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There were only 4 separatable styles available in vanilla, and "Build All Styles at Once" in practice did a rotation every year.


* Can happen in the ''Rush Hour'' expansion to ''VideoGame/SimCity 4'': you can choose from the six styles of building that will show up in your city; these are by default set to cycle every five years. This can lead to a fair number of very large neighborhoods looking very, very similar. However, you can change things up: in one direction, you can have the architectural styles [[AnachronismStew build all at once]]; if you find that it makes things a bit ''too'' weird, you can keep the cycle but set it to change faster (e.g. once a year), which creates smaller single-style neighborhoods (which is actually mildly realistic for an expanding city). On the other hand, you can also slow the cycle or even ban up to five styles outright (if you like the Brasília effect).

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* Can happen in the ''Rush Hour'' expansion to ''VideoGame/SimCity 4'': you can choose from the six four styles of building that will show up in your city; these are by default set to cycle every five years. This can lead to a fair number of very large neighborhoods looking very, very similar. However, you can change things up: in one direction, you can have the architectural styles [[AnachronismStew build all at once]]; if you find that it makes things a bit ''too'' weird, you can keep the cycle but set it to change faster (e.g. once a year), which creates smaller single-style neighborhoods (which is actually mildly realistic for an expanding city). On the other hand, you can also slow the cycle or even ban up to five three styles outright (if you like the Brasília effect).
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It's the background for the Mirrors Edge Catalyst image.


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[[quoteright:299:https://static.%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1616950653018278900
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* The CityInABottle in ''Film/AeonFlux'' was almost ''filmed'' in Brasília, but due to infrastructure problems they decided for Berlin and Potsdam, Germany.



* The CityInABottle in ''WesternAnimation/AeonFlux'' was almost ''filmed'' in Brasília, but due to infrastructure problems they decided for Berlin and Potsdam, Germany.
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* The TropeNamer gets a mention in ''Fanfic/RocketshipVoyager'' (ostensibly a 1950's sci-fi story set in the [[IWantMyJetPack far future of the year 2020]]) when [[HalfHumanHybrid Brazilian-Venerian]] B'Elanna Torres is unimpressed by the bland uniformity of the ShiningCity of Brasilia when she finally gets a chance to go there.
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** The opening lines describe the ShiningCity of the [[ZeeRust future of 2009]] as looking "like a vast laundromat".
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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly between 1956 and 1960 in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, [[UsefulNotes/TheCityFormerlyKnownAs Saint Petersburg]] and Constantinople) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).

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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly between 1956 and 1960 in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, [[UsefulNotes/TheCityFormerlyKnownAs Saint Petersburg]] UsefulNotes/SaintPetersburg and Constantinople) [[UsefulNotes/{{Istanbul}} Constantinople]]) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).



* Literature/{{Worldwar}} sidesteps this. In ''Colonization'', humans finally visit the Race's homeworld and describe the cities. Because the Race has had a stable civilization for 100,000 years and have built their cities over that period, and are very meticulous about preservation, they have many buildings from all eras of their civilization, still in active use. However, because they have been largely technologically stagnant for their entire known history, the variation in architecture in their cities is much less than you might expect a human city of such age to have - after all, millennia old buildings are still fully suited to modern use.

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* Literature/{{Worldwar}} ''Literature/{{Worldwar}}'' sidesteps this. In ''Colonization'', humans finally visit the Race's homeworld and describe the cities. Because the Race has had a stable civilization for 100,000 years and have built their cities over that period, and are very meticulous about preservation, they have many buildings from all eras of their civilization, still in active use. However, because they have been largely technologically stagnant for their entire known history, the variation in architecture in their cities is much less than you might expect a human city of such age to have - after all, millennia old buildings are still fully suited to modern use.
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* Heavily used in ''WebAnimation/MundoUltimateNewsCp''. This is justified, as Icetown was built as a city entirely planned and executed by huge 3D printers in civil construction, like Brasília, this makes the futuristic architecture of the city have identical and standardized buildings, such as Smartowers, smart skyscrappers which distributes wireless internet, opto-electric energy, and also captures and stores extra lightning energy whenever a storm approaches.

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* Heavily used in ''WebAnimation/MundoUltimateNewsCp''. This is justified, as Icetown was built as a city entirely planned and executed by huge 3D printers molecular assemblers in civil construction, like Brasília, this makes the futuristic architecture of the city have identical and standardized buildings, such as Smartowers, smart skyscrappers which distributes wireless internet, opto-electric energy, and also captures and stores extra lightning energy whenever a storm approaches.
skyscrappers.
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* ''ComicBook/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: The Saturnian architecture as seen on the inhabited moon where the emperor lives and where Diana and Steve lead the SlaveRevolt that dooms the Saturnian invasion plans is distinctly modernist.

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[[folder: Fan Works]]

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[[folder: Fan [[folder:Fan Works]]




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* In ''WesternAnimation/SupermanTheAnimatedSeries'' the city of Metropolis has a futuristic look.

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* In ''WesternAnimation/SupermanTheAnimatedSeries'' ''WesternAnimation/SupermanTheAnimatedSeries'', the city of Metropolis has a futuristic look.
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Saint Petersburg has its own page. Astana was recently renamed Nur-Sultan.


Named for the tendency of such settings to be filmed in set-piece futuristic towns [[CaliforniaDoubling like Brasília or Astana, Kazakhstan]].

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Named for the tendency of such settings to be filmed in set-piece futuristic towns [[CaliforniaDoubling like Brasília or Astana, Nur-Sultan, Kazakhstan]].
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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly between 1956 and 1960 in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, St. Petersburg and Constantinople) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).

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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly between 1956 and 1960 in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, St. Petersburg [[UsefulNotes/TheCityFormerlyKnownAs Saint Petersburg]] and Constantinople) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).
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* In ''Plan 7 of 9 from Outer Space'', Annika-709 describes the {{arcology}} of Greater Germany.

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* In ''Plan 7 of 9 from Outer Space'', ''Fanfic/Plan7Of9FromOuterSpace'', Annika-709 describes the {{arcology}} of Greater Germany.
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*Shattrath City in ''VideoGame/WorldofWarcraft''is likely a literal example. It is the capital city of the Draenei on Draenor. It was likely planned and constructed with the purpose of being a capital in a very short amount of time. This is actually true of most of the capital cities in-game. Stormwind and Orgrimmar, although both designed as capitals [[PlayingWithATrope play with it]]: they both contain areas that feature the aesthetics of other cultures but in an obviously planned out fashion. Notably averted however by Dalaran, which features a bewildering mismatch of elvish and human architecture some of which is only truly explainable by assuming it is held up by magic: all of it just randomly scattered about, there isn't a straight street in the entire place. This speaks to both the age of the magical city and it's unusual cultural diversity. Non-capital in-game cities also tend to avert this trope: The Crossroads features a collection of both Orc huts and Tauren tents for example.
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* Heavily used in ''Mundo Ultimate News Cp''. This is justified, as Icetown was built as a city entirely planned and executed by huge 3D printers in civil construction, like Brasília, this makes the futuristic architecture of the city have identical and standardized buildings, such as Smartowers, smart skyscrappers which distributes wireless internet, opto-electric energy, and also captures and stores extra lightning energy whenever a storm approaches.

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* Heavily used in ''Mundo Ultimate News Cp''.''WebAnimation/MundoUltimateNewsCp''. This is justified, as Icetown was built as a city entirely planned and executed by huge 3D printers in civil construction, like Brasília, this makes the futuristic architecture of the city have identical and standardized buildings, such as Smartowers, smart skyscrappers which distributes wireless internet, opto-electric energy, and also captures and stores extra lightning energy whenever a storm approaches.
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[[folder:Weboriginal]][[folder:Web Original]]
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[[folder:Weboriginal]]
* Heavily used in ''Mundo Ultimate News Cp''. This is justified, as Icetown was built as a city entirely planned and executed by huge 3D printers in civil construction, like Brasília, this makes the futuristic architecture of the city have identical and standardized buildings, such as Smartowers, smart skyscrappers which distributes wireless internet, opto-electric energy, and also captures and stores extra lightning energy whenever a storm approaches.

[[/folder]]
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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, St. Petersburg and Constantinople) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).

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In speculative fiction, the architecture of alien species will often be oddly uniform across the board, with no variations owing to different styles being in fashion at different times, local environment or available materials. Might also apply to futuristic human cultures: it is rare to see a future city with architecture from different periods side by side, despite this being the norm in real life. Of course, while real-life housing developments are uniform in style and age, one does not usually build entire cities from scratch like this. One notable exception is the city of Brasília, which was built quickly between 1956 and 1960 in a uniform Modernist style to be a new showcase capital for UsefulNotes/{{Brazil}} (as were UsefulNotes/WashingtonDC, [[UsefulNotes/{{Australia}} Canberra]] and, even earlier, St. Petersburg and Constantinople) and has been criticized for its bland and antiseptic appearance (as the others named [[TrueArtIsAncient had been when]] ''[[TrueArtIsAncient their]]'' [[TrueArtIsAncient prevailing architecture was dated but not yet antique]]).
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/300px_braslia_collage_9.png]]
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Named for the tendency of such settings to be filmed in set-piece futuristic towns [[CaliforniaDoubling like Brasília]].

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Named for the tendency of such settings to be filmed in set-piece futuristic towns [[CaliforniaDoubling like Brasília]].
Brasília or Astana, Kazakhstan]].
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** [[Earthdome https://vignette.wikia.nocookie.net/babylon5/images/8/81/B5_Earthdome_01.png]], the seat of government for the Earth Alliance, gives off this vibe.

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** [[Earthdome https://vignette.[[https://vignette.wikia.nocookie.net/babylon5/images/8/81/B5_Earthdome_01.png]], png Earthdome]], the seat of government for the Earth Alliance, gives off this vibe.

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* There are indications this is the case with Minbari cities in Series/{{Babylon 5}}. The ones we see are very uniformly the Crystal Spires style, and Delenn once compared Minbari cities, which don't change for a thousand years at a time, to her going away for a week and coming back to find major parts of the station reconfigured in looks and function.

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* ''Series/{{Babylon 5}}'':
**
There are indications this is the case with Minbari [[SpaceElves Minbari]] cities in Series/{{Babylon 5}}. The ones we see are very uniformly the Crystal Spires style, and Delenn once compared Minbari cities, which don't change for a thousand years at a time, to her going away for a week and coming back to find major parts of the station reconfigured in looks and function.function.
** [[Earthdome https://vignette.wikia.nocookie.net/babylon5/images/8/81/B5_Earthdome_01.png]], the seat of government for the Earth Alliance, gives off this vibe.
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** Also for quite a while during TheNoughties, the city of Metropolis, since Luthor managed to acquire part of Brainiac's technology and apply it in the town's restoration.


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* In ''WesternAnimation/SupermanTheAnimatedSeries'' the city of Metropolis has a futuristic look.
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* [[ProudScholarRace The Planet Vulcan]], quite logically, in the ''Film/StarTrek'' reboot.

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* [[ProudScholarRace The Planet Vulcan]], quite logically, in the ''Film/StarTrek'' ''Film/StarTrek2009'' reboot.
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[[folder: Fan Works]]
* In ''Plan 7 of 9 from Outer Space'', Annika-709 describes the {{arcology}} of Greater Germany.
-->"It was designed to be a world where everyone was equal — free of the chains of history, social hierarchy, and bourgeois affectation. Therefore after twenty years in a concrete habitat bereft of ornamentation or personality its residents passed a unanimous resolution to commit mass suicide."
[[/folder]]
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* It's possible to avert this or play this straight in ''{{Spore}}'', since you can choose similar buildings for every colony, or have each planet with its own unique style.

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* It's possible to avert this or play this straight in ''{{Spore}}'', ''VideoGame/{{Spore}}'', since you can choose similar buildings for every colony, or have each planet with its own unique style.

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