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** While the Prequel Era shows both the Republic and the Separatists using ships of various designs, ''Film/ThePhantomMenace'' adheres to the Sinister Geometry-coded villains with the Trade Federation's droid army squaring off against the organic Gungans and the elegant, shapely yellow/silver Naboo starfighters.

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** While the Prequel Era shows both the Republic and the Separatists using ships of various designs, ''Film/ThePhantomMenace'' adheres to the Sinister Geometry-coded villains with the Trade Federation's droid army squaring off against the organic Gungans and the elegant, shapely yellow/silver Naboo starfighters. Darth Maul's ''Scimitar'' also looks like a fusion between a TIE Advanced x1 and a Star Destroyer, in contrast to the heroes' [[ShinyLookingSpaceships Royal Starship]].
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* ''VideoGame/Kirby64TheCrystalShards'' had a boss shaped like a giant 20 sided die. It was Miracle Matter, a giant white icosahedron with each side graced with a red eye. Also, the boss of that game's second world was a trio of octahedra called 'Pix.'

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* ''VideoGame/Kirby64TheCrystalShards'' had a boss shaped like a giant 20 sided die. It was ''VideoGame/Kirby64TheCrystalShards''' FinalBoss, Miracle Matter, is a giant white icosahedron with each (each side graced with a red eye. eye) that serves as a mastermind of [[DarkIsEvil Dark]] [[EldritchAbomination Matter]] [[spoiler:in [[TrueFinalBoss 02's]] stead]]. Also, the boss of that game's second world was is a trio of octahedra called 'Pix.'
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* ''The Second Renaissance'' in ''Anime/TheAnimatrix'' series features massive octahedral warbots, floating over the shattered battlefield.

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* ''Anime/TheAnimatrix'': The segment ''The Second Renaissance'' in ''Anime/TheAnimatrix'' series features massive octahedral warbots, floating over the shattered battlefield.



* The cylindrical alien probe from ''Film/{{Star Trek IV|The Voyage Home}}''.

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* The cylindrical alien probe from ''Film/{{Star Trek IV|The Voyage Home}}''.''Film/StarTrekIVTheVoyageHome''.

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* ''The Second Renaissance'' in ''Anime/TheAnimatrix'' series features massive octahedral warbots, floating over the shattered battlefield.



* Most of ''VideoGame/EarthBound'''s late-game alien enemies are rendered on the overworld as floating grey octahedrons. Unlike most enemies, their actual forms in battles look nothing like these overworld sprites; an octahedron could be anything from an alien bounty hunter to a mysterious robot, and you won't know until you're in battle with it. You run into enemies with the same appearance in the final dungeon of ''VideoGame/{{Mother 3}}''. However, this time they actually ''are'' killer octahedrons, rocks called Minerali.

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* Most of ''VideoGame/EarthBound'''s ''VideoGame/EarthBound1994'''s late-game alien enemies are rendered on the overworld as floating grey octahedrons. Unlike most enemies, their actual forms in battles look nothing like these overworld sprites; an octahedron could be anything from an alien bounty hunter to a mysterious robot, and you won't know until you're in battle with it. You run into enemies with the same appearance in the final dungeon of ''VideoGame/{{Mother 3}}''. However, this time they actually ''are'' killer octahedrons, rocks called Minerali.



** The Contingency, one of the end-game crises, utilizes ships in the shape of complex three dimensional solids, ranging from stellated polyhedrons to what can be described as Sierpinski octahedrons.

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** The Contingency, one of the end-game crises, utilizes ships in the shape of complex three dimensional three-dimensional solids, ranging from stellated polyhedrons to what can be described as Sierpinski octahedrons.



* ''The Second Renaissance'' in ''Anime/TheAnimatrix'' series features massive octahedral warbots, floating over the shattered battlefield.

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** The Death Star, the brutal wedge-shaped Star Destroyers, and the hexagonal/spherical TIE fighters are classic examples. As part of the same trope the rebels are more human: the X-wing is closer to a fighter jet, the rebel battleships have curved, organic lines.

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** The Death Star, the brutal wedge-shaped Star Destroyers, and the hexagonal/spherical TIE fighters are classic examples. As part of the same trope the rebels Rebels are more human: varied: the X-wing is closer to a fighter jet, jet and the rebel Rebellion battleships built by the Mon Calamari have curved, organic lines. lines.
** While the Prequel Era shows both the Republic and the Separatists using ships of various designs, ''Film/ThePhantomMenace'' adheres to the Sinister Geometry-coded villains with the Trade Federation's droid army squaring off against the organic Gungans and the elegant, shapely yellow/silver Naboo starfighters.
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* In ''WesternAnimation/{{Home}}'', the Gorg mothership and its drones resemble a bunch of giant spiky pyramids stuck together, while the Boov colony ship is basically a giant sphere.

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* In ''WesternAnimation/{{Home}}'', ''WesternAnimation/Home2015'', the Gorg mothership and its drones resemble a bunch of giant spiky pyramids stuck together, while the Boov colony ship is basically a giant sphere.
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Remove chained sinkholes.


[[caption-width-right:350:[[AngelicAbomination Ramiel]]: [[UsefulNotes/RoleplayingGameTerms 1d8]] [[VisualPun times as powerful as any other Angel]].]]

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[[caption-width-right:350:[[AngelicAbomination Ramiel]]: [[UsefulNotes/RoleplayingGameTerms 1d8]] [[caption-width-right:350:Ramiel: [[VisualPun 1d8 times as powerful as any other Angel]].]]
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* [[https://penguinking.itch.io/sinister-hovering-orb Sinister Hovering Orb]] from Penguin King Games is a tongue-in-cheek RPG dedicated to ''playing'' a

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* [[https://penguinking.''[[https://penguinking.itch.io/sinister-hovering-orb Sinister Hovering Orb]] Orb]]'' from Penguin King Games is a tongue-in-cheek RPG dedicated to ''playing'' ''playing'', as the name implies, a sinister hovering orb.
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* [[https://penguinking.itch.io/sinister-hovering-orb Sinister Hovering Orb]] from Penguin King Games is a tongue-in-cheek RPG dedicated to ''playing'' a
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* ''[[Literature/TheThreeBodyProblem The Dark Forest]]'' gives us the Trisolaran probe, the first physical evidence of an alien civilization. It's an immaculate, colorless chrome teardrop that many humans [[TooDumbToLive take to be a peace offering.]] Turns out it's made of hyperdense material and is blindingly fast, able to destroy humanity's ''entire'' space fleet in under an hour. By throwing ''itself'' through them.
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* Sinister-looking polyhedrons occasionally pop up in ''Webcomic/ABeginnersGuideToTheEndOfTheUniverse'', invariably bringing trouble. For example, the Stone Cube sprouts into a MookMaker [[GrowsOnTrees tree]], while a Stone Tetrahedron transforms into a troublesome EnigmaticMinion. By the time a Stone Dodecahedron pops up, the protagonist has had enough and [[EnergyWeapon lasers]] the heck out of it before it can do something nasty.

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* ''Webcomic/ABeginnersGuideToTheEndOfTheUniverse'': Sinister-looking polyhedrons occasionally pop up in ''Webcomic/ABeginnersGuideToTheEndOfTheUniverse'', periodically, invariably bringing trouble. For example, the Stone Cube sprouts into a MookMaker [[GrowsOnTrees tree]], while a the Stone Tetrahedron transforms into a troublesome EnigmaticMinion. By the time a Stone Dodecahedron pops up, the protagonist has had enough caught on and [[EnergyWeapon lasers]] the heck out of it into oblivion before it can do something nasty.
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* The ships of the Vogon Fleet from the movie of ''Film/TheHitchhikersGuideToTheGalaxy'' are giant rectilinear monoliths (it reflects the Vogon's utter lack of imagination as [[ObstructiveBureaucrat oppressive bureaucrats]]) that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogons' home planet, the ships fittingly resemble the nightmare skyscraper-sized pillars from the aforementioned ''Film/{{Brazil}}''.

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* The ships of the Vogon Fleet from the movie of ''Film/TheHitchhikersGuideToTheGalaxy'' are giant rectilinear monoliths (it reflects the Vogon's utter lack of imagination as [[ObstructiveBureaucrat oppressive bureaucrats]]) that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogons' Vogon home planet, the ships fittingly resemble the nightmare skyscraper-sized pillars from the aforementioned ''Film/{{Brazil}}''.

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* The ships of the Vogon Constructor Fleet from the movie of ''Film/TheHitchhikersGuideToTheGalaxy'' were rectilinear. It helped showcase the Vogon's utter lack of imagination.

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* The ships of the Vogon Constructor Fleet from the movie of ''Film/TheHitchhikersGuideToTheGalaxy'' were rectilinear. It helped showcase are giant rectilinear monoliths (it reflects the Vogon's utter lack of imagination.imagination as [[ObstructiveBureaucrat oppressive bureaucrats]]) that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogons' home planet, the ships fittingly resemble the nightmare skyscraper-sized pillars from the aforementioned ''Film/{{Brazil}}''.



* ''Film/TheHitchhikersGuideToTheGalaxy2005'': The ships of the Vogon fleet are massive monoliths that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogons' home planet, the ships fittingly resemble the nightmare skyscraper-sized pillars from the aforementioned ''Film/{{Brazil}}'', as the Vogons themselves are [[ObstructiveBureaucrat oppressive bureaucrats]].
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* ''Film/TheHitchhikersGuideToTheGalaxy2005'': The ships of the Vogon fleet are massive monoliths that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogon's home planet, the ships fittingly resemble the nightmare skyscraper-like monoliths from the aforementioned ''Film/{{Brazil}}'', as the Vogons themselves are [[ObstructiveBureaucrat oppressive bureaucrats]].

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* ''Film/TheHitchhikersGuideToTheGalaxy2005'': The ships of the Vogon fleet are massive monoliths that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogon's Vogons' home planet, the ships fittingly resemble the nightmare skyscraper-like monoliths skyscraper-sized pillars from the aforementioned ''Film/{{Brazil}}'', as the Vogons themselves are [[ObstructiveBureaucrat oppressive bureaucrats]].
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* In ''WesternAnimation/AllegroNonTroppo'' the ''Bolero'' segment ends on a dark note with civilization taking over, represented as monolithic skyscrapers erupting from the ground. The following segment ''Valse Triste'' follows through by setting up its story in a desolate abandoned apartment that is soon going to be demolished to make way for the expansion of a vast, eerie city composed entirely by identical, white, windowless buildings.

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* In ''WesternAnimation/AllegroNonTroppo'' the ''Bolero'' segment ends on a dark note with civilization taking over, represented as monolithic skyscrapers erupting from the ground. The following segment ''Valse Triste'' follows through by setting up its story in a desolate abandoned apartment that is soon going to be demolished to make way for the expansion of a vast, eerie city composed entirely by of identical, white, windowless buildings.



* In ''Film/{{Brazil}}'', Sam's dreams take a dark turn when the bright, idyllic landscape he flies over is suddenly torn by huge, monolithic dark pillars that erupt from the ground and grow rapidly tall separating him from his dream girl. The pillars then overtake everything forming a vast and moody dreamscape that resembles the corridors of the [[ObstructiveBureaucrat Information Retrieval]] building he works at.

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* In ''Film/{{Brazil}}'', Sam's dreams take a dark turn when the bright, idyllic landscape he flies over is suddenly torn [[SceneryGorn torn]] by huge, monolithic dark pillars that erupt from the ground and grow rapidly tall separating him from his dream girl. The pillars then overtake everything forming a vast and moody dreamscape that resembles the corridors of the [[ObstructiveBureaucrat Information Retrieval]] building he works at.
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* In ''WesternAnimation/AllegroNonTroppo'' the ''Bolero'' segment ends on a dark note with civilization taking over, represented as monolithic skyscrapers erupting from the ground. The following segment ''Valse Triste'' follows through by setting up its story in a desolate abandoned apartment that is soon going to be demolished to make way for the expansion of a vast, eerie city composed entirely by identical, white, windowless buildings.


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* ''Film/TheHitchhikersGuideToTheGalaxy2005'': The ships of the Vogon fleet are massive monoliths that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogon's home planet, the ships fittingly resemble the nightmare skyscraper-like monoliths from the aforementioned ''Film/{{Brazil}}'', as the Vogons themselves are [[ObstructiveBureaucrat oppressive bureaucrats]].
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* In ''Film/{{Brazil}}'', Sam's dreams take a dark turn when the bright, idyllic landscape he flies over is suddenly torn by huge, monolithic dark pillars that erupt from the ground and grow rapidly tall separating him from his dream girl. The pillars then overtake everything forming a vast and moody dreamscape that resembles the corridors of the [[ObstructiveBureaucrat Information Retrieval]] building he works at.

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* The Infinity Sphere in the ''Leviathans'' DLC for ''VideoGame/{{Stellaris}}'': a jet-black sphere etched with sigils, found in orbit around a black hole. It is one of the eponymous Leviathans, and [[BonusBoss not to be underestimated]].

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* ''VideoGame/{{Stellaris}}'':
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The Infinity Sphere in the ''Leviathans'' DLC for ''VideoGame/{{Stellaris}}'': DLC: a jet-black sphere etched with sigils, found in orbit around a black hole. It is one of the eponymous Leviathans, and [[BonusBoss not to be underestimated]].underestimated]].
** The Contingency, one of the end-game crises, utilizes ships in the shape of complex three dimensional solids, ranging from stellated polyhedrons to what can be described as Sierpinski octahedrons.
** Star-Eaters from the ''Nemesis'' DLC are gigantic cubes which split into smaller cubes orbiting a sphere during the process of destroying a star.
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* ''Literature/AllTomorrows'': The Qu deliberately planted kilometer-high pyramids to mark their subject worlds, which persisted for many millions of years after their departure. Later on, the Ruin Haunters evolve into the Gravital, who resemble ominous floating spheres; their starships are nothing more than enormous rectangular slabs.
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* The [[http://bobadventures.comicgenesis.com/d/20130806.html "satisfyingly enigmatic'']] [[http://bobadventures.comicgenesis.com/d/20130803.html cone-shaped spaceship]] from ''Webcomic/TheInexplicableAdventuresOfBob''

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* The [[http://bobadventures.comicgenesis.com/d/20130806.html [[https://bobadventures.thecomicseries.com/comics/777 "satisfyingly enigmatic'']] [[http://bobadventures.comicgenesis.com/d/20130803.html [[https://bobadventures.thecomicseries.com/comics/776/ cone-shaped spaceship]] from ''Webcomic/TheInexplicableAdventuresOfBob''
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* ''VideoGame/TheEternalCylinder'' has the titular object, an unfathomably massive cylinder that is flattening the Trebhum's world. The game implies that the Cylinder is actually ''[[ItCanThink sentient]]'', and the lore has confirmed that the Cylinder has destroyed countless other worlds before this one.
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* In one episode of ''WesternAnimation/{{Archer}}'', the crew finds a mysterious black cube floating in space. A decent into madness ensues that's [[NightmareFuel/{{Archer}} mostly]] PlayedForLaughs.

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* The inside of [[EldritchAbomination Reapers]] in ''Franchise/MassEffect'' are said to be this. They are composed of sharp, geometric and compressed shapes, giving the people who enter them a sense of claustrophobia and paranoia. They act as a type of visual layer on top of the Reapers' already insidious power of [[MoreThanMindControl indoctrination.]] They seem to press in on a person, making them feel trapped, disoriented, and powerless, so they more easily lose hope in their willingness to fight the indoctrination.

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* ''Franchise/MassEffect'':
**
The inside of [[EldritchAbomination Reapers]] in ''Franchise/MassEffect'' are said to be this. They are composed of sharp, geometric and compressed shapes, giving the people who enter them a sense of claustrophobia and paranoia. They act as a type of visual layer on top of the Reapers' already insidious power of [[MoreThanMindControl indoctrination.]] They seem to press in on a person, making them feel trapped, disoriented, and powerless, so they more easily lose hope in their willingness to fight the indoctrination.indoctrination.
** ''VideoGame/MassEffectAndromeda'' has the Remnant Vaults, an ElaborateUndergroundBase that's a Brutalist playground of geometrically precise sharp angled pillars and pyramids and [[BreadEggsMilkSquick robots that try to kill you]]. [[PlayingWithATrope Played with]] since they are mysterious, sinister-looking and incredibly dangerous, but they were left behind by BenevolentPrecursors to help terraform planets into livable worlds.
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** The Delphic Expanse spheres from ''Series/StarTrekEnterprise'' season three. [[spoiler:They were built by a race of extra-dimensional beings to make the Expanse habitable for themselves, while killing all native life]].
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* ''VideoGame/GenshinImpact'' has the Hypostasis, a [[ElementalEmbodiment pure elemental entity]] that transcended its former self. It [[https://static.wikia.nocookie.net/gensin-impact/images/f/fe/Monster_Electro_Hypostasis.png looks like a cube]] made of smaller cubes with octahedral [[CoresAndTurretsBoss core]] between them. It is capable of weaponizing parts of itself and creating elemental constructs, and in-universe researchers deem it too dangerous to study.
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** The entity Jesse talks to, Polaris, manifests as a spiral pattern, and has the ability to repel the Hiss, whether through protecting Jesse directly or using her as a conduit to banish it.

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** The entity Jesse talks to, Polaris, manifests as a spiral aspiral pattern, and has the ability to repel the Hiss, whether through protecting Jesse directly or using her as a conduit to banish it.it. Polaris seemingly originated from a living polyhedron object, nicknamed the Hedron.
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added comment about Cube 2: Hypercube

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*** Hypercube actually combines both of the popular interpretations of the 4th dimension: Time as the 4th "dimension" and an actual, fourth spatial dimension (plus time as a bi-directional dimension), along with some religious references. It's unadulterated NightmareFuel even (or especially) for those understanding the science behind it.
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We don't trope our own words.


Summary: if your aliens are cute as Care Bears, omens be fair. [[note]][[BewareTheCuteOnes well, neutral, anyway]][[/note]] [[AddedAlliterativeAppeal Picometer perfect polyhedra]]? Beware.

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Summary: if your aliens are cute as Care Bears, omens be fair. [[note]][[BewareTheCuteOnes well, neutral, anyway]][[/note]] [[AddedAlliterativeAppeal Picometer perfect polyhedra]]? polyhedra? Beware.

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* Bill Cipher from ''WesternAnimation/GravityFalls'' is a one eyed, triangle shaped EldritchAbomination and probably the most dangerous creature on the show.

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* ''WesternAnimation/GravityFalls'':
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Bill Cipher from ''WesternAnimation/GravityFalls'' is a one eyed, triangle shaped EldritchAbomination and probably the most dangerous creature on the show.
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* ''VideoGame/{{Drakengard}}'' has the Seeds of Destruction, perfectly spherical bone-white orbs that appear when the seals keeping the world safe are destroyed. [[spoiler:They are used to breed EldritchAbomination[=s=] that will destroy the world.]]

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