with online security issues, from as minor as the public being able to access the website a day early in February 2020, to the personal information of over 2,000 media attendees (including names, addresses, and phone numbers) being leaked in August 2019 due to poor data sanitation, giving the gaming journalists substantial trust issues with the organization.
** Ahead of the event's cancellation, Sony announced in January that they were once again electing to skip E3 entirely. Their given reason was that they felt "the vision of E3 2020 is not the right venue for what we are focused on this year." Since this was the year they were to release the UsefulNotes/PlayStation5, Sony's absence from the event at a time when they were expected to have the HollywoodHypeMachine at full power was considered the first major sign that the event was no longer the announcement powerhouse that it once was.
** As part of the expo's redesign -- an alleged pitch deck leaked in September 2019, presenting a new potential "fan, media, and influencer festival" idea for the event -- game merchandisers [=iam8bit=] were brought on as creative directors. In early March (not long before the cancellation), they pulled out for undisclosed reasons.
* While some larger companies would forego having any showcase or event in the absence of E3, at least in part due to COVID-19 affecting the production and development of whatever they may have had in the pipeline, this doesn't mean there were no announcements to be had, as a few digital events sprang up in the same timeframe to function as ad-hoc replacements, and whatever digital events that were already planned went as scheduled:
** IGN ran their Summer of Gaming, featuring a number of developer presentations bracketed by IGN coverage.
** [=GameSpot=] had Play For All, a combination digital event and charity fundraiser, with over 100 hours of content spread over several weeks.
** Geoff Keighley, host of The Game Awards and a well-known gaming community personality, revealed back in February that he wouldn't be attending or producing the E3 Coliseum he had been doing since 2017. He stated that he didn't "feel comfortable" attending, and later commented that disagreements with the hesitancy of E3 leadership to expand digitally and globally contributed to this. In the wake of the E3's cancellation, he would put together the Summer Games Fest with [=iam8bit=] from May to August. It was, in his words, less of an organized event and more of a Google calendar for the industry, working with the above digital events and other companies to unite everyone in gaming under a single banner.
** Creator/DevolverDigital went ahead with their Devolver Direct. Devolver also released ''VideoGame/DevolverlandExpo'', a "marketing simulator" game which has you visiting booths at an abandoned convention center while avoiding killer security drones, armed only with a power glove and a t-shirt cannon. Games shown included ''VideoGame/ShadowWarrior3'', ''VideoGame/WeirdWest'', ''VideoGame/{{Blightbound}}'', ''VideoGame/{{Carrion}}'', ''VideoGame/DiscRoom'', ''VideoGame/FallGuysUltimateKnockout'', ''VideoGame/SeriousSam4'' and ''VideoGame/{{Olija}}''.
[[/folder]]

[[folder:[=E3=] 2021]]
* Rebranded as the Electronic Entertainment Experience, E3 2021 was held June 12 to 15 as a digital-only event, as the United States was still in the early stages of widespread COVID vaccination at the time. Though the event still had the backing of industry titans like Microsoft, Nintendo, and Ubisoft, many of the recently missing remained absent -- EA, Sony, and Activision-Blizzard did not have a presence. On May 13, a free application was announced to serve as the main online hub for the digital event, featuring dedicated exhibitor booths and areas for fan gatherings.
* Of note this year was the sheer number of presentations. Even companies who had never shown up at E3 before had their own digital exhibitions, including but not limited to companies like Creator/{{Netflix}}, Verizon and [[UsefulNotes/IntellivisionAmico Intellivision]]. With no physical show floor or stage presence that required curating, it seemed like there was no barrier for anyone who wanted to participate to find their way onto the schedule.
* Geoff Keighley again opted not to officially participate in E3 this year, instead running Summer Games Fest for a second year in a row with the continued assistance of [=iam8bit=], as well as new partner Creator/{{Amazon}} Prime Gaming as a sort of rival event. A few big announcements occurred on the Fest's starting date at both the official kickoff livestream and a subsequent presentation by IGN, strategically dated for June 10: the day before E3 proper began. Some of these announcements included the re-debut of Creator/FromSoftware and Creator/GeorgeRRMartin's ''VideoGame/EldenRing'', slated for a January 2022 launch; [[UpdatedRerelease updated versions]] of ''VideoGame/DeathStranding'' and ''VisualNovel/DokiDokiLiteratureClub'', with the former being a Director's Cut release for the [[UsefulNotes/PlayStation5 PS5]] with no announced date and the latter adding new content and updated graphics set to release physically and digitally on all then-current consoles and PC later that month on June 30; and finally, ''VideoGame/TinyTinasWonderlands'', a ''VideoGame/{{Borderlands}}'' spinoff in the vein of the ''Tiny Tina's Assualt on Dragon Keep'' DLC campaign from ''VideoGame/Borderlands2''. The event would last a month this time, running until July 22.
** Creator/DevolverDigital continued their tradition of [[AddedAlliterativeAppeal parodical presentations]] as part of Summer Game Fest rather than E3. As part of this, the framing device saw it being set in a new "continuity", as it were, that featured the same cast and was centered around the [[BlatantLies totally real]] ''Devolver [=MaxPass=]+'', a free subscription service that offers all Devolver Digital titles as premium purchases (don't worry, you're already subscribed). Besides that, eight upcoming releases- er, "Devolver [=MaxPass=]+ Premium Purchases" were showcased: most notably ''VideoGame/ShadowWarrior3'', ''VideoGame/TrekToYomi'', ''VideoGame/DeathsDoor'', ''VideoGame/{{Inscryption}}'', and ''VideoGame/DemonThrottle''. ''Demon Throttle'', in an intriguing move, was announced for a limited-run physical-only release on UsefulNotes/NintendoSwitch sometime in 2022, with pre-orders going live that day. And yes, you read that right: this game was only going to get ''a single, limited physical run, with no digital release planned''.
* Creator/{{Ubisoft}}:
** Ubisoft kicked off E3 proper with a detailed look at the cooperative ''VideoGame/RainbowSixSiege'' spinoff ''VideoGame/RainbowSixExtraction'' (previously known as the HarsherInHindsight ''Rainbow Six Quarantine''), slated for release September 16, 2021.
** The ''VideoGame/{{Rocksmith}}'' franchise was announced to be returning as ''Rocksmith+'', a subscription service for PC, consoles, and mobile devices that aims to teach people how to play guitar and bass.
** Massively multiplayer extreme sports game ''VideoGame/RidersRepublic'' received a deep dive. It was dated for September 2 of that year.
** On the subject of ''[[VideoGame/RainbowSixSiege Siege]]'', crossplay and cross-saves for that game were detailed, with players on PC, UsefulNotes/GoogleStadia, and Creator/{{Amazon}} Luna able to take advantage of the feature starting June 30, with support for other consoles slated for the following year. A story trailer for the then-upcoming operative Thunderbird was also shown.
** A small string of minor updates followed, including updates for ''VideoGame/ForHonor'', ''VideoGame/{{Trackmania}}'' (2020), ''VideoGame/TheCrew2'', and ''VideoGame/AssassinsCreedValhalla''; ''Franchise/TeenageMutantNinjaTurtles'' crossover skins for ''VideoGame/{{Brawlhalla}}'', and a small trailer for ''VideoGame/GhostReconBreakpoint'' celebrating the franchise's 20th anniversary.
** New details for ''VideoGame/FarCry6'' were provided, with the most interesting being the Season Pass, which includes both the ability to play as the villains of the [[VideoGame/FarCry3 prior]] [[VideoGame/FarCry4 three]] [[VideoGame/FarCry5 games]] and a remastered version of ''VideoGame/FarCry3BloodDragon''.
** After being accidentally leaked earlier that day, ''VideoGame/MarioPlusRabbidsSparksOfHope'', a space-faring sequel to ''VideoGame/MarioPlusRabbidsKingdomBattle'' was officially announced for a 2022 release on UsefulNotes/NintendoSwitch.
** The final announcement was a rather big one: Ubisoft was teaming up with Creator/{{Disney}} to produce their second video game based on Creator/JamesCameron's ''Film/{{Avatar}}'' after the 2009 game, a comparatively higher-scale first-person open-world adventure game titled ''VideoGame/AvatarFrontiersOfPandora''. It was slated for a 2022 release on all then-current platforms, though it would go on to miss this target date.
* Creator/{{Microsoft}} and Creator/{{Bethesda}} had a joint presentation this year, with the former having finalized their acquisition of the latter earlier in March 2021. Following its tease as "Project Scarlett" at E3 2019, this was the first proper E3 show for the UsefulNotes/XboxSeriesXAndS, which was released during the 2020 holiday season.
** Creator/ToddHoward kicked off the showcase with a short trailer for Bethesda's next big single-player RPG, ''VideoGame/{{Starfield}}''. Having been planned for release on all ninth-generation consoles before the Microsoft acquisition, it was unsurprisingly revealed that the game was now only going to release on Xbox Series and PC, with said release set for November 11, 2022 (it would later be delayed into 2023).
** ''VideoGame/{{STALKER}} 2: Heart of Chernobyl'', ''VideoGame/Psychonauts2'', and ''VideoGame/AgeOfEmpiresIV'' were all ''finally'' given release dates: ''STALKER 2'' was dated for April 28, 2022 as a timed Xbox and PC exclusive, ''VideoGame/Psychonauts2'' was set for August 25, 2021, and ''VideoGame/AgeOfEmpiresIV'' for October 28, 2021.
** Creator/AvalancheStudios revealed their next game, the open-world co-op action game ''VideoGame/{{Contraband}}'', with a short teaser trailer. No date was provided.
** A free ''Franchise/PiratesOfTheCaribbean''-themed expansion for ''VideoGame/SeaOfThieves'', entitled ''A Pirate's Life'', was revealed, with players getting to team up with Captain Jack Sparrow himself to take on Davy Jones. The expansion was dated for later that month on June 22.
** A couple big pre-existing releases were revealed to be coming to Xbox Game Pass: ''VideoGame/YakuzaLikeADragon'', the final mainline ''VideoGame/{{Yakuza}}'' game not already on Game Pass, was added that very day, while indie darling ''VideoGame/{{Hades}}'' was announced for both a Game Pass and physical Xbox release later that year on August 13. Ten additional Bethesda games, including [[VideoGame/Fallout1 the]] [[VideoGame/Fallout2 first]] [[VideoGame/Fallout3 three]] ''Franchise/{{Fallout}}'' games and ''VideoGame/FalloutTactics'', were also added the day of the presentation.
** Creator/{{DICE}} showcased some gameplay for ''VideoGame/Battlefield2042'', the latest game in the [[VideoGame/{{Battlefield}} long-running FPS franchise]]. [[Creator/ElectronicArts EA]] had revealed the game earlier that week, dating it for an Xbox, [=PlayStation=], and PC release on October 22, 2021.
** New content for ''VideoGame/Fallout76'' was revealed, including the Brotherhood of Steel-centric Steel Reign update, set for release July 7, and the announcement of "Expeditions", repeatable story-based missions that are set outside the game's main setting of UsefulNotes/{{Appalachia}}. The first of these Expeditions, set for release in 2022, was announced to be set in [[UsefulNotes/{{Pittsburgh}} The Pitt]] from the self-titled ''VideoGame/Fallout3'' DLC.
** Having missed its November 2020 release date announced at E3 2019, ''VideoGame/HaloInfinite'' was given some time to shine with both a story trailer teasing the game's plot and a look at the game's multiplayer, which was announced to be releasing as a separate free-to-play experience. Both the single-player and multiplayer were slated for a Holiday 2021 release.
** ''VideoGame/APlagueTaleRequiem'', the sequel to ''VideoGame/APlagueTaleInnocence'', was announced with a pre-rendered trailer for a 2022 release on Xbox and PC.
** A sequel to indie hit ''VideoGame/SlimeRancher'', titled ''VideoGame/SlimeRancher2'', was announced to be releasing in 2022 as a temporary Xbox and PC exclusive.
** Creator/{{Obsidian|Entertainment}} confirmed that a sequel to ''VideoGame/TheOuterWorlds'' was in development exclusively for Xbox Series consoles and PC with a ''very'' tongue-in-cheek [[https://www.youtube.com/watch?v=ClhDyC0ZECs CGI trailer]].
** The hotly-anticipated fifth entry in the ''VideoGame/{{Forza}} Horizon'' series was revealed for Xbox One, Xbox Series consoles, and PC, with UsefulNotes/{{Mexico}} as the game's setting and a new ''VideoGame/{{TrackMania}}''/''[[VideoGame/GrandTheftAutoV GTA Online]]''-style LevelEditor called the Events Lab to be part of the game. It was dated for November 9, 2021.
** To cap off the presentation, Creator/ArkaneStudios revealed their next title, a vampire and occult-themed co-op shooter named ''VideoGame/{{Redfall}}'', with a CGI trailer. It was slated for Summer 2022, exclusively for Xbox Series consoles and PC.
** While it isn't a game and didn't pop up until after the usual "end-of-presentation sizzle reel", we'd be remiss not to mention the [[https://www.youtube.com/watch?v=MnIiRygj-nY Xbox Mini Fridge]] -- an AscendedMeme of jokes that the Series X looked like a refrigerator, and something that Microsoft promised to make for real if they won the [[https://www.socialmediatoday.com/news/twitter-launches-brand-bracket-to-identify-the-best-tweeting-business-han/596740/ #BestOfTweets Brand Bracket]] held by Website/{{Twitter}} that March -- which was revealed to be available for purchase during the 2021 holiday season.
** Microsoft also followed up with ''Xbox Games Showcase: Extended'' the following Thursday, a three-hour presentation with more details on the games featured.
* Creator/SquareEnix's ''Square Enix Presents'':
** The first announcement was that Square wasn't done with Creator/MarvelComics properties just yet, with [[Creator/EidosInteractive Eidos Montreal]] heading up a ''VideoGame/{{Guardians of the Galaxy|2021}}'' game, featuring the team lineup from the Franchise/MarvelCinematicUniverse and with ComicBook/StarLord as the player character. It was slated for release on October 26, 2021.
** This was followed up with the announcement of ''Franchise/FinalFantasy Pixel Remaster'', a remastered collection of the first six games in the series but (at the time) only for UsefulNotes/{{Steam}} and mobile phones.
** A 2021 content roadmap for Creator/CrystalDynamics' beleaguered ''VideoGame/MarvelsAvengers'' was provided, including a cinematic trailer for the then-upcoming ''War for Wakanda'' expansion that added ComicBook/BlackPanther to the game. The expansion was dated for August 2021.
** ''VideoGame/BabylonsFall'', Square Enix and Creator/PlatinumGames' live-service co-op action game announced ''way'' back at E3 2018 finally resurfaced with both a gameplay trailer and a developer interview.
** Deck Nine's ''VideoGame/LifeIsStrangeTrueColors'', announced earlier that year for release on September 10, 2021, was given a showcase. ''Life Is Strange: Remastered Collection'', which contains remastered versions of the [[VideoGame/LifeIsStrange first]] [[VideoGame/LifeIsStrange2 two]] games and ''[[VideoGame/LifeIsStrangeBeforeTheStorm Before the Storm]]'' and is included as a part of the Ultimate Edition of ''True Colors'', was also given a trailer and announced for release outside said Ultimate Edition later that same month, on September 30.
** The last announcement was the reveal of ''VideoGame/StrangerOfParadiseFinalFantasyOrigin'', a spinoff title from Creator/KoeiTecmo's Team Ninja and creative director Creator/TetsuyaNomura, which involves a trio of supposed Warriors of Light aiming to defeat Chaos...who suspiciously appears to be ''Garland'' from [[VideoGame/FinalFantasyI the very first]] ''Final Fantasy'' game.
%% * PC Gaming Show - Sunday, June 13, 5:30 PM Eastern
* Creator/TakeTwoInteractive had a listed presentation, but rather than a game presentation, it was a sociopolitical discussion panel on Diversity, Equity, and Inclusion.
* Creator/{{Capcom}} hosted their own presentation for the first time. There were no new game announcements; instead they revealed minor DLC updates coming for ''VideoGame/ResidentEvilVillage'' and ''VideoGame/MonsterHunterRise'', an upcoming demo for ''VideoGame/MonsterHunterStories2WingsOfRuin'', and gameplay mechanics for ''VisualNovel/TheGreatAceAttorney Chronicles''. The rest of the time was given to a discussion hyping up the post-COVID return of ''VideoGame/StreetFighterV'' TournamentPlay.
* Creator/{{Nintendo}}, as in previous years, had not just a WebVideo/NintendoDirect but also a Treehouse livestream (though only for one day instead of the usual three).
** The Direct started by revealing the penultimate DLC Fighter Pass 2 character for ''VideoGame/SuperSmashBrosUltimate'': Kazuya from ''Franchise/{{Tekken}}'', with the promise of an in-depth "Sakurai Presents" presentation on the character coming roughly two weeks later.
** The Direct's biggest surprise was ''VideoGame/MetroidDread'', the first brand-new 2D ''Franchise/{{Metroid}}'' game in over 19 years and a formerly-{{Vaporware}} project that had been SavedFromDevelopmentHell. They also assured fans that ''VideoGame/{{Metroid Prime|Trilogy}} 4'', previously announced at E3 2017 but which hadn't received any news updates since its development publicly restarted in January 2019, was still in development.
** Other games given spotlights included Switch versions for the two ''Life is Strange'' releases from Square Enix's presentation, ''VideoGame/SuperMonkeyBall: Banana Mania'', ''VideoGame/MarioPartySuperstars'', ''VideoGame/WarioWare: Get It Together!'', and a release date trailer for ''VideoGame/ShinMegamiTenseiV''. Within the smaller headlines, some of the bigger announcements were ''Franchise/{{Danganronpa}} Decadence'' (an [[MilestoneCelebration anniversary]] CompilationRerelease which also marks the franchise's debut on a Nintendo platform), a Switch port of ''VideoGame/FatalFrameMaidenOfBlackWater'' (later revealed to be a multiplatform release), and ''[[VideoGame/NintendoWars Advance Wars]] 1+2 Re-Boot Camp'' (the return of the long-dormant strategy series via a compilation remake of the two UsefulNotes/GameBoyAdvance entries). The Japanese version of the Direct also revealed ''VideoGame/SuperRobotWars30'' (later revealed to be a multiplatform release with a worldwide English release on UsefulNotes/{{Steam}} only).
** The final segment was devoted to ''Franchise/TheLegendOfZelda''[='=]s [[MilestoneCelebration 35th anniversary]]. It featured a trailer and release date (later that week) for the first round of ''VideoGame/HyruleWarriorsAgeOfCalamity'' DLC, a brief look at the ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]] HD'' remake coming the next month, and a new, limited edition ''Zelda'' UsefulNotes/GameAndWatch (featuring ports of [[VideoGame/TheLegendOfZeldaI the first]] [[VideoGame/ZeldaIITheAdventureOfLink two games]], the Game Boy version of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', and a version of the G&W game ''Vermin'' starring Link). The Direct then wrapped up with the long-awaited second trailer for ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (still unnamed at the time), which received a target release year of 2022.
** As they were games with impending releases within the next month, ''VideoGame/MarioGolf: Super Rush'' and ''VideoGame/MonsterHunterStories2WingsOfRuin'' only briefly appeared in the Direct but were given feature segments in the Treehouse. ''VideoGame/NoMoreHeroesIII'' was also promoted by Nintendo, but as an M-rated game it wasn't included in the all-ages Direct or Treehouse stream, instead being given a separate Treehouse featurette on [=YouTube=].
* Creator/BandaiNamco capped off the year's E3 with a short presentation on ''VideoGame/TheDarkPicturesAnthology'' game ''VideoGame/HouseOfAshes'', where they unveiled a new trailer and confirmed a release date (October 22, 2021).
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[[folder:[=E3=] 2022 (cancelled)]]
* With the UsefulNotes/COVID19Pandemic still looming large, there was no in-person E3 event in 2022. An official cancellation of the digital event came at the end of March, coincidentally the same day that the Summer Game Fest was announced to return for its third year. This time, Summer Game Fest was condensed into a few days (June 9-12) and in addition to a small in-person event for press and influencers to demo select games over the weekend. In a major move, Creator/{{Microsoft}} and their subsidiary Creator/{{Bethesda}} would air their joint showcase on June 12 as part of the event (with an extended cut airing just two days later), with a stern emphasis on titles that would be releasing within the following twelve months. The Microsoft showcase also notably featured announcements from Creator/ActivisionBlizzard, who they were in the process of acquiring at the time. Creator/{{EA}} and Creator/{{Ubisoft}} announced ahead of time that they were not holding summer showcase events at all that year, and while Creator/{{Sony}} and Creator/{{Nintendo}} would have their usual digital showcases that month (albeit a third-party only one in the case of Nintendo, who had already revealed and dated the rest of their major first-party 2022 releases), they were unaffiliated with SGF and aired in the days before and after (June 2 and June 28, respectively).
[[/folder]]

[[folder:[=E3=] 2023 (cancelled)]]
* While the ESA and [=ReedPop=] said that E3 2023 was on for June of that year, the event was once again cancelled on March 30, with [[https://www.ign.com/articles/e3-has-been-canceled the announcement]] stating that the show "simply did not garner the sustained interest necessary to execute it in a way that would showcase the size, strength, and impact of our industry." In plain terms, the show outright ''couldn't'' happen due to most of the usual big partners -- Nintendo, Microsoft, Ubisoft, Sega, and Tencent -- all stating earlier in the year that they wouldn't have a presence on the show floor. With there having only been a single E3 in the past four years, and said event being an underwhelming pure-digital show itself, several gaming pundits began discussing if this was [[CreatorKiller finally the end of one of the industry's biggest trade shows]].
** Most of those companies would go on to host their own digital showcases around the same time instead, with many announcing this intention at the same time they revealed their planned absence. As with the previous year, many of these presentations were joined under the banner of Summer Game Fest and see the participation of even more major developers and publishers (such as Creator/SquareEnix, who shared the first gameplay for the two-disc ''VideoGame/FinalFantasyVIIRebirth''). And once again, Creator/{{Sony}} and Creator/{{Nintendo}} opted to hold their usual summer showcases unattached to what some have begun to consider E3's successor on May 24 and June 21, respectively, though Nintendo would have a standard general Direct this time around.
[[/folder]]

[[folder:The End]]
* Speculation that E3 may be done for good exploded towards the end of June 2023, when [[https://tourism.lacity.gov/sites/g/files/wph1946/files/2023-06/06-21-23%20CTD%20Commission%20Meeting%20Packet.pdf a report]] by the Los Angeles City Tourism Board of Commissioners included a footnote on page 21 revealing that E3 2024 '''and''' 2025 were cancelled, or at the very least, had no plans to make use of the Los Angeles Convention Center. In response, ESA representatives simply stated that [[https://www.engadget.com/e3-2024-and-2025-arent-canceled-yet-222141813.html "no final decision has been made"]] regarding the future of the expo. However, in September, they would [[https://www.gamesindustry.biz/reedpop-and-esa-part-ways-over-e3 not only confirm]] that E3 2024 would not take place in the Los Angeles Convention Center, but that the ESA has ended their partnership with [=ReedPop=].
* On December 12, 2023, the ESA [[https://x.com/E3/status/1734583493592498437?s=20 confirmed the end of E3]], fulfilling the rumors and speculations. ESA President and CEO Stanley Pierre-Louis [[https://www.washingtonpost.com/entertainment/video-games/2023/12/12/e3-permanently-canceled/ confirmed in a Washington Post interview]] that E3 was no more, with Pierre-Louis said saying that ending E3 was "the right thing to do given the new opportunities our industry has to reach fans and partners". After so many years of hype-generating moments and legendary showcases, E3 would end not with a bang, but with a whimper. While E3 had long outlived its usefulness in the wake of direct-to-consumer digital showcases, there will always be fond memories held by those who were there, remembering the build-up, speculation, and excitement the showcases once generated.
[[/folder]]
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