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* ''Literature/UniversalMonsters'': In the final battle of book 1, as an effort to weaken Dracula, Captain Bob throws a set of Communion wafers at him. They end up functioning like this, exploding on contact and stunning him.
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** In ''VideoGame/SuperSmashBros'', Snake has a variety of explosives at his disposal. Due to realistic bullets being too small to see in regular gameplay, Nintendo opted to have Snake use explosive weapons (which are rarer) in ''Brawl''. He can use a mortar launcher, C4 packs, frag grenades, claymores, remote control missile launchers, an RPG and, for his [[LimitBreak Final Smash]], a grenade launcher.

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** In ''VideoGame/SuperSmashBros'', Snake has a variety of explosives at his disposal. Due to realistic bullets being too small to see in regular gameplay, gameplay ([[{{Bowdlerize}} and not exactly rating-friendly]]), Nintendo opted to have Snake use explosive weapons (which are rarer) in ''Brawl''. He can use a mortar launcher, C4 packs, frag grenades, claymores, remote control missile launchers, an RPG and, for his [[LimitBreak Final Smash]], a grenade launcher.
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* In ''VideoGame/SpudsAdventure'', Gerrit Carrot's special weapon is a bomb that drops instantly and explodes in an outward range for about 3 seconds.
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When it comes to {{Fiction}}, nearly every weapon can be found as a weapon. They can range from the [[ImprobableWeaponUser wildly improbable]] or [[AwesomeButImpractical impractical]] to the [[BoringButPractical mundane]]. Somewhere in between these lie those who use thrown explosives and incendiaries as a weapon of choice.

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When it comes to {{Fiction}}, nearly every weapon can be found as a weapon.character’s weapon of choice. They can range from the [[ImprobableWeaponUser wildly improbable]] or [[AwesomeButImpractical impractical]] to the [[BoringButPractical mundane]]. Somewhere in between these lie those who use thrown explosives and incendiaries as a weapon of choice.
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* ''VideoGame/{{Bug}}'':

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* ''VideoGame/{{Bug}}'':''VideoGame/{{Bug|1995}}'':
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* ''VideoGame/PrimalCarnage'': One of the Pyromaniac's secondary items is hand grenades, and another is sticks of dynamite. They're tremendously strong, but you can only hold a few of them at a time and they have a fuse, so they need to be timed right.
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* ''Comicbook/BombQueen'' fights with powered gauntlets that let her toss out miniature sticky bombs.
* In ''ComicBook/HuntersHellcats'', Juggler, TheSquad's DemolitionsExpert, would usually enter combat by hurling a volley of grenades at the enemy as he charged.
* In ''ComicBook/RedRobin'' Tim is decidedly unimpressed and annoyed when he runs into the grenade favoring Detonator, a member of the League of Assassins team the Seven Men of Death;

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* ''Comicbook/BombQueen'' ''ComicBook/BombQueen'': Bomb Queen fights with powered gauntlets that let her toss out miniature sticky bombs.
* In ''ComicBook/HuntersHellcats'', ''ComicBook/HuntersHellcats'': Juggler, TheSquad's DemolitionsExpert, would usually enter combat by hurling a volley of grenades at the enemy as he charged.
* In ''ComicBook/RedRobin'' ''ComicBook/RedRobin'': Tim is decidedly unimpressed and annoyed when he runs into the grenade favoring Detonator, a member of the League of Assassins team the Seven Men of Death;



* There is a grenade-throwing IRA mercenary in the ''Comicbook/SinCity'' story ''Big Fat Kill''. He mentions that while he prefers using grenades, he'll use his knife against Dwight since he killed his friends. At that point, ItsPersonal.
* Franchise/SpiderMan's arch-enemy the [[ComicBook/NormanOsborn Green Goblin]] and those who followed his designs all use pumpkin-shaped grenades as their weapon of choice. Though they will use explosives not shaped like pumpkins if necessary.
* Bombshell's weapon in ''ComicBook/SpyBoy''.

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* ''ComicBook/SinCity'': There is a grenade-throwing IRA mercenary in the ''Comicbook/SinCity'' story ''Big Fat Kill''. He mentions that while he prefers using grenades, he'll use his knife against Dwight since he killed his friends. At that point, ItsPersonal.
* Franchise/SpiderMan's arch-enemy the ''ComicBook/SpiderMan'': The [[ComicBook/NormanOsborn Green Goblin]] and those who followed his designs all use pumpkin-shaped grenades as their weapon of choice. Though they will use explosives not shaped like pumpkins if necessary.
* ''ComicBook/SpyBoy'': Bombshell's weapon in ''ComicBook/SpyBoy''.weapon.
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* Manga/KindergartenWars:

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* Manga/KindergartenWars:''Manga/KindergartenWars'':
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* Manga/KindergartenWars:
** Hana fights by using grenades and sending them towards her opponents with her baseball bat. She can take down an helicopter using them.
** Haruo uses fireworks that pack enough power to destroy a building.
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* In the ''Franchise/{{Kirby}}'', there exists a pair of enemies known as the Poppy Bros. While Poppy Bros. Sr. always threw bombs at Kirby, it took quite while for Jr. to follow suit. Starting with ''VideoGame/KirbySuperStar'', the Poppy Bros. Jr. mooks consistently attack by throwing bombs. Either way, swallowing them will provide Kirby with the Bomb ability.

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* In the ''Franchise/{{Kirby}}'', ''Franchise/{{Kirby}}'' series, there exists a pair of enemies known as the Poppy Bros. While Poppy Bros. Sr. always threw bombs at Kirby, it took quite while for Jr. to follow suit. Starting with ''VideoGame/KirbySuperStar'', the Poppy Bros. Jr. mooks consistently attack by throwing bombs. Either way, swallowing them will provide Kirby with the Bomb ability.
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* In the ''Franchise/{{Kirby}}'', there exists a pair of enemies known as the Poppy Bros. While Poppy Bros. Sr. always threw bombs at Kirby, it took quite while for Jr. to follow suit. Starting with ''VideoGame/KirbySuperStar'', the Poppy Bros. Jr. mooks consistently attack by throwing bombs. Either way, swallowing them will provide Kirby with the Bomb ability.
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* ''Webcomic/{{Lackadaisy}}'': Rocky's favorite problem-solving tool is molotov cocktails. This is showcased particularly prominently in the web animated short where he finds both a demolitions and an excavator and decides to ride said excavator whilst throwing explosives at his enemies whilst [[MadBomber cackling like a loon]].

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* ''Webcomic/{{Lackadaisy}}'': Rocky's favorite problem-solving tool is molotov cocktails. This is showcased particularly prominently in the web animated short where he finds both a demolitions shed and an excavator and decides to ride said excavator whilst throwing explosives at his enemies whilst [[MadBomber cackling like a loon]].
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* ''Webcomic/Lackadaisy'': Rocky's favorite problem-solving tool is molotov cocktails. This is showcased particularly prominently in the web animated short where he finds both a demolitions and an excavator and decides to ride said excavator whilst throwing explosives at his enemies whilst [[MadBomber cackling like a loon]].

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* ''Webcomic/Lackadaisy'': ''Webcomic/{{Lackadaisy}}'': Rocky's favorite problem-solving tool is molotov cocktails. This is showcased particularly prominently in the web animated short where he finds both a demolitions and an excavator and decides to ride said excavator whilst throwing explosives at his enemies whilst [[MadBomber cackling like a loon]].
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None

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* ''Webcomic/Lackadaisy'': Rocky's favorite problem-solving tool is molotov cocktails. This is showcased particularly prominently in the web animated short where he finds both a demolitions and an excavator and decides to ride said excavator whilst throwing explosives at his enemies whilst [[MadBomber cackling like a loon]].

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* In ''Manga/RanmaOneHalf'', Kodachi Kuno's personal trademark is her use of grenades and timebombs disguised as bouquets of black roses to dispense [[KnockOutGas paralysis powder and sleeping powder]].



* ''VideoGame/Rockman7EP'': The 3-Point Burst is an upgraded version of Danger Wrap as it fires three Danger Wraps at the same time.

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* ''VideoGame/Rockman7EP'': The 3-Point Burst is an upgraded version ''Fanfic/VoyagesOfTheWildSeaHorse:'' As in ''Manga/RanmaOneHalf'' canon, Kodachi Kuno uses black rose bouquets to conceal grenades full of Danger Wrap as it fires three Danger Wraps at [[KnockOutGas sleeping/paralysis powders]]. After deciding [[LetsGetDangerous she needs a more "serious" fighting style]], she reinvents her arsenal, including creating miniaturized grenades in the same time.shape of roses, and altering their potential array of contents.


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* ''VideoGame/Rockman7EP'': The 3-Point Burst is an upgraded version of Danger Wrap as it fires three Danger Wraps at the same time.
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* Nice Hollystone of ''LightNovel/{{Baccano}}'' is an explosives expert and keeps numerous grenades on her person. [[spoiler:[[EyepatchOfPower Or ]]''[[EyepatchOfPower in ]]''[[EyepatchOfPower her person]].]] She ''really'' likes explosions.

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* Nice Hollystone of ''LightNovel/{{Baccano}}'' ''Literature/{{Baccano}}'' is an explosives expert and keeps numerous grenades on her person. [[spoiler:[[EyepatchOfPower Or ]]''[[EyepatchOfPower in ]]''[[EyepatchOfPower her person]].]] She ''really'' likes explosions.



* Jillas in ''LightNovel/{{Slayers}}'', a gunslinger humanoid fox with a penchant for using any sort of explosive means.

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* Jillas in ''LightNovel/{{Slayers}}'', ''Literature/{{Slayers}}'', a gunslinger humanoid fox with a penchant for using any sort of explosive means.
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* ''VideoGame/{{Borderlands 2}}'':

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* ''VideoGame/{{Borderlands 2}}'': ''VideoGame/Borderlands2'':



* ''VideoGame/{{Borderlands 3}}'': Moze's Demolition Woman skill tree is all about grenades and splash damage: her grenades can CriticalHit, can LifeDrain, have a chance to replenish ammo (including more grenades) on hitting, have a chance to double their blast radius, improve her Action Skill cooldown rate when hitting an enemy, and of course she can carry more grenades.

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* ''VideoGame/{{Borderlands 3}}'': ''VideoGame/Borderlands3'': Moze's Demolition Woman skill tree is all about grenades and splash damage: her grenades can CriticalHit, can LifeDrain, have a chance to replenish ammo (including more grenades) on hitting, have a chance to double their blast radius, improve her Action Skill cooldown rate when hitting an enemy, and of course she can carry more grenades.



** The first boss, a snail... which grew a helicopter out of its shell, flew, and started dropping increasingly deadly bombs all over the arena.
** The second world had ''literal'' army ants that shot out grenades from their tails. At one point you have to fight a miniboss version of them that had a hard-to-avoid GrenadeSpam attack.

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** The first boss, a snail... which grew grows a helicopter out of its shell, flew, flies, and started starts dropping increasingly deadly bombs all over the arena.
** The second world had has ''literal'' army ants that shot shoot out grenades from their tails. At one point you have to fight a miniboss version of them that had has a hard-to-avoid GrenadeSpam attack.
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** The ''Gun Runners Arsenal'' {{DLC}} includes the aptly-named "Mad Bomber" perk which unlocks more recipes for homemade explosives, culminating in the Fat Mine, a Fat Man mini-nuke retrofitted into a proximity mine. It has something for everyone though, even an explosives fanatic on a budget: The recipes include a bomb made out of a tin can and bullet pulled from bullets, and the cheapest grenade in the game made from three Micro-Fusion Cells (laser gun batteries).

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** The ''Gun Runners Arsenal'' {{DLC}} includes the aptly-named "Mad Bomber" perk which unlocks more recipes for homemade explosives, culminating in the Fat Mine, a Fat Man mini-nuke retrofitted into a proximity mine. It has something for everyone though, even an explosives fanatic on a budget: The recipes include a bomb made out of a tin can and bullet gunpowder pulled from bullets, and the cheapest grenade in the game made from three Micro-Fusion Cells (laser gun batteries).

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A person who wields grenades as a weapon of choice will frequently be portrayed as having poor impulse control. They may feel about explosions the same way a PyroManiac feels about fire. As such, this trope frequently overlaps with MadBomber. They may also have a "fiery" or carefree personality. Oddly, there are a small number of grenadiers who are coldly logical and controlled in temperament, perhaps to [[RedOniBlueOni contrast their fiery and out-of-control weapons]]. Usually, they favor GrenadeTag for the calculated subterfuge.

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A person who wields grenades as a weapon of choice will frequently be portrayed as having poor impulse control. They may feel about explosions the same way a PyroManiac feels about fire. As such, this trope frequently overlaps with MadBomber. They may also have a "fiery" or carefree personality. Oddly, there are a small number of grenadiers who are coldly logical and controlled in temperament, perhaps to [[RedOniBlueOni contrast their fiery and out-of-control weapons]].weapons]], and are often seen remarking that someone less disiplined wouldn't last long using it. Usually, they favor GrenadeTag for the calculated subterfuge.



* Everyone in ''VideoGame/TeamFortressClassic'' has some sort of grenade tailored to their class, and gameplay styles were generated from using them. In ''VideoGame/TeamFortress2'', only the Demoman lobs grenades around, and they never throw them.

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* Everyone in ''VideoGame/TeamFortressClassic'' has some sort of grenade tailored to their class, and gameplay styles were generated from using them. In ''VideoGame/TeamFortress2'', only the Demoman lobs grenades around, and they never throw them. He's portrayed as a loud, foul tempered and mouthed ViolentGlaswegian, but in his intro trailer he notes that he has to be competent and very careful in his work.
--> ''What makes me a good Demoman? If I were a bad Demoman, I wouldn't be sittin' here, discussin' it with you now would I? One crossed wire, one wayward pinch of potassium chlorate, one errant twitch... and '''kablooie!'''''
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When it comes to {{Fiction}}, nearly every weapon can be found as a weapon. They can range from the [[ImprobableWeaponUser wildly improbable]] or [[AwesomeButImpractical impractical]] to the [[BoringButPractical mundane]]. Somewhere in-between these lie those who use thrown explosives and incendiaries as a weapon of choice.

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When it comes to {{Fiction}}, nearly every weapon can be found as a weapon. They can range from the [[ImprobableWeaponUser wildly improbable]] or [[AwesomeButImpractical impractical]] to the [[BoringButPractical mundane]]. Somewhere in-between in between these lie those who use thrown explosives and incendiaries as a weapon of choice.



In reality, grenades and their ilk are dangerous, unpredictable weapons that are reserved for specific situations where they aren't likely to cause collateral damage. [[ConcussionFrags However, in fictionland they can frequently be thrown at any enemy, regardless of range or surroundings, without fear of injury to oneself or one's allies]].[[note]]This tension may in fact explain both of the frequently seen personality types. Explosives are messy, dangerous weapons that require a great deal of care and precision to use effectively, and so impulsive bombers [[AnthropomorphicRepresentation reflect]] on the mercurial nature of the explosives themselves, while calculating ones are more representative of actual demolitions experts.[[/note]]

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In reality, grenades and their ilk are dangerous, unpredictable weapons that are reserved for specific situations where they aren't likely to cause collateral damage. [[ConcussionFrags However, in fictionland fictionland, they can frequently be thrown at any enemy, regardless of range or surroundings, without fear of injury to oneself or one's allies]].[[note]]This tension may in fact explain both of the frequently seen personality types. Explosives are messy, dangerous weapons that require a great deal of care and precision to use effectively, and so impulsive bombers [[AnthropomorphicRepresentation reflect]] on the mercurial nature of the explosives themselves, while calculating ones are more representative of actual demolitions experts.[[/note]]



* Lan Fan and Fu from ''Manga/FullmetalAlchemist'' frequent the use of bombs in addition to hand-to-hand combat. While Fu uses various types of explosives such as flash bombs and tear gas bombs, Lan Fan almost exclusively uses grenades. Edward is able to confirm her identity after being caught in one of her explosions, (recognizing the previous destruction she had caused, which nearly killed him).

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* Lan Fan and Fu from ''Manga/FullmetalAlchemist'' frequent the frequently use of bombs in addition to hand-to-hand combat. While Fu uses various types of explosives such as flash bombs and tear gas bombs, Lan Fan almost exclusively uses grenades. Edward is able to confirm her identity after being caught in one of her explosions, (recognizing the previous destruction she had caused, which nearly killed him).



* Franchise/SpiderMan's arch-enemy, the [[ComicBook/NormanOsborn Green Goblin]] and those who followed his designs all use pumpkin-shaped grenades as their weapon of choice. Though they will use explosives not shaped like pumpkins if necessary.

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* Franchise/SpiderMan's arch-enemy, arch-enemy the [[ComicBook/NormanOsborn Green Goblin]] and those who followed his designs all use pumpkin-shaped grenades as their weapon of choice. Though they will use explosives not shaped like pumpkins if necessary.



* The ''Literature/{{Discworld}}'' of Creator/AAPessimal expands on the Guild of Assassins and the training delivered to its members. [[AmoralAfrikaner Johanna Smith-Rhodes]] arrives in Ankh-Morpork, aged nineteen, and as a girl who has come to Guild attention for an exploit at Home in Howondaland. This involved deep penetration into the enemy country next door in order to deliver a rather large explosion to a warlord. After which she fights her way out and returns safely. Johanna becomes, after graduation, the Guild's go-to person for explosives, and pioneers the use of small, portable and easily thrown bomblets. In short, she makes her own hand grenades. Scroll forward by a quarter-century and her middle daughter is a Guild student. Johanna has mellowed. But her daughter [[{{Tykebomb}} Famke]] sees the possibilities when her big sister's boyfriend [[https://www.fanfiction.net/s/12650047/42/Strandpiel teaches her how to bowl a cricket ball.]]
--> "Hey, some of Mum's devices are designed to be thrown!"
--> Bekki winced. Famke and hand-grenades was ''exactly'' what the Disc needed.

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* The ''Literature/{{Discworld}}'' of Creator/AAPessimal expands on the Guild of Assassins and the training delivered to its members. [[AmoralAfrikaner Johanna Smith-Rhodes]] arrives in Ankh-Morpork, aged nineteen, and as a girl who has come to Guild attention for an exploit at Home in Howondaland. This involved deep penetration into the enemy country next door in order to deliver a rather large explosion to a warlord. After which she fights her way out and returns safely. Johanna becomes, after graduation, the Guild's go-to person for explosives, and pioneers the use of small, portable portable, and easily thrown bomblets. In short, she makes her own hand grenades. Scroll forward by a quarter-century and her middle daughter is a Guild student. Johanna has mellowed. But her daughter [[{{Tykebomb}} Famke]] sees the possibilities when her big sister's boyfriend [[https://www.fanfiction.net/s/12650047/42/Strandpiel teaches her how to bowl a cricket ball.]]
--> "Hey, -->"Hey, some of Mum's devices are designed to be thrown!"
--> Bekki -->Bekki winced. Famke and hand-grenades hand grenades was ''exactly'' what the Disc needed.



** The Seventh Doctor's companion Ace brought her own supply of home-made explosives (Nitro-9) on her travels, and would toss canisters of it with gay abandon. The Doctor tended to discourage this... except when it was useful to him ("Hand me some of that Nitro-9 [[BlatantLies you're not carrying]]").

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** The Seventh Doctor's companion Ace brought her own supply of home-made homemade explosives (Nitro-9) on her travels, travels and would toss canisters of it with gay abandon. The Doctor tended to discourage this... except when it was useful to him ("Hand me some of that Nitro-9 [[BlatantLies you're not carrying]]").



** Conversely, Brick, the, uh, [[CharacterAsHimself Brick]] of the game, simply gets skills and gear that upgrades the power of his grenades. Though his grenades won't regenerate like Roland's can, they can do ''much'' more damage.

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** Conversely, Brick, the, uh, [[CharacterAsHimself Brick]] of the game, simply gets skills and gear that upgrades upgrade the power of his grenades. Though his grenades won't regenerate like Roland's can, they can do ''much'' more damage.



* ''VideoGame/LeagueOfLegends'' has Ziggs, the Hexplosives Expert. He fits this trope to a T - he carries such a huge amount of [[CartoonBomb bombs]] that, being a yordle, a member of a teensy furry race, he is more bomb than animal (by mass). He throws them as his basic attack and two of his abilities, one of which produces a whole cluster of them. His ability repertoire is closed by a remotely detonate-able satchel charge and a [[NamesToRunAwayFromReallyFast Mega Inferno Bomb,]] which is powerful enough to produce a mushroom cloud.

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* ''VideoGame/LeagueOfLegends'' has Ziggs, the Hexplosives Expert. He fits this trope to a T - he carries such a huge amount of [[CartoonBomb bombs]] that, being a yordle, a member of a teensy furry race, he is more bomb than animal (by mass). He throws them as his basic attack and two of his abilities, one of which produces a whole cluster of them. His ability repertoire is closed by a remotely detonate-able detonateable satchel charge and a [[NamesToRunAwayFromReallyFast Mega Inferno Bomb,]] which is powerful enough to produce a mushroom cloud.



** Fatman from ''VideoGame/MetalGearSolid2SonsOfLiberty'', a bomb expert in both setting and defusing bombs, though he only uses the former skill in his BossFight.

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** Fatman from ''VideoGame/MetalGearSolid2SonsOfLiberty'', ''VideoGame/MetalGearSolid2SonsOfLiberty'' is a bomb expert in both setting and defusing bombs, though he only uses the former skill in his BossFight.



** There are tons of different explosives that can be utilized in the ''VideoGame/MegaManBattleNetwork'' series, including grenades, mines, {{time bomb}}s, {{cartoon bomb}}s and more. Some e-Reader cards [[DummiedOut (Which were regrettably removed in the US versions)]] even allowed Mega Man to replace his standard charged shot with one of the aforementioned explosives.

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** There are tons of different explosives that can be utilized in the ''VideoGame/MegaManBattleNetwork'' series, including grenades, mines, {{time bomb}}s, {{cartoon bomb}}s bomb}}s, and more. Some e-Reader cards [[DummiedOut (Which were regrettably removed in the US versions)]] even allowed Mega Man to replace his standard charged shot with one of the aforementioned explosives.



** To a lesser extent there's Tracer, who's ultimate ability is a sticky bomb that is a death sentence for almost any non-tanks it gets stuck onto.

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** To a lesser extent there's Tracer, who's whose ultimate ability is a sticky bomb that is a death sentence for almost any non-tanks it gets stuck onto.



* The Dusk Lobber from ''VideoGame/{{Plants Vs Zombies 2|ItsAboutTime}}'' lobs exploding buds that deal SplashDamage, essentially miniature bombs. When powered by Moonflower, she will fire a spread of them into adjacent lanes to, causing big damage if the explosions overlap. Her [[LimitBreak Plant Food]] drops four larger explosives on four squares, each of them then explode a 3x3 area for huge damage.

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* The Dusk Lobber from ''VideoGame/{{Plants Vs Zombies 2|ItsAboutTime}}'' lobs exploding buds that deal SplashDamage, essentially miniature bombs. When powered by Moonflower, she will fire a spread of them into adjacent lanes to, causing big damage if the explosions overlap. Her [[LimitBreak Plant Food]] drops four larger explosives on four squares, each of them then explode explodes a 3x3 area for huge damage.



* You can encounter a Mr. X type Tyrant in ''VideoGame/ResidentEvilDuringTheStorm'' in the streets of Raccoon City. The city streets are much easier to maneuver in due to Mr. X's slow walk, so he compensates by laying down claymores to limit your movements. Fortunately, you can lure him and other enemies into the mines to set them off if you're clever.

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* You can encounter a Mr. X type X-type Tyrant in ''VideoGame/ResidentEvilDuringTheStorm'' in the streets of Raccoon City. The city streets are much easier to maneuver in due to Mr. X's slow walk, so he compensates by laying down claymores to limit your movements. Fortunately, you can lure him and other enemies into the mines to set them off if you're clever.



* In ''VideoGame/TimeSplittersFuturePerfect'', enemies can only carry one weapon at a time and grenades are treated as a specific weapon (compared to ''VideoGame/TimeSplitters2'', which had some weapons with underslung launchers and various mines[[note]]Which were essentially {{Sticky Bomb}}s that came in timed, remote control and mine varieties.[[/note]] but otherwise lacked them, probably because explosions were [[GameBreaker always an instant kill]]). Meaning any equipped with grenades will only use grenades. This is {{lampshade|Hanging}}d in story mode;

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* In ''VideoGame/TimeSplittersFuturePerfect'', enemies can only carry one weapon at a time time, and grenades are treated as a specific weapon (compared to ''VideoGame/TimeSplitters2'', which had some weapons with underslung launchers and various mines[[note]]Which were essentially {{Sticky Bomb}}s that came in timed, remote control and mine varieties.[[/note]] but otherwise lacked them, probably because explosions were [[GameBreaker always an instant kill]]). Meaning any equipped with grenades will only use grenades. This is {{lampshade|Hanging}}d in story mode;



* In ''VideoGame/WorldOfWarcraft'', the goblin race lives by the motto "When in doubt... blow it up. If at first you don't succeed: blow it up again". If you chose the engineer profession you can opt for either Gnomish or Goblin specialization. The latter allows you to create powerful explosives that are bound to cause you some damage as well.

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* In ''VideoGame/WorldOfWarcraft'', the goblin race lives by the motto "When in doubt... blow it up. If at first you don't succeed: blow it up again". If you chose the engineer profession profession, you can opt for either Gnomish or Goblin specialization. The latter allows you to create powerful explosives that are bound to cause you some damage as well.



** ''VideoGame/XCOMEnemyUnknown'' makes this more difficult to pull off, as you're initially limited to one grenade, though in the core game you can equip two (same or different, doesn't matter) on a Support with Deep Pockets, and a Heavy with Grenadier gives them two uses of an equipped grenade and makes them a bit more powerful (by 1 point). However, the ''Enemy Within'' ExpansionPack added the "Tactical Rigging" Foundry upgrade, that gives the base game's Deep Pockets to ''everyone'', and Deep Pockets was re-tooled to give items one extra use, which includes grenades. What's more, if you have the "Training Roulette" Second Wave option enabled, a soldier can get both Deep Pockets and Grenadier. That equals ''six'' grenades that, if Frag or Needle, can one-shot Thin Men in Classic difficulty or below, and if Alien, each hurt like a Heavy's regular launcher's rockets but don't need both action points to use and don't have a 10% chance to miss the targeted location[[note]]though they suffer from a shorter launch range[[/note]].

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** ''VideoGame/XCOMEnemyUnknown'' makes this more difficult to pull off, as you're initially limited to one grenade, though in the core game game, you can equip two (same or different, doesn't matter) on a Support with Deep Pockets, and a Heavy with Grenadier gives them two uses of an equipped grenade and makes them a bit more powerful (by 1 point). However, the ''Enemy Within'' ExpansionPack added the "Tactical Rigging" Foundry upgrade, that gives the base game's Deep Pockets to ''everyone'', and Deep Pockets was re-tooled to give items one extra use, which includes grenades. What's more, if you have the "Training Roulette" Second Wave option enabled, a soldier can get both Deep Pockets and Grenadier. That equals ''six'' grenades that, if Frag or Needle, can one-shot Thin Men in Classic difficulty or below, and if Alien, each hurt like a Heavy's regular launcher's rockets but don't need both action points to use and don't have a 10% chance to miss the targeted location[[note]]though they suffer from a shorter launch range[[/note]].



* In ''WesternAnimation/AvatarTheLastAirbender'', there's a group of repeated antagonists (possibly qualifying as a QuirkyMinibossSquad) known as 'The Rough Rhinos'. Each of them has specialized in a different weapon - including TheFaceless, the only one of them wearing a full helmet, who specializes in explosives - specifically, he throws dynamite-sticks at anything that moves. On the hero's side, there's Chey, a member of Jeong Jeong's group who uses small grenade-like exploding balls.

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* In ''WesternAnimation/AvatarTheLastAirbender'', there's a group of repeated antagonists (possibly qualifying as a QuirkyMinibossSquad) known as 'The Rough Rhinos'. Each of them has specialized in a different weapon - including TheFaceless, the only one of them wearing a full helmet, who specializes in explosives - specifically, he throws dynamite-sticks dynamite sticks at anything that moves. On the hero's side, there's Chey, a member of Jeong Jeong's group who uses small grenade-like exploding balls.



--> [[LargeHam I'M THE EVIL MIDNIGHT BOMBER WHAT BOMBS AT MIDNIGHT!]] AH HA HA HA HA HA HA HA!!!

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--> [[LargeHam -->[[LargeHam I'M THE EVIL MIDNIGHT BOMBER WHAT BOMBS AT MIDNIGHT!]] AH HA HA HA HA HA HA HA!!!

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