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* Ben from ''FuzzyKnights''.

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* Ben from ''FuzzyKnights''.''Webcomic/FuzzyKnights''.
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* Scrappers in ''CityOfHeroes''. Behold the magic of [[UnstoppableRage Scrapperlock!]]

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* Scrappers in ''CityOfHeroes''.''VideoGame/CityOfHeroes''. Behold the magic of [[UnstoppableRage Scrapperlock!]]
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** a Big Guns optimized character have little choice but to be this. Not only the stats required for Big Guns already provide the RequiredSecondaryPowers for Big Guns (damage resistance and carry weight for instance, due to them being, well, ''heavy''), as well as Big Guns penalizing Sneak. This makes Big Guns character a primarily a charging character that relies on tough defense (and a healthy dose of Stimpaks hotkeyed) and the guns doing the killing before the character gets killed.
** a Small Arms optimized one can be too if a player prefers [[BoomHeadshot blowing the enemies heads easily]], and not to mention [[CoolGun the Chinese Assault Rifle]] and [[ShotgunsAreJustBetter the Combat Shotgun]]

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** a A Big Guns optimized character have has little choice but to be this. Not only do the stats required for Big Guns already provide the RequiredSecondaryPowers for Big Guns (damage resistance and carry weight for instance, due to them being, well, ''heavy''), as well as also Big Guns are penalizing Sneak. This makes a Big Guns character a primarily a charging character that relies on tough defense (and a healthy dose of Stimpaks hotkeyed) and the guns doing the killing before the character gets killed.
** a A Small Arms optimized one can be too if a player prefers [[BoomHeadshot blowing the enemies heads easily]], and not to mention [[CoolGun the Chinese Assault Rifle]] and [[ShotgunsAreJustBetter the Combat Shotgun]]

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->'''Mary:''' "I'm throwing a snowball at his meanie face!"\\
'''Dick:''' "I think that will just piss him off. But Anna does have the impulsive... You just took that so she'd be more likely to get in a fight."\\
'''Mary:''' "Yes. The perfect flaw for a true warrior!"
-->-- ''Webcomic/KnightsOfBuenaVista''



* Mary in ''Webcomic/KnightsOfBuenaVista''. She insists [[InstantAwesomeJustAddNinja on being a ninja class]], and when [[SubvertedTrope told the setting doesn't have those]], she goes for the closest thing. And when playing the sister of a queen, she insists that her PimpedOutDress has loads of pleats on the skirt, just so that she can do a RoundhouseKick with [[KickingAssInAllHerFinery no impediments]].

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* Mary in ''Webcomic/KnightsOfBuenaVista''. She ''Webcomic/KnightsOfBuenaVista'' (a CampaignComic about the Franchise/DisneyAnimatedCanon). When playing ''{{Disney/Frozen}}'', she insists on playing Anna as a [[InstantAwesomeJustAddNinja on being a ninja class]], and when [[SubvertedTrope told the setting doesn't have those]], she goes for the closest thing. And when playing the sister of a queen, she insists She makes sure that her PimpedOutDress Anna's [[PimpedOutDress coronation dress]] has loads of pleats on the skirt, just so that she can do a RoundhouseKick with [[KickingAssInAllHerFinery no impediments]].impediments]]. And Anna's even more willing to get in a fight than in the movie.
** When the next campaign is ''Disney/WreckItRalph'', she plays ActionGirl Calhoun.
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* Legolas from ''DMOfTheRings''. When the players learn that the success of the entire campaign comes down to the die roll of a single NPC, Aragorn and Gimli are understandably upset, but Legolas thinks it's hardcore. He's also the player who comes up with all the crazy stunts and who never, ever grows tired of shooting orcs in the face.

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* Legolas from ''DMOfTheRings''.''Webcomic/DMOfTheRings''. When the players learn that the success of the entire campaign comes down to the die roll of a single NPC, Aragorn and Gimli are understandably upset, but Legolas thinks it's hardcore. He's also the player who comes up with all the crazy stunts and who never, ever grows tired of shooting orcs in the face.

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If she\'s a proper example, then she should go in the examples.


A PlayerArchetypes subtrope, along with TheRoleplayer, TheLoonie and the {{Munchkin}}. Despite the name, these characters can easily be female, with Comicbook/RedSonja being a good example.

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A PlayerArchetypes subtrope, along with SubTrope of PlayerArchetypes.

A SisterTrope to
TheRoleplayer, TheLoonie and the {{Munchkin}}. TheLoonie, {{Munchkin}}.

Despite the name, these characters can easily be female, with Comicbook/RedSonja being a good example.
female.
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A PlayerArchetypes subtrope, along with TheRoleplayer, TheLoonie and the {{Munchkin}}. Despite the name, these characters can easily be female, with RedSonja being a good example.

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A PlayerArchetypes subtrope, along with TheRoleplayer, TheLoonie and the {{Munchkin}}. Despite the name, these characters can easily be female, with RedSonja Comicbook/RedSonja being a good example.
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** Vaarsuvius is the wizard variety. He once used a spell called "Familicide" to ensure that she would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that as a result the world's population of black dragons decreased by approximately 25%. She has since grown out of it (somewhat) and become more of TheRoleplayer.

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** Vaarsuvius is the wizard variety. He [[AmbiguousGender S/he]] once used a spell called "Familicide" to ensure that she would never have to deal with some none of the dragon's relations, no matter how distant, coming to look for vengeance. He would ever come back seeking vengeance; s/he estimated that as a result the world's population of black dragons decreased by approximately 25%. She V has since grown out of it (somewhat) and become started looking for more constructive ways to use magic to aid the team, instead of TheRoleplayer.going for maximum destructive potential at the first opportunity.
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No Real Life Examples Please as per the \"Real Life section maintenance\" thread in the Long Term Projects forum.

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[[noreallife]]
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** Vaarsuvius is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that as a result the world's population of black dragons decreased by approximately 25%. He has since grown out of it (somewhat) and become more of TheRoleplayer.

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** Vaarsuvius is the wizard variety. V He once used a spell called "Familicide" to ensure that he she would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that as a result the world's population of black dragons decreased by approximately 25%. He She has since grown out of it (somewhat) and become more of TheRoleplayer.
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* [[LeeroyJenkins The Leeroy]]: The guy with no patience for long-term strategy, deliberations, or diplomacy. He usually has one tried-and-true solution to every problem: the headlong charge. This may even work, on occasion, depending on how strong the Leeroy is. However, more often it leads to him getting in over his head (and even getting the [[TotalPartyKill entire party killed]] trying to bail him out) or getting mauled by a trap. Even worse is if he gets bored and starts a BarBrawl during delicate negotiations because it's been more than ten minutes since the last fight. Named after the [[TropeCodifier most famous recent example]], [[WorldOfWarcraft Leeroy Jenkins]].

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* [[LeeroyJenkins The Leeroy]]: The guy with no patience for long-term strategy, deliberations, or diplomacy. He usually has one tried-and-true solution to every problem: the headlong charge. This may even work, on occasion, depending on how strong the Leeroy is. However, more often it leads to him getting in over his head (and even getting the [[TotalPartyKill entire party killed]] trying to bail him out) or getting mauled by a trap. Even worse is if he gets bored and starts a BarBrawl during delicate negotiations because it's been more than ten minutes since the last fight. Named after the [[TropeCodifier most famous recent example]], [[WorldOfWarcraft Leeroy Jenkins]].
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Definitely belkar.


A PlayerArchetypes subtrope, along with TheRoleplayer, TheLoonie and the {{Munchkin}}.

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A PlayerArchetypes subtrope, along with TheRoleplayer, TheLoonie and the {{Munchkin}}.
{{Munchkin}}. Despite the name, these characters can easily be female, with RedSonja being a good example.



* Possibly, Belkar from ''Webcomic/TheOrderOfTheStick''.
** V, despite being quite possibly not a man at all (it's deliberately ambiguous what V's sex is), is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that as a result the world's population of black dragons decreased by approximately 25%.

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* Possibly, Belkar from ''Webcomic/TheOrderOfTheStick''.
** V, despite being quite possibly not a man at all (it's deliberately ambiguous what V's sex is), Vaarsuvius is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that as a result the world's population of black dragons decreased by approximately 25%. He has since grown out of it (somewhat) and become more of TheRoleplayer.
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* Out of the ''TabletopGame/Warhammer40000'' roleplaying games ''TabletopGame/DeathWatch'' and (to a lesser degree) ''TabletopGame/OnlyWar'' are designed for Real Man gameplay and are very combat-centric in setting and rules, with rules for fighting large quantities of insta-killed {{mooks}}, impressive weapons, high focus on combat options and tactical gameplay, and generally less focus on story agency and non-combat encounters. This is opposed to the more low-key ''TabletopGame/DarkHeresy'' and ''TabletopGame/BlackCrusade'' where players tend to do most of their work out-of-combat without clear orders of where to go next and combat tends more towards the 'nasty, brutish and short' climax of an investigation.

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* Out of the ''TabletopGame/Warhammer40000'' ''TabletopGame/{{Warhammer40000}}'' roleplaying games ''TabletopGame/DeathWatch'' and (to a lesser degree) ''TabletopGame/OnlyWar'' are designed for Real Man gameplay and are very combat-centric in setting and rules, with rules for fighting large quantities of insta-killed {{mooks}}, impressive weapons, high focus on combat options and tactical gameplay, and generally less focus on story agency and non-combat encounters. This is opposed to the more low-key ''TabletopGame/DarkHeresy'' and ''TabletopGame/BlackCrusade'' where players tend to do most of their work out-of-combat without clear orders of where to go next and combat tends more towards the 'nasty, brutish and short' climax of an investigation.
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* Out of the ''TabletopGame/Warhammer40000'' roleplaying games ''TabletopGame/DeathWatch'' and (to a lesser degree) ''TabletopGame/OnlyWar'' are designed for Real Man gameplay and are very combat-centric in setting and rules, with rules for fighting large quantities of insta-killed {{mooks}}, impressive weapons, high focus on combat options and tactical gameplay, and generally less focus on story agency and non-combat encounters. This is opposed to the more low-key ''TabletopGame/DarkHeresy'' and ''TabletopGame/DarkCrusade'' where players tend to do most of their work out-of-combat without clear orders of where to go next and combat tends more towards the 'nasty, brutish and short' climax of an investigation.

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* Out of the ''TabletopGame/Warhammer40000'' roleplaying games ''TabletopGame/DeathWatch'' and (to a lesser degree) ''TabletopGame/OnlyWar'' are designed for Real Man gameplay and are very combat-centric in setting and rules, with rules for fighting large quantities of insta-killed {{mooks}}, impressive weapons, high focus on combat options and tactical gameplay, and generally less focus on story agency and non-combat encounters. This is opposed to the more low-key ''TabletopGame/DarkHeresy'' and ''TabletopGame/DarkCrusade'' ''TabletopGame/BlackCrusade'' where players tend to do most of their work out-of-combat without clear orders of where to go next and combat tends more towards the 'nasty, brutish and short' climax of an investigation.
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None

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* Out of the ''TabletopGame/Warhammer40000'' roleplaying games ''TabletopGame/DeathWatch'' and (to a lesser degree) ''TabletopGame/OnlyWar'' are designed for Real Man gameplay and are very combat-centric in setting and rules, with rules for fighting large quantities of insta-killed {{mooks}}, impressive weapons, high focus on combat options and tactical gameplay, and generally less focus on story agency and non-combat encounters. This is opposed to the more low-key ''TabletopGame/DarkHeresy'' and ''TabletopGame/DarkCrusade'' where players tend to do most of their work out-of-combat without clear orders of where to go next and combat tends more towards the 'nasty, brutish and short' climax of an investigation.
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* Mary in ''Webcomic/KnightsOfBuenaVista''. She insists [[InstantAwesomeJustAddNinja on being a ninja class]], and when [[SubvertedTrope told the setting doesn't have those]], she goes for the closest thing. And when playing the sister of a queen, she insists that her PimpedOutDress has loads of pleats on the skirt, just so that she can do a RoundhouseKick with [[KickingAssInAllHerFinery no impediments]].
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cut trope


** Exalted pioneered the Stunt Bonus concept ([[AwesomeButPractical cool actions work better when you describe them in detail]]) which ''TabletopGame/{{Scion}}'' and ''TabletopGame/ChangelingTheLost'' later used.

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** Exalted pioneered the Stunt Bonus concept ([[AwesomeButPractical ( cool actions work better when you describe them in detail]]) detail) which ''TabletopGame/{{Scion}}'' and ''TabletopGame/ChangelingTheLost'' later used.
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No Circular Links, please.


TheRealMan is the TabletopRPG player who plays the game for the visceral, action-packed experience. Any character played by this guy will invariably be a BadAss whirlwind of death -- rarely do they play any sort of sneaky or supporting character. If by chance they have to play a [[SquishyWizard wizard]], he'll either be [[ThereIsNoKillLikeOverkill loaded to the gills]] with [[StuffBlowingUp fireballs]] or decidedly [[MagicKnight non-squishy]]. The real man may do some MinMaxing (though not to the insane heights of the {{Munchkin}}), but he's just as likely to select abilities based on [[RuleOfCool "cool factor"]] [[AwesomeButImpractical alone]].

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TheRealMan The Real Man is the TabletopRPG player who plays the game for the visceral, action-packed experience. Any character played by this guy will invariably be a BadAss whirlwind of death -- rarely do they play any sort of sneaky or supporting character. If by chance they have to play a [[SquishyWizard wizard]], he'll either be [[ThereIsNoKillLikeOverkill loaded to the gills]] with [[StuffBlowingUp fireballs]] or decidedly [[MagicKnight non-squishy]]. The real man may do some MinMaxing (though not to the insane heights of the {{Munchkin}}), but he's just as likely to select abilities based on [[RuleOfCool "cool factor"]] [[AwesomeButImpractical alone]].



Then there are more problematic forms of TheRealMan:

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Then there are more problematic forms of TheRealMan:the Real Man:



** The Monk class was basically made with TheRealMan in mind. For instance, one of his powers is punching so hard that his fist ''[[RocketPunch flies across the room with the rest of him still attached to it.]]''

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** The Monk class was basically made with TheRealMan the Real Man in mind. For instance, one of his powers is punching so hard that his fist ''[[RocketPunch flies across the room with the rest of him still attached to it.]]''
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* Most of [[GurrenLagann Team Dai Gurren]] is this to varying degrees, but none moreso than their originator, Kamina. [[spoiler: Except he's not really, it's just an act he puts on to inspire people.]]

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* Most of [[GurrenLagann Team Dai Gurren]] is this to varying degrees, but none moreso than their originator, Kamina. [[spoiler: Except he's not really, it's just an act he puts on to inspire people. He's just as scared as anyone, but he has faith that Simon will pull him out of danger.]]
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* Most of [[GurrenLagann Team Dai Gurren]] is this to varying degrees, but none moreso than their originator, Kamina. [[spoiler: Except he's not really, it's just an act he puts on to inspire people.]]

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* Most of [[GurrenLagann Team Dai Gurren]] is this to varying degrees, but none moreso than their originator, Kamina. [[spoiler: Except he's not really, it's just an act he puts on to inspire people. He's just as scared as anyone, but he has faith that Simon will pull him out of danger.]]
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* Most of [[GurrenLagann Team Dai Gurren]] is this to varying degrees, but none moreso than their originator, Kamina. [[spoiler: Except he's not really, it's just an act he puts on to inspire people.]]
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Updated hottip to note markup.


** It's an actual rule in Paranoia that characters are not allowed to change their actions after declaring them [[spoiler: unless the GM thinks it would be funny, as in "Oh, Moe-O-DJO is going to detonate his solar grenade? Shoot, forget about diving for cover, I'm going to strip off my armor so I get a tan!"]][[hottip:*:That information was not available at your security clearance, citizen. Please report to your new duties as reactor shielding.]]

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** It's an actual rule in Paranoia that characters are not allowed to change their actions after declaring them [[spoiler: unless the GM thinks it would be funny, as in "Oh, Moe-O-DJO is going to detonate his solar grenade? Shoot, forget about diving for cover, I'm going to strip off my armor so I get a tan!"]][[hottip:*:That tan!"]][[note]]That information was not available at your security clearance, citizen. Please report to your new duties as reactor shielding.]][[/note]]
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* Riker in ''Webcomic/LarpTrek''. When he's not looking for some action with the ladies he wants to shoot stuff.
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* In ''Videogame/{{Borderlands 2}}'', Brick takes this role in the fourth DLC, ''Tiny Tina's Assault on Dragon Keep'', which focuses on the Vault Hunters playing a Tabletop RPG. He loves solving problems by simply punching them. Unfortunately, he also tends to be the one to initiate diplomacy, so this attitude causes problems, such as choosing to punch the Dwarven king, thus killing him and turning all dwarves hostile to the players.
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* [[LeeroyJenkins The Leeroy]]: The guy with no patience for long-term strategy, deliberations, or diplomacy. He usually has one tried-and-true solution to every problem: the headlong charge. This may even work, on occasion, depending on how strong the Leeroy is. However, more often it leads to him getting in over his head (and even getting the [[TotalPartyKill entire party killed]] trying to bail him out) or getting mauled by a trap. Even worse is if he gets bored and starts a BarBrawl during delicate negotiations because it's been more than ten minutes since the last fight. Named after the [[TropeCodifier most famous recent example]], LeeroyJenkins.

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* [[LeeroyJenkins The Leeroy]]: The guy with no patience for long-term strategy, deliberations, or diplomacy. He usually has one tried-and-true solution to every problem: the headlong charge. This may even work, on occasion, depending on how strong the Leeroy is. However, more often it leads to him getting in over his head (and even getting the [[TotalPartyKill entire party killed]] trying to bail him out) or getting mauled by a trap. Even worse is if he gets bored and starts a BarBrawl during delicate negotiations because it's been more than ten minutes since the last fight. Named after the [[TropeCodifier most famous recent example]], LeeroyJenkins.[[WorldOfWarcraft Leeroy Jenkins]].
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** To elaborate on ''TabletopGame/{{Wushu}}'': while it's not entirely clear from the above statement what "wuxia-type mechanics" would actually be, the system does at its very core reward players for stunting (in that the more details they provide, the more dice they get to roll, at least up to a GM-determined "cap") and also throws in the "Principle of Narrative Truth", i.e. any statement by a player about what happens in the game that doesn't get vetoed by another player or the GM becomes ''fact'' (although by the rules this obviously can't be used to short-circuit an ongoing conflict before its "proper" ''mechanical'' resolution). Which allows the Real Men to directly mechanically benefit from providing blow-by-blow descriptions of their character's awesomeness.
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** V, despite being quite possibly not a man at all (it's deliberately ambiguous what V's sex is), is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that it resulted in world's population of black dragons decreasing by approximately 25%.

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** V, despite being quite possibly not a man at all (it's deliberately ambiguous what V's sex is), is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that it resulted in as a result the world's population of black dragons decreasing decreased by approximately 25%.
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** V, despite being quite possibly not a man at all (it's deliberately ambiguous what V's sex is), is the wizard variety. V once used a spell called "Familicide" to ensure that he would never have to deal with some dragon's relations, no matter how distant, coming to look for vengeance. He estimated that it resulted in world's population of black dragons decreasing by approximately 25%.
Is there an issue? Send a MessageReason:
None

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** It's an actual rule in Paranoia that characters are not allowed to change their actions after declaring them [[spoiler: unless the GM thinks it would be funny, as in "Oh, Moe-O-DJO is going to detonate his solar grenade? Shoot, forget about diving for cover, I'm going to strip off my armor so I get a tan!"]][[hottip:*:That information was not available at your security clearance, citizen. Please report to your new duties as reactor shielding.]]
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** Guns are for wimps! [[MultiMeleeMaster All melee]] with tons of Strength and Endurance is where it's at. Prepare to spend a lot of time sprinting towards your targets, laughing as you either soak the bullets or dash around cover, all for the glorious [[GoodBadBugs VATS teleport]] kills.

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