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* In ''Literature/TheBookOfTheNewSun'', the mines in Severian's homeland are worked by completely nocturnal, aggressive ape-creatures. When Severian is attacked by a pack of them, he is shocked to see that they still have human eyes. Like many other things in the series, this may be a deliberate ShoutOut to classic science fiction (in this case, to ''Literature/TheTimeMachine'').


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** Parodied with the sewer mutants below New New York City. While they are physically repulsive, they're behaviourally normal and have built an underground society that is pretty indistinguishable from a human one. They are still oppressed by the surface-dwellers and prohibited from showing themselves in the streets, until they gain civil rights in the episode "The Mutants Are Revolting". [[spoiler:Leela turns out to be one of them, less mutated than the others and given up to an orphanage on the surface since her parents wanted to give her a better life.]]
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* ''VideoGame/DinosaursForHire'' have a stage set in a prehistoric cavern containing feral, brown-skinned troglodyte-like humans who walks in a hunched position and designed based off the classic Morlocks.

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* "Os Tatús Brancos" (published in ''O Pão de Ouro'' by Bernardo Guimarães): The "Tatús Brancos" ("White Armadillos") are a Brazilian nation that went to live underground. They have pale skin, are short, have curved nails, and can't see well in bright light. At night, they come to the surface to look, principally, for humans from outside their society to eat. They generally don't kill beforehand. Despite the Tatús Brancos' taste for human flesh, they do not ever consume their own and they are willing to take outsiders in on request of one of their own.



* ''Series/BlakesSeven''. The artificial planet Terminal is created to [[EvolutionPowerUp study the future evolution of Mankind]]. Turns out it's a [[FuturePrimitive vicious ape-like creature]]. In an inversion of this trope, the scientists who study them live in an underground base, while the Links roam the surface.
* ''Series/DoctorWho'' has occasionally portrayed the future of humanity this way. "[[Recap/DoctorWhoS29E11Utopia Utopia]]", set at nearly the end of the universe, has ordinary humans plagued by the "futurekind," tattooed cannibals (or maybe technically not) with sharpened teeth, who seem barely capable of speech.

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* ''Series/BlakesSeven''. ''Series/BlakesSeven'': The artificial planet Terminal is created to [[EvolutionPowerUp study the future evolution of Mankind]]. Turns out it's a [[FuturePrimitive vicious ape-like creature]]. In an inversion of this trope, the scientists who study them live in an underground base, while the Links roam the surface.
* ''Series/DoctorWho'' has ''Series/DoctorWho'': The future of humanity is occasionally portrayed the future of humanity this way. "[[Recap/DoctorWhoS29E11Utopia Utopia]]", set at nearly the end of the universe, has ordinary humans plagued by the "futurekind," tattooed cannibals (or maybe technically not) with sharpened teeth, who seem barely capable of speech.

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[[folder:Fanfic]][[folder:Fan Works]]
* ''Fanfic/AbraxasHrodvitnon'': In this ''Film/GodzillaKingOfTheMonsters2019'' fanfiction, [[Characters/AbraxasHrodvitnonTitansAndOtherCreatures the Many]]'s initial humanoid forms, though technically TheVirus, have definite shades of this. They lurk in dark underground spaces, they have [[GlowingEyelightsOfUndeath very Morlock-like eyeshine]], these forms are even created from the {{Disposable Vagrant}}s who were being used by [[spoiler:Alan Jonah's paramilitary]] as labor.



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* In ''Film/DeathLine'', a CannibalClan is hiding in the London underground system, the result of an 19th-century dig accident trapping a bunch of male and female workers in the tunnel system. By the time of the events in the film, there are only two exceedingly sickly, barely-human descendants remaining.

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Trimming down over-long entry.





[[folder:Anime and Manga]]
* In the anime of ''Literature/FromTheNewWorld'' the Bakenezumi are anthropomorphic rodent beings which live in servitude to the psychically powered humans, [[spoiler: then it is revealed that they've been aiming to overthrow humans all along, and furthermore it's revealed that they are the mutated descendants of the percentage of humans who didn't have psychic abilities.]]

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[[folder:Anime and & Manga]]
* In the anime of ''Literature/FromTheNewWorld'' ''LightNovel/FromTheNewWorld'' the Bakenezumi are anthropomorphic rodent beings which live in servitude to the psychically powered humans, [[spoiler: then it is revealed that they've been aiming to overthrow humans all along, and furthermore it's revealed that they are the mutated descendants of the percentage of humans who didn't have psychic abilities.]]



* In ''VideoGame/ANNOMutationem'', the Outcasts are a tribe living beneath [[DownTheDrain Freeway 42]]. They are the remnants of their former selves that survived [[UnwillingRoboticization Mechanika Virus]] deadly effects, and chose to remain in their UndergroundCity without any advancement towards the surface and before long, some of them are DrivenToMadness when their bodies become too unstable.



* In ''Franchise/TheElderScrolls'', the Falmer of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are an almost perfect example of Morlocks. Thousands of years ago, they were [[OurElvesAreDifferent a race of Mer (Elves)]] with a territory covering Skyrim and Solstheim, and who had a civilization that rivaled even the Altmer (High Elves). However, they would clash with the ancestors of the [[HornyVikings Nords]] who were coming over to Skyrim in droves from the [[GrimUpNorth freezing-over continent of Atmora]]. Ysgramor, an Atmoran leader, would rally 500 of Atmora's greatest warriors and lead them on a crusade to [[FinalSolution exterminate the Falmer]]. He almost succeeded, driving the survivors to beg for help from their [[OurDwarvesAreDifferent Dwemer]] cousins. The Dwemer agreed to take them in, but forced them to eat toxic fungi that rendered them blind and decayed their minds, and which their physiology became dependent upon to survive. The Dwemer used them as [[EnslavedElves slave labor]] and [[ForScience test subjects]] in their experiments. (For this reason, [[spoiler:Knight-Paladin Gelebor, [[TheLastOfHisKind the last uncorrupted Snow Elf]],]] refers to them as "The Betrayed.") Later, the Dwemer did ''[[RiddleForTheAges something]]'' which caused their entire race to vanish from any known plane of existence in a single instance, leaving their Falmer slaves without masters in their [[UndergroundCity underground]] [[AdvancedAncientAcropolis advanced cities]] throughout Skyrim. Ever since, the Falmer dwelt in these underground places. If they run across any surface dwellers (either people venturing into their lairs or one of their rare excursions aboveground) they will kill or capture and enslave them. They also are known to torture their captives, and feed them to their pet [[BigCreepyCrawlies Chaurus]], judging by the number of human remains in Chaurus pens. If Alftand is anything to go by, they also skin surface dwellers and make leather from them. About the only Morlock trait they don't have confirmed is [[ImAHumanitarian eating the surface dwellers]]... but sometimes, when you kill one, you find 'Human Flesh' in its inventory... and human remains in their refuse heaps... Perhaps the most disturbing sign of their degradation is the fact that their [[YourSoulIsMine souls can be captured]] in white soul gems. A black soul gem is needed to capture the soul of a sentient being, while white soul gems can capture the (lesser) souls of beasts. The Falmer have fallen so far that their very ''souls'' have been affected. (And given the Dwemer's status as [[{{Magitek}} masterful enchanters]], this was very likely intended as part of their corruption of the Falmer. It would basically give the Dwemer an ample source of ''[[PoweredByAForsakenChild batteries]]''.)

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* In ''Franchise/TheElderScrolls'', the Falmer of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are an almost perfect example of Morlocks. Thousands of years ago, they were [[OurElvesAreDifferent a race of Mer (Elves)]] with a territory covering Skyrim and Solstheim, and who had a civilization that rivaled even the Altmer (High Elves). However, they would clash with the ancestors of the [[HornyVikings Nords]] who were coming over to Skyrim in droves from the [[GrimUpNorth freezing-over continent of Atmora]]. Ysgramor, an Atmoran leader, would rally 500 of Atmora's greatest warriors and lead them on a crusade to [[FinalSolution exterminate the Falmer]]. He almost succeeded, driving the survivors to beg for help from their [[OurDwarvesAreDifferent Dwemer]] cousins. The Dwemer agreed to take them in, but forced them to eat toxic fungi that rendered them blind and decayed their minds, and which their physiology became dependent upon to survive. The Dwemer used them as [[EnslavedElves slave labor]] and [[ForScience test subjects]] in their experiments. (For this reason, [[spoiler:Knight-Paladin Gelebor, [[TheLastOfHisKind the last uncorrupted Snow Elf]],]] refers to them as "The Betrayed.") Later, the Dwemer did ''[[RiddleForTheAges something]]'' which caused their entire race to vanish from any known plane of existence in a single instance, leaving their Falmer slaves without masters in their [[UndergroundCity underground]] [[AdvancedAncientAcropolis advanced cities]] throughout Skyrim. Ever since, the Falmer dwelt in these underground places. If they run across any surface dwellers (either people venturing into their lairs or one of their rare excursions aboveground) they will kill or capture and enslave them. They also are known to torture their captives, and feed them to their pet [[BigCreepyCrawlies Chaurus]], judging by the number of human remains in Chaurus pens. If Alftand is anything to go by, they also skin surface dwellers and make leather from them. About the only Morlock trait they don't have confirmed is [[ImAHumanitarian eating the surface dwellers]]... but sometimes, when you kill one, you find 'Human Flesh' in its inventory... and human remains in their refuse heaps... Perhaps the most disturbing sign of their degradation is the fact that their [[YourSoulIsMine souls can be captured]] in white soul gems. A black soul gem is needed to capture the soul of a sentient being, while white soul gems can capture the (lesser) souls of beasts. The Falmer have fallen so far that their very ''souls'' have been affected. (And given the Dwemer's status as [[{{Magitek}} masterful enchanters]], this was very likely intended as part of their corruption of the Falmer. It would basically give the Dwemer an ample source of ''[[PoweredByAForsakenChild batteries]]''.)



* In ''VideoGame/GrimDawn'' Trogs are pale-skinned humanoids inhabiting the deepest caves. They're considered to be Beastkin rather than humans, suggesting that they're an offshoot of trolls or grobles. While they're not explicitly man-eaters they make heavy use of BloodMagic and bone weapons and shields.

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* In ''VideoGame/GrimDawn'' ''VideoGame/GrimDawn'', Trogs are pale-skinned humanoids inhabiting the deepest caves. They're considered to be Beastkin rather than humans, suggesting that they're an offshoot of trolls or grobles. While they're not explicitly man-eaters they make heavy use of BloodMagic and bone weapons and shields.



* ''WebAnimation/DorklyOriginals'': In "Franchise/{{Mario}} Goes Down The Wrong Pipe", Mario finds himself stuck in the sewers before running into Toad dwellers that also got stuck there before they assault as they take him in as fresh meat.



* In one episode of the ''{{WesternAnimation/Superfriends}}'', "The Conquerors of the Future" they meet {{exp|y}}ies of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

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* ''WesternAnimation/RickAndMorty'': In "Rickdependence Spray", Rick and Morty seek help from cannibalistic horse people living underground for assistance in killing all the evolved sperm.
* In one episode of the ''{{WesternAnimation/Superfriends}}'', ''WesternAnimation/{{Superfriends}}'', "The Conquerors of the Future" they meet {{exp|y}}ies of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

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** In the supplement ''Races of Destiny'', there are the Sharakim, who look like orcs and are seen as sub-human because of it, but are a subversion. They actually are "tainted" humans and are generally LawfulGood, while having a thriving arts and culture to show their difference from ''normal'' orcs.

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** In the supplement ''Races of Destiny'', there are the Sharakim, who look like horned orcs and are seen as sub-human because of it, but are a subversion. They actually are "tainted" humans and are generally LawfulGood, while having a thriving arts and culture to show their difference from ''normal'' orcs.


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** Troglodytes are sometimes depicted as the LizardFolk equivalent to Morlocks, being pale and degenerate subterranean relatives of a race that is already pretty primitive.
** The bear-like quaggoths once had a thriving society on the surface, but competition with the ancient elves drove them underground, where the quaggoths fell into cannibalistic savagery. Their Intelligence scores keep going down with every edition they appear in, so if trends continue, at some point the quaggoths will devolve into nonsentient cave monsters.
** Albino wyrms are descended from dragons who got trapped in the Underdark, and are now pale creatures with vestigial wings and no magic beyond their BreathWeapon. Though still brilliant, to some degree, albino wyrms are so far gone that they can barely express a coherent thought.

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* ''Comicbook/TheLeagueOfExtraordinaryGentlemen '': An issue of ''Allan and the Sundered Veil'' deals with Morlocks.
* ''ComicBook/LegendsOfTheDeadEarth'': {{Subverted|Trope}} in ''Franchise/WonderWoman'' Annual #5. The Ratbats are a seemingly savage and barbarous race of creatures who evolved from one of the two groups of human survivors on a GenerationShip. They have been in constant conflict with the Unremembered for resources aboard the worldship for generations. [=AlyXa=], a rebellious 18-year-old member of the Unremembered, managed to sneak into the Ratbats' territory without being seen. While there, she receives recorded memories of Wonder Woman and her exploits on Earth when in the proximity of a [[TransferableMemory memory transfer device]] being used by a female Ratbat. When she uses it herself, [=AlyXa=] experiences residual memories drawn from the female Ratbat's mind and she discovers that the Unremembered have badly misjudged them. They are not savage, animalistic brutes but intelligent beings with a sophisticated society, which is more advanced than that of the Unremembered in some respects. For instance, female Ratbats are considered equal to the males while the women of the Unremembered are considered to be the males' property.



* ''Comicbook/TheLeagueOfExtraordinaryGentlemen '': An issue of ''Allan and the Sundered Veil'' deals with Morlocks.
* ''ComicBook/LegendsOfTheDeadEarth'': {{Subverted|Trope}} in ''Franchise/WonderWoman'' Annual #5. The Ratbats are a seemingly savage and barbarous race of creatures who evolved from one of the two groups of human survivors on a GenerationShip. They have been in constant conflict with the Unremembered for resources aboard the worldship for generations. [=AlyXa=], a rebellious 18-year-old member of the Unremembered, managed to sneak into the Ratbats' territory without being seen. While there, she receives recorded memories of Wonder Woman and her exploits on Earth when in the proximity of a [[TransferableMemory memory transfer device]] being used by a female Ratbat. When she uses it herself, [=AlyXa=] experiences residual memories drawn from the female Ratbat's mind and she discovers that the Unremembered have badly misjudged them. They are not savage, animalistic brutes but intelligent beings with a sophisticated society, which is more advanced than that of the Unremembered in some respects. For instance, female Ratbats are considered equal to the males while the women of the Unremembered are considered to be the males' property.



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[[folder: Film]]
%%* [[Film/TheTimeMachine1960 1960]] and [[Film/TheTimeMachine2002 2002]] adaptation of ''The Time Machine'' of course.

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[[folder: Film]]
%%* [[Film/TheTimeMachine1960 1960]]
Film -- Live-Action]]
* The mutants in ''Film/BeneathThePlanetOfTheApes'' are subterranean humans, but they get unusual psychic abilities
and [[Film/TheTimeMachine2002 2002]] adaptation are explicitly the product of ''The Time Machine'' nuclear fallout.
* The creatures in ''Film/{{CHUD}}'' are morlock-like.
* The monsters in ''Film/DarkHeritage'' are a particularly animalistic version
of course.this subterranean trope.
* ''Film/TheDescent'' has the Crawlers, pale carnivorous hominids who have adapted to living underground but have become mindless predatory animals. H.G. Wells also happens to be one of Neil Marshall's favorite writers.



* ''Film/TheDescent'' has the Crawlers, pale carnivorous hominids who have adapted to living underground but have become mindless predatory animals. H.G. Wells also happens to be one of Neil Marshall's favorite writers.



* The creatures in ''Film/{{CHUD}}'' are morlock-like.
* The mutants in ''Film/BeneathThePlanetOfTheApes'' are subterranean humans, but they get unusual psychic abilities and are explicitly the product of nuclear fallout.

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* The creatures in ''Film/{{CHUD}}'' are morlock-like.
* The mutants in ''Film/BeneathThePlanetOfTheApes'' are subterranean humans, but they get unusual psychic abilities
%%* [[Film/TheTimeMachine1960 1960]] and are explicitly the product [[Film/TheTimeMachine2002 2002]] adaptation of nuclear fallout. ''The Time Machine'' of course.



* ''Literature/TheTimeMachine'':
** The Morlocks in the original novel, the {{Trope Namer}}s, were actually the more advanced race, providing all the food and luxuries the mentally deficient Eloi depended on, essentially farming the child-like Eloi like cattle. They were supposed to be descended from the working classes of modern-day societies, who, as class divides grew sharper, spent more and more time underground tending to industry and machinery. Over time, they evolved into a race of pallid troglodytes who kept the machines running out of instinct as much as anything, still tending to the descendants of the indolent upper classes (who they over time adapted to feed on).
** Subverted in ''Literature/TheTimeShips'' by Creator/StephenBaxter. After the time traveler accidentally changes history, advanced Morlocks live on the outside surface of a Dyson sphere, living in darkness because it allows a better view of the universe. Meanwhile the "new Eloi", basically standard humans, are busy blowing themselves to bits in pointless wars on the interior of the sphere (where they can see the sun). At the end of the book, the time traveler [[spoiler: vows to try and view the original Morlocks as potential sapient allies and goes to try and deal with them]].

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* ''Literature/TheTimeMachine'':
**
%%* ''Literature/TheDescent'': The Morlocks in pale cave-dwelling cannibal hadals.
* ''Literature/JackelianSeries'': Not subterranean, but
the original novel, Ab-locks of ''Secrets of the {{Trope Namer}}s, were actually the more advanced race, providing all the food and luxuries the mentally deficient Eloi depended on, essentially farming the child-like Eloi like cattle. Fire Sea'' owe their name to this trope. They were supposed to be are aggressive, feral pack-dwelling hominids [[spoiler: descended from the working classes of modern-day societies, who, as class divides grew sharper, spent more and more time underground tending to industry and machinery. Over time, they evolved into a race of pallid troglodytes who kept the machines running out of instinct as much as anything, still tending to the descendants an ancient Jagonese civilization that destroyed itself]] which are bitter enemies of the indolent upper classes (who they over time adapted to feed on).
** Subverted in ''Literature/TheTimeShips'' by Creator/StephenBaxter. After the time traveler accidentally changes history, advanced Morlocks live on the outside surface of a Dyson sphere, living in darkness because it allows a better view of the universe. Meanwhile the "new Eloi", basically standard humans, are busy blowing themselves to bits in pointless wars on the interior of the sphere (where they can see the sun). At the end of the book, the time traveler
much larger, more solitary ursks [[spoiler: vows which are ''also'' TheMorlocks, but derived from UrsineAliens from the same long-ago civilization, rather than humans]].
* ''Literature/TheLordOfTheRings'':
** Orcs are [[FlipFlopOfGod sometimes identified]] as originally Elves who were subverted by the will of Morgoth, Sauron's master from ''Literature/TheSilmarillion''. Other times they're the result of Morgoth trying
to try create his own version of the children of Ilúvatar (elves and view men). Tolkien went back and forth on the original Morlocks as potential sapient allies matter repeatedly, and goes hadn't settled on a definitive version even when he died, mainly due to try and deal trying to reconcile his dislike of AlwaysChaoticEvil with them]].his belief in Evil as inherently incapable of creativity.
** Gollum was born a perfectly normal proto-{{hobbit|s}}, but centuries of living under the Misty Mountains under the corrupting influence of the One Ring gradually turned him into a degenerate nocturnal creeper.



* ''Literature/TheLordOfTheRings'':
** Orcs are [[FlipFlopOfGod sometimes identified]] as originally Elves who were subverted by the will of Morgoth, Sauron's master from ''Literature/TheSilmarillion''. Other times they're the result of Morgoth trying to create his own version of the children of Ilúvatar (elves and men). Tolkien went back and forth on the matter repeatedly, and hadn't settled on a definitive version even when he died, mainly due to trying to reconcile his dislike of AlwaysChaoticEvil with his belief in Evil as inherently incapable of creativity.
** Gollum was born a perfectly normal proto-{{hobbit|s}}, but centuries of living under the Misty Mountains under the corrupting influence of the One Ring gradually turned him into a degenerate nocturnal creeper.
%%* ''Literature/TheDescent'': The pale cave-dwelling cannibal hadals.



* ''Literature/JackelianSeries'': Not subterranean, but the Ab-locks of ''Secrets of the Fire Sea'' owe their name to this trope. They are aggressive, feral pack-dwelling hominids [[spoiler: descended from an ancient Jagonese civilization that destroyed itself]] which are bitter enemies of the much larger, more solitary ursks [[spoiler: which are ''also'' TheMorlocks, but derived from UrsineAliens from the same long-ago civilization, rather than humans]].



* ''Literature/TheTimeMachine'':
** The Morlocks in the original novel, the {{Trope Namer}}s, were actually the more advanced race, providing all the food and luxuries the mentally deficient Eloi depended on, essentially farming the child-like Eloi like cattle. They were supposed to be descended from the working classes of modern-day societies, who, as class divides grew sharper, spent more and more time underground tending to industry and machinery. Over time, they evolved into a race of pallid troglodytes who kept the machines running out of instinct as much as anything, still tending to the descendants of the indolent upper classes (who they over time adapted to feed on).
** Subverted in ''Literature/TheTimeShips'' by Creator/StephenBaxter. After the time traveler accidentally changes history, advanced Morlocks live on the outside surface of a Dyson sphere, living in darkness because it allows a better view of the universe. Meanwhile the "new Eloi", basically standard humans, are busy blowing themselves to bits in pointless wars on the interior of the sphere (where they can see the sun). At the end of the book, the time traveler [[spoiler: vows to try and view the original Morlocks as potential sapient allies and goes to try and deal with them]].



* ''Series/DoctorWho'' has occasionally portrayed the future of humanity this way. "Utopia," set at nearly the end of the universe, has ordinary humans plagued by the "futurekind," tattooed cannibals (or maybe technically not) with sharpened teeth, who seem barely capable of speech.



* ''Series/DoctorWho'' has occasionally portrayed the future of humanity this way. "[[Recap/DoctorWhoS29E11Utopia Utopia]]", set at nearly the end of the universe, has ordinary humans plagued by the "futurekind," tattooed cannibals (or maybe technically not) with sharpened teeth, who seem barely capable of speech.
* ''Series/TheGifted2017'', being set in the Marvel-verse, prominently features the Morlocks in the second season.
* In merchandise, the villains of ''Series/PowerRangersMysticForce'' are explicitly called Morlocks. However, despite them being humanoid evil creatures living underground, these Morlocks have no further similarity to this trope, as they are a collection of supernatural beings based on creatures from mythology or fantasy. In the show itself, they aren't even referred to as Morlocks, but rather "The Forces of Darkness".



* In merchandise, the villains of ''Series/PowerRangersMysticForce'' are explicitly called Morlocks. However, despite them being humanoid evil creatures living underground, these Morlocks have no further similarity to this trope, as they are a collection of supernatural beings based on creatures from mythology or fantasy. In the show itself, they aren't even referred to as Morlocks, but rather "The Forces of Darkness".
* ''Series/TheGifted2017'', being set in the Marvel-verse, prominently features the Morlocks in the second season.



* Parodied in ''VideoGame/BarkleyShutUpAndJamGaiden'' with the [[UsefulNotes/FurryFandom furries]] of Cesspool X. They're not actually mutants, simply people who have undergone MagicPlasticSurgery to look like the creatures of their fantasy. Unlike most examples, they're not AlwaysChaoticEvil despite being the subject of derision for the "norms" (including Barkley) and are portrayed as people who simply want to live out their relatively harmless fantasies.



* Parodied in ''VideoGame/BarkleyShutUpAndJamGaiden'' with the [[UsefulNotes/FurryFandom furries]] of Cesspool X. They're not actually mutants, simply people who have undergone MagicPlasticSurgery to look like the creatures of their fantasy. Unlike most examples, they're not AlwaysChaoticEvil despite being the subject of derision for the "norms" (including Barkley) and are portrayed as people who simply want to live out their relatively harmless fantasies.



* In ''VideoGame/GrimDawn'' Trogs are pale-skinned humanoids inhabiting the deepest caves. They're considered to be Beastkin rather than humans, suggesting that they're an offshoot of trolls or grobles. While they're not explicitly man-eaters they make heavy use of BloodMagic and bone weapons and shields.



* In ''VideoGame/GrimDawn'' Trogs are pale-skinned humanoids inhabiting the deepest caves. They're considered to be Beastkin rather than humans, suggesting that they're an offshoot of trolls or grobles. While they're not explicitly man-eaters they make heavy use of BloodMagic and bone weapons and shields.



* In one episode of the {{WesternAnimation/Superfriends}}, "The Conquerors of the Future" they meet {{exp|y}}ies of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

to:

* In one episode of the {{WesternAnimation/Superfriends}}, ''{{WesternAnimation/Superfriends}}'', "The Conquerors of the Future" they meet {{exp|y}}ies of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

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* ''Wiki/SCPFoundation'':
** [[https://scp-wiki.wikidot.com/scp-3288 SCP-3288]] ("TheAristocrats") is a species of these dwelling in the underground of Central Europe, and one of the rare ''upper class'' cases. They are led by an [[AdiposeRex especially fat entity]] known as "Emperor Maximilian the Great".

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* ''Wiki/SCPFoundation'':
**
''Wiki/SCPFoundation'': [[https://scp-wiki.wikidot.com/scp-3288 SCP-3288]] ("TheAristocrats") is a species of these dwelling in the underground of Central Europe, and one of the rare ''upper class'' cases. They are led by an [[AdiposeRex especially fat entity]] known as "Emperor Maximilian the Great".
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** The creatures in "The Lurking Fear" are somewhat like Morlocks as they are carnivorous de-evolved apelike humans. However, [[spoiler:it's not social class and evolution that turned them into this, but [[InbredAndEvil generations of inbreeding]]]].
** One of HPL's earliest stories, "The Beast in the Cave", tells of an encounter between a lost cave-explorer and an ape-like subterranean creature he ''thinks'' is this trope. [[spoiler:At least, until the dying creature utters a few final sounds, revealing itself to be an ordinary man who'd been lost in the vast, pitch-black caverns so long that he'd reverted to animal-like behavior.]]

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** The creatures in "The Lurking Fear" "Literature/TheLurkingFear" are somewhat like Morlocks as they are carnivorous de-evolved apelike humans. However, [[spoiler:it's not social class and evolution that turned them into this, but [[InbredAndEvil generations of inbreeding]]]].
** One of HPL's Lovecraft's earliest stories, "The Beast in the Cave", tells of an encounter between a lost cave-explorer and an ape-like subterranean creature he ''thinks'' is this trope. [[spoiler:At trope -- [[spoiler:at least, until the dying creature utters a few final sounds, revealing itself to be an ordinary man who'd been lost in the vast, pitch-black caverns so long that he'd reverted to animal-like behavior.]]behavior]].
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* ''VideoGame/GaiaCrusaders'', a game set AfterTheEnd, have various morlocks-like midgets as recurring enemies. They're first seen in the ruins of what used to be New York, and later on they show up in large numbers in the underground caverns.
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** [[https://scp-wiki.wikidot.com/scp-3288 SCP-3288]] ("TheAristocrats") is a species of inbred upper-class royals dwelling in the underground of Central Europe.

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** [[https://scp-wiki.wikidot.com/scp-3288 SCP-3288]] ("TheAristocrats") is a species of inbred upper-class royals these dwelling in the underground of Central Europe.Europe, and one of the rare ''upper class'' cases. They are led by an [[AdiposeRex especially fat entity]] known as "Emperor Maximilian the Great".
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[[folder:Web Original]]
* ''Wiki/SCPFoundation'':
** [[https://scp-wiki.wikidot.com/scp-3288 SCP-3288]] ("TheAristocrats") is a species of inbred upper-class royals dwelling in the underground of Central Europe.
[[/folder]]
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* ''Series/TheGifted'', being set in the Marvel-verse, prominently features the Morlocks in the second season.

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* ''Series/TheGifted'', ''Series/TheGifted2017'', being set in the Marvel-verse, prominently features the Morlocks in the second season.
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* The pale cave-dwelling cannibal hadals In Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'' fit this trope.

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* %%* ''Literature/TheDescent'': The pale cave-dwelling cannibal hadals In Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'' fit this trope.hadals.



* ''TabletopGame/{{Warhammer}}'': Gorgers are Ogres who were abandoned in caves as children. Due to having been left all their lives in dark, food-starved conditions and with no contact with other intelligent beings, the become savage, bestial creatures with sickly pale skin and viciously carnivorous attitudes. Ogres mostly leave them to their caverns, but during times of war sometimes lure them from their lairs with offerings of meat and set them loose onto their opponents.

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* ''TabletopGame/{{Warhammer}}'': Gorgers are Ogres who were abandoned in caves as children. Due to having been left all their lives in dark, food-starved conditions and with no contact with other intelligent beings, the they become savage, bestial creatures with sickly pale skin and viciously carnivorous attitudes. Ogres mostly leave them to their caverns, but during times of war sometimes lure them from their lairs with offerings of meat and set them loose onto their opponents.

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* ''TabletopGame/AtomicHighway'' has morlocks as a title for degenerate, subterranean radiation mutants, serving as an EvilCounterpart to the playable "Trogs" (humans who, after the apocalypse, settled in caves and subway systems).



** The Cynidiceans, from Basic D&D module "The Lost City", could be considered the ''precursors'' to this trope: formerly surface-dwelling humans who have adapted to life underground by developing infravision and the loss of pigmentation, but haven't (yet) degenerated so far as to turn cannibal. They ''do'' spend most of their lives drugged out of their minds on fungal narcotics and are dominated by the cult of an EldritchAbomination that's urging on their decline, so barring intervention from outside, they'll probably sink that low eventually.
** In the TabletopGame/ForgottenRealms, the race of skulks arose in much the same fashion as Morlocks, being descended from humans who escaped slavery at the hands of various evil Underdark creatures but couldn't find their way back to the surface. An enigmatic Neutral deity of caverns and darkness taught them a spell granting superior stealth and senses, the better to endure their incredibly-hostile new environment, but overuse turned its recipients permanently into skulks.
* ''TabletopGame/VampireTheRequiem'' has a Nosferatu bloodline named the Baddacelli, nicknamed "The Morlocks". They are blind and live in the sewers.
* In ''TabletopGame/VampireTheMasquerade'', these ''were'' the Nosferatu. While ''Requiem'' makes the Nosferatu creep [[UncannyValley more subtle]], ''Masquerade'' made it [[LooksLikeOrlok a lot more obvious]], making them all deformed in some highly visible. As a result, most of them lived in "warrens" under the city.
* ''TabletopGame/{{Pathfinder}}'' features morlocks, using the name from ''The Time Machine'', as degenerate, cannibalistic and demon-worshipping underground-dwelling creatures that were once human. In a subversion, though, they were actually descended from the ''upper'' class of an ancient empire who fled deep underground, only to devolve into flesh-eating subhumans due to millennia of inbreeding and exposure to magical radiation. Early ''Pathfinder'' sourcebooks also mention ''D&D'''s grimlocks, but due to the two races being almost identical, they've quietly dropped the grimlocks.

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** The Cynidiceans, from Basic D&D ''Basic D&D'' module "The Lost City", could can be considered the in-universe ''precursors'' to this trope: formerly surface-dwelling humans who have adapted to life underground by developing infravision and the loss of pigmentation, but haven't (yet) degenerated so far as to turn cannibal. They ''do'' spend most of their lives drugged out of their minds on fungal narcotics and are dominated by the cult of an EldritchAbomination that's urging on their decline, so barring intervention from outside, they'll probably sink that low eventually.
** In the TabletopGame/ForgottenRealms, the race of ''TabletopGame/ForgottenRealms'': The skulks arose in much the same fashion as Morlocks, being descended from humans who escaped slavery at the hands of various evil Underdark creatures but couldn't find their way back to the surface. An enigmatic Neutral deity of caverns and darkness taught them a spell granting superior stealth and senses, the better to endure their incredibly-hostile new environment, but overuse turned its recipients permanently into skulks.
* ''TabletopGame/VampireTheRequiem'' has a Nosferatu bloodline named the Baddacelli, nicknamed "The Morlocks". They ''TabletopGame/{{Pathfinder}}'':
** Morlocks
are blind and live in the sewers.
* In ''TabletopGame/VampireTheMasquerade'', these ''were'' the Nosferatu. While ''Requiem'' makes the Nosferatu creep [[UncannyValley more subtle]], ''Masquerade'' made it [[LooksLikeOrlok a lot more obvious]], making them all deformed in some highly visible. As a result, most of them lived in "warrens" under the city.
* ''TabletopGame/{{Pathfinder}}'' features morlocks, using the name from ''The Time Machine'', as
degenerate, cannibalistic and demon-worshipping underground-dwelling creatures that were once human. In a subversion, though, they were actually descended from the ''upper'' class of an ancient empire who fled deep underground, only to devolve into flesh-eating subhumans due to millennia of inbreeding and exposure to magical radiation. Early ''Pathfinder'' sourcebooks also mention ''D&D'''s ''D&D''[='s=] grimlocks, but due to the two races being almost identical, identical they've quietly dropped the grimlocks.



* ''Atomic Highway'' has morlocks as a title for degenerate, subterranean radiation mutants, serving as an EvilCounterpart to the playable "Trogs" (humans who, after the apocalypse, settled in caves and subway systems).
* Deep below the Martian city of Y'therthl in ''TabletopGame/RocketAge'' is a network of tunnels full of the mutants occasionally created by the ritual use of genetic engineering technology. Generally hideous and broken parodies of those above, they can still run the whole gamut of morality.

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* ''Atomic Highway'' has morlocks as a title for degenerate, subterranean radiation mutants, serving as an EvilCounterpart to the playable "Trogs" (humans who, after the apocalypse, settled in caves and subway systems).
*
''TabletopGame/RocketAge'': Deep below the Martian city of Y'therthl in ''TabletopGame/RocketAge'' is a network of tunnels full of the mutants occasionally created by the ritual use of genetic engineering technology. Generally hideous and broken parodies of those above, they can still run the whole gamut of morality.morality.
* ''TabletopGame/VampireTheMasquerade'': The Nosferatu are hideously deformed vampires who, due to being unable to pass off as humans like other vampires, live in "warrens" under the city and prey on anyone who stumbles on their lairs.
* ''TabletopGame/VampireTheRequiem'' has a Nosferatu bloodline named the Baddacelli, nicknamed "the Morlocks". They are blind and live in the sewers.
* ''TabletopGame/{{Warhammer}}'': Gorgers are Ogres who were abandoned in caves as children. Due to having been left all their lives in dark, food-starved conditions and with no contact with other intelligent beings, the become savage, bestial creatures with sickly pale skin and viciously carnivorous attitudes. Ogres mostly leave them to their caverns, but during times of war sometimes lure them from their lairs with offerings of meat and set them loose onto their opponents.
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[-[[quoteright:350:[[Film/TheTimeMachine1960 https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]
[[caption-width-right:350:''[[VideoGame/LegacyOfKain "Do you suppose that time stood still for you, troper? Much has changed since you passed from the world of men."]]'']]-]

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[-[[quoteright:350:[[Film/TheTimeMachine1960 [[quoteright:350:[[Film/TheTimeMachine1960 https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]
[[caption-width-right:350:''[[VideoGame/LegacyOfKain [-[[caption-width-right:350:''[[VideoGame/LegacyOfKain "Do you suppose that time stood still for you, troper? Much has changed since you passed from the world of men."]]'']]-]
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[[quoteright:350:[[Film/TheTimeMachine1960 https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]
[[caption-width-right:350:''[[VideoGame/LegacyOfKain Do you suppose that time stood still for you, troper? Much has changed since you passed from the world of men.]]'']]

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[[quoteright:350:[[Film/TheTimeMachine1960 [-[[quoteright:350:[[Film/TheTimeMachine1960 https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]
[[caption-width-right:350:''[[VideoGame/LegacyOfKain Do "Do you suppose that time stood still for you, troper? Much has changed since you passed from the world of men.]]'']]
"]]'']]-]
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[[caption-width-right:350:''[[VideoGame/LegacyOfKain Do you suppose that time stood still for you, troper? Much has changed since you passed from the world of men.]]'']]
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* ''VideoGame/WorldOfWarcraft'''s ''Warlords of Draenor'' expansion introduced the Pale orcs, inhabiting many of the planet's cave systems. In a ritual intended to connect a new orc shaman with the elemental spirits, some initiates inadvertently contact evil voices from the darkness instead. This destroys their sanity, and their clans exile them into the wilds out of fear of their mental state. Over time the exiles gathered into loose underground colonies, and after tapping into a direct source of the same magic that touched their minds, have been grotesquely transformed. The previously hulking orcs have inherited the build and posture of [[Literature/TheLordOfTheRings Gollum]], their deep brown skin has lost most of its pigment, and they possess GlowingEyesOfDoom, {{Throat Light}}s, and VolcanicVeins. They are known to eat captured surface-dwellers alive.

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* In the ''Series/StarTrekTheOriginalSeries'' episode "The Cloud Minders", the world of Ardana seems to be headed this way. The Troglodites are still recognizably the same species as the inhabitants of Stratos, but constant exposure to Zenite gas is gradually destroying their higher mental functions.



* ''Series/StarTrekTheOriginalSeries''. The much-maligned episode "Spock's Brain" also inverts the TropeNamer. The Eymorg, a LadyLand of [[BrainlessBeauty beautiful but childlike women]] who live in an automated UndergroundCity, abduct the Morg -- the male {{Future Primitive}}s who live on the desolate surface of the planet (though it appears they use them for servants and procreation rather than food). The women aren't simple because they're women, but because thousands of years in a physical LotusEaterMachine has atrophied their intelligence; otherwise it takes MenAreStrongWomenArePretty to an extreme.

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* ''Series/StarTrekTheOriginalSeries''. ''Series/StarTrekTheOriginalSeries'':
**
The much-maligned episode "Spock's Brain" also inverts the TropeNamer. The Eymorg, a LadyLand of [[BrainlessBeauty beautiful but childlike women]] who live in an automated UndergroundCity, abduct the Morg -- Morg, the male {{Future Primitive}}s who live on the desolate surface of the planet (though it appears they use them for servants and procreation rather than food). The women aren't simple because they're women, but because thousands of years in a physical LotusEaterMachine has atrophied their intelligence; otherwise it takes MenAreStrongWomenArePretty to an extreme.extreme.
** In the episode "The Cloud Minders", the world of Ardana seems to be headed this way. The Troglodites are still recognizably the same species as the inhabitants of Stratos, but constant exposure to Zenite gas is gradually destroying their higher mental functions.



* ''Radio/JourneyIntoSpace'': {{Subverted|Trope}} in ''The Return from Mars''. The Talians tell Jet, Lemmy, Doc and Mitch that the Sotteers are primitive and aggressive genetic rejects who detract from their perfection. While the Sotteers lack the Talians' so-called physical perfection, it turns out that they are every bit as intelligent and civilised as the Talians.

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* ''Radio/JourneyIntoSpace'': {{Subverted|Trope}} in ''The Return from Mars''. The Talians tell Jet, Lemmy, Doc and Mitch that the Sotteers are primitive and aggressive genetic rejects who detract from their perfection. While the Sotteers lack the Talians' so-called physical perfection, it turns out that they are every bit as intelligent and civilised civilized as the Talians.



* In ''Franchise/TheElderScrolls'', the Falmer of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are an almost perfect example of Morlocks. Thousands of years ago, they were [[OurElvesAreDifferent a race of Mer (Elves)]] with a territory covering Skyrim and Solstheim, and who had a civilization that rivaled even the Altmer (High Elves). However, they would clash with the ancestors of the [[HornyVikings Nords]] who were coming over to Skyrim in droves from the [[GrimUpNorth freezing-over continent of Atmora]]. Ysgramor, an Atmoran leader, would rally 500 of Atmora's greatest warriors and lead them on a crusade to [[FinalSolution exterminate the Falmer]]. He almost succeeded, driving the survivors to beg for help from their [[OurDwarvesAreDifferent Dwemer]] cousins. The Dwemer agreed to take them in, but forced them to eat toxic fungi that rendered them blind and decayed their minds, and which their physiology became dependent upon to survive. The Dwemer used them as [[EnslavedElves slave labor]] and [[ForScience test subjects]] in their experiments. (For this reason, [[spoiler:Knight-Paladin Gelebor, [[TheLastOfHisKind the last uncorrupted Snow Elf]],]] refers to them as "The Betrayed.") Later, the Dwemer did ''[[RiddleForTheAges something]]'' which caused their entire race to vanish from any known plane of existence in a single instance, leaving their Falmer slaves without masters in their [[UndergroundCity underground]] [[AdvancedAncientAcropolis advanced cities]] throughout Skyrim. Ever since, the Falmer dwelt in these underground places. If they run across any surface dwellers (either people venturing into their lairs or one of their rare excursions aboveground) they will kill or capture and enslave them. They also are known to torture their captives, and feed them to their pet [[BigCreepyCrawlies Chaurus]], judging by the number of human remains in Chaurus pens. If Alftand is anything to go by, they also skin surface dwellers and make leather from them. About the only Morlock trait they don't have confirmed is [[ImAHumanitarian eating the surface dwellers]]...but sometimes, when you kill one, you find 'Human Flesh' in its inventory... and human remains in their refuse heaps... Perhaps the most disturbing sign of their degradation is the fact that their [[YourSoulIsmine souls can be captured]] in white soul gems. A black soul gem is needed to capture the soul of a sentient being, while white soul gems can capture the (lesser) souls of beasts. The Falmer have fallen so far that their very ''souls'' have been affected. (And given the Dwemer's status as [[{{Magitek}} masterful enchanters]], this was very likely intended as part of their corruption of the Falmer. It would basically give the Dwemer an ample source of ''[[PoweredByAForsakenChild batteries]]''.)
* Parodied in ''VideoGame/BarkleyShutUpAndJamGaiden'' with the furries of Cesspool X. They're not actually mutants, simply people who have undergone MagicPlasticSurgery to look like the creatures of their fantasy. Unlike most examples, they're not AlwaysChaoticEvil despite being the subject of derision for the "norms" (including Barkley) and are portrayed as people who simply want to live out their relatively harmless fantasies.

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* In ''Franchise/TheElderScrolls'', the Falmer of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are an almost perfect example of Morlocks. Thousands of years ago, they were [[OurElvesAreDifferent a race of Mer (Elves)]] with a territory covering Skyrim and Solstheim, and who had a civilization that rivaled even the Altmer (High Elves). However, they would clash with the ancestors of the [[HornyVikings Nords]] who were coming over to Skyrim in droves from the [[GrimUpNorth freezing-over continent of Atmora]]. Ysgramor, an Atmoran leader, would rally 500 of Atmora's greatest warriors and lead them on a crusade to [[FinalSolution exterminate the Falmer]]. He almost succeeded, driving the survivors to beg for help from their [[OurDwarvesAreDifferent Dwemer]] cousins. The Dwemer agreed to take them in, but forced them to eat toxic fungi that rendered them blind and decayed their minds, and which their physiology became dependent upon to survive. The Dwemer used them as [[EnslavedElves slave labor]] and [[ForScience test subjects]] in their experiments. (For this reason, [[spoiler:Knight-Paladin Gelebor, [[TheLastOfHisKind the last uncorrupted Snow Elf]],]] refers to them as "The Betrayed.") Later, the Dwemer did ''[[RiddleForTheAges something]]'' which caused their entire race to vanish from any known plane of existence in a single instance, leaving their Falmer slaves without masters in their [[UndergroundCity underground]] [[AdvancedAncientAcropolis advanced cities]] throughout Skyrim. Ever since, the Falmer dwelt in these underground places. If they run across any surface dwellers (either people venturing into their lairs or one of their rare excursions aboveground) they will kill or capture and enslave them. They also are known to torture their captives, and feed them to their pet [[BigCreepyCrawlies Chaurus]], judging by the number of human remains in Chaurus pens. If Alftand is anything to go by, they also skin surface dwellers and make leather from them. About the only Morlock trait they don't have confirmed is [[ImAHumanitarian eating the surface dwellers]]... but sometimes, when you kill one, you find 'Human Flesh' in its inventory... and human remains in their refuse heaps... Perhaps the most disturbing sign of their degradation is the fact that their [[YourSoulIsmine [[YourSoulIsMine souls can be captured]] in white soul gems. A black soul gem is needed to capture the soul of a sentient being, while white soul gems can capture the (lesser) souls of beasts. The Falmer have fallen so far that their very ''souls'' have been affected. (And given the Dwemer's status as [[{{Magitek}} masterful enchanters]], this was very likely intended as part of their corruption of the Falmer. It would basically give the Dwemer an ample source of ''[[PoweredByAForsakenChild batteries]]''.)
* Parodied in ''VideoGame/BarkleyShutUpAndJamGaiden'' with the furries [[UsefulNotes/FurryFandom furries]] of Cesspool X. They're not actually mutants, simply people who have undergone MagicPlasticSurgery to look like the creatures of their fantasy. Unlike most examples, they're not AlwaysChaoticEvil despite being the subject of derision for the "norms" (including Barkley) and are portrayed as people who simply want to live out their relatively harmless fantasies.



* ''WesternAnimation/{{Futurama}}'': Spoofed through the Dumblocks is the episode "[[Recap/FuturamaS6E7TheLatePhillipJFry The Late Philip J. Fry]]". The gang is on a forward-only time machine looking for a backwards time machine, and comes to the year 5,000,000, when humanity has split into two races: a foot-tall, bright pink and highly advanced species and the Dumblocks, “stupid, vicious brutes, who live underground.” The Eloi-like race says they could have a backward-going time machine ready in five years. The gang returns five years later to find that the Dumblocks have taken over and killed all the other humanoids.
* In one episode of the {{WesternAnimation/Superfriends}}, "The Conquerors of the Future" they meet expys of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

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* ''WesternAnimation/{{Futurama}}'': Spoofed through the Dumblocks is the episode "[[Recap/FuturamaS6E7TheLatePhillipJFry The Late Philip J. Fry]]". The gang is on a forward-only time machine looking for a backwards time machine, and comes to the year 5,000,000, when humanity has split into two races: a foot-tall, bright pink and highly advanced species and the Dumblocks, “stupid, "stupid, vicious brutes, who live underground." The Eloi-like race says they could have a backward-going time machine ready in five years. The gang returns five years later to find that the Dumblocks have taken over and killed all the other humanoids.
* In one episode of the {{WesternAnimation/Superfriends}}, "The Conquerors of the Future" they meet expys {{exp|y}}ies of Morlocks, called Barlocks. They are otherwise identical and trying to break in and attack the [[DomedHometown domed cities]] of the normal-looking people of the year 3000.

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** The creatures in "The Lurking Fear" are somewhat like Morlocks as they are carnivorous de-evolved apelike humans. However, [[spoiler:it's not social class and evolution that turned them into this, but [[CannibalClan generations of inbreeding]]]].

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** The creatures in "The Lurking Fear" are somewhat like Morlocks as they are carnivorous de-evolved apelike humans. However, [[spoiler:it's not social class and evolution that turned them into this, but [[CannibalClan [[InbredAndEvil generations of inbreeding]]]].



** Gollum was born a perfectly normal proto-[[{{hobbits}} hobbit]], but centuries of living under the Misty Mountains under the corrupting influence of the One Ring gradually turned him into a degenerate nocturnal creeper.
* The pale cave-dwelling cannibal hadals In Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'' fit
this trope.

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** Gollum was born a perfectly normal proto-[[{{hobbits}} hobbit]], proto-{{hobbit|s}}, but centuries of living under the Misty Mountains under the corrupting influence of the One Ring gradually turned him into a degenerate nocturnal creeper.
* The pale cave-dwelling cannibal hadals In Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'' fit
fit this trope.
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** Although descended from [[TheReptilians xulgaths]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated into pallid subterranean savages in the wake of their advanced long-ago civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.

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** Although descended from [[TheReptilians [[LizardFolk xulgaths]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated into pallid subterranean savages in the wake of their advanced long-ago civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.
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Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation. Another common Morlock trait is albinism (since less sun means less need for melanin), which tends to overlap with AlbinosAreFreaks.

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Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short Film/{{CHUD}}s,[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], Dwellers"[[/note]] etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation. Another common Morlock trait is albinism (since less sun means less need for melanin), which tends to overlap with AlbinosAreFreaks.
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This concept [[StealthPun evolved]] from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].

to:

This concept [[StealthPun evolved]] from the trope namer trope-naming Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].
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This concept [[{{Pun}} evolved]] from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].

to:

This concept [[{{Pun}} [[StealthPun evolved]] from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].
Is there an issue? Send a MessageReason:
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** Although descended from [[TheReptilians xulgaths]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated to subterranean savages in the wake of their ancient civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.

to:

** Although descended from [[TheReptilians xulgaths]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated to into pallid subterranean savages in the wake of their ancient advanced long-ago civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.
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** Although descended from [[xulgaths TheReptilians]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated to subterranean savages in the wake of their ancient civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.

to:

** Although descended from [[xulgaths TheReptilians]] [[TheReptilians xulgaths]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated to subterranean savages in the wake of their ancient civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.
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** Although descended from [[xulgaths TheReptilians]] rather than humans, troglodytes in ''Pathfinder'' have their origins in this trope, having degenerated to subterranean savages in the wake of their ancient civilization's fall. The twist, in their case, is that they fled '''up''' into the cavernous realms they now inhabit, having originated in one of the Vaults of Orv that lie even deeper underground.

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"Owes a lot"; is it an example or not? From what I can tell with some quick research, it probably is at least aesthetically (although it's missing the descended from humans bit) so I rewrote it as simply an example.


* Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'', with their pale cave-dwelling cannibal hadals who have evolved to adapted to their conditions, owe a ''lot'' to this trope.

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* The pale cave-dwelling cannibal hadals In Jeff Long's ''[[Literature/TheDescent The Descent]]'' and ''Deeper'', with their pale cave-dwelling cannibal hadals who have evolved to adapted to their conditions, owe a ''lot'' to ''Deeper'' fit
this trope.

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