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* ''VideoGame/HenryStickminSeries'': At the start of the Toppat Civil War route in ''Henry Stickmin -- Completing the Mission'', Ellie snuck aboard the airship and exposed how Henry left her after helping him escape from the prison complex, this causes the other Toppats to turn on Henry and force him to walk the plank for his denouncement.

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* ''VideoGame/HenryStickminSeries'': At the start of the Toppat Civil War Warfare route in ''Henry Stickmin -- Completing the Mission'', Ellie [[spoiler:Ellie]] snuck aboard to the airship and exposed how Henry left her after helping him escape from the prison complex, this causes the other Toppats to turn on Henry and force him to walk the plank for his denouncement.
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* OlderThanRadio example from Wiki/ThatOtherWiki: "The earliest known use of the phrase is the latter half of the 18th century... the phrase 'walking the plank' is recorded in Francis Grose's 'Dictionary of the Vulgar Tongue', which was published in 1788... In 1769, mutineer George Wood confessed to his chaplain at Newgate Prison that he and his fellow mutineers had sent their officers to walk the plank."

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* OlderThanRadio example from Wiki/ThatOtherWiki: Website/ThatOtherWiki: "The earliest known use of the phrase is the latter half of the 18th century... the phrase 'walking the plank' is recorded in Francis Grose's 'Dictionary of the Vulgar Tongue', which was published in 1788... In 1769, mutineer George Wood confessed to his chaplain at Newgate Prison that he and his fellow mutineers had sent their officers to walk the plank."
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* In the ''[[WesternAnimation/TotallySpies Totally Spies]]'' episode, "WOOHP-ahoy", a hi-tech WOOHP ship is captured by pirates who aim to use a heat-ray to heat up the Sun and melt the ice caps. Sam and Clover are captured and made to walk the plank into the boiling sea, but they manage to turn the ship around, thus turning the ray away from the Sun and cooling the ocean (also they never fall).

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* In the ''[[WesternAnimation/TotallySpies Totally Spies]]'' episode, "WOOHP-ahoy", a hi-tech WOOHP ship is captured by pirates who aim to use a heat-ray to heat up the Sun and melt the ice caps. Sam and Clover Alex are captured and made to walk the plank into the boiling sea, but they manage to turn the ship around, thus turning the ray away from the Sun and cooling the ocean (also they never fall).
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* In the ''[[WesterAnimation/TotallySpies Totally Spies]]'' episode, "WOOHP-ahoy", a hi-tech WOOHP ship is captured by pirates who aim to use a heat-ray to heat up the Sun and melt the ice caps. Sam and Clover are captured and made to walk the plank into the boiling sea, but they manage to turn the ship around, thus turning the ray away from the Sun and cooling the ocean (also they never fall).

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* In the ''[[WesterAnimation/TotallySpies ''[[WesternAnimation/TotallySpies Totally Spies]]'' episode, "WOOHP-ahoy", a hi-tech WOOHP ship is captured by pirates who aim to use a heat-ray to heat up the Sun and melt the ice caps. Sam and Clover are captured and made to walk the plank into the boiling sea, but they manage to turn the ship around, thus turning the ray away from the Sun and cooling the ocean (also they never fall).
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* The ''[[WesternAnimation/SpiderManTheAnimatedSeries Spider-Man: The Animated Series]]'' episode, "The Return of Hydro-Man, Part 1", opens with Mary Jane Watson having a nightmare which ends with her walking the plank from a pirate ship into a dark abyss.
* In the ''[[WesterAnimation/TotallySpies Totally Spies]]'' episode, "WOOHP-ahoy", a hi-tech WOOHP ship is captured by pirates who aim to use a heat-ray to heat up the Sun and melt the ice caps. Sam and Clover are captured and made to walk the plank into the boiling sea, but they manage to turn the ship around, thus turning the ray away from the Sun and cooling the ocean (also they never fall).

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* ''Series/Batwoman2019''. In the pilot episode, Alice has Sophie Moore BoundAndGagged on the end of a plank sticking out from a construction site building, balanced by a barrel of water on the other end. When Batwoman turns up she throws a knife into the barrel, [[RaceAgainstTheClock causing the plank to flip once enough water has leaked out]].



* ''Series/Batwoman2019''. In the pilot episode, Alice has Sophie Moore BoundAndGagged on the end of a plank sticking out from a construction site building, balanced by a barrel of water on the other end. When Batwoman turns up she throws a knife into the barrel, [[RaceAgainstTheClock causing the plank to flip once enough water has leaked out]].
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* In the ''WesternAnimation/Popeye'' cartoon "Spooky Swabs", a bunch of ghosts blindfold Olive Oyl and try to send her off the plank into the ocean. Luckily, Popeye lifts the plank over to the deck of the ship so she lands in a bucket of water.

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* In the ''WesternAnimation/Popeye'' WesternAnimation/{{Popeye}} cartoon "Spooky Swabs", a bunch of ghosts blindfold Olive Oyl and try to send her off the plank into the ocean. Luckily, Popeye lifts the plank over to the deck of the ship so she lands in a bucket of water.
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* In the ''WesternAnimation/Popeye'' cartoon "Spooky Swabs", a bunch of ghosts blindfold Olive Oyl and try to send her off the plank into the ocean. Luckily, Popeye lifts the plank over to the deck of the ship so she lands in a bucket of water.
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* In episode 24 of ''Anime/MacrossDelta'', Hayate, Freyja, and Mirage are sentenced to be executed by way of walking off a few narrow beams over a high cliff. Hayate offers to go first as a last request. Thankfully, Arad uses a remote controlled Valkyrie to give the three a chance to escape.

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* In episode 24 of ''Anime/MacrossDelta'', Hayate, Freyja, and Mirage are sentenced to be executed by way of walking off a few narrow beams over a high cliff. A soldier demands Freyja go first, but Hayate offers to go first as a last request. Thankfully, Arad uses a remote controlled Valkyrie to give the three a chance to escape.
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* In episode 24 of ''Anime/MacrossDelta'', Hayate, Freyja, and Mirage are sentenced to be executed by way of walking off a few narrow beams over a high cliff. Hayate offers to go first as a last request. Thankfully, Hayate uses his remote controlled Valkyrie to give the three a chance to escape.

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* In episode 24 of ''Anime/MacrossDelta'', Hayate, Freyja, and Mirage are sentenced to be executed by way of walking off a few narrow beams over a high cliff. Hayate offers to go first as a last request. Thankfully, Hayate Arad uses his a remote controlled Valkyrie to give the three a chance to escape.
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* In episode 24 of ''Anime/MacrossDelta'', Hayate, Freyja, and Mirage are sentenced to be executed by way of walking off a few narrow beams over a high cliff. Hayate offers to go first as a last request. Thankfully, Hayate uses his remote controlled Valkyrie to give the three a chance to escape.
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* ''VideoGame/WarpForce'': Referenced when Jayson, a SpacePirate, threatens to make the PlayerCharacter and Vogenvuld "walk the plank into the fusion coolant".

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* ''VideoGame/WarpForce'': Referenced when Jayson, a SpacePirate, {{space pirate|s}}, threatens to make the PlayerCharacter and Vogenvuld "walk the plank into the fusion coolant".
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* WesternAnimation/CodenameKidsNextDoor: In the episode ''Operation P.I.R.A.T.E.'', Captain Stickybeard makes Numbuh Five walk the plank after she refused to join his crew. The second she falls off, Numbuh 2 and the others come just in time to save her and take the fight back to the pirates.
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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the loading ramp on flaps sticking out over the abyss. Those who don't correctly answer the question: "Why do we sail?" have their flap dropped from under them. You'd think a simple rejection letter would suffice, geez...

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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia ''Arcadia'' has landed, looking to join its crew. They are made to stand on the edge of the loading ramp on flaps sticking out over the abyss. Those who don't correctly answer the question: "Why do we sail?" have their flap dropped from under them. You'd think a simple rejection letter would suffice, geez...[[spoiler:When the ''Arcadia'' flies off, the audience is shown the ones who fell survived because they landed in SoftWater.]]
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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out over the abyss. Those who can't answer the question: "Why do we sail?" have their flap dropped from under them. You'd think a simple rejection letter would suffice, geez...

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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing loading ramp on flaps sticking out over the abyss. Those who can't don't correctly answer the question: "Why do we sail?" have their flap dropped from under them. You'd think a simple rejection letter would suffice, geez...
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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out over the abyss. Those who can't answer the question: "Why do we sail?" have the flap dropped from under them. You'd think a simple rejection letter would suffice, geez...

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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out over the abyss. Those who can't answer the question: "Why do we sail?" have the their flap dropped from under them. You'd think a simple rejection letter would suffice, geez...
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* In the Richard Bolitho by Alexander Kent, Bolitho is reporting to his new captain when he witnesses the bloody mess of a keelhauled sailor being hauled past the windows of the cabin. The captain is furious--not because of the keelhauling, of course.
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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out from it. Those who can't answer the question: "Why do we sail?" get dropped into the abyss. You would think a simple rejection letter would suffice, geez...

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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out from it. over the abyss. Those who can't answer the question: "Why do we sail?" get have the flap dropped into the abyss. You would from under them. You'd think a simple rejection letter would suffice, geez...
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* ''Anime/HarlockSpacePirate'' has a variation [[RecycledInSpace as you'd expect]]. Yama and four others climb to the top of a mesa to where the Arcadia has landed, looking to join its crew. They are made to stand on the edge of the landing ramp on flaps sticking out from it. Those who can't answer the question: "Why do we sail?" get dropped into the abyss. You would think a simple rejection letter would suffice, geez...
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* ''Anime/FutureBoyConan'': When Lana refuses to do Lepka's bidding, he forces her to stand on narrow metal beam as it extends off the Triangle Tower. Despite having her hand tied, she manages to stand on said plank for quite a while and ''fall over unconscious'' without falling off the beam.

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* ''Anime/FutureBoyConan'': When Lana refuses to do Lepka's bidding, he forces her to stand on a narrow metal beam as it extends off the Triangle Tower. Despite having her hand tied, she manages to stand on said plank for quite a while and ''fall over unconscious'' without falling plunging off the beam.

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RealLife pirates executed people this way, but only rarely, for as with TheMafia and their alleged fondness for CementShoes, they usually preferred to [[WhyDontYouJustShootHim just shoot 'em]] and then dump the body overboard. Besides, having a grown man walk across a board that was only anchored on one side risks damaging perfectly good planking that could be used to maintain the ship.

A related punishment is Keelhauling, where the victim is thrown overboard with a rope tied to them, then hauled across (or if they're really unlucky, ''along'') the ship's keel and pulled up the other side. This wasn't necessarily fatal, but the barnacles that are usually found attached to the bottom of any ship made this a painfully unpleasant experience.

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RealLife pirates very rarely if ever executed people this way, but only rarely, for way: as with TheMafia and their alleged fondness for CementShoes, they usually preferred to [[WhyDontYouJustShootHim just shoot 'em]] and then dump the body overboard. Besides, having a grown man walk across a board Considering that was in the sail-ship era most sailors couldn't swim, even that much effort could be excessive compared to simply tossing the victim overboard; blinding, binding, weighting them, or giving them a plank, would only anchored on one side risks damaging mean wasting a perfectly good planking or rope that could be used to maintain the ship.

Binding was traditionally used in one case only: as a punishment for murder. In that case, the body of the murdered sailor would be bound together with the killer. A related punishment is Keelhauling, where the victim is thrown overboard with a rope tied to them, then hauled across (or if they're really unlucky, ''along'') the ship's keel and pulled up the other side. This wasn't necessarily fatal, but the barnacles that are usually found attached to the bottom of any ship made this a painfully unpleasant experience.
experience.

The ''[[NotTheIntendedUse intended]]'' function of a ship's plank was to allow the crew to sail up to and walk onto another ship, in case you were wondering. One possible interpretation of the myth was the pirates' habit of using the crew of the captured ship to drag valuables (which were, well, the purpose of the attack) to their own ship, walking the planks that formed a "bridge" between the two vessels. When the pirate ship departed, if the attackers did not really feel like shooting the crewmen dead and/or taking them as captives, they could just make the survivors jump from those planks into the water in a desperate attempt to reach their own ship. Not that it added a lot of chances of survival (considering the ship in question could be set on fire), but made the pirates' departure more, ahem, entertaining.



(The ''[[NotTheIntendedUse intended]]'' function of a ship's plank was to allow the crew to sail up to and walk onto another ship, in case you were wondering.)
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[[folder:Gamebook]]
* In any ''Literature/FightingFantasy'' book with a maritime setting, you can expect this to happen to you.
** ''Literature/DemonsOfTheDeep'' is kicked off by one such instance when right in the opening backstory, you get captured alive by pirates who killed your crew. Being the only survivor, you're then told to step off a plank of the pirate's ship, much to the cheering of several pirates. Amazingly enough, instead of drowning, you land in a magic circle in the middle of the ocean, which allows you to breathe underwater, thereby kickstarting your quest.
** ''Literature/{{Bloodbones}}'' have you being cornered by pirates led by the evil Captain Bloodbones, and forced to walk the plank to your doom. You DoNotGoGentle however, choosing to fight before leaping off the plank, and in the process remove the hand of Bloodbones' second-in-command, Mirel, who later fights you with a HookHand.
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* ''VideoGame/AmongUs'': Whenever The Imposter or a Crew member is voted off on the Polus stage, they're forced to walk a metal board into a lava pool and drop in.

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* ''VideoGame/AmongUs'': Whenever The the Imposter or a Crew member is voted off on the Polus stage, they're forced to walk a metal board into a lava pool and drop in.in.
* ''VideoGame/TheCurseOfMonkeyIsland'', Guybrush is forced to walk the plank, but there's a dinghy directly underneath it, which he jumps into. When the pirates complain that they didn't hear a splash, Guybrush shouts "Splash!" to satisfy them. Later you have to saw off the plank in order to force the pirates to find an alternate means of torture. They promptly tar and feather you.



* In ''VideoGame/FiveNightsAtFuckboys'' this is one of Foxy's attacks. Its low damage is compensated for by its high chance to inflict paralysis, making it a GameBreaker and a life-saver against most bosses (since ContractualBossImmunity is rare in this series). The absurdity of making someone walk the plank in a SuckECheeses is lampshaded in the move's description.
* At the start of the Toppat Civil War route in ''[[VideoGame/HenryStickminSeries Henry Stickmin - Completing The Mission]]'', Ellie snuck aboard the airship and exposed how Henry left her after helping him escape from the prison complex, this causes the other Toppats to turn on Henry and force him to walk the plank for his denouncement.

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* In ''VideoGame/FiveNightsAtFuckboys'' this ''VideoGame/FiveNightsAtFuckboys'': This is one of Foxy's attacks. Its low damage is compensated for by its high chance to inflict paralysis, making it a GameBreaker and a life-saver against most bosses (since ContractualBossImmunity is rare in this series). The absurdity of making someone walk the plank in a SuckECheeses is lampshaded in the move's description.
* ''VideoGame/HenryStickminSeries'': At the start of the Toppat Civil War route in ''[[VideoGame/HenryStickminSeries Henry ''Henry Stickmin - -- Completing The Mission]]'', the Mission'', Ellie snuck aboard the airship and exposed how Henry left her after helping him escape from the prison complex, this causes the other Toppats to turn on Henry and force him to walk the plank for his denouncement.



* In ''VideoGame/KingdomHeartsI'', Captain Hook and his crew force Sora and his friends to do this. Fortunately, Sora discovers his happy thought and flies, turning the tables on them.
* One possible death sequence in ''VideoGame/KingsQuestIII''. If Alexander gets caught by the pirates while trying to explore the ship, they’ll make him walk the plank, where he will he attacked by a shark (the description claims the pirates are rooting for it). A twist on this trope is that the pirates make him walk from the aft end of the ship rather than from the sides as in most depictions.
* In ''VideoGame/TheCurseOfMonkeyIsland'', Guybrush is forced to walk the plank, but there's a dinghy directly underneath it, which he jumps into. When the pirates complain that they didn't hear a splash, Guybrush shouts "Splash!" to satisfy them. Later you have to saw off the plank in order to force the pirates to find an alternate means of torture. They promptly tar and feather you.
* In ''VideoGame/PuzzlePirates'', you can use the /plank command to eject other players from your ship (or any ship that you are, by virtue of your rank in a crew, authorized to command). If the pirate made to walk the plank is a jobber (that is, hired help rather than a member of the crew) then their employment with the crew is also automatically terminated so they can't just hop back on. Hilariously, a captain can inflict this on himself.
* Pretty much the whole point of ''VideoGame/RichiesPlankExperience'', which is a VirtualReality demo that lets you walk a plank on a very high building, with all the vertigo but none of the consequences of a mistep.
* In ''VideoGame/Sly3HonorAmongThieves'', Captain [=LeFwee=] and his crew force Sly to walk the plank during the "Operation: Reverse Double-Cross". Sly even chews out [=LeFwee=] for making him walk the plank. Fortunately, Murray was waiting for him right underneath.
* Referenced in ''VideoGame/WarpForce'', where Jayson (a SpacePirate) threatens to make the PlayerCharacter and Vogenvuld "walk the plank into the fusion coolant".

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* In ''VideoGame/KingdomHeartsI'', ''VideoGame/KingdomHeartsI'': Captain Hook and his crew force Sora and his friends to do this. Fortunately, Sora discovers his happy thought and flies, turning the tables on them.
* ''VideoGame/KingsQuestIII'': One possible death sequence in ''VideoGame/KingsQuestIII''. sequence. If Alexander gets caught by the pirates while trying to explore the ship, they’ll they'll make him walk the plank, where he will he attacked by a shark (the description claims the pirates are rooting for it). A twist on this trope is that the pirates make him walk from the aft end of the ship rather than from the sides as in most depictions.
* In ''VideoGame/TheCurseOfMonkeyIsland'', Guybrush is forced to walk ''VideoGame/TheLegendOfSpyroTheEternalNight'': Parodied. After being defeated, the plank, but there's SkyPirate captain Skabb staggers backwards and onto a dinghy directly underneath it, which he jumps into. When the pirates complain that they didn't hear a splash, Guybrush shouts "Splash!" to satisfy them. Later you have to saw off the wooden plank in order to force jutting off of the pirates to find an alternate means of torture. They promptly tar platform that he's fought on, eventually stepping off its edge and feather you.
falling to his doom into the sea far below.
* In ''VideoGame/PuzzlePirates'', you ''VideoGame/PuzzlePirates'': You can use the /plank command to eject other players from your ship (or any ship that you are, by virtue of your rank in a crew, authorized to command). If the pirate made to walk the plank is a jobber (that is, hired help rather than a member of the crew) then their employment with the crew is also automatically terminated so they can't just hop back on. Hilariously, a captain can inflict this on himself.
* Pretty much the whole point of ''VideoGame/RichiesPlankExperience'', which ''VideoGame/RichiesPlankExperience'' is a VirtualReality demo that lets you walk a plank on a very high building, with all the vertigo but none of the consequences of a mistep.
* In ''VideoGame/Sly3HonorAmongThieves'', ''VideoGame/Sly3HonorAmongThieves'': Captain [=LeFwee=] and his crew force Sly to walk the plank during the "Operation: Reverse Double-Cross". Sly even chews out [=LeFwee=] for making him walk the plank. Fortunately, Murray was waiting for him right underneath.
* ''VideoGame/WarpForce'': Referenced in ''VideoGame/WarpForce'', where Jayson (a SpacePirate) when Jayson, a SpacePirate, threatens to make the PlayerCharacter and Vogenvuld "walk the plank into the fusion coolant".
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* ''VideoGame/{{Hook}}'': Your fate in the game over screen, courtesy of Captain Hook. If you continue, Tinkerbell rescues you just before you drown.
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* In Hayao Miyazaki's ''Anime/FutureBoyConan'', PluckyGirl Lana has to go through it. She actually manages to stand on said plank for quite a while and NOT fall off. [[spoiler: The SmugSnake grabs her and takes her away, then Conan has to fight him to free Lana]]

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* In Hayao Miyazaki's ''Anime/FutureBoyConan'', PluckyGirl ''Anime/FutureBoyConan'': When Lana has refuses to go through it. She actually do Lepka's bidding, he forces her to stand on narrow metal beam as it extends off the Triangle Tower. Despite having her hand tied, she manages to stand on said plank for quite a while and NOT fall off. [[spoiler: The SmugSnake grabs her and takes her away, then Conan has to fight him to free Lana]]''fall over unconscious'' without falling off the beam.
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* The pirates in ''WesternAnimation/IceAge4ContinentalDrift'' intend to get rid of Sid and his granny this way. However they don't succeed.

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* The pirates in ''WesternAnimation/IceAge4ContinentalDrift'' ''WesternAnimation/IceAgeContinentalDrift'' intend to get rid of Sid and his granny this way. However they don't succeed.
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* Pretty much the whole point of ''VideoGame/RichiesPlankExperience'', which is a VirtualReality demo that lets you walk a plank on a very high building, with all the vertigo but none of the consequences of a mistep.
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(The ''[[NotTheIntendedUse intended]]'' function of a Ship's plank was to allow the crew to sail up to and walk onto another ship, in case you were wondering.)

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(The ''[[NotTheIntendedUse intended]]'' function of a Ship's ship's plank was to allow the crew to sail up to and walk onto another ship, in case you were wondering.)
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* ''WesternAnimation/LooneyTunes'': In ''WesternAnimation/HighDivingHare'', Yosemite Sam forces Bugs Bunny to do a high-diving act, and Bugs [[NoPeekingRequest asks him to look away]] so he can put on his bathing suit. However, this was actually so he can flip the diving board around and trick Sam into thinking he's diving, leading Sam to walk off the board and into the water.

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