Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the [[http://youtu.be/tSsiS-v6_6M "Theme from A Summer Place,"]] most likely referencing [[RelaxOVision a comfortable break from the action]].) [[note]] And very occasionally, it's CastYourFateToTheWind - which must be very gratifying to the estate of Music/Creator Vinceguarald! [[/note]]
to:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the [[http://youtu.be/tSsiS-v6_6M "Theme from A 'A Summer Place,"]] Place',"]] most likely referencing [[RelaxOVision a comfortable break from the action]].) [[note]] And very occasionally, it's CastYourFateToTheWind - which must be very gratifying to the estate of Music/Creator Vinceguarald! [[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 64 (click to see context) from:
* Non-elevator example: In ''WesternAnimation/{{Shrek}}'', António Carlos Jobim's lesser classic "Meditation (Meditação)" is heard at the main guest entrance to the castle of Duloc.
to:
* Non-elevator example: In ''WesternAnimation/{{Shrek}}'', ''WesternAnimation/Shrek1'' features a non-elevator example; António Carlos Jobim's lesser classic "Meditation (Meditação)" is heard at the main guest entrance to the castle of Duloc.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the [[http://youtu.be/tSsiS-v6_6M "Theme from A Summer Place,"]] most likely referencing [[RelaxOVision a comfortable break from the action]].)
to:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the [[http://youtu.be/tSsiS-v6_6M "Theme from A Summer Place,"]] most likely referencing [[RelaxOVision a comfortable break from the action]].)
) [[note]] And very occasionally, it's CastYourFateToTheWind - which must be very gratifying to the estate of Music/Creator Vinceguarald! [[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place]]''", most likely referencing [[RelaxOVision a comfortable break from the action]].)
to:
In movies and TV shows (regardless of genre), when a character gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the [[http://youtu.be/tSsiS-v6_6M "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place]]''", Place,"]] most likely referencing [[RelaxOVision a comfortable break from the action]].)
Is there an issue? Send a MessageReason:
None
Changed line(s) 50 (click to see context) from:
* ''Fanfic/TheBoltChronicles'': A non-elevator example of piped-in canned music appears in “The Mall.” Occurring in the title venue, this irritates the music-loving Mittens no end -- especially when she hears a tango-inflected version of a melody from Creator/JohannesBrahms’s Third Symphony, though it’s mostly pop music from the 1950s through the 1980s that gets this treatment.
to:
* ''Fanfic/TheBoltChronicles'': A non-elevator example of piped-in canned music appears in “The Mall.” Occurring in the title venue, this irritates the music-loving Mittens no end -- especially when she hears a tango-inflected version of a melody from Creator/JohannesBrahms’s Music/JohannesBrahms's Third Symphony, though it’s mostly pop music from the 1950s through the 1980s that gets this treatment.
Is there an issue? Send a MessageReason:
None
Changed line(s) 53 (click to see context) from:
* In the ''Literature/{{Discworld}}'' fanfic ''[[https://www.fanfiction.net/s/5952595/7/Why-and-were Why and were]]'' Assassin Miss Alice Band discovered, when on a mission, the lifts also have very small gnomes who are moved to play soothing tunes on their elim whistles (a lot smaller than penny whistles).
to:
* In the ''Literature/{{Discworld}}'' fanfic ''[[https://www.fanfiction.net/s/5952595/7/Why-and-were Why and were]]'' were]]'', Assassin Miss Alice Band discovered, when on a mission, the lifts also have very small gnomes who are moved to play soothing tunes on their elim whistles (a lot smaller than penny whistles).
Changed line(s) 72 (click to see context) from:
* The ''Film/DawnOfTheDead2004'' remake:
to:
* The ''Film/DawnOfTheDead2004'' ''Film/{{Dawn of the Dead|2004}}'' remake:
Changed line(s) 74 (click to see context) from:
-->'''CJ:''' Hey, I like this song!
to:
Changed line(s) 173 (click to see context) from:
[[folder:Web Comics]]
to:
Changed line(s) 187,188 (click to see context) from:
[[folder:Web Original]]
* This very wiki uses it on the screen asking if you want to pass through the content curtain. The options are "Yes", "No", and "Maybe." If you choose "Maybe" you get a screen that says:
* This very wiki uses it on the screen asking if you want to pass through the content curtain. The options are "Yes", "No", and "Maybe." If you choose "Maybe" you get a screen that says:
to:
* Website/TVTropes: This very wiki uses it on the screen asking if you want to pass through the content curtain. The options are "Yes", "No", and "Maybe." If you choose "Maybe" you get a screen that says:
Changed line(s) 219 (click to see context) from:
* WesternAnimation/YoungJustice2010''. In "Denial", our heroes are in Dr. Fate's tower which looks like something created by Creator/MCEscher. They dive into an elevator to escape the VillainOfTheWeek. Said elevator starts [[MoodWhiplash playing the obligatory muzak]].
to:
* WesternAnimation/YoungJustice2010''.WesternAnimation/{{Young Justice|2010}}''. In "Denial", our heroes are in Dr. Fate's tower which looks like something created by Creator/MCEscher. They dive into an elevator to escape the VillainOfTheWeek. Said elevator starts [[MoodWhiplash playing the obligatory muzak]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 169 (click to see context) from:
* Elevators in ''Machinima/FreemansMind'' and its ''Machinima/FreemansMindSpinoffs'' often have elevator music, at least on the office lifts (with ''Shepard's Mind'' having the "actual song piped into the elevator" variant. He even sings along in episode 7). Industrial and laborotory elevators are silent.
to:
* Elevators in ''Machinima/FreemansMind'' ''WebVideo/FreemansMind'' and its ''Machinima/FreemansMindSpinoffs'' [[WebVideo/FreemansMindSpinoffs spinoffs]] often have elevator music, at least on the office lifts (with ''Shepard's Mind'' having the "actual song piped into the elevator" variant. He even sings along in episode 7). Industrial and laborotory elevators are silent.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21,22 (click to see context) from:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means of relaxing the nerves of jittery or claustrophobic passengers. Similar background music was also widely played in office waiting rooms, supermarkets, department stores, and shopping malls, and even on radio via the "beautiful music" format. This fell out of favor in the 1990s, however, and since then the smaller number of places (including the relatively few elevators) that have piped-in music at all will generally use the original songs rather than the instrumental knock-offs, making this a largely ForgottenTrope, as well as a DeadHorseTrope in the case of this particular song.
to:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means of relaxing the nerves of jittery or claustrophobic passengers. Similar background music was also widely played in office waiting rooms, supermarkets, department stores, and shopping malls, and even on radio via the "beautiful music" format. The music is generally a mix of Bossa Nova, Fifties-esque Lounge Music, or Smooth Jazz; the main commonality to these songs being that there is absolutely no expectation that anyone would actually pay attention to them. This fell out of favor in the 1990s, however, and since then the smaller number of places (including the relatively few elevators) that have piped-in music at all will generally use the original songs rather than the instrumental knock-offs, making this a largely ForgottenTrope, as well as a DeadHorseTrope in the case of this particular song.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
In movies and TV shows (regardless of genre), when a character enters an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place]]''", most likely referencing [[RelaxOVision a comfortable break from the action]].)
to:
In movies and TV shows (regardless of genre), when a character enters gets onto an elevator for any reason, the music playing on its speaker system [[StandardSnippet will almost always be]] [[http://youtu.be/urXvUmhd05k some instrumental version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it will probably be the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place]]''", most likely referencing [[RelaxOVision a comfortable break from the action]].)
Is there an issue? Send a MessageReason:
None
Changed line(s) 102 (click to see context) from:
* Humorously used by Keith Olbermann on his sports show. The theme was that all the sports stories had gotten him riled up, and he had to leave his studio, go down to the ground floor, open the back door and let out a primal scream. All the way there and back he was muttering to himself... except when he's in the elevator, which was playing a happy, peppy number that had him smiling.
to:
* Humorously used by Keith Olbermann Creator/KeithOlbermann on his sports show. The theme was that all the sports stories had gotten him riled up, and he had to leave his studio, go down to the ground floor, open the back door and let out a primal scream. All the way there and back he was muttering to himself... except when he's in the elevator, which was playing a happy, peppy number that had him smiling.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25,26 (click to see context) from:
That said, the familiar genre still survives on a few commercial services like [=SiriusXM=] satellite radio ([[https://www.siriusxm.com/escape "Escape"]]) and Muzak's successor Mood Media ("Easy Instrumentals"), ready to be piped into elevators once again at a moment's notice.
to:
That said, the familiar genre still survives on a few commercial services like [=SiriusXM=] satellite radio ([[https://www.siriusxm.com/escape "Escape"]]) "Escape"]]), Music Choice ("Easy Listening"), and Muzak's successor Mood Media ("Easy Instrumentals"), ready to be piped into elevators once again at a moment's notice.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
Each one she passes goes, 'ah'"''
to:
Each one she passes goes, 'ah'"'''ah' "''
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,14 (click to see context) from:
->''"Tall and tan and young and lovely''\\
''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes walking''\\
''And when she passes,''\\
''Each one she passes goes, ah"''
-->-- '''Music/AntonioCarlosJobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes walking''\\
''And when she passes,''\\
''Each one she passes goes, ah"''
-->-- '''Music/AntonioCarlosJobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
to:
->''"Tall and tan and young and lovely''\\
''Thelovely\\
The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goeswalking''\\
''Andwalking\\
And when shepasses,''\\
''Eachpasses,\\
Each one she passes goes,ah"''
'ah'"''
-->-- '''Music/AntonioCarlosJobim,''' "The GirlFrom from Ipanema" (yes, the song has lyrics)
''The
The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes
''And
And when she
''Each
Each one she passes goes,
-->-- '''Music/AntonioCarlosJobim,''' "The Girl
Is there an issue? Send a MessageReason:
None
Changed line(s) 21,24 (click to see context) from:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means of relaxing the nerves of jittery or claustrophobic passengers. Similar background music was also widely played in office waiting rooms, supermarkets, department stores, and shopping malls. However, this fell out of favor in the 1990s, and ever since then the noticeably smaller number of places (including the relatively few elevators) that ''have'' music will have the actual songs rather than the instrumental knock-offs, making this in general a ForgottenTrope, and a DeadHorseTrope in the case of this particualar song.
Even to this day, lots of films and TV shows still add in music when composing elevator scenes; in part because of the RuleOfFunny (people standing up straight [[UncomfortableElevatorMoment and not talking to one another while soothing music plays]] is inherently quite funny), in part because [[TheCoconutEffect the audience expects the music]], and in part to avert DeadAir, as it otherwise makes the elevator ride very uncomfortable to watch (unless that's the intention of the filmmaker).
Even to this day, lots of films and TV shows still add in music when composing elevator scenes; in part because of the RuleOfFunny (people standing up straight [[UncomfortableElevatorMoment and not talking to one another while soothing music plays]] is inherently quite funny), in part because [[TheCoconutEffect the audience expects the music]], and in part to avert DeadAir, as it otherwise makes the elevator ride very uncomfortable to watch (unless that's the intention of the filmmaker).
to:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means of relaxing the nerves of jittery or claustrophobic passengers. Similar background music was also widely played in office waiting rooms, supermarkets, department stores, and shopping malls. However, this malls, and even on radio via the "beautiful music" format. This fell out of favor in the 1990s, however, and ever since then the noticeably smaller number of places (including the relatively few elevators) that ''have'' have piped-in music at all will have generally use the actual original songs rather than the instrumental knock-offs, making this in general a largely ForgottenTrope, and as well as a DeadHorseTrope in the case of this particualar particular song.
Even Still, even to this day, day lots of films and TV shows still will add in music when composing elevator scenes; scenes, in part because of the RuleOfFunny (people standing up straight [[UncomfortableElevatorMoment looking straight ahead and not talking to one another while soothing music plays]] is inherently quite funny), in part because [[TheCoconutEffect the audience expects audiences still expect the music]], and in part to avert DeadAir, as it otherwise makes which can make the elevator ride very somewhat uncomfortable to watch (unless that's the intention of the filmmaker).
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,20 (click to see context) from:
If a character enters an elevator for any reason, the music playing on its speaker system -- regardless of the program's genre -- [[StandardSnippet is almost always]] [[http://youtu.be/urXvUmhd05k some version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it's probably the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place,"]]'' which would probably be referencing [[RelaxOVision a comfortable break from the action]].)
Some trace this trope's popularity back to directors such as Creator/JohnLandis, who used it as an in-joke for every scene he shot inside an elevator.
Some trace this trope's popularity back to directors such as Creator/JohnLandis, who used it as an in-joke for every scene he shot inside an elevator.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 21,22 (click to see context) from:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means to relax the nerves of jittery or claustrophobic passengers, this also being the rule for department stores/shopping malls and grocery stores/supermarkets. However, this fell out of favor in the 1990s and ever since the noticeably smaller number of places (including the relatively few elevators) that ''have'' music will have the actual songs rather than the instrumental knock-offs, making this in general a ForgottenTrope, and a DeadHorseTrope in the case of this song.
to:
In RealLife, of course, it was once a common practice for elevators to have soft instrumental music piped in as a means to relax of relaxing the nerves of jittery or claustrophobic passengers, this passengers. Similar background music was also being the rule for widely played in office waiting rooms, supermarkets, department stores/shopping malls stores, and grocery stores/supermarkets. shopping malls. However, this fell out of favor in the 1990s 1990s, and ever since then the noticeably smaller number of places (including the relatively few elevators) that ''have'' music will have the actual songs rather than the instrumental knock-offs, making this in general a ForgottenTrope, and a DeadHorseTrope in the case of this particualar song.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,14 (click to see context) from:
->''"Tall and tan and young and lovely''
->''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes walking''
->''And when she passes,''
->''Each one she passes goes, ah"''
-->-'''Music/AntonioCarlosJobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
->''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes walking''
->''And when she passes,''
->''Each one she passes goes, ah"''
-->-'''Music/AntonioCarlosJobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
to:
->''"Tall and tan and young and lovely''
->''Thelovely''\\
''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goeswalking''
->''Andwalking''\\
''And when shepasses,''
->''Eachpasses,''\\
''Each one she passes goes, ah"''
-->-'''Music/AntonioCarlosJobim,''' -->-- '''Music/AntonioCarlosJobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
->''The
''The girl from [[UsefulNotes/RioDeJaneiro Ipanema]] goes
->''And
''And when she
->''Each
''Each one she passes goes, ah"''
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/ConkersBadFurDay'' The "It's War" Chapter. Conker just narrowly avoided getting blow up to pieces by a swarm of [[ActionBomb spider mines]] by diving into an elevator in the nick of time. Catching his breath, the red squirrel mutters [[TemptingFate "Surely, it can't get any worse than that..."]] Cue [[https://www.youtube.com/watch?v=d5v8sWAU3rI elevator music]] and Conker cursing his lousy luck in life.
Is there an issue? Send a MessageReason:
None
Changed line(s) 80 (click to see context) from:
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
to:
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998).''Film/Godzilla1998''. The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
Added DiffLines:
* ''Literature/{{Ravirn}}'': ''Cybermancy'': Eris's elevator:
--> This time the doors immediately closed. As they did, a horrible steel drum rendition of “The Girl from Ipanema” began to play.
--> This time the doors immediately closed. As they did, a horrible steel drum rendition of “The Girl from Ipanema” began to play.
Is there an issue? Send a MessageReason:
alphabetized page
Deleted line(s) 1,2 (click to see context) :
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1315590225085135000
%% Please do not change or remove without starting a new thread.
%% Please do not change or remove without starting a new thread.
%%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1315590225085135000
%% Please do not change or remove without starting a new thread.
%%
%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1315590225085135000
%% Please do not change or remove without starting a new thread.
%%
* There's an old joke about how people generally don't "get" the previous/next generation's music that has a father saying "if it wasn't for doctor's offices and elevators, you wouldn't know what ''good'' music was!"
Deleted line(s) 37 (click to see context) :
* There's an old joke about how people generally don't "get" the previous/next generation's music that has a father saying "if it wasn't for doctor's offices and elevators, you wouldn't know what ''good'' music was!"
Changed line(s) 42,43 (click to see context) from:
* Subverted and PlayedForLaughs in ''Rutetid'', a cartoon spinoff of ComicBook/{{Pondus}}. A man and his wife leaves an elevator in shock, revealing that the music inside is played by a live black metal band. Cue this line: "I always thought elevator music was bad, but ''this''...
* ''ComicStrip/TheFarSide'' also runs away with this trope, stuffing a string quartet inside the elevator.
* ''ComicStrip/TheFarSide'' also runs away with this trope, stuffing a string quartet inside the elevator.
to:
* ''ComicStrip/TheFarSide'' also runs away with this trope, stuffing a string quartet inside the elevator.
* Subverted and PlayedForLaughs in ''Rutetid'', a cartoon spinoff of ComicBook/{{Pondus}}. A man and his wife leaves an elevator in shock, revealing that the music inside is played by a live black metal band. Cue this line: "I always thought elevator music was bad, but''this''...
* ''ComicStrip/TheFarSide'' also runs away with this trope, stuffing a string quartet inside the elevator.''this''...
* Subverted and PlayedForLaughs in ''Rutetid'', a cartoon spinoff of ComicBook/{{Pondus}}. A man and his wife leaves an elevator in shock, revealing that the music inside is played by a live black metal band. Cue this line: "I always thought elevator music was bad, but
* ''ComicStrip/TheFarSide'' also runs away with this trope, stuffing a string quartet inside the elevator.
* ''Fanfic/TheBoltChronicles'': A non-elevator example of piped-in canned music appears in “The Mall.” Occurring in the title venue, this irritates the music-loving Mittens no end -- especially when she hears a tango-inflected version of a melody from Creator/JohannesBrahms’s Third Symphony, though it’s mostly pop music from the 1950s through the 1980s that gets this treatment.
* ''Fanfic/TheLife'', a ''Halo'' fanfiction, has several scenes when the characters have to take an elevator. So far, every single elevator scene has had a muzak arrangement playing in the background. There's usually lots of Lampshade Hanging from the characters involved. In fact, the A.I. running the main character's ship plays elevator music on all ship elevators with the intention of [[InvokedTrope invoking]] this.
* ''Fanfic/TheLife'', a ''Halo'' fanfiction, has several scenes when the characters have to take an elevator. So far, every single elevator scene has had a muzak arrangement playing in the background. There's usually lots of Lampshade Hanging from the characters involved. In fact, the A.I. running the main character's ship plays elevator music on all ship elevators with the intention of [[InvokedTrope invoking]] this.
Changed line(s) 48,49 (click to see context) from:
* ''Fanfic/TheLife'', a ''Halo'' fanfiction, has several scenes when the characters have to take an elevator. So far, every single elevator scene has had a muzak arrangement playing in the background. There's usually lots of Lampshade Hanging from the characters involved. In fact, the A.I. running the main character's ship plays elevator music on all ship elevators with the intention of [[InvokedTrope invoking]] this.
* In the ''Literature/{{Discworld}}'' city of Ankh-Morpork, as envisaged by Creator/AAPessimal, the nearest thing to a skyscraper is the unstable Tump Tower. It has prototype lifts which are ultimately powered by golems or trolls. As Assassin Miss Alice Band discovered [[https://www.fanfiction.net/s/5952595/7/Why-and-were when on a mission]], the lifts also have very small gnomes who are moved to play soothing tunes on their elim whistles (a lot smaller than penny whistles).
* In the ''Literature/{{Discworld}}'' city of Ankh-Morpork, as envisaged by Creator/AAPessimal, the nearest thing to a skyscraper is the unstable Tump Tower. It has prototype lifts which are ultimately powered by golems or trolls. As Assassin Miss Alice Band discovered [[https://www.fanfiction.net/s/5952595/7/Why-and-were when on a mission]], the lifts also have very small gnomes who are moved to play soothing tunes on their elim whistles (a lot smaller than penny whistles).
to:
Deleted line(s) 52 (click to see context) :
* ''Fanfic/TheBoltChronicles'': A non-elevator example of piped-in canned music appears in “The Mall.” Occurring in the title venue, this irritates the music-loving Mittens no end -- especially when she hears a tango-inflected version of a melody from Creator/JohannesBrahms’s Third Symphony, though it’s mostly pop music from the 1950s through the 1980s that gets this treatment.
* Non-elevator example: in ''WesternAnimation/FindingNemo'', "Ipanema" plays in the dentist's office when Nemo is first seen in the fish tank.
Deleted line(s) 59 (click to see context) :
* Non-elevator example: in ''WesternAnimation/FindingNemo'', "Ipanema" plays in the dentist's office when Nemo is first seen in the fish tank.
Changed line(s) 66,68 (click to see context) from:
* In ''Film/NightAtTheMuseum'', the museum's elevator plays an instrumental version of Barry Manilow's "Oh Mandy"
* Used in ''Film/MrAndMrsSmith2005'', when the title characters shoot their way into an elevator not once, but twice in quick succession. Both times, the song is clearly playing on the speakers. (The second time is arguably funnier, due to the presence of bullet holes in the elevator walls...)
to:
* Used in
* The ''Film/DawnOfTheDead2004'' remake:
** The characters are riding in an elevator while escaping the zombies. Though the song playing in said elevator is a muzak rendition of "All Out of Love".
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, where the song is a muzak version of "Don't Worry, Be Happy" by Bobby [=McFerrin=].
** The characters are riding in an elevator while escaping the zombies. Though the song playing in said elevator is a muzak rendition of "All Out of Love".
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, where the song is a muzak version of "Don't Worry, Be Happy" by Bobby [=McFerrin=].
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
* In ''Film/AGoodDayToDieHard'', after entering an elevator, "The Girl from Ipanema" can be heard in Ukrainian.
* In ''Film/AGoodDayToDieHard'', after entering an elevator, "The Girl from Ipanema" can be heard in Ukrainian.
Changed line(s) 75,82 (click to see context) from:
* In ''Film/AGoodDayToDieHard'', after entering an elevator, "The Girl from Ipanema" can be heard in Ukrainian.
* Done with a Steampunk elevator in ''ComicBook/{{Asterix}} and Obélix: Mission Cleopatra''.
* The ''Film/DawnOfTheDead2004'' remake:
** The characters are riding in an elevator while escaping the zombies. Though the song playing in said elevator is a muzak rendition of "All Out of Love".
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, where the song is a muzak version of "Don't Worry, Be Happy" by Bobby [=McFerrin=].
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
* Used in ''Film/BabePigInTheCity'', with an elevator full of animals.
* Done with a Steampunk elevator in ''ComicBook/{{Asterix}} and Obélix: Mission Cleopatra''.
* The ''Film/DawnOfTheDead2004'' remake:
** The characters are riding in an elevator while escaping the zombies. Though the song playing in said elevator is a muzak rendition of "All Out of Love".
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, where the song is a muzak version of "Don't Worry, Be Happy" by Bobby [=McFerrin=].
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
* Used in ''Film/BabePigInTheCity'', with an elevator full of animals.
to:
* In ''Film/AGoodDayToDieHard'', after entering an elevator, "The Girl from Ipanema" can be heard Used in Ukrainian.
* Done with a Steampunk elevator in ''ComicBook/{{Asterix}} and Obélix: Mission Cleopatra''.
* The ''Film/DawnOfTheDead2004'' remake:
** The''Film/MrAndMrsSmith2005'', when the title characters are riding in shoot their way into an elevator while escaping the zombies. Though the song playing not once, but twice in said elevator is a muzak rendition of "All Out of Love".
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, wherequick succession. Both times, the song is a muzak clearly playing on the speakers. (The second time is arguably funnier, due to the presence of bullet holes in the elevator walls...)
* In ''Film/NightAtTheMuseum'', the museum's elevator plays an instrumental version of"Don't Worry, Be Happy" by Bobby [=McFerrin=].
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
* Used in ''Film/BabePigInTheCity'', with an elevator full of animals.Barry Manilow's "Oh Mandy"
* Done with a Steampunk elevator in ''ComicBook/{{Asterix}} and Obélix: Mission Cleopatra''.
* The ''Film/DawnOfTheDead2004'' remake:
** The
-->'''CJ:''' Hey, I like this song!
** Subverted earlier when the characters first arrive at the mall, where
* In ''Film/NightAtTheMuseum'', the museum's elevator plays an instrumental version of
* Subverted nicely (with a bit of ActorAllusion on the side) in ''Film/{{Godzilla|1998}}'' (1998). The lead character, played by Creator/MatthewBroderick, and others escape into an elevator, which does not play "Ipanema," but "[[Film/FerrisBuellersDayOff Danke Schon]]".
* Used in ''Film/BabePigInTheCity'', with an elevator full of animals.
Deleted line(s) 92,97 (click to see context) :
* On ''Series/{{Scrubs}}'', Dr. Cox and the Janitor take over the suite of a man who had been transferred out of the hospital to get some peace and quiet. After a while, [[spoiler:the Janitor has the door to the room covered with plaster and wallpaper, and when Dr. Cox puts his ear to where the door should be, the Janitor is dancing to]] "The Girl from Ipanema".
* Franchise/StargateVerse:
** In an [[HilariousOuttakes outtake]] for ''Series/StargateAtlantis'' Season 4, the actors are huddled in a corner of a Wraith set (a teleportation room in the corresponding episode). This looks so much like an UncomfortableElevatorMoment that David Hewlett [[InvokedTrope starts humming]] "The Girl from Ipanema", cracking up the others.
** This trope is also ''averted'' in an episode of ''Series/StargateSG1''. Sam Carter and Jack O'Neill are standing in one of the lifts at the SGC, having a bit of an UncomfortableElevatorMoment, and Sam starts humming [[DiegeticSoundtrackUsage the show's]] ''ThemeSong''. Behind-the-scene commentary reveals that Amanda Tapping originally wanted this to be the theme song for ''[=MacGyver=]'' (as an ActorAllusion to Richard Dean Anderson), but nobody could remember it right.
** In the ''Series/StargateUniverse'' episode "Epilogue", the elevator at the Teneran archives, which were created by the descendants of stranded 21st century Earth time-travelers, plays a SuspiciouslySimilarSong to "The Girl from Ipanema".
%%* Used in the ''Series/BurnNotice'' episode "Past and Future Tense".
* Franchise/StargateVerse:
** In an [[HilariousOuttakes outtake]] for ''Series/StargateAtlantis'' Season 4, the actors are huddled in a corner of a Wraith set (a teleportation room in the corresponding episode). This looks so much like an UncomfortableElevatorMoment that David Hewlett [[InvokedTrope starts humming]] "The Girl from Ipanema", cracking up the others.
** This trope is also ''averted'' in an episode of ''Series/StargateSG1''. Sam Carter and Jack O'Neill are standing in one of the lifts at the SGC, having a bit of an UncomfortableElevatorMoment, and Sam starts humming [[DiegeticSoundtrackUsage the show's]] ''ThemeSong''. Behind-the-scene commentary reveals that Amanda Tapping originally wanted this to be the theme song for ''[=MacGyver=]'' (as an ActorAllusion to Richard Dean Anderson), but nobody could remember it right.
** In the ''Series/StargateUniverse'' episode "Epilogue", the elevator at the Teneran archives, which were created by the descendants of stranded 21st century Earth time-travelers, plays a SuspiciouslySimilarSong to "The Girl from Ipanema".
%%* Used in the ''Series/BurnNotice'' episode "Past and Future Tense".
%%* Used in the ''Series/BurnNotice'' episode "Past and Future Tense".
* Used hilariously in the episode "Eye of the Beholder" of ''Series/{{Castle}}'' in a shot of a swat team riding a hotel elevator, with the very uncomfortable hotel manager, altogether very awkwardly with this music playing in the background.
* Used hilariously in the episode "Eye of the Beholder" of ''Series/{{Castle}}'' in a shot of a swat team riding a hotel elevator, with the very uncomfortable hotel manager, altogether very awkwardly with this music playing in the background.
Deleted line(s) 102 (click to see context) :
* Used hilariously in the episode "Eye of the Beholder" of ''Series/{{Castle}}'' in a shot of a swat team riding a hotel elevator, with the very uncomfortable hotel manager, altogether very awkwardly with this music playing in the background.
Deleted line(s) 104,106 (click to see context) :
* Creator/TheWeatherChannel used to do a [[https://www.youtube.com/watch?v=_3kkCMGWjAo "Local on the Eights"]] (or simply a Local Forecast) which showed the current weather in the viewer's region (usually sponsored by their cable or satellite provider), as well as a forecast for the next few days, so that viewers would not have to wait for their region to come up on a national forecast, or sit through international and tropical weather forecasts, in order to get a forecast pertinent to them. As everything was being shown on the screen, Muzak played in the background. The Muzak would change every so often, and in December, there was usually ''holiday'' Muzak as well.
* Similarly, [[https://www.youtube.com/watch?v=rn4zr0I47zg the Prevue Channel]] (later called the Magazine/TVGuide channel) used to play Muzak while it scrolled through the TV listings available from the viewer's cable or satellite provider.
* In the "Mrs Premise & Mrs Conclusion" sketch of ''Series/MontyPythonsFlyingCircus'', the two titular Pepperpots hum "Ipanema" while on hold on the telephone.
* Similarly, [[https://www.youtube.com/watch?v=rn4zr0I47zg the Prevue Channel]] (later called the Magazine/TVGuide channel) used to play Muzak while it scrolled through the TV listings available from the viewer's cable or satellite provider.
* In the "Mrs Premise & Mrs Conclusion" sketch of ''Series/MontyPythonsFlyingCircus'', the two titular Pepperpots hum "Ipanema" while on hold on the telephone.
* In the "Mrs Premise & Mrs Conclusion" sketch of ''Series/MontyPythonsFlyingCircus'', the two titular Pepperpots hum "Ipanema" while on hold on the telephone.
* [[https://www.youtube.com/watch?v=rn4zr0I47zg the Prevue Channel]] (later called the Magazine/TVGuide channel) used to play Muzak while it scrolled through the TV listings available from the viewer's cable or satellite provider.
* On ''Series/{{Scrubs}}'', Dr. Cox and the Janitor take over the suite of a man who had been transferred out of the hospital to get some peace and quiet. After a while, [[spoiler:the Janitor has the door to the room covered with plaster and wallpaper, and when Dr. Cox puts his ear to where the door should be, the Janitor is dancing to]] "The Girl from Ipanema".
* Franchise/StargateVerse:
** In an [[HilariousOuttakes outtake]] for ''Series/StargateAtlantis'' Season 4, the actors are huddled in a corner of a Wraith set (a teleportation room in the corresponding episode). This looks so much like an UncomfortableElevatorMoment that David Hewlett [[InvokedTrope starts humming]] "The Girl from Ipanema", cracking up the others.
** This trope is also ''averted'' in an episode of ''Series/StargateSG1''. Sam Carter and Jack O'Neill are standing in one of the lifts at the SGC, having a bit of an UncomfortableElevatorMoment, and Sam starts humming [[DiegeticSoundtrackUsage the show's]] ''ThemeSong''. Behind-the-scene commentary reveals that Amanda Tapping originally wanted this to be the theme song for ''[=MacGyver=]'' (as an ActorAllusion to Richard Dean Anderson), but nobody could remember it right.
** In the ''Series/StargateUniverse'' episode "Epilogue", the elevator at the Teneran archives, which were created by the descendants of stranded 21st century Earth time-travelers, plays a SuspiciouslySimilarSong to "The Girl from Ipanema".
* Creator/TheWeatherChannel used to do a [[https://www.youtube.com/watch?v=_3kkCMGWjAo "Local on the Eights"]] (or simply a Local Forecast) which showed the current weather in the viewer's region (usually sponsored by their cable or satellite provider), as well as a forecast for the next few days, so that viewers would not have to wait for their region to come up on a national forecast, or sit through international and tropical weather forecasts, in order to get a forecast pertinent to them. As everything was being shown on the screen, Muzak played in the background. The Muzak would change every so often, and in December, there was usually ''holiday'' Muzak as well.
* [[https://www.youtube.com/watch?v=rn4zr0I47zg the Prevue Channel]] (later called the Magazine/TVGuide channel) used to play Muzak while it scrolled through the TV listings available from the viewer's cable or satellite provider.
* On ''Series/{{Scrubs}}'', Dr. Cox and the Janitor take over the suite of a man who had been transferred out of the hospital to get some peace and quiet. After a while, [[spoiler:the Janitor has the door to the room covered with plaster and wallpaper, and when Dr. Cox puts his ear to where the door should be, the Janitor is dancing to]] "The Girl from Ipanema".
* Franchise/StargateVerse:
** In an [[HilariousOuttakes outtake]] for ''Series/StargateAtlantis'' Season 4, the actors are huddled in a corner of a Wraith set (a teleportation room in the corresponding episode). This looks so much like an UncomfortableElevatorMoment that David Hewlett [[InvokedTrope starts humming]] "The Girl from Ipanema", cracking up the others.
** This trope is also ''averted'' in an episode of ''Series/StargateSG1''. Sam Carter and Jack O'Neill are standing in one of the lifts at the SGC, having a bit of an UncomfortableElevatorMoment, and Sam starts humming [[DiegeticSoundtrackUsage the show's]] ''ThemeSong''. Behind-the-scene commentary reveals that Amanda Tapping originally wanted this to be the theme song for ''[=MacGyver=]'' (as an ActorAllusion to Richard Dean Anderson), but nobody could remember it right.
** In the ''Series/StargateUniverse'' episode "Epilogue", the elevator at the Teneran archives, which were created by the descendants of stranded 21st century Earth time-travelers, plays a SuspiciouslySimilarSong to "The Girl from Ipanema".
* Creator/TheWeatherChannel used to do a [[https://www.youtube.com/watch?v=_3kkCMGWjAo "Local on the Eights"]] (or simply a Local Forecast) which showed the current weather in the viewer's region (usually sponsored by their cable or satellite provider), as well as a forecast for the next few days, so that viewers would not have to wait for their region to come up on a national forecast, or sit through international and tropical weather forecasts, in order to get a forecast pertinent to them. As everything was being shown on the screen, Muzak played in the background. The Muzak would change every so often, and in December, there was usually ''holiday'' Muzak as well.
* ''Radio/BleakExpectations'': When the main characters are [[{{Hellevator}} travelling into Hell via elevator]], they hear three things: the screams of the damned, the pleasure of the masochists, and a "weird sitar version of the girl from Ipanema".
Deleted line(s) 112 (click to see context) :
* ''Radio/BleakExpectations'': When the main characters are [[{{Hellevator}} travelling into Hell via elevator]], they hear three things: the screams of the damned, the pleasure of the masochists, and a "weird sitar version of the girl from Ipanema".
Changed line(s) 122,125 (click to see context) from:
* The Trophy Mode music in ''VideoGame/SuperSmashBros Brawl'' is an "Ipanema"-style remix of the game's RecurringRiff.
* When the player enters any elevator in ''VideoGame/SystemShock'', the background music changes to a suspiciously "Ipanema"-like ditty. Which creates ''horrible'' MoodWhiplash when you've just barely managed to blast your way through creepy dark areas full of creepy enemies while listening to creepy audio logs... and then you're in the elevator, and hearing [[https://www.youtube.com/watch?v=1aOszMedO2M this.]] Or when you ''exit'' the elevator and find yourself facing a room full of zombie mutants that want to eat your brains.
* In ''VideoGame/Mother3'', while riding the elevator in the [[spoiler:Empire Porky Building]], you are treated to an "Ipanema"-style arrangement of the pig-masks' theme.
* There is no actual elevator music in ''VideoGame/{{Iji}}'', but Tasen logbooks boast that the lifts ''are'' equipped with music players and that they play such unforgettable classics as "exploding eardrums that are also on fire" and "Hel Sarie will kick you in the face".
* When the player enters any elevator in ''VideoGame/SystemShock'', the background music changes to a suspiciously "Ipanema"-like ditty. Which creates ''horrible'' MoodWhiplash when you've just barely managed to blast your way through creepy dark areas full of creepy enemies while listening to creepy audio logs... and then you're in the elevator, and hearing [[https://www.youtube.com/watch?v=1aOszMedO2M this.]] Or when you ''exit'' the elevator and find yourself facing a room full of zombie mutants that want to eat your brains.
* In ''VideoGame/Mother3'', while riding the elevator in the [[spoiler:Empire Porky Building]], you are treated to an "Ipanema"-style arrangement of the pig-masks' theme.
* There is no actual elevator music in ''VideoGame/{{Iji}}'', but Tasen logbooks boast that the lifts ''are'' equipped with music players and that they play such unforgettable classics as "exploding eardrums that are also on fire" and "Hel Sarie will kick you in the face".
to:
* The Trophy Mode music In ''VideoGame/AmericanMcGeesGrimm'', pausing the game in ''VideoGame/SuperSmashBros Brawl'' is an "Ipanema"-style remix any episode from the seventh onward results in a tinny Muzak rendition of the game's RecurringRiff.
opening theme. The style and tinniness make it clear that this trope is being invoked.
*When ''VideoGame/{{Blood}}'' has this in all its elevators. If you shoot all the player enters any speakers, Caleb will say "''Thank'' you."
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* ''VideoGame/ExecutiveAssault'' does this with the elevatorin ''VideoGame/SystemShock'', the background music changes leading to a suspiciously "Ipanema"-like ditty. Which creates ''horrible'' MoodWhiplash when you've just barely managed to blast your way through creepy dark areas full of creepy enemies while listening to creepy audio logs... and then you're in office.
* ''VideoGame/Fallout4'' has muzak on some elevators, such as theelevator, and hearing one to the Diamond City mayor's office.
* ''VideoGame/FirstEncounterAssaultRecon'' plays an Ipanema-style [[https://www.youtube.com/watch?v=1aOszMedO2M this.]] Or when com/watch?v=MHT0ueHjacM muzak ditty]] during the ElevatorActionSequence where you ''exit'' have to protect Alice, resulting in SoundtrackDissonance.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing theelevator and find yourself facing a room full of zombie mutants Complex]]'' does this trope. In the original Flash version, the music that want to eat your brains.
* In ''VideoGame/Mother3'', while riding the elevatorplayed was a track from Newgrounds known as [[https://www.newgrounds.com/audio/listen/605280 "Jazz Tune in 3/4"]], but in the [[spoiler:Empire Porky Building]], you are treated to an "Ipanema"-style arrangement of release for ''The Henry Stickmin Collection'', the pig-masks' theme.
* There is no actualelevator music is instead a recomposition of Rossini's ''La gazza ladra''.
* ''The Glorious Trainwrecks 529 in''VideoGame/{{Iji}}'', but Tasen logbooks boast that the lifts ''are'' equipped with music players One Klik and that they play such unforgettable classics Play Pirate Kart'' has "Ipanema" as "exploding eardrums that are also on fire" menu music, and "Hel Sarie will kick you in the face".get achievements for listening to it enough times.
*
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* ''VideoGame/ExecutiveAssault'' does this with the elevator
* ''VideoGame/Fallout4'' has muzak on some elevators, such as the
* ''VideoGame/FirstEncounterAssaultRecon'' plays an Ipanema-style [[https://www.youtube.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing the
* In ''VideoGame/Mother3'', while riding the elevator
* There is no actual
* ''The Glorious Trainwrecks 529 in
Deleted line(s) 127,135 (click to see context) :
* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' has a SuspiciouslySimilarSong to "Ipanema" titled [[https://www.youtube.com/watch?v=pjnDTdsEmgA "The Girl from Galyanna."]]
* In ''VideoGame/RiseOfTheTriad'', when you enter an elevator, there is a one in ten chance that [[https://www.youtube.com/watch?v=iviwOGJkAzU this]] will play. In the remake, one of the levels has a segment which almost entirely takes place in a big elevator and which has a remade version of the tune.
* One lift in ''VideoGame/PsiOpsTheMindgateConspiracy'' plays a Muzak version of "With my mind" by Cold, part of the soundtrack for the game.
* In the Genesis game ''Zero Tolerance'', every elevator on the space station has [[https://www.youtube.com/watch?v=ZXaNTAD54mg this music.]]
* ''The Glorious Trainwrecks 529 in One Klik and Play Pirate Kart'' has "Ipanema" as menu music, and you get achievements for listening to it enough times.
* ''Franchise/MassEffect'':
** The [[DynamicLoading Space Elevators]] in ''VideoGame/MassEffect1'' come complete with Space Muzak. Specifically, they're all muzak arrangements of several of the more dramatic pieces from the game. [[https://www.youtube.com/watch?v=_tAcIGhh5Yo Which makes them a lot less dramatic.]]
** A shout-out to the first game in Miranda's loyalty mission in ''VideoGame/MassEffect2'': The team must take a particularly long elevator ride with elevator music playing in the background. Miranda slams the elevator's console with an omni-tool, and the elevator speeds up and the music stops. She ''really'' must mean business.
** And in the ''Project Overlord'' DLC for the same game, the elevator music makes a comeback, while Shepard's team is investigating a crashed Geth ship. Hilarious, nightmarishly distorted elevator music while exploring a seemingly [[NothingIsScarier completely dead ship]]. [[spoiler:It's even funnier [[BrickJoke the second time]] when you go back through that part of the ship later, with the same distorted music, while fighting off hordes of hacked Geth.]]
* In ''VideoGame/RiseOfTheTriad'', when you enter an elevator, there is a one in ten chance that [[https://www.youtube.com/watch?v=iviwOGJkAzU this]] will play. In the remake, one of the levels has a segment which almost entirely takes place in a big elevator and which has a remade version of the tune.
* One lift in ''VideoGame/PsiOpsTheMindgateConspiracy'' plays a Muzak version of "With my mind" by Cold, part of the soundtrack for the game.
* In the Genesis game ''Zero Tolerance'', every elevator on the space station has [[https://www.youtube.com/watch?v=ZXaNTAD54mg this music.]]
* ''The Glorious Trainwrecks 529 in One Klik and Play Pirate Kart'' has "Ipanema" as menu music, and you get achievements for listening to it enough times.
* ''Franchise/MassEffect'':
** The [[DynamicLoading Space Elevators]] in ''VideoGame/MassEffect1'' come complete with Space Muzak. Specifically, they're all muzak arrangements of several of the more dramatic pieces from the game. [[https://www.youtube.com/watch?v=_tAcIGhh5Yo Which makes them a lot less dramatic.]]
** A shout-out to the first game in Miranda's loyalty mission in ''VideoGame/MassEffect2'': The team must take a particularly long elevator ride with elevator music playing in the background. Miranda slams the elevator's console with an omni-tool, and the elevator speeds up and the music stops. She ''really'' must mean business.
** And in the ''Project Overlord'' DLC for the same game, the elevator music makes a comeback, while Shepard's team is investigating a crashed Geth ship. Hilarious, nightmarishly distorted elevator music while exploring a seemingly [[NothingIsScarier completely dead ship]]. [[spoiler:It's even funnier [[BrickJoke the second time]] when you go back through that part of the ship later, with the same distorted music, while fighting off hordes of hacked Geth.]]
Changed line(s) 137 (click to see context) from:
* The music from ''VideoGame/StarshipTitanic'' changes from majestic to tinny as you travel though the different class, suggesting the lower classes ''don't need good music.''
to:
* The There is no actual elevator music from ''VideoGame/StarshipTitanic'' changes from majestic in ''VideoGame/{{Iji}}'', but Tasen logbooks boast that the lifts ''are'' equipped with music players and that they play such unforgettable classics as "exploding eardrums that are also on fire" and "Hel Sarie will kick you in the face".
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used totinny get between floors switched between two songs, one [[https://www.youtube.com/watch?v=EoxIFOoEBn0 jaunty]] and the other [[https://www.youtube.com/watch?v=HIxTjDjWyew smooth and relaxing]]. Considering that you were exploring a dark building full of Velociraptors and Dilophosaurs, this made for some ''prime'' MoodWhiplash. Especially when you were hauling ass to an elevator and right as you travel though got in, you heard [[HellIsThatNoise the different class, suggesting horrible screech of a Raptor]]... only for the lower classes ''don't need good music.''doors to close and that jaunty music to play.
* ''VideoGame/KingdomOfLoathing'' has the tune play in elevator during the Disco Bandit's Nemesis quest.
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used to
* ''VideoGame/KingdomOfLoathing'' has the tune play in elevator during the Disco Bandit's Nemesis quest.
Changed line(s) 139 (click to see context) from:
* ''VideoGame/{{Blood}}'' has this in all its elevators. If you shoot all the speakers, Caleb will say "''Thank'' you."
to:
* ''VideoGame/{{Blood}}'' has this ''Franchise/MassEffect'':
** The [[DynamicLoading Space Elevators]] in ''VideoGame/MassEffect1'' come complete with Space Muzak. Specifically, they're allits elevators. If muzak arrangements of several of the more dramatic pieces from the game. [[https://www.youtube.com/watch?v=_tAcIGhh5Yo Which makes them a lot less dramatic.]]
** A shout-out to the first game in Miranda's loyalty mission in ''VideoGame/MassEffect2'': The team must take a particularly long elevator ride with elevator music playing in the background. Miranda slams the elevator's console with an omni-tool, and the elevator speeds up and the music stops. She ''really'' must mean business.
** And in the ''Project Overlord'' DLC for the same game, the elevator music makes a comeback, while Shepard's team is investigating a crashed Geth ship. Hilarious, nightmarishly distorted elevator music while exploring a seemingly [[NothingIsScarier completely dead ship]]. [[spoiler:It's even funnier [[BrickJoke the second time]] when youshoot all go back through that part of the speakers, Caleb will say "''Thank'' you."ship later, with the same distorted music, while fighting off hordes of hacked Geth.]]
** The [[DynamicLoading Space Elevators]] in ''VideoGame/MassEffect1'' come complete with Space Muzak. Specifically, they're all
** A shout-out to the first game in Miranda's loyalty mission in ''VideoGame/MassEffect2'': The team must take a particularly long elevator ride with elevator music playing in the background. Miranda slams the elevator's console with an omni-tool, and the elevator speeds up and the music stops. She ''really'' must mean business.
** And in the ''Project Overlord'' DLC for the same game, the elevator music makes a comeback, while Shepard's team is investigating a crashed Geth ship. Hilarious, nightmarishly distorted elevator music while exploring a seemingly [[NothingIsScarier completely dead ship]]. [[spoiler:It's even funnier [[BrickJoke the second time]] when you
Changed line(s) 141,143 (click to see context) from:
* ''VideoGame/KingdomOfLoathing'' has the tune play in elevator during the Disco Bandit's Nemesis quest.
* ''VideoGame/ExecutiveAssault'' does this with the elevator leading to your office.
* ''VideoGame/FirstEncounterAssaultRecon'' plays an Ipanema-style [[https://www.youtube.com/watch?v=MHT0ueHjacM muzak ditty]] during the ElevatorActionSequence where you have to protect Alice, resulting in SoundtrackDissonance.
* ''VideoGame/ExecutiveAssault'' does this with the elevator leading to your office.
* ''VideoGame/FirstEncounterAssaultRecon'' plays an Ipanema-style [[https://www.youtube.com/watch?v=MHT0ueHjacM muzak ditty]] during the ElevatorActionSequence where you have to protect Alice, resulting in SoundtrackDissonance.
to:
* ''VideoGame/KingdomOfLoathing'' has ''VideoGame/MonsterBoyAndTheCursedKingdom'' plays a soft music (aptly-named "Elevator Music") in the tune play in elevator during two big elevators connected to the Disco Bandit's Nemesis quest.
village of Aeria.
*''VideoGame/ExecutiveAssault'' does this with In ''VideoGame/Mother3'', while riding the elevator leading in the [[spoiler:Empire Porky Building]], you are treated to your office.
an "Ipanema"-style arrangement of the pig-masks' theme.
*''VideoGame/FirstEncounterAssaultRecon'' In the Medical level of ''VideoGame/NightmareNed'', muzak plays an Ipanema-style [[https://www.youtube.com/watch?v=MHT0ueHjacM in a pitch black waiting room, which is the HubLevel for areas based on Ned's [[AfraidOfDoctors fear of doctors and dentists]].
* ''VideoGame/{{Obsidian}}'' has the cubicle maze area in the Bureau, with a swingy, exaggerated piece of muzakditty]] during that constantly plays while you're there, fitting well with the ElevatorActionSequence where you have Vidbot employees that parody things from eye doctors to protect Alice, resulting personnel managers.
* The warehouse elevator inSoundtrackDissonance.''VideoGame/PajamaSam 2: Thunder and Lightning Aren't So Frightening'' does this.
*
*
* ''VideoGame/{{Obsidian}}'' has the cubicle maze area in the Bureau, with a swingy, exaggerated piece of muzak
* The warehouse elevator in
* One lift in ''VideoGame/PsiOpsTheMindgateConspiracy'' plays a Muzak version of "With my mind" by Cold, part of the soundtrack for the game.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* In ''VideoGame/RiseOfTheTriad'', when you enter an elevator, there is a one in ten chance that [[https://www.youtube.com/watch?v=iviwOGJkAzU this]] will play. In the remake, one of the levels has a segment which almost entirely takes place in a big elevator and which has a remade version of the tune.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* In ''VideoGame/RiseOfTheTriad'', when you enter an elevator, there is a one in ten chance that [[https://www.youtube.com/watch?v=iviwOGJkAzU this]] will play. In the remake, one of the levels has a segment which almost entirely takes place in a big elevator and which has a remade version of the tune.
* After a couple of playthroughs of ''VideoGame/TheStanleyParable'', you can open the door opposite the boss's office. This leads to an elevator which goes nowhere and does nothing, except it shakes a bit to give the illusion of movement and you hear Ipanema-style music playing ([[https://www.bensound.com/royalty-free-music/track/the-elevator-bossa-nova "The Elevator Bossa Nova"]]).
* The music from ''VideoGame/StarshipTitanic'' changes from majestic to tinny as you travel though the different class, suggesting the lower classes ''don't need good music.''
* The Trophy Mode music in ''VideoGame/SuperSmashBros Brawl'' is an "Ipanema"-style remix of the game's RecurringRiff.
* When the player enters any elevator in ''VideoGame/SystemShock'', the background music changes to a suspiciously "Ipanema"-like ditty. Which creates ''horrible'' MoodWhiplash when you've just barely managed to blast your way through creepy dark areas full of creepy enemies while listening to creepy audio logs... and then you're in the elevator, and hearing [[https://www.youtube.com/watch?v=1aOszMedO2M this.]] Or when you ''exit'' the elevator and find yourself facing a room full of zombie mutants that want to eat your brains.
* In ''VideoGame/TronTwoPointOh'', ENCOM's break room has a smooth jazz variant of the original ''Film/{{TRON}}'' theme playing in the background.
* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' has a SuspiciouslySimilarSong to "Ipanema" titled [[https://www.youtube.com/watch?v=pjnDTdsEmgA "The Girl from Galyanna."]]
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel" on the soundtrack. It plays during Mettaton's cooking show and at the MTT resort.
* The music from ''VideoGame/StarshipTitanic'' changes from majestic to tinny as you travel though the different class, suggesting the lower classes ''don't need good music.''
* The Trophy Mode music in ''VideoGame/SuperSmashBros Brawl'' is an "Ipanema"-style remix of the game's RecurringRiff.
* When the player enters any elevator in ''VideoGame/SystemShock'', the background music changes to a suspiciously "Ipanema"-like ditty. Which creates ''horrible'' MoodWhiplash when you've just barely managed to blast your way through creepy dark areas full of creepy enemies while listening to creepy audio logs... and then you're in the elevator, and hearing [[https://www.youtube.com/watch?v=1aOszMedO2M this.]] Or when you ''exit'' the elevator and find yourself facing a room full of zombie mutants that want to eat your brains.
* In ''VideoGame/TronTwoPointOh'', ENCOM's break room has a smooth jazz variant of the original ''Film/{{TRON}}'' theme playing in the background.
* ''VideoGame/{{Turok}} 3: Shadow of Oblivion'' has a SuspiciouslySimilarSong to "Ipanema" titled [[https://www.youtube.com/watch?v=pjnDTdsEmgA "The Girl from Galyanna."]]
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel" on the soundtrack. It plays during Mettaton's cooking show and at the MTT resort.
Changed line(s) 148,160 (click to see context) from:
* ''VideoGame/{{Obsidian}}'' has the cubicle maze area in the Bureau, with a swingy, exaggerated piece of muzak that constantly plays while you're there, fitting well with the Vidbot employees that parody things from eye doctors to personnel managers.
* The warehouse elevator in ''VideoGame/PajamaSam 2: Thunder and Lightning Aren't So Frightening'' does this.
* In the Medical level of ''VideoGame/NightmareNed'', muzak plays in a pitch black waiting room, which is the HubLevel for areas based on Ned's [[AfraidOfDoctors fear of doctors and dentists]].
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel" on the soundtrack. It plays during Mettaton's cooking show and at the MTT resort.
* In ''VideoGame/TronTwoPointOh'', ENCOM's break room has a smooth jazz variant of the original ''Film/{{TRON}}'' theme playing in the background.
* In ''VideoGame/AmericanMcGeesGrimm'', pausing the game in any episode from the seventh onward results in a tinny Muzak rendition of the opening theme. The style and tinniness make it clear that this trope is being invoked.
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used to get between floors switched between two songs, one [[https://www.youtube.com/watch?v=EoxIFOoEBn0 jaunty]] and the other [[https://www.youtube.com/watch?v=HIxTjDjWyew smooth and relaxing]]. Considering that you were exploring a dark building full of Velociraptors and Dilophosaurs, this made for some ''prime'' MoodWhiplash. Especially when you were hauling ass to an elevator and right as you got in, you heard [[HellIsThatNoise the horrible screech of a Raptor]]... only for the doors to close and that jaunty music to play.
* ''VideoGame/Fallout4'' has muzak on some elevators, such as the one to the Diamond City mayor's office.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* After a couple of playthroughs of ''VideoGame/TheStanleyParable'', you can open the door opposite the boss's office. This leads to an elevator which goes nowhere and does nothing, except it shakes a bit to give the illusion of movement and you hear Ipanema-style music playing ([[https://www.bensound.com/royalty-free-music/track/the-elevator-bossa-nova "The Elevator Bossa Nova"]]).
* ''VideoGame/MonsterBoyAndTheCursedKingdom'' plays a soft music (aptly-named "Elevator Music") in the two big elevators connected to the village of Aeria.
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'' does this trope. In the original Flash version, the music that played was a track from Newgrounds known as [[https://www.newgrounds.com/audio/listen/605280 "Jazz Tune in 3/4"]], but in the release for ''The Henry Stickmin Collection'', the elevator music is instead a recomposition of Rossini's ''La gazza ladra''.
* The warehouse elevator in ''VideoGame/PajamaSam 2: Thunder and Lightning Aren't So Frightening'' does this.
* In the Medical level of ''VideoGame/NightmareNed'', muzak plays in a pitch black waiting room, which is the HubLevel for areas based on Ned's [[AfraidOfDoctors fear of doctors and dentists]].
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel" on the soundtrack. It plays during Mettaton's cooking show and at the MTT resort.
* In ''VideoGame/TronTwoPointOh'', ENCOM's break room has a smooth jazz variant of the original ''Film/{{TRON}}'' theme playing in the background.
* In ''VideoGame/AmericanMcGeesGrimm'', pausing the game in any episode from the seventh onward results in a tinny Muzak rendition of the opening theme. The style and tinniness make it clear that this trope is being invoked.
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used to get between floors switched between two songs, one [[https://www.youtube.com/watch?v=EoxIFOoEBn0 jaunty]] and the other [[https://www.youtube.com/watch?v=HIxTjDjWyew smooth and relaxing]]. Considering that you were exploring a dark building full of Velociraptors and Dilophosaurs, this made for some ''prime'' MoodWhiplash. Especially when you were hauling ass to an elevator and right as you got in, you heard [[HellIsThatNoise the horrible screech of a Raptor]]... only for the doors to close and that jaunty music to play.
* ''VideoGame/Fallout4'' has muzak on some elevators, such as the one to the Diamond City mayor's office.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* After a couple of playthroughs of ''VideoGame/TheStanleyParable'', you can open the door opposite the boss's office. This leads to an elevator which goes nowhere and does nothing, except it shakes a bit to give the illusion of movement and you hear Ipanema-style music playing ([[https://www.bensound.com/royalty-free-music/track/the-elevator-bossa-nova "The Elevator Bossa Nova"]]).
* ''VideoGame/MonsterBoyAndTheCursedKingdom'' plays a soft music (aptly-named "Elevator Music") in the two big elevators connected to the village of Aeria.
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'' does this trope. In the original Flash version, the music that played was a track from Newgrounds known as [[https://www.newgrounds.com/audio/listen/605280 "Jazz Tune in 3/4"]], but in the release for ''The Henry Stickmin Collection'', the elevator music is instead a recomposition of Rossini's ''La gazza ladra''.
to:
* ''VideoGame/{{Obsidian}}'' has In the cubicle maze area in the Bureau, with a swingy, exaggerated piece of muzak that constantly plays while you're there, fitting well with the Vidbot employees that parody things from eye doctors to personnel managers.
* The warehouseGenesis game ''Zero Tolerance'', every elevator in ''VideoGame/PajamaSam 2: Thunder and Lightning Aren't So Frightening'' does this.
* In the Medical level of ''VideoGame/NightmareNed'', muzak plays in a pitch black waiting room, which is the HubLevel for areas based on Ned's [[AfraidOfDoctors fear of doctors and dentists]].
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel"on the soundtrack. It plays during Mettaton's cooking show and at the MTT resort.
* In ''VideoGame/TronTwoPointOh'', ENCOM's break roomspace station has a smooth jazz variant of the original ''Film/{{TRON}}'' theme playing in the background.
* In ''VideoGame/AmericanMcGeesGrimm'', pausing the game in any episode from the seventh onward results in a tinny Muzak rendition of the opening theme. The style and tinniness make it clear that this trope is being invoked.
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used to get between floors switched between two songs, one[[https://www.youtube.com/watch?v=EoxIFOoEBn0 jaunty]] and the other [[https://www.youtube.com/watch?v=HIxTjDjWyew smooth and relaxing]]. Considering that you were exploring a dark building full of Velociraptors and Dilophosaurs, com/watch?v=ZXaNTAD54mg this made for some ''prime'' MoodWhiplash. Especially when you were hauling ass to an elevator and right as you got in, you heard [[HellIsThatNoise the horrible screech of a Raptor]]... only for the doors to close and that jaunty music to play.
* ''VideoGame/Fallout4'' has muzak on some elevators, such as the one to the Diamond City mayor's office.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* After a couple of playthroughs of ''VideoGame/TheStanleyParable'', you can open the door opposite the boss's office. This leads to an elevator which goes nowhere and does nothing, except it shakes a bit to give the illusion of movement and you hear Ipanema-style music playing ([[https://www.bensound.com/royalty-free-music/track/the-elevator-bossa-nova "The Elevator Bossa Nova"]]).
* ''VideoGame/MonsterBoyAndTheCursedKingdom'' plays a soft music (aptly-named "Elevator Music") in the two big elevators connected to the village of Aeria.
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'' does this trope. In the original Flash version, the music that played was a track from Newgrounds known as [[https://www.newgrounds.com/audio/listen/605280 "Jazz Tune in 3/4"]], but in the release for ''The Henry Stickmin Collection'', the elevator music is instead a recomposition of Rossini's ''La gazza ladra''.music.]]
* The warehouse
* In the Medical level of ''VideoGame/NightmareNed'', muzak plays in a pitch black waiting room, which is the HubLevel for areas based on Ned's [[AfraidOfDoctors fear of doctors and dentists]].
* ''VideoGame/{{Undertale}}'' does this with a bossa nova variant of the game's theme, labeled "Hotel"
* In ''VideoGame/TronTwoPointOh'', ENCOM's break room
* In ''VideoGame/AmericanMcGeesGrimm'', pausing the game in any episode from the seventh onward results in a tinny Muzak rendition of the opening theme. The style and tinniness make it clear that this trope is being invoked.
* In the FPS sections of ''Franchise/JurassicPark'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], the elevators you used to get between floors switched between two songs, one
* ''VideoGame/Fallout4'' has muzak on some elevators, such as the one to the Diamond City mayor's office.
* One level in ''VideoGame/RevolutionX'' (featuring Music/{{Aerosmith}}) has brief interludes in an elevator; [[https://www.youtube.com/watch?v=32oZviti5qo the music that plays]] is, fittingly, a muzak version of "Love in an Elevator".
* After a couple of playthroughs of ''VideoGame/TheStanleyParable'', you can open the door opposite the boss's office. This leads to an elevator which goes nowhere and does nothing, except it shakes a bit to give the illusion of movement and you hear Ipanema-style music playing ([[https://www.bensound.com/royalty-free-music/track/the-elevator-bossa-nova "The Elevator Bossa Nova"]]).
* ''VideoGame/MonsterBoyAndTheCursedKingdom'' plays a soft music (aptly-named "Elevator Music") in the two big elevators connected to the village of Aeria.
* In ''VideoGame/{{Celeste}}'', the in-universe [=PowerPoint=] presentation that teaches the Wave Dash maneuver plays a muzak arrangement of the main theme.
* The Button [[TheManyDeathsOfYou Fail]] in ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'' does this trope. In the original Flash version, the music that played was a track from Newgrounds known as [[https://www.newgrounds.com/audio/listen/605280 "Jazz Tune in 3/4"]], but in the release for ''The Henry Stickmin Collection'', the elevator music is instead a recomposition of Rossini's ''La gazza ladra''.
Deleted line(s) 169 (click to see context) :
* [[http://irregularwebcomic.net/43.html Written as a musical score, no less]] in ''Webcomic/IrregularWebcomic''. Whether this counts as a LampshadeHanging or not is debatable.
Changed line(s) 171,172 (click to see context) from:
* ''Webcomic/KeychainOfCreation'': [[http://keychain.patternspider.net/archive/koc0023.html First Age elevators]] still play music [[RagnarokProofing after a millennium of disuse]]. Not exactly "elevator muzak", though -- it's the opening theme song from ''Anime/NeonGenesisEvangelion''.
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'', the elevator plays "Fly Me to the Moon", the ''ending'' theme song from ''Anime/NeonGenesisEvangelion''.[[note]]Given the strip, it's almost certainly an Evangelion reference ... though a light jazz song written in the mid 1950s and covered by Frank Sinatra is exactly the sort of music one would expect to hear (an instrumental cover of) in an elevator.[[/note]]
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'', the elevator plays "Fly Me to the Moon", the ''ending'' theme song from ''Anime/NeonGenesisEvangelion''.[[note]]Given the strip, it's almost certainly an Evangelion reference ... though a light jazz song written in the mid 1950s and covered by Frank Sinatra is exactly the sort of music one would expect to hear (an instrumental cover of) in an elevator.[[/note]]
to:
* ''Webcomic/KeychainOfCreation'': [[http://keychain.patternspider.net/archive/koc0023.html First Age elevators]] still play music [[RagnarokProofing after a millennium of disuse]]. Not exactly "elevator muzak", though -- it's the opening theme song from ''Anime/NeonGenesisEvangelion''.
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'',In ''Webcomic/BeyondTheVeil'' some salvagers have [[http://beyondtheveilcomic.com/?comic=um-hello-_ an argument]] about the elevator plays "Fly Me to the Moon", the ''ending'' theme song from ''Anime/NeonGenesisEvangelion''.[[note]]Given the strip, it's almost certainly an Evangelion reference ... though muzak on a light jazz song written in the mid 1950s and covered by Frank Sinatra is exactly the sort of music one would expect to hear (an instrumental cover of) in an elevator.[[/note]]centuries-old starship.
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'',
* [[http://irregularwebcomic.net/43.html Written as a musical score, no less]] in ''Webcomic/IrregularWebcomic''. Whether this counts as a LampshadeHanging or not is debatable.
* ''Webcomic/KeychainOfCreation'': [[http://keychain.patternspider.net/archive/koc0023.html First Age elevators]] still play music [[RagnarokProofing after a millennium of disuse]]. Not exactly "elevator muzak", though -- it's the opening theme song from ''Anime/NeonGenesisEvangelion''.
* ''Webcomic/LetsPlay'' explicitly invokes the trope on [[https://www.webtoons.com/en/romance/letsplay/ep-33/viewer?title_no=1218&episode_no=36 this page.]]
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'', the elevator plays "Fly Me to the Moon", the ''ending'' theme song from ''Anime/NeonGenesisEvangelion''.[[note]]Given the strip, it's almost certainly an Evangelion reference ... though a light jazz song written in the mid 1950s and covered by Frank Sinatra is exactly the sort of music one would expect to hear (an instrumental cover of) in an elevator.[[/note]]
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}''. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.
* ''Webcomic/KeychainOfCreation'': [[http://keychain.patternspider.net/archive/koc0023.html First Age elevators]] still play music [[RagnarokProofing after a millennium of disuse]]. Not exactly "elevator muzak", though -- it's the opening theme song from ''Anime/NeonGenesisEvangelion''.
* ''Webcomic/LetsPlay'' explicitly invokes the trope on [[https://www.webtoons.com/en/romance/letsplay/ep-33/viewer?title_no=1218&episode_no=36 this page.]]
* [[http://megatokyo.com/strip/377 On this page]] of ''Webcomic/MegaTokyo'', the elevator plays "Fly Me to the Moon", the ''ending'' theme song from ''Anime/NeonGenesisEvangelion''.[[note]]Given the strip, it's almost certainly an Evangelion reference ... though a light jazz song written in the mid 1950s and covered by Frank Sinatra is exactly the sort of music one would expect to hear (an instrumental cover of) in an elevator.[[/note]]
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}''. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.
Deleted line(s) 177,179 (click to see context) :
* In ''Webcomic/BeyondTheVeil'' some salvagers have [[http://beyondtheveilcomic.com/?comic=um-hello-_ an argument]] about the elevator muzak on a centuries-old starship.
* ''Webcomic/LetsPlay'' explicitly invokes the trope on [[https://www.webtoons.com/en/romance/letsplay/ep-33/viewer?title_no=1218&episode_no=36 this page.]]
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}''. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.
* ''Webcomic/LetsPlay'' explicitly invokes the trope on [[https://www.webtoons.com/en/romance/letsplay/ep-33/viewer?title_no=1218&episode_no=36 this page.]]
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}''. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.
* When Alton Brown reviewed [[https://www.youtube.com/watch?v=FgFeVlw2Ywg&t=3m54s useless kitchen gadgets]] for ''The Daily Dot'', the long cooking time for the Rollie Eggmaster was backed by a ballroom-style song that, if not precisely "The Girl from Ipanema", was ''very'' close to it.
* Creator/CleolindaJones uses this in her ''[[Film/TheAvengers2012 Avengers]] in Fifteen Minutes'', during the scene where Black Widow beats up Russian agents while Agent Coulson waits for her to finish.
* ''Godzilla Versus Disco Lando'': Apparently, [[Music/FrankSinatra Sinatra]]'s version plays inside Godzilla.
* In the ''WebVideo/JoueurDuGrenier'' review of ''VideoGame/XPerts'', this classic elevator muzak is used when [=JdG=] points out that, unlike in many other games, you have to ''wait'' for an elevator to show up.
* When Creator/StuartAshen reviewed an [[ShoddyKnockoffProduct iPad ripoff]] ([[https://www.youtube.com/watch?v=IJXlFcAaSIk here]]) the long loading screens gave him time to hum this.
* Creator/CleolindaJones uses this in her ''[[Film/TheAvengers2012 Avengers]] in Fifteen Minutes'', during the scene where Black Widow beats up Russian agents while Agent Coulson waits for her to finish.
* ''Godzilla Versus Disco Lando'': Apparently, [[Music/FrankSinatra Sinatra]]'s version plays inside Godzilla.
* In the ''WebVideo/JoueurDuGrenier'' review of ''VideoGame/XPerts'', this classic elevator muzak is used when [=JdG=] points out that, unlike in many other games, you have to ''wait'' for an elevator to show up.
* When Creator/StuartAshen reviewed an [[ShoddyKnockoffProduct iPad ripoff]] ([[https://www.youtube.com/watch?v=IJXlFcAaSIk here]]) the long loading screens gave him time to hum this.
Changed line(s) 194,199 (click to see context) from:
* When Creator/StuartAshen reviewed an [[ShoddyKnockoffProduct iPad ripoff]] ([[https://www.youtube.com/watch?v=IJXlFcAaSIk here]]) the long loading screens gave him time to hum this.
* ''Godzilla Versus Disco Lando'': Apparently, [[Music/FrankSinatra Sinatra]]'s version plays inside Godzilla.
* How about [[https://www.youtube.com/watch?v=w9vHAtM-dnc a live version]] played just for you and your fellow passengers?
* In the ''WebVideo/JoueurDuGrenier'' review of ''VideoGame/XPerts'', this classic elevator muzak is used when [=JdG=] points out that, unlike in many other games, you have to ''wait'' for an elevator to show up.
* Creator/CleolindaJones uses this in her ''[[Film/TheAvengers2012 Avengers]] in Fifteen Minutes'', during the scene where Black Widow beats up Russian agents while Agent Coulson waits for her to finish.
* When Alton Brown reviewed [[https://www.youtube.com/watch?v=FgFeVlw2Ywg&t=3m54s useless kitchen gadgets]] for ''The Daily Dot'', the long cooking time for the Rollie Eggmaster was backed by a ballroom-style song that, if not precisely "The Girl from Ipanema", was ''very'' close to it.
* ''Godzilla Versus Disco Lando'': Apparently, [[Music/FrankSinatra Sinatra]]'s version plays inside Godzilla.
* How about [[https://www.youtube.com/watch?v=w9vHAtM-dnc a live version]] played just for you and your fellow passengers?
* In the ''WebVideo/JoueurDuGrenier'' review of ''VideoGame/XPerts'', this classic elevator muzak is used when [=JdG=] points out that, unlike in many other games, you have to ''wait'' for an elevator to show up.
* Creator/CleolindaJones uses this in her ''[[Film/TheAvengers2012 Avengers]] in Fifteen Minutes'', during the scene where Black Widow beats up Russian agents while Agent Coulson waits for her to finish.
* When Alton Brown reviewed [[https://www.youtube.com/watch?v=FgFeVlw2Ywg&t=3m54s useless kitchen gadgets]] for ''The Daily Dot'', the long cooking time for the Rollie Eggmaster was backed by a ballroom-style song that, if not precisely "The Girl from Ipanema", was ''very'' close to it.
to:
* ''Godzilla Versus Disco Lando'': Apparently, [[Music/FrankSinatra Sinatra]]'s version plays inside Godzilla.
* How about [[https://www.youtube.
* In the ''WebVideo/JoueurDuGrenier'' review of ''VideoGame/XPerts'', this classic elevator muzak is used when [=JdG=] points out that, unlike in many other games, you have to ''wait'' for an elevator to show up.
* Creator/CleolindaJones uses this in her ''[[Film/TheAvengers2012 Avengers]] in Fifteen Minutes'', during the scene where Black Widow beats up Russian agents while Agent Coulson waits for her to finish.
* When Alton Brown reviewed [[https://www.youtube.com/watch?v=FgFeVlw2Ywg&t=3m54s useless kitchen gadgets]] for ''The Daily Dot'', the long cooking time for the Rollie Eggmaster was backed by a ballroom-style song that, if not precisely "The Girl from Ipanema", was ''very'' close to it.
Deleted line(s) 203 (click to see context) :
* In ''WesternAnimation/KimPossible'', the Muzak in Jack Hench's waiting room is a rather "Ipanema"-like arrangement of the ''Kim Possible'' theme song.
* In the pilot episode of ''WesternAnimation/CowAndChicken'', the Devil (before he was Bowdlerized to "The Red Guy") takes an elevator from Hell to the surface world, with muzak.
* On ''WesternAnimation/{{Doug}}'', the Muzak playing in the dentist's office waiting room in "Doug's Dental Dilemma" was an elevator music rendition of in-universe rock song "Killer Tofu".
* On ''WesternAnimation/{{Doug}}'', the Muzak playing in the dentist's office waiting room in "Doug's Dental Dilemma" was an elevator music rendition of in-universe rock song "Killer Tofu".
* In ''WesternAnimation/KimPossible'', the Muzak in Jack Hench's waiting room is a rather "Ipanema"-like arrangement of the ''Kim Possible'' theme song.
* For a band that likes Death Metal, and ONLY Death Metal, Dethklok of ''WesternAnimation/{{Metalocalypse}}'' certainly have an interesting choice of music in their elevators.
* For a band that likes Death Metal, and ONLY Death Metal, Dethklok of ''WesternAnimation/{{Metalocalypse}}'' certainly have an interesting choice of music in their elevators.
Deleted line(s) 209 (click to see context) :
* On ''WesternAnimation/{{Doug}}'', the Muzak playing in the dentist's office waiting room in "Doug's Dental Dilemma" was an elevator music rendition of in-universe rock song "Killer Tofu".
Deleted line(s) 211 (click to see context) :
* In the pilot episode of ''WesternAnimation/CowAndChicken'', the Devil (before he was Bowdlerized to "The Red Guy") takes an elevator from Hell to the surface world, with muzak.
Deleted line(s) 213 (click to see context) :
* For a band that likes Death Metal, and ONLY Death Metal, Dethklok of ''WesternAnimation/{{Metalocalypse}}'' certainly have an interesting choice of music in their elevators.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14,15 (click to see context) from:
If a character enters an elevator for any reason, the music playing on its speaker system -- regardless of the program's genre -- [[StandardSnippet is almost always]] [[http://youtu.be/urXvUmhd05k some version]] of "The Girl from Ipanema" by the great Music/AntonioCarlosJobim. (If not, it's probably the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place,"]]'' which would probably be referencing [[RelaxOVision a comfortable break from the action]].)
to:
If a character enters an elevator for any reason, the music playing on its speaker system -- regardless of the program's genre -- [[StandardSnippet is almost always]] [[http://youtu.be/urXvUmhd05k some version]] of "The Girl from Ipanema" by the great BossaNova musician Music/AntonioCarlosJobim. (If not, it's probably the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place,"]]'' which would probably be referencing [[RelaxOVision a comfortable break from the action]].)
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
->''The girl from Ipanema goes walking''
to:
->''The girl from Ipanema [[UsefulNotes/RioDeJaneiro Ipanema]] goes walking''
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
-->-'''Antônio Carlos Jobim,''' "The Girl From Ipanema" (yes, the song has lyrics)
to:
Changed line(s) 14,15 (click to see context) from:
If a character enters an elevator for any reason, the music playing on its speaker system -- regardless of the program's genre -- [[StandardSnippet is almost always]] [[http://youtu.be/urXvUmhd05k some version]] of "The Girl from Ipanema" by the great Antônio Carlos Jobim. (If not, it's probably the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place,"]]'' which would probably be referencing [[RelaxOVision a comfortable break from the action]].)
to:
If a character enters an elevator for any reason, the music playing on its speaker system -- regardless of the program's genre -- [[StandardSnippet is almost always]] [[http://youtu.be/urXvUmhd05k some version]] of "The Girl from Ipanema" by the great Antônio Carlos Jobim.Music/AntonioCarlosJobim. (If not, it's probably the "Theme from ''[[http://youtu.be/tSsiS-v6_6M A Summer Place,"]]'' which would probably be referencing [[RelaxOVision a comfortable break from the action]].)
Is there an issue? Send a MessageReason:
removed timestamp
Changed line(s) 12,13 (click to see context) from:
[[AC:For the best reading experience, play the music from [[https://www.youtube.com/watch?v=FsoIfkNQYEg&t=42s this video]] while reading.]]
to:
[[AC:For the best reading experience, play the music from [[https://www.youtube.com/watch?v=FsoIfkNQYEg&t=42s com/watch?v=FsoIfkNQYEg this video]] while reading.]]
Is there an issue? Send a MessageReason:
dewicking redirect
Changed line(s) 206 (click to see context) from:
* In the ''WesternAnimation/{{Futurama}}'' episode "Parasites Lost", Fry's duel with Lord Mayor of [[ItIsPronouncedTropay Colón]] is set to a thrilling swashbuckling piece, except for the part in the middle when they enter an elevator. During which they fight in silence.
to:
* In the ''WesternAnimation/{{Futurama}}'' episode "Parasites Lost", Fry's duel with Lord Mayor of [[ItIsPronouncedTropay Colón]] Colón is set to a thrilling swashbuckling piece, except for the part in the middle when they enter an elevator. During which they fight in silence.
Is there an issue? Send a MessageReason:
None
Changed line(s) 91 (click to see context) from:
* The ''Series/{{Arrowverse}}'' "Superhero Fight Club" promo starts with a bored Palmer Technologies worker in the elevator with saccharine music playing, then The Flash and Green Arrow get in there with her and she starts to {{squee}}.
to:
* The ''Series/{{Arrowverse}}'' "Superhero Fight Club" promo starts with a bored Palmer Technologies worker in the elevator with saccharine music playing, then The Flash and Green Arrow get in there with her and she starts to {{squee}}.{{squee}}
Is there an issue? Send a MessageReason:
None
Changed line(s) 66 (click to see context) from:
* The ''Series/{{Arrowverse}}'' "Superhero Fight Club" promo starts with a bored Palmer Technologies worker in the elevator with saccharine music playing, then The Flash and Green Arrow get in there with her and she starts to {{squee}}.
to:
Added DiffLines:
* The ''Series/{{Arrowverse}}'' "Superhero Fight Club" promo starts with a bored Palmer Technologies worker in the elevator with saccharine music playing, then The Flash and Green Arrow get in there with her and she starts to {{squee}}.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The ''Series/{{Arrowverse}}'' "Superhero Fight Club" promo starts with a bored Palmer Technologies worker in the elevator with saccharine music playing, then The Flash and Green Arrow get in there with her and she starts to {{squee}}.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WesternAnimation/YoungJustice2010''. In "Denial", our heroes are in Dr. Fate's tower which looks like something created by Creator/MCEscher. They dive into an elevator to escape the VillainOfTheWeek. Said elevator starts [[MoodWhiplash playing the obligatory muzak]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 177 (click to see context) from:
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.
to:
* The explict absence of this this is lampshaded in ''Webcomic/{{Namesake}}.''Webcomic/{{Namesake}}''. Shortly after arriving on Earth [[Literature/WizardOfOz Ozian]] native Warrick is ushered into an elevator with the rest of the main cast, excitely stating he's read about them in books by the first Wizard and the Dorothys, noting that they play music. Aside a ding of a bell for the doors and constant Vrrrr of the elevator itself, there's no sound or speach until Warrick speaks up, disapointed, much to Emma's amusement.