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Even in more [[RealRobotGenre "realistically" based]] HumongousMecha shows, the mechas can destroy tanks with ease despite being larger targets and not having any heavier weapons or armor than battle tanks. In fact, these reasons are why most militaries consider the idea of HumongousMecha to be impractical to begin with. This can be [[JustifiedTrope justified]] if there is an extreme technological gap between the combatants.

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Even in more [[RealRobotGenre "realistically" based]] HumongousMecha shows, the mechas can destroy tanks with ease despite being larger targets and not having any heavier weapons or armor than battle tanks. In fact, these reasons are why most militaries consider the idea of HumongousMecha to be impractical to begin with. This can be [[JustifiedTrope justified]] if there is an extreme technological gap between the combatants. \n To be fair, conventional tanks would have about the same problems with ''any'' ImpossiblyGracefulGiant war machine as they do with their old nemesis the ground attack aircraft, but in a practical situation the technology enabling that grace would be applied to the ''tanks'' first.
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Even in more "realistically" based HumongousMecha shows, the mechas can destroy tanks with ease despite being larger targets and not having any heavier weapons or armor than battle tanks. In fact, these reasons are why most militaries consider the idea of HumongousMecha to be impractical to begin with. This can be [[JustifiedTrope justified]] if there is an extreme technological gap between the combatants.

to:

Even in more [[RealRobotGenre "realistically" based based]] HumongousMecha shows, the mechas can destroy tanks with ease despite being larger targets and not having any heavier weapons or armor than battle tanks. In fact, these reasons are why most militaries consider the idea of HumongousMecha to be impractical to begin with. This can be [[JustifiedTrope justified]] if there is an extreme technological gap between the combatants.
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In RealLife tanks are land forces supposed to fight land targets -- basic AntiAir defences were added long ago, but normally flyers and ships are engaged by something entirely different. There are two classic roles for them: reinforcement of advancing infantry and maneuver warfare (new cavalry). The close third is use as makeshift self-propelled artillery when more specialized vehicles aren't available. Sending tanks without adequate support against strong defences not softened up by bombardment or into movement-constraining terrains such as cities tend to end bad -- but it's [[HollywoodTactics the wrong tactics]] that fails, not tanks as such.

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In RealLife tanks are land forces supposed to fight land targets -- basic AntiAir defences were added long ago, but normally flyers and ships are engaged by something entirely different. There are two classic roles for them: reinforcement of advancing infantry and maneuver warfare (new cavalry). The close third is use as makeshift self-propelled artillery when more specialized vehicles aren't available. Sending tanks without adequate support against strong defences not softened up by bombardment or into movement-constraining terrains such as cities tend to end bad badly -- but it's [[HollywoodTactics the wrong tactics]] that fails, not tanks as such.
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a note, since at least two examples raised the issue anyway


'''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope. This is about tanks themselves being useless, not just incompetent leadership.

to:

'''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope. This is about tanks themselves being useless, not just incompetent leadership. \n\\
In RealLife tanks are land forces supposed to fight land targets -- basic AntiAir defences were added long ago, but normally flyers and ships are engaged by something entirely different. There are two classic roles for them: reinforcement of advancing infantry and maneuver warfare (new cavalry). The close third is use as makeshift self-propelled artillery when more specialized vehicles aren't available. Sending tanks without adequate support against strong defences not softened up by bombardment or into movement-constraining terrains such as cities tend to end bad -- but it's [[HollywoodTactics the wrong tactics]] that fails, not tanks as such.



* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place (It was a mock battle to show off the new prototype Mech).

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* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place (It area. It was a mock battle to show off the new prototype Mech).Mech.



* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential (they pack a Cannon, think giant sniper rifle but hit harder and less accurate). This trope only played straight by the fact that the Protagonists is incredible BadAss AcePilot compared to generic {{Mooks}}.

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* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential (they pack a Cannon, think giant sniper rifle but hit harder and less accurate).big Cannon). This trope only played straight by the fact that the Protagonists is incredible BadAss AcePilot compared to generic {{Mooks}}.



* In ''AvatarTheLastAirbender'' the finale features a scene [[spoiler: during the taking of Ba Sing Se where pretty much every one of the Order of the White Lotus has fun beating the crap out of Fire nation]] tanks.

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* In ''AvatarTheLastAirbender'' the finale features a scene [[spoiler: during the taking of Ba Sing Se where pretty much every one of the Order of the White Lotus has fun beating the crap out of Fire nation]] tanks.
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* In ''IronMan'', Tony Stark (in his IronMan suit) gets matched up against a tank. He just looks at it, fire a dinky missile at it, and walks away. Said tank then explodes. The tank was, however, able to accurately hit Iron Man and knock him out of the sky in the first place. It was facing off against him one on one that did it in.

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* In ''IronMan'', Tony Stark (in his IronMan suit) gets matched up against a tank. He just looks at it, fire a dinky missile at it, and walks away. Said tank then explodes. The tank was, however, was able to accurately hit Iron Man and knock him out of the sky in the first place. It was facing off against him one on one that place, but did it in.surprisingly little damage for a round designed to go through inches of armor plate, let alone a guy in a metal suit.
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* Amusingly played straight and subverted in ''UniverseAtWar'' - In cutscenes and backstory, human tanks are said to be weak and virtually ineffective against the invading alien forces, playing the trope straight. [[GameplayAndStorySegregation In the game itself]], with a competent player behind him, they're easily able to hold their own against 'superior' alien vehicles while their shells' large knockback lets them play Ping-Pong with enemy infantry, making them one of the most versatile and arguably most powerful units for their cost.
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* Enemy tanks are relatively easy to take out in the Halo Games, while when piloting a tank the player can generally smash through just about anything.
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* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential. This trope only played straight by the fact that the Protagonists is incredible BadAss AcePilot compared to generic {{Mooks}}.

to:

* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential.potential (they pack a Cannon, think giant sniper rifle but hit harder and less accurate). This trope only played straight by the fact that the Protagonists is incredible BadAss AcePilot compared to generic {{Mooks}}.
Is there an issue? Send a MessageReason:
None


* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential. This trope only played straight by the fact that the Protagonists is incredibly BadAss compared to generic {{Mooks}}.

to:

* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential. This trope only played straight by the fact that the Protagonists is incredibly incredible BadAss AcePilot compared to generic {{Mooks}}.
Is there an issue? Send a MessageReason:
None


** Tanks, as well as many conventional military vehicles, are [[CutscenesPowerTotheMax somewhat more powerful in the cut-scenes]], justified that most of the fight in the game is in close range (or worse, urban environment or packed military base) where Wanzers are more effective.

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** Tanks, as well as many conventional military vehicles, are [[CutscenesPowerTotheMax [[CutscenePowerTotheMax somewhat more powerful in the cut-scenes]], justified that most of the fight in the game is in close range (or worse, urban environment or packed military base) where Wanzers are more effective.

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* The tanks in ''ArmoredCore'' might as well be plushies for all the good they do.

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* The tanks in ''ArmoredCore'' might as well be plushies for all the good they do.
do.
* Averted in most ''FrontMission'' games that features tanks, MightyGlacier doesn't even enough to describe their potential. This trope only played straight by the fact that the Protagonists is incredibly BadAss compared to generic {{Mooks}}.
** Tanks, as well as many conventional military vehicles, are [[CutscenesPowerTotheMax somewhat more powerful in the cut-scenes]], justified that most of the fight in the game is in close range (or worse, urban environment or packed military base) where Wanzers are more effective.
Is there an issue? Send a MessageReason:
None


* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.

to:

* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.place (It was a mock battle to show off the new prototype Mech).
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None


* In ''IronMan'', Tony Stark (in his IronMan suit) gets matched up against a tank. He just looks at it, fire a dinky missile, and walks away. Said tank then explodes.

to:

* In ''IronMan'', Tony Stark (in his IronMan suit) gets matched up against a tank. He just looks at it, fire a dinky missile, missile at it, and walks away. Said tank then explodes. The tank was, however, able to accurately hit Iron Man and knock him out of the sky in the first place. It was facing off against him one on one that did it in.
Is there an issue? Send a MessageReason:
None


However, this is not true in fiction. Tanks will be destroyed right and left by the HumongousMecha or MonsterOfTheWeek, with their firepower [[TheWorfBarrage doing little to no damage]]. A variation on TheWorfEffect, this is where a normally effective force of tanks serves as nothing but cannon fodder to make the enemy look intimidating.

to:

However, this is not true in fiction. Tanks will be destroyed right and left by the HumongousMecha or MonsterOfTheWeek, with their firepower [[TheWorfBarrage doing little to no damage]]. A variation on TheWorfEffect, Essentially RedShirt for armored vehicles, this is where a normally effective force of tanks serves as nothing but cannon fodder to make the enemy look intimidating.
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When tanks are ''not'' useless, and are, in fact, quite awesome, then it's TankGoodness. If the things being destroyed are called "tanks," but really aren't, then it's TanksButNoTanks. A subtrope of ArmorIsUseless. Compare TheWorfEffect and FiveRoundsRapid.

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When tanks are ''not'' useless, and are, in fact, quite awesome, then it's TankGoodness. If the things being destroyed are called "tanks," but really aren't, then it's TanksButNoTanks. A subtrope of ArmorIsUseless. Compare TheWorfEffect TheWorfEffect, RedShirt, and FiveRoundsRapid.
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* The tanks in ArmoredCore might as well be plushies for all the good they do.

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* The tanks in ArmoredCore ''ArmoredCore'' might as well be plushies for all the good they do.
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Added DiffLines:

[[AC:VideoGames]]
* The tanks in ArmoredCore might as well be plushies for all the good they do.
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* Tanks in ''FullmetalAlchemist'' are pretty useful against humans, although not so much against homunculi- Wrath cut one in two using ImplausibleFencingPowers, Greed couldn't be harmed by one due to InstantArmor, and Sloth is just too bulky to be much affected by tank rounds.
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'''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope.

to:

'''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope. This is about tanks themselves being useless, not just incompetent leadership.

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Not really examples (see the intro section); \'Mechs may rule the BT battlefield, but well-used tanks are emphatically far from use- or helpless against them.


* Played partially straight in the ''MechWarrior'' books. It is made clear that while a tank is no match for a GiantMecha, they can be very dangerous to ignore, particularly as their small size makes it much easier for them to dart in and out of cover and land cheap shots on a distracted Mech Jock.



* In ''AvatarTheLastAirbender'' the finale features a scene [[spoiler: during the taking of Ba Sing Se where pretty much every one of the Order of the White Lotus has fun beating the crap out of Fire nation]] tanks.

[[AC:VideoGames]]
* The ''BattleTech'' universe plays this pretty straight. Though there are tanks in the 'verse, they take decidedly second place to the HumongousMecha, even the smaller ones.
** averted in the fan made Mechwarrior Living Legends mod for Crysis where the tanks can very dangerous to mechs in certain situations much like the original tabletop game.

to:

* In ''AvatarTheLastAirbender'' the finale features a scene [[spoiler: during the taking of Ba Sing Se where pretty much every one of the Order of the White Lotus has fun beating the crap out of Fire nation]] tanks. \n\n[[AC:VideoGames]]\n* The ''BattleTech'' universe plays this pretty straight. Though there are tanks in the 'verse, they take decidedly second place to the HumongousMecha, even the smaller ones.\n** averted in the fan made Mechwarrior Living Legends mod for Crysis where the tanks can very dangerous to mechs in certain situations much like the original tabletop game.
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* The ''BattleTech'' universe plays this pretty straight. Though there are tanks in the 'verse, they take decidedly second place to the HumongousMecha, even the smaller ones.

to:

* The ''BattleTech'' universe plays this pretty straight. Though there are tanks in the 'verse, they take decidedly second place to the HumongousMecha, even the smaller ones.ones.
** averted in the fan made Mechwarrior Living Legends mod for Crysis where the tanks can very dangerous to mechs in certain situations much like the original tabletop game.
Is there an issue? Send a MessageReason:
None


* The intro of ''{{Madox-01}}'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.

to:

* The intro of ''{{Madox-01}}'' ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.
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* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.

to:

* The intro of ''Madox-01'' ''{{Madox-01}}'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.
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to:

* The intro of ''Madox-01'' shows tanks being blown up easily by a MiniMecha... in a dense urban area where no sane commander would have [[CripplingOverspecialization deployed tanks alone]] in the first place.
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None



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* ''PumpkinScissors'' has lots of tanks. Too bad they can't stand up to [[spoiler:one guy and his handgun]].
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[[caption-width-right:300:Nice driving, idiot.]]

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[[caption-width-right:300:Nice driving, idiot.]]
[[caption-width-right:300:[[LooneyTunes Told you we shoulda made that left at Albuquerque!]]]]
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/merkavabw4_5423.jpg]]
[[caption-width-right:300:Nice driving, idiot.]]

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However, this is not true in fiction. Tanks will be destroyed right and left by the HumongousMecha or MonsterOfTheWeek, with their firepower [[TheWorfBarrage doing little to no damage]]. A variation on TheWorfEffect, this is where a normally effective force of tanks serves as nothing but cannon fodder to make the enemy look intimidating. '''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope.

to:

However, this is not true in fiction. Tanks will be destroyed right and left by the HumongousMecha or MonsterOfTheWeek, with their firepower [[TheWorfBarrage doing little to no damage]]. A variation on TheWorfEffect, this is where a normally effective force of tanks serves as nothing but cannon fodder to make the enemy look intimidating.

'''Note that this does not involve tanks getting destroyed in the normal course of warfare.''' This is when tanks are completely useless for any purpose other than getting blown up for dramatic effect, even when you'd normally expect them to be effective. A tank column getting wiped out by the enemy through good tactics and properly placed weaponry is not this trope. An entire company of tanks firing at the enemy and doing no damage at all, followed by getting destroyed in one shot is this trope.
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