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* ''VideoGame/DevilMayCry'': Dante, who can be considered a superhero of the OccultDetective [[note]](He runs the Devil May Cry Detective Agency, thus he is a detective even if InNameOnly.)[[/note]] and [[DemonSlaying Demon Slayer]] types, has acquired and used a collection of firearms, alongside swords and other close range weapons in addition to already having superhuman strength, speed, and durability via [[HalfHumanHybrid his demonic heritage]], throughout his career. Dante has the explicit power of channeling his demonic power through his guns, making them quite effective weapons against his demonic foes alongside his other weapons. They have ranged weapons everywhere from mundane ones such as [[ShotgunsAreJustBetter shotguns]] and submachine guns[[note]](the latter at least in Devil May Cry 2)[[/note]] to otherworldly ones such as Nightmare-Beta and Artemis (Demonic laser guns) and [[SwissArmyWeapon Pandora]].

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* ''VideoGame/DevilMayCry'': ''VideoGame/DevilMayCry'':
**
Dante, who can be considered a superhero of the OccultDetective [[note]](He runs the Devil May Cry Detective Agency, thus he is a detective even if InNameOnly.)[[/note]] and [[DemonSlaying Demon Slayer]] types, has acquired and used a collection of firearms, alongside swords and other close range weapons in addition to already having superhuman strength, speed, and durability via [[HalfHumanHybrid his demonic heritage]], throughout his career. Dante has the explicit power of channeling his demonic power through his guns, making them quite effective weapons against his demonic foes alongside his other weapons. They have ranged weapons everywhere from mundane ones such as [[ShotgunsAreJustBetter shotguns]] and submachine guns[[note]](the latter at least in Devil May Cry 2)[[/note]] to otherworldly ones such as Nightmare-Beta and Artemis (Demonic laser guns) and [[SwissArmyWeapon Pandora]].
** Dante's nephew and fellow devil hunter Nero, who debuted in ''VideoGame/DevilMayCry4'', uses a custom-made revolver called the Blue Rose. He has similar powers to Dante, including the ability to channel demonic energy through his gun.
** Dante's [[ActionGirl female partners]] Trish and Lady also use guns. Trish uses dual handguns in conjunction with her lightning powers and the Sparda sword while Lady relies exclusively on firearms as her weapons.



* Master Chief from ''{{Franchise/Halo}}'', being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero. Although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands, he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. He uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. Described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by [[Creator/ThreeFourThreeIndustries 343 Industries]], the Prometheans). Other Spartans, such as Noble 6 from ''VideoGame/HaloReach'', also fit this trope.

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* Master Chief from ''{{Franchise/Halo}}'', being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero. Although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands, he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. He uses pretty much any firearm his military organisation organization the UNSC has available along with alien weapons. Described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by [[Creator/ThreeFourThreeIndustries 343 Industries]], the Prometheans). Other Spartans, such as Noble 6 from ''VideoGame/HaloReach'', also fit this trope.
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** One of the IronMan armors, the Variable Threat Response Battle Suit (A.K.A. ComicBook/WarMachine), used a minigun and a chain gun as main weapons. Jim Rhodes is the main user of this armor, with successive iterations including [[MoreDakka increasingly heavy gun-based firepower]].

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** One of the IronMan ComicBook/IronMan armors, the Variable Threat Response Battle Suit (A.K.A. ComicBook/WarMachine), used a minigun and a chain gun as main weapons. Jim Rhodes is the main user of this armor, with successive iterations including [[MoreDakka increasingly heavy gun-based firepower]].
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* ''Heroes Unlimited'''s Hardware sub-archetype, the Weapons Expert, combines mastery of sharpshooting with a large budget for all kinds of modern firepower that can be used in crimefighting.

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* ''Heroes Unlimited'''s ''TabletopGame/HeroesUnlimited'''s Hardware sub-archetype, the Weapons Expert, combines mastery of sharpshooting with a large budget for all kinds of modern firepower that can be used in crimefighting.
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Frickin Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** Robotics Masterminds get a Pulse Rifle which straddles the line between this trope and FrickinLaserBeams

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** Robotics Masterminds get a Pulse Rifle which straddles the line between this trope and FrickinLaserBeams[[EnergyWeapon Frickin' Laser Beams]]
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* ''VideoGame/Bioshock1'' hands the player character an arsenal of weapons and plasmids, [[BioAugmentation bio-augmentations]] that give you powers such as [[ShockAndAwe electrokinesis]], [[MindOverMatter telekinesis]] and [[PlayingWithFire pyrokinesis]]. [[PlayerCharacter Jack]] does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.

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* ''VideoGame/Bioshock1'' ''VideoGame/BioShock1'' hands the player character an arsenal of weapons and plasmids, [[BioAugmentation bio-augmentations]] that give you powers such as [[ShockAndAwe electrokinesis]], [[MindOverMatter telekinesis]] and [[PlayingWithFire pyrokinesis]]. [[PlayerCharacter Jack]] does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.
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* ''VideoGame/{{Bayonetta}}'' A very acrobatic magical witch who uses pistols some of which are holstered at her feet.
* ''VideoGame/{{Bioshock}}'' gives the player character with an arsenal of weapons and plasmids, [[BioAugmentation bio-augmentations]] that give you powers such as [[ShockAndAwe electrokinesis]], [[MindOverMatter telekinesis]] and [[PlayingWithFire pyrokinesis]]. [[PlayerCharacter Jack]] does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.

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* ''VideoGame/{{Bayonetta}}'' A is a very acrobatic magical witch who uses pistols some of which are holstered at her feet.
* ''VideoGame/{{Bioshock}}'' gives ''VideoGame/Bioshock1'' hands the player character with an arsenal of weapons and plasmids, [[BioAugmentation bio-augmentations]] that give you powers such as [[ShockAndAwe electrokinesis]], [[MindOverMatter telekinesis]] and [[PlayingWithFire pyrokinesis]]. [[PlayerCharacter Jack]] does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.

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Didn’t realize that powers weren’t a requirement


* ''VideoGame/{{Bayonetta}}'' A very acrobatic magical witch who uses pistols some of which are holstered at her feet.



* ''VideoGame/DevilMayCry'': Dante, who can be considered a superhero of the OccultDetective [[note]](He runs the Devil May Cry Detective Agency, thus he is a detective even if InNameOnly.)[[/note]] and [[DemonSlaying Demon Slayer]] types, has acquired and used a collection of firearms, alongside swords and other close range weapons in addition to already having superhuman strength, speed, and durability via [[HalfHumanHybrid his demonic heritage]], throughout his career. Dante has the explicit power of channeling his demonic power through his guns, making them quite effective weapons against his demonic foes alongside his other weapons. They have ranged weapons everywhere from mundane ones such as [[ShotgunsAreJustBetter shotguns]] and submachine guns[[note]](the latter at least in Devil May Cry 2)[[/note]] to otherworldly ones such as Nightmare-Beta and Artemis (Demonic laser guns) and [[SwissArmyWeapon Pandora]].
* ''VideoGame/DoomEternal'' has the Doom Slayer who in addition to his guns has super strength, super speed, invulnerability along with being able to travel across space and time to give Hell, Hell!
* ''VideoGame/{{Fallout 4}}'' has the Silver Shroud, the gun-toting masked detective hero of a ShowWithinAShow who's heavily based on Radio/TheShadow.



%%* In ''VideoGame/BatmanSunsoft'' for the UsefulNotes/GameBoy, Batman's gun is prominent on his sprite.



* In ''VideoGame/BatmanSunsoft'' for the UsefulNotes/GameBoy, Batman's gun is prominent on his sprite.



* ''VideoGame/DevilMayCry'': Dante, who can be considered a superhero of the OccultDetective [[note]](He runs the Devil May Cry Detective Agency, thus he is a detective even if InNameOnly.)[[/note]] and [[DemonSlaying Demon Slayer]] types, has acquired and used a collection of firearms, alongside swords and other close range weapons in addition to already having superhuman strength, speed, and durability via [[HalfHumanHybrid his demonic heritage]], throughout his career. Dante has the explicit power of channeling his demonic power through his guns, making them quite effective weapons against his demonic foes alongside his other weapons. They have ranged weapons everywhere from mundane ones such as [[ShotgunsAreJustBetter shotguns]] and submachine guns[[note]](the latter at least in Devil May Cry 2)[[/note]] to otherworldly ones such as Nightmare-Beta and Artemis (Demonic laser guns) and [[SwissArmyWeapon Pandora]].



* ''VideoGame/{{Infamous}}'' While the player character Cole Macgrath doesn't use guns (One blew up in his hand due to his electric powers background lore wise!) the many conduit villains of the city do in addition to their powers.
* ''VideoGame/{{Bayonetta}}'' A very acrobatic witch who uses pistols some of which are holstered at her feet.

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* ''VideoGame/{{Infamous}}'' While the player character Cole Macgrath doesn't use guns (One blew up in his hand due to his electric powers background lore wise!) the many conduit villains of the city do in addition to their powers.
* ''VideoGame/{{Bayonetta}}'' A very acrobatic witch who uses pistols some of which are holstered at her feet.
powers



* ''VideoGame/DoomEternal'' has the Doom Slayer who in addition to his guns has super strength, super speed, invulnerability along with being able to travel across space and time to give Hell, Hell!

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The Shroud didnt really have powers


* ''VideoGame/{{Bioshock}}'' gives the player character with an arsenal of weapons and plasmids, [[BioAugmentation bio-augmentations]] that give you powers such as [[ShockAndAwe electrokinesis]], [[MindOverMatter telekinesis]] and [[PlayingWithFire pyrokinesis]]. [[PlayerCharacter Jack]] does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.



* ''VideoGame/{{Fallout 4}}'' has the Silver Shroud, the gun-toting masked detective hero of a ShowWithinAShow who's heavily based on Radio/TheShadow.



* ''VideoGame/{{Bioshock}}'' has Jack with his guns and plasmids, enhancements that give you powers such as electrokinesis.
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** SelfDemonstrating/{{Deadpool}}: [[BreakingTheFourthWall Hey guys, I also like using guns, too!]] Especially cause they make me look TwentyPercentMoreAwesome! Not that I need them cause I got some mad skills with by katana blades and can shrug off it off with my HealingFactor, but it certainly makes my fights with baddies [[CombatPragmatist whole lot less unnecessarily frustrating]].

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** SelfDemonstrating/{{Deadpool}}: ComicBook/{{Deadpool}}: [[BreakingTheFourthWall Hey guys, I also like using guns, too!]] Especially cause they make me look TwentyPercentMoreAwesome! Not that I need them cause I got some mad skills with by katana blades and can shrug off it off with my HealingFactor, but it certainly makes my fights with baddies [[CombatPragmatist whole lot less unnecessarily frustrating]].
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Added Prey 2006.

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* ''VideoGame/{{Prey2006}}'' has Tommy with his alien weapons and his Native American Shaman powers which include revival.
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Added Bioshock.

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* ''VideoGame/{{Bioshock}}'' has Jack with his guns and plasmids, enhancements that give you powers such as electrokinesis.
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* ''VideoGame/DestroyAllHumans'' has Cryto, a Furon alien that in addition to his weapons has psychic abilities.

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* ''VideoGame/DestroyAllHumans'' has Cryto, Crypto, a Furon alien that in addition to his weapons has psychic abilities.
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Added Destroy All Humans.

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* ''VideoGame/DestroyAllHumans'' has Cryto, a Furon alien that in addition to his weapons has psychic abilities.
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* ''VideoGame/DoomEternal'' has the Doom Slayer who in addition to his guns has super strength, super speed, invulnerability along with being able to travel across space and time to give Hell, Hell!
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Added Jak and Daxter.

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* ''VideoGame/JakAndDaxter'' Jak in addition to his morph gun has energy called "Eco" which he utilizes to fight with.
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* Manga/Trigun has Vash The Stampede who has 3 guns (hence trigun) he mainly uses against villains in addition to his super fast reflexes. Being a pacifist he doesn't shoot to kill though.

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* Manga/Trigun Manga/{{Trigun}} has Vash The Stampede who has 3 guns (hence trigun) he mainly uses against villains in addition to his super fast reflexes. Being a pacifist he doesn't shoot to kill though.
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Added Trigun.

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* Manga/Trigun has Vash The Stampede who has 3 guns (hence trigun) he mainly uses against villains in addition to his super fast reflexes. Being a pacifist he doesn't shoot to kill though.
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Added Bullet Witch.

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* ''VideoGame/BulletWitch'' A badass witch with a boomstick that can turn into a lot of guns.
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Added Bayonetta.

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* ''VideoGame/{{Bayonetta}}'' A very acrobatic witch who uses pistols some of which are holstered at her feet.
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Added Hellboy.

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* ''ComicBook/{{Hellboy}}'' has Hellboy with his demon powers such as healing factor and his guns such as "The Good Samaritan'' a revolver made of church bells that can kill demons.
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*** His brother Condition Red, AKA "Grifter, Jr." doesn't have ''any'' powers, but his firearms expertise was enough to get him recruited to Savant and Majestic's ComicBook/WildCATs team.

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*** His brother Condition Red, AKA "Grifter, Jr." doesn't have ''any'' powers, but his firearms expertise was enough to get him recruited to Savant and Majestic's ComicBook/WildCATs ComicBook/WildCATS team.



*** Before him Jack T Chance used a gun. Because GL rings couldn't kill back then, he carried a weapon to finish off his opponents after beating them with the ring.

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*** Before him Jack T T. Chance used a gun. Because GL rings couldn't kill back then, he carried a weapon to finish off his opponents after beating them with the ring.



* ComicBook/SavageDragon has superhuman aim that allows him to [[BlastingItOutOfTheirHands shoot without killing]], although he has done so when pressed.

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* ComicBook/SavageDragon has superhuman aim that allows him to [[BlastingItOutOfTheirHands shoot without killing]], although he has done so when pressed. [[JustifiedTrope Justified]], since the Dragon is actually a uniformed police officer in addition to a superhero.
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* Master Chief from ''{{Franchise/Halo}}'', being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero. Although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands, he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. He uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. Described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by [[Creator/ThreeFourThreeIndustries 343 Industries]], the Prometheans). Other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' also fit this trope.

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* Master Chief from ''{{Franchise/Halo}}'', being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero. Although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands, he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. He uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. Described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by [[Creator/ThreeFourThreeIndustries 343 Industries]], the Prometheans). Other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' ''VideoGame/HaloReach'', also fit this trope.
Is there an issue? Send a MessageReason:
None


* Master Chief from {{Franchise/Halo}} being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero, although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands,he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. he uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. described as being a "master of any weapon" at the back of the cover of his debut game **''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by 343 Industries, the Prometheans) . other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' also fits this trope.

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* Master Chief from {{Franchise/Halo}} ''{{Franchise/Halo}}'', being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero, although superhero. Although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands,he hands, he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. he He uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. described Described as being a "master of any weapon" at the back of the cover of his debut game **''VideoGame/HaloCombatEvolved'', ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by [[Creator/ThreeFourThreeIndustries 343 Industries, Industries]], the Prometheans) . other Prometheans). Other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' also fits fit this trope.
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* ''VideoGame/{{Infamous}}'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand due to his electric powers background lore wise!) the many conduit villains of the city do in addition to their powers.

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* ''VideoGame/{{Infamous}}'' While the player character Cole MacGrath Macgrath doesn't use guns (One blew up in his hand due to his electric powers background lore wise!) the many conduit villains of the city do in addition to their powers.
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* ''VideoGame/Infamous'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand background lore wise!) the many conduits of the city do in addition to their powers.

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* ''VideoGame/Infamous'' ''VideoGame/{{Infamous}}'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand due to his electric powers background lore wise!) the many conduits conduit villains of the city do in addition to their powers.
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* ''VideoGAme/Infamous'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand background lore wise!) the many conduits of the city do in addition to their powers.

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* ''VideoGAme/Infamous'' ''VideoGame/Infamous'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand background lore wise!) the many conduits of the city do in addition to their powers.

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* Master Chief from {{Franchise/Halo}} being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero, although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands,he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. he uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by 343 Industries, the Prometheans) . other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' also fits this trope.

to:

* Master Chief from {{Franchise/Halo}} being a genetically augmented cyborg super-soldier equipped with advanced power armor, can easily fit the definition of a superhero, although he is capable of breaking open tanks and killing the strongest of alien enemies with relative ease with only his bare hands,he however is not immortal and has no supernatural powers so for the majority of the time he fights a considerable distance away from his enemies like any soldier would. he uses pretty much any firearm his military organisation the UNSC has available along with alien weapons. described as being a "master of any weapon" at the back of the cover of his debut game ''VideoGame/HaloCombatEvolved'', game **''VideoGame/HaloCombatEvolved'', his skill with guns along with his superhuman abilities and powered armor is part of why he is mankind's champion in the war against genocidal aliens, most notably the Covenant (along with the zombie like Flood, and in the recent games by 343 Industries, the Prometheans) . other Spartans, such as Noble 6 from ''VideoGame/HaloReach'' also fits this trope.trope.
* ''VideoGAme/Infamous'' While the player character Cole MacGrath doesn't use guns (One blew up in his hand background lore wise!) the many conduits of the city do in addition to their powers.
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** Snipe carries two [[AceCustom customized]] guns, and doesn't hesitate to use them against villains. It's an interesting case, as his quirk has natural synergy: He can [[HomingProjectile control the trajectory of the bullets]], allowing him to easily make shots that would otherwise be impossible.
** The villain Mustard has the power to create and control poisonous gas. When Kendo and Tetsutetsu put on gas masks to attack him, he surprises them by pulling out a gun and still proving to be a vicious adversary. [[TeensAreMonsters Note that Mustard is a high-schooler himself]].

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** Snipe carries two [[AceCustom customized]] guns, and doesn't hesitate to use them against villains. It's an interesting case, as his quirk has natural synergy: is directly related to their use: He can [[HomingProjectile control the trajectory of the bullets]], allowing him to easily make shots that would otherwise be impossible.
** The villain Mustard has the power to create and control poisonous gas. When Kendo and Tetsutetsu put on gas masks to attack him, he surprises them by pulling out a gun and still proving to be a vicious adversary. Like Snipe, his quirk supplements his gunplay, [[BizarreAlienSenses letting him locate people inside his gas cloud]] while obscuring their view. [[TeensAreMonsters Note that Mustard is a high-schooler himself]]. himself.]]

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* While most ''Franchise/PowerRangers'' teams have sidearms of some kind, it's the more officially-sanctioned ones that make extensive use of them, like the SpacePolice [[Series/PowerRangersSPD SPD]] and TimePolice [[Series/PowerRangersTimeForce Time Force]]. The [[Series/PowerRangersLightspeedRescue Lightspeed Rescue]] team in particular has a reputation for favoring their blasters.
** SPD and Time Force take it furthest, as they do have a police theme and police officers have a noticeable lack of magic crossbows and axes. The Time Force weapons are the Chrono Blaster sidearms, the V-weapon [=BFGs=], and the Vortex Blaster, which is the giant WaveMotionGun you get when you combine the V-weapons. In SPD, we have small guns when unmorphed, bigger (but not V-weapon level) guns when morphed, and the FinishingMove is the giant cannon the RobotBuddy transforms into. [[SuperMode SWAT mode]]'s weapons are these big automatic-rifle-things. Nothing like standard Ranger weaponry is anywhere to be found, and most upgrades amount to "needs more gun!" Even the ''robots'' carry guns (though the main one also has the more-expected sword) and one turns into a BFG that can operate in orbit (or be wielded by '''all''' of the other robots.)

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* While most ''Franchise/PowerRangers'' teams have sidearms of some kind, it's the more officially-sanctioned ones that make extensive use of them, like the SpacePolice team [[Series/PowerRangersSPD SPD]] and TimePolice team [[Series/PowerRangersTimeForce Time Force]]. The [[Series/PowerRangersLightspeedRescue Lightspeed Rescue]] team in particular has a reputation for favoring their blasters.
** SPD and Time Force take it furthest, since, as they do have a police theme stated, they're police; and police officers have a noticeable lack of magic crossbows and axes. The Time Force weapons are the Chrono Blaster sidearms, the V-weapon [=BFGs=], and the Vortex Blaster, which is the giant WaveMotionGun you get when you combine the V-weapons. In SPD, we have small guns when unmorphed, bigger (but not V-weapon level) guns when morphed, and the FinishingMove is the giant cannon the RobotBuddy transforms into. [[SuperMode SWAT mode]]'s weapons are these big automatic-rifle-things. Nothing like standard Ranger weaponry is anywhere to be found, and most upgrades amount to "needs more gun!" Even the ''robots'' carry guns (though the main one also has the more-expected sword) and one turns into a BFG that can operate in orbit (or be wielded by '''all''' of the other robots.)robots).
** ''Series/PowerRangersDinoCharge'' even has guns as the resident TransformationTrinket. And over in the ''Franchise/SuperSentai'' source material, so does ''Series/KaitouSentaiLupinrangerVSKeisatsuSentaiPatranger''.



* Just about every Heisei Era ''Franchise/KamenRider'' series features at least one hero/form that uses a gun as it's main weapon. The exception is ''Series/KamenRiderAmazons'', which, as a remake of ''Series/KamenRiderAmazon'' (whose rider use more animalistic attacks), didn't have any projectile weaponry whatsoever.

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* Just about every Heisei Era ''Franchise/KamenRider'' series features at least one hero/form that uses a gun as it's main weapon. The exception is ''Series/KamenRiderAmazons'', which, as a remake of ''Series/KamenRiderAmazon'' (whose rider Riders use more animalistic attacks), didn't have any projectile weaponry whatsoever.



** Prior to the Heisei era, there was ''Series/KamenRiderBlackRX'', whose titular character had the Roborider form.

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** Prior to the Heisei era, there was ''Series/KamenRiderBlackRX'', whose titular character had the Roborider form.form with a Vortech Shooter gun.
** As with ''Franchise/SuperSentai'' and ''Franchise/PowerRangers'', occasionally a Rider (or Rider-like enemy) will use a gun as their TransformationTrinket; including Kamen Rider Diend in ''Series/KamenRiderDecade'', Mashin Chaser in ''Series/KamenRiderDrive'', Night Rogue and Blood Stalk in ''Series/KamenRiderBuild'', and Kamen Riders Vulcan and Valkyrie in ''Series/KamenRiderZeroOne''.
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*** The Elseworld story ''ComicBook/SupermanAtEarthsEnd'' has Superman use a ludicrously large gun [[ItMakesSenseInContext to take down Twin Clones of Hitler]].

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*** The Elseworld story ''ComicBook/SupermanAtEarthsEnd'' has Superman use a ludicrously large gun [[ItMakesSenseInContext to take down Twin Clones of Hitler]]. [[BrokenAesop And then he gives us an anti-gun aesop]].

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