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** When Jimmy wears shorts or other clothing suited to warm temperatures during Chapter III, his idle animation will be of him shivering and hugging himself to keep warm.
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** Raiden's "Bug Eyes" Fatality involves shocking the opponent's head till both of his/her eyes pop out. If used against Kano, who only has one eye, only one eye will pop out.
** If Ermac defeats an opponent with a Brutality, he says "We are many. You are but one." If he wins against Ferra/Torr, he says "We are many. You are but ''two''."
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* In ''Webcomic/{{Homestuck}}'', [[AbsurdlyHighStakesGame Sburb]] has an ''insane'' number of ways that players can get their game back on track if things off the rails. Wayward Vagabond exists solely to help the players defeat the final boss if they screw up and aren't able to take him on. Act 6 reveals that a player who enters a game completely alone (something that renders Sburb completely dead and {{Unwinnable}}) ''still'' has a backdoor to a form of victory. It's also able to account for the players prototyping their sprites with ''anything''.

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* In ''Webcomic/{{Homestuck}}'', [[AbsurdlyHighStakesGame Sburb]] has an ''insane'' number of ways that players can get their game back on track if things off the rails. Wayward Vagabond exists solely to help the players defeat the final boss if they screw up and aren't able to take him on. Act 6 reveals that a player who enters a game completely alone (something that renders Sburb completely dead and {{Unwinnable}}) ''still'' has a backdoor to a form of victory. It's also able to account for the players prototyping their sprites [[SpiritAdvisor spri]][[GuideDangIt tes]] with ''anything''.''anything''. [[spoiler: Including other sprites.]]
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* ''TheDevTeamThinksOfEverything/{{ADOM}}''

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* ''TheDevTeamThinksOfEverything/{{ADOM}}''''TheDevTeamThinksOfEverything/AncientDomainsOfMystery''
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* ''VideoGame/YuGiOhCapsuleMonsterColiseum'' has ''many'' variables taken into account when dialogue appears, such as which side is winning, how many monsters each side has summoned, whether or not you're idle, whether or not one side is making a comeback, and how the match ends. Each factor has several quotes associated with it, and some may lead to conversations.
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I don\'t think it\'s this trope (anymore than Bowser catching on to this tactic).


* In most of the Bowser fights in ''VideoGame/NewSuperMarioBros'', if you're powered up you can run straight into Bowser, take the hit and use your moment of invincibility to run through him to press the switch behind him. In the final battle, though, attempting this will cause you to still get hit and lose the power-up, but Bowser will grab you instead and throw you back into the wall away from the switch.
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* In ''VideoGame/MarvelVsCapcom3'', the Kattelox Island stage normally has Tron Bonne in the background next Tiesel Bonne, cheering on the fighting. If Tron Bonne is one of the fighters, though, she will disappear from the background and Tiesel was cheer her on instead. One step further: If two Trons [[MirrorMatch fight each other]], Tiesel will appear confused and stare at the two of them trying to work out what's going on.

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* In ''VideoGame/MarvelVsCapcom3'', the Kattelox Island stage normally has Tron Bonne in the background next Tiesel Bonne, cheering on the fighting. If Tron Bonne is one of the fighters, though, she will disappear from the background and Tiesel was will cheer her on instead. One step further: If two Trons [[MirrorMatch fight each other]], Tiesel will appear confused and stare at the two of them trying to work out what's going on.

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* In ''VideoGame/{{Bully}}'', English class requires you to play a mini-game where you must unscramble letters to form as many words as you can. One level includes the letters H, I, S, and T. If you spell [[PrecisionFStrike a certain word]] using those four letters, it doesn't count, and the teacher just gives an amused response.

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* In ''VideoGame/{{Bully}}'', English ''VideoGame/{{Bully}}''
**English
class requires you to play a mini-game where you must unscramble letters to form as many words as you can. One level includes the letters F, G, H, I, S, and T. If you spell [[PrecisionFStrike a certain word]] 'shit' using those four letters, it doesn't count, and the teacher just gives an amused response.response. The PAL version updated English class so players get the same "funny but it doesn't count" response for 'git.'
**When protagonist Jimmy Hopkins dresses up as the Mascot, he can't interact with people normally, which includes kissing girls. However, if he goes into a couple specific cutscenes in which he gets kissed in the mascot outfit, the girls kiss the mascot headpiece on its' nose.
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This joke works without any reference to that fanfic.


** Type in a certain [[PrecisionFStrike four letter word]]. The response? [[spoiler:[[Fanfic/MyImmortal I have a headache.]]]]

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** Type in a certain [[PrecisionFStrike four letter word]]. The response? [[spoiler:[[Fanfic/MyImmortal I [[spoiler:I have a headache.]]]]]]
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Er, I\'m pretty sure that doesn\'t happen anyway...


* ''VideoGame/EarthBound'' gives you a bike early on in the game, which is only usable when Ness is the only member of your party. In the PlayableEpilogue, if you get the bike out of storage (because, guaranteed, that's where you put it), and go riding around in the swamp, a unique sound will play when you pedal through the marshes that can't be heard anywhere else in the game. Additionally, Ness won't drown in deep water, since the bike keeps his head higher up.

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* ''VideoGame/EarthBound'' gives you a bike early on in the game, which is only usable when Ness is the only member of your party. In the PlayableEpilogue, if you get the bike out of storage (because, guaranteed, that's where you put it), and go riding around in the swamp, a unique sound will play when you pedal through the marshes that can't be heard anywhere else in the game. Additionally, Ness won't drown in deep water, since the bike keeps his head higher up.
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* In ''VideoGame/MarvelVsCapcom3'', the Kattelox Island stage normally has Tron Bonne in the background next Tiesel Bonne, cheering on the fighting. If Tron Bonne is one of the fighters, though, she will disappear from the background and Tiesel was cheer her on instead. One step further: If two Trons [[MirrorMatch fight each other]], Tiesel will appear confused and stare at the two of them trying to work out what's going on.


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* In most of the Bowser fights in ''VideoGame/NewSuperMarioBros'', if you're powered up you can run straight into Bowser, take the hit and use your moment of invincibility to run through him to press the switch behind him. In the final battle, though, attempting this will cause you to still get hit and lose the power-up, but Bowser will grab you instead and throw you back into the wall away from the switch.
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** In the first game there's one final temptation for a heroic Cole to cross the MoralEventHorizon by [[spoiler: detonating the ray sphere again]]. If you do this and you've garnered a good reputation, the civilians that attack you on the street will scream about how Cole betrayed them instead of the generic comments about his monstrosity, and the heroic posters you would have chosen to be plastered up will have all been crossed out, marked up, or had stickers with broken hearts put on them.

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** In the first game there's one final temptation for a heroic Cole to cross the MoralEventHorizon by [[spoiler: detonating the ray sphere again]]. If you do this and you've garnered a good reputation, the civilians that attack you on the street will scream about how Cole betrayed them instead of the generic comments about his monstrosity, and the heroic posters you would have chosen to be plastered up will have all been crossed out, marked up, or had stickers with broken hearts put on them. It also works the other way around. If you chose not to despite having Evil Karma the people will start to question you and your Evil Posters will have a question mark over them.
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Intentionally adding this here in an attempt to put a bigger emphasis on this paragraph (in an attempt to curve further misuse). If you think this isn\'t necessarily, please explain why, as I would like to know. (Not because I have a say in the matter. Rather, because I\'m curious as to why you removed it).


It's not just about specific reactions where they could've just put a generic one, situations you stumble into randomly, or {{Easter Egg}}s found in far away places. It takes thought and effort to find out that the dev team really is one step ahead for this trope to come into effect, when they think about details and events they wouldn't have been expected to.

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'''Take note''': It's not just about specific reactions where they could've just put a generic one, situations you stumble into randomly, or {{Easter Egg}}s found in far away places. It takes thought and effort to find out that the dev team really is one step ahead for this trope to come into effect, when they think about details and events they wouldn't have been expected to.
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Not this trope.


** Its a minor thing but if you are wearing certain helmets with visors there is an emote toggle to flip the visor up or down.
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[[folder:Sports]]
* In Chessboxing there are rules for how to handle a match runs out of times before either fighter wins. As in boxing, the fighter ahead on points in the boxing match wins. This trope comes in, however, in a situation that TheOtherWiki says has ''never happened'': if the points in the boxing match are tied and the chess match ends in a draw, the person playing black wins.
[[/folder]]
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** Its a minor thing but if you are wearing certain helmets with visors there is an emote toggle to flip the visor up or down.
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* The training tutorial in VideoGame/CounterStrike Global Offensive takes place inside an enclosed target practice room, and opens with an announcer asking you to empty your gun into the target in front of you. He will acknowledge your actions if you decide to instead empty your gun into everything ''but'' the target.

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* The training tutorial in VideoGame/CounterStrike ''VideoGame/CounterStrike: Global Offensive Offensive'' takes place inside an enclosed target practice room, and opens with an announcer asking you to empty your gun into the target in front of you. He will acknowledge your actions if you decide to instead empty your gun into everything ''but'' the target.

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* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'': Are you trying to melt a metal door? There’s a table of melting points in the book.
** There are rules for ''scoring drugs''.

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* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'': ''TabletopGame/PsionicsTheNextStageInHumanEvolution'':
**
Are you trying to melt a metal door? There’s a table of melting points in the book.
** There are rules for ''scoring drugs''.drugs'', including additional difficulty modifiers based on what the player is trying to get.
** The book also provides role playing cues for players who have taken drugs, including the ones that don't exist in real life.
** There are strict addiction thresholds and rules for the effects of overdosing and addiction.
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* ''VideoGame/BanjoKazooie'': One of the questions in Grunty's Furnace Fun has you match a character to their VoiceGrunting, introduced by Grunty with the rhyme "Listen well and make your choice, which character has this dumb voice?" It's possible for the voice in question to be ''Grunty herself'', and if this happens she'll say "which character has this ''cool'' voice", not "dumb voice". She wouldn't insult herself, after all.
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** When you type 'look' you have exits of "West" and "South". Going "West" repeatedly will report interesting statements about each room you visit. [[spoiler:It's the lyrics to the Chorus of "Go West" by TheVillagePeople. Hilarious.]] Going south will result in being eaten by a grue, unless you thought to type "light lamp" first.

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** When you type 'look' you have exits of "West" and "South". Going "West" repeatedly will report interesting statements about each room you visit. [[spoiler:It's the lyrics to the Chorus of "Go West" by TheVillagePeople.''Music/PetShopBoys''. Hilarious.]] Going south will result in being eaten by a grue, unless you thought to type "light lamp" first.
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* In ''VideoGame/MortalKombatX'', Erron Black's [[LimitBreak X-Ray Attack]] has him firing a MarkedBullet, with the name of his opponent etched into it. There's one for every Kombatant, including [[MirrorMatch himself]].

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* In ''VideoGame/MortalKombatX'', Erron Black's [[LimitBreak X-Ray Attack]] has him firing a MarkedBullet, with the name of his opponent etched into it. There's one for every Kombatant, including [[MirrorMatch himself]].himself]], Rain, Baraka, and Sindel, the latter three who aren't even playable characters.

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I think we can condense those bullet points.


** There are rules for scoring drugs.
** Did you run someone over with a car? The damage done is included in the book.
*** Were you standing too close to a car that exploded? That damage is also in the book.
*** Did you just hit someone with a car that you telekinetically threw? That damage is also in the book.

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** There are rules for scoring drugs.
''scoring drugs''.
** Did you run someone over with a car? The damage done is included in the book.
***
book. Were you standing too close to a car that exploded? That damage is also in the book.
***
book. Did you just hit someone with a car that you telekinetically threw? That ''That damage is also in the book.''
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* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'': Are you trying to melt a metal door? There’s a table of melting points in the book.
** There are rules for scoring drugs.
** Did you run someone over with a car? The damage done is included in the book.
*** Were you standing too close to a car that exploded? That damage is also in the book.
*** Did you just hit someone with a car that you telekinetically threw? That damage is also in the book.

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Removing misuse. The trope isn\'t just about games that have well thought out scripts and/or give the player a lot of freedom.


* ''TheLegendOfZelda''
** [[ThatOneBoss Dark Link]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', being a copy of Link, happens to have the exact same amount of health Link has. If you're attempting a [[SelfImposedChallenge three-heart run]], Dark Link becomes the easiest boss in the game and goes down in only a few hits.

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* ''TheLegendOfZelda''
** [[ThatOneBoss Dark Link]] in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', being a copy of Link, happens to have the exact same amount of health Link has. If you're attempting a [[SelfImposedChallenge three-heart run]], Dark Link becomes the easiest boss in the game and goes down in only a few hits.
''TheLegendOfZelda'':



* ''VideoGame/QuestForGlory''
** The series had a ton of these, especially amusing for players who think of particularly creative ways to get themselves killed. If you play as a thief, you start out with a lock pick in your inventory. If you type "pick nose", the hero will stick the lock pick up his nose and die, and you will get a game over. However, if your lock-picking skill is high enough, you will get a message that says, "Success! Your nose is now open!". Later games have the game reply "Success!" with the same sound effect the player hears when picking a lock. ''This also increases your lock picking skill''.

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* ''VideoGame/QuestForGlory''
**
''VideoGame/QuestForGlory'': The series had a ton of these, especially amusing for players who think of particularly creative ways to get themselves killed. If you play as a thief, you start out with a lock pick in your inventory. If you type "pick nose", the hero will stick the lock pick up his nose and die, and you will get a game over. However, if your lock-picking skill is high enough, you will get a message that says, "Success! Your nose is now open!". Later games have the game reply "Success!" with the same sound effect the player hears when picking a lock. ''This also increases your lock picking skill''.



* ''VideoGame/{{Zork}}''

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* ''VideoGame/{{Zork}}''''VideoGame/{{Zork}}'':



* In Year 2 of ''VideoGame/GrimFandango'', the trail of clues in Year 2 culminates in a SolveTheSoupCans puzzle involving slip of paper which only reads "No. 36 - The Rusty Anchor". Whilst it's a pain to solve the first time, it comes with the bonus that a TalkToEveryone approach yields several unique responses depending on who you show it to; this even includes one that [[LampshadeHanging lampshades]] said responses:
-->'''Manny''': [The Rusty Anchor] mean anything to you?\\
'''Toto''': ''You mean, besides the song, and the poem, and the bar, and the statue by that name?''



* ''TheNamelessMod''

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* ''TheNamelessMod''''TheNamelessMod'':



** Not only that, if you break the game's plot by doing something like killing a plot-important NPC (who are normally protected by armies of goons and robot turrets), the game will actually call you out on it (in the form of a large talking logo of the modder group, no less), and ask you why you felt it was a good idea to try to break the game, with answers ranging from in-game justified reasons to "It seemed like fun". The logo will then kill you for breaking the game. ''You're gonna kill me, just because some developer didn't know how to set [=bInvincible=]=True?!''

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** Not only that, if you break the game's plot by doing something like killing a plot-important NPC (who are normally protected by armies of goons and robot turrets), the game will actually call you out on it (in the form of a large talking logo of the modder group, no less), and ask you why you felt it was a good idea to try to break the game, with answers ranging from in-game justified reasons to "It seemed like fun". The logo will then kill you for breaking the game. ''You're gonna kill me, just because some developer didn't know how to set [=bInvincible=]=True?!''



** If you are smart enough to climb out of the level main area of the Battlements state and [[spoiler:jump off the Tower]] while possessing the [[spoiler:Long Fall perk]], you find yourself in small secret stage with developer Joe pretends to be surprised with your actions and warns you that levelling and player stats may behave oddly. After that, you have to [[spoiler:start from the very first level]].

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** If you are smart enough to climb out of the level main area of the Battlements state and [[spoiler:jump off the Tower]] while possessing the [[spoiler:Long Fall perk]], you find yourself in small secret stage with developer Joe Joe, who pretends to be surprised with by your actions and warns you that levelling and player stats may behave oddly. After that, you have to [[spoiler:start from the very first level]].



* ''CarmenSandiego's Great Chase Through Time'', you can actually use all sorts of items around the world and get a comment, normally something along the lines of "ICantUseTheseItems", or a person (such as your good guide) explaining what it is. On top of that, it's actually possible to try and use the time cuffs on people, usually for a funny comment, such as a Roman saying "I'm cleaning up - but not through thievery!" or Ann Tikwitee saying "Uh gee, I don't think there's a thief in my pocket, do you?"

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* ''CarmenSandiego's Great Chase Through Time'', you can actually use all sorts of items around the world and get a comment, normally something along the lines of "ICantUseTheseItems", "I cant use these items", or a person (such as your good guide) explaining what it is. On top of that, it's actually possible to try and use the time cuffs on people, usually for a funny comment, such as a Roman saying "I'm cleaning up - but not through thievery!" or Ann Tikwitee saying "Uh gee, I don't think there's a thief in my pocket, do you?"



* ''VideoGame/RuneScape''

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* ''VideoGame/RuneScape''''VideoGame/RuneScape'':



* ''VideoGame/KingdomOfLoathing''

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* ''VideoGame/KingdomOfLoathing''''VideoGame/KingdomOfLoathing'':



* ''VideoGame/YoshisIsland''
* It turns out Bumpties can steal Baby Mario if he's knocked off Yoshi's back next to one. The twist? This very, very rarely comes up in the game by default, so they programmed in behavior for an unlikely situation that's only likely through going out of your way to take damage and that's so obscure even Mario Wiki didn't know about it until recently... From [[http://nintendo3dsdaily.com/nintendoarticles/yoshis-island-tour-part-17-the-best-and-the-worst/ here]].

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* ''VideoGame/YoshisIsland''
*
''VideoGame/YoshisIsland'':
**
It turns out Bumpties can steal Baby Mario if he's knocked off Yoshi's back next to one. The twist? This very, very rarely comes up in the game by default, so they programmed in behavior for an unlikely situation that's only likely through going out of your way to take damage and that's so obscure even Mario Wiki didn't know about it until recently... From [[http://nintendo3dsdaily.com/nintendoarticles/yoshis-island-tour-part-17-the-best-and-the-worst/ here]].



* ''VideoGame/{{Skylanders}}'' has plenty of examples:
** Jet-Vac uses a [[WeaponsThatSuck vacuum device]] to attack and fly. His flight capabilities are limited and indicated by a gage based upon how much compressed air he has in his tanks. If you deplete some of it, and activate the secondary attack (Which sucks enemies towards you), he refills it.
** In ''Swap Force'', Wash Buckler and Rattle Shake are already wearing hats. Put another hat on them, and they will replace their default hat with it.
** The first BossBattle in Swap Force is a BullfightBoss where you have to trick the boss into running into the wall at you and crash. To do this, the player must have their Skylander in the boss's sights, and the boss will follow you if you walk around. If you are using Stealth Elf or Stink Bomb, two Skylanders who can turn invisible, the boss will not actually follow you.

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* ''VideoGame/{{Skylanders}}'' has plenty of examples:
''VideoGame/{{Skylanders}}'':
** Jet-Vac uses a [[WeaponsThatSuck vacuum device]] to attack and fly. His flight capabilities are limited and indicated by a gage based upon how much compressed air he has in his tanks. If you deplete some of it, and activate the secondary attack (Which (which sucks enemies towards you), he refills it.
** In ''Swap Force'', Wash Buckler and Rattle Shake are already wearing hats. Put another hat on them, and they will replace their default hat with it.
**
The first BossBattle in Swap Force ''Swap Force'' is a BullfightBoss where you have to trick the boss into running into the wall at you and crash. To do this, the player must have their Skylander in the boss's sights, and the boss will follow you if you walk around. If you are using Stealth Elf or Stink Bomb, two Skylanders who can turn invisible, the boss will not actually follow you.



* {{VideoGame/Spelunky}} has a lot of little details:
** The shopkeepers have different responses for different actions. Steal? "Thief!" Damage their shop? "Vandal!" Light a bomb in the shop? "Terrorist!"

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* {{VideoGame/Spelunky}} has a lot of little details:
** The shopkeepers have different responses for different actions. Steal? "Thief!" Damage their shop? "Vandal!" Light a bomb in the shop? "Terrorist!"
''{{VideoGame/Spelunky}}:''



** Stones that are sent flying by explosions can injure or kill anything they smash into, including the player.
** The Man-Eating Plants can be used to dispose of annoying cavemen or any human-sized enemy, either by putting one in their path, or by throwing them into it.



** The pools of water in the Lush area can drown spiders. [[note]]Unfortunately left out of the remake.[[/note]]
** You can stick an arrow into a wall and use it to climb higher -- IF you can throw it fast enough.



** The falling platforms can be used to squish enemies, as can movable stone blocks.



** Large "loose" stone blocks can be pushed to trap and squish enemies, including the shopkeeper.



* In {{HyperRogue}}, there are a lot of unusual interactions from bringing monsters to regions where they wouldn't normally appear:
** The Dead Cave is an EvilCounterpart of the Living Cave. Bringing a Rock Troll from the Living Cave and killing it there will cause life to spread out from its body, turning the entire Dead Cave into a Living Cave (and quite possibly trapping you as the walls rearrange themselves).

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* In {{HyperRogue}}, there are a lot of unusual interactions from bringing monsters to regions where they wouldn't normally appear:
** The Dead Cave is an EvilCounterpart of the Living Cave. Bringing a Rock Troll from the Living Cave and killing it there will cause life to spread out from its body, turning the entire Dead Cave into a Living Cave (and quite possibly trapping you as the walls rearrange themselves).
''VideoGame/HyperRogue'':



** Eagles are the only enemy that doesn't trigger the {{TemporaryPlatform}}s in the Land of Eternal Motion. Since, you know, they fly.



* ''Series/FinalFantasy''

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* ''Series/FinalFantasy''''Series/FinalFantasy'':



* In: ''The Lost Age'', after [[spoiler:lighting the Mars Lighthouse]], the player controls Felix only, which means that the psynergy 'Mind Read' shouldn't be usable. With the help of [=ROMs=] and cheat codes, it can be given to Felix. Using Felix's newfound ability in [[spoiler:Prox]] results in new information in the mind reading dialogue boxes the developers put Mind Read text in normally non-mindreadable characters. Not just text, which would just be there to prevent the game crashing over an impossible action, but ''plot hooks''.

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* In: ** In ''The Lost Age'', after [[spoiler:lighting the Mars Lighthouse]], the player controls Felix only, which means that the psynergy 'Mind Read' shouldn't be usable. With the help of [=ROMs=] and cheat codes, it can be given to Felix. Using Felix's newfound ability in [[spoiler:Prox]] results in new information in the mind reading dialogue boxes the developers put Mind Read text in normally non-mindreadable characters. Not just text, which would just be there to prevent the game crashing over an impossible action, but ''plot hooks''.



* Midway into ''VideoGame/MarioAndLuigiBowsersInsideStory'', the Bros. meet and fight Bowser, who uses his special attacks alongside his normal attacks. The battle takes into account whenever Bowser has the special attack "Shy Guy Squad" or not by adding or removing it from his list of attacks.



* ''VideoGame/KingdomHearts''

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* ''VideoGame/KingdomHearts''''VideoGame/KingdomHearts'':



* ''VideoGame/{{Hitman}}''':

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* ''VideoGame/{{Hitman}}''':''VideoGame/{{Hitman}}'':



* ''VideoGame/{{Disgaea 2|CursedMemories}}''. Try sending multiple people into the Dark Court at once.
* A lot of the more subtle game mechanics in the ''Franchise/{{Disgaea}}'' series seem to be built around this trope as well. Throwing enemies into your base panel, for example. (Save first.)



* ''[[OperatorsSide Lifeline]]'':
* The game's controlled almost entirely by voice commands, there are quite a few words in Rio's dictionary that you might be surprised by, especially if you didn't actually say them due to the prototypical nature of the game's main feature. Telling her to commit suicide, for example, elicits a response unique to the request. You could also say Rio's voice actor's name (the exact name depending on whether or not it's the Japanese version or the English version) when asked who your girlfriend is for a unique response. She also dislikes it if you swear.
** Ask her how to open that first door. You'll get an answer that's 100% accurate but useless to you ("Turn the knob!") because you've got a [[PlayStation2 Dualshock2 controller]] in front of you instead of what's actually in the room your character is in.



* ''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'
** Seeing too much disturbing stuff at once will cause Jack to freak out in a number of different ways. One such way is that he'll start muttering to himself in a panic. What he mutters is in direct context to whatever he's seeing that scares him, be it a ghostly girl, a rotting corpse, or a giant monster made of brown acid.
** There's a moment where Jack needs to access a ladder locked on a ceiling by [[ShootOutTheLock shooting its lock]]. Doing it under the ladder makes it fall on Jack and badly injure him.

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* ''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'
** Seeing too much disturbing stuff at once will cause Jack to freak out in a number of different ways. One such way is that he'll start muttering to himself in a panic. What he mutters is in direct context to whatever he's seeing that scares him, be it a ghostly girl, a rotting corpse, or a giant monster made of brown acid.
**
''VideoGame/CallOfCthulhuDarkCornersOfTheEarth'': There's a moment where Jack needs to access a ladder locked on a ceiling by [[ShootOutTheLock shooting its lock]]. Doing it under the ladder makes it fall on Jack and badly injure him.



* ''Anime/MobileSuitGundam'' games:
** ''Encounters in Space'' has a truly staggering number of special voice clips for Versus Mode, dependent upon several factors including the characters' partners, their abilities, their mecha, their opponents (as well as ''their'' abilities and mecha.). For one particular example, putting [[Anime/MobileSuitGundam Amuro Ray]] in the [[Anime/MobileSuitGundam0080WarInThePocket Gundam NT-1]] will have him start the fight with "[[MemeticMutation This Alex isn't just for show!]]" This is also true for the game's Create-A-Characters, who are fully voiced. Making this more impressive is the fact that this is exclusive to Versus Mode, since a vast majority of the combinations involved can't happen at all in the standard story modes.
** Similarly, in ''DynastyWarriorsGundam 2'', different characters will say different things to pilots they are performing Combo Attacks with. Considering this game has tons and tons of characters to choose from, this leads to a number of characters saying the same thing to some of the pilots, but saying some unexpected things to others. For example, pairing Amuro Ray with Heero Yuy causes Amuro to say "You're a good shot!" and Heero to respond "Not as good as you!". Additionally, placing a Universal Century pilot, such as Seabook Arno, into a mobile suit other than their main model (the F91, in this case) will cause them to comment on the fact that they're piloting an antique (any mobile suit from an earlier era) or how advanced the suit is (for mobile suits created after their relevant series/movie). Another example happens when you put Char Aznable (CCA) in the Zaku II (Char Custom) or Hyaku Shiki (quite possibly also Char's Gelgoog, Z'Gok, and the Zeong). In this case, he will say "This Mobile Suit... It brings back old memories..."
** This returns in ''DynastyWarriorsGundam 3''. Less obvious combination SP attack quotes include Banagher Links and Domon Kasshu, who both call out to their loved ones, Audrey and Rain, respectively. Kou and Jerid have one in which the latter will demandingly call out to Kou as 'Ensign' and tell him to follow his orders. This pull-of-rank irritates Kou, who tells Jerid he can't boss him around.
** Having [[GundamSeed Kira Yamato]] pilot the InfinityPlusOneSword unit, Knight Gundam, will have him sometimes begin a mission saying that he can do some real good with his new sword, before shouting the Gundam's name.



* ''VideoGame/RedDeadRedemption'':
** you can whistle to call your horse to you. If you do this while a dog is nearby, [[note]]there is usually one or two roaming around in the settlements[[/note]] it will follow you. You can also lasso deer, elk, goats, and rams, but you can't ride them.

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* ''VideoGame/RedDeadRedemption'':
** you can whistle to call your horse to you. If you do this while a dog is nearby, [[note]]there is usually one or two roaming around in the settlements[[/note]] it will follow you. You can also lasso deer, elk, goats, and rams, but you can't ride them.
''VideoGame/RedDeadRedemption'':



** There is an achievement for [[ChainedToARailway dropping a hog-tied woman in the way of a train].

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** There is an achievement for [[ChainedToARailway dropping a hog-tied woman in the way of a train].train]].



* GoodOmens:

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* GoodOmens:''Literature/GoodOmens:''



* In the second ''Literature/{{Noob}}'' novel, the FictionalVideoGame's plot revolves around a whole continent waking up after being frozen in time for a few millenia. A NonPlayerCharacter awakes in a room full of other people who are still frozen and getting killed by players just because they noticed they could do it. The players get promptly killed by her. Later, another player ends up talking to her, and in the process realizing out loud that she's chronolgically older than his grandmother. The narration claims that the NonPlayerCharacter, physically a young woman, reacted to the word "Grandma" by refusing to speak with the player for a certain stretch of time, despite having no in-game reason to do so.



[[folder:Live-Action TV]]
* In the ''Series/StarTrekDeepSpaceNine'' episode ''[[Recap/StarTrekDeepSpaceNineS03E07CivilDefense Civil Defense]]'', Sisko and O'Brien accidentally activate an old security program that they were unable to wipe from the system after they claimed the station from the Cardassians. Turns out it was an anti-insurgency program in case the slaves revolted. When they aren't able to surrender to the long-gone guards to disable the program, they manage to escape...which activates another program in case the slaves escaped the room they were contained in, which locks down the entire station to contain the "revolt". Dax tries to disable the program from Ops...which activates ''another'' layer of security which assumes that the slaves have completely overrun the station, and begins to pump deadly neurotoxins throughout the station. Garak shows up, and they decide to counter the toxin by temporarily disabling the life-support systems...which, of ''course'' it does, activates '''another''' part of the program, which assumes the situation is hopeless and sets the station to self-destruct. And who shows up but the station's old commander, Gul Dukat, who offers to shut down the program in exchange for political sanctions. Refused, he tries to beam back to his ship...but is blocked from doing so when '''''yet another''''' layer of security, installed by Dukat's former superior officer, activates to prevent Dukat from "abandoning his post". Talk about CrazyPrepared (and a lot of effort and resources simply to prevent something as minor as a slave revolt).
[[/folder]]



-->'''Gomez:''' "Dirty pool, old man. I LIKE it!"
* ''Pinball/{{Funhouse}}''

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-->'''Gomez:''' "Dirty Dirty pool, old man. I LIKE it!"
it!
* ''Pinball/{{Funhouse}}''''Pinball/{{Funhouse}}'':



--> '''Rudy:''' What was THAT?!

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--> ---> '''Rudy:''' What was THAT?!



* ''VampireTheRequiem''

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* ''VampireTheRequiem''''VampireTheRequiem'':



* 'Franchise/{{Transformers}}'' toys:
Omega Supreme's toy in ''Anime/TransformersEnergon'' has three parts: A giant battleship, a huge crane, and a small robot which formed the head. When in combined mode, Omega Supreme's body (Made of the crane and the battleship) have a head of sorts that can be raised when the actual head unit isn't attached. Reason? To actually give the big guy a head if one loses the head robot.

to:

* 'Franchise/{{Transformers}}'' ''Franchise/{{Transformers}}'' toys:
** Omega Supreme's toy in ''Anime/TransformersEnergon'' has three parts: A giant battleship, a huge crane, and a small robot which formed the head. When in combined mode, Omega Supreme's body (Made of the crane and the battleship) have a head of sorts that can be raised when the actual head unit isn't attached. Reason? To actually give the big guy a head if one loses the head robot.



* The robotic pet dinosaur, Pleo, is able to react to certain stimuli: Stroke its back and it wags its tail, scratch its chin and it purrs, hold it upside down or by its tail and it wails and cries. Shake it especially viciously by its tail, however, and it will actually seize up and crash. It may just be hardware being jogged out of place (They are notoriously fragile), but if not, then it is literally programed too, when abused too much, die.



** You can even train it to learn a character or person if you feel like it.



* Google Maps

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* Google MapsMaps:



* Google's search function is amazing. You can do calculations, look up addresses, convert currency, and so on.



(Both flinch as screeching tires and a crash is heard, [[ThatPoorCat followed by animal noises like barks and meowing]])\\

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(Both ''(both flinch as screeching tires and a crash is heard, [[ThatPoorCat followed by animal noises like barks and meowing]])\\meowing]])''\\
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* ''WebAnimation/TheGastonTrilogy'' has an in-universe example. Lefou's Quest IV has no fewer than five unique ways to die on the first level alone, one of which is both ridiculously elaborate and relatively obscure, and the game over screen also references which way you died last. It’s also possible to do a ton of actions that seem counterintuitive such as using someone else's belt as a weapon on the boss or stab him with nothing, which all have unique responses, and damaging the boss in his eye results in him getting an eyepatch.
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** Ask it for walking directions to [[LordOfTheRings Mordor]].
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** The Blip message was so hated that it's gone.
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** You can even train it to learn a character or person if you feel like it.
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** Many real Unix commands are programmed in, such as "sudo." The site suggests using a few, including "cat", which just responds, "You're a kitty!"

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** Many real Unix commands are programmed in, such as "sudo." The site suggests using a few, including "cat", which just responds, "You're a kitty!"kitty!" This comes from the one XKCD comic that named CutenessProximity.



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* ''VideoGame/{{Zork}}'’

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* ''VideoGame/{{Zork}}'’''VideoGame/{{Zork}}''

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